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  • Grails or Play! for an ex-RoR developer ?

    - by Kedare
    Hello, I plan to begin learning a Java web framework (I love the Java API), I already used Rails and Django. I want something close to Java, but without all the complexity of J2EE. I've found 2 framework that could be good for me : Grails : Grails looks great, it use Groovy that is better than Java for web application (I think..), but it's slower, that use pure-java components (Hibernate, Strut, Spring), it looks pretty simple to deploy (send .war and it's ok !), the GSP is great ! It's a bit harder to debug (need to restart the server at each modification, and the stacktrace is a mix of Java and Groovy stack that is not always understandable..) Play! : This framework also looks great, it's faster than Grails (It's use directly Java), but I don't really like how it use Java, it modify the source code to transform the properties call as setXXX/getXXX, I'm not kind of that... The framework also have caching function that Grails don't (alreary) has. I don't really like the Template Engine. It's also easer to debug (no need to restart the server, and the stacktrace is clear) What do you recommend for ? I am looking for something easy to learn (I used a lot ruby and java, but a little bit java (But I love the Java API)), that is full featured (That's no a problem with all the Java Library availables, but if it's bundle and integrated I prefer), that scale and that is not too slow (faster than ruby), and if possible I would want something with a decent community to easily find support and answer to my questions ;) PS: No JRuby on Rails Thank you !

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  • Error loading shared libraries

    - by user459811
    Hi, I'm running eclipse on Ubuntu using a g++ compiler and I'm trying to run a sample program that utilizes xerces. The build produced no errors however, when i attempted to run the program, I would receive this error: "error while loading shared libraries: libxerces-c-3.1.so: cannot open shared object file: No such file or directory" libxerces-c-3.1.so is in the directory /opt/lib which I have included as a library in eclipse. The file is there when I checked the folder. When I perform an 'echo $LD_LIBRARY_PATH', /opt/lib is also listed. Any ideas into where the problem lies? Thanks. An 'ldd libxerces-c-3.1.so' command yields the following output: linux-vdso.so.1 => (0x00007fffeafff000) libnsl.so.1 => /lib/libnsl.so.1 (0x00007fa3d2b83000) libpthread.so.0 => /lib/libpthread.so.0 (0x00007fa3d2966000) libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00007fa3d265f000) libm.so.6 => /lib/libm.so.6 (0x00007fa3d23dc000) libc.so.6 => /lib/libc.so.6 (0x00007fa3d2059000) libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x00007fa3d1e42000) /lib64/ld-linux-x86-64.so.2 (0x00007fa3d337d000)

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  • I need to remove Java Script tags using regular expressions and JRegex

    - by piotr
    I need to remove all the Java Script tags and the content in between and style tags from the HTML code of web pages.So far I've come up with this expression : "(<[ \r\n\t]script([ \r\n\t]|){1,}([ \r\n\t]|.)?)|(<[ \r\n\t]noscript([ \r\n\t]|){1,}([ \r\n\t]|.)?)|(<[ \r\n\t]style([ \r\n\t]|){1,}([ \r\n\t]|.)?)" I use JRegex library to work with regular expressions. When I test it in any regex tester it works just fine, but once I run my program - it all crashes down with this error report: Exception in thread "Thread-0" java.lang.StackOverflowError at java.util.regex.Pattern$BranchConn.match(Unknown Source) at java.util.regex.Pattern$BmpCharProperty.match(Unknown Source) at java.util.regex.Pattern$Branch.match(Unknown Source) at java.util.regex.Pattern$GroupHead.match(Unknown Source) at java.util.regex.Pattern$LazyLoop.match(Unknown Source) at java.util.regex.Pattern$GroupTail.match(Unknown Source) at java.util.regex.Pattern$BranchConn.match(Unknown Source) at java.util.regex.Pattern$CharProperty.match(Unknown Source) at java.util.regex.Pattern$Branch.match(Unknown Source) at java.util.regex.Pattern$GroupHead.match(Unknown Source) at java.util.regex.Pattern$LazyLoop.match(Unknown Source) .................................. And it keeps on going forever. If anyone can give me an advice on this one - I'll be very grateful.

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  • How to include all objects of an archive in a shared object?

    - by Didier Trosset
    When compiling our project, we create several archives (static libraries), say liby.a and libz.a that each contains an object file defining a function y_function() and z_function(). Then, these archives are joined in a shared object, say libyz.so, that is one of our main distributable target. g++ -fPIC -c -o y.o y.cpp ar cr liby.a y.o g++ -fPIC -c -o z.o z.cpp ar cr libz.a z.o g++ -shared -L. -ly -lz -o libyz.so When using this shared object into the example program, say x.c, the link fails because of an undefined references to functions y_function() and z_function(). g++ x.o -L. -lyz -o xyz It works however when I link the final executable directly with the archives (static libraries). g++ x.o -L. -ly -lz -o xyz My guess is that the object files contained in the archives are not linked into the shared library because they are not used in it. How to force inclusion? Edit: Inclusion can be forced using --whole-archive ld option. But if results in compilation errors: g++ -shared '-Wl,--whole-archive' -L. -ly -lz -o libyz.so /usr/lib/libc_nonshared.a(elf-init.oS): In function `__libc_csu_init': (.text+0x1d): undefined reference to `__init_array_end' /usr/bin/ld: /usr/lib/libc_nonshared.a(elf-init.oS): relocation R_X86_64_PC32 against undefined hidden symbol `__init_array_end' can not be used when making a shared object /usr/bin/ld: final link failed: Bad value Any idea where this comes from?

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  • Mac OS X and static boost libs -> std::string fail

    - by Ionic
    Hi all, I'm experiencing some very weird problems with static boost libraries under Mac OS X 10.6.6. The error message is main(78485) malloc: *** error for object 0x1000e0b20: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug [1] 78485 abort (core dumped) and a tiny bit of example code which will trigger this problem: #define BOOST_FILESYSTEM_VERSION 3 #include <boost/filesystem.hpp> #include <iostream> int main (int argc, char **argv) { std::cout << boost::filesystem::current_path ().string () << '\n'; } This problem always occurs when linking the static boost libraries into the binary. Linking dynamically will work fine, though. I've seen various reports for quite a similar OS X bug with GCC 4.2 and the _GLIBCXX_DEBUG macro set, but this one seems even more generic, as I'm neither using XCode, nor setting the macro (even undefining it does not help. I tried it just to make sure it's really not related to this problem.) Does anybody have any pointers to why this is happening or even maybe a solution (rather than using the dynamic library workaround)? Best regards, Mihai

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  • Declare module name of classes for logging

    - by Space_C0wb0y
    I currently am adding some features to our logging-library. One of these is the possibility to declare a module-name for a class that automatically gets preprended to any log-messages writing from within that class. However, if no module-name is provided, nothing is prepended. Currently I am using a trait-class that has a static function that returns the name. template< class T > struct ModuleNameTrait { static std::string Value() { return ""; } }; template< > struct ModuleNameTrait< Foo > { static std::string Value() { return "Foo"; } }; This class can be defined using a helper-macro. The drawback is, that the module-name has to be declared outside of the class. I would like this to be possible within the class. Also, I want to be able to remove all logging-code using a preprocessor directive. I know that using SFINAE one can check if a template argument has a certain member, but since other people, that are not as friendly with templates as I am, will have to maintain the code, I am looking for a much simpler solution. If there is none, I will stick with the traits approach. Thanks in advance!

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  • A question about writing a background/automatic/silent downloader/installer for an app in C#.

    - by Mike Webb
    Background: I have a main application that needs to be able to go to the web and download DLL files associated with it (ones that we write, located on our server). It really needs to be able to download these DLL files to the application folder in "C:\Program Files\". In the past I have used System.Net.WebClient to download whatever files I wanted from the web. The Issue I have had a lot of trouble downloading data in the past and saving to files on a user's hard drive. I get many reports of users saying that this does not work and it is generally because of user rights issues in the program. In the cases where it was an issue with program user rights every user could go to the exact file location on the web, download it, and then save it to the right place manually. I want this to work like all the other programs I have seen download/install in this fassion (i.e. Firefox Pluign Updates, Flash Player, JAVA, Adobe Reader, etc). All of these work without a hitch. The Question Is there some code I need to use to give my downloader program special rights to the Program Files folder? Can I even do this? Is there a better class or library that I should use? Is there a different approach to downloading files I should take, such as using threads or something else to download data? Any help here is appreciated. I want to try to stay away from third-party apps/libraries if at all possible, other than Microsoft of course, due to licensing issues, but still send any suggestions my way. Again, other programs seem to have the rights issues and download capability figured out. I want this same capability.

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  • Python: Catching / blocking SIGINT during system call

    - by danben
    I've written a web crawler that I'd like to be able to stop via the keyboard. I don't want the program to die when I interrupt it; it needs to flush its data to disk first. I also don't want to catch KeyboardInterruptedException, because the persistent data could be in an inconsistent state. My current solution is to define a signal handler that catches SIGINT and sets a flag; each iteration of the main loop checks this flag before processing the next url. However, I've found that if the system happens to be executing socket.recv() when I send the interrupt, I get this: ^C Interrupted; stopping... // indicates my interrupt handler ran Traceback (most recent call last): File "crawler_test.py", line 154, in <module> main() ... File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/socket.py", line 397, in readline data = recv(1) socket.error: [Errno 4] Interrupted system call and the process exits completely. Why does this happen? Is there a way I can prevent the interrupt from affecting the system call?

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  • Why does my .NET 4 application know .NET 4 is not installed

    - by Tergiver
    I developed an application that targeted .NET 4 the other day and XCOPY-installed it to a Windows XP machine. I had told the owner of the machine that they would need to install .NET Framework 4 to run my app and he told me he did (not a reliable source). When I ran the application I was presented with a message box that said this app requires .NET Framework 4, would I like to install it? Clicking the Yes button took me to the Microsoft web site and a few clicks later .NET 4 was installed, and the application successfully launched. Now I normally don't develop applications that target the latest version of .NET, I always target the lowest version I can (what features do I really need?). So this was my first .NET 4 app (and I only targeted 4 because it used a library that did). In the past, XCOPY-installing .NET applications to a machine that didn't have the correct version of .NET installed resulted in the application simply crashing on startup with no useful information presented to the user. Was it built into my app because I targeted .NET X? Was it something already installed on the target machine? I love the feature, I just want to know precisely how to leverage it in the future.

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  • Extension methods for encapsulation and reusability

    - by tzaman
    In C++ programming, it's generally considered good practice to "prefer non-member non-friend functions" instead of instance methods. This has been recommended by Scott Meyers in this classic Dr. Dobbs article, and repeated by Herb Sutter and Andrei Alexandrescu in C++ Coding Standards (item 44); the general argument being that if a function can do its job solely by relying on the public interface exposed by the class, it actually increases encapsulation to have it be external. While this confuses the "packaging" of the class to some extent, the benefits are generally considered worth it. Now, ever since I've started programming in C#, I've had a feeling that here is the ultimate expression of the concept that they're trying to achieve with "non-member, non-friend functions that are part of a class interface". C# adds two crucial components to the mix - the first being interfaces, and the second extension methods: Interfaces allow a class to formally specify their public contract, the methods and properties that they're exposing to the world. Any other class can choose to implement the same interface and fulfill that same contract. Extension methods can be defined on an interface, providing any functionality that can be implemented via the interface to all implementers automatically. And best of all, because of the "instance syntax" sugar and IDE support, they can be called the same way as any other instance method, eliminating the cognitive overhead! So you get the encapsulation benefits of "non-member, non-friend" functions with the convenience of members. Seems like the best of both worlds to me; the .NET library itself providing a shining example in LINQ. However, everywhere I look I see people warning against extension method overuse; even the MSDN page itself states: In general, we recommend that you implement extension methods sparingly and only when you have to. So what's the verdict? Are extension methods the acme of encapsulation and code reuse, or am I just deluding myself?

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  • g++ Linking Error on Mac while compiling FFMPEG

    - by Saptarshi Biswas
    g++ on Snow Leopard is throwing linking errors on the following piece of code test.cpp #include <iostream> using namespace std; #include <libavcodec/avcodec.h> // required headers #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); // offending library call return 0; } When I try to compile this using the following command g++ test.cpp -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I get the error Undefined symbols: "av_register_all()", referenced from: _main in ccUD1ueX.o ld: symbol(s) not found collect2: ld returned 1 exit status Interestingly, if I have an equivalent c code, test.c #include <stdio.h> #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); return 0; } gcc compiles it just fine gcc test.c -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I am using Mac OS X 10.6.5 $ g++ --version i686-apple-darwin10-g++-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) FFMPEG's libavcodec, libavformat etc. are C libraries and I have built them on my machine like thus: ./configure --enable-gpl --enable-pthreads --enable-shared \ --disable-doc --enable-libx264 make && sudo make install As one would expect, libavformat indeed contains the symbol av_register_all $ nm /usr/local/lib/libavformat.a | grep av_register_all 0000000000000000 T _av_register_all 00000000000089b0 S _av_register_all.eh I am inclined to believe g++ and gcc have different views of the libraries on my machine. g++ is not able to pick up the right libraries. Any clue?

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  • Compiling gstreamer plugin in windows

    - by utnapistim
    Hello all, My question: What is the correct way to compile a gstreamer plugin in windows, so that it will be accepted by gstreamer (actually Songbird on top of gstreamer). My setup: I have downloaded the songbird sources following the steps described here and I have a trunk/dependencies/windows-i686-msvc8 directory within my svn sources with all the gstreamer binaries. I have created a gstreamer empty plugin skeleton following the steps detailed in the GStreamer Plugin Writer's Guide, and compiled it against the gstreamer binaries in the Songbird dependencies folder. The compilation was done with VS2010 RC1 (Visual Studio 2008 yelded the same results), using an empty DLL project with the .h and .c files generated using the GStreamer Plugin Writer's Guide. The DLL was lined with libcpmt.lib, libcmt.lib, ws2_32.lib, gobject-2.0.lib, gthread-2.0.lib, gstreamer-0.10-0.lib, glib-2.0.lib, kernel32.lib, nspr4.lib and ignoring all default libraries. I have compiled the files as both .c and .cpp with the same results. Testing: I have installed the Songbird binaries corresponding to the correct svn version, then installed Songbird Developer Tools addon and used it to create an addon for testing my gstreamer plugin. Songbird will not load the pluggin. I have also tried to load it with gst-launch.exe from the trunk/dependencies/windows-i686-msvc8/[...] directory and that generated runtime error R6034: An application has made an attempt to load the C runtime library incorrectly. Most resources I found for this problem recommended restarting or reinstalling windows :(.

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  • How to interrupt a thread performing a blocking socket connect?

    - by Jason R
    I have some code that spawns a pthread that attempts to maintain a socket connection to a remote host. If the connection is ever lost, it attempts to reconnect using a blocking connect() call on its socket. Since the code runs in a separate thread, I don't really care about the fact that it uses the synchronous socket API. That is, until it comes time for my application to exit. I would like to perform some semblance of an orderly shutdown, so I use thread synchronization primitives to wake up the thread and signal for it to exit, then perform a pthread_join() on the thread to wait for it to complete. This works great, unless the thread is in the middle of a connect() call when I command the shutdown. In that case, I have to wait for the connect to time out, which could be a long time. This makes the application appear to take a long time to shut down. What I would like to do is to interrupt the call to connect() in some way. After the call returns, the thread will notice my exit signal and shut down cleanly. Since connect() is a system call, I thought that I might be able to intentionally interrupt it using a signal (thus making the call return EINTR), but I'm not sure if this is a robust method in a POSIX threads environment. Does anyone have any recommendations on how to do this, either using signals or via some other method? As a note, the connect() call is down in some library code that I cannot modify, so changing to a non-blocking socket is not an option.

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  • Show progress during a long Ajax call

    - by kousen
    I have a simple web site (http://www.kousenit.com/twitterfollowervalue) that computes a quantity based on a person's Twitter followers. Since the Twitter API only returns followers 100 at a time, a complete process may involve lots of calls. At the moment, I have an Ajax call to a method that runs the Twitter loop. The method looks like (Groovy): def updateFollowers() { def slurper = new XmlSlurper() followers = [] def next = -1 while (next) { def url = "http://api.twitter.com/1/statuses/followers.xml?id=$id&cursor=$next" def response = slurper.parse(url) response.users.user.each { u -> followers << new TwitterUser(... process data ...) } next = response.next_cursor.toBigInteger() } return followers } This is invoked from a controller called renderTTFV.groovy. I call the controller via an Ajax call using the prototype library: On my web page, in the header section (JavaScript): function displayTTFV() { new Ajax.Updater('ttfv','renderTTFV.groovy', {}); } and there's a div in the body of the page that updates when the call is complete. Everything is working, but the updateFollowers method can take a fair amount of time. Is there some way I could return a progress value? For example, I'd like to update the web page on every iteration. I know ahead of time how many iterations there will be. I just can't figure out a way to update the page in the middle of that loop. Any suggestions would be appreciated.

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  • missing rake tasks ??

    - by richard moss
    hi I have ran gem install rails and am running 2.3.4 but i am missing some rake tasks like 'db' and 'gems' if i run rake -T i get the following tasks. How can i get all the others ? rake apache2 # Build Apache 2 module rake clean # Remove compiled files rake clobber # Remove all generated files rake default # Build everything rake doc # Generate all documentation rake doxygen # Generate Doxygen C++ API documentation if ... rake doxygen:clobber # Remove generated Doxygen C++ API documenta... rake doxygen:force # Force generation of Doxygen C++ API docume... rake fakeroot # Create a fakeroot, useful for building nat... rake nginx # Build Nginx helper server rake package # Build all the packages rake package:clean # Remove package products rake package:debian # Create a Debian package rake package:force # Force a rebuild of the package files rake package:gem # Build the gem file passenger-2.2.4.gem rake rdoc # Build the rdoc HTML Files rake rdoc:clobber # Remove rdoc products rake rdoc:force # Force a rebuild of the RDOC files rake sloccount # Run 'sloccount' to see how much code Passe... rake test # Run all unit tests and integration tests rake test:cxx # Run unit tests for the Apache 2 and Nginx ... rake test:integration # Run all integration tests rake test:integration:apache2 # Run Apache 2 integration tests rake test:integration:nginx # Run Nginx integration tests rake test:oxt # Run unit tests for the OXT library rake test:rcov # Run coverage tests for the Ruby libraries rake test:restart # Run the 'restart' integration test infinit... rake test:ruby If anyone knows why this has happened, how i can fix it or anything else that could help, please let me know thanks alot rick

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  • Any teams out there using TypeMock? Is it worth the hefty price tag?

    - by dferraro
    Hi, I hope this question is not 'controversial' - I'm just basically asking - has anyone here purchased TypeMock and been happy (or unhappy) with the results? We are a small dev shop of only 12 developers including the 2 dev managers. We've been using NMock so far but there are limitations. I have done research and started playing with TypeMock and I love it. It's super clean syntax and lets you basically mock everything, which is great for legacy code. The problem is - how do I justify to my boss spending 800-1200$ per license for an API which has 4-5 competitors that are completly free? 800-1200$ is how much Infragistrics or Telerik cost per license - and there sure as hell isn't 4-5 open source comparable UI frameworks... Which is why I find it a bit overpriced, albeit an awesome library... Any opinions / experiences are greatly appreciated. EDIT: after finding MOQ I thought I fell in love - until I found out that it's not fully supported in VB.NET because VB lacks lambda sub routines =(. Is anyone using MOQ for VB.NET? The problem is we are a mixed shop - we use C# for our CRM development and VB for everything else. Any guidence is greatly appreciated again

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  • How do I get started designing and implementing a script interface for my .NET application?

    - by Peter Mortensen
    How do I get started designing and implementing a script interface for my .NET application? There is VSTA (the .NET equivalent of VBA for COM), but as far as I understand I would have to pay a license fee for every installation of my application. It is an open source application so this will not work. There is also e.g. the embedding of interpreters (IronPython?), but I don't understand how this would allow exposing an "object model" (see below) to external (or internal) scripts. What is the scripting interface story in .NET? Is it somehow trivial in .NET to do this? Background: I have once designed and implemented a fairly involved script interface for a Macintosh application for acquisition and analysis of data from a mass spectrometer (Mac OS, System 7) and later a COM interface for a Windows application. Both were designed with an "object model" and classes (that can have properties). These are overloaded words, but in a scripting interface context object model is essentially a containment hiarchy of objects of specific classes. Classes have properties and lists of contained objects. E.g. like in the COM interfaces exposed in Microsoft Office applications, where the application object can be used to add to its list of documents (with the side effect of creating the GUI representation of a document). External scripts can create new objects in a container and navigate through the content of the hiarchy at any given time. In the Macintosh case scripts could be written in e.g. AppleScript or Frontier. On the Macintosh the implementation of a scripting interface was very complicated. Support for it in Metroworks' C++ class library (the name escapes me right now) made it much simpler.

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  • How can I superimpose modified loess lines on a ggplot2 qplot?

    - by briandk
    Background Right now, I'm creating a multiple-predictor linear model and generating diagnostic plots to assess regression assumptions. (It's for a multiple regression analysis stats class that I'm loving at the moment :-) My textbook (Cohen, Cohen, West, and Aiken 2003) recommends plotting each predictor against the residuals to make sure that: The residuals don't systematically covary with the predictor The residuals are homoscedastic with respect to each predictor in the model On point (2), my textbook has this to say: Some statistical packages allow the analyst to plot lowess fit lines at the mean of the residuals (0-line), 1 standard deviation above the mean, and 1 standard deviation below the mean of the residuals....In the present case {their example}, the two lines {mean + 1sd and mean - 1sd} remain roughly parallel to the lowess {0} line, consistent with the interpretation that the variance of the residuals does not change as a function of X. (p. 131) How can I modify loess lines? I know how to generate a scatterplot with a "0-line,": # First, I'll make a simple linear model and get its diagnostic stats library(ggplot2) data(cars) mod <- fortify(lm(speed ~ dist, data = cars)) attach(mod) str(mod) # Now I want to make sure the residuals are homoscedastic qplot (x = dist, y = .resid, data = mod) + geom_smooth(se = FALSE) # "se = FALSE" Removes the standard error bands But does anyone know how I can use ggplot2 and qplot to generate plots where the 0-line, "mean + 1sd" AND "mean - 1sd" lines would be superimposed? Is that a weird/complex question to be asking?

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  • Java/XML: Good "Stream-based" Alternative to JAXB?

    - by Jan
    Hello Experts, JAXB makes working with XML so much easier, but I have currently a big problem, that the documents I have to process are too large for an in memory unmarshalling that JAXB does. The data can be up to 4GB per document. The datastructure I will have to process is very simple and flat: With a root element and millions of “elements”… <root> <element> <sub>foo</sub> </element> <element> <sub>foo</sub> </element> </root> May questions are: Does JAXB maybe somehow support unmarshalling in a “streambased” way, that does not require to build the whole objecttree in memory but rather gives me some kind of “Iterator” to the elements, element by element? (Maybe I just missed that somehow…) If not what are your proposals for an good alternative with a a. “flat learningcurve, ideally very similar to JAXB b. AND VERY IMPORTANT: Ideally with the possibility / tool for the generation of the unarshaller code from an XSD file OR annotated Java Class 3.(I have searched SO and those to library that ended up on my “watchlist” (without comparing them closer) were Apache XML Beans and Xstream… What other libraries are maybe even better for the purpose and what are the disadvantages, adavangaes… Thank you very much!!! Jan

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  • boost::shared_ptr in Objective-C++

    - by John Smith
    This is a better understanding of a question I had earlier. I have the following Objective-C++ object @interface OCPP { MyCppobj * cppobj; } @end @implementation OCPP -(OCPP *) init { cppobj = new MyCppobj; } @end Then I create a completely differently obj which needs to use cppobj in a boost::shared_ptr (I have no choice in this matter, it's part of a huge library which I cannot change) @interface NOBJ -(void) use_cppobj_as_shared_ptr { //get an OCPP obj called occ from somewhere.. //troubling line here } @end I have tried the following and that failed: I tried synthesising cppobj. Then I created a shared_ptr in "troubling line" in the following way: MyCppobj * cpp = [occ cppobj]; bsp = boost::shared_ptr<MyCppobj>(cpp); It works fine first time around. Then I destroy the NOBJ and recreate it. When I for cppobj it's gone. Presumably shared_ptr decided it's no longer needed and did away with it. So I need help. How can I keep cppobj alive? Is there a way to destroy bsp (or it's reference to cppobj) without destroying cppobj?

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  • 1k of Program Space, 64 bytes of RAM. Is 1 wire communication possible?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

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  • Liferay Document Management System Workflow

    - by Rajkumar
    I am creating a DMS in Liferay. So far I could upload documents in Liferay in document library. And also i can see documents in document and media portlet. The problem is though status for the document is in pending state, the workflow is not started. Below is my code. Anyone please help. Very urgent. Folder folder = null; // getting folder try { folder = DLAppLocalServiceUtil.getFolder(10181, 0, folderName); System.out.println("getting folder"); } catch(NoSuchFolderException e) { // creating folder System.out.println("creating folder"); try { folder = DLAppLocalServiceUtil.addFolder(userId, 10181, 0, folderName, description, serviceContext); } catch (PortalException e3) { // TODO Auto-generated catch block e3.printStackTrace(); } catch (SystemException e3) { // TODO Auto-generated catch block e3.printStackTrace(); } } catch (PortalException e4) { // TODO Auto-generated catch block e4.printStackTrace(); } catch (SystemException e4) { // TODO Auto-generated catch block e4.printStackTrace(); } // adding file try { System.out.println("New File"); fileEntry = DLAppLocalServiceUtil.addFileEntry(userId, 10181, folder.getFolderId(), sourceFileName, mimeType, title, "testing description", "changeLog", sampleChapter, serviceContext); Map<String, Serializable> workflowContext = new HashMap<String, Serializable>(); workflowContext.put("event",DLSyncConstants.EVENT_CHECK_IN); DLFileEntryLocalServiceUtil.updateStatus(userId, fileEntry.getFileVersion().getFileVersionId(), WorkflowConstants.ACTION_PUBLISH, workflowContext, serviceContext); System.out.println("after entry"+ fileEntry.getFileEntryId()); } catch (DuplicateFileException e) { } catch (PortalException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } catch (SystemException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } } catch (PortalException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (SystemException e) { // TODO Auto-generated catch block e.printStackTrace(); } } return fileEntry.getFileEntryId(); } I have even used WorkflowHandlerRegistryUtil.startWorkflowInstance(companyId, userId, fileEntry.getClass().getName(), fileEntry.getClassPK, fileEntry, serviceContext); But still i have the same problem

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  • Managing logs/warnings in Python extensions

    - by Dimitri Tcaciuc
    TL;DR version: What do you use for configurable (and preferably captured) logging inside your C++ bits in a Python project? Details follow. Say you have a a few compiled .so modules that may need to do some error checking and warn user of (partially) incorrect data. Currently I'm having a pretty simplistic setup where I'm using logging framework from Python code and log4cxx library from C/C++. log4cxx log level is defined in a file (log4cxx.properties) and is currently fixed and I'm thinking how to make it more flexible. Couple of choices that I see: One way to control it would be to have a module-wide configuration call. # foo/__init__.py import sys from _foo import import bar, baz, configure_log configure_log(sys.stdout, WARNING) # tests/test_foo.py def test_foo(): # Maybe a custom context to change the logfile for # the module and restore it at the end. with CaptureLog(foo) as log: assert foo.bar() == 5 assert log.read() == "124.24 - foo - INFO - Bar returning 5" Have every compiled function that does logging accept optional log parameters. # foo.c int bar(PyObject* x, PyObject* logfile, PyObject* loglevel) { LoggerPtr logger = default_logger("foo"); if (logfile != Py_None) logger = file_logger(logfile, loglevel); ... } # tests/test_foo.py def test_foo(): with TemporaryFile() as logfile: assert foo.bar(logfile=logfile, loglevel=DEBUG) == 5 assert logfile.read() == "124.24 - foo - INFO - Bar returning 5" Some other way? Second one seems to be somewhat cleaner, but it requires function signature alteration (or using kwargs and parsing them). First one is.. probably somewhat awkward but sets up entire module in one go and removes logic from each individual function. What are your thoughts on this? I'm all ears to alternative solutions as well. Thanks,

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  • Moving inserted container element if possible

    - by doublep
    I'm trying to achieve the following optimization in my container library: when inserting an lvalue-referenced element, copy it to internal storage; but when inserting rvalue-referenced element, move it if supported. The optimization is supposed to be useful e.g. if contained element type is something like std::vector, where moving if possible would give substantial speedup. However, so far I was unable to devise any working scheme for this. My container is quite complicated, so I can't just duplicate insert() code several times: it is large. I want to keep all "real" code in some inner helper, say do_insert() (may be templated) and various insert()-like functions would just call that with different arguments. My best bet code for this (a prototype, of course, without doing anything real): #include <iostream> #include <utility> struct element { element () { }; element (element&&) { std::cerr << "moving\n"; } }; struct container { void insert (const element& value) { do_insert (value); } void insert (element&& value) { do_insert (std::move (value)); } private: template <typename Arg> void do_insert (Arg arg) { element x (arg); } }; int main () { { // Shouldn't move. container c; element x; c.insert (x); } { // Should move. container c; c.insert (element ()); } } However, this doesn't work at least with GCC 4.4 and 4.5: it never prints "moving" on stderr. Or is what I want impossible to achieve and that's why emplace()-like functions exist in the first place?

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  • My android tests don't get internet access!

    - by Malachii
    The subject says it all. My application gets internet access thanks to the android.permission.INTERNET permission, but my test cases don't while using the instrumentation test runner. This means I can't test my server IO routines in my test cases. What's up? Here's my manifest in case it helps you. Thanks! Sorry about the lack of indents - could not get it working on short notice with this site. Thanks! <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.helloandroid" android:versionCode="1" android:versionName="1.0"> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="android.test.runner" /> <activity android:name=".HelloAndroid" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="2" /> <instrumentation android:name="android.test.InstrumentationTestRunner" android:targetPackage="qnext.mobile.redirect" android:label="Qnext Redirect Tests" /> </manifest>

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