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  • Flash button not reacting at all...

    - by Jerre
    Hi, I'm making a game in Flash for school. I have a few dialog boxes that work just fine! Now I need a bigger one with more buttons and with the same code, I can't even get a trace reaction... My code: On the button itself: okButton.addEventListener(MouseEvent.CLICK,MovieClip(parent).clickMyButton); In the AS file: public function clickMyButton(event:MouseEvent) { trace("Halloooo"); } Another question: How can I close (remove from stage) a child dialog box (movie clip)

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  • effective functonal sort

    - by sreservoir
    I'm programming a function for a ti-nspire, so I can't use the builtins from inside a function. what is the most generally efficient algorithm for sorting a list of numbers without modifying the list itself? (recursion and list-splitting are fair game, as is general use of math.)

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  • Search BitmapData object for matching pixel values from another Bitmap.

    - by Cos
    Using Actionscript 3 is there a way to search one bitmap for the coordinates matching pixels of another bitmap? http://dl.dropbox.com/u/1914/wired.png Somehow you would have to loop through the bigger bitmap to find and the the pixel range that matches and return those coordinates. For example the Bitmap with the "E" is 250 pixels over and 14 pixels down in the bigger bitmap. I haven't been able to come up with the solution on my own. Thanks.

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  • What are some jQuery plugins that you've desired?

    - by meder
    While I'm pretty sure this might just get closed, I might just have some free time on my hands so I'm opening a request thread to see if anyone desires a jQuery plugin that I might be able to provide - if you have a specific request for a plugin that you can't find which isn't overly demanding ( such as a game ) can you reply to this thread?

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  • How can I get touch co-ordinates in cocos2d?

    - by Nouman
    Hi, I am a newbee in iPhone game development. What I want is that wherever user touches on iPhone screen, where I will display a pic at that place. Can anyone help me how to get co-ordinates of the area everytime when user touches the screen? Regards, Nouman

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  • How does pattern matching work behind the scenes in F#?

    - by kryptic
    Hello Everyone, I am completely new to F# (and functional programming in general) but I see pattern matching used everywhere in sample code. I am wondering for example how pattern matching actually works? For example, I imagine it working the same as a for loop in other languages and checking for matches on each item in a collection. This is probably far from correct, how does it actually work behind the scenes?

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  • PHP code in embed tag

    - by leonyx
    I'm using embed tag in PHP like this: echo "<embed src='images/meccaAdhan.mp3' name='guitar' id='BGS_ID' autostart='true' loop='false' width='2' height='0'></embed>"; I need to add this code before images: templates/<?php echo $this->template ?> Please guide me how to solved it.

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  • page looping in UIScrollview?

    - by senthilmuthu
    hi, i am using Scrollviewmadness sample, they have used pag looping in UIScrollView. but 3 imageviews are there, but they have used 9 numberOfPhysicalPages, why should we use 9 cant we use 3 only to page loop? any help?

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  • WPF/C#: Images rotating from a listview?

    - by eibhrum
    I just want ask for your comments/suggestions on how to create a customized listview (if that's a good implementation) in WPF that displays images coming from a table from a database (more like a playlist) that rotates similar to a film (moving horizontally - on loop) Any ideas?

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  • Dojo treemodel- adding large number of items

    - by Ashley
    I am trying to add a large number of items (100+) to my tree via ForestStoreModel by calling newItem in a loop. This seems to be quite slow and locks up the browser. Is there any way I can do something similar to grid's beginUpdate & endUpdate? I want to basically 'turn off' my tree, add 100 items in a batch, then 'turn on' my tree. Any ideas? Thanks!

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  • programmtically set layout for android

    - by user270811
    hi, i am trying to improve the layout for my game. the problem is that while i can create a good layout for one android phone, it doesn't work for another, ie the trackball for MyTouch is on the right side (landscape mode), but for the MyCliq, the DPad is on the left side. is there a way to programmatically set the layout based on which phone it is? thanks.

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  • XNA 2D/3D Drawing method?

    - by Adir
    What would be a better parctice, writing the drawing method inside the GameObject class or in the Game class? GameObject obj = new GameObject(); obj.Draw(); Or GameObject obj = new GameObject(); DrawGameObject(obj);

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  • How do games move around objects (in general) (OGL)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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  • fill an array with Int like a Char; C++, cin object

    - by Duknov007
    This is a pretty simple question; first time poster and long time looker. Here is my binary to decimal converter I wrote: #include <iostream> #include <cmath> using namespace std; const int MAX = 6; int conv(int z[MAX], int l[6], int MAX); int main() { int zelda[MAX]; const int d = 6; int link[d]; cout << "Enter a binary number: \n"; int i = 0; while (i < MAX && (cin >> zelda[i]).get()) //input loop { ++i; } cout << conv(zelda, link, MAX); cin.get(); return 0; } int conv(int zelda[MAX], int link[6], int MAX) { int sum = 0; for (int t = 0; t < MAX; t++) { long int h, i; for (int h = 5, i = 0; h >= 0; --h, ++i) if (zelda[t] == 1) link[h] = pow(2.0, i); else link[h] = 0; sum += link[t]; } return sum; } With the way the input loop is being handled, I have to press enter after each input of a number. I haven't added any error correction yet either (and some of my variables are vague), but would like to enter a binary say 111111 instead of 1 enter, 1 enter, 1 enter, etc to fill the array. I am open to any technique and other suggestions. Maybe input it as a string and convert it to an int? I will keep researching. Thanks.

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  • Print numbers sequentially using printf with filling zeroes

    - by Werner
    Hi, in C++, using printf I want to print a sequence of number, so I get, from a "for" loop; 1 2 ... 9 10 11 and I create files from those numbers. But when I list them using "ls" I get 10 11 1 2 .. so instead of trying to solve the problem using bash, I wonder how could I print; 0001 0002 ... 0009 0010 0011 and so on Thanks

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  • Recursively getting files in a directory with several sub-directories

    - by yeahumok
    Hello! I was wondering if anybody here could help me out as I'm still very new to C#. I have a drive with folders w/in folders w/in folders that all contain files. Is there a way to recursively loop through the files and gather up all of these file names into a .txt file? I'm not sure how to implement this into my Console app--so does anybody have any code that might help?

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  • Is it possible to integrate user databases between Drupal and an ASP&SQL Server platform?

    - by hecatomber
    We have a game project designed on ASP&SQL Server, and we need to integrate it's user database with Drupal. This would be easier from Project to Drupal (since there is user_save and user_delete functions available globally by using drupal bootstrap) but I'm not sure if we can execute PHP functions on an ASP platform. Is there any documentation for this kind of problems? What do you suggest?

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  • Ordered hash in JavaScript

    - by hekevintran
    JavaScript objects have no order stored for properties (according to the spec). Firefox seems preserve the order of definition of properties when using a for...in loop. Is this behaviour something that I can rely on? If not is there a piece of JavaScript code somewhere that implements an ordered hash type?

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  • How to optimize perl code for directory exists or not ?

    - by SCNCN2010
    sub DirectoryExists { my $param = shift; # Remove first element of the array shift @{$param}; # Loop through each directory to see if it exists foreach my $directory (@{$param}) { unless (-e $directory && -d $directory) { return 0; } } # True return 1; } is there any way to optimize this code ? is there any good way to optimize this code

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  • What happens inside the try block?

    - by dontWatchMyProfile
    Example: @try { // 1) do bad stuff that can throw an exception... // 2) do some more stuff // 3) ...and more... } @catch (NSException *e) { NSLog(@"Error: %@: %@", [e name], [e reason]); } If 1) throws an exception, is the block immediately canceled like a return in a function or a break in a loop? Or will 2) and 3) be processed no matter what happens in 1)?

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  • Cheap and cheerful rand() replacement.

    - by Mick
    After profiling a large game playing program, I have found that the library function rand() is consuming a considerable fraction of the total processing time. My requirements for the random number generator are not very onerous - its not important that it pass a great battery of statistical tests of pure randomness. I just want something cheap and cheerful that is very fast. Any suggestions?

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  • reducing loading time of 100 pages of google

    - by Nikhil
    for my project i need to access entire pages(100) of google at a time for a particular keyword.I used 'for' loop for accessing pages in url written in my c# code.But it is taking more time to access.Some times it showing HttpRequest error.Any way to increase the speed?

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