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  • Oracle Accelerate for Midsize Companies Customer Reference Booklet

    - by LanaProut
    1024x768 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} 137 global customer stories featuring midsize companies that have achieved success by deploying Oracle Applications and leveraging Oracle partner expertise, to enable their business to grow.  Click here to view the reference booklet.

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  • C++ custom exceptions: run time performance and passing exceptions from C++ to C

    - by skyeagle
    I am writing a custom C++ exception class (so I can pass exceptions occuring in C++ to another language via a C API). My initial plan of attack was to proceed as follows: //C++ myClass { public: myClass(); ~myClass(); void foo() // throws myException int foo(const int i, const bool b) // throws myException } * myClassPtr; // C API #ifdef __cplusplus extern "C" { #endif myClassPtr MyClass_New(); void MyClass_Destroy(myClassPtr p); void MyClass_Foo(myClassPtr p); int MyClass_FooBar(myClassPtr p, int i, bool b); #ifdef __cplusplus }; #endif I need a way to be able to pass exceptions thrown in the C++ code to the C side. The information I want to pass to the C side is the following: (a). What (b). Where (c). Simple Stack Trace (just the sequence of error messages in order they occured, no debugging info etc) I want to modify my C API, so that the API functions take a pointer to a struct ExceptionInfo, which will contain any exception info (if an exception occured) before consuming the results of the invocation. This raises two questions: Question 1 1. Implementation of each of the C++ methods exposed in the C API needs to be enclosed in a try/catch statement. The performance implications for this seem quite serious (according to this article): "It is a mistake (with high runtime cost) to use C++ exception handling for events that occur frequently, or for events that are handled near the point of detection." At the same time, I remember reading somewhere in my C++ days, that all though exception handling is expensive, it only becmes expensive when an exception actually occurs. So, which is correct?. what to do?. Is there an alternative way that I can trap errors safely and pass the resulting error info to the C API?. Or is this a minor consideration (the article after all, is quite old, and hardware have improved a bit since then). Question 2 I wuld like to modify the exception class given in that article, so that it contains a simple stack trace, and I need some help doing that. Again, in order to make the exception class 'lightweight', I think its a good idea not to include any STL classes, like string or vector (good idea/bad idea?). Which potentially leaves me with a fixed length C string (char*) which will be stack allocated. So I can maybe just keep appending messages (delimted by a unique separator [up to maximum length of buffer])... Its been a while since I did any serious C++ coding, and I will be grateful for the help. BTW, this is what I have come up with so far (I am intentionally, not deriving from std::exception because of the performance reasons mentioned in the article, and I am instead, throwing an integral exception (based on an exception enumeration): class fast_exception { public: fast_exception(int what, char const* file=0, int line=0) : what_(what), line_(line), file_(file) {/*empty*/} int what() const { return what_; } int line() const { return line_; } char const* file() const { return file_; } private: int what_; int line_; char const[MAX_BUFFER_SIZE] file_; }

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  • Animation issue caused by C# parameters passed by reference rather than value, but where?

    - by Jordan Roher
    I'm having trouble with sprite animation in XNA that appears to be caused by a struct passed as a reference value. But I'm not using the ref keyword anywhere. I am, admittedly, a C# noob, so there may be some shallow bonehead error in here, but I can't see it. I'm creating 10 ants or bees and animating them as they move across the screen. I have an array of animation structs, and each time I create an ant or bee, I send it the animation array value it requires (just [0] or [1] at this time). Deep inside the animation struct is a timer that is used to change frames. The ant/bee class stores the animation struct as a private variable. What I'm seeing is that each ant or bee uses the same animation struct, the one I thought I was passing in and copying by value. So during Update(), when I advance the animation timer for each ant/bee, the next ant/bee has its animation timer advanced by that small amount. If there's 1 ant on screen, it animates properly. 2 ants, it runs twice as fast, and so on. Obviously, not what I want. Here's an abridged version of the code. How is BerryPicking's ActorAnimationGroupData[] getting shared between the BerryCreatures? class BerryPicking { private ActorAnimationGroupData[] animations; private BerryCreature[] creatures; private Dictionary<string, Texture2D> creatureTextures; private const int maxCreatures = 5; public BerryPickingExample() { this.creatures = new BerryCreature[maxCreatures]; this.creatureTextures = new Dictionary<string, Texture2D>(); } public void LoadContent() { // Returns data from an XML file Reader reader = new Reader(); animations = reader.LoadAnimations(); CreateCreatures(); } // This is called from another function I'm not including because it's not relevant to the problem. // In it, I remove any creature that passes outside the viewport by setting its creatures[] spot to null. // Hence the if(creatures[i] == null) test is used to recreate "dead" creatures. Inelegant, I know. private void CreateCreatures() { for (int i = 0; i < creatures.Length; i++) { if (creatures[i] == null) { // In reality, the name selection is randomized creatures[i] = new BerryCreature("ant"); // Load content and texture (which I create elsewhere) creatures[i].LoadContent( FindAnimation(creatures[i].Name), creatureTextures[creatures[i].Name]); } } } private ActorAnimationGroupData FindAnimation(string animationName) { int yourAnimation = -1; for (int i = 0; i < animations.Length; i++) { if (animations[i].name == animationName) { yourAnimation = i; break; } } return animations[yourAnimation]; } public void Update(GameTime gameTime) { for (int i = 0; i < creatures.Length; i++) { creatures[i].Update(gameTime); } } } class Reader { public ActorAnimationGroupData[] LoadAnimations() { ActorAnimationGroupData[] animationGroup; XmlReader file = new XmlTextReader(filename); // Do loading... // Then later file.Close(); return animationGroup; } } class BerryCreature { private ActorAnimation animation; private string name; public BerryCreature(string name) { this.name = name; } public void LoadContent(ActorAnimationGroupData animationData, Texture2D sprite) { animation = new ActorAnimation(animationData); animation.LoadContent(sprite); } public void Update(GameTime gameTime) { animation.Update(gameTime); } } class ActorAnimation { private ActorAnimationGroupData animation; public ActorAnimation(ActorAnimationGroupData animation) { this.animation = animation; } public void LoadContent(Texture2D sprite) { this.sprite = sprite; } public void Update(GameTime gameTime) { animation.Update(gameTime); } } struct ActorAnimationGroupData { // There are lots of other members of this struct, but the timer is the only one I'm worried about. // TimerData is another struct private TimerData timer; public ActorAnimationGroupData() { timer = new TimerData(2); } public void Update(GameTime gameTime) { timer.Update(gameTime); } } struct TimerData { public float currentTime; public float maxTime; public TimerData(float maxTime) { this.currentTime = 0; this.maxTime = maxTime; } public void Update(GameTime gameTime) { currentTime += (float)gameTime.ElapsedGameTime.TotalSeconds; if (currentTime >= maxTime) { currentTime = maxTime; } } }

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  • Object reference not set to an instance of an object- Linked List Example

    - by Zoro Roronoa
    I am seeing following errors : Object reference not set to an instance of an object! Check to determinate if the object is null before calling the method! I'am new with C#,and I made a program for Sorted Linked Lists. Here is the code where the error comes! public void Insert(double data) { Link newLink = new Link(data); Link current = first; Link previous = null; if (first == null) { first = newLink; } else { while (data > current.DData && current != null) { previous = current; current = current.Next; } previous.Next = newLink; newLink.Next = current; } } It says that the current referenc is null while (data current.DData && current != null), but I assigned it current = first; Please Help ! The rest is the complete code of the Program! class Link { double dData; Link next=null; public Link Next { get { return next; } set { next = value; } } public double DData { get { return dData; } set { dData = value; } } public Link(double dData) { this.dData = dData; } public void DisplayLink() { Console.WriteLine("Link : "+ dData); } } class SortedList { Link first; public SortedList() { first = null; } public bool IsEmpty() { return (this.first == null); } public void Insert(double data) { Link newLink = new Link(data); Link current = first; Link previous = null; if (first == null) { first = newLink; } else { while (data > current.DData && current != null) { previous = current; current = current.Next; } previous.Next = newLink; newLink.Next = current; } } public Link Remove() { Link temp = first; first = first.Next; return temp; } public void DisplayList() { Link current; current = first; Console.WriteLine("Display the List!"); while (current != null) { current.DisplayLink(); current = current.Next; } } } class SortedListApp { public void TestSortedList() { SortedList newList = new SortedList(); newList.Insert(20); newList.Insert(22); newList.Insert(100); newList.Insert(1000); newList.Insert(15); newList.Insert(11); newList.DisplayList(); newList.Remove(); newList.DisplayList(); } }

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  • TypeError: Cannot call method 'hasOwnProperty' of null, while creating a QMLscene window

    - by tomoqv
    I am trying to make a simple Ubuntu Touch web application with Qt Creator. I have set up a new project according to the tutorial and committed the files to Bazaar. I have set a url instead of the default index.htm in the qml file of the project. Using build-run loads a QML Scene window with the desired webpage, but Qt Creator yields the following output: Starting /usr/lib/i386-linux-gnu/qt5/bin/qmlscene -I /home/tomas/ubuntu-sdk/SL-planner -I /usr/bin -I /usr/lib/i386-linux-gnu/qt5/qml /home/tomas/ubuntu-sdk/SL-planner/SL-planner.qml unity::action::ActionManager::ActionManager(QObject*): Could not determine application identifier. HUD will not work properly. Provide your application identifier in $APP_ID environment variable. file:///usr/lib/i386-linux-gnu/qt5/qml/Ubuntu/Components/MainView.qml:257: TypeError: Cannot call method 'hasOwnProperty' of null My SL-planner.qml looks like this: import QtQuick 2.0 import Ubuntu.Components 0.1 import QtWebKit 3.0 /*! \brief MainView with a Flickable WebView. */ MainView { // objectName for functional testing purposes (autopilot-qt5) objectName: "mainView" // Note! applicationName needs to match the "name" field of the click manifest applicationName: "com.ubuntu.developer.tomoqv.SL-planner" /* This property enables the application to change orientation when the device is rotated. The default is false. */ automaticOrientation: true width: units.gu(100) height: units.gu(75) Flickable { id: webViewFlickable anchors.fill: parent WebView { id: webView anchors.fill: parent url: "http://mobil.sl.se" } } } What am I missing?

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  • Why does glGetString returns a NULL string

    - by snape
    I am trying my hands at GLFW library. I have written a basic program to get OpenGL renderer and vendor string. Here is the code #include <GL/glew.h> #include <GL/glfw.h> #include <cstdio> #include <cstdlib> #include <string> using namespace std; void shutDown(int returnCode) { printf("There was an error in running the code with error %d\n",returnCode); GLenum res = glGetError(); const GLubyte *errString = gluErrorString(res); printf("Error is %s\n", errString); glfwTerminate(); exit(returnCode); } int main() { // start GL context and O/S window using GLFW helper library if (glfwInit() != GL_TRUE) shutDown(1); if (glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW) != GL_TRUE) shutDown(2); // start GLEW extension handler glewInit(); // get version info const GLubyte* renderer = glGetString (GL_RENDERER); // get renderer string const GLubyte* version = glGetString (GL_VERSION); // version as a string printf("Renderer: %s\n", renderer); printf("OpenGL version supported %s\n", version); // close GL context and any other GLFW resources glfwTerminate(); return 0; } I googled this error and found out that we have to initialize the OpenGL context before calling glGetString(). Although I have initialized OpenGL context using glfwInit() but still the function returns a NULL string. Any ideas? Edit I have updated the code with error checking mechanisms. This code on running outputs the following There was an error in running the code with error 2 Error is no error

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  • RasterizerState set to null after calling DrawText in Nuclex

    - by ProgrammerAtWork
    I have the following code in XNA: // class members Text t1; Text t2; Text t3; // init // Debugfont is size 24 vectorfont t1 = MM.DebugFont24.Fill("hello"); t1 = MM.DebugFont24.Extrude("hello"); t2 = MM.DebugFont24.Fill("hello"); t2 = MM.DebugFont24.Extrude("hello"); t3 = MM.DebugFont24.Fill("hello"); t3 = MM.DebugFont24.Extrude("hello"); // Draw TextBatch test = new TextBatch(MM.GD); test.DrawText(t1, Color.Red); test.DrawText(t2, Color.Red); test.DrawText(t3, Color.Red); test.End(); //After the second call to the TextBatch, RasterizerState of the GraphicsDevice is set to null //But I don't get any runtime errors or any indication of that something is wrong. Is this supposed to happen? Or am I doing something wrong? I've discovered that this happened because culling was set to None when I was rendering textures

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  • Can't remove software - Installed in NULL

    - by ChosSimbaOne
    I've installed software to our administration machine. The problem is that i cannot start the software or uninstall it, as it is not in any directory on the machine. I tried to install it at /pack/CST/... but it is not there and a locate on CST or cst returns nothing. The software is installed from a DVD and not a repository. I've tried to reboot the machine, as i thought i might had something to do with the software being loaded in some sort of tmpfs but that didn't help. I've looked through the entire /etc to check for any relations to the software, but unsuccessfully. I'm out of ideas, to what can cause this problem, anyone got any ideas?? EDIT: I downloaded the iso wich i mounted with: sudo mount -o loop /path/to/iso.iso /path/to/mountpoint sudo /path/to/mountpoint/install.sh Ran the install GUI via an X-session. I choose to install the software in /pack/CST/... but when it exited it said that the software had been installed to /tmp/... There was nothing in tmp, so i decided to reboot the machine and did a full find to see if there was anything left of the software, removed what looked like it could be related. It had placed a script in all the /etc/rs* folder which I removed with: sudo update-rc.d -f scriptname -r I rebooted the machine again, just to be sure. When i run the installer again, it tells me that the software is installed in NULL and i have to remove before installing it. /pack/ is a mountpoint for /q/system/pack What i expected was that the software would be installed in /pack/CST, but it seems to be lock in the system, but I am unable to locate where.

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  • Bug: unable to handle kernel NULL pointer dereference at

    - by maria
    I have recently installed new system on my disc, Ubuntu 12.04. Installation proceeded without problems, I started installing additional software and put data from other discs. I had already two times bug report, it was quite long, and I have no idea how to acces to log file (which probably is somewhere saved) and since I had to switch off the computer using the button, anything else was possible, here is just a small part of it (what I've noted on paper) could not write bytes: Broken pipe speach dicpatcher disabled: edit etc/default/speach-dispatcher saned disabled: edit .... and than: BUG: unable to handle kernel NULL pointer dereference at 0000009c I've run Memory test in GRUB, everything is fine. First time it occured when I was using rsync, second time when I was trying to install texlive. Should I install whole system once again? Or can it be hardware problem? Or something else? If there is any hardware details which may be relevant, please ask, since I have no idea what is happening, I don't know what kind of information could be useful. Thanks P.S. dmesg output:

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  • jQuery 1.4.4 - issue with attr('selected', null)

    - by Renso
    Issue: The code below worked before under version jQuery 1.4.2 but when I upgraded to version 1.4.4 it no longer worked as expected - it did not unselect the list box item, only setting "selectd" worked:         _handleClick: function(elem) {             var self = this; var initElem = this.element;             var checked = $(elem).attr('checked');             var myId = elem.attr('id').replace(initElem.attr('id') + '_chk_', '');             initElem.children('option[value=' + myId + ']').attr('selected', function() {                 if (checked) {                     return 'selected';                 } else { return null; }             });             if ($.isFunction(self.options.onItemSelected)) {                 try {                     self.options.onItemSelected(elem, initElem.children('option').get());                 } catch (ex) {                     if (self.options.allowDebug)                         alert('select function failed: ' + ex.Description);                 }             }         }, Solution: Under jQuery 1.4.4 you need to explicitly remove the attribute as in "removeAttr('selected'):         _handleClick: function(elem) {             var self = this; var initElem = this.element;             var checked = $(elem).is(':checked');             var myId = elem.attr('id').replace(initElem.attr('id') + '_chk_', '');             if (checked) {                 initElem.children('option[value=' + myId + ']').attr('selected', 'selected');             } else {                 initElem.children('option[value=' + myId + ']').removeAttr('selected');             }             if ($.isFunction(self.options.onItemSelected)) {                 try {                     self.options.onItemSelected(elem, initElem.children('option').get());                 } catch (ex) {                     if (self.options.allowDebug)                         alert('select function failed: ' + ex.Description);                 }             }         },

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  • zend tool is not working

    - by user362155
    Hi, I've installed ZendStudio 7.2 it creates project normally with no error but when i try to add action(s) in it, it says project profile does not exist. and the error log is as follow: executing zf create action showLatest index-action-included An Error Has Occurred A project profile was not found. Zend Framework Command Line Console Tool v1.10.2 Details for action "Create" and provider "Action" Action zf create action name controller-name[=Index] view-included[=1] module Failed loading ./ZendDebugger.so: (null) PHP Warning: PHP Startup: Unable to load dynamic library './ext/bcmath.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/bz2.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/calendar.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/ctype.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/curl.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/exif.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/fileinfo.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/ftp.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/gd.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/imagick.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/json.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/ldap.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/mbstring.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/mcrypt.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/memcache.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/mhash.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/mime_magic.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/mssql.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/mysql.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/mysqli.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/pcntl.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/pgsql.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/posix.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/shmop.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/soap.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/sockets.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/sqlite.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/sysvmsg.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/sysvsem.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/sysvshm.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/tidy.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/tokenizer.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/wddx.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/xmlreader.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/xmlrpc.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/xsl.so' - (null) in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './ext/zip.so' - (null) in Unknown on line 0 please help me to configure latest ZendTool with ZendStudio 7.2 or how can i get rid of this. i am runin ZS 7.2 on my mac os x 10.5.8 thanks.

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  • Suppress Null Value Types from Being Emitted by XmlSerializer

    - by Ben Griswold
    Please consider the following Amount value type property which is marked as a nullable XmlElement: [XmlElement(IsNullable=true)] public double? Amount { get ; set ; } When a nullable value type is set to null, the C# XmlSerializer result looks like the following: <amount xsi:nil="true" /> Rather than emitting this element, I would like the XmlSerializer to suppress the element completely. Why? We're using Authorize.NET for online payments and Authorize.NET rejects the request if this null element exists. The current solution/workaround is to not serialize the Amount value type property at all. Instead we have created a complementary property, SerializableAmount, which is based on Amount and is serialized instead. Since SerializableAmount is of type String, which like reference types are suppressed by the XmlSerializer if null by default, everything works great. /// <summary> /// Gets or sets the amount. /// </summary> [XmlIgnore] public double? Amount { get; set; } /// <summary> /// Gets or sets the amount for serialization purposes only. /// This had to be done because setting value types to null /// does not prevent them from being included when a class /// is being serialized. When a nullable value type is set /// to null, such as with the Amount property, the result /// looks like: &gt;amount xsi:nil="true" /&lt; which will /// cause the Authorize.NET to reject the request. Strings /// when set to null will be removed as they are a /// reference type. /// </summary> [XmlElement("amount", IsNullable = false)] public string SerializableAmount { get { return this.Amount == null ? null : this.Amount.ToString(); } set { this.Amount = Convert.ToDouble(value); } } Of course, this is just a workaround. Is there a cleaner way to suppress null value type elements from being emitted?

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  • C# Pragma to suppress break on thrown error

    - by Courtney de Lautour
    First off I run my applications with exceptions thrown on any error (handled or not). Second I am using a TypeConverter to convert from a user input string to the actual object. Third TypeConverter offers no TryConvert method so I'm stuck using exceptions for validation, using this rather ugly bit of code here: try { this._newValue = null; #pragma Magic_SuppressBreakErrorThrown System.Exception this._newValue = this.Converter.ConvertFromString(this._textBox.Text); #pragma Magic_ResumeBreakErrorThrown System.Exception this.HideInvalidNotification(); } catch (Exception exception) { if (exception.InnerException is FormatException) { this.ShowInvalidNotification(this._textBox.Text); } else { throw; } } I'm finding it rather distracting to have VS break execution every-time I type the - of -1, or some other invalid character. I could use something similar to this but not all the types I'm converting to have a TryParse method either. I'm hoping there may be some way to disable breaking for the section of code within the try without changing my exception settings.

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  • Boost.Thread throws bad_alloc exception in VS2010

    - by the_drow
    Upon including <boost/thread.hpp> I get this exception: First-chance exception at 0x7c812afb in CSF.exe: Microsoft C++ exception: boost::exception_detail::clone_impl<boost::exception_detail::bad_alloc_> at memory location 0x0012fc3c.. First-chance exception at 0x7c812afb in CSF.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.. I can't catch it, breaking at the memory location brings me to kernel32.dll and at this point I cannot say what's going on but it appears that the exception is thrown after the program ends and VS is capable of catching it. The testcase: #include <boost/thread.hpp> int main() { return 0; }

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  • How to store a reference to an integer in C#?

    - by Jonathon Reinhart
    Hello everyone - tell me how to make this work? Basically, I need an integer reference type (int* would work in C++) class Bar { private ref int m_ref; // This doesn't exist public A(ref int val) { m_ref = val; } public void AddOne() { m_ref++; } } class Program { static void main() { int foo = 7; Bar b = new Bar(ref foo); b.AddOne(); Console.WriteLine(foo); // This should print '8' } } Do I have to use boxing?

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  • Objective-C : Member variable is losing reference between method calls.

    - by Winston
    Hello, I've been having with an objective-c class which appears to be losing its pointer reference between methods of the same class. In the MyTableViewController.h file, I declare: @interface SettingsTableViewController : UITableViewController <UITextFieldDelegate>{ OCRAppDelegate *delegate; } MyTableViewController.m file - (id) init { self = [ super initWithStyle: UITableViewStyleGrouped ]; delegate = [(OCRAppDelegate *)[[UIApplication sharedApplication] delegate] retain]; } The problem is when the "MyTableViewController" view appears again and a different method is executed within that same class, the delegate pointer (which was assigned during the init method) is no longer there. I tried to retain, but to no avail. Would anyone know why this is, it seems like perhaps it is a fundamental Objective-C issue which I am missing. Appreciate your help. Thanks, Winston

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  • Cant get the catch statement to catch the custom exception

    - by user282807
    i have created a custom exception in the business layer and also using wcf layer where I am calling the methods in the business layer then in another website i am calling the method from wcf. i can see the message that i wrote in custom exception but the program goes staright to exception (the second catch block) instead of hitting my first catch block(where the custom exception is) when i hover over the exception i see my message but it's inside something called faultexception which i am not familiar with. and in there under details..there i see type= CanOnlyApplyOnceException. here is my code: protected void AddNewApplication() { try { using (var proxy = new ServiceReference1.ServiceClient()) { proxy.AddApplication(new Application { Credentials = 2, Comments = txtComments.Text, }); } } catch (CanOnlyApplyOnceException c) { ErrorSummary.AddError(c.Message, this); return; } catch (Exception) { lblStatus.Text = "There has been an error. Please try again"; } }

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  • How to retrieve stored reference to an NSManagedObject subclass?

    - by DavidDev
    Hi! I have a NSManagedObject subclass named Tour. I stored the reference to it using this code: prefs = [NSUserDefaults standardUserDefaults]; NSURL *myURL = [[myTour objectID] URIRepresentation]; NSData *uriData = [NSKeyedArchiver archivedDataWithRootObject:myURL]; [prefs setObject:uriData forKey:@"tour"]; Now I want to retrieve it. I tried using: NSData *myData = [prefs objectForKey:@"tour"]; NSURL *myURL = [NSKeyedUnarchiver unarchiveObjectWithData:myData]; TourAppDelegate *appDelegate = (TourAppDelegate *)[[UIApplication sharedApplication] delegate]; NSManagedObjectID *myID = [appDelegate.persistentStoreCoordinator managedObjectIDForURIRepresentation:myURL]; if (myID) { Tour *tempObject = [appDelegate.managedObjectContext objectWithID:myID]; //WARNING tour = tempObject; } if (tour) //instruction... But it's giving me this warning "Incompatible Objective-c types. Initializing 'struct NSManagedObject *', expected 'struct Tour *' Plus, when executing, it's giving me this: Terminating app due to uncaught exception 'NSObjectInaccessibleException', reason: 'CoreData could not fulfill a fault for '0x5001eb0 How can I solve this?

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  • How safe is my safe rethrow?

    - by gustafc
    (Late edit: This question will hopefully be obsolete when Java 7 comes, because of the "final rethrow" feature which seems like it will be added.) Quite often, I find myself in situations looking like this: do some initialization try { do some work } catch any exception { undo initialization rethrow exception } In C# you can do it like this: InitializeStuff(); try { DoSomeWork(); } catch { UndoInitialize(); throw; } For Java, there's no good substitution, and since the proposal for improved exception handling was cut from Java 7, it looks like it'll take at best several years until we get something like it. Thus, I decided to roll my own: (Edit: Half a year later, final rethrow is back, or so it seems.) public final class Rethrow { private Rethrow() { throw new AssertionError("uninstantiable"); } /** Rethrows t if it is an unchecked exception. */ public static void unchecked(Throwable t) { if (t instanceof Error) throw (Error) t; if (t instanceof RuntimeException) throw (RuntimeException) t; } /** Rethrows t if it is an unchecked exception or an instance of E. */ public static <E extends Exception> void instanceOrUnchecked( Class<E> exceptionClass, Throwable t) throws E, Error, RuntimeException { Rethrow.unchecked(t); if (exceptionClass.isInstance(t)) throw exceptionClass.cast(t); } } Typical usage: public void doStuff() throws SomeException { initializeStuff(); try { doSomeWork(); } catch (Throwable t) { undoInitialize(); Rethrow.instanceOrUnchecked(SomeException.class, t); // We shouldn't get past the above line as only unchecked or // SomeException exceptions are thrown in the try block, but // we don't want to risk swallowing an error, so: throw new SomeException("Unexpected exception", t); } private void doSomeWork() throws SomeException { ... } } It's a bit wordy, catching Throwable is usually frowned upon, I'm not really happy at using reflection just to rethrow an exception, and I always feel a bit uneasy writing "this will not happen" comments, but in practice it works well (or seems to, at least). What I wonder is: Do I have any flaws in my rethrow helper methods? Some corner cases I've missed? (I know that the Throwable may have been caused by something so severe that my undoInitialize will fail, but that's OK.) Has someone already invented this? I looked at Commons Lang's ExceptionUtils but that does other things. Edit: finally is not the droid I'm looking for. I'm only interested to do stuff when an exception is thrown. Yes, I know catching Throwable is a big no-no, but I think it's the lesser evil here compared to having three catch clauses (for Error, RuntimeException and SomeException, respectively) with identical code. Note that I'm not trying to suppress any errors - the idea is that any exceptions thrown in the try block will continue to bubble up through the call stack as soon as I've rewinded a few things.

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  • Explaining NULL and Empty to your 6-year old?

    - by Atomiton
    I'm thinking in terms of Objects here. I think it's important to simplify ideas. If you can explain this to a 6-year old, you can teach new programmers the difference. I'm thinking that a cookie object would be apropos: public class Cookie { public string flavor {get; set; } public int numberOfCrumbs { get; set; } }

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  • What is the suggested way to show exception messages on UI which were produced in Business Layer?

    - by burak ozdogan
    Hi, Is there a pattern OR 'a best practice' on creating user's friendly messages in the presentation layer by using exceptions which were thrown from the Business Layer? Actually in many cases I prefer to throw Application Exceptions and this is forcing me to catch them on UI (aspx.cs pages). And if the process is complex which may produce many different types of exceptions I have to have many catch blocks to produce specific error messages. Is there a better way coming to your mind? A pattern maybe for similar cases? thanks

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  • ASP.NET: Unable to validate data.

    - by SoloBold
    What is the cause of this exception in ASP.NET? Obviously it is a viewstate exception, but I can't reproduce the error on the page that is throwing the exception (a simple two TextBox form with a button and navigation links). FWIW, I'm not running a web farm. Exception Error Message: Unable to validate data. Error Source: System.Web Error Target Site: Byte[] GetDecodedData(Byte[], Byte[], Int32, Int32, Int32 ByRef) Post Data VIEWSTATE: /wEPDwULLTE4NTUyODcyMTFkZF96FHxDUAHIY3NOAMRJYZ+CKsnB EVENTVALIDATION: /wEWBAK+8ZzHAgKOhZRcApDF79ECAoLch4YMeQ2ayv/Gi76znHooiRyBFrWtwyg= Exception Stack Trace at System.Web.UI.ViewStateException.ThrowError(Exception inner, String persistedState, String errorPageMessage, Boolean macValidationError) at System.Web.UI.ObjectStateFormatter.Deserialize(String inputString) at System.Web.UI.ObjectStateFormatter.System.Web.UI.IStateFormatter.Deserialize(String serializedState) at System.Web.UI.Util.DeserializeWithAssert(IStateFormatter formatter, String serializedState) at System.Web.UI.HiddenFieldPageStatePersister.Load() at System.Web.UI.Page.LoadPageStateFromPersistenceMedium() at System.Web.UI.Page.LoadAllState() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) at System.Web.UI.Page.ProcessRequest(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) at System.Web.UI.Page.ProcessRequest() at System.Web.UI.Page.ProcessRequestWithNoAssert(HttpContext context) at System.Web.UI.Page.ProcessRequest(HttpContext context) at ASP.default_aspx.ProcessRequest(HttpContext context) at System.Web.HttpApplication.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) ~ William Riley-Land

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  • How Do I Pass The Value (Not The Reference) of a JS Variable to a Function?

    - by ryan
    Here is a simplified version of something I'm trying to run: for (var i = 0; i < results.length; i++) { marker = results[i]; google.maps.event.addListener(marker, 'click', function() { change_selection(i); }); } but I'm finding that every listener uses the value of results.length (the value when the for loop terminates). How can I add listeners such that each uses the value of i at the time I add it, rather than the reference to i?

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