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  • Wireless iwconfig rate auto too low

    - by Jamie Kitson
    Hi, left to its own devices my wireless connects at too low a speed. I have a 20meg internet connection and my wireless is slowing it down to like 3meg. When I reboot into windows it's fine. When I run iwconfig eth1 rate 24M or even 48M the connection is much faster and runs fine, why won't it automatically go higher? Is this the fault of the driver? I am running Broadcom's driver compiled from source. Would adding iwconfig eth1 rate 24M to rc.local be the right way to force it at boot? Output from iwconfig when rate=auto: eth1 IEEE 802.11 ESSID:"honeypot" Mode:Managed Frequency:2.417 GHz Access Point: xxx Bit Rate=1 Mb/s Tx-Power:24 dBm Retry min limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off Link Quality=5/5 Signal level=-47 dBm Noise level=-91 dBm Rx invalid nwid:0 Rx invalid crypt:2 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0 Thanks, Jamie

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  • Why Ultra-Low Power Computing Will Change Everything

    - by Tori Wieldt
    The ARM TechCon keynote "Why Ultra-Low Power Computing Will Change Everything" was anything but low-powered. The speaker, Dr. Johnathan Koomey, knows his subject: he is a Consulting Professor at Stanford University, worked for more than two decades at Lawrence Berkeley National Laboratory, and has been a visiting professor at Stanford University, Yale University, and UC Berkeley's Energy and Resources Group. His current focus is creating a standard (computations per kilowatt hour) and measuring computer energy consumption over time. The trends are impressive: energy consumption has halved every 1.5 years for the last 60 years. Battery life has made roughly a 10x improvement each decade since 1960. It's these improvements that have made laptops and cell phones possible. What does the future hold? Dr. Koomey said that in the past, the race by chip manufacturers was to create the fastest computer, but the priorities have now changed. New computers are tiny, smart, connected and cheap. "You can't underestimate the importance of a shift in industry focus from raw performance to power efficiency for mobile devices," he said. There is also a confluence of trends in computing, communications, sensors, and controls. The challenge is how to reduce the power requirements for these tiny devices. Alternate sources of power that are being explored are light, heat, motion, and even blood sugar. The University of Michigan has produced a miniature sensor that harnesses solar energy and could last for years without needing to be replaced. Also, the University of Washington has created a sensor that scavenges power from existing radio and TV signals.Specific devices designed for a purpose are much more efficient than general purpose computers. With all these sensors, instead of big data, developers should focus on nano-data, personalized information that will adjust the lights in a room, a machine, a variable sign, etc.Dr. Koomey showed some examples:The Proteus Digital Health Feedback System, an ingestible sensor that transmits when a patient has taken their medicine and is powered by their stomach juices. (Gives "powered by you" a whole new meaning!) Streetline Parking Systems, that provide real-time data about available parking spaces. The information can be sent to your phone or update parking signs around the city to point to areas with available spaces. Less driving around looking for parking spaces!The BigBelly trash system that uses solar power, compacts trash, and sends a text message when it is full. This dramatically reduces the number of times a truck has to come to pick up trash, freeing up resources and slashing fuel costs. This is a classic example of the efficiency of moving "bits not atoms." But researchers are approaching the physical limits of sensors, Dr. Kommey explained. With the current rate of technology improvement, they'll reach the three-atom transistor by 2041. Once they hit that wall, it will force a revolution they way we do computing. But wait, researchers at Purdue University and the University of New South Wales are both working on a reliable one-atom transistors! Other researchers are working on "approximate computing" that will reduce computing requirements drastically. So it's unclear where the wall actually is. In the meantime, as Dr. Koomey promised, ultra-low power computing will change everything.

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  • Free hosting solution for a very low-traffic website [duplicate]

    - by user966939
    This question already has an answer here: How to find web hosting that meets my requirements? 4 answers I run a very low-traffic website (about 40 users, basically all of which are daily active on the site). I don't see it changing anytime soon either, as there is no way to sign up on the site right now. Until now I have just been using a sub-directory on a friend's host (shared), to host the web site. But in only a few weeks from now, his subscription will end, and he has no plans on renewing it. So of course this means I'll have to move on to something else. But I don't think I'll find someone who'd be willing to share a... shared host with me again. And besides, the software used on that server is ancient (PHP 4.4.9 + MySQL 4.1.22). There's one obvious solution that comes to mind, I guess: choose a better host and pay for it myself. The problem here is that I have no real fixed income, as I'm only a student. So even if the pricing is dirt cheap, I just can't be certain I will be able to afford it, every single month, for... at least 2 years maybe? So I've looked at free hosting solutions instead. The least requirement I had was that it was completely free of ads. But no matter where I look, I always find something in a corner or two ("what can you expect from a free host?" - yeah I know, but I guess it was worth a shot). For example, on Byethost (one of the free hosts I tried), if you trigger a PHP error while error reporting is set to E_ALL, you will spawn some hidden ad... Besides Byethost, I've tried 000Webhost, x10Hosting, 2Freehosting/1Freehosting, Wink.ws, and they are only worse. Okay, I'm running low on ideas. But! What if I just hosted the site myself, on my own computer? That could work. I actually do have my computer on practically 24/7. But not really. Sometimes I need to reboot it, and sometimes we even have power outages. And what if the hardware needs an upgrade? It's not such a big deal for me if the site went down, because I know what's going on; but what about the users? If I do decide to host it myself, is there some way to show users an alternate page instead of them just seeing a generic "server not found" page in the browser when the site is not accessible? Or is there something I have been missing out on? Is there a different kind of "web hosting" solution out there that I haven't heard of? Here is what I'm really looking for: Free (as in, no costs) NO ads Bandwidth enough for a low-traffic forum with roughly 40 users (Semi-)Up-to-date PHP and MySQL (at least not older than a year) No standard (non-extension) PHP functions turned off - such as sleep() The mbstring extension is enabled Disk space: at least 5 MB At least one MySQL database Some bonus points would be: Max execution time of PHP scripts can be set Remote access to MySQL database What would be the best solution for me? Is there one?

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  • Random generation of interesting puzzle levels?

    - by monsterfarm
    I'm making a Sokoban-like game i.e. there's a grid that has some crates on it you can push and you have to get the crates on crosses to win the level (although I'm going to add some extra elements to it). Are there any general algorithms or reading material I can look at for how I could go about generating interesting (as in, not trivial to solve) levels for this style of game? I'm aware that random level generators exist for Sokoban but I'm having trouble finding the algorithm descriptions. I'm interested in making a game where the machine can generate lots of levels for me, sorted by difficulty. I'm even willing to constrain the rules of the game to make the level generation easier (e.g. I'll probably limit the grid size to about 7x7). I suspect there are some general ways to do level generation here as I've seen e.g. Traffic Jam-like games (where you have to move blocks around the free some block) with 1000s of levels where each one has a unique solution. One idea I had was to generate a random map in its final state (i.e. where all crates are on top of their crosses) and then the computer would pull (instead of push) these crates around to create a level. The nice property here is that we know the level is solvable. However, I'd need some heuristics to ensure the level was interesting.

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  • Low-res emacs24 icon in application switcher 12.10

    - by MTS
    I recently upgraded to Quantal, and also switched up to emacs24 from 23. Everything is great, except for one thing: the icon in the Application Switcher for emacs24 is a horrible, low-resolution eyesore. Compare the two side-by-side: I've seen a couple of questions addressing issues like this, but they're not quite the same. This one says that it is happening with all icons, but that's clearly not the case here. And this one seems more relevant, but it is talking about Gnome, not Unity. In the comments to the one answer for the second question, it says to look at the icons in /usr/share/icons to see if they are low-resolution, and if so to replace them with better ones. There's a ton of emacs icons, in fact. They are in various subfolders of /usr/share/icons/hicolor and they are in sizes ranging from 16x16 to 128x128, and also there are scaleable .svg versions of the icons too. I noticed that there are no 192x192 or 256x256 versions. But it seems like that shouldn't matter, since emacs23 also didn't have icons in those sizes. Any help would be much appreciated!

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  • hd0 out of disk error results to low graphics mode

    - by msPeachy
    Yesterday, I have reinstalled Ubuntu due to a error: hd0 out of disk on boot. Everything went fine, I've installed apps, perform updates and upgraded the kernel. I've even restarted it a few times just to check if I would encounter boot issues and was glad that everything was working perfectly, then powered it down. The next morning when I boot, I got this error: hd0 out of disk error. Press any key to continue... again! After pressing a key, it took 10 minutes for the Ubuntu logo to appear with it's 5 dots. After another 5 minutes, Ubuntu started checking the disk and displayed a message that / has errors, I pressed F to fix the errors. After which Ubuntu tells me that /tmp is not yet ready for mounting so I pressed S to skip mounting it, then Ubuntu restarted. On boot I saw the error: hd0 out of disk error. Press any key to continue... again. This time it took only a minute for the Ubuntu logo to appear and after another minute a dialog box appeared with the following message: The system is running in low-graphics mode. Your screen, graphics card, and input settings could not be detected correctly. You will have to configure these yourself. What would you like to do? Run in low-graphics mode for just one session Reconfigure graphics Troubleshoot the error Exit to console login Whichever option I choose I ended up with a console prompt: grub-editenv: error: cannot read the file /boot/grub/grubenv. _ I can't do anything on this console, whatever I type nothing happens. I've rebooted several times and I get same error every time. I don't quite understand what is wrong with Ubuntu or with my installation. I've encountered this hd0 out of disk error several times already and always ended up reinstalling. I'd really really appreciate it if you guys can help me fix this. Thank you and good day.

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  • Collections not read from hibernate/ehcache second-level-cache

    - by Mark van Venrooij
    I'm trying to cache lazy loaded collections with ehcache/hibernate in a Spring project. When I execute a session.get(Parent.class, 123) and browse through the children multiple times a query is executed every time to fetch the children. The parent is only queried the first time and then resolved from the cache. Probably I'm missing something, but I can't find the solution. Please see the relevant code below. I'm using Spring (3.2.4.RELEASE) Hibernate(4.2.1.Final) and ehcache(2.6.6) The parent class: @Entity @Table(name = "PARENT") @Cacheable @Cache(usage = CacheConcurrencyStrategy.READ_WRITE, include = "all") public class ServiceSubscriptionGroup implements Serializable { /** The Id. */ @Id @Column(name = "ID") private int id; @OneToMany(fetch = FetchType.LAZY, mappedBy = "parent") @Cache(usage = CacheConcurrencyStrategy.READ_WRITE) private List<Child> children; public List<Child> getChildren() { return children; } public void setChildren(List<Child> children) { this.children = children; } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; Parent that = (Parent) o; if (id != that.id) return false; return true; } @Override public int hashCode() { return id; } } The child class: @Entity @Table(name = "CHILD") @Cacheable @Cache(usage = CacheConcurrencyStrategy.READ_WRITE, include = "all") public class Child { @Id @Column(name = "ID") private int id; @ManyToOne(fetch = FetchType.LAZY, cascade = CascadeType.ALL) @JoinColumn(name = "PARENT_ID") @Cache(usage = CacheConcurrencyStrategy.READ_WRITE) private Parent parent; public int getId() { return id; } public void setId(final int id) { this.id = id; } private Parent getParent(){ return parent; } private void setParent(Parent parent) { this.parent = parent; } @Override public boolean equals(final Object o) { if (this == o) { return true; } if (o == null || getClass() != o.getClass()) { return false; } final Child that = (Child) o; return id == that.id; } @Override public int hashCode() { return id; } } The application context: <bean id="sessionFactory" class="org.springframework.orm.hibernate4.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="annotatedClasses"> <list> <value>Parent</value> <value>Child</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.SQLServer2008Dialect</prop> <prop key="hibernate.hbm2ddl.auto">validate</prop> <prop key="hibernate.ejb.naming_strategy">org.hibernate.cfg.ImprovedNamingStrategy</prop> <prop key="hibernate.connection.charSet">UTF-8</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.format_sql">true</prop> <prop key="hibernate.use_sql_comments">true</prop> <!-- cache settings ehcache--> <prop key="hibernate.cache.use_second_level_cache">true</prop> <prop key="hibernate.cache.use_query_cache">true</prop> <prop key="hibernate.cache.region.factory_class"> org.hibernate.cache.ehcache.SingletonEhCacheRegionFactory</prop> <prop key="hibernate.generate_statistics">true</prop> <prop key="hibernate.cache.use_structured_entries">true</prop> <prop key="hibernate.cache.use_query_cache">true</prop> <prop key="hibernate.transaction.factory_class"> org.hibernate.engine.transaction.internal.jta.JtaTransactionFactory</prop> <prop key="hibernate.transaction.jta.platform"> org.hibernate.service.jta.platform.internal.JBossStandAloneJtaPlatform</prop> </props> </property> </bean> The testcase I'm running: @Test public void testGetParentFromCache() { for (int i = 0; i <3 ; i++ ) { getEntity(); } } private void getEntity() { Session sess = sessionFactory.openSession() sess.setCacheMode(CacheMode.NORMAL); Transaction t = sess.beginTransaction(); Parent p = (Parent) s.get(Parent.class, 123); Assert.assertNotNull(p); Assert.assertNotNull(p.getChildren().size()); t.commit(); sess.flush(); sess.clear(); sess.close(); } In the logging I can see that the first time 2 queries are executed getting the parent and getting the children. Furthermore the logging shows that the child entities as well as the collection are stored in the 2nd level cache. However when reading the collection a query is executed to fetch the children on second and third attempt.

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  • Adapting a HTML/CSS dropdown menu to multi-level

    - by Adam Nygate
    Ive been trying to make the original dropdown into multi level for a site im working on. All of my attempts have failed (. For some reason i can only do "margin-right" to align the elements, and this causes some problems. I think it has something to do with the position attribute. Here is my HTML: <ol id="nav"> <li><a href="index.php">Home</a></li> <li class="dropdown_alignedLeft"> <a href="">Products</a> <ul><li class="dropdown_alignedRight"> <a href="">iPoP</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=ipop">iPoP - Network Solutions for Vessels</a></li></ul><li class="dropdown_alignedRight"> <a href="">Cameras</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=icam">iCam 501 Ultra - Intrinsically Safe Digital Camera with Flash</a></li></ul><li class="dropdown_alignedRight"> <a href="">BNWAS</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=bnwas">BNWAS - Bridge Navigation Watch Alarm System</a></li></ul><li class="dropdown_alignedRight"> <a href="">Lighting</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=peli">Peli 2690 - Intrinsically Safe LED Head Lamp</a></li></ul><li class="dropdown_alignedRight"> <a href="">Communication</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=handy">Ex-Handy 06 - Intrinsically Safe Cell Phone</a></li></ul> </ul> <li class="dropdown_alignedLeft"> <a href="">Customers</a> <ul> <li><a href="customers.php?category=maritime">Maritime</a></li> <li><a href="customers.php?category=non">Non-Maritime</a></li> <li class="dropdown_lastItem"><a href="customers.php?category=organizations">Regulatory Organizations</a></li> </ul> <li><a href="order.php">Product Enquiry</a></li> <li><a href="contact.php">Contact Us</a></li> <li class="dropdown_alignedLeft"> <a href="">Company</a> <ul> <!-- <li><a href="">About Us</a></li> --> <li><a href="newsandpr.php?category=News">News</a></li> <li class="dropdown_lastItem"><a href="newsandpr.php?category=Press Release">Press Releases</a></li> </ul> </ol> And my CSS: #nav { float:right; margin:15px 0 0; } #nav li { float:left; } #nav li a { display:block; font-family:"PT Sans","Helvetica Neue",Arial,sans-serif; font-size:16px; text-decoration:none; color:#2B95C8; padding:10px 20px 20px; } .dropdown_alignedLeft,.dropdown_alignedRight { position:relative; } #nav .dropdown_alignedLeft>a,#nav .dropdown_alignedRight>a { background:url(../images/dropdown_arrow_blue.png) no-repeat top right; padding:10px 30px 20px 20px; } #nav .dropdown_alignedLeft:hover>a,#nav .dropdown_alignedRight:hover>a { -moz-border-radius-topleft:5px; -moz-border-radius-topright:5px; -moz-border-radius-bottomright:0; -moz-border-radius-bottomleft:0; -webkit-border-top-left-radius:5px; -webkit-border-top-right-radius:5px; -webkit-border-bottom-right-radius:0; -webkit-border-bottom-left-radius:0; border-top-left-radius:5px; border-top-right-radius:5px; border-bottom-right-radius:0; border-bottom-left-radius:0; color:#FFF; background:#2378A1 url(../images/dropdown_arrow_blue.png) no-repeat bottom right; } .dropdown_alignedLeft ul,.dropdown_alignedRight ul { display:none; } #nav .dropdown_alignedLeft:hover>ul,#nav .dropdown_alignedRight:hover>ul { display:block; z-index:100; position:absolute; top:50px; -moz-border-radius-topleft:0; -moz-border-radius-topright:0; -moz-border-radius-bottomright:5px; -moz-border-radius-bottomleft:5px; -webkit-border-top-left-radius:0; -webkit-border-top-right-radius:0; -webkit-border-bottom-right-radius:5px; -webkit-border-bottom-left-radius:5px; border-top-left-radius:0; border-top-right-radius:0; border-bottom-right-radius:5px; border-bottom-left-radius:5px; background:#2378A1; padding:0 0 6px; } #nav .dropdown_alignedRight:hover>ul { top:50px; right:0; text-align:right; } #nav li ul li { float:none; border-bottom:1px dashed #2B95C8; margin:0 20px; } #nav li ul li.dropdown_innerTitle { border:none; font-family:"Helvetica Neue",Arial,sans-serif; font-size:15px; white-space:nowrap; color:#C8DDE7; margin:10px 20px 0; padding:10px 0; } #nav li ul li.dropdown_lastItem { border:none; } #nav li ul li a { font-family:"Helvetica Neue",Arial,sans-serif; font-size:13px; color:#FFF; white-space:nowrap; padding:10px 0 9px; } #nav>li:hover>a,#nav li .current_page { color:#2378A1; background:url(../images/current_page_arrow_blue.png) no-repeat center bottom; } #nav li ul li a:hover { color: #C8DDE7; } For a live version of the menu, please go here: JSFiddle - Live Menu

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  • Java Logger API

    - by Koppar
    This is a more like a tip rather than technical write up and serves as a quick intro for newbies. The logger API helps to diagnose application level or JDK level issues at runtime. There are 7 levels which decide the detailing in logging (SEVERE, WARNING, INFO, CONFIG, FINE, FINER, FINEST). Its best to start with highest level and as we narrow down, use more detailed logging for a specific area. SEVERE is the highest and FINEST is the lowest. This may not make sense until we understand some jargon. The Logger class provides the ability to stream messages to an output stream in a format that can be controlled by the user. What this translates to is, I can create a logger with this simple invocation and use it add debug messages in my class: import java.util.logging.*; private static final Logger focusLog = Logger.getLogger("java.awt.focus.KeyboardFocusManager"); if (focusLog.isLoggable(Level.FINEST)) { focusLog.log(Level.FINEST, "Calling peer setCurrentFocusOwner}); LogManager acts like a book keeper and all the getLogger calls are forwarded to LogManager. The LogManager itself is a singleton class object which gets statically initialized on JVM start up. More on this later. If there is no existing logger with the given name, a new one is created. If there is one (and not yet GC’ed), then the existing Logger object is returned. By default, a root logger is created on JVM start up. All anonymous loggers are made as the children of the root logger. Named loggers have the hierarchy as per their name resolutions. Eg: java.awt.focus is the parent logger for java.awt.focus.KeyboardFocusManager etc. Before logging any message, the logger checks for the log level specified. If null is specified, the log level of the parent logger will be set. However, if the log level is off, no log messages would be written, irrespective of the parent’s log level. All the messages that are posted to the Logger are handled as a LogRecord object.i.e. FocusLog.log would create a new LogRecord object with the log level and message as its data members). The level of logging and thread number are also tracked. LogRecord is passed on to all the registered Handlers. Handler is basically a means to output the messages. The output may be redirected to either a log file or console or a network logging service. The Handler classes use the LogManager properties to set filters and formatters. During initialization or JVM start up, LogManager looks for logging.properties file in jre/lib and sets the properties if the file is provided. An alternate location for properties file can also be specified by setting java.util.logging.config.file system property. This can be set in Java Control Panel ? Java ? Runtime parameters as -Djava.util.logging.config.file = <mylogfile> or passed as a command line parameter java -Djava.util.logging.config.file = C:/Sunita/myLog The redirection of logging depends on what is specified rather registered as a handler with JVM in the properties file. java.util.logging.ConsoleHandler sends the output to system.err and java.util.logging.FileHandler sends the output to file. File name of the log file can also be specified. If you prefer XML format output, in the configuration file, set java.util.logging.FileHandler.formatter = java.util.logging.XMLFormatter and if you prefer simple text, set set java.util.logging.FileHandler.formatter =java.util.logging.SimpleFormatter Below is the default logging Configuration file: ############################################################ # Default Logging Configuration File # You can use a different file by specifying a filename # with the java.util.logging.config.file system property. # For example java -Djava.util.logging.config.file=myfile ############################################################ ############################################################ # Global properties ############################################################ # "handlers" specifies a comma separated list of log Handler # classes. These handlers will be installed during VM startup. # Note that these classes must be on the system classpath. # By default we only configure a ConsoleHandler, which will only # show messages at the INFO and above levels. handlers= java.util.logging.ConsoleHandler # To also add the FileHandler, use the following line instead. #handlers= java.util.logging.FileHandler, java.util.logging.ConsoleHandler # Default global logging level. # This specifies which kinds of events are logged across # all loggers. For any given facility this global level # can be overriden by a facility specific level # Note that the ConsoleHandler also has a separate level # setting to limit messages printed to the console. .level= INFO ############################################################ # Handler specific properties. # Describes specific configuration info for Handlers. ############################################################ # default file output is in user's home directory. java.util.logging.FileHandler.pattern = %h/java%u.log java.util.logging.FileHandler.limit = 50000 java.util.logging.FileHandler.count = 1 java.util.logging.FileHandler.formatter = java.util.logging.XMLFormatter # Limit the message that are printed on the console to INFO and above. java.util.logging.ConsoleHandler.level = INFO java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter ############################################################ # Facility specific properties. # Provides extra control for each logger. ############################################################ # For example, set the com.xyz.foo logger to only log SEVERE # messages: com.xyz.foo.level = SEVERE Since I primarily use this method to track focus issues, here is how I get detailed awt focus related logging. Just set the logger name to java.awt.focus.level=FINEST and change the default log level to FINEST. Below is a basic sample program. The sample programs are from http://www2.cs.uic.edu/~sloan/CLASSES/java/ and have been modified to illustrate the logging API. By changing the .level property in the logging.properties file, one can control the output written to the logs. To play around with the example, try changing the levels in the logging.properties file and notice the difference in messages going to the log file. Example --------KeyboardReader.java------------------------------------------------------------------------------------- import java.io.*; import java.util.*; import java.util.logging.*; public class KeyboardReader { private static final Logger mylog = Logger.getLogger("samples.input"); public static void main (String[] args) throws java.io.IOException { String s1; String s2; double num1, num2, product; // set up the buffered reader to read from the keyboard BufferedReader br = new BufferedReader (new InputStreamReader (System.in)); System.out.println ("Enter a line of input"); s1 = br.readLine(); if (mylog.isLoggable(Level.SEVERE)) { mylog.log (Level.SEVERE,"The line entered is " + s1); } if (mylog.isLoggable(Level.INFO)) { mylog.log (Level.INFO,"The line has " + s1.length() + " characters"); } if (mylog.isLoggable(Level.FINE)) { mylog.log (Level.FINE,"Breaking the line into tokens we get:"); } int numTokens = 0; StringTokenizer st = new StringTokenizer (s1); while (st.hasMoreTokens()) { s2 = st.nextToken(); numTokens++; if (mylog.isLoggable(Level.FINEST)) { mylog.log (Level.FINEST, " Token " + numTokens + " is: " + s2); } } } } ----------MyFileReader.java---------------------------------------------------------------------------------------- import java.io.*; import java.util.*; import java.util.logging.*; public class MyFileReader extends KeyboardReader { private static final Logger mylog = Logger.getLogger("samples.input.file"); public static void main (String[] args) throws java.io.IOException { String s1; String s2; // set up the buffered reader to read from the keyboard BufferedReader br = new BufferedReader (new FileReader ("MyFileReader.txt")); s1 = br.readLine(); if (mylog.isLoggable(Level.SEVERE)) { mylog.log (Level.SEVERE,"ATTN The line is " + s1); } if (mylog.isLoggable(Level.INFO)) { mylog.log (Level.INFO, "The line has " + s1.length() + " characters"); } if (mylog.isLoggable(Level.FINE)) { mylog.log (Level.FINE,"Breaking the line into tokens we get:"); } int numTokens = 0; StringTokenizer st = new StringTokenizer (s1); while (st.hasMoreTokens()) { s2 = st.nextToken(); numTokens++; if (mylog.isLoggable(Level.FINEST)) { mylog.log (Level.FINEST,"Breaking the line into tokens we get:"); mylog.log (Level.FINEST," Token " + numTokens + " is: " + s2); } } //end of while } // end of main } // end of class ----------MyFileReader.txt------------------------------------------------------------------------------------------ My first logging example -------logging.properties------------------------------------------------------------------------------------------- handlers= java.util.logging.ConsoleHandler, java.util.logging.FileHandler .level= FINEST java.util.logging.FileHandler.pattern = java%u.log java.util.logging.FileHandler.limit = 50000 java.util.logging.FileHandler.count = 1 java.util.logging.FileHandler.formatter = java.util.logging.SimpleFormatter java.util.logging.ConsoleHandler.level = FINEST java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter java.awt.focus.level=ALL ------Output log------------------------------------------------------------------------------------------- May 21, 2012 11:44:55 AM MyFileReader main SEVERE: ATTN The line is My first logging example May 21, 2012 11:44:55 AM MyFileReader main INFO: The line has 24 characters May 21, 2012 11:44:55 AM MyFileReader main FINE: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 1 is: My May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 2 is: first May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 3 is: logging May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 4 is: example Invocation command: "C:\Program Files (x86)\Java\jdk1.6.0_29\bin\java.exe" -Djava.util.logging.config.file=logging.properties MyFileReader References Further technical details are available here: http://docs.oracle.com/javase/1.4.2/docs/guide/util/logging/overview.html#1.0 http://docs.oracle.com/javase/1.4.2/docs/api/java/util/logging/package-summary.html http://www2.cs.uic.edu/~sloan/CLASSES/java/

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  • Low-level game engine renderer design

    - by Mark Ingram
    I'm piecing together the beginnings of an extremely basic engine which will let me draw arbitrary objects (SceneObject). I've got to the point where I'm creating a few sensible sounding classes, but as this is my first outing into game engines, I've got the feeling I'm overlooking things. I'm familiar with compartmentalising larger portions of the code so that individual sub-systems don't overly interact with each other, but I'm thinking more of the low-level stuff, starting from vertices working up. So if I have a Vertex class, I can combine that with a list of indices to make a Mesh class. How does the engine determine identical meshes for objects? Or is that left to the level designer? Once we have a Mesh, that can be contained in the SceneObject class. And a list of SceneObject can be placed into the Scene to be drawn. Right now I'm only using OpenGL, but I'm aware that I don't want to be tying OpenGL calls right in to base classes (such as updating the vertices in the Mesh, I don't want to be calling glBufferData etc). Are there any good resources that discuss these issues? Are there any "common" heirachies which should be used?

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  • AAC.js : le décodeur audio JavaScript open source supporte le profile Low Complexity

    AAC.js : le dernier décodeur audio JavaScript de Official.fm Labs qui supporte le profile Low Complexity [IMG]http://media.tumblr.com/tumblr_m6wpozHbxB1qbis4g.png[/IMG] L'équipe de Official.fm Labs vient de sortir un codec audio qui pourrait d'ailleurs être le prochain codec le plus utilisé après le MP3, voire le surpasser. AAC.js est entièrement codé en JavaScript avec le framework Aurora.js qui facilite l'écriture de codecs. AAC, qui signifie Advanced Audio Codec, est l'un des codecs les plus courants et des noms comm...

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  • Review of Some Low Cost Web Hosting Services

    Low cost web hosting services are basically meant for small sized and medium sized enterprises as they are provided at highly affordable and lower costs. The web hosting services that are provided at... [Author: John Anthony - Computers and Internet - May 18, 2010]

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  • Your system is running in low-graphics mode with an ATI Radeon 3200 Graphics card

    - by say
    I installed 12.04 LTS (upgrade from 11.10) but When I start my computer it show "Your system is running in low-graphics mode, Your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself." And than show dialog what I want to do, but this one doesn´t work correctly. So I can access only terminal but I don´t know how set this staf or how to start GUI. Because I´m terminal kiddies :-) Thanks for any help :-)

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  • Database independent row level security solution

    - by Filip
    Hi, does anybody knows about Java/C# database independent authorization library. This library should support read, write, delete, insert actions across company organizational structure. Something like this: - user can see all documents - user can enter new document assigned to his unit - user can change all documents assigned to his unit and all subordinate units. - user can delete documents that are assigned to him I should also be able to create custom actions (besides read, write,...) connect them to certain class and assign that "security token" to user (e.g. document.expire). If there aren't any either free or commercial libraries, is there a book that could be useful in implementing this functionality? Thanks.

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  • Level-order in Haskell

    - by brain_damage
    I have a structure for a tree and I want to print the tree by levels. data Tree a = Nd a [Tree a] deriving Show type Nd = String tree = Nd "a" [Nd "b" [Nd "c" [], Nd "g" [Nd "h" [], Nd "i" [], Nd "j" [], Nd "k" []]], Nd "d" [Nd "f" []], Nd "e" [Nd "l" [Nd "n" [Nd "o" []]], Nd "m" []]] preorder (Nd x ts) = x : concatMap preorder ts postorder (Nd x ts) = (concatMap postorder ts) ++ [x] But how to do it by levels? "levels tree" should print ["a", "bde", "cgflm", "hijkn", "o"]. I think that "iterate" would be suitable function for the purpose, but I cannot come up with a solution how to use it. Would you help me, please?

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  • XHTML validating block level element as a link

    - by Matty F
    I need a way to make an entire DL element clickable with only one anchor tag, that validates as XHTML. As in: <a> <dl> <dt>Data term</dt> <dd>Data definition</dd> </dl> </a> This currently doesn't validate as XHTML as the anchor tag cannot contain the DL. The only way I can get it to validate is if I make two anchor tags and place them inside DT and DD. As in: <dl> <dt><a>Data term</a></dt> <dd><a>Data definition</a></dt> </dl> I'm trying to avoid this, as it would result in two href attributes requiring maintenance, introducing the possibility they could become out of sync. Suggestions?

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  • Suggestions for implementing a dynamic 2D level

    - by Wouter
    I am working on a game that needs a level that is completely generated. Currently my approach is to draw textures for the levels pixel by pixel during the game (in XNA with SpriteBatch). This is too intensive unfortunately. The game has frame drops even when I only draw 1 level texture each draw cycle. Here is an example of the current prototype. It is a simple sidescroller with the avatar swimming through a cave. The shape of this cave will alter throughout the level (textures and physics collision shapes). You can clearly see the boundaries of the level tiles in the screenshot below. These are generated just before they move into camera view. For inspiration I looked at PixelJunk Shooter 2. These levels are obviously not generated, but some of the levels have movement. How do you guys think they implemented it? My guess is that the level and other objects in the game are actually flat 3d models, but I am not sure..

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  • Problems with Level Architect, Citrus Engine, Flash

    - by Idan
    I am using the Citrus Engine to make a Flash game, and the Level Architect doesn't work well for me. Firstly, when I first launch it and open my project and my level, nothing is shown, no assets and not anything I have previously done with my level. To fix it, I open another project. The other project works fine, meaning I can see the assets and the level. Then I go back to the actual project I am working on, and the problem is fixed, only it does not fix the second problem: I can't add my own assests. I follow the manual and add tags like this: [Property(value="0")] But it doesn't change a thing in the level architect window (even after I close and reopen it). Any ideas? Thanks! Here's the code of the class I want to be shown in the Level Architect: package { import com.citrusengine.objects.PhysicsObject; import com.citrusengine.objects.platformer.Sensor; import flash.utils.clearTimeout; import flash.utils.setTimeout; /** * @author Aymeric */ public class Teleporter extends Sensor { [Property(value="0")] public var endX:Number=0; [Property(value="0")] public var endY:Number=0; public var object:PhysicsObject; [Property(value="0")] public var time:Number = 0; public var needToTeleport:Boolean = false; protected var _teleporting:Boolean = false; private var _teleportTimeoutID:uint; public function Teleporter(name:String, params:Object = null) { super(name, params); } override public function destroy():void { clearTimeout(_teleportTimeoutID); super.destroy(); } override public function update(timeDelta:Number):void { super.update(timeDelta); if (needToTeleport) { _teleporting = true; _teleportTimeoutID = setTimeout(_teleport, time); needToTeleport = false; } _updateAnimation(); } protected function _teleport():void { _teleporting = false; object.x = endX; object.y = endY; clearTimeout(_teleportTimeoutID); } protected function _updateAnimation():void { if (_teleporting) { _animation = "teleport"; } else { _animation = "normal"; } } } }

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  • OPN Diamond Level Criteria Update

    - by Cinzia Mascanzoni
    On June 1, 2013, the criteria for Oracle PartnerNetwork members to attain the prestigious Diamond level will change and all members at the Diamond level at that point will be required to meet the new criteria. This change underscores the requirement for these elite partners to engage across Oracle’s broad product portfolio. Refer to the Diamond Level Requirements on the OPN Portal here for more detail.

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  • Change Logging Level for SOA 11g

    - by James Taylor
    I’m sure there are many blogs out there that have this solution. But I seem to get asked this question a lot so I thought I would post it here for my convenience. Login to Enterprise Manager, e.g. http://localhost:7001/em Expand the SOA folder and right-click the soa-infra(soa_server1) folder and select Logs – Log Configuration Navigate to the component you want to monitor and change the log level. It is possible to change at a parent level if required It is not recommended that you set the level to FINIEST at a parent level as it will generate a lot of logging. Make sure you apply the change to take affect. Simple as that.

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  • How difficult is it to change from Embedded programming to a high level programming [on hold]

    - by anudeep shetty
    I have a background in Computer Science. I worked on Embedded programming on Linux file systems, after I finished my Bachelor's degree, for over a year. After that I pursued my masters where most of my course choices involved working on web, java and databases. Now I have an offer to work with a company that is offering a job to work on the OS level. The company is pretty good but I am feeling that my Masters has gone to waste. I wanted to know is it common that a Computer Science major works on low-level coding and is there a possibility that I can work in this company for some years and then move onto an opportunity where I can work on high-level coding? Also is working on low-level programming a safe choice in terms of job opportunities?

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  • A Patent for Workload Management Based on Service Level Objectives

    - by jsavit
    I'm very pleased to announce that after a tiny :-) wait of about 5 years, my patent application for a workload manager was finally approved. Background Many operating systems have a resource manager which lets you control machine resources. For example, Solaris provides controls for CPU with several options: shares for proportional CPU allocation. If you have twice as many shares as me, and we are competing for CPU, you'll get about twice as many CPU cycles), dedicated CPU allocation in which a number of CPUs are exclusively dedicated to an application's use. You can say that a zone or project "owns" 8 CPUs on a 32 CPU machine, for example. And, capped CPU in which you specify the upper bound, or cap, of how much CPU an application gets. For example, you can throttle an application to 0.125 of a CPU. (This isn't meant to be an exhaustive list of Solaris RM controls.) Workload management Useful as that is (and tragic that some other operating systems have little resource management and isolation, and frighten people into running only 1 app per OS instance - and wastefully size every server for the peak workload it might experience) that's not really workload management. With resource management one controls the resources, and hope that's enough to meet application service objectives. In fact, we hold resource distribution constant, see if that was good enough, and adjust resource distribution if that didn't meet service level objectives. Here's an example of what happens today: Let's try 30% dedicated CPU. Not enough? Let's try 80% Oh, that's too much, and we're achieving much better response time than the objective, but other workloads are starving. Let's back that off and try again. It's not the process I object to - it's that we to often do this manually. Worse, we sometimes identify and adjust the wrong resource and fiddle with that to no useful result. Back in my days as a customer managing large systems, one of my users would call me up to beg for a "CPU boost": Me: "it won't make any difference - there's plenty of spare CPU to be had, and your application is completely I/O bound." User: "Please do it anyway." Me: "oh, all right, but it won't do you any good." (I did, because he was a friend, but it didn't help.) Prior art There are some operating environments that take a stab about workload management (rather than resource management) but I find them lacking. I know of one that uses synthetic "service units" composed of the sum of CPU, I/O and memory allocations multiplied by weighting factors. A workload is set to make a target rate of service units consumed per second. But this seems to be missing a key point: what is the relationship between artificial 'service units' and actually meeting a throughput or response time objective? What if I get plenty of one of the components (so am getting enough service units), but not enough of the resource whose needed to remove the bottleneck? Actual workload management That's not really the answer either. What is needed is to specify a workload's service levels in terms of externally visible metrics that are meaningful to a business, such as response times or transactions per second, and have the workload manager figure out which resources are not being adequately provided, and then adjust it as needed. If an application is not meeting its service level objectives and the reason is that it's not getting enough CPU cycles, adjust its CPU resource accordingly. If the reason is that the application isn't getting enough RAM to keep its working set in memory, then adjust its RAM assignment appropriately so it stops swapping. Simple idea, but that's a task we keep dumping on system administrators. In other words - don't hold the number of CPU shares constant and watch the achievement of service level vary. Instead, hold the service level constant, and dynamically adjust the number of CPU shares (or amount of other resources like RAM or I/O bandwidth) in order to meet the objective. Instrumenting non-instrumented applications There's one little problem here: how do I measure application performance in a way relating to a service level. I don't want to do it based on internal resources like number of CPU seconds it received per minute - We need to make resource decisions based on externally visible and meaningful measures of performance, not synthetic items or internal resource counters. If I have a way of marking the beginning and end of a transaction, I can then measure whether or not the application is meeting an objective based on it. If I can observe the delay factors for an application, I can see which resource shortages are slowing an application enough to keep it from meeting its objectives. I can then adjust resource allocations to relieve those shortages. Fortunately, Solaris provides facilities for both marking application progress and determining what factors cause application latency. The Solaris DTrace facility let's me introspect on application behavior: in particular I can see events like "receive a web hit" and "respond to that web hit" so I can get transaction rate and response time. DTrace (and tools like prstat) let me see where latency is being added to an application, so I know which resource to adjust. Summary After a delay of a mere few years, I am the proud creator of a patent (advice to anyone interested in going through the process: don't hold your breath!). The fundamental idea is fairly simple: instead of holding resource constant and suffering variable levels of success meeting service level objectives, properly characterise the service level objective in meaningful terms, instrument the application to see if it's meeting the objective, and then have a workload manager change resource allocations to remove delays preventing service level attainment. I've done it by hand for a long time - I think that's what a computer should do for me.

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