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  • CADisplayLink stops updating when UIScrollView scrolled

    - by Tricky
    Title is quite self explanatory, but I have some animation being done in a loop triggered by CADisplayLink. However, as soon as I scroll a UIScrollView I have added to my view hierarchy, the animation stops immediately, only to return again when scrolling has completely stopped and come to a standstill.... Anyway to cancel this behaviour?

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  • SQL Reporting Services: Finding the folder a report is in

    - by Bob
    Hi there, If I have the report name how can I programmatically get the name of the project/folder the report is in? So for example if I have a report like so http://server/Reports/Pages/Report.aspx?ItemPath=/ReportProject1/ReportName Given "ReportName" how can I figure out that the report is in the folder "ReportProject1"? So I guess is there a function where I can pass int he report name and get it's details or else query the report server for a list of its report folders and I can loop through these and check some how that the report is inside?

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  • Simple Array in java

    - by user1311590
    I need to create the following in my main method. Create an array of size 100 doubles. write a loop to sotr the number 150.0 - 249.0 in the 100 location. public class Lab6_2 { public static void main(String[] args) { double[] values; values = new double [100]; double i = 0; for(double i = 150.0; i<249.0;i++){ System.out.println(values[99]); } } }

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  • How to calculate where bullet hits

    - by lkjoel
    I have been trying to write an FPS in C/X11/OpenGL, but the issue that I have encountered is with calculating where the bullet hits. I have used a horrible technique, and it only sometimes works: pos size, p; size.x = 0.1; size.z = 0.1; // Since the game is technically top-down (but in a 3D perspective) // Positions are in X/Z, no Y float f; // Counter float d = FIRE_MAX + 1 /* Shortest Distance */, d1 /* Distance being calculated */; x = 0; // Index of object to hit for (f = 0.0; f < FIRE_MAX; f += .01) { // Go forwards p.x = player->pos.x + f * sin(toRadians(player->rot.x)); p.z = player->pos.z - f * cos(toRadians(player->rot.x)); // Get all objects that collide with the current position of the bullet short* objs = _colDetectGetObjects(p, size, objects); for (i = 0; i < MAX_OBJECTS; i++) { if (objs[i] == -1) { continue; } // Check the distance between the object and the player d1 = sqrt( pow((objects[i].pos.x - player->pos.x), 2) + pow((objects[i].pos.z - player->pos.z), 2)); // If it's closer, set it as the object to hit if (d1 < d) { x = i; d = d1; } } // If there was an object, hit it if (x > 0) { hit(&objects[x], FIRE_DAMAGE, explosions, currtime); break; } } It just works by making a for-loop and calculating any objects that might collide with where the bullet currently is. This, of course, is very slow, and sometimes doesn't even work. What would be the preferred way to calculate where the bullet hits? I have thought of making a line and seeing if any objects collide with that line, but I have no idea how to do that kind of collision detection. EDIT: I guess my question is this: How do I calculate the nearest object colliding in a line (that might not be a straight 45/90 degree angle)? Or are there any simpler methods of calculating where the bullet hits? The bullet is sort of like a laser, in the sense that gravity does not affect it (writing an old-school game, so I don't want it to be too realistic)

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  • How to make an tiled background like on the web?

    - by mystify
    On the iPhone, how could I achieve the same tiled background effect? For example, I have an pattern image which I want to repeat only horizontally. Would I have to go the route in -drawRect: by myself and loop over to draw the pattern, or is there a convenient method to do that?

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  • Combobox how to get the selected item to show a theme

    - by Michael Quiles
    I'm doing a tic tac toe game and I am trying to add a combo box that will change the applications background based on what the person selects right now I have summer, spring, fall, winter and the images are in the bin/debug folder how can I get this to work I don't know where to start and the tutorials are a bit confusing. Could you please help me

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  • Repeating random variables in VBA

    - by Soo
    How can I use randomize and rnd to get a repeating list of random variables? By repeating list, I mean if you run a loop to get 10 random numbers, each random number in the list will be unique. In addition, if you were to run this sequence again, you would get the same 10 random numbers as before.

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  • Can I do a reduce on a list comprehension into two lists, based on two values?

    - by pdknsk
    I've got the following code. sum_review = reduce(add,[book['rw'] for book in books]) sum_rating = reduce(add,[book['rg'] for book in books]) items = len(books) avg_review = sum_review/items avg_rating = sum_rating/items What I'd like is this. sum_review,sum_rating = reduce(add,([book['rw'],[book['rg']) for book in books]) items = len(books) avg_review = sum_review/items avg_rating = sum_rating/items Obviously this doesn't work. How can I solve this redundancy, without a regular loop?

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  • Which is more efficient in mysql, a big join or multiple queries of single table?

    - by Tom Greenpoint
    I have a mysql database like this Post – 500,000 rows (Postid,Userid) Photo – 200,000 rows (Photoid,Postid) About 50,000 posts have photos, average 4 each, most posts do not have photos. I need to get a feed of all posts with photos for a userid, average 50 posts each. Which approach would be more efficient? 1: Big Join select * from post left join photo on post.postid=photo.postid where post.userid=123 2: Multiple queries select * from post where userid=123 while (loop through rows) { select * from photo where postid=row[postid] }

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  • Multiple AHK questions

    - by Tomezor
    1 - Curious as to how to make a popup asking to confirm if I want to load the program before it loads. Example: ^g::Run C:\GW2\gw2.exe 2 - How to set a title(instead of the script name), align text within msgbox and control the perimeters of msgbox with this format: F1::msgbox, (LTrim Insert Text Here ) 3 - How to either temporarily pause and unpause a specific AHK script only allowing that hotkey to work within the script OR to disable scripted hotkeys while in a full screen application or game OR a "on/off pause/resume" command to disable multiple other commands such as ^g, ^h and the like.

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  • How can I check if an object has a specific method?

    - by Ghommey
    I want to use a method of an object. Like $myObject->helloWorld(). However there are a couple of methods so I loop through an array of method names and call the method like this: my $methodName ="helloWorld"; $myObject->$methodNames; This works quite nice but some objects don't have all methods. How can I tell whether $myObject has a method called helloWorld or not?

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  • how to do the each funtion for all to check checkboxes

    - by kumar
    I am using this code to check the checkbox is chekced or not.. $('#nextpage').click(function() { var result = $('#Details input[type=checkbox]').attr('checked'); if (result == true) { $("#tabs").tabs('enable', 3).tabs('select', 3); } else { $().ShowDialog('please select atleast one'); } }); using this I can check only for one checkbox if I need to check for multipe checkboxes in teh Details page how do I need to loop throw? thanks

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  • How to attach a line to a moving object?

    - by snow-spur
    Hello i have designed a maze and i want to draw a path between the cells as the 'person' moves from one cell to the next. So each time i move the cell a line is drawn I have done this so far but do not want to show my full code However i get an error saying Circle has no attribute center my circle which is my cell center = Point(15, 15) c = Circle(center, 12) c.setFill('blue') c.setOutline('yellow') c.draw(win) p1 = Point(c.center().getx(), c.center().gety()) this bit is in my loop p2 = Point(getx(), gety()) line = graphics.Line(p1, p2)

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  • ASP.NET MVC model state as text

    - by David Moorhouse
    Is there an easy way to get a summary string of the errors that have been added to a controller's modelstate? I'm looking to return this in an Ajax method and want the validation errors etc to be returned to the client (i.e. the view does not exist for this method call). Or do I have to loop through the modelstate and look at each object and extract the error text manually?

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  • ResizeEvent Looping?

    - by user309235
    Hello all, I am having an issue with an actionscript event that I am firing every time a flex componenet resizes. In the event, I am altering the height of the component (adding a bit of a buffer), which causes the event to loop in upon itself and continually add height to the component. Is there an elegant way to have this event only fire once?

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  • How to generate normal coordinate?

    - by rbchr
    Hi! I'm developping an game using the API opengl es 2.0. I need to know how to generate the normal coordinate because i need them to developp the lighting. I'm wondering if there is a software or an algorithm that generate normal coordinate. Great thanks!

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  • Linux signals with extra information parameter

    - by Tester
    I was to have some extra information in the callback to sa_sigaction handler, it does not seems possible. So I was wondering if you could suggest me alternatives. Basic requirements: Function A raises an signal/event with a pointer to a struct Handler function tackles the event. The handler function would only be called on an event and a loop to wait for the event, as in select() , is undesirable. TIA

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  • why can't I call methods on a for-yield expression?

    - by 1984isnotamanual
    Say I have some scala code like this: // outputs 1, 4, 9, 16, 25, 36, 49, 64, 81, 100 println( squares ) def squares = { val s = for ( count <- 1 to 10 ) yield { count * count } s.mkString(", "); } Why do I have to use the temporary val s? I tried this: def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") That fails to compile with this error message: error: value mkString is not a member of Int def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") Shouldn't mkString be called on the collection returned by the for loop?

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