Scripted Motion Paths (?) (XNA)
- by Peteyslatts
Ok, so the title isn't the greatest because this is a lot more general.
Say I want to have the player be able to hit A and have their ship model roll to the right, and shift to the right of the screen, while the camera stays centered. Would I do that through programming (ie. set waypoints for the model and keep the camera focus still) or do it…