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  • Android: Resolution issue while saving image into gallery

    - by Luca D'Amico
    I've managed to programmatically take a photo from the camera, then display it on an imageview, and then after pressing a button, saving it on the Gallery. It works, but the problem is that the saved photo are low resolution.. WHY?! I took the photo with this code: Intent cameraIntent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(cameraIntent, CAMERA_PIC_REQUEST); Then I save the photo on a var using : protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == CAMERA_PIC_REQUEST) { thumbnail = (Bitmap) data.getExtras().get("data"); } } and then after displaying it on an imageview, I save it on the gallery with this function: public void SavePicToGallery(Bitmap picToSave, File savePath){ String JPEG_FILE_PREFIX= "PIC"; String JPEG_FILE_SUFFIX= ".JPG"; String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); String imageFileName = JPEG_FILE_PREFIX + timeStamp + "_"; File filePath = null; try { filePath = File.createTempFile(imageFileName, JPEG_FILE_SUFFIX, savePath); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } FileOutputStream out = null; try { out = new FileOutputStream(filePath); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } picToSave.compress(CompressFormat.JPEG, 100, out); try { out.flush(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { out.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //Add the pic to Android Gallery String mCurrentPhotoPath = filePath.getAbsolutePath(); MediaScannerConnection.scanFile(this, new String[] { mCurrentPhotoPath }, null, new MediaScannerConnection.OnScanCompletedListener() { public void onScanCompleted(String path, Uri uri) { } }); } I really can't figure out why it lose so much quality while saved.. Any help please ? Thanks..

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  • How do I get flashvars in Firefox using object embed tag only to work?

    - by Liam
    I am trying to generate an <object> tag only embed code and cannot get Firefox to pass Flash along the FlashVars values. This seems to work everyplace else that I've tried it but fails in Firefox. Here is a sample of the embed that I'm using: <object type="application/x-shockwave-flash" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=10,0,0,0" width="550" height="400" id="Main" align="middle"> <param name="movie" value="Main.swf" /> <param name="allowScriptAccess" value="always" /> <param name="allowFullScreen" value="true" /> <param name="bgcolor" value="#ffffff" /> <param name="quality" value="high" /> <param name="menu" value="false" /> <param name="FlashVars" value="foo=1" /> </object> Please note that the Flash experience does show up in Firefox but when I do traces and actually run the application this fails to read the values. This has had me scratching my head for a day and I'm pretty stumped. If anyone has any guidance on this it would relly be appreciated.

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  • Problem shrinking with StretchBlt()

    - by SparkyNZ
    Hi. I have some code that paints my own rectangular buttons based on a source bitmap. Most of the time the destination buttons are bigger than my source bitmap image and StretchBlt works fine. However, when the destination is smaller than the source image, StretchBlt refuses to fill the entire destination area. I know StretchBlt isn't great on quality when it comes to scaling down images but I'm not too concerned about that. I just don't want missing pixels. Here a link with the source image at the top and destination at the bottom: link text Note, I am actually shrinking parts of the source image into the destination. I am not shrinking the entire image down. So for example, I copy the corners size for size with BitBlt() then I stretch (squash) the horizontal pixel data between the corners from the source image into the destination DC. There is no fault with my source and destination coordinates. If I change from SRCCOPY to WHITENESS, the entire area fills with white as you'd expect. There is no grey bar where pixels haven't copied as you see in the Broken.bmp image above. Has anyone had this problem before, and if so, can somebody please suggest a solution? Cheers

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  • how to get large pictures from photo album via facebook graph api

    - by Nav
    I am currently using the following code to retrieve all the photos from a user profile FB.api('/me/albums?fields=id,name', function(response) { //console.log(response.data.length); for (var i = 0; i < response.data.length; i++) { var album = response.data[i]; FB.api('/' + album.id + '/photos', function(photos) { if (photos && photos.data && photos.data.length) { for (var j = 0; j < photos.data.length; j++) { var photo = photos.data[j]; // photo.picture contain the link to picture var image = document.createElement('img'); image.src = photo.picture; document.body.appendChild(image); image.className = "border"; image.onclick = function() { //this.parentNode.removeChild(this); document.getElementById(info.id).src = this.src; document.getElementById(info.id).style.width = "220px"; document.getElementById(info.id).style.height = "126px"; }; } } }); } }); but, the photos that it returns are of poor quality and are basically like thumbnails.How to retrieve larger photos from the albums. Generally for profile picture I use ?type=large which returns a decent profile image but the type=large is not working in the case of photos from photo albums and also is there a way to get the photos in zip format from facebook once I specify the photo url as I want users to be able to download the photos.

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  • ListView causing OutOfMemory Error

    - by Michael
    So I am not really given a reason to the right of this error message. I am not exactly sure why this is happening but my guess though is that it has to do with the fact that there are around ~50 good quality drawables. Upon scrolling really fast, the app crashes. I feel as if I am mitigating most common issues with ListView and crashing such as using View Holders as well as only initiating the inflater once. Process: com.example.michael.myandroidappactivity, PID: 20103 java.lang.OutOfMemoryError at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) Here is the code public class ImageAdapter extends BaseAdapter { private Context context; private ArrayList<Integer> imageIds; private static LayoutInflater inflater; public ImageAdapter(Context _context, ArrayList<Integer> _imageIds) { context = _context; imageIds = _imageIds; } @Override public int getCount() { return imageIds.size(); } @Override public Object getItem(int position) { return null; } @Override public long getItemId(int position) { return 0; } static class ViewHolder{ ImageView img; } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder holder = null; View rowView = null; if(rowView==null) { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); rowView = inflater.inflate(R.layout.listview_layout, parent, false); holder = new ViewHolder(); holder.img = (ImageView) rowView.findViewById(R.id.flag); rowView.setTag(holder); } else { holder = (ViewHolder) rowView.getTag(); } holder.img.setImageResource(imageIds.get(position)); return rowView; } }

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  • Give the mount point of a path

    - by Charles Stewart
    The following, very non-robust shell code will give the mount point of $path: (for i in $(df|cut -c 63-99); do case $path in $i*) echo $i;; esac; done) | tail -n 1 Is there a better way to do this? Postscript This script is really awful, but has the redeeming quality that it Works On My Systems. Note that several mount points may be prefixes of $path. Examples On a Linux system: cas@txtproof:~$ path=/sys/block/hda1 cas@txtproof:~$ for i in $(df -a|cut -c 57-99); do case $path in $i*) echo $i;; esac; done| tail -1 /sys On a Mac osx system cas local$ path=/dev/fd/0 cas local$ for i in $(df -a|cut -c 63-99); do case $path in $i*) echo $i;; esac; done| tail -1 /dev Note the need to vary cut's parameters, because of the way df's output differs: indeed, awk is better. Answer It looks like munging tabular output is the only way within the shell, but df /dev/fd/impossible | tail -1 | awk '{ print $NF}' is a big improvement on what I had. Note two differences in semantics: firstly, df $path insists that $path names an existing file, the script I had above doesn't care; secondly, there are no worries about dereferncing symlinks. It's not difficult to write Python code to do the job.

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  • Where can I get software-related legal advice?

    - by musicfreak
    Whenever someone asks a legal question here on SO, the response is usually something along the lines of "we are not lawyers." Okay, that's legitimate, but in that case, how can I talk to a lawyer about software-related legal matters? I could look through the phone book and find a local lawyer, but then I have no way of knowing whether the lawyer knows anything about software. (And I hear most local lawyers charge for your time, even if it's just a simple question.) Is there maybe some kind of online service for this sort of thing? For now, I'm just looking for some basic advice, so something free would be awesome, even if the "quality" is not as good. However, I'll still take any kind of paid services--I'll keep them in mind for the future. You can give me anything from a forum or QA site (like this one) to a professional service. Just remember that I'm looking specifically for software-related legal advice. I'm sure most lawyers know a thing or two about software, but I'd rather talk to someone who legitimately knows his stuff than someone who can only guess.

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  • What are some arguments to support the position that the Dojo JavasScript library is secure, accessi

    - by LES2
    We have developed a small web application for a client. We decided on the Dojo framework to develop the app (requirements included were full i18n and a11y). Originally, the web app we developed was to be a "prototype", but we made the prototype production quality anyway, just in case. It turns out that the app we developed (or a variant of it) is going to production (many months hence), but it's so awesome that the enterprise architecture group is a little afraid. 508c compliant is a concern, as is security for this group. I now need to justify the use of Dojo to this architecture group, explicitly making the case that Dojo does not pose a security risk and that Dojo will not hurt accessibility (and that Dojo is there to help meet core requirements). Note: the web app currently requires JavaScript to be turned on and a stylesheet to work. We use a relatively minor subset of Dojo: of course, dojo core, and dijit.form.Form, ValidationTextBox and a few others. We do use dojox.grid.DataGrid (but no drag N drop or editable cells, which are not fully a11y). I have done some research of my own, of course, but I any information or advice you have would be most helpful. Regards, LES2

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  • PHP : How to get specific data from array

    - by Giffary
    Hello! I try to use amazon API using PHP. If I use print_r($parsed_xml->Items->Item->ItemAttributes) it show me some result like SimpleXMLElement Object ( [Binding] = Electronics [Brand] = Canon [DisplaySize] = 2.5 [EAN] = 0013803113662 [Feature] = Array ( [0] = High-powered 20x wide-angle optical zoom with Optical Image Stabilizer [1] = Capture 720p HD movies with stereo sound; HDMI output connector for easy playback on your HDTV [2] = 2.5-inch Vari-Angle System LCD; improved Smart AUTO intelligently selects from 22 predefined shooting situations [3] = DIGIC 4 Image Processor; 12.1-megapixel resolution for poster-size, photo-quality prints [4] = Powered by AA batteries (included); capture images to SD/SDHC memory cards (not included) ) [FloppyDiskDriveDescription] = None [FormFactor] = Rotating [HasRedEyeReduction] = 1 [IsAutographed] = 0 [IsMemorabilia] = 0 [ItemDimensions] = SimpleXMLElement Object ( [Height] = 340 [Length] = 490 [Weight] = 124 [Width] = 350 ) [Label] = Canon [LensType] = Zoom lens [ListPrice] = SimpleXMLElement Object ( [Amount] = 60103 [CurrencyCode] = USD [FormattedPrice] = $601.03 ) [Manufacturer] = Canon [MaximumFocalLength] = 100 [MaximumResolution] = 12.1 [MinimumFocalLength] = 5 [Model] = SX20IS [MPN] = SX20IS [OpticalSensorResolution] = 12.1 [OpticalZoom] = 20 [PackageDimensions] = SimpleXMLElement Object ( [Height] = 460 [Length] = 900 [Weight] = 242 [Width] = 630 ) [PackageQuantity] = 1 [ProductGroup] = Photography [ProductTypeName] = CAMERA_DIGITAL [ProductTypeSubcategory] = point-and-shoot [Publisher] = Canon [Studio] = Canon [Title] = Canon PowerShot SX20IS 12.1MP Digital Camera with 20x Wide Angle Optical Image Stabilized Zoom and 2.5-inch Articulating LCD [UPC] = 013803113662 ) my goal is to get only Feature infomation and I try to use $feature = $parsed_xml->Items->Item->ItemAttributes->Feature it does'not work for me because it just show me the first feature only. How do i get all feature information? please help

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  • Random number generation in MVC applications

    - by SlimShaggy
    What is the correct way of generating random numbers in an ASP.NET MVC application if I need exactly one number per request? According to MSDN, in order to get randomness of sufficient quality, it is necessary to generate multiple numbers using a single System.Random object, created once. Since a new instance of a controller class is created for each request in MVC, I cannot use a private field initialized in the controller's constructor for the Random object. So in what part of the MVC app should I create and store the Random object? Currently I store it in a static field of the controller class and lazily initialize it in the action method that uses it: public class HomeController : Controller { ... private static Random random; ... public ActionResult Download() { ... if (random == null) random = new Random(); ... } } Since the "random" field can be accessed by multiple instances of the controller class, is it possible for its value to become corrupted if two instances attempt to initialize it simultaneously? And one more question: I know that the lifetime of statics is the lifetime of the application, but in case of an MVC app what is it? Is it from IIS startup till IIS shutdown?

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  • Error when trying to overwrite an image (it succeeds the first time after iis reset )

    - by Omu
    First time (after iis reset) I succeed to overwrite the image, but if I try again it gives me that GDI error this is my code: [HttpPost] public ActionResult Change() { var file = Request.Files["fileUpload"]; if (file.ContentLength > 0) { var filePath = @ConfigurationManager.AppSettings["storagePath"] + @"\Temp\" + User.Identity.Name + ".jpg"; using (var image = Image.FromStream(file.InputStream)) { var size = ResizeImage(image, filePath, 600, 480, true); return RedirectToAction("Crop", new CropDisplay {ImageWidth = size[0], ImageHeight = size[1]}); } } return RedirectToAction("Index"); } private int[] ResizeImage(Image image, string newFilePath, int newWidth, int maxHeight, bool onlyResizeIfWider) { ... using (var thumbnail = new Bitmap(newWidth, newHeight)) { using (var graphic = Graphics.FromImage(thumbnail)) { graphic.InterpolationMode = InterpolationMode.HighQualityBicubic; graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.PixelOffsetMode = PixelOffsetMode.HighQuality; graphic.CompositingQuality = CompositingQuality.HighQuality; graphic.DrawImage(image, 0, 0, newWidth, newHeight); var info = ImageCodecInfo.GetImageEncoders(); var encoderParameters = new EncoderParameters(1); encoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 100L); //this is where I get the GDI error thumbnail.Save(newFilePath, info[1], encoderParameters); return new[] { newWidth, newHeight }; } } }

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  • how to convert video from one format to another using php

    - by Meena
    hi i want to include the vedio download option in my webpage. I am using ffmpeg, but it seems to work very slow. Is there is any other way to do this or how to spead up the ffmpeg. i am using this code to get the frames from the vedio. to convert the vedio $call="ffmpeg -i ".$_SESSION['video_to_convert']." -vcodec libvpx -r 30 -b ".$quality." -acodec libvorbis -ab 128000 -ar ".$audio." -ac 2 -s ".$size." ".$converted_vids.$name.".".$type." -y 2> log/".$name.".txt"; $convert = (popen("start /b ".$call, "r")); pclose($convert); to get the frame from the vedio exec("ffmpeg -vframes 1 -ss ".$time_in_seconds." -i $converted_vids video_images.jpg -y 2>); but this code does not generate any error its loading continously.

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  • How to -accurately- measure size in pixels of text being drawn on a canvas by drawTextOnPath()

    - by Nick
    I'm using drawTextOnPath() to display some text on a Canvas and I need to know the dimensions of the text being drawn. I know this is not feasible for paths composed of multiple segments, curves, etc. but my path is a single segment which is perfectly horizontal. I am using Paint.getTextBounds() to get a Rect with the dimensions of the text I want to draw. I use this rect to draw a bounding box around the text when I draw it at an arbitrary location. Here's some simplified code that reflects what I am currently doing: // to keep this example simple, always at origin (0,0) public drawBoundedText(Canvas canvas, String text, Paint paint) { Rect textDims = new Rect(); paint.getTextBounds(text,0, text.length(), textDims); float hOffset = 0; float vOffset = paint.getFontMetrics().descent; // vertically centers text float startX = textDims.left; / 0 float startY = textDims.bottom; float endX = textDims.right; float endY = textDims.bottom; path.moveTo(startX, startY); path.lineTo(endX, endY); path.close(); // draw the text canvas.drawTextOnPath(text, path, 0, vOffset, paint); // draw bounding box canvas.drawRect(textDims, paint); } The results are -close- but not perfect. If I replace the second to last line with: canvas.drawText(text, startX, startY - vOffset, paint); Then it works perfectly. Usually there is a gap of 1-3 pixels on the right and bottom edges. The error seems to vary with font size as well. Any ideas? It's possible I'm doing everything right and the problem is with drawTextOnPath(); the text quality very visibly degrades when drawing along paths, even if the path is horizontal, likely because of the interpolation algorithm or whatever its using behind the scenes. I wouldnt be surprised to find out that the size jitter is also coming from there.

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  • Use CSS3 nth-child to alternate the float of images within DIV tags...

    - by Aaron Rodgers
    Basically, what I'm trying to create is a page of div tags, each has an image inside them and I'm trying to use CSS3's nth-child to alternate the float of that specific image. But for the life of me, I can't get the nth-child to locate those images. Here is my code so far... CSS .featureBlock img:nth-of-type(even) { float: left; } .featureBlock img:nth-of-type(odd) { float: right; } This is the HTML of one of those div tags.... <div class="featureBlock"> <h1>Multisize Players</h1> <div class="featureHelpBlock"><a href="#">More help with this</a></div> <img src="http://office2.vzaar.com/images/features/ft_multisize_players.png"> <span class="featureContent"><p>A variety of player sizes is important as we recognise the fact that no two videos or websites are ever the same and you will want something that suits your site&#8217;s look. So if you record your video in 4x3 (not widescreen) or 16x9 (widescreen) we have the range of player sizes to suit your exact needs.</p> <p>We encode the video at the time of uploading in the size that you choose so that the picture and sound quality is retained throughout. Users can choose from the following sizes:</p></span> <br style="clear:both"> </div> Hope this makes sense...

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  • PNG Textures not loading on HTC desire

    - by Matthew Tatum
    Hi I'm developing a game for android using OpenGL es and have hit a problem: My game loads fine in the emulator (windows xp and vista from eclipse), it also loads fine on a T-Mobile G2 (HTC Hero) however when I load it on my new HTC Desire none of the textures appear to load correctly (or at all). I'm suspecting the BitmapFactory.decode method although I have no evidence that that is the problem. All of my textures are power of 2 and JPG textures seem to load (although they don't look great quality) but anything that is GIF or PNG just doesn't load at all except for a 2x2 red square which loads fine and one texture that maps to a 3d object but seems to fill each triangle of the mesh with the nearest colour). This is my code for loading images: AssetManager am = androidContext.getAssets(); BufferedInputStream is = null; try { is = new BufferedInputStream(am.open(fileName)); Bitmap bitmap; bitmap = BitmapFactory.decodeStream(is); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); } catch(IOException e) { Logger.global.log(Level.SEVERE, e.getLocalizedMessage()); } finally { try { is.close(); } catch(Exception e) { // Ignore. } } thanks

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  • Which is the best way to encode batch videos on server side?

    - by albanx
    Hello I am making a general question since I am a developer and I have no advance experience on video elaboration. I have to preparare a web application with the purpose to allow video files upload on our company server and then video elaboration by server, on user command. The purpose of the web application is to allow to the user to make some elaboration on video depending on user action launch from the web app: (server has to ) convert video in different format(mp4, flv...) extact keyframes from video and saves them in jpeg format possibility to extract audio from video automatic control of quality audio & video (black frames,silences detection) change scene detection and keyframe extraction ..... This what's my bosses wanted from the web based application (with the server support obviously), and I understand only the first 3 points of this list, the rest for me was arabic.... My question is: Which is the best and fastest server side application for this works, that can support multiple batch video conversions, from command line (comand line for php-soap-socket interaction or something else..)? Is suitable Adobe Media Server for batch video conversion? Which are adobe products that can be used for this purpose? Note: I have experience with Indesign Server scripting programing (sending xml with php and soap call...), and I am looking to something similiar for video elaboration. I will appreciate any answers. THANKS ALL

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  • Reduce file size for charts pasted from excel into word

    - by Steve Clanton
    I have been creating reports by copying some charts and data from an excel document into a word document. I am pasting into a content control, so i use ChartObject.CopyPicture in excel and ContentControl.Range.Paste in word. This is done in a loop: Set ws = ThisWorkbook.Worksheets("Charts") With ws For Each cc In wordDocument.ContentControls If cc.Range.InlineShapes.Count > 0 Then scaleHeight = cc.Range.InlineShapes(1).scaleHeight scaleWidth = cc.Range.InlineShapes(1).scaleWidth cc.Range.InlineShapes(1).Delete .ChartObjects(cc.Tag).CopyPicture Appearance:=xlScreen, Format:=xlPicture cc.Range.Paste cc.Range.InlineShapes(1).scaleHeight = scaleHeight cc.Range.InlineShapes(1).scaleWidth = scaleWidth ElseIf ... Next cc End With Creating these reports using Office 2007 yielded files that were around 6MB, but creating them (using the same worksheet and document) in Office 2010 yields a file that is around 10 times as large. After unzipping the docx, I found that the extra size comes from emf files that correspond to charts that are pasted in using VBA. Where they range from 360 to 900 KB before, they are 5-18 MB. And the graphics are not visibly better. I am able to CopyPicture with the format xlBitmap, and while that is somewhat smaller, it is larger than the emf generated by Office 2007 and noticeably poorer quality. Are there any other options for reducing the file size? Ideally, I would like to produce a file with the same resolution for the charts as I did using Office 2007. Is there any way that uses VBA only (without modifying the charts in the spreadsheet)?

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  • How to query an .NET assembly's required framework (not CLR) version?

    - by Bonfire Burns
    Hi, we are using some kind of plug-in architecture in one of our products (based on .NET). We have to consider our customers or even 3rd party devs writing plug-ins for the product. The plug-ins will be .NET assemblies that are loaded by our product at run-time. We have no control about the quality or capabilities of the external plug-ins (apart from checking whether they implement the correct interfaces). So we need to implement some kind of safety check while loading the plug-ins to make sure that our product (and the hosting environment) can actually host the plug-in or deliver a meaningful error message ("The plug-in your are loading needs .NET version 42.42 - the hosting system is only on version 33.33."). Ideally the plug-ins would do this check internally, but our experience regarding their competence is so-so and in any case our product will get the blame, so we want to make sure that this "just works". Requiring the plug-in developers to provide the info in the metadata or to explicitly provide the information in the interface is considered "too complicated". I know about the Assembly.ImageRuntimeVersion property. But to my knowledge this tells me only the needed CLR version, not the framework version. And I don't want to check all of the assembly's dependencies and match them against a table of "framework version vs. available assemblies". Do you have any ideas how to solve this in a simple and maintainable fashion? Thanks & regards, Bon

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  • How good idea is it to use code contracts in Visual Studio 2010 Professional (ie. no static checking

    - by Lasse V. Karlsen
    I create class libraries, some which are used by others around the world, and now that I'm starting to use Visual Studio 2010 I'm wondering how good idea it is for me to switch to using code contracts, instead of regular old-style if-statements. ie. instead of this: if (String.IsNullOrWhiteSpace(fileName)) throw new ArgumentNullException("fileName"); (yes, I know, if it is whitespace, it isn't strictly null) use this: Contract.Requires(!String.IsNullOrWhiteSpace(fileName)); The reason I'm asking is that I know that the static checker is not available to me, so I'm a bit nervous about some assumptions that I make, that the compiler cannot verify. This might lead to the class library not compiling for someone that downloads it, when they have the static checker. This, coupled with the fact that I cannot even reproduce the problem, would make it tiresome to fix, and I would gather that it doesn't speak volumes to the quality of my class library if it seemingly doesn't even compile out of the box. So I have a few questions: Is the static checker on by default if you have access to it? Or is there a setting I need to switch on in the class library (and since I don't have the static checker, I won't) Are my fears unwarranted? Is the above scenario a real problem? Any advice would be welcome.

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  • Audio Streaming Latency

    - by killianmcc
    I'm writing a UDP local area network video chat system and have got the video and audio streams working. However I'm experiencing a little latency (about half a second) in the audio and was wondering what codecs would provide the least latency. I'm using NAudio (http://naudio.codeplex.com/) which provides me access to the following codecs for streaming; Speex Narrow Band (VBR) Speex Wide Band (16kHz)(VBR) Speex Ultra Wide Band (32kHz)(VBR) DSP Group TrueSpeech (8.5kbps) GSM 6.10 (13kbps) Microsoft ADPCM (32.8kbps) G.711 a-law (64kbps) G.722 16kHz (64kbps) G.711 mu-law (64kbps) PCM 8kHz 16 bit uncompressed (128kbps) I've tried them out and I'm not noticing much difference. Is there any others that I should download and try to reduce latency? I'm only going to be sending voice over the connection but I'm not really worried about quality or background noises too much. UPDATE I'm sending the audio in blocks like so; waveIn = new WaveIn(); waveIn.BufferMilliseconds = 50; waveIn.DeviceNumber = inputDeviceNumber; waveIn.WaveFormat = codec.RecordFormat; waveIn.DataAvailable += waveIn_DataAvailable; void waveIn_DataAvailable(object sender, WaveInEventArgs e) { if (connected) { byte[] encoded = codec.Encode(e.Buffer, 0, e.BytesRecorded); udpSender.Send(encoded, encoded.Length); } }

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  • User submitted content filtering

    - by Jim
    Hey all, Does anyone have any ideas on what could be used as a way to filter untrustworthy user submitted content? Take Yelp for instance, they would need to prevent competitors writing business reviews on their competitors. They would need to prevent business owners favourably reviewing their own business, or forcing friends/family to do so. They would need to prevent poor quality reviews from affecting a businesses rating and so on. I can't think what they might use to do this: Prevent multiple users from the same IP reviewing certain things Prevent business owners reviewing their own business (maybe even other businesses in the same categories as their own?) Somehow determine what a review is about and what the actual intentions behind it are Other than the first and second points, I can't think of any clever/easy way to filter potentially harmful reviews from being made available, other than a human doing it. Obviously for a site the size of Yelp this wouldn't be feasible, so what parameters could they take into consideration? Even with human intervention, how would anyone know it was the owners best buddy writing a fake review without knowing the people? I'm using this as an example in a larger study on the subject of filtering user content automatically. Does anyone have any ideas how these systems may work and what they take into consideration? Thanks!

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  • Want to convert whole PHP script in RUBY ON RAILS

    - by user303058
    // set image quality (from 0 to 100, not applicable to gif) $imgquality = 100; // get data from $_POST or $_GET ? $data = &$_POST; // get image dimensions $width = (int) $data['width']; $height = (int) $data['height']; // create image object $img = imagecreatetruecolor($width, $height); // populate image with pixels for ($y = 0; $y < $height; $y++) { // innitialize $x = 0; // get row data $row = explode(',', $data['r'.$y]); // place row pixels $cnt = sizeof($row); for ($r = 0; $r < $cnt; $r++) { // get pixel(s) data $pixel = explode(':', $row[$r]); // get color $pixel[0] = str_pad($pixel[0], 6, '0', STR_PAD_LEFT); $cr = hexdec(substr($pixel[0], 0, 2)); $cg = hexdec(substr($pixel[0], 2, 2)); $cb = hexdec(substr($pixel[0], 4, 2)); // allocate color $color = imagecolorallocate($img, $cr, $cg, $cb); // place repeating pixels $repeat = isset($pixel[1]) ? (int) $pixel[1] : 1; for ($c = 0; $c < $repeat; $c++) { // place pixel imagesetpixel($img, $x, $y, $color); // iterate column $x++; } } } // set proper content type header('Content-type: image/'.$imgtype); header('Content-Disposition: attachment; filename="chart.'.$imgtype.'"'); // stream image $function = 'image'.$imgtype; if ($imgtype == 'gif') { $function($img); } else { $function($img, null, $imgquality); } // destroy imagedestroy($img); ?

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  • Ruby on Rails or PHP... Somehow uncertain

    - by Clamm
    Hi everybody... I've been thinking about this a long time now but i wanna hear your opinion because i always received the ebst answers here. So in advance... thank you guys. Right now i have to make this decision: Shift a prototype webservice to production quality. Choose either Ruby or PHP... (Background: A friend of mine is joining the project and prefers rails) I've already played around a bit with RoR (only basic stuff) but i am really disappointed about the documentation of Rails and Ruby. In relation to PHP i find only fragments or hard to use references. At the end i am a bit scared. I dont wanna waste my time realizing that i am not capable of doing s.th in Ruby what i could with PHP. Maybe only because i am too stupid and don't find a proper explanation ;-) Did anyone experience this shift and can tell me how easy/hard it was to switch from PHP to Ruby? E.G. would you recommend programming it in PHP and using MVC as a base pattern? Thanks for your opinion!!!

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  • What are good examples of perfectly acceptable approaches to development that are NOT test driven development (TDD)?

    - by markbruns
    The TDD cycle is test, code, refactor, (repeat) and then ship. TDD implies development that is driven by testing, specifically that means understanding requirements and then writing tests first before developing or writing code. My natural inclination is a philosophical bias in favor of TDD; I would like to be convinced that there are other approaches that now work well or even better than TDD so I have asked this question. What are examples of perfectly acceptable approaches that NOT test driven development? I can think of plenty approaches that are not TDD but could be a lot more trouble than what they are worth ... it's not moral judgement, it's just that they are cost more than they are worth ... the following are simply examples of things that might be ok as learning exercises, but approaches I'd find to be NOT acceptable in serious production and NOT TDD might include: Inspecting quality into your product -- Focusing efforts on developing a proficiency in testing/QA can be problematic, especially if you don't work on the requirements and development side first ... symptom of this include bug triaging where the developers have so many different bugs to deal with it, it is necessary to employ a form of triage -- each development cycle gets worse and worse, programmers work more and more hours, sleep less and less, struggle to keep going in death march until they are consumed. Superstition ... believing in things that you don't understand -- this would involve borrowing code that you believe has been proven or tested from somewhere, e.g. legacy code, a magic code starter wizard or an open source project, and you go forward hacking up a storm of modifications, sliding FaceBook Connect into your the user interface, inventing some new magic features on the fly (e.g. a mashup using the Twitter API, GoogleMaps API and maybe Zappos API), showing off your cool new "product" to a few people and then writing up a simple "specification" and list of "test cases" and turning that over to Mechanical Turk for testing.

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  • BitmapFactory.decodeFile out of memory with images 2400x2400

    - by alasarr
    I need to send an image from a file to a server. The server request the image in a resolution of 2400x2400. What I'm trying to do is: 1) Get a Bitmap using BitmapFactory.decodeFile using the correct inSampleSize. 2) Compress the image in JPEG with a quality of 40% 3) Encode the image in base64 4) Sent to the server I cannot achieve the first step, it throws an out of memory exception. I'm sure the inSampleSize is correct but I suppose even with inSampleSize the Bitmap is huge (around 30 MB in DDMS). Any ideas how can do it? Can I do these steps without created a bitmap object? I mean doing it on filesystem instead of RAM memory. This is the current code: // The following function calculate the correct inSampleSize Bitmap image = Util.decodeSampledBitmapFromFile(imagePath, width,height); // compressing the image ByteArrayOutputStream baos = new ByteArrayOutputStream(); image.compress(Bitmap.CompressFormat.JPEG, 40, baos); // encode image String encodedImage = Base64.encodeToString(baos.toByteArray(),Base64.DEFAULT));

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