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  • I get "An error occurred while Windows was synchronizing with [name of time server]." when trying t

    - by ChrisF
    Prompted by the answers to this question I decided to give the Windows built in time synchronisation another go. However, no matter what time server I use I get this error: "An error occurred while Windows was synchronizing with [name of time server]." The help suggests the following as reasons for failure: You are not connected to the Internet. Establish an Internet connection before you attempt to synchronize your clock. Your personal or network firewall prevents clock synchronization. Most corporate and organizational firewalls will block time synchronization, as do some personal firewalls. Home users should read the firewall documentation for information about unblocking network time protocol (NTP). You should be able to synchronize your clock if you switch to Windows Firewall. The Internet time server is too busy or is temporarily unavailable. If this is the case, try synchronizing your clock later, or update it manually by double-clicking the clock on the taskbar. You can also try using a different time server. The time shown on your computer is too different from the current time on the Internet time server. Internet time servers might not synchronize your clock if your computer's time is off by more than 15 hours. To synchronize the time properly, ensure that the date and time settings are set close to your current time in the Date and Time Properties in Control Panel. Now the first reason is clearly wrong - I am connected to the internet. I can see the 2nd being the most likely cause. I have Sygate Personal Firewall running, but it normally asks if something it trying to connect for the first time. Does anyone know I can unblock the NTP protocol - or at least check if it is blocked?. I don't think it's #3 or #4 as I've tried a number of different servers including the one currently used by Atomic Clock Sync. Though if someone knows the address of a UK time server I can double check this.

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  • Unable to logon using terminal server connection

    - by satch
    I have several W2K3 SP2 servers, admin TS enabled. I discovered this morning, I was unable to logon into some of them. I've a couple of Citrix servers in different farms, a SAP (IA64) app server and a cvs server. All of them show same sympthoms; remote connections are refused. I've been able to logon locally, and terminal server service is up, there are no users (so connections are not depleted). There are no errors in log in most servers. One of the Citrix ones, reported following errors: Event ID 50 Source TermDD Type Error Description The RDP protocol component X.224 detected an error in the protocol stream and has disconnected the client. and Event ID 1006 Source TermService Type Error Description The terminal server received large number of incomplete connections. The system may be under attack. Anyway, I suppose these errors appear because server isn't working, and Citrix users try to logon massively. (I nmap'ed server and port seems up). I've solved this problem rebooting before, but with so many servers affected it seems like a crappy workaround. Any idea about troubleshooting it properly? Thanks in advance

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  • Clustered MSDTC

    - by niel
    Hi I'm setting up a SQL cluster (SQL 2008), Windows 2008 R2. I enable the network access on local dtc and then create a DTC resource in my cluster . the problem is that when i start up the resource it does nto pull through my settings to enable network access. the log shows this: MSDTC started with the following settings: Security Configuration (OFF = 0 and ON = 1): Allow Remote Administrator = 0, Network Clients = 0, Trasaction Manager Communication: Allow Inbound Transactions = 0, Allow Outbound Transactions = 0, Transaction Internet Protocol (TIP) = 0, Enable XA Transactions = 0, Enable SNA LU 6.2 Transactions = 1, MSDTC Communications Security = Mutual Authentication Required, Account = NT AUTHORITY\NetworkService, Firewall Exclusion Detected = 0 Transaction Bridge Installed = 0 Filtering Duplicate Events = 1 where when i restart the local dtc service it says this: Security Configuration (OFF = 0 and ON = 1): Allow Remote Administrator = 0, Network Clients = 1, Trasaction Manager Communication: Allow Inbound Transactions = 1, Allow Outbound Transactions = 1, Transaction Internet Protocol (TIP) = 0, Enable XA Transactions = 1, Enable SNA LU 6.2 Transactions = 1, MSDTC Communications Security = No Authentication Required, Account = NT AUTHORITY\NetworkService, Firewall Exclusion Detected = 0 Transaction Bridge Installed = 0 Filtering Duplicate Events = 1 settings on both nodes in teh cluster is the same. I have reinstalled and restarted to many times to mention. Any ideas ?

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  • trouble running multiple domains on tomcat behind apache via mod_jk

    - by mkoryak
    I am having trouble setting up tomcat6 with 2 virtual hosts, behind apache2. if i have just one host defined in tomcat, and one jk worker, everything works fine. as soon as i define another jk worker and a corresponding tomcat host i get this error in jk.log: 9:3075328656] [info] ajp_connect_to_endpoint::jk_ajp_common.c (922): Failed opening socket to (69.164.218.75:8009) (errno=111) [Tue Feb 08 03:08:13 2011] [17159:3075328656] [error] ajp_send_request::jk_ajp_common.c (1507): (dogself) connecting to backend failed. Tomcat is probably not started or is listening on the wrong port (errno=111) [Tue Feb 08 03:08:13 2011] [17159:3075328656] [info] ajp_service::jk_ajp_common.c (2447): (dogself) sending request to tomcat failed (recoverable), because of error during request sending (attempt=2) [Tue Feb 08 03:08:13 2011] [17159:3075328656] [error] ajp_service::jk_ajp_common.c (2466): (dogself) connecting to tomcat failed. [Tue Feb 08 03:08:13 2011] [17159:3075328656] [info] jk_handler::mod_jk.c (2615): Service error=-3 for worker=dogself my tomcat server.xml looks like this: <Service name="Catalina"> <Connector port="8080" protocol="HTTP/1.1" connectionTimeout="20000" URIEncoding="UTF-8" redirectPort="8443" /> <Connector port="8009" protocol="AJP/1.3" redirectPort="8443" /> <Engine name="Catalina" defaultHost="dogself.com"> <Realm className="org.apache.catalina.realm.UserDatabaseRealm" resourceName="UserDatabase"/> <Host name="dogself.com" appBase="webapps-dogself" unpackWARs="true" autoDeploy="true" xmlValidation="false" xmlNamespaceAware="false"> </Host> <Host name="nousophia.com" appBase="webapps-test" unpackWARs="true" autoDeploy="true" xmlValidation="false" xmlNamespaceAware="false"> </Host> </Engine> </Service> my workers.properties looks like this: # workers.properties - ajp13 # # List workers worker.list=dogself,nousophia # Define dogself worker.dogself.port=8009 worker.dogself.host=dogself.com worker.dogself.type=ajp13 worker.nousophia.port=8009 worker.nousophia.host=nousophia.com worker.nousophia.type=ajp13 tomcat is started/restarted i followed these directions for setting it up: http://stackoverflow.com/questions/1765399/linking-apache-to-tomcat-with-multiple-domains can someone confirm that it would work as above?

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  • Copying files between linux machines with strong authentication but without encryption

    - by Zizzencs
    I'm looking for a suitable program to copy files from one linux machine to another one. The program should be able to do authentication but it should not do encryption. The reason behind the latter is the lack of CPU power to do the encryption. I copy backups from ~70 machines to a single backup server simultaneously. The single server is an HP Proliant DL360 G7, with 10 Gbps ethernet connection and an FC storage backend that can do 4 Gbps. Through FTP I can write ~400MB/sec to the storage (that's about what I want) but through ssh with arcfour I can only do ~100MB/sec while having 100% CPU usage. That's why I want file transfers not to be encrypted. The alternatives that I found not really suitable: rcp: no authentication, forget it FTP: making the authentication "secure" (at least preventing plain-text password exchange) is possible but not really easy and I haven't found a method to force any FTP daemon to encrypt the control channel (for the authentication) and not to encrypt the data channel (for data transfers) SCP/SFTP: in farely recent ssh(d) implementations you can't turn off encryption. The best you can do is to use the arcfour cypher for the encryption but it sill uses too much CPU power for my needs. rsync over ssh: same problems as with SCP/SFTP. plain rsync: from the documentation of rsyncd: "The authentication protocol used in rsync is a 128 bit MD4 based challenge response system. This is fairly weak protection, though (with at least one brute-force hash-finding algorithm publicly available), so if you want really top-quality security, then I recommend that you run rsync over ssh." It's a no-go. Is there a protocol/program that can do exactly what I want? (A big plus would be if it could work on windows as well and/or if it would support rsync-stlye copying/synchronization (e.g. copy only the differences).)

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  • Tracking a subdomain serately within the main domain account [closed]

    - by Vinay
    I have a website, for example: xyz.com and info.xyz.com. I created a profile for xyz and tracking is good. I added a new profile for info.xyz.com in xyz.com. Analytics tracking for info.xyz.com is showing traffic from both xyz.com and info.xyz.com. How do I change to show only info.xyz traffic in the info.xyz.com profile. I used the following code: Analytics code for xyz.com domain: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-xxxxxx-x']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> Analytics code for info.xyz.com <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-xxxxxx-x']); _gaq.push(['_setDomainName', 'xyz.com']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script>

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  • ssh - "Connection closed by xxx.xxx.xxx.xxx" - using password

    - by Michael B
    I attempted to create an new user account that I wish to use to log in using ssh. I did this (in CentOs): /usr/sbin/adduser -d /home/testaccount -s /bin/bash user passwd testaccount This is the error I receive when trying to log in via ssh: ~/.ssh$ ssh -v [email protected] OpenSSH_5.1p1 Debian-5ubuntu1, OpenSSL 0.9.8g 19 Oct 2007 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to xxx.xxx.xxx [xxx.xxx.xxx.xxx] port 22. debug1: Connection established. debug1: identity file /home/user/.ssh/identity type -1 debug1: identity file /home/user/.ssh/id_rsa type 1 debug1: Checking blacklist file /usr/share/ssh/blacklist.RSA-2048 debug1: Checking blacklist file /etc/ssh/blacklist.RSA-2048 debug1: identity file /home/user/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_4.3 debug1: match: OpenSSH_4.3 pat OpenSSH_4* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.1p1 Debian-5ubuntu1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'xxx.xxx.xxx.xxx' is known and matches the RSA host key. debug1: Found key in /home/user/.ssh/known_hosts:8 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,gssapi-with-mic,password debug1: Next authentication method: gssapi-with-mic debug1: Unspecified GSS failure. Minor code may provide more information No credentials cache found debug1: Unspecified GSS failure. Minor code may provide more information No credentials cache found debug1: Unspecified GSS failure. Minor code may provide more information debug1: Next authentication method: publickey debug1: Offering public key: /home/user/.ssh/id_rsa debug1: Authentications that can continue: publickey,gssapi-with-mic,password debug1: Trying private key: /home/user/.ssh/identity debug1: Trying private key: /home/user/.ssh/id_dsa debug1: Next authentication method: password testaccount@xxx's password: Connection closed by xxx.xxx.xxx.xxx The "connection closed" message appeared immediately after entering the password (if I enter the wrong password it waits and then prompts for another password) I am able to log in from the same computer using other accounts that had been setup previously. When logged into the remote machine I am able to do 'su testaccount' Thanks for your time.

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  • Is it possible to use rsync over sftp (without an ssh shell) ?

    - by Tom Feiner
    Rsync over ssh, works great every time. However, trying to rsync to a host which allows only sftp logins, but not ssh logins, provides the following error: rsync -av /source ssh user@remotehost:/target/ protocol version mismatch -- is your shell clean? (see the rsync man page for an explanation) rsync error: protocol incompatibility (code 2) at compat.c(171) [sender=3.0.6] Here's the relevant section from the rsync man page: This message is usually caused by your startup scripts or remote shell facility producing unwanted garbage on the stream that rsync is using for its transport. The way to diagnose this problem is to run your remote shell like this: ssh remotehost /bin/true > out.dat then look at out.dat. If everything is working correctly then out.dat should be a zero length file. If you are getting the above error from rsync then you will probably find that out.dat contains some text or data. Look at the contents and try to work out what is producing it. The most com- mon cause is incorrectly configured shell startup scripts (such as .cshrc or .profile) that contain output statements for non-interactive logins. Trying this on my system produced the following in out.dat: ssh-dummy-shell: Command not allowed. As I thought, the host is not allowing ssh logins. The following link shows that it is possible to accomplish this task using fuse with sshfs - however it is extremely slow, and not fit for production use. Is there any chance of getting rsync sftp to work?

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  • Why is ssh agent forwarding not working?

    - by J. Pablo Fernández
    In my own computer, running MacOSX, I have this in ~/.ssh/config Host * ForwardAgent yes Host b1 ForwardAgent yes b1 is a virtual machine running Ubuntu 12.04. I ssh to it like this: ssh pupeno@b1 and I get logged in without being asked for a password because I already copied my public key. Due to forwarding, I should be able to ssh to pupeno@b1 from b1 and it should work, without asking me for a password, but it doesn't. It asks me for a password. What am I missing? This is the verbose output of the second ssh: pupeno@b1:~$ ssh -v pupeno@b1 OpenSSH_5.9p1 Debian-5ubuntu1, OpenSSL 1.0.1 14 Mar 2012 debug1: Reading configuration data /etc/ssh/ssh_config debug1: /etc/ssh/ssh_config line 19: Applying options for * debug1: Connecting to b1 [127.0.1.1] port 22. debug1: Connection established. debug1: identity file /home/pupeno/.ssh/id_rsa type -1 debug1: identity file /home/pupeno/.ssh/id_rsa-cert type -1 debug1: identity file /home/pupeno/.ssh/id_dsa type -1 debug1: identity file /home/pupeno/.ssh/id_dsa-cert type -1 debug1: identity file /home/pupeno/.ssh/id_ecdsa type -1 debug1: identity file /home/pupeno/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.9p1 Debian-5ubuntu1 debug1: match: OpenSSH_5.9p1 Debian-5ubuntu1 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.9p1 Debian-5ubuntu1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: sending SSH2_MSG_KEX_ECDH_INIT debug1: expecting SSH2_MSG_KEX_ECDH_REPLY debug1: Server host key: ECDSA 35:c0:7f:24:43:06:df:a0:bc:a7:34:4b:da:ff:66:eb debug1: Host 'b1' is known and matches the ECDSA host key. debug1: Found key in /home/pupeno/.ssh/known_hosts:1 debug1: ssh_ecdsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password debug1: Next authentication method: publickey debug1: Trying private key: /home/pupeno/.ssh/id_rsa debug1: Trying private key: /home/pupeno/.ssh/id_dsa debug1: Trying private key: /home/pupeno/.ssh/id_ecdsa debug1: Next authentication method: password pupeno@b1's password:

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  • Can SSH into remote server but can't SCP?

    - by ArtfulDodger2012
    I can SSH into remote server just fine using private key authentication with prompt for passphrase. However I'm getting permission denied when I try to SCP a file using the same passphrase. Here's my output: $ scp -v [file] [user]@[remoteserver.com]:/home/[my dir] Executing: program /usr/bin/ssh host [remoteserver.com], user [user], command scp -v -t /home/[my dir] OpenSSH_5.3p1 Debian-3ubuntu7, OpenSSL 0.9.8k 25 Mar 2009 debug1: Reading configuration data /home/[my dir].ssh/config debug1: Applying options for [remoteserver.com] debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to [remoteserver.com] [[remoteserver.com]] port 22. debug1: Connection established. debug1: identity file /home/[user]/.ssh/aws_corp type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3p1 Debian-3ubuntu7 debug1: match: OpenSSH_5.3p1 Debian-3ubuntu7 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.3p1 Debian-3ubuntu7 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '[remoteserver.com]' is known and matches the RSA host key. debug1: Found key in /home/[my dir]/.ssh/known_hosts:12 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: /home/[my dir]/.ssh/aws_corp debug1: PEM_read_PrivateKey failed debug1: read PEM private key done: type <unknown> Enter passphrase for key '/home/[my dir]/.ssh/aws_corp': debug1: read PEM private key done: type RSA Connection closed by [remote server] lost connection I've searched for answers but can't find quite the same problem or am just being thick. Either way any help is much appreciated. Cheers!

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  • Password-less login into localhost

    - by Brad
    I am trying to setup password-less login into my localhost because it's required for a tutorial. I went through the normal steps of generating an rsa key and appending the public key to authorized_keys but I am still prompted for a password. I've also enabled RSAAuthentication and PubKeyAuthentication in /etc/ssh_config. Following other suggestions I've seen, I tried: chmod go-w ~/ chmod 700 ~/.ssh chmod 600 ~/.ssh/authorized_keys But the problem persists. Here is the output from ssh -v localhost: (tutorial)bnels21-2:tutorial bnels21$ ssh -v localhost OpenSSH_5.9p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: Connecting to localhost [::1] port 22. debug1: Connection established. debug1: identity file /Users/bnels21/.ssh/id_rsa type 1 debug1: identity file /Users/bnels21/.ssh/id_rsa-cert type -1 debug1: identity file /Users/bnels21/.ssh/id_dsa type -1 debug1: identity file /Users/bnels21/.ssh/id_dsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.9 debug1: match: OpenSSH_5.9 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.9 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA 1c:31:0e:56:93:45:dc:f0:77:6c:bd:90:27:3b:c6:43 debug1: Host 'localhost' is known and matches the RSA host key. debug1: Found key in /Users/bnels21/.ssh/known_hosts:11 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/bnels21/.ssh/id_rsa debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Offering RSA public key: id_rsa3 debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Trying private key: /Users/bnels21/.ssh/id_dsa debug1: Next authentication method: keyboard-interactive Password: Any suggestions? I'm running OSX 10.8.

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  • glusterfs mounts get unmounted when 1 of the 2 bricks goes offline

    - by Shiquemano
    I have an odd case where 1 of the 2 replicated glusterfs bricks will go offline and take all of the client mounts down with it. As I understand it, this should not be happening. It should fail over to the brick that is still online, but this hasn't been the case. I suspect that this is due to configuration issue. Here is a description of the system: 2 gluster servers on dedicated hardware (gfs0, gfs1) 8 client servers on vms (client1, client2, client3, ... , client8) Half of the client servers are mounted with gfs0 as the primary, and the other half are pointed at gfs1. Each of the clients are mounted with the following entry in /etc/fstab: /etc/glusterfs/datavol.vol /data glusterfs defaults 0 0 Here is the content of /etc/glusterfs/datavol.vol: volume datavol-client-0 type protocol/client option transport-type tcp option remote-subvolume /data/datavol option remote-host gfs0 end-volume volume datavol-client-1 type protocol/client option transport-type tcp option remote-subvolume /data/datavol option remote-host gfs1 end-volume volume datavol-replicate-0 type cluster/replicate subvolumes datavol-client-0 datavol-client-1 end-volume volume datavol-dht type cluster/distribute subvolumes datavol-replicate-0 end-volume volume datavol-write-behind type performance/write-behind subvolumes datavol-dht end-volume volume datavol-read-ahead type performance/read-ahead subvolumes datavol-write-behind end-volume volume datavol-io-cache type performance/io-cache subvolumes datavol-read-ahead end-volume volume datavol-quick-read type performance/quick-read subvolumes datavol-io-cache end-volume volume datavol-md-cache type performance/md-cache subvolumes datavol-quick-read end-volume volume datavol type debug/io-stats option count-fop-hits on option latency-measurement on subvolumes datavol-md-cache end-volume The config above is the latest attempt at making this behave properly. I have also tried the following entry in /etc/fstab: gfs0:/datavol /data glusterfs defaults,backupvolfile-server=gfs1 0 0 This was the entry for half of the clients, while the other half had: gfs1:/datavol /data glusterfs defaults,backupvolfile-server=gfs0 0 0 The results were exactly the same as the above configuration. Both configs connect everything just fine, they just don't fail over. Any help would be appreciated.

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  • allow spoofing when using tun

    - by Johnny
    I have a working openvpn setup with a server and a number of clients. How would i go around allowing IP spoofing through the openvpn server? (to demonstrate security concepts)? A normal ping from client to server goes through all right: root@client: hping3 10.8.0.1 HPING 10.8.0.1 (tun0 10.8.0.1): NO FLAGS are set, 40 headers + 0 data bytes len=40 ip=10.8.0.1 ttl=64 DF id=0 sport=0 flags=RA seq=0 win=0 rtt=124.7 ms root@server:/etc/openvpn# tcpdump -n -i tun0 tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on tun0, link-type RAW (Raw IP), capture size 65535 bytes 10:17:51.734167 IP 10.8.0.6.2146 > 10.8.0.1.0: Flags [], win 512, length 0 But when spoofing a packet, it does not arrive at the openvpn server: root@client: hping3 -a 10.0.8.120 10.8.0.1 HPING 10.8.0.1 (tun0 10.8.0.1): NO FLAGS are set, 40 headers + 0 data bytes root@server:/etc/openvpn# tcpdump -n -i tun0 tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on tun0, link-type RAW (Raw IP), capture size 65535 bytes My current config files server.conf local X.Y.Z.P port 80 proto tcp dev tun ca ca.crt cert server.crt key server.key # This file should be kept secret dh dh1024.pem server 10.8.0.0 255.255.255.0 push "redirect-gateway def1 bypass-dhcp" keepalive 10 120 comp-lzo persist-key persist-tun persist-local-ip status openvpn-status.log verb 3 client.conf client dev tun proto tcp remote MYHOST..amazonaws.com 80 resolv-retry infinite nobind persist-key persist-tun ca ca.crt cert client.crt key client.key ns-cert-type server comp-lzo verb 3

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  • SSH from ubuntu server to Windows 2008 repeatedly asks for password

    - by jrizos
    I am trying to setup GIT using SSH mode. The central GIT repository is on a NAS device running Windows 2008 server and the user GIT repository is on ubuntu 12.04. When I try to SSH to the windows machine however I am not able to successfully get in. SSH keays are not setup but I think the problem is even before that since I cant get in just by providing the correct password. The output from the SSH command is below. Any help would be appreciated. dba@clpserv01:~$ ssh -v -l administrator clpnas OpenSSH_5.9p1 Debian-5ubuntu1, OpenSSL 1.0.1 14 Mar 2012 debug1: Reading configuration data /etc/ssh/ssh_config debug1: /etc/ssh/ssh_config line 19: Applying options for * debug1: Connecting to clpnas [***.***.***.***] port 22. debug1: Connection established. debug1: identity file /home/dba/.ssh/id_rsa type -1 debug1: identity file /home/dba/.ssh/id_rsa-cert type -1 debug1: identity file /home/dba/.ssh/id_dsa type -1 debug1: identity file /home/dba/.ssh/id_dsa-cert type -1 debug1: identity file /home/dba/.ssh/id_ecdsa type -1 debug1: identity file /home/dba/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.5p1 Debian-6+squeeze2 debug1: match: OpenSSH_5.5p1 Debian-6+squeeze2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.9p1 Debian-5ubuntu1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA bd:37:d1:98:51:2a:d6:b5:f5:c7:98:d8:74:2c:4e:cd debug1: Host 'clpnas' is known and matches the RSA host key. debug1: Found key in /home/dba/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Next authentication method: publickey debug1: Trying private key: /home/dba/.ssh/id_rsa debug1: Trying private key: /home/dba/.ssh/id_dsa debug1: Trying private key: /home/dba/.ssh/id_ecdsa debug1: Next authentication method: keyboard-interactive Password: debug1: Authentications that can continue: publickey,password,keyboard-interactive Password:

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  • server_name seems to be ignored in nginx

    - by user46171
    I have two domains set up in nginx.conf. Both are using SSL with their own certificates, and proxy to Apache. However the second domain is completely ignored, and nginx always resolves to the first domain. I can't see what in the issue is with this configuration, having set the server_name in each case correctly (as far as I can see): http { include mime.types; default_type application/octet-stream; keepalive_timeout 65; upstream site { # real IP addresses masked server xx.xxx.x.xxx; server xx.xxx.x.xxx; } server { # this domain always works listen 443; server_name *.first-site.com; ssl on; ssl_certificate /var/ssl/first-site.crt; ssl_certificate_key /var/ssl/first-site.key; location / { access_log off; proxy_connect_timeout 15; proxy_next_upstream error; proxy_pass http://site; proxy_set_header Host $http_host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-Protocol https; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_redirect off; } } server { # this domain is ignored, always resolves to first-site.com listen 443; server_name *.second-site.com; ssl on; ssl_certificate /var/ssl/second-site.crt; ssl_certificate_key /var/ssl/second-site.key; location / { access_log off; proxy_connect_timeout 15; proxy_next_upstream error; proxy_pass http://site; proxy_set_header Host $http_host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-Protocol https; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_redirect off; } } }

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  • Why does Google Analytics use two domains?

    - by AKeller
    I'm building a distributed widget that is comparable to Google Analytics. Users will add a <script> tag to their site that references my widget's JavaScript file. The Google Analytics tracking code looks like this: var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-XXXXXXXX-X']); _gaq.push(['_trackPageview']); (function () { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); Can anyone explain the reasoning behind separate HTTP and HTTPS hostnames? My instinct is to just secure the www address and then use the protocol-less syntax, like //www.google-analytics.com/ga.js. But I'm sure the Google Analytics architects put a lot of thought into this approach. I'd love to understand their logic before I follow/ignore their model.

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  • Portforwarding Combine Several Ports

    - by kiraitachi
    Hi I got a Raspberry Pi at A.A.A.B in my local network and I have set up a DMZ on my router so that any incoming traffic that comes to my router gets redirected to my raspberry pi wich I can connect via NO-IP adress. The problem is that I want to set up portforwarding since i got several services running on my Pi like SSH, torrent webgui, webalbum, etc. I had this already done before long time ago, but I forgot a bit the syntax and cant get to set it up. Router Help says: The Application allows you to do port forwarding, but only have the ports open when data flowing out of the trigger ports. When a program sends data out on outgoing ports called trigger ports, the device then allows incoming data on the open ports specified in your port triggering configuration. 1.Trigger Port Start Trigger Port Start Specify the start port on the device that would trigger the device to open ports for incoming data. 2.Trigger Port End Specify the end port on the device that would trigger the device to open ports for incoming data. You can enter a port number the same as the trigger port start or enter a larger port number to specify a port range. 3.Trigger Traffic Protocol Type Select the trigger traffic type. Open Port Specify all the ports to be opened. It's content could be: A single port only. A port range only. Start open port number and end port number should be separated by "-" . Combined several single port and several port ranges. Each single port or port range should be separated by "," . Open Traffic Protocol Type Select the open traffic type. This are the fields: http://es.tinypic.com/view.php?pic=n5lv1k&s=8 I think this is the syntax 1-7999,8001-9090,9092-65535. But each time I want to add it gives me an error. Any ideas?

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  • How to get Subversion repository from svn:// and https://?

    - by Hikari
    I know these are noob questions, but I never got my own Subversion running before and I'm kinda lost. I installed VisualSVN in Windows, but it doesn't support svn:// protocol by default, only HTTP or HTTPS. It is working fine over HTTP, and I'm able to manage it from its management tool, see its repositories and get their HTTP-based URL, and from that I'm able to use Tortoise to check out and check in. I'm able to check out from a repository URL using Tortoise: http://Main:90/svn/HikariKrumo/ But I need svn:// protocol for Redmine to access it. Redmine says to support http:// but it reports this error message: The entry or revision was not found in the repository.. And I need HTTPS to access it from Internet. If I can get Redmine to access it from svn:// I can just configure it to use HTTPS in place of HTTP, and I hope it all to works. I like VisualSVN because of its management tool, but I can use another Subversion distro if needed, as long as it supports svn:// and https://. I'm getting crazy on it because it should be simple but I can't get it to work.

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  • Pyglet: How to use second screen's vsync

    - by BaldDude
    does anybody know if it's possible to use the vsync of the second monitor instead of the first one with pyglet? I have 2 monitors, one running at 60Hz and the other at 120Hz. I want to be able to set my application on whatever monitors I have, and have the application use the monitor's rate to swap the buffers. This needs to be cross platform. I found this information... pyglet.window But I was wondering if anybody knows a way... Thanks for your help.

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  • Why does setting a geometry shader cause my sprites to vanish?

    - by ChaosDev
    My application has multiple screens with different tasks. Once I set a geometry shader to the device context for my custom terrain, it works and I get the desired results. But then when I get back to the main menu, all sprites and text disappear. These sprites don't dissappear when I use pixel and vertex shaders. The sprites are being drawn through D3D11, of course, with specified view and projection matrices as well an input layout, vertex, and pixel shader. I'm trying DeviceContext->ClearState() but it does not help. Any ideas? void gGeometry::DrawIndexedWithCustomEffect(gVertexShader*vs,gPixelShader* ps,gGeometryShader* gs=nullptr) { unsigned int offset = 0; auto context = mp_D3D->mp_Context; //set topology context->IASetPrimitiveTopology(m_Topology); //set input layout context->IASetInputLayout(mp_inputLayout); //set vertex and index buffers context->IASetVertexBuffers(0,1,&mp_VertexBuffer->mp_Buffer,&m_VertexStride,&offset); context->IASetIndexBuffer(mp_IndexBuffer->mp_Buffer,mp_IndexBuffer->m_DXGIFormat,0); //send constant buffers to shaders context->VSSetConstantBuffers(0,vs->m_CBufferCount,vs->m_CRawBuffers.data()); context->PSSetConstantBuffers(0,ps->m_CBufferCount,ps->m_CRawBuffers.data()); if(gs!=nullptr) { context->GSSetConstantBuffers(0,gs->m_CBufferCount,gs->m_CRawBuffers.data()); context->GSSetShader(gs->mp_D3DGeomShader,0,0);//after this call all sprites disappear } //set shaders context->VSSetShader( vs->mp_D3DVertexShader, 0, 0 ); context->PSSetShader( ps->mp_D3DPixelShader, 0, 0 ); //draw context->DrawIndexed(m_indexCount,0,0); } //sprites void gSpriteDrawer::Draw(gTexture2D* texture,const RECT& dest,const RECT& source, const Matrix& spriteMatrix,const float& rotation,Vector2d& position,const Vector2d& origin,const Color& color) { VertexPositionColorTexture* verticesPtr; D3D11_MAPPED_SUBRESOURCE mappedResource; unsigned int TriangleVertexStride = sizeof(VertexPositionColorTexture); unsigned int offset = 0; float halfWidth = ( float )dest.right / 2.0f; float halfHeight = ( float )dest.bottom / 2.0f; float z = 0.1f; int w = texture->Width(); int h = texture->Height(); float tu = (float)source.right/(w); float tv = (float)source.bottom/(h); float hu = (float)source.left/(w); float hv = (float)source.top/(h); Vector2d t0 = Vector2d( hu+tu, hv); Vector2d t1 = Vector2d( hu+tu, hv+tv); Vector2d t2 = Vector2d( hu, hv+tv); Vector2d t3 = Vector2d( hu, hv+tv); Vector2d t4 = Vector2d( hu, hv); Vector2d t5 = Vector2d( hu+tu, hv); float ex=(dest.right/2)+(origin.x); float ey=(dest.bottom/2)+(origin.y); Vector4d v4Color = Vector4d(color.r,color.g,color.b,color.a); VertexPositionColorTexture vertices[] = { { Vector3d( dest.right-ex, -ey, z),v4Color, t0}, { Vector3d( dest.right-ex, dest.bottom-ey , z),v4Color, t1}, { Vector3d( -ex, dest.bottom-ey , z),v4Color, t2}, { Vector3d( -ex, dest.bottom-ey , z),v4Color, t3}, { Vector3d( -ex, -ey , z),v4Color, t4}, { Vector3d( dest.right-ex, -ey , z),v4Color, t5}, }; auto mp_context = mp_D3D->mp_Context; // Lock the vertex buffer so it can be written to. mp_context->Map(mp_vertexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource); // Get a pointer to the data in the vertex buffer. verticesPtr = (VertexPositionColorTexture*)mappedResource.pData; // Copy the data into the vertex buffer. memcpy(verticesPtr, (void*)vertices, (sizeof(VertexPositionColorTexture) * 6)); // Unlock the vertex buffer. mp_context->Unmap(mp_vertexBuffer, 0); //set vertex shader mp_context->IASetVertexBuffers( 0, 1, &mp_vertexBuffer, &TriangleVertexStride, &offset); //set texture mp_context->PSSetShaderResources( 0, 1, &texture->mp_SRV); //set matrix to shader mp_context->UpdateSubresource(mp_matrixBuffer, 0, 0, &spriteMatrix, 0, 0 ); mp_context->VSSetConstantBuffers( 0, 1, &mp_matrixBuffer); //draw sprite mp_context->Draw( 6, 0 ); }

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  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at StackOverflow

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  • The clock hands of the buffer cache

    - by Tony Davis
    Over a leisurely beer at our local pub, the Waggon and Horses, Phil Factor was holding forth on the esoteric, but strangely poetic, language of SQL Server internals, riddled as it is with 'sleeping threads', 'stolen pages', and 'memory sweeps'. Generally, I remain immune to any twinge of interest in the bowels of SQL Server, reasoning that there are certain things that I don't and shouldn't need to know about SQL Server in order to use it successfully. Suddenly, however, my attention was grabbed by his mention of the 'clock hands of the buffer cache'. Back at the office, I succumbed to a moment of weakness and opened up Google. He wasn't lying. SQL Server maintains various memory buffers, or caches. For example, the plan cache stores recently-used execution plans. The data cache in the buffer pool stores frequently-used pages, ensuring that they may be read from memory rather than via expensive physical disk reads. These memory stores are classic LRU (Least Recently Updated) buffers, meaning that, for example, the least frequently used pages in the data cache become candidates for eviction (after first writing the page to disk if it has changed since being read into the cache). SQL Server clearly needs some mechanism to track which pages are candidates for being cleared out of a given cache, when it is getting too large, and it is this mechanism that is somewhat more labyrinthine than I previously imagined. Each page that is loaded into the cache has a counter, a miniature "wristwatch", which records how recently it was last used. This wristwatch gets reset to "present time", each time a page gets updated and then as the page 'ages' it clicks down towards zero, at which point the page can be removed from the cache. But what is SQL Server is suffering memory pressure and urgently needs to free up more space than is represented by zero-counter pages (or plans etc.)? This is where our 'clock hands' come in. Each cache has associated with it a "memory clock". Like most conventional clocks, it has two hands; one "external" clock hand, and one "internal". Slava Oks is very particular in stressing that these names have "nothing to do with the equivalent types of memory pressure". He's right, but the names do, in that peculiar Microsoft tradition, seem designed to confuse. The hands do relate to memory pressure; the cache "eviction policy" is determined by both global and local memory pressures on SQL Server. The "external" clock hand responds to global memory pressure, in other words pressure on SQL Server to reduce the size of its memory caches as a whole. Global memory pressure – which just to confuse things further seems sometimes to be referred to as physical memory pressure – can be either external (from the OS) or internal (from the process itself, e.g. due to limited virtual address space). The internal clock hand responds to local memory pressure, in other words the need to reduce the size of a single, specific cache. So, for example, if a particular cache, such as the plan cache, reaches a defined "pressure limit" the internal clock hand will start to turn and a memory sweep will be performed on that cache in order to remove plans from the memory store. During each sweep of the hands, the usage counter on the cache entry is reduced in value, effectively moving its "last used" time to further in the past (in effect, setting back the wrist watch on the page a couple of hours) and increasing the likelihood that it can be aged out of the cache. There is even a special Dynamic Management View, sys.dm_os_memory_cache_clock_hands, which allows you to interrogate the passage of the clock hands. Frequently turning hands equates to excessive memory pressure, which will lead to performance problems. Two hours later, I emerged from this rather frightening journey into the heart of SQL Server memory management, fascinated but still unsure if I'd learned anything that I'd put to any practical use. However, I certainly began to agree that there is something almost Tolkeinian in the language of the deep recesses of SQL Server. Cheers, Tony.

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  • Can I use GLFW and GLEW together in the same code

    - by Brendan Webster
    I use the g++ compiler, which could be causing the main problem, but I'm using GLFW for window and input management, and I am using GLEW so that I can use OpenGL 3.x functionality. I loaded in models and then tried to make Vertex and Index buffers for the data, but it turned out that I kept getting segmentation faults in the program. I finally figured out that GLEW just wasn't working with GLFW included. Do they not work together? Also I've done the context creation through GLFW so that may be another factor in the problem.

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  • REST or Non-REST on Internal Services

    - by tyndall
    I'm curious if others have chosen to implement some services internally at their companies as non-REST (SOAP, Thrift, Proto Buffers, etc...) as a way to auto-generate client libraries/wrappers? I'm on a two year project. I will be writing maybe 40 services over that period with my team. 10% of those services definitely make sense as REST services, but the other 90% feel more like they could be done in REST or RPC style. Of these 90%, 100% will be .NET talking to .NET. When I think about all the effort to have my devs develop client "wrappers" for REST services I cringe. WADL or RSDL don't seem to have enough mindshare. Thoughts? Any good discussions of this "internal service" issue online? If you have struggled with this what general rules for determining REST or non-REST have you used?

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  • How to properly render a Frame Buffer to the BackBuffer in Stage3D / AGAL

    - by bigp
    After doing a render pass with RenderToTarget (RTT), how do you properly render that texture buffer to the screen while maintaining original scale / proportions so it doesn't stretch or lose quality? Can an AGAL VertexShader & FragmentShader be written so it's adaptable to any Texture size and Viewport dimensions? I find I'm getting some "blocky" effects in some of my first attempts at "ping-ponging" between two Texture buffers (to create trailing effects). Perhaps I'm not using the UVs correctly between the rendering-to-target and/or the backbuffer? Is there a simpler way just to "splash" the texture on the backbuffer, or is a Quad absolutely necessary (4 vertices, 2 triangles)? If it needs the Quad, should the Texture buffer be fully drawn (0.0 to 1.0 for vertical and horizontal UVs), or only a percentage of it should, like the example below? Texture Buffer U: 0.0 to viewport.width/texturebuffer.width; Texture Buffer V: 0.0 to viewport.height/texturebuffer.height; Thanks!

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