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  • External device/USB support in android API level 10 [migrated]

    - by chandan
    I am an android UI developer and having problem with issue with USB and external storage device support on android. What I want to have is on plug-in USB/SD card, the storage items in the devices directly show up on screen. For example the modern Operating systems have this feature that we plug in our device and it just automatically shows the contents of the device on new window. I am implementing my UI on android API level 10 and my device is IMX reference kit which has android 2.3.4 installed. I would be grateful if anyone could give specif suggestion or guideline. I already tried with external_storage.java class. but it only says that the APK is installed successfully. But no action launches on plug-in external device.

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  • Le SDK Windows Phone 8 disponible, avec un nouveau Dev Center et une version du Framework .NET pour l'OS

    Le SDK Windows Phone 8 disponible avec un nouveau Dev Center et une version du Framework .NET pour l'OS Le très attendu kit de développement pour Windows Phone 8 a été dévoilé hier au grand public. C'est lors de la première journée de la conférence Build, la grande messe de Microsoft pour les développeurs qui se tient au campus de Redmond, que la firme a mise à la disposition des développeurs tous les outils dont ils ont besoin pour créer des applications Windows Phone 8. Le SDK Windows Phone 8 sort un jour après que Microsoft ait présenté le nouvel OS mobile qui apporte un lot important de nouvelles fonctionnalités (voir les articles en lire aussi). Il faut rappeler que la...

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  • ArgumentError: Error #2015: Invalid BitmapData.

    - by numerical25
    I am having problems loading a bitmapData. I am getting the following error Engine Init //trace loadimage//trace ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData() Below is my code. it appears it happens after the trace loadimage package com.objects { import flash.display.Sprite; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Point; import flash.geom.Rectangle; import flash.display.Loader; import flash.net.URLRequest; import flash.net.*; import flash.events.*; import flash.display.LoaderInfo; public class gameObject extends Sprite { protected var w:Number; protected var h:Number; protected var image:BitmapData; protected var canvas:Bitmap; protected var px:Number; protected var py:Number; public function gameObject():void { init(); } private function init():void { } public function loadImage(imageDir:String, w:Number, h:Number, px:Number, py:Number):void { this.w = w; this.y = y; this.px = px; this.py = py; trace("loadimage"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,imageComplete); loader.load(new URLRequest(imageDir)); } private function imageComplete(e:Event):void { var loader:LoaderInfo = LoaderInfo(e.target); image = Bitmap(loader.content).bitmapData; drawImage(); } private function drawImage():void { var tilePoint:Point = new Point(0,0); var tileRect = new Rectangle(py,px,w,h); trace(loader.content); var canvasData:BitmapData = new BitmapData(w,h); trace("got canvas data"); canvasData.copyPixels(image,tileRect,tilePoint); trace("copied pixels"); canvas = new Bitmap(canvasData); } } } And my call the the method is like so balls = new Array(); balls[0] = new gameObject(); balls[0].loadImage("com/images/ball.gif", 15,15,0,0); When I trace the Loader.content, below is what shows Engine Init loadimage [object Bitmap] ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData()

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  • Where should I download corflags.exe from?

    - by mmiika
    I'm running Windows Server 2008 64-bit "workstation" and would like to get corflags.exe. Which SDK do I need to download? Edit: I know about .NET Framework 2.0 Software Development Kit (SDK) (x64) and Windows SDK for Windows Server 2008 and .NET Framework 3.5 but I was hoping to find something smaller as these are quite large downloads. Also the note about 2.0 SDK seems to suggest to download the 3.5 one, should I follow that?

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  • Collision Detection for Actionscript 3

    - by M28
    Well, I was searching for a simple collision detection function for as3, I found Collision Detection Kit, but it is too complicated, I just want a damn function that I give 2 objects as paramenters and that's it. I would like to know where can I find a pixel-perfect collision detection function (The faster, the better)

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  • Howto - Running Redmine on mongrel as a service on windows

    - by Achilles
    I use Redmine on Mongrel as a project manager and I use a batch file (start-redmine.bat) to start the redmine in mongrel. There are 2 issues with my setup: 1. I have a running IIS on the server that occupies the HTTP port (80) 2. The start-redmine.bat must be periodically checked to see if it's stopped after a restart that is caused by windows update service. for the first issue, I have no choice but running mongrel on a port like 3000 and for the second issue I have to create a windows service that runs automatically in the background when the windows starts; and here comes the trouble! There are at least 3 ways to run redmine as a service that I'm aware of; none of them can satisfy a performance view on this subject. you may read about them on http://stackoverflow.com/questions/877943/how-to-configure-a-rails-app-redmine-to-run-as-a-service-on-windows I tried them all. The easiest way to setup such a service is using mongrel_service approach; in 3 lines of command you're done. but the performance is significantly lower than running that batch file... Now, I wanna show you my approach: First suppose we have ruby installed into c:\ruby and we have issued the command gem install mongrel to get the mongrel gem installed into c:\ruby\bin Also, suppose we have installed the Redmine into a folder like c:\redmine; and we have ruby's path (i.e. c:\ruby\bin) in our PATH environment variable. Now Download and install the Windows NT Resource Kit Tools from microsoft website. Open the command-line tool that comes with the Resource Kit (from start menu). Use instsrv to install a dummy service called Redmine using the following command: "[path-to-instsrv.exe]\instsrv" Redmine "[path-to-srvany.exe]\srvany.exe" in my case (which is the default case) it was something like this: "C:\Program Files\Windows Resource Kits\Tools\instsrv" Redmine "C:\Program Files\Windows Resource Kits\Tools\srvany.exe" Now create the batch file. Open a notepad and paste these instructions into it and then save it as "c:\redmine\start-redmine.bat" @echo off cd c:\redmine\ mongrel_rails start -a 0.0.0.0 -p 3000 -e production Now we need to configure that dummy service we had created before. WATCH OUT WHAT YOU'RE DOING FROM HERE ON, OR YOU MAY CORRUPT YOUR WINDOWS. To configure that service, open windows registry editor (Start - Run - regedit) and navigate to this node: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Redmine Right-Click on "Redmine" node and using the context menu, create a new key called Parameters (New - Key) Right-Click on "Parameters" and create a String Value property called Application. Do this again and create another String Value called AppParameters. Now Double-click on "Application" and put cmd.exe into "Value data" section. Then Double-click on "AppParameters" and put /C "C:\redmine\start-redmine.bat" into Value data section. We're done! issue this command to run the redmine on mongrel as a service: net start Redmine

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  • Which is better: SDL or SFML?

    - by William
    I'm thinking about switching from SDL to SFML, but before I do I want to know which is better. I'm mainly looking for easy sound/music, sprite rotations that are easy on the framerate/cpu, portability, and ease of installation.

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  • flash cs4: how to convert symbol to flex component?

    - by ufk
    Hiya I've read on the net that there is the flex component kit for flash that allows me to convert flash symbol to flex component or container. I tried installing Flex_Skins_12_05.mxp that suppose to enable these features in flash cs4 but under the commands tab i can't see any commands related to flex conversion. can someone please forward me to the appropriate plugin to install in flash cs4 in order to convert it's symbols to be usable with flex ? thanks

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  • What production-ready SaaS (recurring billing) solutions are available for Rails?

    - by Benjamin Manns
    I am working on a software-as-a-service (SaaS) application and I am looking for a billing plugin of some sort that will manage my subscriptions, customers, and recurring billing. There is the RailsKits SaaS kit ($249.00), but I prefer to use open source software. I have also found maccman's saasy, but the phrase "At the moment this is alpha code - use at your own risk" makes me a tad bit nervous.

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  • Java GUI amd FPGA

    - by murat
    Hi, I study on a robot simulator that written on Java environment.But sonar scan simulations and computational burden of some driven algorithms on robot drop my simulator's performance. So i have decided to use fpga module and put the computational burden on it.I have spartan 3a development kit for this implemenatation. Does anyone has any document or application sample that related with communication of java program on PC with fpga code. thanks.

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  • LoadDictation with SAPI

    - by Naveen
    I am able to create alternate dictation grammars using the dictation resource kit or directions given here. I am not able to load the new dictation topic with c++. I am trying to modify the simpledict sample provided with the sapi5.1 sdk. The following doesn't work. std::wstring stemp = s2ws("grammar:dictation#Genre"); LPCWSTR mygrammar = stemp.c_str(); hr = m_cpDictationGrammar-LoadDictation(mygrammar, SPLO_STATIC);

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  • flash.display.Loader blocks on load in release build

    - by Anders
    I'm loading a swf-file from my program written in as3 using the flash.display.Loader class. When I'm using the debug build configuration in FlashDevelop everything works fine. But when I'm using the release build configuration the program freezes for around two seconds efter the loader sends the progress events and before sending the complete event. This is my program: package { import flash.display.Loader; import flash.display.Sprite; import flash.events.Event; import flash.events.ProgressEvent; import flash.net.URLRequest; import flash.system.LoaderContext; import flash.system.ApplicationDomain; import flash.text.TextField; public class Main extends Sprite { private var frameCounter:int; private var frameCounterField:TextField = new TextField; private var statusField:TextField = new TextField; function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); addEventListener(Event.ENTER_FRAME, frame); frameCounterField.text = "On frame " + frameCounter.toString(); addChild(frameCounterField); statusField.y = 40; statusField.width = 300; addChild(statusField); var context:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain, null); var urlReq:URLRequest = new URLRequest("SomeFile.swf"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); loader.load(urlReq, context); } private function frame(event:Event):void { frameCounterField.text = "On frame " + (++frameCounter).toString(); } private function onProgress(event:ProgressEvent):void { statusField.appendText("Progress on frame: " + frameCounter.toString() + " Loaded: " + event.bytesLoaded + " / " + event.bytesTotal + "\n"); } private function onComplete(event:Event):void { statusField.appendText("Completed on frame: " + frameCounter.toString() + "\n"); } } } In release I get the following output on the first frame: On frame 1 Progress on frame: 1 Loaded: 0 / 182468 Progress on frame: 1 Loaded: 65536 / 182468 Progress on frame: 1 Loaded: 131072 / 182468 Progress on frame: 1 Loaded: 182468 / 182468 After around two seconds where the program is frozen the line Completed on frame: 2 is added and the 'On frame X' counter starts ticking up. Debug build produces the same output but without the freeze. Not all swf-files I have tried loading triggers the problem. The size of the file doesn't seem to affect anything. I have tried compiling and running on another computer with the same result. What could cause this problem?

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  • Papervision3D: mouseEnabled = false on DisplayObject3D

    - by Josh
    How do I make a DisplayObject3D have mouseEnabled = false. I have a Sprite behind the Papervision3D scene listening for mouse events and so i need to let it pick up those mouse events through some of the DisplayObject3D objects. I've tried adding the DisplayObject3D to a separate ViewportLayer and setting thats mouseEnabled to false but that doesn't seem to work. Please help! Thanks.

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  • Tools to make CSS sprites?

    - by Simon_Weaver
    Are there any good tools to make css sprites? IDEALLY I'd want to give it a directory of images and an existing .css file that refers to those images and have it create a big image optimized with all the little images AND change my .css file to refer to those images. At the least I'd want it to take a directory of images and generate a big sprite and the .css necessary to use each as a background. Are there any good photoshop plugins or fully blown apps to do this?

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  • Free Time Tracking Web Application

    - by cwius
    Are you aware of any good time tracking web application (hosted, download) that is free or open source? I am looking for something to track the time I spend on projects and bug fixes. I am already looking at ASP .NET 2.0 Time Tracker Starter Kit but wanted to see if there is anything else out there or should I write my own application.

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  • ActionScript Comparing Arrays

    - by TheDarkIn1978
    how can i evaluate whether my test array is equal to my static constant DEFAULT_ARRAY? shouldn't my output be returning true? public class myClass extends Sprite { private static const DEFAULT_ARRAY:Array = new Array(1, 2, 3); public function myClass() { var test:Array = new Array(1, 2, 3); trace (test == DEFAULT_ARRAY); } //traces false

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  • print CSS still showing some background images when printing

    - by RyanP13
    I am receiving some strange begaviour in IE6 when printing a page. For some reason it is printing out parts of a CSS background image sprite. I have overridden all background-image declarations with: * {background-image:none !important;} But to no avail. I didn't think background images were supported by default anyways so this is a new one on me.

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  • seeking j2ee books recommendation

    - by john
    Hi, I'm thinking of a serious training in j2ee and found there are too many books to choose from. Could you kindly share your insights as a practicing professional in this respect? For example, some people in other post recommend "SCWCD Exam Study Kit Second Edition Java Web Component Developer Certification Hanumant Deshmukh, Jignesh Malavia, and Matthew Scarpino" by quickly looking at Amazon, I found Enterprise JavaBeans 3.0 (5th Edition) [Paperback] Richard Monson-Haefel received 141 reviews.... thanks

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  • Accessing SQL Data Services via ADO.NET Data Service Client Library

    - by Mehmet Aras
    Is this possible? Basically I would like to use SQL Data Services REST interface and let the ADO.NET Data Service Client library handle communication details and generate the entities that I can use. I looked at the samples in February release of Azure services kit but the samples in there are using HttpWebRequest and HttpWebResponse to consume SQL Data Services RESTfully. I was hoping to use ADO.NET Data Service Client library to abstract low-level details away.

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  • C# Data Export Framework or tools.

    - by abmv
    Is there any data export framework in .net or something.I have need to device a tool kit to export legacy and data from older/legacy application to the new application under development,there are around three similar systems.To give you an idea the three have employee table.Is there any framework or dsl tool for this? Or I have to come up with all the code? How do you guys do it when you have customers whom you want to migrate to the new product ?

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