Search Results

Search found 28919 results on 1157 pages for 'open'.

Page 5/1157 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Where to publish articles about open source?

    - by Lukas Eder
    I've been developing a free, open source Java database abstraction project (jOOQ) and I have released first stable releases from November 2010 onwards. Feedback has been quite good and constructive, and I am very motivated to continue my work. In the mean time, to get more attention and feedback, I have published articles on http://java.dzone.com/ http://www.theserverside.com/ http://www.infoq.com/ (they didn't publish my article, though) These are some sample articles so you know the type of article I want to publish: http://java.dzone.com/announcements/simple-and-intuitive-approach http://java.dzone.com/articles/2011-great-year-stored What other resources would you recommend? Where else should I publish, knowing that I want to reach Java/SQL developers and architects / technology decision makers I can publish in English, German, French I think that my project is suitable for both beginners and pro's (in Java and SQL, or programming in general)

    Read the article

  • going from closed-source to open-source [closed]

    - by mspoerr
    I am thinking of releasing the source code of my application (Freeware at the moment). It is written in C++ with VisualStudio 2008 and all used 3rd-party libs are free or open-source and platform independent. The idea to release the source-code is very old, but till now I did not want to show the code because I am not sure if it is nice/well designed (I am not a professional developer), but the application is growing and help would be very welcome, but I want to keep control... What do I need to consider? Is there any best practice for this scenario? The code itself is one thing, but there is much more like license, documentation, project settings, 3rd party libs, platform (Sourceforge, other?)

    Read the article

  • Considerations for accepting contributed code to an Open Source project

    - by Jason Holland
    I’m working on a "for fun" project in my spare time. I may end up making it Open Source and this makes me wonder what I need to think about if someone cares enough to contribute to it. Do I need to have some sort of legal mumbo jumbo about “if you give me yer code, it accepts the same license as the project, bla bla bla” (what is the norm here?) Is there a way to check contributed code to make sure it is not plagiarized or would that liability fall on the contributer? Are there any other gotchas, standard/common practices I should follow, recommendations, things I need to think about?

    Read the article

  • Does Open Source lead to bad coding?

    - by David Conde
    I have a thought that I tried asking at SO, but didnt seem like the appropriate place. I think that source sites like Google Code, GitHub, SourceForge... have played a major role in the history of programming. However, I found that there is another bad thing to these kind of sites and that is you may just "copy" code from almost anyone, not knowing if it is good(tested) source or not. This line of thought has taken me to believe that source code websites tend to lead many developers (most likely unexperienced) to copy/paste massive amounts of code, which I find just wrong. I really dont know how to focus the question well, but basic thought would be: Is this ok? Is Open Source contributing to that or I'm just seeing ghosts... Hope people get interested because I think this is an important theme.

    Read the article

  • Looking for an open source project in Python

    - by Roman Yankovsky
    I am looking for practical tasks to get experience with Python. Just reading the books and not doing any tasks in the language is not effective. I solved some problems on the Project Euler and TopCoder and it helped me to learn the syntax of the language better. But those tasks are hard algorithmically, but as a rule is quite simple from the point of view of programming. Now I'm looking for an interesting open source project in Python, participation in which will help me to better understand the OO-model of language. Although, this is my first step with Python, in general, I am an experienced programmer and I can be useful for a project. May be someone can suggest something?

    Read the article

  • Learning c++ by contributing to open source projects

    - by user1189880
    I have some general programming experience with a few different languages, my most skilled being php. I want to spend a lot of time over the next year learning c++ in much more depth and then eventually get to a good enough level to find a job as a junior developer working in c++. I really struggle to find things to develop as toy programs so want to contribute to an open source project in c++ to get really stuck in to. But the projects I see on github in c++ are very large and will require a lot of knowlege to even get started. Are there any smaller projects that I can contribute to or are there any other good ideas for learning c++ from a practical level.

    Read the article

  • F# open source project hosting using SVN

    - by Stephen Swensen
    Hi all, I'm looking to choose open source project hosting site for an F# project using SVN. CodePlex is where the .NET community in general and most F# projects are hosted, but I'm worried TFS + SvnBridge is going to give me headaches. So I'm looking elsewhere and seeking advice here. Or if you think CodePlex is still the best choice in my scenario, I'd like to hear that too. So far, Google Code is looking appealing to me. They have a clean interface and true SVN hosting. But there are close to no F# projects currently hosted (it's not even in their search by programming language list), so I'm wondering if there are any notable downsides besides the lack of community I might encounter. If there is yet another option, I'd like to hear that too. Thanks!

    Read the article

  • Secure login for a game that is open source

    - by David Park
    I am making a game which i will be open sourcing. Its a simple arcade like game but requires a network connection because it is meant to be played with other people. The thing i am worrying about is how would i be sure that the client is the one that i put out for the end user to play with? Kind of a like of sv_pure for Team Fortress 2. I was thinking of different ways to combat this such as the server requesting the client's version or even it's md5 hash but people with simple java knowledge could just force a method to always return what the server wants.

    Read the article

  • Open Source Bulletin Board with Facebook Group Integration

    - by Brian
    I'm working on a an open-source community-oriented project which needs a highly social component where users can post discussion topics and questions and interact with each other. It would be ideal to facilitate discussion seamlessly between a bulletin board and Facebook. Has anyone seen such an integration? I'm talking about something that goes beyond a simple FB OAuth and actually synchronizes both forum posts / topics / OAuth / comments. Pretty please if a moderator is going to delete this tell me which StackExchange forum is the appropriate place for posting such an inquiry. :)

    Read the article

  • how difficult to add vibration/feedback to a open source driving game

    - by Jonathan Day
    Hi, I'm looking to use SuperTuxKart as a basis for a PhD research project. A key requirement for the game is to provide vibration feedback through the controller (obviously dependant on the controller itself). I don't believe that the game currently includes this feature and I'm trying to get a feel for how big a challenge it would be to add. My background is as a J2EE and PHP developer/architect, so I don't know C++ as such, but am prepared to give it a crack if there are resources and guides to assist, and it's not a herculean task. Alternatively, if you know of any open source games that do include vibration feedback, please feel free to let me know! Preferably the game would be of the style that the player had to navigate a character (or character's vehicle) over a repeatable course/map. TIA, JD

    Read the article

  • C# Open Source software that is useful for learning Design Patterns

    - by Fathom Savvy
    In college I took a class in Expert Systems. The language the book taught (CLIPS) was esoteric - Expert Systems: Principles and Programming, Fourth Edition. I remember having a tough time with it. So, after almost failing the class, I needed to create the most awesome Expert System for my final presentation. I chose to create an expert system that would calculate risk analysis for a person's retirement portfolio. In short, the system would provide the services normally performed by one's financial adviser. In other words, based on personality, age, state of the macro economy, and other factors, should one's portfolio be conservative, moderate, or aggressive? In the appendix of the book (or on the CD-ROM), there was this in-depth example program for something unrelated to my presentation. Over my break, I read and re-read every line of that program until I understood it to the letter. Even though it was unrelated, I learned more than I ever could by reading all of the chapters. My presentation turned out to be pretty damn good and I received praises from my professor and classmates. So, the moral of the story is..., by understanding other people's code, you can gain greater insight into a language/paradigm than by reading canonical examples. Still, to this day, I am having trouble with everyday design patterns such as the Factory Pattern. I would like to know if anyone could recommend open source software that would help me understand the Gang of Four design patterns, at the very least. I have read the books, but I'm having trouble writing code for the concepts in the real world. Perhaps, by studying code used in today's real world applications, it might just "click". I realize a piece of software may only implement one kind of design pattern. But, if the pattern is an implementation you think is good for learning, and you know what pattern to look for within the source, I'm hoping you can tell me about it. For example, the System.Linq.Expressions namespace has a good example of the Visitor Pattern. The client calls Expression.Accept(new ExpressionVisitor()), which calls ExpressionVisitor (VisitExtension), which calls back to Expression (VisitChildren), which then calls Expression (Accept) again - wooah, kinda convoluted. The point to note here is that VisitChildren is a virtual method. Both Expression and those classes derived from Expression can implement the VisitChildren method any way they want. This means that one type of Expression can run code that is completely different from another type of derived Expression, even though the ExpressionVisitor class is the same in the Accept method. (As a side note Expression.Accept is also virtual). In the end, the code provides a real world example that you won't get in any book because it's kinda confusing. To summarize, If you know of any open source software that uses a design pattern implementation you were impressed by, please list it here. I'm sure it will help many others besides just me. public class VisitorPatternTest { public void Main() { Expression normalExpr = new Expression(); normalExpr.Accept(new ExpressionVisitor()); Expression binExpr = new BinaryExpression(); binExpr.Accept(new ExpressionVisitor()); } } public class Expression { protected internal virtual Expression Accept(ExpressionVisitor visitor) { return visitor.VisitExtension(this); } protected internal virtual Expression VisitChildren(ExpressionVisitor visitor) { if (!this.CanReduce) { throw Error.MustBeReducible(); } return visitor.Visit(this.ReduceAndCheck()); } public virtual Expression Visit(Expression node) { if (node != null) { return node.Accept(this); } return null; } public Expression ReduceAndCheck() { if (!this.CanReduce) { throw Error.MustBeReducible(); } Expression expression = this.Reduce(); if ((expression == null) || (expression == this)) { throw Error.MustReduceToDifferent(); } if (!TypeUtils.AreReferenceAssignable(this.Type, expression.Type)) { throw Error.ReducedNotCompatible(); } return expression; } } public class BinaryExpression : Expression { protected internal override Expression Accept(ExpressionVisitor visitor) { return visitor.VisitBinary(this); } protected internal override Expression VisitChildren(ExpressionVisitor visitor) { return CreateDummyExpression(); } protected internal Expression CreateDummyExpression() { Expression dummy = new Expression(); return dummy; } } public class ExpressionVisitor { public virtual Expression Visit(Expression node) { if (node != null) { return node.Accept(this); } return null; } protected internal virtual Expression VisitExtension(Expression node) { return node.VisitChildren(this); } protected internal virtual Expression VisitBinary(BinaryExpression node) { return ValidateBinary(node, node.Update(this.Visit(node.Left), this.VisitAndConvert<LambdaExpression>(node.Conversion, "VisitBinary"), this.Visit(node.Right))); } }

    Read the article

  • Incorporating GPL Code in my Open Source Project

    - by rutherford
    I have downloaded a currently inactive GPL project with a view to updating it and releasing the completed codebase as open source. I'm not really a fan of GPL though and would rather licence my project under BSD. What are my options? Is it just a case of keeping any existing non-touched code under the GPL and any updated stuff can be BSD (messy)? The source will essentially be the same codebase i.e. there is no logical separation between the two and they certainly can't be split into anything resembling different libraries. Are my only realistic options to either GPL the whole thing or seek the original author's permission to release everthing under BSD?

    Read the article

  • Do you contribute to open-source software?

    - by pablo
    Recently John Resig (creator of the jQuery library) wrote on his twitter that "When it comes to hiring, I'll take a Github commit log over a resume any day.". As much as I respect that (motivating developers to give back to the community), it also puzzles me, as not all of us have the opportunity to do so, for a number of reasons (family, employer agreements, etc). How would you make a case for the non-contributor developer? Do you think that developers that do not contribute to open-source software are doomed from certain kinds of organizations?

    Read the article

  • how to start fixing bugs in open source softwares

    - by suryak
    I a student and have good knowledge in C programming and like to contribute any open source project which is developed in C. I searched sourceforge and selected 7-Zip because its widely used one and developed using C. I thought to start first by fixing bugs (which was suggested by many people in their websites) and gone through few bugs but couldn't understand how to respond to them and how to start fixing them.. I didn't understand anything. Could you please explain how to approach this.. I have even gone through some files in the source code which I downloaded but didn't understood anything. Please help me!

    Read the article

  • Javascript Open a Window Full Size (Mazimized)

    - by SAMIR BHOGAYTA
    function f_open_window_max( aURL, aWinName ) { var wOpen; var sOptions; sOptions = 'status=yes,menubar=yes,scrollbars=yes,resizable=yes,toolbar=yes'; sOptions = sOptions + ',width=' + (screen.availWidth - 10).toString(); sOptions = sOptions + ',height=' + (screen.availHeight - 122).toString(); sOptions = sOptions + ',screenX=0,screenY=0,left=0,top=0'; wOpen = window.open( '', aWinName, sOptions ); wOpen.location = aURL; wOpen.focus(); wOpen.moveTo( 0, 0 ); wOpen.resizeTo( screen.availWidth, screen.availHeight ); return wOpen; }

    Read the article

  • Forking an open source project using Git

    - by Cromulent
    There is an open source project that I want to fork for my own reasons. It currently has a Git mirror of its main SVN repository which I can use. What are the best techniques for forking a project whilst still maintaining the ability to merge future changes from the original project into your own forked repository using Git? Please note I will not be using Github at all for development so using any features from that is out of the question. The project will be hosted on a private VPS.

    Read the article

  • 3D open source physics engine suitable for mobile platforms (Android and iOS)

    - by lukeluke
    I have made some research and found that bullet, ode, newton and some others are open source physics engines that should be portable enough (but I have never tried to comile/use anyone of them on phones). I am writing my games for mobile platforms in C++, so the engine should be C or C++. I need a fast engine, since mobile platforms have limited resources. I need a free engine. A good design would be nice to have too. What engine is best suited for my task? What I really would like to hear from you is your direct experience. Documentation and support (for example, forum or an IRC channel) is a really important aspect to take into consideration.

    Read the article

  • Which license can I use for my open source AWS project [closed]

    - by mafue
    I'm creating a project on codeplex that uses Amazon Web Services and the AWS SDK for .NET Which licenses can I use? The SDK is released under Apache 2.0 license, so I assume my project can or should use the same. If I add another open source library released under a different license, do I need to find a license that is 'compatible' with both ie. one that has the same requirements for derivative works? My requirement is for a license that allows me to publish a derivative work from the AWS .NET SDK. I can use any of the licenses that codeplex supports, which includes: Apache 2.0 GNU GPLv2 MIT Mozilla Public License 2.0 Microsoft Public License

    Read the article

  • Secure Open Source?

    - by opatachibueze
    I want to make a delicate application of mine (an antivirus actually) open source but I want to have a control on who really obtains the source or not. Preferably they should apply and I or administrators approve their applications. Is there any online platform for this? The main reason for the control/security is to possibly prevent malware makers to easily discover how to bypass the stealth checking methods it utilizes for malware detection. Edit: I am looking for advice - possibly to hear from someone who has done something similar. Thanks!

    Read the article

  • Advise some swing based (open source) project to join

    - by user592704
    I am looking for some open source Swing based projects which wanted volunteer Java developers to join and the projects which show their products authors' names. I watched many links but most projects for some reason hide their authors names (showing some nick names or something...) and all developing process relative information... For example this one project it seems fine but still I couldn't find any information concerning some current project task(s), its developers group, some chronicles (tips, milestones, feedbacks etc) :( I googled a lot but found less :S So I wondering maybe you know some? I dearly hope you can give me a piece of advice Any useful comment is much appreciated

    Read the article

  • Lessons from rewriting POP Forums for MVC, open source-like

    - by Jeff
    It has been a ton of work, interrupted over the last two years by unemployment, moving, a baby, failing to sell houses and other life events, but it's really exciting to see POP Forums v9 coming together. I'm not even sure when I decided to really commit to it as an open source project, but working on the same team as the CodePlex folks probably had something to do with it. Moving along the roadmap I set for myself, the app is now running on a quasi-production site... we launched MouseZoom last weekend. (That's a post-beta 1 build of the forum. There's also some nifty Silverlight DeepZoom goodness on that site.)I have to make a point to illustrate just how important starting over was for me. I started this forum thing for my sites in old ASP more than ten years ago. What a mess that stuff was, including SQL injection vulnerabilities and all kinds of crap. It went to ASP.NET in 2002, but even then, it felt a little too much like script. More than a year later, in 2003, I did an honest to goodness rewrite. If you've been in this business of writing code for any amount of time, you know how much you hate what you wrote a month ago, so just imagine that with seven years in between. The subsequent versions still carried a fair amount of crap, and that's why I had to start over, to make a clean break. Mind you, much of that crap is still running on some of my production sites in a stable manner, but it's a pain in the ass to maintain.So with that clean break, there is much that I have learned. These are a few of those lessons, in no particular order...Avoid shiny object syndromeOver the years, I've embraced new things without bothering to ask myself why. I remember spending the better part of a year trying to adapt this app to use the membership and profile API's in ASP.NET, just because they were there. They didn't solve any known problem. Early on in this version, I dabbled in exotic ORM's, even though I already had the fundamental SQL that I knew worked. I bloated up the client side code with all kinds of jQuery UI and plugins just because, and it got in the way. All the new shiny can be distracting, and I've come to realize that I've allowed it to be a distraction most of my professional life.Just query what you needI've spent a lot of time over-thinking how to query data. In the SQL world, this means exotic joins, special caches, the read-update-commit loop of ORM's, etc. There are times when you have to remind yourself that you aren't Facebook, you'll never be Facebook, and that databases are in fact intended to serve data. In a lot of projects, back in the day, I used to have these big, rich data objects and pass them all over the place, through various application tiers, when in reality, all I needed was some ID from the entity. I try to be mindful of how many queries hit the database on a given request, but I don't obsess over it. I just get what I need.Don't spend too much time worrying about your unit testsIf you've looked at any of the tests for POP Forums, you might offer an audible WTF. That's OK. There's a whole lot of mocking going on. In some cases, it points out where you're doing too much, and that's good for improving your design. In other cases it shows where your design sucks. But the biggest trap of unit testing is that you worry it should be prettier. That's a waste of time. When you write a test, in many cases before the production code, the important part is that you're testing the right thing. If you have to mock up a bunch of stuff to test the outcome, so be it, but it's not wasted time. You're still doing up the typical arrange-action-assert deal, and you'll be able to read that later if you need to.Get back to your HTTP rootsASP.NET Webforms did a reasonably decent job at abstracting us away from the stateless nature of the Web. A lot of people criticize it, but I think it all worked pretty well. These days, with MVC, jQuery, REST services, and what not, we've gone back to thinking about the wire. The nuts and bolts passing between our Web browser and server matters. This doesn't make things harder, in my opinion, it makes them easier. There is something incredibly freeing about how we approach development of Web apps now. HTTP is a really simple protocol, and the stuff we push through it, in particular HTML and JSON, are pretty simple too. The debugging points are really easy to trap and trace.Premature optimization is prematureI'll go back to the data thing for a moment. I've been known to look at a particular action or use case and stress about the number of calls that are made to the database. I'm not suggesting that it's a bad thing to keep these in mind, but if you worry about it outside of the context of the actual impact, you're wasting time. For example, I query the database for last read times in a forum separately of the user and the list of forums. The impact on performance barely exists. If I put it under load, exceeding the kind of load I expect, it still barely has an impact. Then consider it only counts for logged in users. The context of this "inefficient" action is that it doesn't matter. Did I mention I won't be Facebook?Solve your own problems firstThis is another trap I've fallen into. I've often thought about what other people might need for some feature or aspect of the app. In other words, I was willing to make design decisions based on non-existent data. How stupid is that? When I decided to truly open source this thing, building for myself first was a stated design goal. This app has to server the audiences of CoasterBuzz, MouseZoom and other sites first. In this development scenario, you don't have access to mountains of usability studies or user focus groups. You have to start with what you know.I'm sure there are other points I could make too. It has been a lot of fun to work on, and I look forward to evolving the UI as time goes on. That's where I hope to see more magic in the future.

    Read the article

  • Third-party open-source projects in .NET and Ruby and NIH syndrome

    - by Anton Gogolev
    The title might seem to be inflammatory, but it's here to catch your eye after all. I'm a professional .NET developer, but I try to follow other platforms as well. With Ruby being all hyped up (mostly due to Rails, I guess) I cannot help but compare the situation in open-source projects in Ruby and .NET. What I personally find interesting is that .NET developers are for the most part severely suffering from the NIH syndrome and are very hesitant to use someone else's code in pretty much any shape or form. Comparing it with Ruby, I see a striking difference. Folks out there have gems literally for every little piece of functionality imaginable. New projects are popping out left and right and generally are heartily welcomed. On the .NET side we have CodePlex which I personally find to be a place where abandoned projects grow old and eventually get abandoned. Now, there certainly are several well-known and maintained projects, but the number of those pales in comparison with that of Ruby. Granted, NIH on the .NET devs part comes mostly from the fact that there are very few quality .NET projects out there, let alone projects that solve their specific needs, but even if there is such a project, it's often frowned upon and is reinvented in-house. So my question is multi-fold: Do you find my observations anywhere near being correct? If so, what are your thoughts on quality and quantitiy of OSS projects in .NET? Again, if you do agree with my thoughts on "NIH in .NET", what do you think is causing it? And finally, is it Ruby's feature set & community standpoint (dynamic language, strong focus on testing) that allows for such easy integration of third-party code?

    Read the article

  • Releasing an open source project without getting embarrassed

    - by Hopeful
    I've been working by myself on a fairly large open source project for quite a while and it's nearing the point where I'd like to release it. However, I'm self-taught and I don't really know anyone who could adequately review my project. A few years ago, I had released a small bit of code which pretty much got ripped apart (in a critical sense) on the forum where I released it. Even though the code worked, the criticism was accurate but brutal. It prompted me to begin searching for best practices for everything and in the end I feel that it made me a much better developer. I've gone over everything in my project so many times trying to make it perfect that I've lost count. I believe in my project and think it has the potential to help a lot of people and I feel like I've done some cool things in interesting ways with it. Still, because I'm self-taught, I can't help but wonder what gaps exist in my self-education. The way my code was ripped apart last time isn't something I'd like to repeat. I think my two biggest fears with releasing my project that I've poured countless hours into are being absolutely embarrassed because I missed some patently obvious things because of my self-education or, worse, releasing it to the sound of crickets. Is there anyone who has been in a similar situation? I'm not afraid of constructive criticism, so long as it is constructive and not just a rant on how I screwed up. I know there is a code review site on StackExchange, but it's not really set up for large projects and I didn't feel like the community there is large enough yet to get good feedback if I were to post parts of my project piecemeal (I tried with one file). What can I do to give my project at least some measure of success without getting embarrassed or devestated in the process?

    Read the article

  • Open source clone for Starcraft

    - by sinekonata
    Two questions about a SC:Broodwar clone. Is there one yet? How likely is legal pursuit? Since almost all games I usually play now have an FOS alternative from alpha to way polished, I was wondering why can't I find one for SC, one of the biggest titans of the gaming community? So my first question is, is there a game that was made with the intention to emulate SC? Is it that I didn't look well enough? Could it really be that no one tackled what seems like a small effort compared to the creation of a game engine like Spring or games like Rigs of Rod or Minetest? And since SC is not being maintained at all shouldn't the incentive to see a bug free modable balanced version huge? What am I not getting here? In the event that there is none, is it a legal problem? Could it be that people expect Blizzard to release sources themselves? Or that developers don't see the point in having SC mechanics without the patented lore and aesthetics? And the trickier question, if I were to make SC an open source game, a total clone of it for the purposes of maintenance, modability, etc. Would Blizzard really sue a team of developer fans that just do them a favour knowing they don't lose any money from Korea broadcasts? Or would they do it not to set precedents. So thanks for reading all that, hope I'm not the only one to think it's weird that no one talks about it. See you.

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >