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  • SQLAuthority News – Storing Data and Files in Cloud – Dropbox – Personal Technology Tip

    - by pinaldave
    I thought long and hard about doing a Personal Technology Tips series for this blog.  I have so many tips I’d like to share.  I am on my computer almost all day, every day, so I have a treasure trove of interesting tidbits I like to share if given the chance.  The only thing holding me back – which tip to share first?  The first tip obviously has the weight of seeming like the most important.  But this would mean choosing amongst my favorite tricks and shortcuts.  This is a hard task. Source: Dropbox.com My Dropbox I have finally decided, though, and have determined that the first Personal Technology Tip may not be the most secret or even trickier to master – in fact, it is probably the easiest.  My today’s Personal Technology Tip is Dropbox. I hope that all of you are nodding along in recognition right now.  If you do not use Dropbox, or have not even heard of it before, get on the internet and find their site.  You won’t be disappointed.  A quick recap for those in the dark: Dropbox is an online storage site with a lot of additional syncing and cloud-computing capabilities.  Now that we’ve covered the basics, let’s explore some of my favorite options in Dropbox. Collaborate with All The first thing I love about Dropbox is the ability it gives you to collaborate with others.  You can share files easily with other Dropbox users, and they can alter them, share them with you, all while keeping track of different versions in on easy place.  I’d like to see anyone try to accomplish that key idea – “easily” – using e-mail versions and multiple computers.  It’s even difficult to accomplish using a shared network. Afraid that this kind of ease looks too good to be true?  Afraid that maybe there isn’t enough storage space, or the user interface is confusing?  Think again.  There is plenty of space – you can get 2 GB with just a free account, and upgrades are inexpensive and go up to 100 GB of storage.  And the user interface is so easy that anyone can learn to use it. What I use Dropbox for I love Dropbox because I give a lot of presentations and often they are far from home.  I can keep my presentations on Dropbox and have easy access to them anywhere, without needing to have my whole computer with me.  This is just one small way that you can use Dropbox. You can sync your entire hard drive, or hard drives if you have multiple computers (home, work, office, shared), and you can set Dropbox to automatically sync files on a certain timeline, or whenever Dropbox notices that they’ve been changed. Why I love Dropbox Dropbox has plenty of storage, but 2 GB still has a hard time competing with the average desktop’s storage space.  So what if you want to sync most of your files, but only the ones you use the most and share between work and home, and not all your files (especially large files like pictures and videos)?  You can use selective sync to choose which files to sync. Above all, my favorite feature is LanSync.  Dropbox will search your Local Area Network (LAN) for new files and sync them to Dropbox, as well as downloading the new version to all the shared files across the network.  That means that if move around on different computers at work or at home, you will have the same version of the file every time.  Or, other users on the LAN will have access to the new version, which makes collaboration extremely easy. Ref: rzfeeser.com Dropbox has so many other features that I feel like I could create a Personal Technology Tips series devoted entirely to Dropbox.  I’m going to create a bullet list here to make things shorter, but I strongly encourage you to look further into these into options if it sounds like something you would use. Theft Recover Home Security File Hosting and Sharing Portable Dropbox Sync your iCal calendar Password Storage What is your favorite tool and why? I could go on and on, but I will end here.  In summary – I strongly encourage everyone to investigate Dropbox to see if it’s something they would find useful.  If you use Dropbox and know of a great feature I failed to mention, please share it with me, I’d love to hear how everyone uses this program. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology Tagged: Personal Technology

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  • Awesome Mod Adds Cooperative Multiplayer to Super Mario 64

    - by Jason Fitzpatrick
    The lack of multiplayer action in Super Mario 64 bothered one game modder so much he hacked the game to include cooperative multiplayer as well as online play. Check out the video to see it in action. To play the new version of the game you’ll either need a jailbroken Wii (so you can load a homebrew WAD file) or an N64 PC emulator. You can grab the WAD file for the Wii here or the necessary files for the PC emulator here. For more information about other great mod projects from the author of this mod, hit up the link below. Super Mario 64 Multiplayer 1.0 [via Press The Buttons] What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • 3DS Max MassFX -- Animation to XNA without bones/skins?

    - by AnKoe
    I made a model in which a number of cobble stones fall into a hole using the rigid bodies in 3DS Max 2012 MassFX. They are just editable polys, no skin, no bone. I want this to play (Take 001, 0-100 frames) when the game loads the mesh. I haven't found a way to get to the animation though. Does anyone have suggestions? All the tutorials for animated skinned models don't seem to work with a model set up like this? Do I really need to give each of 145 rocks a bone? If so, does anyone have a suggestion how to streamline that, or if there is an alternate solution to achieving this effect? The animation only needs to play once when the game starts, and that's it. Thanks.

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  • Which GPU with my CPU for 1080p flash?

    - by oshirowanen
    Based on the following site: http://www.adobe.com/products/flashplayer/systemreqs/ I need the following minimum spec to play 1080p flash video via a browser: CPU: 1.8GHz Intel Core Duo, AMD Athlon 64 X2 4200+, or faster processor RAM: 512MB of RAM GPU: 64MB of graphics memory I only have a 2.8GHz Pentium 4 process which is no where near as good as the processor listed above. I don't want to upgrade my processor as I think it will mean I have to change the motherboard etc. So, my question is, what is the cheapest PCI-E GPU I can buy which will allow me to play smooth 1080p flash video via a browser. I think the cheapest I can get is the 8400GS, but am not sure if that will be able to handle 1080p with the processor I have. I have looked at the GT520 and was wondering if this is the cheapest GPU which I need, or if there is something cheaper which will do 1080p with a 2.8GHz Pentium 4. Or, will I have to get something better than a GT520?

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  • Tracking pages with variables in GA

    - by Imran
    Recently I have updated my site, it now passes a variable on some links like so... www.mysite.com/1234/?play=true I've noticed in Google Analytics it records www.mysite.com/1234/ and www.mysite.com/1234/?play=true as two different URL's. Is there a way to merge them because they are after all just one page, It makes "Top Content" for example hard to read because of dupilicates. I've read about something called canonical link tag which may help this? My blog has this already inserted into the head but it doesnt make a difference. Any suggestions?

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  • Whats new in My Life:Robotics,Azure

    - by sonam
    AZURE: I haven’t blogged from long time.I was actually busy with doing some Azure. For any starters with Azure,I would recommend to go with Neil: http://nmackenzie.spaces.live.com/Blog/cns!B863FF075995D18A!564.entry Awesome content.   Another thing that has come in my interests:Robotics Yes,I am finally reading up on robotics, specially the mobile robotics. Since,I don’t have any prof to guide yet,I am doing it independently by reading research papers and books. My first robot is not autonomous but i am actually making it for RoboWars. I got inspired by this video of Steve jobs and I think,I love to work on robotics.Perhaps ,thats my love. http://www.youtube.com/watch?v=Hd_ptbiPoXM Cya

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  • Best social networking places for programmers.

    - by Chevex
    I love the programming industry a lot, but I don't have many colleagues that aren't introverted and/or anti-social, or self-centered. What are some good places online to find programming friends that I could share my adventures with? I love stack overflow and related sites but they are more technical and don't really allow you to put up a personal project just for people to see and critique. Any suggestions? A good forum would be great! The only ones I can find are usually full of inexperienced people who just "want" to be a programmer. I'm looking more for a place who's members are already programmers discussing programming topics.

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  • Clever DIY Display Showcases Game Consoles While Concealing Cables

    - by Jason Fitzpatrick
    How do you display all your vintage game consoles while keeping them in a clutter free and ready-to-play state? This wall-mounted display does a great job showing off the retro gear while keeping everything tidy. Courteys of German tinker and gamer Holger, the design of the display is deceptively simple. The wall mount is a basic 2×4 frame wrapped in black roofing batten (similar to the lightweight weed-fabric used in gardens). Screw-in mounts for the LACK shelves are positioned every foot or so going up the frame and a small slit in the fabric allows for hidden routing of the cables. While it looks like the consoles are simply on display, they’re actually all hooked up and ready to play. For more photos of the build, hit up the link below. LACK Video Console Shelf with Hidden Cables [IKEAHacker] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Friday Fun: Games that Look Like Productivity Apps

    - by Mysticgeek
    We’ve been showing you fun flash games to play during company time on a Friday afternoon. Hopefully while playing them, you haven’t received a “talking to”. Today we show you some cool games to play that look like productivity apps, so the boss will be none the wiser. The website cantyouseeimbusy.com has developed some very neat little games that look like productivity apps like Word and Excel. These apps look exactly like some project you would be working on, but are really neat little games. Here we take a look at three cool ones on the site called Breakdown, Leadership, and Cost Cutter. Leadership Leadership is a cool game that looks like something you would be working in Excel and is a spin off of the classic game Moon Lander. You navigate your ship through a variety of challenging line graphs. Breakdown This one is a knock off of the classic game Break Out. Use your mouse to scroll the racket at the bottom and bounce the ball off of the text in the document. Press the space bar to pause the game and the elements will disappear…good for when the boss comes around. Cost Cutter This one is a puzzle game where it looks like your working on some bar charts in Excel. You need to click combinations of two or more blocks that are the same color. Again, hit the spacebar and the game elements will disappear. If you’re looking for a way to goof off with some simple games without the boss knowing, these will definitely do the trick. Another cool game along these lines is Excit! which we covered previously. Play Cost Cutter, Breakdown, and Leadership at cantyouseeimbusy.com Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: Bricks Breaking & Cube CrashFriday Fun: Fancy Pants AdventuresFriday Fun: GemCraft is a Totally Addictive Tower Defense GameFriday Fun: Five More Time Wasting Online Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Download Microsoft Office Help tab The Growth of Citibank Quickly Switch between Tabs in IE Windows Media Player 12: Tweak Video & Sound with Playback Enhancements Own a cell phone, or does a cell phone own you? Make your Joomla & Drupal Sites Mobile with OSMOBI

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  • Chess as a team building exercise for software developers

    - by maple_shaft
    The last place I worked wasn't a particularly great place and there were more than a few nights where we were working late into the evening trying to meet our sprints. The team while stressed out got pretty close and people started bringing in little mind teasers and puzzles, just something we would all play around with and try to solve while a build/deploy was running for the test environment, or while we were waiting for the integration test run to finish. Eventually it turned into people bringing chess boards in and setting them at their desks. We would play by email sending each other moves in chess notation, but at a very casual pace, with games lasting sometimes two or three days. Management tolerated this when we were putting in overtime, but as things were being managed better and people weren't working much more than 40/wk, they started cracking down on this and told us that we weren't allowed to have chess boards at our desks, although they were okay with the puzzle games. What are the pros and cons in your opinion of allowing chess during software development lull time?

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  • Forked-daapd with alternative soundcard

    - by Mah
    I am trying to configure forked-daapd on my computer, and everything goes well except that in configuration file I can not set a new value for the line corresponding to soundcard. This is the default code in the config file: #card = "default" I want to use a soundcard called "DG2", which is the soundcard no.1 and has a first device that ALSA recognizes as no.0. So, I change the line to the following: card = "hw:DG2,0" I restart the daapd service and the next time I play a file through iTune remote, I get a message in my server log file saying that it can not play the file because the device is busy. Any change in the device name will return a different error, saying that the device does not exist. I am pretty sure no other uses this external device, and I don't understand why I get this message. I have tried hwplug as well, with no result.

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  • Friday Fun: Splash Back

    - by Asian Angel
    The best part of the week has finally arrived, so why not take a few minutes to have some quick fun? In this week’s game you get to play with alien goo as you work to clear the game board and reach as high a level as possible Latest Features How-To Geek ETC How to Upgrade Windows 7 Easily (And Understand Whether You Should) The How-To Geek Guide to Audio Editing: Basic Noise Removal Install a Wii Game Loader for Easy Backups and Fast Load Times The Best of CES (Consumer Electronics Show) in 2011 The Worst of CES (Consumer Electronics Show) in 2011 HTG Projects: How to Create Your Own Custom Papercraft Toy Calvin and Hobbes Mix It Up in this Fight Club Parody [Video] Choose from 124 Awesome HTML5 Games to Play at Mozilla Labs Game On Gallery Google Translate for Android Updates to Include Conversation Mode and More Move Your Photoshop Scratch Disk for Improved Performance Winter Storm Clouds on the Horizon Wallpaper Existential Angry Birds [Video]

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  • DotNetNuke Boston User Group

    - by Rob Chartier
    Eric, over at the Boston DNN User Group has graciously invited me to give a presentation to his User Group on May 17th.  Come join me for an open discussion on “DotNetNuke – A look inside”.  I will cover topics like how we are adopting the Agile methodologies at a corporate level, how we are best utilizing Scrum, a sneak peek at the roadmap for 2010, and how YOU can participate with the future direction of the product. If you are currently a partner or a customer of DotNetNuke please feel free to attend and reach out, I’m sure Eric would love the extra attendance!  I would love to start putting faces to the names of so many of you.

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  • Best hardware for a Ubuntu Computer?

    - by Dante Ashton
    Hey all. I'll be needing a new PC soon, but I've decided to build my own, so my question is...what's the best hardware for Ubuntu? Specifically, in terms of graphics cards; I'm looking for something that will run smoothly (for Compiz's effects and Unity) but will be quite modern (IE: have a HDMI output) The machine itself is just a generic computer, nothing special; I just want to future-proof it. I'm looking at quad-core chips and 3-4 gig of RAM. I want something that will play nice with Ubuntu; now, and in the future... I used to build machines years ago, but I've fallen behind (that was in the Windows 98 era...so yeah, quite a while ago!) My main problem is the graphics card; I'd prefer to stick with NVIDIA, but only a tiny amount of computers I've seen play nice with Nouveau.

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  • How to approach people you've found through internet with similar programming interests?

    - by randomguy
    I've recently really dived into Ruby/Rails and I'm falling in love. I have a gut feeling this might be something that could last for a while. What I've been missing is interaction with people who are as passionate about Ruby, Rails and things closely related to these. I live in a relatively small city, but was able to find five local people through a RoR website. Weekly meetups with Macs, beer and bro-love rushed through my mental theater. Seriously though, I have no clue how I could approach these people. I have their e-mail addresses. Any advice?

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  • Create Custom Playlists in Windows Media Player 12

    - by DigitalGeekery
    A playlist is a group of songs or media files that are grouped together based on a theme. Today we’ll look at how to create your own custom playlists in Windows Media Player 12. Create Custom Playlists Open Windows Media Player and switch to the Library view. Click on the Play tab at the top right to reveal the List pane.   If you currently have songs listed on the List pane, you can remove them by clicking Clear list.   To add songs to your playlist, right-click on the song title, select Add to, and then click Play list. You can also drag and drop the song title right onto the play list area. Hold down the Control [Ctrl] key while clicking to select more than one track at a time.   Changing the Playlist Order You can click and drag each item in your playlist to move it up or down.   You can also right click on the title and select Move up or Move down, or to completely remove a track from your playlist. You have the option to shuffle your list by clicking the Options list icon and selecting Shuffle list from the dropdown list. By selecting Sort list by you can sort by Title, Artist, Album, Release date, and more. Saving and naming your playlist To save your playlist, click on the Save list button. You’ll be prompted to enter a name for your playlist in the text box. Click away when you are finished. Windows Media Player will display your most recent playlists in the Navigation panel. Simply select the playlist anytime you want to listen to it.   Conclusion Custom playlists are a great way to group your music by themes such as mood, genre, activity, season, and more. If you are new to Windows Media Player 12, check out our post on managing your music in Windows Media Player. Similar Articles Productive Geek Tips Fixing When Windows Media Player Library Won’t Let You Add FilesShare Digital Media With Other Computers on a Home Network with Windows 7Install and Use the VLC Media Player on Ubuntu LinuxMake Windows Media Player Automatically Open in Mini Player ModeWhat are wmpnscfg.exe and wmpnetwk.exe and Why Are They Running? TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Easily Search Food Recipes With Recipe Chimp Tech Fanboys Field Guide Check these Awesome Chrome Add-ons iFixit Offers Gadget Repair Manuals Online Vista style sidebar for Windows 7 Create Nice Charts With These Web Based Tools

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  • Meet us at Devoxx!

    - by terrencebarr
    It’s Devoxx time again! If you’re at Devoxx, sure to check the schedule for a whole range of exciting Java and Oracle topics: JavaFX, OpenJDK, JDK 7, Java Embedded, Java EE, JCP, NetBeans, Greenfoot, as well as Java Duchess and JUG meetings. Talks, labs, BOFs, demos, and more. Embedded Java will also play a prominent role. Want to see Java on Raspberry Pi in action? Find out why what’s happening with Java in IoT (Internet of Things)? Play with NetBeans and Tinkerforge? Check out the full Devoxx schedule. Why do I think Java has the most exciting part of its future still ahead of it? Catch up with me at my talk on Wed 14:00:  ”Small, Smart, Connected: Java in the Internet of Things”. Cheers, – Terrence Filed under: Mobile & Embedded Tagged: embedded, Embedded Java, Java, Java Embedded, JavaFX, NetBeans, OpenJDK

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  • Clean file separators in Ruby without File.join

    - by kerry
    I love anything that can be done to clean up source code and make it more readable.  So, when I came upon this post, I was pretty excited.  This is precisely the kind of thing I love. I have never felt good about ‘file separator’ strings b/c of their ugliness and verbosity. In Java we have: 1: String path = "lib"+File.separator+"etc"; And in Ruby a popular method is: 1: path = File.join("lib","etc") Now, by overloading the ‘/’ operator on a String in Ruby: 1: class String 2: def /(str_to_join) 3: File.join(self, str_to_join) 4: end 5: end We can now write: 1: path = 'lib'/'src'/'main' Brilliant!

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  • How do I know if my system is capable of playing 24bit/96kHz sound?

    - by Igor Zinov'yev
    Let me state for the record that I'm a total noob when it comes to Hi-Fi sound systems, but I am rather picky about the sound quality. Normally I listen to CD recordings ripped to FLAC in 16/44, but I have several albums that are also ripped from vinyls to FLAC in 24/96. But it seems that I can't tell the difference between 16-bit and 24-bit versions (except for some vinyl noises, of course). That can be due to several reasons: my equipment (onboard audio, monitor headphones) isn't good enough to make any difference, my system is not playing audio in 24-bit 96 kHz, I am physically unable to hear the difference. So here is my question, how do I tell if my system can play 24-bit sound with 96 or 192 kHz resolution? And if it can, how do I tell that it plays it instead of downsampling to 16-bit / 44 kHz? Also, what hardware (audio cards, amplifiers, etc.) would you recommend to play such recordings on Ubuntu?

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  • Stagnating in programming

    - by Coder
    Time after time this question came up in my mind, but up until today I wasn't thinking about it much. I have been programming for maybe around 8 years now, and for the last two years it seems I'm not as keen to pick up new technologies anymore. Maybe that's a burnout or something, but I'd say it's experience and what I like, that's stopping me from running after the latest and greatest. I'm C++ developer, by this I mean, I love close to metal programming. I have no problems tracing problems through assembly, using tools like WinDbg or HexView. When I use constructs, I think about how they are realized underneath, how the bits are set and unset under the hood. I love battling with complex threading problems and doing everything hardcore way, even by hand if the regular solutions seem half baked. But I also love the C++0x stuff, and use it a lot. And all C++ code as long as it's not cumbersome compared to C counterparts, sometimes I also fall back to sort of "Super C" if the C++ way is ugly. And then there are all other developers who seem to be way more forward looking, .Net 4.0 MVC, WPF, all those Microsoft X#s, LINQ languages, XML and XSLT, mobile devices and so on. I have done a considerable amount of .NET, SQL, ASPX programming, but the further I go, the less I want to try those technologies. Is that bad? Almost every day I hear people saying that managed code is the only way forward, WPF is the way to go. I hear that C++ is godawful, and you can't code anything in it that's somewhat stable. But I don't buy it. With the experience I have, and the knowledge of how native code is compiled and executes, I can say I find it extremely rare that C++ code is unstable, or leaks, or causes crashes that takes more than 30 seconds to identify and fix. And to tell the truth, I've seen enough problems with other "cool" languages that I'd say C++ is even more stable and production proof than the safe languages, at least for me. The only thing that scares me in C++ is new frameworks, I don't trust them, and I use them extra sparingly. STL - yes, ATL - very sparingly, everything else... Well, not very keen on it. Most huge problems I've ran into, all were related to frameworks, not the language itself. Some overrided operator here, bad hierarchy there, poor class design here, mystical castings there. Other than that, C/C++ (yes, I use them together) still seems a very controlled and stable way to develop applications. Am I stagnating? Should I switch a profession, or force myself in all that marketing hype? Are there more developers who feel the same way?

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  • Star Wars Roguelike Combines Star Wars and Old School ASCII Adventures

    - by Jason Fitzpatrick
    Mashup ASCII-based adventuring, Star Wars, and some sweet light saber sound effects, and you’ve got this old-school in-browser adventure game: Star Wars Roguelike. Play a Jedi or Sith and move about the ASCII world with simple keyboard commands. You’re not going to be blow away by the photo-realistic graphics, but you are going to be able to play it on your aging work computer. Hit up the link below to take the game for a spin. Star Wars Roguelike [via Boing Boing] How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices

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  • Implement 2x speed in tower of defense type game

    - by Siddharth
    I was currently developing tower of defense game and I want to implement 2x feature for my game. Game usually run with 1x speed that was normal speed of the game. Here what 1x and 2x mean : 1x - mention normal speed of the game, 2x - mention the game object moves with double speed means user experience the fast game play. I want to implement such functionality for my game. The functionality that I want contains in the game Medieval Castle game that was available in the market. https://play.google.com/store/apps/details?id=com.nova.root&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5ub3ZhLnJvb3QiXQ.. The screen shot also shows the 1x and 2x button in that game. I think for 2x speed of the game I have to increase the speed of each object that were in the game. So any member please help what to do for that implementation. Only idea become enough for me.

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  • iPhone SDK vs. Windows Phone 7 Series SDK Challenge, Part 2: MoveMe

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. If youre seeing this series for the first time, check out Part 1: Hello World. A note on methodologyin the prior post there was some feedback about lines of code not being a very good metric for this exercise.  I dont really disagree, theres a lot more to this than lines of code but I believe that is a relevant metric, even if its not the ultimate one.  And theres no perfect answer here.  So I am going to continue to report the number of lines of code that I, as a developer would need to write in these apps as a data point, and Ill leave it up to the reader to determine how that fits in with overall complexity, etc.  The first example was so basic that I think it was difficult to talk about in real terms.  I think that as these apps get more complex, the subjective differences in concept count and will be more important.  MoveMe The MoveMe app is the main end-to-end app writing example in the iPhone SDK, called Creating an iPhone Application.  This application demonstrates a few concepts, including handling touch input, how to do animations, and how to do some basic transforms. The behavior of the application is pretty simple.  User touches the button: The button does a throb type animation where it scales up and then back down briefly. User drags the button: After a touch begins, moving the touch point will drag the button around with the touch. User lets go of the button: The button animates back to its original position, but does a few small bounces as it reaches its original point, which makes the app fun and gives it an extra bit of interactivity. Now, how would I write an app that meets this spec for Windows Phone 7 Series, and how hard would it be?  Lets find out!     Implementing the UI Okay, lets build the UI for this application.  In the HelloWorld example, we did all the UI design in Visual Studio and/or by hand in XAML.  In this example, were going to use the Expression Blend 4 Beta. You might be wondering when to use Visual Studio, when to use Blend, and when to do XAML by hand.  Different people will have different takes on this, but heres mine: XAML by hand simple UI that doesnt contain animations, gradients, etc., and or UI that I want to really optimize and craft when I know exactly what I want to do. Visual Studio Basic UI layout, property setting, data binding, etc. Blend Any serious design work needs to be done in Blend, including animations, handling states and transitions, styling and templating, editing resources. As in Part 1, go ahead and fire up Visual Studio 2010 Express for Windows Phone (yes, soon it will take longer to say the name of our products than to start them up!), and create a new Windows Phone Application.  As in Part 1, clear out the XAML from the designer.  An easy way to do this is to just: Click on the design surface Hit Control+A Hit Delete Theres a little bit left over (the Grid.RowDefinitions element), just go ahead and delete that element so were starting with a clean state of only one outer Grid element. To use Blend, we need to save this project.  See, when you create a project with Visual Studio Express, it doesnt commit it to the disk (well, in a place where you can find it, at least) until you actually save the project.  This is handy if youre doing some fooling around, because it doesnt clutter your disk with WindowsPhoneApplication23-like directories.  But its also kind of dangerous, since when you close VS, if you dont save the projectits all gone.  Yes, this has bitten me since I was saving files and didnt remember that, so be careful to save the project/solution via Save All, at least once. So, save and note the location on disk.  Start Expression Blend 4 Beta, and chose File > Open Project/Solution, and load your project.  You should see just about the same thing you saw over in VS: a blank, black designer surface. Now, thinking about this application, we dont really need a button, even though it looks like one.  We never click it.  So were just going to create a visual and use that.  This is also true in the iPhone example above, where the visual is actually not a button either but a jpg image with a nice gradient and round edges.  Well do something simple here that looks pretty good. In Blend, look in the tool pane on the left for the icon that looks like the below (the highlighted one on the left), and hold it down to get the popout menu, and choose Border:    Okay, now draw out a box in the middle of the design surface of about 300x100.  The Properties Pane to the left should show the properties for this item. First, lets make it more visible by giving it a border brush.  Set the BorderBrush to white by clicking BorderBrush and dragging the color selector all the way to the upper right in the palette.  Then, down a bit farther, make the BorderThickness 4 all the way around, and the CornerRadius set to 6. In the Layout section, do the following to Width, Height, Horizontal and Vertical Alignment, and Margin (all 4 margin values): Youll see the outline now is in the middle of the design surface.  Now lets give it a background color.  Above BorderBrush select Background, and click the third tab over: Gradient Brush.  Youll see a gradient slider at the bottom, and if you click the markers, you can edit the gradient stops individually (or add more).  In this case, you can select something you like, but wheres what I chose: Left stop: #BFACCFE2 (I just picked a spot on the palette and set opacity to 75%, no magic here, feel free to fiddle these or just enter these numbers into the hex area and be done with it) Right stop: #FF3E738F Okay, looks pretty good.  Finally set the name of the element in the Name field at the top of the Properties pane to welcome. Now lets add some text.  Just hit T and itll select the TextBlock tool automatically: Now draw out some are inside our welcome visual and type Welcome!, then click on the design surface (to exit text entry mode) and hit V to go back into selection mode (or the top item in the tool pane that looks like a mouse pointer).  Click on the text again to select it in the tool pane.  Just like the border, we want to center this.  So set HorizontalAlignment and VerticalAlignment to Center, and clear the Margins: Thats it for the UI.  Heres how it looks, on the design surface: Not bad!  Okay, now the fun part Adding Animations Using Blend to build animations is a lot of fun, and its easy.  In XAML, I can not only declare elements and visuals, but also I can declare animations that will affect those visuals.  These are called Storyboards. To recap, well be doing two animations: The throb animation when the element is touched The center animation when the element is released after being dragged. The throb animation is just a scale transform, so well do that first.  In the Objects and Timeline Pane (left side, bottom half), click the little + icon to add a new Storyboard called touchStoryboard: The timeline view will appear.  In there, click a bit to the right of 0 to create a keyframe at .2 seconds: Now, click on our welcome element (the Border, not the TextBlock in it), and scroll to the bottom of the Properties Pane.  Open up Transform, click the third tab ("Scale), and set X and Y to 1.2: This all of this says that, at .2 seconds, I want the X and Y size of this element to scale to 1.2. In fact you can see this happen.  Push the Play arrow in the timeline view, and youll see the animation run! Lets make two tweaks.  First, we want the animation to automatically reverse so it scales up then back down nicely. Click in the dropdown that says touchStoryboard in Objects and Timeline, then in the Properties pane check Auto Reverse: Now run it again, and youll see it go both ways. Lets even make it nicer by adding an easing function. First, click on the Render Transform item in the Objects tree, then, in the Property Pane, youll see a bunch of easing functions to choose from.  Feel free to play with this, then seeing how each runs.  I chose Circle In, but some other ones are fun.  Try them out!  Elastic In is kind of fun, but well stick with Circle In.  Thats it for that animation. Now, we also want an animation to move the Border back to its original position when the user ends the touch gesture.  This is exactly the same process as above, but just targeting a different transform property. Create a new animation called releaseStoryboard Select a timeline point at 1.2 seconds. Click on the welcome Border element again Scroll to the Transforms panel at the bottom of the Properties Pane Choose the first tab (Translate), which may already be selected Set both X and Y values to 0.0 (we do this just to make the values stick, because the value is already 0 and we need Blend to know we want to save that value) Click on RenderTransform in the Objects tree In the properties pane, choose Bounce Out Set Bounces to 6, and Bounciness to 4 (feel free to play with these as well) Okay, were done. Note, if you want to test this Storyboard, you have to do something a little tricky because the final value is the same as the initial value, so playing it does nothing.  If you want to play with it, do the following: Next to the selection dropdown, hit the little "x (Close Storyboard) Go to the Translate Transform value for welcome Set X,Y to 50, 200, respectively (or whatever) Select releaseStoryboard again from the dropdown Hit play, see it run Go into the object tree and select RenderTransform to change the easing function. When youre done, hit the Close Storyboard x again and set the values in Transform/Translate back to 0 Wiring Up the Animations Okay, now go back to Visual Studio.  Youll get a prompt due to the modification of MainPage.xaml.  Hit Yes. In the designer, click on the welcome Border element.  In the Property Browser, hit the Events button, then double click each of ManipulationStarted, ManipulationDelta, ManipulationCompleted.  Youll need to flip back to the designer from code, after each double click. Its code time.  Here we go. Here, three event handlers have been created for us: welcome_ManipulationStarted: This will execute when a manipulation begins.  Think of it as MouseDown. welcome_ManipulationDelta: This executes each time a manipulation changes.  Think MouseMove. welcome_ManipulationCompleted: This will  execute when the manipulation ends. Think MouseUp. Now, in ManipuliationStarted, we want to kick off the throb animation that we called touchAnimation.  Thats easy: 1: private void welcome_ManipulationStarted(object sender, ManipulationStartedEventArgs e) 2: { 3: touchStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Likewise, when the manipulation completes, we want to re-center the welcome visual with our bounce animation: 1: private void welcome_ManipulationCompleted(object sender, ManipulationCompletedEventArgs e) 2: { 3: releaseStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Note there is actually a way to kick off these animations from Blend directly via something called Triggers, but I think its clearer to show whats going on like this.  A Trigger basically allows you to say When this event fires, trigger this Storyboard, so its the exact same logical process as above, but without the code. But how do we get the object to move?  Well, for that we really dont want an animation because we want it to respond immediately to user input. We do this by directly modifying the transform to match the offset for the manipulation, and then well let the animation bring it back to zero when the manipulation completes.  The manipulation events do a great job of keeping track of all the stuff that you usually had to do yourself when doing drags: where you started from, how far youve moved, etc. So we can easily modify the position as below: 1: private void welcome_ManipulationDelta(object sender, ManipulationDeltaEventArgs e) 2: { 3: CompositeTransform transform = (CompositeTransform)welcome.RenderTransform; 4:   5: transform.TranslateX = e.CumulativeManipulation.Translation.X; 6: transform.TranslateY = e.CumulativeManipulation.Translation.Y; 7: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Thats it! Go ahead and run the app in the emulator.  I suggest running without the debugger, its a little faster (CTRL+F5).  If youve got a machine that supports DirectX 10, youll see nice smooth GPU accelerated graphics, which also what it looks like on the phone, running at about 60 frames per second.  If your machine does not support DX10 (like the laptop Im writing this on!), it wont be quite a smooth so youll have to take my word for it! Comparing Against the iPhone This is an example where the flexibility and power of XAML meets the tooling of Visual Studio and Blend, and the whole experience really shines.  So, for several things that are declarative and 100% toolable with the Windows Phone 7 Series, this example does them with code on the iPhone.  In parens is the lines of code that I count to do these operations. PlacardView.m: 19 total LOC Creating the view that hosts the button-like image and the text Drawing the image that is the background of the button Drawing the Welcome text over the image (I think you could technically do this step and/or the prior one using Interface Builder) MoveMeView.m:  63 total LOC Constructing and running the scale (throb) animation (25) Constructing the path describing the animation back to center plus bounce effect (38) Beyond the code count, yy experience with doing this kind of thing in code is that its VERY time intensive.  When I was a developer back on Windows Forms, doing GDI+ drawing, we did this stuff a lot, and it took forever!  You write some code and even once you get it basically working, you see its not quite right, you go back, tweak the interval, or the math a bit, run it again, etc.  You can take a look at the iPhone code here to judge for yourself.  Scroll down to animatePlacardViewToCenter toward the bottom.  I dont think this code is terribly complicated, but its not what Id call simple and its not at all simple to get right. And then theres a few other lines of code running around for setting up the ViewController and the Views, about 15 lines between MoveMeAppDelegate, PlacardView, and MoveMeView, plus the assorted decls in the h files. Adding those up, I conservatively get something like 100 lines of code (19+63+15+decls) on iPhone that I have to write, by hand, to make this project work. The lines of code that I wrote in the examples above is 5 lines of code on Windows Phone 7 Series. In terms of incremental concept counts beyond the HelloWorld app, heres a shot at that: iPhone: Drawing Images Drawing Text Handling touch events Creating animations Scaling animations Building a path and animating along that Windows Phone 7 Series: Laying out UI in Blend Creating & testing basic animations in Blend Handling touch events Invoking animations from code This was actually the first example I tried converting, even before I did the HelloWorld, and I was pretty surprised.  Some of this is luck that this app happens to match up with the Windows Phone 7 Series platform just perfectly.  In terms of time, I wrote the above application, from scratch, in about 10 minutes.  I dont know how long it would take a very skilled iPhone developer to write MoveMe on that iPhone from scratch, but if I was to write it on Silverlight in the same way (e.g. all via code), I think it would likely take me at least an hour or two to get it all working right, maybe more if I ended up picking the wrong strategy or couldnt get the math right, etc. Making Some Tweaks Silverlight contains a feature called Projections to do a variety of 3D-like effects with a 2D surface. So lets play with that a bit. Go back to Blend and select the welcome Border in the object tree.  In its properties, scroll down to the bottom, open Transform, and see Projection at the bottom.  Set X,Y,Z to 90.  Youll see the element kind of disappear, replaced by a thin blue line. Now Create a new animation called startupStoryboard. Set its key time to .5 seconds in the timeline view Set the projection values above to 0 for X, Y, and Z. Save Go back to Visual Studio, and in the constructor, add the following bold code (lines 7-9 to the constructor: 1: public MainPage() 2: { 3: InitializeComponent(); 4:   5: SupportedOrientations = SupportedPageOrientation.Portrait; 6:   7: this.Loaded += (s, e) => 8: { 9: startupStoryboard.Begin(); 10: }; 11: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If the code above looks funny, its using something called a lambda in C#, which is an inline anonymous method.  Its just a handy shorthand for creating a handler like the manipulation ones above. So with this youll get a nice 3D looking fly in effect when the app starts up.  Here it is, in flight: Pretty cool!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Wanted, Joel Spolsky Clone... slighty used acceptable

    - by SetiSeeker
    Hi All, First of all I have been playing with where to post my question(stackoverflow, meta.stackoverflow or here). So if this is the wrong place, my apologies to all. I love Joel Spolsky's website, Joel on Software. I love the way it mixes developer knowledge, with business knowledge and various other bits of info about, creating, building and surviving dev projects and products. So now for my question, are there any other sites, blogs or people that are similar in content and nature to Joel Spolsky and his site? Thanks.

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  • creating a simulation game, what type of knowledge is needed? [closed]

    - by Jordan
    I am a beginner in game development. As a part of learning and fun, want to create a game in java-script and html5. I am planning a game that we were used to play in childhood, that is "new business"- a monopoly game, in that we used to buy ,rent,sell places and bank we get some money to play and etc. are features. Its just simple ludo like game. So can anyone suggest me from where to start? what will be the designing? Is it possible to create it only in a html5 and java-script.

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