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  • Need a design pattern for representing multiple information sources

    - by hsmit
    I'm building a Java application that retrieves information from differing information sources. I'm using a sensor, a set of RecordStores and a few online web services. In the basic application all these resources are loaded by default. Some of these sources are directly read in a separate thread (load database, read sensor etc.). From this basic application some functions are started that use these sources. The classes that contain these functions (usually combining multiple sources information) are currently paramterized with a set of resources like this: AppPart a1 = new AppPart(source1, source2, source3); I could also do it like this AppPart a1 = new AppPart(this); ..where I need to make my sources public in order to read them. I'm also thinking about a kind of stage/collection to publish all sources on, e.g: public SourceCollectionStage sStage = new SourceCollectionStage(); and later: sStage.getSensor(); .. for example. What do you guys think is the best or most often used way to do this? Btw: the user interface is often implemented by the specific funtion classes, not by the main class. Should I do this in another way?

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  • How do I setup NInject? (I'm getting can't resolve "Bind", in the line "Bind<IWeapon>().To<Sword>()

    - by Greg
    Hi, I'm getting confused in the doco how I should be setting up Ninject. I'm seeing different ways of doing it, some v2 versus v1 confusion probably included... Question - What is the best way in my WinForms application to set things up for NInject (i.e. what are the few lines of code required). I'm assuming this would go into the MainForm Load method. In other words what code do I have to have prior to getting to: Bind<IWeapon>().To<Sword>(); I have the following code, so effectively I just want to get clarification on the setup and bind code that would be required in my MainForm.Load() to end up with a concrete Samurai instance? internal interface IWeapon { void Hit(string target); } class Sword : IWeapon { public void Hit(string target) { Console.WriteLine("Chopped {0} clean in half", target); } } class Samurai { private IWeapon _weapon; [Inject] public Samurai(IWeapon weapon) { _weapon = weapon; } public void Attack(string target) { _weapon.Hit(target); } } thanks PS. I've tried the following code, however I can't resolve the "Bind". Where does this come from? what DLL or "using" statement would I be missing? private void MainForm_Load(object sender, EventArgs e) { Bind<IWeapon>().To<Sword>(); // <== *** CAN NOT RESOLVE Bind *** IKernel kernel = new StandardKernel(); var samurai = kernel.Get<Samurai>();

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  • Why I can't update my UIImageView?

    - by Tattat
    I make my own UIImageView, like this: @interface MyImageView : UIImageView{ } And I have the initWithFrame like this: - (void)initWithFrame{ UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; self.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; CGImageRelease(imageRef); } I want to change the image when the user touchesBegin, so I have something like this: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage2" ofType:@"png"]]; CGRect cropRect = CGRectMake(0, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; [self setImage:[UIImage imageWithCGImage:imageRef]]; CGImageRelease(imageRef); } I find that I can't change the image. So, I add a line [self addSubview:imageView]; in the touchesBegan method, that's work. But I have no idea on why I can't change the image from the touchesBegan, thz.

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  • Storing arrays in NSUserDefaultsController

    - by neoneye
    Currently I use NSUserDefaults and I'm interested in using NSUserDefaultsController, so that I get notifications when things change. Below is my current code. items = /* NSArray of MYItem's */; NSData* data = [NSKeyedArchiver archivedDataWithRootObject:items]; [[NSUserDefaults standardUserDefaults] setObject:data forKey:kMYItems]; How should I rework my code to store items in NSUserDefaultsController ? Is NSKeyedArchiver the smartest way to store arrays? @interface MYItem : NSObject <NSCoding> { NSString* name; NSString* path; } @property (copy) NSString* name; @property (copy) NSString* path; @end @implementation MYItem @synthesize name, path; -(void)encodeWithCoder:(NSCoder*)coder { [coder encodeObject:name forKey:@"name"]; [coder encodeObject:path forKey:@"path"]; } -(id)initWithCoder:(NSCoder*)coder { [super init]; [self setName:[coder decodeObjectForKey:@"name"]]; [self setPath:[coder decodeObjectForKey:@"path"]]; return self; } @end

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  • Migration of .NET COM object to 64 bit.

    - by Victor Ronin
    Hi, We have C++ application which uses several COM object. COM object are .NET based (using COM Interop). I need to migrate application to 64 bit. I specifically need C++ application to be 64 bit. I don't want to recompile all of .NET com object to 64 bit and deliver two sets of DLL's (32 bit and 64 bit). I was investigating and found that I can load 32 bit COM Dll's in 32 bit surrogate process using (DllSurrogate in registry). I know how to do that, but it means that all COM objects will become out of process. In the C++ I had the code: CoCreateInstance(CLSID_SomeClass, NULL, CLSCTX_INPROC_SERVER, IID_SomeInterface, (void**)&pobj); It worked fine, but as soon as I switch to CLSCTX_LOCAL_SERVER (and add registry keys for DllSurrogate), it can't find interfaces (error 0x80004002). I checked registry and found out that when .NET COM DLL is registered, it adds ClsID registry keys, but doesn't add Interface and TypeLib registry key. The question is, how to create these registry keys for .NET COM? Regards, Victor

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  • What version control system is best designed to *prevent* concurrent editing?

    - by Fred Hamilton
    We've been using CVS (with TortoiseCVS interface) for years for both source control and wide-ranging document control (including binaries such as Word, Excel, Framemaker, test data, simulation results, etc.). Unlike typical version control systems, 99% of the time we want to prevent concurrent editing - when a user starts editing a file, the pre-edit version of the file becomes read only to everyone else. Many of the people who will be using this are not programmers or even that computer savvy, so we're also looking for a system that let's people simply add documents to the repository, check out and edit a document (unless someone else is currently editing it), and check it back in with a minimum of fuss. We've gotten this to work reasonably well with CVS + TortoiseCVS, but we're now considering Subversion and Mercurial (and open to others if they're a better fit) for their better version tracking, so I was wondering which one supported locking files most transparently. For example, we'd like exclusive locking enabled as the default, and we want to make it as difficult as possible for someone to accidentally start editing a file that someone else has checked out. For example when someone checks out a file for editing, it checks with the master database first even if they have not recently updated their sandbox. Maybe it even won't let a user check out a document if it's off the network and can't check in with the mothership.

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  • how to access a type defined in one .ml file in another .ml file

    - by user339261
    Hi, I m very new to ocaml and i m facing the problem below, In a.ml a record type t is defined and is also defined transparently in a.mli, i.e. in d interface so that the type definition is available to all other files. a.ml also has a function, func, which returns a list of t. Now in another file, b.ml i m calling func, now obviously ocaml compiler wud nt be able to infer d type of objects stored in d list, for compiler its just a list. so in b.ml, i hav something like dis, let tlist = A.func in let vart = List.hd tlist in printf "%s\n" vart.name (name is a field in record t) Now here i get a compiler error sayin "Unbound record field label name" which makes sense as compiler can't infer d type of vart. my first question: how do I explicitly provide d type of vart as t here? i tried doing "let vart:A.t = " but got the same error. I also tried creating another function to fetch the first element of d list and mentioning return type as A.t, but then i got the "Unbound value A.t". I did this: let firstt = function [] - 0 | x :: _ - A.t x ;; The problem is compiler is unable to recognize A.t (a type) in b.ml but is able to recognize function A.func. If I remove A.t from the b.ml, i don'get any compiler errors. Please help, its urgent work. Thanks in advance! ~Tarun

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  • Python: Networked IDLE/Redo IDLE front-end while using the same back-end?

    - by Rosarch
    Is there any existing web app that lets multiple users work with an interactive IDLE type session at once? Something like: IDLE 2.6.4 Morgan: >>> letters = list("abcdefg") Morgan: >>> # now, how would you iterate over letters? Jack: >>> for char in letters: print "char %s" % char char a char b char c char d char e char f char g Morgan: >>> # nice nice If not, I would like to create one. Is there some module I can use that simulates an interactive session? I'd want an interface like this: def class InteractiveSession(): ''' An interactive Python session ''' def putLine(line): ''' Evaluates line ''' pass def outputLines(): ''' A list of all lines that have been output by the session ''' pass def currentVars(): ''' A dictionary of currently defined variables and their values ''' pass (Although that last function would be more of an extra feature.) To formulate my problem another way: I'd like to create a new front end for IDLE. How can I do this? UPDATE: Or maybe I can simulate IDLE through eval()? UPDATE 2: What if I did something like this: I already have a simple GAE Python chat app set up, that allows users to sign in, make chat rooms, and chat with each other. Instead of just saving incoming messages to the datastore, I could do something like this: def putLine(line, user, chat_room): ''' Evaluates line for the session used by chat_room ''' # get the interactive session for this chat room curr_vars = InteractiveSession.objects.where("chatRoom = %s" % chat_room).get() result = eval(prepared_line, curr_vars.state, {}) curr_vars.state = curr_globals curr_vars.lines.append((user, line)) if result: curr_vars.lines.append(('SELF', result.__str__())) curr_vars.put() The InteractiveSession model: def class InteractiveSession(db.Model): # a dictionary mapping variables to values # it looks like GAE doesn't actually have a dictionary field, so what would be best to use here? state = db.DictionaryProperty() # a transcript of the session # # a list of tuples of the form (user, line_entered) # # looks something like: # # [('Morgan', '# hello'), # ('Jack', 'x = []'), # ('Morgan', 'x.append(1)'), # ('Jack', 'x'), # ('SELF', '[1]')] lines = db.ListProperty() Could this work, or am I way off/this approach is infeasible/I'm duplicating work when I should use something already built?

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  • Behavior of retained propertie while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthetise name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • Source of UIView Implicit Animation delay?

    - by iPhoneToucher
    I have a block of UIView animation code that looks like this: [UIView beginAnimations:@"pushView" context:nil]; [UIView setAnimationDelay:0]; [UIView setAnimationDuration:.5]; [UIView setAnimationDelegate:self]; [UIView setAnimationWillStartSelector:@selector(animationWillStart)]; view.frame = CGRectMake(0, 0, 320, 416); [UIView commitAnimations]; The code basically mimics the animation of a ModalView presentation and is tied to a button on my interface. When the button is pressed, I get a long (.5 sec) delay (on iPod Touch...twice as fast on iPhone 3GS) before the animationWillStart: actually gets called. My app has lots going on besides this, but I've timed various points of my code and the delay definitely occurs at this block. In other words, a timestamp immediately before this code block and a timestamp when animationWillStart: gets called shows a .5 sec difference. I'm not too experienced with Core Animation and I'm just trying to figure out what the cause of the delay is...Memory use is stable when the animation starts and CoreAnimation FPS seems to be fine in Instruments. The view that gets animated does have upwards of 20 total subviews, but if that were the issue wouldn't it cause choppiness after the animation starts, rather than before? Any ideas?

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  • Best emailing approach with template emails

    - by Harun Baris Bulut
    Hi all, We are creating a project with lots of different mail templates in it. There are different messages for different purposes and we are trying to make the coding easy and understandable for the future. By the way we have different transport classes like e-mail, sms, twitter vs... Now we are doing this but I dont know if there is a better solution. We have a class called H2B_Message_Container_Mail_About_Blablabla it has 4 methods; interface H2B_Message_Mail_Interface { public function setName($name); public function setValue($key, $value); public function getMailBody(); public function getMailSubject(); } and in the mail body there are various variables as expected. before we send the mail, we get the variable values from the database with JSON format and decode it. Then we send it like; $mail = new H2B_Message_Mail(); $mail->setTemplate($newTemplate); $mail->send(); The question is; is there a better way to do this ?

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  • MS Access Interop - How to set print filename?

    - by Ryan
    Hi all, I'm using Delphi 2009 and the MS Access Interop COM API. I'm trying to figure out two things, but one is more important than the other right now. I need to know how to set the file name when sending the print job to the spooler. Right now it's defaulting to the Access DB's name, which can be something different than the file's name. I need to just ensure that when this is printed it enters the print spool using the same filename as the actual file itself - not the DB's name. My printer spool is actually a virtual print driver that converts documents to an image. That's my main issue. The second issue is how to specify which printer to use. This is less important at the moment because I'm just using the default printer for now. It would be nice if I could specify the printer to use, though. Does anyone know either of these two issues? Thank you in advance. I'll go ahead and paste my code: unit Converter.Handlers.Office.Access; interface uses sysutils, variants, Converter.Printer, Office_TLB, Access_TLB, UDC_TLB; procedure ToTiff(p_Printer: PrinterDriver; p_InputFile, p_OutputFile: String); implementation procedure ToTiff(p_Printer: PrinterDriver; p_InputFile, p_OutputFile: String); var AccessApp : AccessApplication; begin AccessApp := CoAccessApplication.Create; AccessApp.Visible := False; try AccessApp.OpenCurrentDatabase(p_InputFile, True, ''); AccessApp.RunCommand(acCmdQuickPrint); AccessApp.CloseCurrentDatabase; finally AccessApp.Quit(acQuitSaveNone); end; end; end.

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  • iPhone - UIViewController not rotating when device orientation changes

    - by Ryu
    I have got my own custom UIViewController, which contains a UIScrollView with an UIImageView as it's subview. I would like to make the image to auto rotate when device orientation changes, but it doesn't seem to be working... In the header file, I've got; @interface MyViewController : UIViewController <UIScrollViewDelegate> { IBOutlet UIScrollView *containerView; UIImageView *imageView; } These components are initialised in the loadView function as below; containerView = [[UIScrollView alloc] initWithFrame:frame]; NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:@"http://..."]]; UIImage *image = [[UIImage alloc] initWithData:data]; imageView = [[UIImageView alloc] initWithImage:image]; [image release]; [containerView addSubview:imageView]; And I have added the following method, assuming that's all I need to make the view auto-rotate... -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } MyViewController loads fine with the image I've specified to grab from the URL, and the shouldAutorotate... function is being called, with the correct UIInterfaceOrientation, when I flip the device too. However, didRotateFromInterfaceOrientation method do not get called, and the image doesn't seem to rotate itself... Could someone please point out what I need to add, or what I have done wrong here? Thanks in advance!

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  • Extension method using Reflection to Sort

    - by Xavier
    I implemented an extension "MyExtensionSortMethod" to sort collections (IEnumerate). This allows me to replace code such as 'entities.OrderBy( ... ).ThenByDescending( ...)' by 'entities.MyExtensionSortMethod()' (no parameter as well). Here is a sample of implementation: //test function function Test(IEnumerable<ClassA> entitiesA,IEnumerable<ClassB> entitiesB ) { //Sort entitiesA , based on ClassA MySort method var aSorted = entitiesA.MyExtensionSortMethod(); //Sort entitiesB , based on ClassB MySort method var bSorted = entitiesB.MyExtensionSortMethod(); } //Class A definition public classA: IMySort<classA> { .... public IEnumerable<classA> MySort(IEnumerable<classA> entities) { return entities.OrderBy( ... ).ThenBy( ...); } } public classB: IMySort<classB> { .... public IEnumerable<classB> MySort(IEnumerable<classB> entities) { return entities.OrderByDescending( ... ).ThenBy( ...).ThenBy( ... ); } } //extension method public static IEnumerable<T> MyExtensionSortMethod<T>(this IEnumerable<T> e) where T : IMySort<T>, new() { //the extension should call MySort of T Type t = typeof(T); var methodInfo = t.GetMethod("MySort"); //invoke MySort var result = methodInfo.Invoke(new T(), new object[] {e}); //Return return (IEnumerable < T >)result; } public interface IMySort<TEntity> where TEntity : class { IEnumerable<TEntity> MySort(IEnumerable<TEntity> entities); } However, it seems a bit complicated compared to what it does so I was wondering if they were another way of doing it?

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  • Making a 64 bit shared library that dynamically links to a 32 bit library on Mac OS X Snow Leopard

    - by carneades
    Update: After some more reading I see that this problem is totally general, you can't mix architectures in the same process, so 64 bit Java cannot dlopen() a 32 bit library like FMOD. Is there any possible workaround for this, keeping in mind I'm writing my own C interface to the FMOD library? I need to make a 64-bit dylib on Max OS X because Java Native Access only likes 64-bit libraries on 64-bit machines. The problem is, my C source code dynamically includes FMOD which on Mac only provides 32-bit dylibs. When I try to compile without the -m32 option (since I must output a 64-bit dylib) I get the following error: gcc -dynamiclib -std=c99 -pedantic -Wall -O3 -fPIC -pthread -o ../bin/libpenntotalrecall_fmod.dylib ../../src/libpenntotalrecall_fmod.c -lfmodex -L../../lib/osx/ ld: warning: in /usr/lib/libfmodex.dylib, missing required architecture x86_64 in file Undefined symbols: "_FMOD_System_CreateSound", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Channel_GetPosition", referenced from: _streamPosition in ccJnlwrd.o "_FMOD_System_Create", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_PlaySound", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Sound_Release", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_Channel_IsPlaying", referenced from: _playbackInProgress in ccJnlwrd.o "_FMOD_System_Update", referenced from: _streamPosition in ccJnlwrd.o _startPlayback in ccJnlwrd.o "_FMOD_Channel_SetPaused", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_Release", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_System_Init", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Channel_SetVolume", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_Close", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_Channel_SetCallback", referenced from: _startPlayback in ccJnlwrd.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [all] Error 1 Shouldn't it be possible to get a 64 bit dylib from my source code that dynamically includes 32 bit libraries?!

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  • How to access CSS generated content with JavaScript

    - by Boldewyn
    I generate the numbering of my headers and figures with CSS's counter and content properties: img.figure:after { counter-increment: figure; content: "Fig. " counter(section) "." counter(figure); } This (appropriate browser assumed) gives a nice labelling "Fig. 1.1", "Fig. 1.2" and so on following any image. Question: How can I access this from Javascript? The question is twofold in that I'd like to access either the current value of a certain counter (at a certain DOM node) or the value of the CSS generated content (at a certain DOM node) or, obviously, both information. Background: I'd like to append to links back-referencing to figures the appropriate number, like this: <a href="#fig1">see here</h> ------------------------^ " (Fig 1.1)" inserted via JS As far as I can see, it boils down to this problem: I could access content or counter via getComputedStyle: var fig_content = window.getComputedStyle( document.getElementById('fig-a'), ':after').content; However, this is not the live value, but the one declared in the stylesheet. I cannot find any interface to access the real live value.

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  • Can Castle.Windsor do automatic resolution of concrete types

    - by Anthony
    We are evaluating IoC containers for C# projects, and both Unity and Castle.Windsor are standing out. One thing that I like about Unity (NInject and StructureMap also do this) is that types where it is obvious how to construct them do not have to be registered with the IoC Container. Is there way to do this in Castle.Windsor? Am I being fair to Castle.Windsor to say that it does not do this? Is there a design reason to deliberately not do this, or is it an oversight, or just not seen as important or useful? I am aware of container.Register(AllTypes... in Windsor but that's not quite the same thing. It's not entirely automatic, and it's very broad. To illustrate the point, here are two NUnit tests doing the same thing via Unity and Castle.Windsor. The Castle.Windsor one fails. : namespace SimpleIocDemo { using NUnit.Framework; using Castle.Windsor; using Microsoft.Practices.Unity; public interface ISomeService { string DoSomething(); } public class ServiceImplementation : ISomeService { public string DoSomething() { return "Hello"; } } public class RootObject { public ISomeService SomeService { get; private set; } public RootObject(ISomeService service) { SomeService = service; } } [TestFixture] public class IocTests { [Test] public void UnityResolveTest() { UnityContainer container = new UnityContainer(); container.RegisterType<ISomeService, ServiceImplementation>(); // Root object needs no registration in Unity RootObject rootObject = container.Resolve<RootObject>(); Assert.AreEqual("Hello", rootObject.SomeService.DoSomething()); } [Test] public void WindsorResolveTest() { WindsorContainer container = new WindsorContainer(); container.AddComponent<ISomeService, ServiceImplementation>(); // fails with exception "Castle.MicroKernel.ComponentNotFoundException: // No component for supporting the service SimpleIocDemo.RootObject was found" // I could add // container.AddComponent<RootObject>(); // but that approach does not scale RootObject rootObject = container.Resolve<RootObject>(); Assert.AreEqual("Hello", rootObject.SomeService.DoSomething()); } } }

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  • Number of args for stored procedure PLS-00306

    - by Peter Kaleta
    Hi I have problem with calling for my procedure. Oracle scrams PLS-00306 Error: Wrong number of types of arguments in call to procedure. With my type declaration procedure has exact the same declaration like in header below. If I run it as separate procedure it works, when i work in ODCI interface for extensible index creation, it throws PLS-00306. MEMBER PROCEDURE FILL_TREE_LVL (target_column VARCHAR2, cur_lvl NUMBER, max_lvl NUMBER, parent_rect NUMBER,start_x NUMBER, start_y NUMBER, end_x NUMBER, end_y NUMBER) IS stmt VARCHAR2(2000); rect_id NUMBER; diff_x NUMBER; diff_y NUMBER; new_start_x NUMBER; new_end_x NUMBER; i NUMBER; j NUMBER; BEGIN {...} END FILL_TREE_LVL; STATIC FUNCTION ODCIINDEXCREATE (ia SYS.ODCIINDEXINFO, parms VARCHAR2, env SYS.ODCIEnv) RETURN NUMBER IS stmt VARCHAR2(2000); stmt2 VARCHAR2(2000); min_x NUMBER; max_x NUMBER; min_y NUMBER; max_y NUMBER; lvl NUMBER; rect_id NUMBER; pt_tab VARCHAR2(50); rect_tab VARCHAR2(50); cnum NUMBER; TYPE point_rect is RECORD( point_id NUMBER, rect_id NUMBER ); TYPE point_rect_tab IS TABLE OF point_rect; pr_table point_rect_tab; BEGIN {...} FILL_TREE_LVL('any string', 0, lvl,0, min_x, min_y, max_x, max_y); {...} END;

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  • Factory Method Pattern clarification

    - by nettguy
    My understanding of Factory Method Pattern is (Correct me if i am wrong) Factory Method Pattern "Factory Method allow the client to delegates the product creation (Instance Creation) to the subclass". There are two situation in which we can go for creating Factory Method pattern. (i) When the client is restricted to the product (Instance) creation. (ii) There are multiple products available.But a decision to be made which product instance need to be returned. If you want to create Abstract Method pattern You need to have abstract product Concrete Product Factory Method to return the appropriate product. Example : public enum ORMChoice { L2SQL, EFM, LS, Sonic } //Abstract Product public interface IProduct { void ProductTaken(); } //Concrete Product public class LinqtoSql : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:LinqtoSql"); } } //concrete product public class Subsonic : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:Subsonic"); } } //concrete product public class EntityFramework : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:EntityFramework"); } } //concrete product public class LightSpeed : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken :LightSpeed"); } } public class Creator { //Factory Method public IProduct ReturnORTool(ORMChoice choice) { switch (choice) { case ORMChoice.EFM:return new EntityFramework(); break; case ORMChoice.L2SQL:return new LinqtoSql(); break; case ORMChoice.LS:return new LightSpeed(); break; case ORMChoice.Sonic:return new Subsonic(); break; default: return null; } } } **Client** Button_Click() { Creator c = new Creator(); IProduct p = c.ReturnORTool(ORMChoice.L2SQL); p.ProductTaken(); } Is my understanding of Factory Method is correct?

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  • Algorithm to find the percentage of how much two texts are identical

    - by qster
    What algorithm would you suggest to identify how much from 0 to 1 (float) two texts are identical? Note that I don't mean similar (ie, they say the same thing but in a different way), I mean exact same words, but one of the two texts could have extra words or words slightly different or extra new lines and stuff like that. A good example of the algorithm I want is the one google uses to identify duplicate content in websites (X search results very similar to the ones shown have been omitted, click here to see them). The reason I need it is because my website has the ability for users to post comments; similar but different pages currently have their own comments, so many users ended up copy&pasting their comments on all the similar pages. Now I want to merge them (all similar pages will "share" the comments, and if you post it on page A it will appear on similar page B), and I would like to programatically erase all those copy&pasted comments from the same user. I have quite a few million comments but speed shouldn't be an issue since this is a one time thing that will run in the background. The programming language doesn't really matter (as long as it can interface to a MySQL database), but I was thinking of doing it in C++.

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  • How can I inject multiple repositories in a NServicebus message handler?

    - by Paco
    I use the following: public interface IRepository<T> { void Add(T entity); } public class Repository<T> { private readonly ISession session; public Repository(ISession session) { this.session = session; } public void Add(T entity) { session.Save(entity); } } public class SomeHandler : IHandleMessages<SomeMessage> { private readonly IRepository<EntityA> aRepository; private readonly IRepository<EntityB> bRepository; public SomeHandler(IRepository<EntityA> aRepository, IRepository<EntityB> bRepository) { this.aRepository = aRepository; this.bRepository = bRepository; } public void Handle(SomeMessage message) { aRepository.Add(new A(message.Property); bRepository.Add(new B(message.Property); } } public class MessageEndPoint : IConfigureThisEndpoint, AsA_Server, IWantCustomInitialization { public void Init() { ObjectFactory.Configure(config => { config.For<ISession>() .CacheBy(InstanceScope.ThreadLocal) .TheDefault.Is.ConstructedBy(ctx => ctx.GetInstance<ISessionFactory>().OpenSession()); config.ForRequestedType(typeof(IRepository<>)) .TheDefaultIsConcreteType(typeof(Repository<>)); } } My problem with the threadlocal storage is, is that the same session is used during the whole application thread. I discovered this when I saw the first level cache wasn't cleared. What I want is using a new session instance, before each call to IHandleMessages<.Handle. How can I do this with structuremap? Do I have to create a message module?

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  • Convert IDispatch* to a string?

    - by Rob
    I am converting an old VB COM object (which I didn't write) to C++ using ATL. One of the methods, according to the IDL, takes an IDispatch* as a parameter and the documentation and samples for this method claim that you can pass either a string (which is the progid of an object that will be created and used by the control) or an IDispatch* to an object that has already been created. How on earth do I implement this in ATL? For example, the IDL: [id(1)] HRESULT Test(IDispatch* obj); The samples (which are all JScript): obj.Test("foo.bar"); or var someObject = new ActiveXObject("foo.bar"); obj.Test(someObject); To make matters even more bizarre the actual VB code that implements this method actually declares the 'obj' parameter as a string! However, it all seems to work. Can you even pass a string to a COM method that takes an IDispatch*? If so, can I determine that the IDispatch* is actually a string in my C++ ATL code? Even better, if it's an IDispatch that implements a specific interface I will want to call methods on it, or instantiate an object if it's a string. Any ideas welcome!

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  • Requested Service not found - .NET Remoting

    - by bharat
    I am Getting this exception System.Runtime.Remoting.RemotingException occurred Message="Object '/55337266_9751_4f58_8446_c54ff254222e/rkutlpt5hvsxipmzhb+jkqyl_98.rem' has been disconnected or does not exist at the server." Source="mscorlib" StackTrace: Server stack trace: at System.Runtime.Remoting.Channels.ChannelServices.CheckDisconnectedOrCreateWellKnownObject(IMessage msg) at System.Runtime.Remoting.Channels.ChannelServices.DispatchMessage(IServerChannelSinkStack sinkStack, IMessage msg, IMessage& replyMsg) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at Common.Interface.Repository.NA.INRR.GetNRun(Int32 NetworkRunId) at Module.NA.ViewModel.NRDViewModel.get_AS() InnerException: Most of the times i am getting this exception this is my remotingDomain method string tcpURL; TcpChannel channel; channel = new TcpChannel(); ChannelServices.RegisterChannel(channel, false); //-- // Remote domain objects //-- tcpURL = string.Format("tcp://{0}:{1}/DomainComposition", ServerName, TcpPort); RemotingConfiguration.RegisterWellKnownClientType(typeof(DomainComposition), tcpURL); //-- // Remote repository objects //-- tcpURL = string.Format("tcp://{0}:{1}/RepositoryComposition", ServerName, TcpPort); RemotingConfiguration.RegisterWellKnownClientType(typeof(RepositoryComposition), tcpURL); //-- // Remote utility objects //-- tcpURL = string.Format("tcp://{0}:{1}/UtilityComposition", ServerName, TcpPort); RemotingConfiguration.RegisterWellKnownClientType(typeof(UtilityComposition), tcpURL); this.Domain = new DomainComposition(); this.Repository = new RepositoryComposition(); this.Utility = new UtilityComposition(); How to Check if the object is disconnect then re initiate the service

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  • How do I correctly use Unity to pass a ConnectionString to my repository classes?

    - by GenericTypeTea
    I've literally just started using the Unity Application Blocks Dependency Injection library from Microsoft, and I've come unstuck. This is my IoC class that'll handle the instantiation of my concrete classes to their interface types (so I don't have to keep called Resolve on the IoC container each time I want a repository in my controller): public class IoC { public static void Intialise(UnityConfigurationSection section, string connectionString) { _connectionString = connectionString; _container = new UnityContainer(); section.Configure(_container); } private static IUnityContainer _container; private static string _connectionString; public static IMovementRepository MovementRepository { get { return _container.Resolve<IMovementRepository>(); } } } So, the idea is that from my Controller, I can just do the following: _repository = IoC.MovementRepository; I am currently getting the error: Exception is: InvalidOperationException - The type String cannot be constructed. You must configure the container to supply this value. Now, I'm assuming this is because my mapped concrete implementation requires a single string parameter for its constructor. The concrete class is as follows: public sealed class MovementRepository : Repository, IMovementRepository { public MovementRepository(string connectionString) : base(connectionString) { } } Which inherits from: public abstract class Repository { public Repository(string connectionString) { _connectionString = connectionString; } public virtual string ConnectionString { get { return _connectionString; } } private readonly string _connectionString; } Now, am I doing this the correct way? Should I not have a constructor in my concrete implementation of a loosely coupled type? I.e. should I remove the constructor and just make the ConnectionString property a Get/Set so I can do the following: public static IMovementRepository MovementRepository { get { return _container.Resolve<IMovementRepository>( new ParameterOverrides { { "ConnectionString", _connectionString } }.OnType<IMovementRepository>() ); } } So, I basically wish to know how to get my connection string to my concrete type in the correct way that matches the IoC rules and keeps my Controller and concrete repositories loosely coupled so I can easily change the DataSource at a later date.

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  • Rails: constraint violation on create but not on update

    - by justinbach
    Note: This is a "railsier" (and more succinct) version of this question, which was getting a little long. I'm getting Rails behavior on a production server that I can't replicate on the development server. The codebases are identical save for credentials and caching settings, and both are powered by Oracle 10g databases with identical schema (but different data). My Rails application contains a user model, which has_one registration; registration in turn has_and_belongs_to_many company_ownerships through a registration_ownerships table. Upon registering, users fill out data pertinent to all three models, including a series of checkboxes indicating what registration_ownerships might apply to their account. On the dev server, the registration process is seamless, no matter what data is entered. On production, however, if users check off any of the company ownership fields before submitting their registration, Oracle complains about a constraint violation on the primary key of the company_ownerships table (which is a two-field key based on company_ownership_id and registration_id) and users get the standard Rails 500 error screen. In every case, I've verified that no conflicting record on these two fields exists in the production database, so I don't know why the constraint is getting violated. To further confuse things, if a user registers without listing any ownerships and later goes back and modifies their account to reflect ownership data (which is done through the same interface), the application happily complies with their request and Oracle is well-behaved (this is both on production and dev). I've spent the past couple days trying to figure out what might be causing this problem and am reaching the end of my wits. Any advice would be greatly appreciated!

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