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  • Dynamic Button Layout without hard coding positions

    - by mmc
    I would like to implement a view (it will actually be going into the footer of a UITableView) that implements 1-3 buttons. I would like the layout of these buttons (and the size of the buttons themselves) to change depending on which ones are showing. An example of almost the exact behavior I would want is at the bottom of the Info screen in the Contacts application when you are looking at a specific contact ("Add to Favorites" disappears when it is clicked, and the other buttons expand to take up the available space in a nice animation). As I'm running through the different layout scenarios, I'm hard coding all these values and I just think... "this is NOT the way I'm supposed to be doing this." It even APPEARS that Interface Builder has some features that may do this for me in the ruler tab, but I'll be darned if I can figure out how they work (if they work) on the phone. Does anyone have any suggestions, or a tutorial online that I could look at to point me in the right direction? Thanks much.

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  • UITableViewCell height with 0 rows

    - by Typeoneerror
    I've got a moderately uncustomized UITableView in my application that presents an array of up to 6 peers for a networking game. When no peers are found the numberOfRowsInSection is 0, so when it loads up, there's no rows in the table: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 0; } Trouble is, the height of each cell is not adjusted to match heightForRowAtIndexPath unless the numberOfRowsInSection is 0. I hard-coded in "1" for this and the height is adjusted. - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return kTableRowHeight; } Can anyone tell me why this is? Will once the data that is being presented is longer than "0" length, will the height of the table cells jump to the correct height? I'd like them to be the correct height even if the row length is 0.

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  • From Fraction to Decimal and Back?

    - by CC
    Hi folks... Is it possible to store a fraction like 3/6 in a variable of some sort? When I try this it only stores the numbers before the /. I know that I can use 2 variables and divide them, but the input is from a single text field. Is this at all possible? I want to do this because I need to calculate the fractions to decimal odds. A bonus question ;) - Is there an easy way to calculate a decimal value to a fraction? Thanks..

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  • How to debug KVO

    - by user8472
    In my program I use KVO manually to observe changes to values of object properties. I receive an EXC_BAD_ACCESS signal at the following line of code inside a custom setter: [self willChangeValueForKey:@"mykey"]; The weird thing is that this happens when a factory method calls the custom setter and there should not be any observers around. I do not know how to debug this situation. Update: The way to list all registered observers is observationInfo. It turned out that there was indeed an object listed that points to an invalid address. However, I have no idea at all how it got there. Update 2: Apparently, the same object and method callback can be registered several times for a given object - resulting in identical entries in the observed object's observationInfo. When removing the registration only one of these entries is removed. This behavior is a little counter-intuitive (and it certainly is a bug in my program to add multiple entries at all), but this does not explain how spurious observers can mysteriously show up in freshly allocated objects (unless there is some caching/reuse going on that I am unaware of). Modified question: How can I figure out WHERE and WHEN an object got registered as an observer? Update 3: Specific sample code. ContentObj is a class that has a dictionary as a property named mykey. It overrides: + (BOOL)automaticallyNotifiesObserversForKey:(NSString *)theKey { BOOL automatic = NO; if ([theKey isEqualToString:@"mykey"]) { automatic = NO; } else { automatic=[super automaticallyNotifiesObserversForKey:theKey]; } return automatic; } A couple of properties have getters and setters as follows: - (CGFloat)value { return [[[self mykey] objectForKey:@"value"] floatValue]; } - (void)setValue:(CGFloat)aValue { [self willChangeValueForKey:@"mykey"]; [[self mykey] setObject:[NSNumber numberWithFloat:aValue] forKey:@"value"]; [self didChangeValueForKey:@"mykey"]; } The container class has a property contents of class NSMutableArray which holds instances of class ContentObj. It has a couple of methods that manually handle registrations: + (BOOL)automaticallyNotifiesObserversForKey:(NSString *)theKey { BOOL automatic = NO; if ([theKey isEqualToString:@"contents"]) { automatic = NO; } else { automatic=[super automaticallyNotifiesObserversForKey:theKey]; } return automatic; } - (void)observeContent:(ContentObj *)cObj { [cObj addObserver:self forKeyPath:@"mykey" options:0 context:NULL]; } - (void)removeObserveContent:(ContentObj *)cObj { [cObj removeObserver:self forKeyPath:@"mykey"]; } - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (([keyPath isEqualToString:@"mykey"]) && ([object isKindOfClass:[ContentObj class]])) { [self willChangeValueForKey:@"contents"]; [self didChangeValueForKey:@"contents"]; } } There are several methods in the container class that modify contents. They look as follows: - (void)addContent:(ContentObj *)cObj { [self willChangeValueForKey:@"contents"]; [self observeDatum:cObj]; [[self contents] addObject:cObj]; [self didChangeValueForKey:@"contents"]; } And a couple of others that provide similar functionality to the array. They all work by adding/removing themselves as observers. Obviously, anything that results in multiple registrations is a bug and could sit somewhere hidden in these methods. My question targets strategies on how to debug this kind of situation. Alternatively, please feel free to provide an alternative strategy for implementing this kind of notification/observer pattern.

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  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

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  • Accordion table cell - How to dynamically expand/contract uitableviewcell?

    - by s.newave
    Hi, I am trying create an accordion type of uitableviewcell that, when the user selects the cell, it expands to display a detailed info view inline similar to how the digg app works. I initially tried replacing the current tablecell with a customcell in cellForRowAtIndex however the animation looks a bit choppy as you can see the cell being replaced and overall the effect doesnt work to well. If you look at the digg app and others who have done this it seems that they arent replacing the current cell but instead perhaps adding a subview to the cell? The original cell however doesnt seem to animate at all and only the new view accordions into the table. Does anyone have any ideas how to accomplish a similar effect?

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  • Is there an difference between transient properties defined in the data model, or in the custom subc

    - by mystify
    I was reading that setting the value of a transient property always results in marking the managed object as "dirty". However, what I don't get is this: If I make a subclass of NSManagedObject and use some extra properties which I don't need to be persistet, how does Core Data know about them and how can it mark the object as dirty when I access these? Again, they're not defined in the data model, so Core Data has no really good hint that they are there. Or does Core Data use some kind of introspection to analyze my custom class and figure out what properties I have in there?

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  • How can I know which viewController is being displayed(in view) currently by my appdelegate?

    - by wolverine
    I am doing a normal viewBased application and have added another viewController(along with the xib). When the application starts, normally it will display its own view. I am doing an action and is going to another viewController class. From this class, I want to check which viewController is being displayed currently in the view. How can I do this? Does anyone have an idea?

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  • How do you put a UIWebView somewhere other than MainView.xib?

    - by Jack
    Hello, I've been trying to put a UIWebView into my app, which is tableview based. When the user selects a row, I want the new xib to load, but this one with a UIWebView on it. From all of the tutorials I've seen, you can only put a UIWebView on the MainView.xib. Can someone please tell me how to put a FUNCTIONING UIWebView somewhere other than the main view? Thanks in advance!!

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  • ipad subview not loading before code is executing

    - by ethan Criss
    I have a command that should be loading a subview before a particular piece of time intensive code executes. However the command runs, the timely code executes and then the subview shows up. Is there anything I can do to fix this problem? progressViewController = [[ProgressView alloc] initWithNibName:@"ProgressView" bundle:[NSBundle mainBundle]]; [self.view addSubview:[progressViewController view]]; NSString *name=@"guy"; NSString *encodedName =[[NSString alloc] init]; int asci; for(int i=0; i < [name length]; i++) { //NSLog(@"1"); asci = [name characterAtIndex:i]; NSString *str = [NSString stringWithFormat:@"%d,", asci]; encodedName =[encodedName stringByAppendingFormat: str]; } NSString *urlString = [NSString stringWithFormat:@"someurl.com"]; NSURL *theUrl = [[NSURL alloc] initWithString:urlString]; NSString *result=[NSString stringWithContentsOfURL:theUrl]; result = [result substringFromIndex:61]; result = [result substringToIndex:[result length] - 20]; NSLog(result); outLab.text=result; [[progressViewController view] removeFromSuperview];

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  • How can I retain the data stored in plist from UITextField when application is restarted ?

    - by srikanth rongali
    I am using the plist to store the data entered in the UITextFields. But, when I restart my application all the data entered previously was deleted. How can I retain the data in the Plist. I have a UITableView and when a cell is touched a view appears with two UITextFields. nameField and descriptionField. I stored the data in this way. My code is. -(void)save:(id)sender { indexOfDataArray = temp; //the cell selected in table view. NSString *string1 = [[NSString alloc]init]; NSString *string2 = [[NSString alloc]init]; string1 = nameField.text; string2 = descriptionField.text; NSDictionary *myDict = [[NSDictionary alloc] initWithObjectsAndKeys:string2, string1, nil]; [myArray addObject:myDict]; //myArray is NSMutableArray declared in tableViewController class. //[myArray insertObject:myDict atIndex:indexOfDataArray]; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"tableVideoData.plist"]; [myArray writeToFile:path atomically:YES]; UIAlertView *alertMesage = [[UIAlertView alloc] initWithTitle: @"Save Alert" message:@"The data entered is saved" delegate:nil cancelButtonTitle:@"cancel" otherButtonTitles:nil] ; [alertMesage show]; [alertMesage release]; } When I am using the [myArray insertObject:myDict atIndex:indexOfDataArray]; It is giving the error *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray insertObject:atIndex:]: index (2) beyond bounds (1)' So I used [myArray addObject:myDict]; Please help me, how can I retain the data in plist. Thank You.

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  • I have a question about variable release in global class.

    - by Beomseok
    + (void)findAndCopyOfDatabaseIfNeeded{ NSArray *path = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [path objectAtIndex:0]; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *databasePath = [documentsDirectory stringByAppendingPathComponent:@"DB"]; BOOL success = [fileManager fileExistsAtPath:databasePath]; if(!success){ NSString *resourcePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"DB"]; [fileManager copyItemAtPath:resourcePath toPath:databasePath error:NULL]; } NSString *tracePath = [documentsDirectory stringByAppendingPathComponent:@"Trace"]; BOOL traceDir = [fileManager fileExistsAtPath:tracePath]; if(!traceDir){ NSString *resourcePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Trace"]; [fileManager copyItemAtPath:resourcePath toPath:tracePath error:NULL]; } NSDateFormatter *dateFormatter = [[NSDateFormatter alloc]init]; [dateFormatter setDateFormat:@"yyyy"]; NSDate *today = [[NSDate alloc]init]; NSString *resultYear = [dateFormatter stringFromDate:today]; NSString *traceYearPath = [tracePath stringByAppendingPathComponent:resultYear]; BOOL yearDir = [fileManager fileExistsAtPath:tracePath]; if (!yearDir) { [fileManager createDirectoryAtPath:traceYearPath attributes:nil]; } //[resultYear release]; ? //[today release]; ? //[dateFormatter release]; ? } I'm using global class like this [ + (void)findAndCopyOfDatabaseIfNeeded ]. hm,, I don't know NSArray, NSString and NSFileManager are released. Variable release or Not release ? please advice for me.

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  • Adding a footer to a table in another view?

    - by cannyboy
    The app I'm making has a settings view which I want to show on the first run of the app. Normally (after the first run) this view will be pushed onto the screen and there will be a "Back" button in the nav bar. However, on first launch I don't want there to be a back button. Instead, I want to add a 'Done' button at the footer of the table... and then the view can be popped. Here's my code (in my initial view's viewDidLoad). I have removed the back button, but don't know how to add the footer and button. NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; if ([prefs stringForKey:@"firstRun"] == nil) { SettingsViewController *settingsView = [[SettingsViewController alloc] initWithNibName:@"SettingsView" bundle:nil]; settingsView.hidesBottomBarWhenPushed = YES; settingsView.navigationItem.hidesBackButton = TRUE; // add footer button here? [[self navigationController] pushViewController:settingsView animated:YES]; [settingsView release]; [prefs setObject:@"OK" forKey:@"firstRun"]; } else { //something }

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  • How to increment a value using a C-Preprocessor?

    - by mystify
    Example: I try to do this: static NSInteger stepNum = 1; #define METHODNAME(i) -(void)step##i #define STEP METHODNAME(stepNum++) @implementation Test STEP { // do stuff... [self nextFrame:@selector(step2) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step3) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step4) afterDelay:1]; } // ... When building, Xcode complains that it can't increment stepNum. This seems logical to me, because at this time the code is not "alive" and this pre-processing substitution stuff happens before actually compiling the source code. Is there another way I could have an variable be incremented on every usage of STEP macro, the easy way?

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  • What is the best way to declare a property?

    - by Simon
    Hi. We declare properties using the @property keyword and synthesize it in the implementation file. My question is, What if I declare a property using the @property keyword and also declare a variable in the interface block with the same name? For example, consider the following code, Interface: @interface myClass : NSObject { NSString *myClass_name; // LINE 1 } @property(nonatomic, retain) NSString *myClass_name; // LINE 2 @end Implementation: @implementation myClass @synthesize myClass_name // LINE 3 @end Declaring myClass_name in LINE 1 will make any problem? Like any reference problem or any unnecessary memory consumption problem?

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  • UITableView cell text is cut off.

    - by Mr. McPepperNuts
    I am having a problem with the UITableview cell cutting off strings whose characters are more than 12 chars. Any ideas why this would occur? I have not made a custom cell at all. I cannot find any solution to this problem through a Google search. Any ideas?

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  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

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