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  • Is there a name for a mini class that is not a struct?

    - by user1555300
    I have a couple of mini-classes that are not nested classes. They need to be passed around between different larger classes to use. In a way, they act like Tuples, storing fields in them. For example, [Serializable] public class TransformObject { public GameObject GameObj; public tk2dCameraAnchor Anchor; public ManagerTransform MTransform; } I have a few of them for my game I have been developing. They have to be classes, not struct because the Unity3d editor will not show in the inspector if so. I was just wondering if there is a official name for these kind of mini classes.

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  • HTML5 / Native / C# & Mono [closed]

    - by iainjames88
    My apologies for the subjective nature of this question but I'm unsure as to which path to follow. I would like to do a bit of indie game development for the iPhone (nothing serious, just something I've wanted to pursue). At my university we aren't taught Java or Objective-C but C#/.NET and HTML5/JavaScript. Is it worth taking what I already know and try to accomplish my goal using, for example, C# and Mono or should I invest the time and learn Objective-C? I don't have a problem learning something new alongside my course (I love learning new stuff) and time isn't a factor. I'm slightly in favor of learning Objective-C for as it would be another string to my bow in the workplace, but it would be nice to stay with C# because it is what I'm used to.

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  • Wine not working in 12.04?

    - by Thunderbug
    I updated to Ubuntu 12.04 by doing a clean install from a CD. I installed Wine, Q4wine, WineTricks, PlayOnLinux all from the Software Center. After installing Kindle For PC(I ran it in 11.10 as well) Wine doesn't open it. Then I tried to install a game (Eastside Hockey Manager 2007) that I have had Installed on all my previous versions of Ubuntu, again Wine returned an error saying that the installer GUI would not load. So far I'm lost as to why this is happening. Does anyone have an idea?

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  • Why do int when add up in java keeps on adding? [closed]

    - by Trycon
    I'm developing a game. I'm really new in java and researched google: why does an int when added, keeps on adding java Most of the times, it always adds even: STOP_DAMAGE+=1; Even sometimes, it subtract till negative. I'm annoyed. Sometimes it doesn't add too much. I do not understand. Here is my code: if(isPressed==true) { if(STOP_DAMAGE<=5) { if(WAIT_DAMAGE>=3000) { ENEMY_SHIP_HEALTH-=SHIP_DAMAGE_ENEMY; STOP_DAMAGE+=1; } } } for(;WAIT_DAMAGE>=3003;) { WAIT_DAMAGE-=WAIT_DAMAGE;//time is deducted } //WAIT_DAMAGE is a time int

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  • Either I'm not confident I just don't know anything [on hold]

    - by zoomerzoom25
    My name is Sael and I'm 14 years old. Since I was 12 and I got my first computer I instantly go interested in making games. So of course like any other I googled it, got discouraged and forgot about it for a few months. When I was 13 I decided to continue programming, and decided that java would best suit me. Now after a year, I have a basic understanding of java and how it works (it just clicked instantly one day). Anyways, my problem is that I know how I'm going to make a simple game in my head, but as soon as I click that "New Project" button on eclipse, I'm instantly lost and can't figure out where to start. I can't do much without a tutorial beside me since my mind is so dependent on it. So here's the question : what can I do to get past this problem of mine, and have any of you felt like this before? sorry if my English is a bit incorrect, Spanish is my main language* I've made Minecraft mods before

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  • Meraki wireless access point disconnects clients

    - by resolver101
    We have a Meraki MR16 Cloud Managed AP and it disconnects certain clients. The clients with Intel wireless cards work without any disconnects. The Meraki reports the follow in its event log: Sep 4 09:55:47 WPA authentication Sep 4 09:55:47 802.11 association channel: 11, rssi: 64 Sep 4 09:55:38 802.11 disassociation client has left AP Sep 4 09:55:38 WPA deauthentication vap: 0, radio: 0, aid: 1633956416 An example wireless network card which the Meraki disconnects is Realtek RTL8191SE 802.11b/g/n WiFi Adapter. The realtek laptop is sat 2 meters away from the AP and has a lot of signal and the Meraki reports minimal interference. Any ideas why it disconnects non-intel wireless network cards?

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  • Using a Dell DRAC virtual console through a NAT firewall

    - by jetboy
    I have two Dell Poweredge R210 servers, both running Ubuntu 10 Server x64. Server A has a Dell DRAC ILO card (on 172.16.96.91), and both the server and the DRAC use Server B as a gateway (with server B's WAN IP being xxx.xxx.xxx.xx). Server B uses the following NAT rules in IPTables to route traffic through to Server A's DRAC: *NAT --append PREROUTING --in-interface eth1 --protocol tcp --destination xxx.xxx.xxx.xx --destination-port 8019 --jump DNAT --to-destination 172.16.96.91:443 --append POSTROUTING --out-interface eth1 --jump SNAT --to-source xxx.xxx.xxx.xx This works fine for accessing Server A's DRAC via Server B, apart from the Java virtual console. This fails with the following error: com.sun.deploy.net.FailedDownloadException: Unable to load resource: https://xxx.xxx.xxx.xx:443/software/avctKVM.jar at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source) etc. I know that the Java console uses port 5900, and possibly ports 83 and 5891. Can anyone help me in getting this working?

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  • Running Firewall (IPCop) on Hyper-V

    - by Loren Charnley
    I currently use IPCop for our corporate firewall & VPN. I am looking to consolidate a number of servers, and am considering including the firewall server in the consolidation. I currently plan on using Server 2008 with Hyper-V for the virtualization. Has anyone out there tried virtualizing IPCop? Is there anything that I should be aware of? In particular, IPCop has somewhat limited hardware support for NICs - what hardware will the VM see for the network card?

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  • Dell Optiplex 980 vs. Dell Studio XPS 9000?

    - by Dave
    My company is allowing me to upgrade to either the XPS 9000 or the Optiplex 980. I haven't bought an Optiplex in over a decade, and the only thing I can remember is that the Optiplex is really meant for corporate IT environments, and we're not even close being large enough to have IT issues. I think the components might be of higher quality as well, like the motherboard and power supply. The XPS 9000 is about $150 cheaper than the Optiplex, but the Optiplex has 4GB more RAM, a 2nd video card, and an extra year of service. Seems like the Optiplex is a better deal overall, but since I haven't ever used one, I wanted to see what everyone else here thought.

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  • Installing Win7 over PXE through Serva fails on Loading Network Resources

    - by Armand
    Trying to install Win7 OS to a Lenovo E335 with no DVD/CD. I have to do it either over PXE/Network or USB. Although I am able to get passt the installation menu of Serva, it fails on Loading Network Resources ... FAILED No NIC/Driver, ABORTING! This is the only log on the Serva Client PC and nothing on the Serva-server. Would appreciate if someone can tell me how to go pass this error. THe network card works fine, it has already loaded the Windows installation structure on a X: drive on the new laptop. Another detail: I am using a normal Ethernet Cable to connect the PCs. Should this be enough or a crossover cable is a must in this case?

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  • Static IP settings on Windows 2003 server not getting saved

    - by Prashant Mandhare
    We have a Dell PowerEgde 1950 server with Broadcom NetXtreme gigabit ethernet card, and we are facing a strange problem with static IP assignment. When we assign a static IP to this broadcom NIC, settings are not getting saved. Following are the steps to reproduce problem open TCP/IP properties window for broadcom NIC manually enter static IP address and other details like gateway, DNS, etc. apply and close properties dialog. re-open TCP/IP properties windows, you will see your static IP settings lost and changed to "obtain IP address manually" but when checked using ipconfig command, you will still see your same static IP settings but, when checked using ipconfig command after rebooting server, these static ip settings are completely gone and automatically obtained IP is assigned Supplementary information: Recently we had formatted this server and installed windows 2003 from OEM windows setup CD (not from OS installation CD received from Dell). After windows installation was over, broadcom NIC drivers were installed.

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  • What is asloader.exe and why does it want to run elevated?

    - by wscholine
    I have Vista 64-bit ultimate on my home computer, with accounts for each family member. Most are administrators but I have one kid with a plain user account. When she logs in she gets a prompt that asloader wants to run but needs administrator. I gather that this has something to do with either the ASUS mobo (P6T Deluxe V2) or the ATI graphics card (Sapphire 4890 OC). Can anyone explain what asloader does, and suggest how I might configure something to suppress the prompt my kid gets? Thanks.

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  • Dual NIC Networking CentOS 5.3 (losing connection)

    - by Toymakerii
    I have a CentOS System with two NICs on it. One is Ethernet the other is Wireless. The Ethernet has an address of 192.168.1.110 and is tied to a LAN. (The LAN provides DHCP and DNS for its domain of 192.168.1.*) The Wireless card should have an address of 131.238.. and is tied to the WAN. For some evil reason, I can get the WAN to work for a short amount of time then it suddenly dies. I have to turn on/off the connection to get it to work again. Any suggestions?

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  • RAID 5 RECONSTRUCT with RAID Reconstructor

    - by user22914
    I have Dell Poweredge server 2600 with Raid 5 in 3 hard drive Scsi 36gb each, it was fail to boot sinc the third drive is offline. I attached Sata card adapter to Sata hard drive and install OS SERVER 2003 to it, downloaded drivers for Raid and everything goes fine when I use recovery data software called "GetDataBack" from here http://www.runtime.org/data-recovery-software.htm but the problem that not all data recovered, I am still looking for importants data with about 5 GB size. I have another software called "RAID Reconstructor" from "http://www.runtime.org/raid.htm" I thought if I run it to reconstruct that will help to recover more data and put the third drive to be Online but I am afraid that might erase the current data in the other drives. Please I need your advise in how I could retrive the remaining data? Thanks

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  • Windows 7 Drivers for Hp Tx2000 tablet Pc

    - by iceman
    Has anyone tried the new tablet features of windows 7 on the Hp tablet TX2001au : http://h10025.www1.hp.com/ewfrf/wc/product?product=3653674&lc=en&dlc=&cc=us&lang=&softwareitem=ob-77258-1&dest_page=product&os=4062 ? Hp has only Vista drivers and no Windows 7 drivers yet : link and link The main issues after installing Windows 7 is that the graphics card (Nvidia GeForce Go 6150) and the coprocessor are not detected.The latest 191.07 GeForce/ION Driver installer says that it cannot find any compatible hardware by the way, i still haven't been able to get Xp running on this . The Nvidia GeForce Go 6150 driver seems to be customized by HP !! If you install the laptopvideo2go.com/ drivers on Xp(after MS nags that it can't verify the publisher of the driver) , it shows the blue screen of death. Is there a way to debug the BSOD ?

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • Accelerometer & Calibration - iPhone SDK

    - by Kevin
    Hello everyone, I need to use the functionality of an accelerometer in my iphone game. I just have to move an image by tilting the device. However most videos on youtube just show the tilt feature that is somehow inverted and forget to include the calibration. I want the user to calibrate their device to whatever position they're in. Does anyone know how I should get started on this? Your help is greatly appreciated, Kevin

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  • General purpose physics engine

    - by Lucas
    Is there any general purpose physics engine that allows huge simulations of rigid bodies? I'm using PhysX from Nvidia, but the focus of this engine is game development, soft bodies. I want to know if exists physics engine that runs on top of PS3 cell processors or CUDA cores allowing massive scientific physics simulations.

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  • Web Client Service constantly in 'Stopping' state

    - by Mark
    I have a user who's Web Client service constantly reports that it's in the 'Stopping' state and it's hindering her ability to save JMP files to a SharePoint site using the UNC path. She's running Windows XP Service Pack 3. I've tried modifying the Web Client parameters in the registry for UseBasicAuth and FileAttributesLimitInBytes with no luck. When I set the service to Manual and then try to start it after Windows boots up, it starts and then immediately goes into the Stopping state again. Other things I've tried: Removing/Reinstalling her network card Removing/Reinstalling the Client for Microsoft Networks and File and Print Sharing Checked that the BITS and RPC services are running fine (not sure if they're related) Does anyone have any other ideas? Is there a way to repair/rebuild the Web Client service?

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  • Can I use a 27" iMac as a additional monitor for another 27" iMac?

    - by Darren Newton
    I currently have a 27" iMac i7 with the 512mb ATI card. After looking at prices on other Apple displays it appears I can purchase another low-end 27" iMac (Core 2 Duo basic model) for less than a 30" display. 3 Part question: Can I easily use the lower-end iMac as an additional monitor to my higher end iMac? While I am using the lower-end iMac as an additional monitor can I still take advantage of its CPU to do things like run a webserver, compress video with Handbrake, etc? Are there any other 27" LCD displays with the same resolution (2560 x 1440) cheaper than the basic iMac (~$1699.00 US)? Any insights appreciated.

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  • Dell Poweredge R410 replace PERC S100 with PERC 6i

    - by Robe Eleckers
    I want to replace the PERC S100 RAID Controller with a PERC6i to be able to use 4 SAS harddrives instead of only SATA drives. What exactly do I need for this, what I've got so far: PERC6i PCIe x8 card. 4 x SAS 300GB 15000rpm drives Some questions I have Do I need a different backplane to accomodate the SAS disks? If so, what kind of backplane? Do I need a special cable to hookup the PERC6i with the backplane? If so, what kind of cable? Thanks.

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  • kernel panic with exitcode=0x00000004 and no call trace

    - by litmusconfig
    A bit of background first - I'm trying to configure a MicroBlaze Linux (big-endian version) system on a Xilinx ML506 eval board. The goal is to use the second partition of a CompactFlash card attached to the Xilinx SystemACE controller. So far, root in initramfs works and after boot, I can mount and use said partition, no problem. But if I try to use it right from the getgo with the "root=/dev/xsa2" kernel command line parameter, the system hangs with [...] Freeing unused kernel memory: 143k freed Kernel panic - not syncing: Attempted to kill init! exitcode=0x00000004 And that's it - no regdump, no call trace, no further nothing from the serial console, even though kernel has been configured with debugging enabled. Now, I'm pretty new at this, so is there something else I should be doing to see something more informative from the kernel?

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  • Why is drawing to OnPaint graphics faster than image graphics?

    - by Tesserex
    I'm looking for a way to speed up the drawing of my game engine, which is currently the significant bottleneck, and is causing slowdowns. I'm on the verge of converting it over to XNA, but I just noticed something. Say I have a small image that I've loaded. Image img = Image.FromFile("mypict.png"); We have a picturebox on the screen we want to draw on. So we have a handler. pictureBox1.Paint += new PaintEventHandler(pictureBox1_Paint); I want our loaded image to be tiled on the picturebox (this is for a game, after all). Why on earth is this code: void pictureBox1_Paint(object sender, PaintEventArgs e) { for (int y = 0; y < 16; y++) for (int x = 0; x < 16; x++) e.Graphics.DrawImage(image, x * 16, y * 16, 16, 16); } over 25 TIMES FASTER than this code: Image buff = new Bitmap(256, 256, PixelFormat.Format32bppPArgb); // actually a form member void pictureBox1_Paint(object sender, PaintEventArgs e) { using (Graphics g = Graphics.FromImage(buff)) { for (int y = 0; y < 16; y++) for (int x = 0; x < 16; x++) g.DrawImage(image, x * 16, y * 16, 16, 16); } e.Graphics.DrawImage(buff, 0, 0, 256, 256); } To eliminate the obvious, I've tried commenting out the last e.Graphics.DrawImage (which means I don't see anything, but it gets rid a call that isn't in the first example). I've also left in the using block (needlessly) in the first example, but it's still just as blazingly fast. I've set properties of g to match e.Graphics - things like InterpolationMode, CompositingQuality, etc, but nothing I do bridges this incredible gap in performance. I can't find any difference between the two Graphics objects. What gives? My test with a System.Diagnostics.Stopwatch says that the first code snippet runs at about 7100 fps, while the second runs at a measly 280 fps. My reference image is VS2010ImageLibrary\Objects\png_format\WinVista\SecurityLock.png, which is 48x48 px, and which I modified to be 72 dpi instead of 96, but those made no difference either.

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  • Greasemonkey Submit Form

    - by magixx
    I'm trying to autosubmit a form with greasemonkey however I'm not sure how to do it with this button. The button seems to have the following properties a class="blue-button" href="javascript:void(0)" onclick="Form.submit(this);" and the only form I see above is <form xmlns="http://www.w3.org/1999/xhtml" xmlns:s="http://www.blizzard.com/ns/store" action="/account/management/add-game.xml" autocomplete="off" method="post"> The page is here you can use "[email protected]" and "a1a1a1a1" as a login.

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