why does my C# client that uses Library A need to have a using statement for Library B (which A uses
- by Greg
Hi,
I have:
Main Program Class - uses Library A
Library A - has partial classes which mix in methods from Library B
Library B - mix in methods & interfaces
So in Library B when I include a partial Node class which implements INode (defined in Library B) I suddenly get an error in my main class where it uses Node from Library A. The error tells me in the Main Class I have to have a using statement to Library B.
Any ideas?