Search Results

Search found 15892 results on 636 pages for 'box2d iphone'.

Page 52/636 | < Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >

  • Windows XP doesn't recognize iPhone as a camera

    - by ines
    My iPhone 3GS doesn´t show up in the Scanners and Cameras tool when I connect it via USB to Windows XP. Nor does the Camera Wizard pop up. How do I make Windows XP detect the device as a Camera? I currently have no way of downloading photos from the iPhone to my computer. iTunes does recognize the device, but it doesn't offer a way to synchronize photos. Thanks for your help.

    Read the article

  • HowTo use my iPhone as WebServer?

    - by mosg
    Hi. Is there any people who deal with this issue? My iPhone: 3G PS: I'm asking this question, because in not so far future I want to buy new iPhone (3GS or 4G perhaps), and I don't know what to do with my old one. :) PSS: Comments "u can send it to me" or "just sell this old sh't" will not be useful!) Thank you!

    Read the article

  • Text to speech during IPhone call

    - by Jonathan
    Is there way to be able to type instead of speak during an iPhone call. For example when you text a landline (in the uk at least) the text message will be converted to speech. I would like to be able to do a similar thing in real time on my iPhone to another mobile. For example it would be useful for a mute person who can not speak to be able to "participate" in phone calls.

    Read the article

  • Creating Apple iPhone/iPod-Like Icons

    - by Daniel
    What is the best way to create apple iPhone/iPod shaped icons, ideally there should be a website that you can upload images to and have an them shaped to the default shape, etc. Does this exists? What is the best way to great these icons? I did find this: http://elitebydesign.com/design-the-itunes-icon-for-the-iphone-and-ipod-touch/ But there should be a batch type program out there somewhere...

    Read the article

  • Can not get working Lotus Traveler + iPhone

    - by PeterMmm
    The iPhone can connect to the Notes web mail. But when i get to configure ActiveSync the iPhone ask for my "Exchange user password" and then reports "Cannot connect to the server". What could be wrong ? What must run on the server, what is my "Exchange password" the same as the notes web mail password ?

    Read the article

  • Video format for both iPhone and Android?

    - by Euro N
    Hello, Is there a format that plays both on iPhone and Android? I have been trying to encode videos in MP4 using ffmpeg - however, using libx264 or mpeg4 - the videos either only work in Android, or in iPhone - never both. Is this possible? If yes, what would the parameters be? Thanks

    Read the article

  • Xcode duplicate symbol _main .

    - by Prithvi Raj
    I'm getting the following error in Xcode 3.2.1 on Snow Leopard 10.6.2 whenever I try to compile any iPhone application generated by Appcelerator's Titanium . However , the build error only appears when I select iPhone simulator on the architecture menu , and if I select iPhone device , I am able to run the app on my device . Further , the iPhone simulator launches successfully and executes the program directly from the Titanium environment , which uses Xcode to build . Why is this happening ? ld: duplicate symbol _main in Resources/libTitanium.a(main.o) and /Users/prithviraj/Documents/project/Final/build/iphone/build/Final.build/Debug-iphonesimulator/Final.build/Objects-normal/i386/main.o collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1

    Read the article

  • how to resume facebook session key after user change facebook password

    - by aviavi
    hey i have iphone application that using facebook connect. users login to the iphone application using facebook connect. and then i receive their sessionKey back to my server, and i am using the sesssionkey to post actions to users wall. the iphone application keeps the user logged in allways. which means that every times the user will open the application, he will not need to make login again. the problem is that, when the user change his facebook password the user sessionKey also changes. and when the user enter to my iphone applicaiton, the user is shown as loggedin, and then i recieve to my server the user old sessionkey, and when i try to post to the user wall facebook tells me that the session is inavlid. it is ok because the user change his password and the session changes too. my question is how can i check in the iphone if the session key has changed ? and if it changes to promote the user to make login again.

    Read the article

  • iPhone: Save with validation on back navigation

    - by iPhone beginner
    In my iPhone application I have navigation controller, main screen and some edit screens. On edit screen user does some input that has to be validated before I can save it. Ideally I would like to update data automatically on back navigation without additional "Done" button. Can I do some validation and save on back navigation (i.e. when user taps on standard back button) in a way that allows my to stop navigation and show some error message if something is wrong? I see several other possibilities: Create my custom left button and make it looks like standard back. (Why Apple didn't put this button style into public API?) Add "Done" button and save data only if user taps it but both these choices I like much less. So if there is a way to achieve what I want, I'd like to use it.

    Read the article

  • Simple JPG/HTML Not Showing Up in iPhone

    - by Jascha
    I'm not familiar with iPhones wants and needs, nor do I have one, but a client wants a screen cap of his site to show up when an iPhone user comes around so I created an .htaccess redirect to an iPhone specific page with this bit of code... RewriteEngine on RewriteCond %{HTTP_USER_AGENT} iPhone RewriteCond %{REQUEST_URI} !^/iPhone/ RewriteRule .* /iPhone/ [R] And the html of the iPhone page... <html> <head> <title>Eatamadedia</title> </head> <body style="background-color:#858384;margin:0 auto;"> <img src="../images/iPhonePage.jpg"> </body> </html> The page redirects just fine, but the .jpg doesn't show up. I can't imagine a simpler page. Anyone know what could be preventing the image from displaying? Does the iPhone require headers? The site in question is http://eatamedida.com Thank you in advance for your input. -J

    Read the article

  • Making the iPhone work with stripped down Windows XP

    - by Gabriel
    Hi, this is my first time posting here and I have a really specific question. I have an ASUS eee 901 running Windows XP Home. I had everything working well, but then I decided to improve performance by moving Windows to the smaller but faster internal SSD. I used Nlite to strip down Windows, following the instructions here: http://wiki.eeeuser.com/howto:nlitexp I now have a very lightweight installation of XP home with SP3 and all the current updates. Almost everything is working really well. I have installed iTunes and I CAN sync with no problems. However, each time I plug in my iPhone 3GS (latest firmware), Windows tries and fails to install drivers. The Found New Hardware Wizard launches, but nothing I do will make it complete successfully, with the result that the iphone does not show up in Windows as removable storage, or as a camera. When I launch the Camera and Scanner Wizard, it shows only my webcam, not the iphone. I have verified that I have the following files in place: Windows\System32\ptpusb.dll (regsvr32 successful) Windows\System32\ptpusd.dll (entry point not found, can not be registered) Windows\System32\usbaaplrc.dll (entry point not found, can not be registered) Windows\System32\drivers\usbaapl.sys Windows\System32\drivers\usbscan.sys Windows\System32\drivers\usbstor.sys Does anyone know if some other file is required or if there's some other element preventing this from working? Edit (From posted answer) I did select Cameras & Camcorders, and my webcam is working fine for video & still capture.

    Read the article

  • iPhone Remote with iTunes Library via VPN

    - by sudo work
    Alright, so I'm currently behind a network router (not under my control). The router performs NAT and somehow prevents a computer from scanning other nodes. At least, you're unable, in this instance, to locate an iTunes library. You can, however, communicate with a node's open ports if the local IP address is known, as well as the port. I haven't actually tried port scanning a specific IP using nmap or another tool yet. So I've tried one solution to remove the contribution of the router entirely (to verify that it works without the influence of the routers). I set up an access point using my iPhone and tethered my computer (with the library) to it. From here, I was able to pair my library and the iPhone Remote application. Control of the library was normal as well. This solution is not ideal, however, because I am actively using bandwidth with my computer and cannot afford to be tethered to my 3G connection. A viable solution for me is to use a common VPN connection, which I have set up on a Ubuntu (Intrepid) server that is remote. Both my computer and iPhone are able to access the VPN via PPTP. The server is setup with PPTPD as the VPN-server; I'm using IPTables to perform IP masquerading and forwarding traffic. I however, still cannot connect the library to the phone. I can however, see both devices on the VPN subnet (192.168.0.0/24). SSH'ing and such works fine. What settings on the VPN server must I change to get this to work? Also, how can I assign static IP addresses to various PPTP clients based on MAC addresses?

    Read the article

  • How to connect to a SOCKS Proxy from an iPhone/iPod Touch?

    - by GeneQ
    I like to surf securely and privately via a SOCKS proxy which I created via SSH tunneling, on the Mac. I used the SSH client on my Mac to achieve this. Then I thought, since the iPhone OS is essentially Mac OS, the same trick might work also on the iPhone. I managed to create a SSh tunnel on my iPhone via the Terminal (iPhone's Terminal). (Yes, it's jail-broken) ssh -D [port] [email protected] At this stage my iPhone is SOCKS proxy. However, there doesn't seem to be a way in the iPhone networking preference panel to specify a SOCKS proxy. Someone suggest creating a Proxy Auto-Contig (PAC) file to workaround this, but that sounds complicated. Any ideas how to make iPhone use it's own SOCKS proxy?

    Read the article

  • how to run apache2 or nginx + php on iPhone? [closed]

    - by Rubytastic
    Is there a way to run Apache2 or Nginx with PHP on the iPhone? Im surprised so little info is available on this topic, as it seems quite interesting to host websites on an iPhone. Consider slow 3G connections or no 3G at all, and you want to demonstrate some webapplication you wrote... hosting them on the iphone would be an awsome way to fix the speed issues with the mobile network speeds. For the Ipad there are several addoptions available, nothing much usable on iphone / nginx apache2 search terms anywhere :( I want to host some websites on my iphone for demonstration purposes. So when im "out the office" Ill be able to very fast browse some websites that I host on the Iphone. there is no decent information out there, does anyone have a lead on how to do this? My question is specific to if nginx or apache2 can be run on the iphone, it would be nice if PHP would run on it too

    Read the article

  • What is the the best way to become an iPhone developer?

    - by Noah89
    I have no experience as a programmer but I'd like to become a iPhone developer. Some people tell me to learn java because it is a Object Oriented Language. Other people tell me to go with C++. However, everyone advises me to actually learn any language and learn what programming is all about before I actually develop for iPhone. Please, let me know what would be the best choice and what books would be good for a total beginner and any website that offers any good tutorials.

    Read the article

  • iPhone / Objective-C: NSMutableArray writeToFile won't write to file. Always returns NO

    - by Joel
    I'm trying to serialize two NSMutableArrays of NSObjects that implement the NSCoding protocol. However it works for one (stacks) and not the other (cards). I have the following block of code: -(void) saveCards { NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; NSString* cardsFile = [documentsDirectory stringByAppendingPathComponent:@"cards.state"]; NSString* stacksFile = [documentsDirectory stringByAppendingPathComponent:@"stacks.state"]; BOOL c = [rootStack.cards writeToFile:cardsFile atomically:YES]; BOOL s = [rootStack.stacks writeToFile:stacksFile atomically:YES]; } I step through this method using the debugger, and after the last two lines of code run, I check the values of the two BOOLs. BOOL c is NO and BOOL s is YES. The stacks array is actually empty (which is probably why it works). The cards array has contents. Why is it that the array with contents is failing? I can't figure this out. I've looked through numerous threads on SOF, each of them say the problem is because the protection level of the files they were writing were preventing them from writing. This is not my problem, as I'm writing to the Documents folder. I've double and tripple checked that neither rootStack.cards nor rootStack.stacks is nil. And I've checked that cards does indeed have content. Here are the coder methods for my Notecard class (I added all the if statments as part of trying to solve this problem to make sure trying to encode nil values doesn't break something): -(void) encodeWithCoder:(NSCoder *)encoder { if(text) [encoder encodeObject:text forKey:@"text"]; if(backText) [encoder encodeObject:backText forKey:@"backText"]; if(x) [encoder encodeObject:x forKey:@"x"]; if(y) [encoder encodeObject:y forKey:@"y"]; if(width) [encoder encodeObject:width forKey:@"width"]; if(height) [encoder encodeObject:height forKey:@"height"]; if(timeCreated) [encoder encodeObject:timeCreated forKey:@"timeCreated"]; if(audioManagerTicket) [encoder encodeObject:audioManagerTicket forKey:@"audioManagerTicket"]; if(backgroundColor) [encoder encodeObject:backgroundColor forKey:@"backgroundColor"]; } -(id) initWithCoder:(NSCoder *)decoder { self = [super init]; if(!self) return nil; self.text = [decoder decodeObjectForKey:@"text"]; self.backText = [decoder decodeObjectForKey:@"backText"]; self.x = [decoder decodeObjectForKey:@"x"]; self.y = [decoder decodeObjectForKey:@"y"]; self.width = [decoder decodeObjectForKey:@"width"]; self.height = [decoder decodeObjectForKey:@"height"]; self.timeCreated = [decoder decodeObjectForKey:@"timeCreated"]; self.audioManagerTicket = [decoder decodeObjectForKey:@"audioManagerTicket"]; self.backgroundColor = [decoder decodeObjectForKey:@"backgroundColor"]; return self; } each field is either an NSString, NSNumber, or UIColor. Thanks for any help

    Read the article

  • iPhone MFMailComposeViewController's "cancel" button displays Action Sheet w/ incorrect orientation.

    - by user211790
    I've been trying to add in-app email functionality and have been somewhat successful. The MailCompose view is displayed properly. But when "Cancel" is pressed the Action Sheet with "Delete", "Save as Draft" and "Cancel" animates in from the left as if the view controller is set to portrait mode*, yet the width (or height depending on how you look at it) is that of an action sheet in landscape mode as seen in the following image: http://dansandland.com/storage/screen-shot-2.png *The view controller is set to Landscape Left, both in the plist file and the shouldAutorotateToInterfaceOrientation method of all view controllers. MFMailComposeViewController code in a view controller: MFMailComposeViewController *controller = [[MFMailComposeViewController alloc] init]; controller.mailComposeDelegate = self; [controller setSubject:@"In app email..."]; [controller setMessageBody:@"...email body." isHTML:NO]; [self presentModalViewController:controller animated:YES]; [controller release]; Any ideas?

    Read the article

  • Why does CLLocationManager returns null locations on the iphone SDK 4 beta in the Simulator?

    - by Rigo Vides
    Hi everyone, I have this piece of code: - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"Manager did update location!!"); self.currentLocation = newLocation.description; } I have this code inside a class that conforms to the CLLocationManagerDelegate. I tested earlier in sdk 3.0 and works nice (on both simulator and device). I'm testing this class on the SDK 4, in the simulator, but it gives null as a newLocation. I can't even get the NSLog for the first call. I checked other app where I use the location framework and it doesn't work either. I implemented the locationManager:didFailWithError: message also, wich is never called. Can anyone please confirm that the simulator can't do any CLLocationManager capabilities? (a link where the bug is reported as a known issue will be awesome). Is there a way to fix this? Thanks in advance.

    Read the article

  • How do I break down an NSTimeInterval into year, months, days, hours, minutes and seconds on iPhone?

    - by willc2
    I have a time interval that spans years and I want all the time components from year down to seconds. My first thought is to integer divide the time interval by seconds in a year, subtract that from a running total of seconds, divide that by seconds in a month, subtract that from the running total and so on. That just seems convoluted and I've read that whenever you are doing something that looks convoluted, there is probably a built-in method. Is there? I integrated Alex's 2nd method into my code. It's in a method called by a UIDatePicker in my interface. NSDate *now = [NSDate date]; NSDate *then = self.datePicker.date; NSTimeInterval howLong = [now timeIntervalSinceDate:then]; NSDate *date = [NSDate dateWithTimeIntervalSince1970:howLong]; NSString *dateStr = [date description]; const char *dateStrPtr = [dateStr UTF8String]; int year, month, day, hour, minute, sec; sscanf(dateStrPtr, "%d-%d-%d %d:%d:%d", &year, &month, &day, &hour, &minute, &sec); year -= 1970; NSLog(@"%d years\n%d months\n%d days\n%d hours\n%d minutes\n%d seconds", year, month, day, hour, minute, sec); When I set the date picker to a date 1 year and 1 day in the past, I get: 1 years 1 months 1 days 16 hours 0 minutes 20 seconds which is 1 month and 16 hours off. If I set the date picker to 1 day in the past, I am off by the same amount. Update: I have an app that calculates your age in years, given your birthday (set from a UIDatePicker), yet it was often off. This proves there was an inaccuracy, but I can't figure out where it comes from, can you?

    Read the article

  • Objective-C iPhone - NSMutableArray addobject becomes immediately out of scope.

    - by Robert
    ok. I have a really odd and mind boggling problem. I have two class files, both of which are NSObject inheritors. The series of code is as follows CustomClass *obj; obj = [[CustomClass alloc] init]; [myArray addObject:obj]; <--------Immediately after this line if I hover over the array it shows it as having 1 object that is out of scope. If I hover over both objects they both have what look to be initialized memory locations so I really have no idea what is going on here. Thanks in advance.

    Read the article

  • App freezing after lunch without any Error on Iphone Simulator?

    - by Meko
    HI.I am using CoreData on my UITable to show some records.It works when I first run.But if I run my app on simulator second time it shows up with data but then it stops.Sometimes it quits from app or it only froze and i cant click on table or tab bar. I looked also on Console but I thought there is no error.Here output from console The Debugger has exited with status 0. [Session started at 2010-03-30 00:22:06 +0300.] 2010-03-30 00:22:08.660 Paparazzi2[3556:207] Creating Photo: Urban disaster 2010-03-30 00:22:08.661 Paparazzi2[3556:207] Person is: Josh 2010-03-30 00:22:08.665 Paparazzi2[3556:207] Person is: Josh 2010-03-30 00:22:08.665 Paparazzi2[3556:207] -- Person Exists : Josh-- 2010-03-30 00:22:08.719 Paparazzi2[3556:207] Creating Photo: Concrete pitch forks 2010-03-30 00:22:08.719 Paparazzi2[3556:207] Person is: Josh 2010-03-30 00:22:08.721 Paparazzi2[3556:207] Person is: Josh 2010-03-30 00:22:08.721 Paparazzi2[3556:207] -- Person Exists : Josh-- 2010-03-30 00:22:08.727 Paparazzi2[3556:207] Creating Photo: Leaves on fire 2010-03-30 00:22:08.728 Paparazzi2[3556:207] Person is: Al 2010-03-30 00:22:08.734 Paparazzi2[3556:207] Person is: Al 2010-03-30 00:22:08.734 Paparazzi2[3556:207] -- Person Exists : Al-- [Session started at 2010-03-30 00:22:08 +0300.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 3556. (gdb)

    Read the article

  • iPhone SDK: How to centre content in a UIScrollView during setZoomScale?

    - by Russell Quinn
    I'm using a UIScrollView to show photos. If they are zoomed out so they are smaller than the scroll view in one dimension then the content is centred using contentInset and contentOffset. This all works fine for scrolling and manual zooming. However, if I use setZoomScale (with animated YES) then when zooming out the scroll view sets the top left edge to 0,0 during the animation and then snaps it back afterwards. It seems like the zoom animation ignores the contentInset and contentOffset settings. Does anyone have any idea how to overcome this problem? Thanks, Russell.

    Read the article

  • does the accelerometer work for the iphone/ipad simulator?

    - by Mark
    From what I can tell, my app should be firing accelerometer events while Im using the iPad simulator in XCode, but its not. I have googled around and it somewhat seems that the accelerometer is not implemented in the simulator, is this correct? If so, why on earth would they have a "Hardware-Shake Gesture" menu option? My code is as follows: .h file: @interface MyViewController : UIViewController <UIPickerViewDataSource, UIPickerViewDelegate, UIAccelerometerDelegate>{ UIAccelerometer *accelerometer; //...other stuff } @property (nonatomic, retain) UIAccelerometer *accelerometer; @end then the .m file: @implementation MyViewController @synthesize accelerometer; - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { NSLog(@"%@", [NSString stringWithFormat:@"%@%f", @"X: ", acceleration.x]); NSLog(@"%@", [NSString stringWithFormat:@"%@%f", @"Y: ", acceleration.y]); NSLog(@"%@", [NSString stringWithFormat:@"%@%f", @"Z: ", acceleration.z]); } - (void)viewDidLoad { [super viewDidLoad]; self.accelerometer = [UIAccelerometer sharedAccelerometer]; self.accelerometer.updateInterval = .1; self.accelerometer.delegate = self; } @end Does this look right?

    Read the article

< Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >