Search Results

Search found 6355 results on 255 pages for 'unix socket'.

Page 52/255 | < Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >

  • Is is possible to use IOCP (or other API) in Reactor-style operations?

    - by Artyom
    Hello, Is there any scalable Win32 API (like IOCP not like select) that gives you reactor style operations on sockets? AFAIK IOCP allows you to receive notification on completed operations like data read or written (proactor) but I'm looking for reactor style of operations: I need to get notification when the socket is readable or writable (reactor). Something similar to epoll, kqueue, /dev/poll ? Is there such API in Win32? If so where can I find a manual on it? Clearification: I need select like api for sockets that is as scalable as IOCP, or I'm looking for a way to use IOCP in reactor like operations.

    Read the article

  • recv returns old data

    - by anon
    This loop is supposed to take data from a socket line by line and put it in a buffer. For some reason, when there is no new data to return, recv returns the last couple lines it got. I was able to stop the bug by commenting out the first recv, but then I cant tell how long the next line will be. I know it's not a while(this->connected){ memset(buf, '\0', sizeof(buf)); recv(this->sock, buf, sizeof(buf), MSG_PEEK); //get length of next message ptr = strstr(buf, "\r\n"); if (ptr == NULL) continue; err = recv(this->sock, buf, (ptr-buf), NULL); //get next message printf("--%db\n%s\n", err, buf); tok[0] = strtok(buf, " "); for(i=1;tok[i-1]!=NULL;i++) tok[i] = strtok(NULL, " "); //do more stuff }

    Read the article

  • Need Descriptive architecture to develop file server in dot net.

    - by Vivek
    Hello All, I have to develop a file server service that transfer file form a specified location to its client.Client when starts, requests file to server for current date. Server transfer those file to client. Now constrains are as 1.Application run in intranet. 2.Need to transfer multiple file at a single transaction. 3.File size may be in GB. 4.System runs in real time environment.So proper transaction and acknowledgment needed. 5.Application develop in .net. 5.More than one client can present. Now please help to decide architecture and .net technology (WCF (Http binding) WCF (net tcp binding) ,Socket Programing ( i want to use WCF )) that i choose to develop file server. and Please refer some sample application.

    Read the article

  • IPC speed and compare

    - by Lily
    I am trying to implement a real-time application which involves IPC across different modules. The modules are doing some data intensive processing. I am using message queue as the backbone(Activemq) for IPC in the prototype, which is easy(considering I am a totally IPC newbie), but it's very very slow. Here is my situation: I have isolated the IPC part so that I could change it other ways in future. I have 3 weeks to implement another faster version. ;-( IPC should be fast, but also comparatively easy to pick up I have been looking into different IPC approaches: socket, pipe, shared memory. However, I have no experience in IPC, and there is definitely no way I could fail this demo in 3 weeks... Which IPC will be the safe way to start with? Thanks. Lily

    Read the article

  • How to migrate existing udp application to raw sockets

    - by osgx
    Hello Is there a tutorial for migration from plain udp sockets (linux, C99/C++, recv syscall is used) to the raw sockets? According to http://aschauf.landshut.org/fh/linux/udp_vs_raw/ch03s04.html raw socket is much faster than udp. Application is client-server. client is proprietary and must use exactly same procotol as it was with udp server. But server can be a bit faster with raw sockets. What parts of udp I must to implement in server? Is there a "quick migration" libraries?

    Read the article

  • Using read() directly into a C++ std:vector

    - by Joe
    I'm wrapping up user space linux socket functionality in some C++ for an embedded system (yes, this is probably reinventing the wheel again). I want to offer a read and write implementation using a vector. Doing the write is pretty easy, I can just pass &myvec[0] and avoid unnecessary copying. I'd like to do the same and read directly into a vector, rather than reading into a char buffer then copying all that into a newly created vector. Now, I know how much data I want to read, and I can allocate appropriately (vec.reserve). I can also read into &myvec[0], though this is probably a VERY BAD IDEA. Obviously doing this doesn't allow myvec.size to return anything sensible. Is there any way of doing this that 1) Doesn't completely feel yucky from a safety/C++ perspective and 2) Doesn't involve two copies of the data block - once from kernel to user space and once from a C char * style buffer into a C++ vector. Any thoughts collective?

    Read the article

  • Determine how much can I write into a filehandle; copying data from one FH to the other.

    - by Vi
    How to determine if I can write the given number of bytes to a filehandle (socket actually)? (Alternatively, how to "unread" the data I had read from other filehandle?) I want something like: n = how_much_can_I_write(w_handle); n = read(r_handle, buf, n); assert(n==write(w_handle, buf, n)); Both filehandles (r_handle and w_handle) have received ready status from epoll_wait. I want all data from r_handle to be copied to w_handle without using a "write debt" buffer. In general, how to copy the data from one filehandle to the other simply and reliably?

    Read the article

  • Most efficient way for testing links

    - by Burnzy
    I'm currently developping an app that is going through all the files on a server and checking every single hrefs to check wether they are valid or not. Using a WebClient or a HttpWebRequest/HttpWebResponse is kinda overkilling the process because it downloads the whole page each time, which is useless, I only need to check if the link do not return 404. What would be the most efficient way? Socket seems to be a good way of doing it, however I'm not quite sure how this works. Thanks for sharing your expertise!

    Read the article

  • What is faster: multiple `send`s or using buffering?

    - by dauerbaustelle
    I'm playing around with sockets in C/Python and I wonder what is the most efficient way to send headers from a Python dictionary to the client socket. My ideas: use a send call for every header. Pros: No memory allocation needed. Cons: many send calls -- probably error prone; error management should be rather complicated use a buffer. Pros: one send call, error checking a lot easier. Cons: Need a buffer :-) malloc/realloc should be rather slow and using a (too) big buffer to avoid realloc calls wastes memory. Any tips for me? Thanks :-)

    Read the article

  • Can I use meteor for this?

    - by nitelord
    I'm looking for a way to create an app which has a realtime web interface as well as an API which can be called by a node.js client while sharing most of its code. I'd like to be able to manage data, monitor and execute tasks inside of my app via browser, but also have an automation/scheduling program which connects to my web app and tells it to run various tasks and get results of each task. Unfortunately it doesn't look like I can connect to Meteor from the server, so I'm wondering if there's another approach? Is what I described even possible using Meteor? I have done some testing using socket.io and I think I may be able to do it this way, but Meteor seems like it'd be really great for the realtime user interface.

    Read the article

  • How to efficiently deal with a large amount of HTML5 canvas pixel data over websockets

    - by user730569
    Using imageData = context.getImageData(0, 0, width, height); JSON.stringify(imageData.data); I grab the pixel data, convert it to a string, and then send it over the wire via websockets. However, this string can be pretty large, depending on the size of the canvas object. I tried using the compression technique found here: JavaScript implementation of Gzip but socket.io throws the error Websocket message contains invalid character(s). Is there an effective way to compress this data so that it can be sent over websockets?

    Read the article

  • How to find out on which internet addresses a java program can listen.

    - by tzador
    My program needs to listen incoming socket connections (lets agree on port 8765), but it doesn't know which addresses it can bind on a particular machine. Of, course, it could simply to listen to all of them, but it need to send to the client program over a different(slower) channel the addresses which it should try in order to rich me on port 8765. So the flow is like this: My program lisens on all available interfaces on port 8765 Finds out a list of inet4 adresses by which it can be possibly reached (this step is the actual question) Posts that address on a whiteboard (blogpost or something) Interested clients try out all of them, to see using which one they can reach my program. This is all is to be done in java ofcourse :)

    Read the article

  • Working with sockets in MFC

    - by fanq
    I'm trying to make a MFC application(client) that connects to a server on ("localhost",port 1234), the server replies to the client and the client reads from the server's response. The server is able to receive the data from the client and it sends the reply back to the socket from where it received it, but I am unable to read the reply from within the client. I am making a CAsyncSocket to connect to the server and send data and a CAsyncSocket with overloaded methods onAccet and onReceive to read the reply from the server. Please tell me what I'm doing wrong.

    Read the article

  • How to pass sockets created to another Java Process

    - by whoi
    Hi; We have an application which creates many sockets which belongs to its thread, By design if this application somehow fails, all threads stop which is not wanted. So to overcome this issue, each thread must be separated from the main application, if one of the threads fails, the other ones should be running. One thing in our mind is to pass created socket to another java process, so what is the correct way? An other approach also is welcome? Waiting for your suggestions...

    Read the article

  • Why can I not have two SocketServers bound to two different ports in the same application?

    - by uriDium
    I am using .Net 3.5 and Windows XP not sure if any more information is needed. I have an application that creates a socket, binds to a port and starts listening. A client comes and connects and then disconnects no problem. It can then reconnect no problem. If I have to sockets each listening on a different (e.g. 50 000 and 55 000) then it will accept the connection but it will not allow a reconnect. I will post source code if needed but I am assuming that it is just something simple that I am not catching.

    Read the article

  • What are good CLI tools for JSON?

    - by jasonmp85
    General Problem Though I may be diagnosing the root cause of an event, determining how many users it affected, or distilling timing logs in order to assess the performance and throughput impact of a recent code change, my tools stay the same: grep, awk, sed, tr, uniq, sort, zcat, tail, head, join, and split. To glue them all together, Unix gives us pipes, and for fancier filtering we have xargs. If these fail me, there's always perl -e. These tools are perfect for processing CSV files, tab-delimited files, log files with a predictable line format, or files with comma-separated key-value pairs. In other words, files where each line has next to no context. XML Analogues I recently needed to trawl through Gigabytes of XML to build a histogram of usage by user. This was easy enough with the tools I had, but for more complicated queries the normal approaches break down. Say I have files with items like this: <foo user="me"> <baz key="zoidberg" value="squid" /> <baz key="leela" value="cyclops" /> <baz key="fry" value="rube" /> </foo> And let's say I want to produce a mapping from user to average number of <baz>s per <foo>. Processing line-by-line is no longer an option: I need to know which user's <foo> I'm currently inspecting so I know whose average to update. Any sort of Unix one liner that accomplishes this task is likely to be inscrutable. Fortunately in XML-land, we have wonderful technologies like XPath, XQuery, and XSLT to help us. Previously, I had gotten accustomed to using the wonderful XML::XPath Perl module to accomplish queries like the one above, but after finding a TextMate Plugin that could run an XPath expression against my current window, I stopped writing one-off Perl scripts to query XML. And I just found out about XMLStarlet which is installing as I type this and which I look forward to using in the future. JSON Solutions? So this leads me to my question: are there any tools like this for JSON? It's only a matter of time before some investigation task requires me to do similar queries on JSON files, and without tools like XPath and XSLT, such a task will be a lot harder. If I had a bunch of JSON that looked like this: { "firstName": "Bender", "lastName": "Robot", "age": 200, "address": { "streetAddress": "123", "city": "New York", "state": "NY", "postalCode": "1729" }, "phoneNumber": [ { "type": "home", "number": "666 555-1234" }, { "type": "fax", "number": "666 555-4567" } ] } And wanted to find the average number of phone numbers each person had, I could do something like this with XPath: fn:avg(/fn:count(phoneNumber)) Questions Are there any command-line tools that can "query" JSON files in this way? If you have to process a bunch of JSON files on a Unix command line, what tools do you use? Heck, is there even work being done to make a query language like this for JSON? If you do use tools like this in your day-to-day work, what do you like/dislike about them? Are there any gotchas? I'm noticing more and more data serialization is being done using JSON, so processing tools like this will be crucial when analyzing large data dumps in the future. Language libraries for JSON are very strong and it's easy enough to write scripts to do this sort of processing, but to really let people play around with the data shell tools are needed. Related Questions Grep and Sed Equivalent for XML Command Line Processing Is there a query language for JSON? JSONPath or other XPath like utility for JSON/Javascript; or Jquery JSON

    Read the article

  • boost.asio error on read from socket.

    - by niXman
    The following code of the client: typedef boost::array<char, 10> header_packet; header_packet header; boost::system::error_code error; ... /** send header */ boost::asio::write( _socket, boost::asio::buffer(header, header.size()), boost::asio::transfer_all(), error ); /** send body */ boost::asio::write( _socket, boost::asio::buffer(buffer, buffer.length()), boost::asio::transfer_all(), error ); of the server: struct header { boost::uint32_t header_length; boost::uint32_t id; boost::uint32_t body_length; }; static header unpack_header(const header_packet& data) { header hdr; sscanf(data.data(), "%02d%04d%04d", &hdr.header_length, &hdr.id, &hdr.body_length); return hdr; } void connection::start() { boost::asio::async_read( _socket, boost::asio::buffer(_header, _header.size()), boost::bind( &connection::read_header_handler, shared_from_this(), boost::asio::placeholders::error ) ); } /***************************************************************************/ void connection::read_header_handler(const boost::system::error_code& e) { if ( !e ) { std::cout << "readed header: " << _header.c_array() << std::endl; std::cout << constants::unpack_header(_header); boost::asio::async_read( _socket, boost::asio::buffer(_body, constants::unpack_header(_header).body_length), boost::bind( &connection::read_body_handler, shared_from_this(), boost::asio::placeholders::error ) ); } else { /** report error */ std::cout << "read header finished with error: " << e.message() << std::endl; } } /***************************************************************************/ void connection::read_body_handler(const boost::system::error_code& e) { if ( !e ) { std::cout << "readed body: " << _body.c_array() << std::endl; start(); } else { /** report error */ std::cout << "read body finished with error: " << e.message() << std::endl; } } On the server side the method read_header_handler() is called, but the method read_body_handler() is never called. Though the client has written down the data in a socket. The header is readed and decoded successfully. What's the error?

    Read the article

  • Problems with making a simple UNIX shell

    - by Kodemax
    Hai, I am trying to create a simple shell in UNIX. I read a lot and found that everybody uses the strtok a lot. But i want to do without any special functions. So i wrote the code but i cant seem to get it to work. Can anybody point out what i am doing wrong here? void process(char**); int arg_count; char **splitcommand(char* input) { char temp[81][81] ,*cmdptr[40]; int k,done=0,no=0,arg_count=0; for(int i=0 ; input[i] != '\0' ; i++) { k=0; while(1) { if(input[i] == ' ') { arg_count++; break; } if(input[i] == '\0') { arg_count++; done = 1; break; } temp[arg_count][k++] = input[i++]; } temp[arg_count][k++] = '\0'; if(done == 1) { break; } } for(int i=0 ; i<arg_count ; i++) { cmdptr[i] = temp[i]; cout<<endl; } cout<<endl; } void process(char* cmd[]) { int pid = fork(); if(pid < 0) { cout << "Fork Failed" << endl; exit(-1); } else if( pid == 0) { cout<<endl<<"in pid"; execvp(cmd[0], cmd); } else { wait(NULL); cout << "Job's Done" << endl; } } int main() { cout<<"Welcome to shell !!!!!!!!!!!"<<endl; char input[81]; cin.getline(input,81); splitcommand(input); }

    Read the article

  • SUA + Visual Studio + pthreads

    - by vasek7
    Hi, I cannot compile this code under SUA: #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <pthread.h> void * thread_function(void *arg) { printf("thread_function started. Arg was %s\n", (char *)arg); // pause for 3 seconds sleep(3); // exit and return a message to another thread // that may be waiting for us to finish pthread_exit ("thread one all done"); } int main() { int res; pthread_t a_thread; void *thread_result; // create a thread that starts to run ‘thread_function’ pthread_create (&a_thread, NULL, thread_function, (void*)"thread one"); printf("Waiting for thread to finish...\n"); // now wait for new thread to finish // and get any returned message in ‘thread_result’ pthread_join(a_thread, &thread_result); printf("Thread joined, it returned %s\n", (char *)thread_result); exit(0); } I'm running on Windows 7 Ultimate x64 with Visual Studio 2008 and 2010 and I have installed: Windows Subsystem for UNIX Utilities and SDK for Subsystem for UNIX-based Applications in Microsoft Windows 7 and Windows Server 2008 R2 Include directories property of Visual Studio project is set to "C:\Windows\SUA\usr\include" What I have to configure in order to compile and run (and possibly debug) pthreads programs in Visual Studio 2010 (or 2008)?

    Read the article

  • Python : How to close a UDP socket while is waiting for data in recv ?

    - by alexroat
    Hello, let's consider this code in python: import socket import threading import sys import select class UDPServer: def __init__(self): self.s=None self.t=None def start(self,port=8888): if not self.s: self.s=socket.socket(socket.AF_INET, socket.SOCK_DGRAM) self.s.bind(("",port)) self.t=threading.Thread(target=self.run) self.t.start() def stop(self): if self.s: self.s.close() self.t.join() self.t=None def run(self): while True: try: #receive data data,addr=self.s.recvfrom(1024) self.onPacket(addr,data) except: break self.s=None def onPacket(self,addr,data): print addr,data us=UDPServer() while True: sys.stdout.write("UDP server> ") cmd=sys.stdin.readline() if cmd=="start\n": print "starting server..." us.start(8888) print "done" elif cmd=="stop\n": print "stopping server..." us.stop() print "done" elif cmd=="quit\n": print "Quitting ..." us.stop() break; print "bye bye" It runs an interactive shell with which I can start and stop an UDP server. The server is implemented through a class which launches a thread in which there's a infinite loop of recv/*onPacket* callback inside a try/except block which should detect the error and the exits from the loop. What I expect is that when I type "stop" on the shell the socket is closed and an exception is raised by the recvfrom function because of the invalidation of the file descriptor. Instead, it seems that recvfrom still to block the thread waiting for data even after the close call. Why this strange behavior ? I've always used this patter to implements an UDP server in C++ and JAVA and it always worked. I've tried also with a "select" passing a list with the socket to the xread argument, in order to get an event of file descriptor disruption from select instead that from recvfrom, but select seems to be "insensible" to the close too. I need to have a unique code which maintain the same behavior on Linux and Windows with python 2.5 - 2.6. Thanks.

    Read the article

  • How do i close a socket after a timeout in node.js?

    - by rramsden
    I'm trying to close a socket after a connection times out after 1000ms. I am able to set a timeout that gets triggered after a 1000ms but I can't seem to destroy the socket... any ideas? var connection = http.createClient(80, 'localhost'); var request = connection.request('GET', '/somefile.xml', {'host':'localhost'}); var start = new Date().getTime(); request.socket.setTimeout(1000); request.socket.addListener("timeout", function() { request.socket.destroy(); sys.puts("socket timeout connection closed"); }); request.addListener("response", function(response) { var responseBody = []; response.setEncoding("utf8"); response.addListener("data", function(chunk) { sys.puts(chunk); responseBody.push(chunk); }); response.addListener("end", function() { }); }); request.end(); returns socket timeout connection closed node.js:29 if (!x) throw new Error(msg || "assertion error"); ^ Error: assertion error at node.js:29:17 at Timer.callback (net:152:20) at node.js:204:9

    Read the article

  • transferring binary files between systems

    - by tim
    Hi guys I'm trying to transfer my files between 2 UNIX clusters, the data is pure numeric (vectors of double) in binary form. Unfortunately one of the systems is IBM ppc997 and the other is AMD Opteron, It seems the format of binary numbers in these systems are different. I have tried 3 ways till now: 1- Changed my files to ASCII format (i.e. saved a number at each line in a text file), sent them to the destination and changed them again to binary on the target system (they both are UNIX, no end of line character difference??!) 2- Sent pure binaries to the destination 3- used uuencode sent them to the destination and decoded them Unfortunately any of these methods does not work (my code in the destination system generates garbage, while it works on the first system, I'm 100% sure the code itself is portable). I don't know what else I can do? Do you have any idea? I'm not a professional, please don't use computer scientists terminology! And: my codes are in C, so by binary I mean a one to one mapping between memory and hard disk. Thanks

    Read the article

  • How do i close a socket after a timeout in node.js?

    - by rramsden
    I'm trying to close a socket after a connection times out after 1000ms. I am able to set a timeout that gets triggered after a 1000ms but I can't seem to destroy the socket... any ideas? var connection = http.createClient(80, 'localhost'); var request = connection.request('GET', '/somefile.xml', {'host':'localhost'}); var start = new Date().getTime(); request.socket.setTimeout(1000); request.socket.addListener("timeout", function() { request.socket.destroy(); sys.puts("socket timeout connection closed"); }); request.addListener("response", function(response) { var responseBody = []; response.setEncoding("utf8"); response.addListener("data", function(chunk) { sys.puts(chunk); responseBody.push(chunk); }); response.addListener("end", function() { }); }); request.end(); returns socket timeout connection closed node.js:29 if (!x) throw new Error(msg || "assertion error"); ^ Error: assertion error at node.js:29:17 at Timer.callback (net:152:20) at node.js:204:9

    Read the article

  • jrunscript as a cross platform scripting environment

    - by user12798506
    ?????????????????????????????????????????????????????????sh????????????UNIX???????????????????sh???????????????????????????????????????????Windows????????????????? sh??????????????find?grep?sed?awk???Windows??????????????????????????????????????????????????????????????????????????????????????????????Windows???Cygwin????????????sh??????Windows??????????????Cygwin????????????????????????????????????????????JDK?????jrunscript?????JavaScript???????????????????????1?????????jrunscript??????????????????? Windows???UNIX??????????????????????? find?grep?sed?awk?????????sh???????????????Windows Script Host??????? Java????????????? ??????????????????????????????????????????????????????????(?????????????????????????????????????????) ?????????????JDK 6??????????????????????????PC????????????????JDK 6?PC????????????????????????????????????JDK????????????????????????????????????????jrunscript?????????????????????????? ?????jrunscript????JavaScript?????????????????????????????????????????? 1) Windows???UNIX????????????????? ?????????????????????????????????????????JavaScript???mytool.js???????????????????????jrunscript???????????UNIX????sh???????Windows????bat????????????????????? mytool.sh (UNIX?): #!/bin/sh bindir=$(cd $(dirname $0) && pwd) case "`uname`" in CYGWIN*) bindir=`cygpath -w "$bindir"` ;; esac jrunscript "${bindir}/mytool.js" $* mytool.bat (Windows?): @echo off set bindir=%~dp0 jrunscript "%bindir%mytool.js" %* UNIX??sh????????Cygwin???????????????????????????????????????????js??????????????UNIX?Windows??????????????????????????????? 2) jrunscript??cat, cp, find?grep?????? jrunscript???UNIX?????????????????????????????????? jrunscript JavaScript built-in functions ????UNIX??sh?????????????????????UNIX?????????????????????????????????????????src??????????java????????????enum???????java?????????????????????????????????????????????? find('src', '.*.java', function(f) { grep('enum', f); }); ???????UNIX?????????????????????????????????????????????????????????????????????????????????????????cp(from, to)??????????????????????????????????????????UNIX??????????? $ cp -r src/* tmp/ ?????????????????????????????????????????find()???????cp -r????????·?????????????????????? function cpr(fromdir, todir, pattern) { if (pattern == undefined) { pattern = ".*"; } var frdir = pathToFile(fromdir).getCanonicalPath(); find(fromdir, pattern, function(f) { // relative dir of file f from 'fromdir'. var relative = f.getParentFile().getCanonicalPath().substring(frdir.length() + 1); var dstdir = pathToFile(todir + "/" + relative); if (!dstdir.exists()) { // Create the destination dir for file f. mkdirs(dstdir); } // Copy file f to 'dstdir'. cp(f, dstdir + "/" + f.getName()); }); } java?????I/O?API??Windows?????????????"/"??????????????????????????????UNIX?Windows?????????????? ????????????exec(cmd)?????????jar???????????????????????????????????????????? $ jrunscript js> exec("jar xvf example.jar") META-INF/ ?????????????µ???B META-INF/MANIFEST.MF ???W?J???????µ???B com/ ?????????????µ???B com/example/ ?????????????µ???B com/example/Bar.class ???W?J???????µ???B com/example/dummy/ ?????????????µ???B com/example/dummy/dummy.txt ?????o???????µ???B com/example/dummy.properties ?????o???????µ???B com/example/Foo.class ???W?J???????µ???B ???exec()?????????????????????????????????????????????????????????????????Windows????????????I/O??????????????????????????????????BAT????????? errmsg.bat: for /L %%i in (1,1,50) do echo "Error Message count = %%i" 1&2 jrunscript??exec()???????????????18??????????????????????????????????? C:\tmp>jrunscript -e "exec('errmsg.bat')" C:\tmp>for /L %i in (1 1 100) do echo "Error Message count = %i" 1>&2 C:\tmp>echo "Error Message count = 1" 1>&2 : C:\tmp>echo "Error Message count = 18" 1>&2 ? ??? ???????????exec()?????????????????????????????????????????????????????????????????DataInputStream???????????????????????? $ jrunscript js this["exec"].toString() function exec(cmd) { var process = java.lang.Runtime.getRuntime().exec(cmd); var inp = new DataInputStream(process.getInputStream()); var line = null; while ((line = inp.readLine()) != null) { println(line); } process.waitFor(); $exit = process.exitValue(); } ?????????????????????????????????????????????????????exec()???????????????exec()?????????????????????????????exec()??????? function exec(cmd) { var process = java.lang.Runtime.getRuntime().exec(cmd); var stdworker = new java.lang.Runnable( {run: function() { cat(process.getInputStream()); }}); var errworker = new java.lang.Runnable( {run: function() { cat(process.getErrorStream()); }}); new java.lang.Thread(stdworker).start(); new java.lang.Thread(errworker).start(); return proc.waitFor(); } ???????????????????cat()???????????cat()?InputStreamReader?????????????????????????????????????????????????? 3) JavaScript???????????????? JavaScript?Java???????????????????????JavaScript????????????Ruby?Groovy?Scala???????????????????????????????????????????????10MB?????????????????????????????????????JavaScript????????????????????KB?????????????MB?JAR??????????????????????????JRE?JDK?????????????????????????????????????????

    Read the article

  • How to find cause and of the SocketException with message that an established connection was aborted

    - by cdpnet
    Hi All, I know the similar question may have been asked many times, but I want to represent the behavior I'm seeing and find if somebody can help predict the cause of this. I am writing a windows service which connects to other windows service over TCP. There are 100 user entities of this, and 5 connections per each. These users perform their tasks using their individual connections. The application goes on withough seeing this problem for 1 or 2 days. Or sometimes show the problem right after starting (-rarely). The best run I had was like 4 to 5 days without showing this exception. And after that application died or I had to stop it for various reasons. I want to know what can be causing this? Here is the stacktrace. System.IO.IOException: Unable to write data to the transport connection: An established connection was aborted by the software in your host machine. ---> System.Net.Sockets.SocketException: An established connection was aborted by the software in your host machine at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Write(Byte[] buffer, Int32 offset, Int32 size) --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Write(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Security._SslStream.StartWriting(Byte[] buffer, Int32 offset, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security._SslStream.ProcessWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslStream.Write(Byte[] buffer, Int32 offset, Int32 count)

    Read the article

< Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >