Search Results

Search found 5290 results on 212 pages for 'refresh rate'.

Page 51/212 | < Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >

  • Firefox extension is freezing Firefox until request is completed

    - by Michael
    For some reason the function is freezing along with firefox until it fully retrieve the stream from requested site. Is there any mechanism to prevent freezing, so it works as expected? in XUL <statusbarpanel id="eee_label" tooltip="eee_tooltip" onclick="eee.retrieve_rate(event);"/> Javascript retrieve_rate: function(e) { var ajax = null; ajax = new XMLHttpRequest(); ajax.open('GET', 'http://site.com', false); ajax.onload = function() { if (ajax.status == 200) { var regexp = /blabla/g; var match = regexp.exec(ajax.responseText); while (match != null) { window.dump('Currency: ' + match[1] + ', Rate: ' + match[2] + ', Change: ' + match[3] + "\n"); if(match[1] == "USD") rate_USD = sprintf("%s:%s", match[1], match[2]); if(match[1] == "EUR") rate_EUR = sprintf("%s:%s", match[1], match[2]); if(match[1] == "RUB") rate_RUB = sprintf("%s/%s", match[1], match[2]); match = regexp.exec(ajax.responseText); } var rate = document.getElementById('eee_label'); rate.label = rate_USD + " " + rate_EUR + " " + rate_RUB; } else { } }; ajax.send(); I tried to put window.dump() right after ajax.send() and it dumped in the console also after the request is completed.

    Read the article

  • How to do fixed price quote for design sessions?

    - by Shaul
    Normally when I do a system for a customer, I do design sessions on an hourly rate and then come out with a fixed price quotation for the full system development. Now this customer has thrown me a curveball: he doesn't want an hourly rate for design, either - he wants me to quote a fixed price to do all the design, too! Not that he's trying to cheap out, but he doesn't want to be in a situation where the longer design stretches out, the more he has to pay - and I can understand that. For the business layer it was actually not too difficult to work with this, because from his original functional spec I got a good idea of what the core business objects were, and in our design agreement I defined several objects which would be covered by a fixed design price; if any new non-trivial objects were discovered, they would be considered variances, and those would be billed on an hourly rate. So far so good. But when it comes to the UI, things start getting a lot more woolly. How many screens will there be? Don't know yet. What's going to be on each screen? Don't know yet. All we know is that it's a "dashboard" type of system, and there will be a lot of visual reporting involved e.g. gauges, graphs, etc. So maybe make it fixed price per screen design? Not a great definition; he might say that everything is going to be on one screen. Maybe a price per "visual report" design, including ability to slice & dice? Again not so easy - it might be that the entire system is just one report, and all the intelligence is going to go into how to present that segmentation. Anyone have any ideas how to do a fixed price quotation for a UI design like this?

    Read the article

  • glitchy stuttery iphone game loop

    - by Adam
    This is a problem I've been trying to solve for a few days now, and I've looked at the various solutions on stackoverflow and nothing has really seemed to work for me. I'm making an iPhone game with OpenGLES graphics and accelerometer input, at this point it's very simple, but the rendering is already pretty bad... it stutters and seems to jump back or forward in time. It doesn't happen a lot, but it happens enough to be a problem. I mean, who wants to play a game where a bullet gets magically transported into the player, and then it's game over? No one. I've tried using NSTimer for the game loop, I've tried using a separate thread (with a frame rate and continuously) I've tried using different frame rates, from 30FPS to 60FPS (It seems to have a max frame rate around 45FPS, but no problems at 30FPS) I've tried using timeIntervalSince1970 and CFGetAbsoluteTime to measure loop time, with no noticeable diffence Anyone have any ideas on what is the best way to get this looking better? One of the posts I've read suggested running the simulation at a fixed frame rate and then just render as fast as possible, does that seem like a good idea?

    Read the article

  • Figuring out the performance limitation of an ADC on a PIC microcontroller

    - by AKE
    I'm spec-ing the suitability of a microcontroller like PIC for an analog-to-digital application. This would be preferable to using external A/D chips. To do that, I've had to run through some computations, pulling the relevant parameters from the datasheets. I'm not sure I've got it right -- would appreciate a check! Here's the simplest example: PIC10F220 is the simplest possible PIC with an ADC. Runs at clock speed of 8MHz. Has an instruction cycle of 0.5us (4 clock steps per instruction) So: Taking Tacq = 6.06 us (acquisition time for ADC, assume chip temp. = 50*C) [datasheet p34] Taking Fosc = 8MHz (? clock speed) Taking divisor = 4 (4 clock steps per CPU instruction) This gives TAD = 0.5us (TAD = 1/(Fosc/divisor) ) Conversion time is 13*TAD [datasheet p31] This gives conversion time 6.5us ADC duration is then 12.56 us [? Tacq + 13*TAD] Assuming at least 2 instructions for load/store: This is another 1 us [0.5 us per instruction] Which would give max sampling rate of 73.7 ksps (1/13.56) Supposing 8 more instructions for real-time processing: This is another 4 us Thus, total ADC/handling time = 17.56us (12.56us + 1us + 4us) So expected upper sampling rate is 56.9 ksps. Nyquist frequency for this sampling rate is therefore 28 kHz. If this is right, it suggests the (theoretical) performance suitability of this chip's A/D is for signals that are bandlimited to 28 kHz. Is this a correct interpretation of the information given in the data sheet? Any pointers would be much appreciated! AKE

    Read the article

  • Figuring out the Nyquist performance limitation of an ADC on an example PIC microcontroller

    - by AKE
    I'm spec-ing the suitability of a dsPIC microcontroller for an analog-to-digital application. This would be preferable to using dedicated A/D chips and a separate dedicated DSP chip. To do that, I've had to run through some computations, pulling the relevant parameters from the datasheets. I'm not sure I've got it right -- would appreciate a check! (EDITED NOTE: The PIC10F220 in the example below was selected ONLY to walk through a simple example to check that I'm interpreting Tacq, Fosc, TAD, and divisor correctly in working through this sort of Nyquist analysis. The actual chips I'm considering for the design are the dsPIC33FJ128MC804 (with 16b A/D) or dsPIC30F3014 (with 12b A/D).) A simple example: PIC10F220 is the simplest possible PIC with an ADC Runs at clock speed of 8MHz. Has an instruction cycle of 0.5us (4 clock steps per instruction) So: Taking Tacq = 6.06 us (acquisition time for ADC, assume chip temp. = 50*C) [datasheet p34] Taking Fosc = 8MHz (? clock speed) Taking divisor = 4 (4 clock steps per CPU instruction) This gives TAD = 0.5us (TAD = 1/(Fosc/divisor) ) Conversion time is 13*TAD [datasheet p31] This gives conversion time 6.5us ADC duration is then 12.56 us [? Tacq + 13*TAD] Assuming at least 2 instructions for load/store: This is another 1 us [0.5 us per instruction] Which would give max sampling rate of 73.7 ksps (1/13.56) Supposing 8 more instructions for real-time processing: This is another 4 us Thus, total ADC/handling time = 17.56us (12.56us + 1us + 4us) So expected upper sampling rate is 56.9 ksps. Nyquist frequency for this sampling rate is therefore 28 kHz. If this is right, it suggests the (theoretical) performance suitability of this chip's A/D is for signals that are bandlimited to 28 kHz. Is this a correct interpretation of the information given in the data sheet in obtaining the Nyquist performance limit? Any opinions on the noise susceptibility of ADCs in PIC / dsPIC chips would be much appreciated! AKE

    Read the article

  • Jquery Internet Explorer 8 compatibility issue, does not load data unless history is deleted...

    - by Scarface
    Hey guys, I have a weird problem. I have an update system that refreshes data on a time interval. It works well in all browsers except internet explorer 8. The problem is that once it loads the data, it does not matter if the data updates further, it will not update the data visually until the internet history is cleared. I am not using any cookies server-side...Anyone ever encounter something like this? Here is my javascript, thanks for any assistance in advance function prepare(response) { var d = new Date(); count++; d.setTime(response.time*1000); var mytime = d.getHours()+':'+d.getMinutes()+':'+d.getSeconds(); var string = '<li class="shoutbox-list" id="list-'+count+'">' + '<span class="shoutbox-list-nick"><a href="statistics.php?user='+response.user+'">'+response.user+'</a></span>' + ' <span class="date">'+mytime+'</span><br>' + '<span class="msg">'+response.message+'</span>' +'</li>'; return string; } function refresh() { $.getJSON(files+"shoutbox.php?action=view&time="+lastTime+"&topic_id="+topic_id, function(json) { if(json.length) { for(i=0; i < json.length; i++) { $('#daddy-shoutbox-list').prepend(prepare(json[i])); $('#list-' + count).fadeIn(1500); } var j = i-1; lastTime = json[j].time; } //alert(lastTime); }); timeoutID = setTimeout(refresh, 3000); } $(document).ready(function() { var options = { dataType: 'json', beforeSubmit: validate, success: function(response, status){ if (response.error=='success'){ success(response, status); } else { $.prompt(response.error); } } }; $('#daddy-shoutbox-form').ajaxForm(options); timeoutID = setTimeout(refresh, 100); });

    Read the article

  • Manually Writing the HTML in TWebBrowser Pt. 2

    - by nomad311
    As the name suggests this is a continuation (sort of) of http://stackoverflow.com/questions/2784679/manually-writing-the-html-in-twebbrowser This time around I'm trying to add some auto-refresh logic to the HTML I get. I have pieced together an approach from several sources (see below). In short, I am trying to locate the title node and add a meta node after it (in the HTML head node). But, I get an access violation. Here is the source: iHtmlDoc := IHTMLDocument3(WebBrowser1.Document); iHtmlEleTitle := IHTMLElement2(iHtmlDoc.getElementsByName('title').item(0, 0)); iHtmlEle := IHTMLElement2(IHTMLDocument2(iHtmlDoc).createElement(Format('<meta http-equiv="refresh" content="%d">', [1]))); iHtmlEleTitle.insertAdjacentElement('afterEnd', IHTMLElement(iHtmlEle)); And A (technically not functionally) different way of doing it ...casting is slightly different here: IHTMLElement2(IHtmlDocument3(WebBrowser1.Document).getElementsByName('title').item(0, 0)).insertAdjacentElement('afterEnd', IHTMLDocument2(WebBrowser1.Document).createElement(Format('<meta http-equiv="refresh" content="%d">', [VPI_ISSUANCE_AUTO_RELOAD]))); Again all I get from Delphi is a access exception, and I fished through MSDN documentation on it, but now I'm hoping someone out there has gone through the same and has some insight. Any help? Sources (I think this is all of them): http://webdesign.about.com/od/metataglibraries/a/aa080300a.htm (auto-reload) http://delphi.about.com/od/adptips2005/qt/webbrowserhtml.htm (web browser document as an HTML document) http://msdn.microsoft.com/en-us/library/system.windows.forms.htmlelement.insertadjacentelement(VS.80).aspx (GetElementsByName) http://www.experts-exchange.com/Web_Development/Components/ActiveX/Q_26131034.html (insertAdjacentElement) http://www.experts-exchange.com/Programming/Languages/Pascal/Delphi/Q_23407977.html (GetElementsByName)

    Read the article

  • setInterval alternative

    - by spyder
    Hi folks, In my app I am polling the webserver for messages every second and displaying them in the frontend. I use setInterval to achieve this. However as long as the user stays on that page the client keeps polling the server with requests even if there is no data. The server does give an indication when no more messages are being generated by setting a variable. I thought of using this variable to clearInterval and stop the timer but that didn't work. What else can I use in this situation? I am using jquery and django. Here is my code: jquery: var refresh = setInterval( function () { var toLoad = '/myMonitor'+' #content'; $('#content').load(toLoad).show(); }, 1000); // refresh every 1000 milliseconds }); html: div id=content is here I can access the django variable for completion in html with each refresh. How can I set clearInterval if at all ? Note: stack overflow does not let me put is &gt &lt so html is incomplete Thanks

    Read the article

  • Simulate mouse movement in Ubuntu

    - by Dave Jarvis
    Problem Am looking to automatically move the mouse cursor and simulate mouse button clicks from the command-line using an external script. Am not looking to: Record mouse movement and playback (e.g., xnee, xmacro) Instantly move the mouse from one location to another (e.g., xdotool, Python's warp_pointer) Ideal Solution What I'd like to do is the following: Edit a simple script file (e.g., mouse-script.txt). Add a list of coordinates, movement speeds, delays, and button clicks. For example: (x, y, rate) = (500, 500, 50) sleep = 5 click = left Run the script: xsim < mouse-script.txt. Question How do you automate mouse movement so that it transitions from its current location to another spot on the screen, at a specific velocity? For example: xdotool mousemove 500 500 --rate 50 The --rate 50 doesn't exist with xdotool. I could write a script that uses xdotool to get the current mouse coordinates then move it a pixel at a time to the destination with a suitable sleep interval; what automated testing tool already does this? Thank you.

    Read the article

  • DataGridView: how to make scrollbar in sync with current cell selection?

    - by David.Chu.ca
    I have a windows application with DataGridView as data presentation. Every 2 minutes, the grid will be refreshed with new data. In order to keep the scroll bar in sync with the new data added, I have to reset its ScrollBars: dbv.Rows.Clear(); // clear rows SCrollBars sc = dbv.ScrollBars; dbv.ScrollBars = ScrollBars.None; // continue to populate rows such as dbv.Rows.Add(obj); dbv.ScrollBars = sc; // restore the scroll bar setting back With above codes, the scroll bar reappears fine after data refresh. The problem is that the application requires to set certain cell as selected after the refresh: dbv.CurrentCell = dbv[0, selectedRowIndex]; With above code, the cell is selected; however, the scroll bar's position does not reflect the position of the selected cell's row position. When I try to move the scroll bar after the refresh, the grid will jump to the first row. It seems that the scroll bar position is set back to 0 after the reset. The code to set grid's CurrentCell does not cause the scroll bar to reposition to the correct place. There is no property or method to get or set scroll bar's value in DataGriadView, as far as I know. I also tried to set the selected row to the top: dbv.CurrentCell = dbv[0, selectedRowIndex]; dbv.FirstDisplayedScrollingRowIndex = selectedRowIndex; The row will be set to the top, but the scroll bar's position is still out of sync. Not sure if there is any way to make scroll bar's position in sync with the selected row which is set in code?

    Read the article

  • Count the no of LI then add class to parent UL.

    - by Wazdesign
    <ul class="taglib-ratings thumbs"> <li id="qezr_yourRating"> <a href="javascript:;" class="rating rate-up "></a> </li> </ul> <ul class="taglib-ratings thumbs"> <li id="qezr_yourRating"> <a href="javascript:;" class="rating rate-up "></a> </li> <li id="qezr_yourRating"> <a href="javascript:;" class="rating rate-up "></a> </li> </ul> I want to apply the class to the UL on base of the Count of the Inner LIs. Like if it has two LI then the class should be like two-thumbs Like if it has one LI then the class should be like one-thumbs I am trying this JS but not working it returns 2 jQuery(document).ready(function(){ var countLi = $(".taglib-ratings > li").size(); alert(countLi); if(countLi == 2) { $(this).parent('.taglib-ratings').addClass('2-col'); alert ('this ul has 2 li'); } else if(countLi == 1) { $(this).parent('.taglib-ratings').addClass('2-col'); alert ('this ul has 1 li'); } else if(countLi > 2) { alert ('this ul has'+ countLi +' li'); } }); Here is the JSbin link to the same. http://jsbin.com/ofeda/edit

    Read the article

  • How to show a form field ONLY if another is selected in JavaScript or jQuery?

    - by Sam
    I have a form, like so: <form action="" method="post"> <select name="pageType"> <option value="main">Main Page</option> <option value="sub">Sub Page</option> <option value="sub-sub">Sub-Sub Page</option> </select> <br /> <label>Choose Sub Sub Name:</label> <input type="text" name="sub-sub-name" /> <br /> <input type="submit" name="submit" value="GO!" /> </form> What I would like to achive is for this text field (and it's label): <label>Choose Sub Sub Name:</label> <input type="text" name="sub-sub-name" /> to only appear if the 3rd option (sub sub page) is selected from the drop down and not show up otherwise. How can this be done with either javascript or the jquery framework? EDIT by the way, it would be nice if this can be achieved without the page needing to refresh and losing previously submitted form data. I know form data can still be kept using variables that store the values even on page refresh, but I was hoping for that effect that I see on a lot of sites where the additional text area (or other form element) just appears without page refresh.

    Read the article

  • Problems migrating databinding in VB.NET from Winforms to ASP.NET 2.0

    - by David
    And this was supposed to be so easy... I have existing business and data access layers that handle the retrieval and update of the data in question. These work great with the existing Winforms application (.Net V2.0) Now, in trying to write a new web-based UI, I'm running into all sorts of problems (last time I wrote asp.net code was in 1.1). Specifically, I can't data bind a text box to a business object. Oh, sure there's the ObjectDataSource but that wants to know how to do CRUD operations on the data. What I'm looking for is something that acts like the 'classic' binding objects so that, in my code, it's as simple as retrieving the object and doing a a refresh. The data component like FormView and DetailsView are so generic-looking that it's ridiculous. The existing application would have tabbed dialogs, text boxes grouped by panels, etc. On top of that, I have a directive to use master pages and unless one control causes it, I can't seem to get the content section to expand. I can't just put a text box 'below' the bottom of "Content1" and have it resize the content section - which gives me the same results as an earlier question I posted when the footer wasn't being 'pushed down' - relative position solved that but doesn't seem to solve it with placing small text boxes in the area. What I want is fairly simple. Something like: bindingobject.datasource = businessdataobject bindingobject.refresh ...and have the text boxes refresh with the new values. Likewise to have 'businessdataobject' properties updated as the user enters new data. I was able to do this with the GridView (grdRequests.DataSource = lstRequests) by making a list of asp:BoundField tags inside the collection of the GridView. Am I tilting at windmills here?

    Read the article

  • php check box selection

    - by DAFFODIL
    I have a form in which data fro back end will be listed out in table.There will a chk box at beginning of each row. For eg,if there are 10 items and ,i need only two items,i ii chk in check box,when i press print it should be passed to print page. Mates thnx in advance. mysql_select_db("form1", $con); error_reporting(E_ALL ^ E_NOTICE); $nam=$_REQUEST['select1']; $row=mysql_query("select * from inv where name='$nam'"); while($row1=mysql_fetch_array($row)) { $Name=$row1['Name']; $Address =$row1['Address']; $City=$row1['City']; $Pincode=$row1['Pincode']; $No=$row1['No']; $Date=$row1['Date']; $DCNo=$row1['DCNo']; $DcDate=$row1['DcDate']; $YourOrderNo=$row1['YourOrderNo']; $OrderDate=$row1['OrderDate']; $VendorCode=$row1['VendorCode']; $SNo=$row1['SNo']; $descofgoods=$row1['descofgoods']; $Qty=$row1['Qty']; $Rate=$row1['Rate']; $Amount=$row1['Amount']; } ? Untitled Document function ram(id) { var q=document.getElementById('qty_'+id).value; var r=document.getElementById('rate_'+id).value; document.getElementById('amt_'+id).value=q*r; } function g() { form1.submit(); } Name select " Address City ' / Pincode ' No ' readonly="" / Date ' readonly="" / DCNo ' readonly="" / DcDate: ' / YourOrderNo ' readonly="" / OrderDate ' readonly="" / VendorCode ' readonly="" /   SNO DESCRIPTION QUANTITY RATE/UNIT AMOUNT ' readonly=""/ ' / "/ ' id="rate_" onclick="ram('')"; "/ "Print

    Read the article

  • Issue scrolling table view with content inset

    - by Rog
    Hi all, I am experiencing a weird scrolling issue and I was hoping someone could give me a hand in trying to identify why this is happening. I have included the part of my code that I think is relevant to the question but am happy to update this post with whatever else is needed. I have implemented a pull to refresh view in the tableview's content inset area. The refresh fires an Async NSURLConnection that pulls data from a webserver, parses the relevant information and refreshes the table as required. This is where the refresh process kicks off: - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate{ if (scrollView.contentOffset.y <= - 65.0f && !self.reloading) { self.reloading = YES; [self reloadTableViewDataSource]; [refreshHeaderView setState:EGOOPullRefreshLoading]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.2]; self.tableView.contentInset = UIEdgeInsetsMake(60.0f, 0.0f, 0.0f, 0.0f); [UIView commitAnimations]; } } Problem is if I start to scroll whilst the content inset is "visible" (i.e. during reload) I get this weird behaviour where my table sections do not scroll all the way to the top - see screenshot for a clear visual of what I am trying to describe here. I have included a couple of screenshots below that clearly identify what is happening at the moment. Has anyone experienced this before? Any ideas on what I should be looking at to try and fix it? Many thanks in advance, Rog And this is the result if I start scrolling the table. The orange bit at the top of the image is the actual navigation bar, where I would expect the table section (date 1 December 2010) to be.

    Read the article

  • How to reload a tableView i.e call the viewDidLoad method if a condition is met

    - by Kquane Ingram
    The problem is this i need a way to basically erase all the entry data a user placed into my arrays if a condition is met. Im new to Objective-C and iOS programming, but i believed the solution might be in calling the viewDidLoad method, thus it would virtually refresh the applications with the values of the array reset to default. If there is any other logical way of doing this i would appreciate the help. In short i need to refresh the arrays as they were when the application first launched and the user did not select anything. This is the part where i need it to refresh. if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must begin anew. Edit* I need to recall the - (void)viewDidLoad method here is more of the code. -(IBAction)button:(id)sender{ int i = 0; int sum = 0; int gradeEarned; int creditHours = 3; for ( i=0;i<8 ; i++) { if ([[points objectAtIndex:i] tag]==GradeA.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeA]; } if ([[points objectAtIndex:i]tag]==GradeB.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; } if ([[points objectAtIndex:i]tag]==GradeC.intValue){ [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; } if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must restart. } } while ( i<[gradeRecieved count]) { if ([gradeRecieved objectAtIndex:i] == GradeA ) { [finArray replaceObjectAtIndex:i withObject:GradeA]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeB ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeC ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; i++; continue; } }

    Read the article

  • Update list dom only if list displayed

    - by Nikolaj Borisik
    Sometimes we use one store for few views(list, carousel,dataviews) and when we refresh(load, filter) store data, dom of all view that use this store will be rebuild, but some views is not displayed in this time, and may be will not show with these data. How we can refresh list dom only if it displayed, not every time when it store refresh? Issue examle Ext.define("Test.view.Main", { extend: 'Ext.tab.Panel', config: { tabBarPosition: 'bottom', items: [ ] }, constructor : function(){ this.callParent(arguments); var store = Ext.create('Ext.data.Store',{ data :[ {title : 'One'}, {title : 'Two'}, {title : 'Three'} ] }), firstList = Ext.create('Ext.List',{ title : 'tab1', store : store, itemTpl : '{title}', onItemDisclosure : function(){ store.add({title : 'Four'}); } }), secondList = Ext.create('Ext.List',{ title : 'tab2' , store : store, itemTpl : '{title}' }), thirdList = Ext.create('Ext.List',{ title : 'tab3', store : store, itemTpl : '{title}' }); this.add([ firstList, secondList, thirdList ]) ; } }); When tap on item in the first list, in store will be added new item. And dom of all list will be change although second and third list not displayed I see one option. Create one main store and create separate stores for each views. And when view show fill it store from Main store. But it look not good. Any other ideas?

    Read the article

  • Design for fastest page download

    - by mexxican
    I have a file with millions of URLs/IPs and have to write a program to download the pages really fast. The connection rate should be at least 6000/s and file download speed at least 2000 with avg. 15kb file size. The network bandwidth is 1 Gbps. My approach so far has been: Creating 600 socket threads with each having 60 sockets and using WSAEventSelect to wait for data to read. As soon as a file download is complete, add that memory address(of the downloaded file) to a pipeline( a simple vector ) and fire another request. When the total download is more than 50Mb among all socket threads, write all the files downloaded to the disk and free the memory. So far, this approach has been not very successful with the rate at which I could hit not shooting beyond 2900 connections/s and downloaded data rate even less. Can somebody suggest an alternative approach which could give me better stats. Also I am working windows server 2008 machine with 8 Gig of memory. Also, do we need to hack the kernel so as we could use more threads and memory. Currently I can create a max. of 1500 threads and memory usage not going beyond 2 gigs [ which technically should be much more as this is a 64-bit machine ]. And IOCP is out of question as I have no experience in that so far and have to fix this application today. Thanks Guys!

    Read the article

  • Page does update with details from the database after i hit a button

    - by swathi
    I have a code and the way it should work is,when they click on NEW CUSTOMER,it takes them to test1.php where in they enter the details and they hit submit.it saves all the details in properly in the database and when i go back and hit REFRESH ,it should come up with the customer details which they had entered in previously. But what happens is, when i click on the REFRESH,it refreshes the same old page which is empty.I wanted to find out where am i missing the logic.Thanks in advance. The sample code would be <tr> <td class="tdvisitbig" colspan="5">THIS IS A TEST</td> </tr> <tr> <td class='tdvisitbig' colspan="5"><input type="button" onClick="openVisit('test1.php?id=<?=$key?>&name=<?=$name?>');return false;" value="NEW CUSTOMER" class="submit">&nbsp;<input type="button" value="REFRESH" name="add_xyz" class="submit" onClick="document.add.target='_self';document.add.action='test3.php?redirect=visit&section=test page';document.add.submit();"></td> </tr> <? $q = "SELECT address,customernum,status FROM customer WHERE name='$name' ORDER BY customernum"; $r = mysql_query( $q , $Link ); while( $rw = mysql_fetch_assoc( $r ) ) { extract( $rw ); ?> <tr> <? } ?>

    Read the article

  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

    Read the article

  • Postfix throttling for outgoing messages

    - by Sergey Kovalev
    I need Postfix to send outgoing messages (from local PHP) with a certain rate. Say, one message in 120 seconds. Any messages exceeding this rate should be queued (delayed) and delivered later. Policyd is not what I'm looking for. I don't need limiting overall number of messages sent. I need a pause (120s) between any two messages beeing sent. Tried this config, but it's not working: initial_destination_concurrency = 1 default_destination_concurrency_limit = 1 default_destination_rate_delay = 120 default_destination_recipient_limit = 1 default_process_limit = 1 Any suggestions?

    Read the article

  • TMG Forefront Proxy blocking internal HTTP requests

    - by Pascal
    I have TMG Forefront with Proxy installed and configured. However, whenever I make internal HTTP requested to servers on the internal network with a fully qualified dns name, the proxy denies the connection. Denied Connection FRW-02 18/03/2011 20:06:37 Log type: Web Proxy (Forward) Status: 12202 Forefront TMG denied the specified Uniform Resource Locator (URL). Rule: Default rule Source: Internal (10.50.75.21:21492) Destination: Internal (10.50.75.10:8080) Request: GET http://app-01.mydomain.com.br:9871/internalwebserver_deploy/MyServiceService.svc?wsdl Filter information: Req ID: 0a157279; Compression: client=No, server=No, compress rate=0% decompress rate=0% Protocol: http User: anonymous How can I get around this block? This is an internal call, so it should block it. If I use only http://app-01:9871/internalwebserver_deploy/MyServiceService.svc?wsdl, without the domain after the server name, then it doesn't get blocked. 10.50.75.10 is the firewall's ip, and the internal network's gateway.

    Read the article

  • Randomly getting a 500 error on my website

    - by randylahey
    I am randomly getting a 500 error on my websites, all of which are hosted on a shared server. It won't happen all the time, just randomly when I will refresh the page I will get a 500 error. It usually will come back after I refresh a few times. I've been reading about it and have heard that .htaccess files can cause this... I did recently start using an .htaccess file to tell my server to start using php 5. I got the code straight from the hosting company that I am with. This is what is in the .htaccess file: AddType x-mapp-php5 .php If anyone has any ideas as to what would be causing this, that would really help. Thanks!

    Read the article

  • How to automate an Amazon EC2 instance startup, execution of some commands and shutdown?

    - by Howiecamp
    I need to download 100 GB of files (it’s in about 150 files) within a 7 day period before they expire. The download is rate-limited by the host so it takes MUCH longer than the theoretical transfer rate based on normal Internet speeds. I have a script of curl http://curl.haxx.se/docs/manpage.html commands - one line per file. I had the idea of automatically spinning up n EC2 instances, executing the command and FTPing the files to a central location, then shutting down the machines. How would I do this? I don't care whether it's Linux or Windows.

    Read the article

  • How to increase hard drive transfer speed

    - by atif089
    This is my motherboard GA-M61PME-S2 (SATA upto 3.0 Gbps) and This is my Hard Disk Samsung hd502hi Capacity 500 GB Cache 16MB Disks / Heads 1 / 2 Interface SATA 3Gb/s Spindle Speed 5400 RPM Sustained Data Rate OD 100 MB/s Average Seek 8.9 ms Average Latency 5.56 ms Data Transfer Rate 300 MB/sec Weight 470 grams Power: Idle / Seek / R-W / Spin-up 3.9W / 4.8W / 5.1W / ~24W Acoustics (sound power) 2.2 / 2.7 Bel (idle / quiet seek / performance seek) When I copy things from one partition to another they transfer at a maximum of 30 MBps. However the drive supports upto 300 MBps right ? How do I increase the transfer speeds? P.S - Using Windows XP, All partitions are NTFS.

    Read the article

< Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >