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  • Do you know of any alternative to "Google App Engine"?

    - by brilliant
    On their presentation of "Google App Engine" Google team members boldly said: "You write a code and we will run it for you". Then the "Google App Engine" was launched and it still does its job quite successfully - "Google App Engine" runs millions of applications of different sizes belonging to different users completely free!!! Now, here is the question: Do You know of any alternative to GAE? Have You ever even heard of any such service out there that would run Your Python code for free?

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  • Block Fortress is an Awesome Tower Defense Game

    - by Akemi Iwaya
    What do you get when you mix Minecraft, tower defense, and a first-person shooter together? Block Fortress! This awesome game combines the best aspects of three game types into one unique, action-packed romp for survival and victory. Keep in mind that the game has quite a bit going on, so we will only be able to offer a quick glimpse with our post. Also, it may take a few minutes to become familiar with how to maneuver around in the game area using various gestures on your device’s screen. From the Block Fortress homepage: It offers more than 30 different building blocks, 16 different turret blocks, and tons of additional items to build (including mining blocks, lumber blocks, storage crates, power generators, and much more). It also includes many different weapon and item upgrades for your character – all brought to bear against the relentless attacks of the Goblocks! Block Fortress currently comes with three modes of game play: Survival, Quickstart, and Sandbox. As you can see, there should be more modes available at a later date. There are many types of terrain to choose from, or if you wish you can select Random for a nice surprise. For our example we chose Snowy Hills. Time to have a look around and find a nice spot to set up our barracks… This spot looks like it will do rather nicely… Just for fun we set up a castle-style set of walls and entry point for our barracks. Now on to fun and adventure! You can see what the game looks like in action with the official launch trailer… Price: 0.99 (U.S.) Block Fortress [iTunes App Store] Block Fortress Homepage Official Block Fortress Launch Trailer [YouTube]    

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  • DIY Homemade Hybrid Rocket Engine [Video]

    - by Jason Fitzpatrick
    Remember the guy with the cool DIY astronaut ice cream build? He’s back with a mini hybrid rocket engine that runs off oxygen and acrylic. I built a small rocket engine for demonstration purposes. The engine is built from a 2″ diameter acrylic rod through which I drilled a 0.5″ hole. The oxygen at 80 psi or less is passed through the hole and then is forced through a convergent-divergent nozzle at the tail end. The nozzle’s throat is about 0.25″ and expands to 0.625″. I lit the engine by inserting a burning cotton swab (with wooden stick) while a small amount of oxygen was flowing. The acrylic catches fire very easily in a pure oxygen environment. The engine can be throttled and shut off completely, which is a major benefit to hybrid engine designs. Solid-fuel rockets cannot be throttled or shut off, which makes them difficult to control. [via Make] HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • How to get Autocad working with Wine?

    - by gabriel
    I am trying 3 years now installing Autocad,*3ds Max* and Revit architecture on Ubuntu with wine! Every year I am very optimistic 'cause I see the new wine versions already improved. So, now I am starting again in a clean Ubuntu installation to install Autocad 2013 with wine 1.4. I am not trying to have an answer only for me, but I want this community to try and finally we can achieve that! The winetricks have already net framework 4 to install which is the reason I have not already ran to the past Autocad. So, I would like to remove completely my windows 7 partition from my pc and go on a linux machine without loosing the powerfull architectural programms.I know all about Blender and staff so I just want you to help find a solution on that, because I know there is a solution! Maybe I will have to learn all the c++ or python etc. But I am sure that a solution can come with the help of all of us! Any suggestion about this problem will be very nice and helpfull.

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  • Finding the best practice for a game simulating tool

    - by Tougheart
    I'm studying Java right now, and I'm thinking of this tool as my practice project. The game is "League of Legends" in case anyone knows it, I'm not actually simulating the game as in simulating game play, I'm just trying to create a tool that can compare different champions to each other based on their own abilities and items bought inside the game. The game basics are: Every player has a champion in a team of 5 players playing against another team. Each champion has a different set of abilities (usually 4) that s/he uses to do damage to opposing champions. Each champion gets stronger by buying different items, increasing the attack it deals or decreasing the damage received. What I want to do is to create a tool to be used outside the game enabling players to try out different builds for their champions and compare the figures against other champions they usually fight against. The goal is to enable players get a deeper understanding of the different item combinations (builds) that can be used during the games, instead of trying them out in real games which can be somehow very time consuming. What I'm stuck at is the best practice I should follow to make this possible using Java, I can't figure out which classes should inherit from which, should I make champions and items specs in the code or extracted from other files, specially that I'm talking about hundreds of items and champions to use in that tool. I'm self studying Java, and I don't have much practice at it, so I would really appreciate any broad guidelines regarding this, and sorry if my question doesn't fit here, I tried to follow the rules. English isn't my native language, so I'm really sorry if I wasn't clear enough, I would be more than happy to explain anything that's not understood.

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  • Could not import Django settings into Google App Engine

    - by gkelsall
    Hello all you Google App Engine experts, I have used Django a little before but am new to Google App Engine and am trying to use it's development web server with Django for the first time. I don't know if this is relevent but I previously had Django 1.1 and Python 2.6 on my Windows XP and even though I have uninstalled Python 2.6 there is still a folder and entries in the registry. I have followed the instructions from Google but when I browse to the GAE developemnt web server it cannot find my settings (details below). Any hints gratefully received. Regards Geoff C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>echo %PATH% C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS \system32\WindowsPowerShell\v1.0;;C:\Python25;C:\Python25\Lib\site- packages\django\bin;C:\Documents and Settings\GeoffK\My Documents\ing \ingsite;C:\Program Files\Google\google_appengine\ C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>echo %PYTHONPATH% C:\Documents and Settings\GeoffK\My Documents\ing\ingsite C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>dev_appserver.py -- debug_imports ingiliz\ INFO 2009-08-04 07:29:45,328 appengine_rpc.py:157] Server: appengine.google. com INFO 2009-08-04 07:29:45,358 appcfg.py:322] Checking for updates to the SDK. INFO 2009-08-04 07:29:45,578 appcfg.py:336] The SDK is up to date. WARNING 2009-08-04 07:29:45,578 datastore_file_stub.py:404] Could not read data store data from c:\docume~1\geoffk\locals~1\temp \dev_appserver.datastore WARNING 2009-08-04 07:29:45,578 datastore_file_stub.py:404] Could not read data store data from c:\docume~1\geoffk\locals~1\temp \dev_appserver.datastore.history WARNING 2009-08-04 07:29:45,608 dev_appserver.py:3296] Could not initialize ima ges API; you are likely missing the Python "PIL" module. ImportError: No module named _imaging INFO 2009-08-04 07:29:45,625 dev_appserver_main.py:465] Running application ingiliz on port 8080: http://localhost:8080 ..... Now attempting to browse if need more detail here I can post ..... if not settings.DATABASE_ENGINE: File "C:\Python25\lib\site-packages\django\conf\__init__.py", line 28, in __ge tattr__ self._import_settings() File "C:\Python25\lib\site-packages\django\conf\__init__.py", line 59, in _imp ort_settings self._target = Settings(settings_module) File "C:\Python25\lib\site-packages\django\conf\__init__.py", line 94, in __in it__ raise ImportError, "Could not import settings '%s' (Is it on sys.path? Does it have syntax errors?): %s" % (self.SETTINGS_MODULE, e) ImportError: Could not import settings 'settings' (Is it on sys.path? Does it ha ve syntax errors?): No module named settings INFO 2009-08-04 07:31:02,187 dev_appserver.py:2982] "GET / HTTP/ 1.1" 500 -

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  • How does Google App Engine precompile Java ?

    - by Thilo
    App Engine uses a "precompilation" process with the Java bytecode of an app to enhance the performance of the app in the Java runtime environment. Precompiled code functions identically to the original bytecode. Is there any detailed information what this does?

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  • Google App Engine UI Widgets

    - by Carl
    Are there any UI widgets available to the python side of Google App Engine? I'd like something like the collapsed/expanded views of Google Groups threads. Are these type things limited to the GWT side?

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  • C# XNA: AI Engine?

    - by Rosarch
    I'm developing a game with zombie running around in a swamp. I want AIs to have functionality like "chase this target" or "run away". A major stumbling block is pathfinding. Is there a good pathfinding/AI engine in XNA, or should I roll my own? Does anyone have any experience with this: http://www.codeplex.com/simpleAI?

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  • App engine index building stalled stuck

    - by Alexander
    Hi, I am having a problem with indexes building in my App Engine application. There are only about 200 entities in the indexes that are being built, and the process has now been running or over 24 hours. My application name is romanceapp. Is there any way that I can re-start or clear the indexes that are being built? Thank you and kind regards Alexander M.

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  • Podcast Focusing on XNA or Game/Graphics Programming in General

    - by Daniel Brotherston
    I realize there are a number of podcast related questions, but I'm specifically looking for XNA oriented podcasts. I've Googled around a little bit, but I have been unable to find any current podcasts. I'm just wondering if anyone else knows of any interesting ones. I'd guess if Google can't find them, they don't exist but I thought I'd ask anyways. Also, failing that, podcasts about game development in general would be interesting as well. Thanks!

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  • Literals that precede { in spark view engine.

    - by Quintin Par
    I was going through the spark view engine documentation and found a lot of literals showing up in code for which I couldn’t find any references. For e.g. ! , #, $ , !$ , ... What are these for? What do the combinations mean? When do they come into use? Am I missing any more literals that precede or comes after {

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  • Document generation template engine for production usage NVelocity vs StringTemplate

    - by Chris Marisic
    For building a document generation engine what would be the primary .NET framework to be used in production. The 2 main ones I see are NVelocity and StringTemplate. NVelocity in all forks to be almost unsupported at this point where as ST been active atleast as of this year. Are either or both of these stable for use in production (if nv which fork)? Has anyone had any particularly good success with or failures using either of those frameworks?

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  • Unlimited Detail Graphics Engine

    - by daddz
    So I stumbled upon this "new" graphics engine/technology called Unlimited Detail. This seems to be pretty interesting granted it's real and not a fake. They have some videos explaining the technology but they only scratch the surface. What do you think about it? Is it programmatically possible? Or is it just a scam for investors?

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  • Game enemy move towards player

    - by Chris
    I'm creating a game in c++ and OpenGL and want an enemy to move towards the player. I tried finding the length of the hypotenuse between the player and the enemy. how could i get the enemy to move down that line?

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  • Suggest a Game Idea for my 3D World

    - by mrlinx
    Been creating a 3D complete world in OpenGL. For now, it features navigation like Google Earth, making possible the zooming from outter space to meter like level. My question is: How do you suggest I make this a fun and interesting game? My initial tought was to have a kind of moon lander where the user simply navigated the lander around the world. Anything better to suggest?

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  • Bounced email on Google App Engine

    - by Ivan Vovnenko
    I'm developing application for google app engine (python), witch needs not only to send emails, but also know which ones bounce back. I created special account for my domain [email protected], added it as an app admin and sending messages from it. The problem is (and it was described here http://code.google.com/p/googleappengine/issues/detail?id=1800) - GAE sets the Return-Path to some internal email address, not allowing to receive bounced email messages. Anyone aware of any possible workaround for this? Thanks.

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  • Running RSpec on Google App Engine via JRuby

    - by Carl
    I'm trying to write some tests (RSpec) against the AppEngine and its datastore. I've tried to load the environment and tests via: appcfg.rb run -S spec app/tests/ And I end up with the following error: spec:19: undefined method `bin_path' for Gem:Module (NoMethodError) I can run non-appengine specs just fine by running: spec app/tests/ Any suggestions on how to get RSpec up and running with JRuby and Google App Engine would be greatly appreciated. Thank you.

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