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  • Displaying a notification when bluetooth is disconnected - Android

    - by Ryan T
    I am trying to create a program that will display a notification to the user if a Blue tooth device suddenly comes out of range from my Android device. I currently have the following code but no notification is displayed. I was wondering if it was possible I shouldn't use ACTION_ACL_DISCONNECTED because I believe the bluetooth stack would be expecting packets that state a disconnect is requested. My requirements state that the bluetooth device will disconnect without warning. Thank you for any assistance! BluetoothNotification.java: //This is where the notification is created. import android.app.Activity; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.app.Activity; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.content.Context; import android.content.Intent; import android.os.Bundle; public class BluetoothNotification extends Activity { public static final int NOTIFICATION_ID = 1; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); /** Define configuration for our notification */ int icon = R.drawable.logo; CharSequence tickerText = "This is a sample notification"; long when = System.currentTimeMillis(); Context context = getApplicationContext(); CharSequence contentTitle = "Sample notification"; CharSequence contentText = "This notification has been generated as a result of BT Disconnecting"; Intent notificationIntent = new Intent(this, BluetoothNotification.class); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); /** Initialize the Notification using the above configuration */ final Notification notification = new Notification(icon, tickerText, when); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); /** Retrieve reference from NotificationManager */ String ns = Context.NOTIFICATION_SERVICE; final NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); mNotificationManager.notify(NOTIFICATION_ID, notification); finish(); } } Snippet from OnCreate: //Located in Controls.java IntentFilter filter1 = new IntentFilter(BluetoothDevice.ACTION_ACL_DISCONNECTED); this.registerReceiver(mReceiver, filter1); Snippet from Controls.java: private final BroadcastReceiver mReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); if (BluetoothDevice.ACTION_ACL_DISCONNECTED.equals(action)) { //Device has disconnected NotificationManager nm = (NotificationManager) getSystemService(NOTIFICATION_SERVICE); } } };

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  • Cleaning up a dynamic array of Objects in C++

    - by Dr. Monkey
    I'm a bit confused about handling an array of objects in C++, as I can't seem to find information about how they are passed around (reference or value) and how they are stored in an array. I would expect an array of objects to be an array of pointers to that object type, but I haven't found this written anywhere. Would they be pointers, or would the objects themselves be laid out in memory in an array? In the example below, a custom class myClass holds a string (would this make it of variable size, or does the string object hold a pointer to a string and therefore take up a consistent amount of space. I try to create a dynamic array of myClass objects within a myContainer. In the myContainer.addObject() method I attempt to make a bigger array, copy all the objects into it along with a new object, then delete the old one. I'm not at all confident that I'm cleaning up my memory properly with my destructors - what improvements could I make in this area? class myClass { private string myName; public unsigned short myAmount; myClass(string name, unsigned short amount) { myName = name; myAmount = amount; } //Do I need a destructor here? I don't think so because I don't do any // dynamic memory allocation within this class } class myContainer { int numObjects; myClass * myObjects; myContainer() { numObjects = 0; } ~myContainer() { //Is this sufficient? //Or do I need to iterate through myObjects and delete each // individually? delete [] myObjects; } void addObject(string name, unsigned short amount) { myClass newObject = new myClass(name, amount); myClass * tempObjects; tempObjects = new myClass[numObjects+1]; for (int i=0; i<numObjects; i++) tempObjects[i] = myObjects[i]); tempObjects[numObjects] = newObject; numObjects++; delete newObject; //Will this delete all my objects? I think it won't. //I'm just trying to delete the old array, and have the new array hold // all the objects plus the new object. delete [] myObjects; myObjects = tempObjects; } }

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  • C++ program Telephone Directory from a file

    - by Stacy Doyle
    I am writing a program for a phone directory. The user inputs a name and the program searches the file and either outputs the number or an error because the persons name is not in the file. The program should also ask the user if they would like to continue using the program and look up another number. So far runs and asks for the name and then prints the error message that I put in place saying that the name is not in the database. I am guessing that I must not really be having my program look in the file but not sure what to do also don't know how to get the program to run again if the user chooses to continue. #include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; char chr; int main() { string first; string last; string number; string firstfile; string lastfile; string numberfile; int cont; ifstream infile; infile.open("name and numbers.dat"); //opening the file infile>>firstfile>>lastfile>>numberfile; cout<<"Enter a first and last name."<<endl; //Asking user for the input cin>>first>>last; //input the data { if(first==firstfile && last==lastfile) //if the entered information matches the information in the file cout<<first<<" "<<last<<"'s number is "<<numberfile<<endl; //this is printed else cout<<"Sorry that is not in our database."<<endl; //if the information doesn't match this is printed } cout<<"Would you like to search for another name? Y or N"<<endl; //user is asked if they would like to continue cin>>cont; infile.close(); //close file cin>>chr; return 0; }

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  • JProgressBar.stringPainted(true); is not working

    - by Mirza Ghalib
    This is a part of my java code, in this code I have written that when I click the button the value of JProgressBar should becomes 0 and stringPainted(); becomes true, but "string painted" is not visible when I click the button, please help. import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JProgressBar; public class R implements ActionListener { static int y; CustomProgressBar b = new CustomProgressBar(); public static void main(String arg[]) throws Exception { new R(); } public R() throws Exception { JFrame f = new JFrame(); JButton btn = new JButton("Click"); f.setExtendedState(JFrame.MAXIMIZED_BOTH); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setUndecorated(true); f.setLayout(new FlowLayout()); btn.addActionListener(this); f.add(b); f.add(btn); f.setVisible(true); } class CustomProgressBar extends JProgressBar{ private static final long serialVersionUID = 1L; private boolean isStringToBePainted = false; public CustomProgressBar() { super(JProgressBar.VERTICAL,0,100); } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); if(isStringToBePainted ) { Dimension size = CustomProgressBar.this.getSize(); if( CustomProgressBar.this.getPercentComplete()<0.9 ) R.y = (int)( size.height - size.height * CustomProgressBar.this.getPercentComplete() ); String text = getString(); g.setColor(Color.BLACK ); g.drawString(text, 0, R.y); } } @Override public void setStringPainted(boolean b) { isStringToBePainted=b; } } @Override public void actionPerformed(ActionEvent e) { b.setValue(0); b.setStringPainted(true); } }

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  • DLL administration

    - by carlos
    I build some dlls to be used in a big application, and have a team working in the dlls heart of the application and another team working in the gui, but i am having a problems in the deployment of the dll's when a change is done, because the gui team needs or copy the new dll to the project folder, or delete the old reference and add the new one. Is there a best practice to deal with this problem? I am using Visual Studio 2008 and devoloping int VB and C# Thanks !!!

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  • Why is javac 1.5 running so slowly compared with the Eclipse compiler?

    - by Simon Nickerson
    I have a Java Maven project with about 800 source files (some generated by javacc/JTB) which is taking a good 25 minutes to compile with javac. When I changed my pom.xml over to use the Eclipse compiler, it takes about 30 seconds to compile. Any suggestions as to why javac (1.5) is running so slowly? (I don't want to switch over to the Eclipse compiler permanently, as the plugin for Maven seems more than a little buggy.) I have a test case which easily reproduces the problem. The following code generates a number of source files in the default package. If you try to compile ImplementingClass.java with javac, it will seem to pause for an inordinately long time. import java.io.File; import java.io.FileNotFoundException; import java.io.PrintStream; public class CodeGenerator { private final static String PATH = System.getProperty("java.io.tmpdir"); private final static int NUM_TYPES = 1000; public static void main(String[] args) throws FileNotFoundException { PrintStream interfacePs = new PrintStream(PATH + File.separator + "Interface.java"); PrintStream abstractClassPs = new PrintStream(PATH + File.separator + "AbstractClass.java"); PrintStream implementingClassPs = new PrintStream(PATH + File.separator + "ImplementingClass.java"); interfacePs.println("public interface Interface<T> {"); abstractClassPs.println("public abstract class AbstractClass<T> implements Interface<T> {"); implementingClassPs.println("public class ImplementingClass extends AbstractClass<Object> {"); for (int i=0; i<NUM_TYPES; i++) { String nodeName = "Node" + i; PrintStream nodePs = new PrintStream(PATH + File.separator + nodeName + ".java"); nodePs.printf("public class %s { }\n", nodeName); nodePs.close(); interfacePs.printf("void visit(%s node, T obj);%n", nodeName); abstractClassPs.printf("public void visit(%s node, T obj) { System.out.println(obj.toString()); }%n", nodeName); } interfacePs.println("}"); abstractClassPs.println("}"); implementingClassPs.println("}"); interfacePs.close(); abstractClassPs.close(); implementingClassPs.close(); } }

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  • How to make a stored procedure return the last inserted id

    - by Luke101
    Here I have a stored procedure that inserts a row but how do you make it return the last inserted id without making another query CREATE PROCEDURE [dbo].[spInsertCriteriaItem] @GroupID int AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; insert into CriteriaItem (CriteriaGroupID) VALUES(@GroupID) --I don't want to make another query here END Is it possible to do this

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  • Which Is The Best Way Of Creating Random Value ???

    - by Meko
    I am triying to create random value for my game to show enemies on screen. BUt it some times shows 2 together some times 3 ...I want to ask that which is the best formul for creating random value.. This is my so far random value random = 1 * (int) (Math.random() * 100);

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  • C program using inotify to monitor multiple directories along with sub-directories?

    - by lakshmipathi
    I have program which monitors a directory (/test) and notify me. I want to improve this to monitor another directory (say /opt). And also how to monitor it's subdirectories , current i'll get notified if any changes made to files under /test . but i'm not getting any inotifcation if changes made sub-directory of /test, that is touch /test/sub-dir/files.txt .. Here my current code - hope this will help /* Simple example for inotify in Linux. inotify has 3 main functions. inotify_init1 to initialize inotify_add_watch to add monitor then inotify_??_watch to rm monitor.you the what to replace with ??. yes third one is inotify_rm_watch() */ #include <sys/inotify.h> int main(){ int fd,wd,wd1,i=0,len=0; char pathname[100],buf[1024]; struct inotify_event *event; fd=inotify_init1(IN_NONBLOCK); /* watch /test directory for any activity and report it back to me */ wd=inotify_add_watch(fd,"/test",IN_ALL_EVENTS); while(1){ //read 1024 bytes of events from fd into buf i=0; len=read(fd,buf,1024); while(i<len){ event=(struct inotify_event *) &buf[i]; /* check for changes */ if(event->mask & IN_OPEN) printf("%s :was opened\n",event->name); if(event->mask & IN_MODIFY) printf("%s : modified\n",event->name); if(event->mask & IN_ATTRIB) printf("%s :meta data changed\n",event->name); if(event->mask & IN_ACCESS) printf("%s :was read\n",event->name); if(event->mask & IN_CLOSE_WRITE) printf("%s :file opened for writing was closed\n",event->name); if(event->mask & IN_CLOSE_NOWRITE) printf("%s :file opened not for writing was closed\n",event->name); if(event->mask & IN_DELETE_SELF) printf("%s :deleted\n",event->name); if(event->mask & IN_DELETE) printf("%s :deleted\n",event->name); /* update index to start of next event */ i+=sizeof(struct inotify_event)+event->len; } } }

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  • Nhibernate: mapping two different properties between the same 2 entities

    - by Carlos Decas
    I have a Class A: public class ClassA { public int ID {get; private set;} public string Code {get; private set;} public ClassB B {get; private set;} public IList<ClassB> ListB {get; private set;} } And a ClassB: public class ClassB { public int ID {get; private set;} public string Code {get; private set;} public ClassA A {get; private set;} //some other attributes... } And the Mappings: public ClassAMap() { Table("ClassA"); Id(classA => classA .ID, "ID").GeneratedBy.Identity(); Map(classA => classA.Code, "Code").Unique().Not.Nullable(); //HERE IS THE PROBLEM: -------- References(classA => classA.B,"IDClassB").Cascade.SaveUpdate(); //----- HasMany(classA => classA.ListB).Table("ClassB").KeyColumn("IDClassA").AsBag().Not.LazyLoad().Inverse().Cascade.AllDeleteOrphan(); } ClassB Mappings: public ClassBMap() { Table("ClassB"); Id(classB => classB.ID).GeneratedBy.Identity(); References(classB => classB.A, "IDClassA").ForeignKey("ID").Cascade.SaveUpdate(); } The mappings for ListB in classA worked ok, because at first the was only ListB property and not B, when i had to map B i tried this: References(classA => classA.B,"IDClassB"); The mapping test failed because B wasn't saved, so i did this: References(classA => classA.B,"IDClassB").Cascade.SaveUpdate(); This time B was saved, but by saving B, classA was inserted two times, by A.B and by B.A. How can i solve this problem? Why does it work for the ListB property and not for the B property? Thanks

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  • JTree keep expanding problem

    - by newbie123
    I want to keep my jTree file expanded. I using below code to expand the jTree : public void expandAll(JTree tree) { int row = 0; while (row < tree.getRowCount()) { tree.expandRow(row); row++; } } It works, but when I add in new file or delete file the jtree collapse back. How can keep the jTree expanded?

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  • global static boolean pointer causes segmentation fault using pthread

    - by asksw0rder
    New to pthread programming, and stuck on this error when working on a C++&C mixed code. What I have done is to call the c code in the thread created by the c++ code. There is a static boolean pointer used in the thread and should got free when the thread finishes. However I noticed that every time when the program processed into the c function, the value of the boolean pointer would be changed and the segmentation fault then happened due to the free(). Detail code is as follows: static bool *is_center; // omit other codes in between ... void streamCluster( PStream* stream) { // some code here ... while(1){ // some code here ... is_center = (bool*)calloc(points.num,sizeof(bool)); // start the parallel thread here. // the c code is invoked in this function. localSearch(&points,kmin, kmax,&kfinal); // parallel free(is_center); } And the function using parallel is as follows (my c code is invoked in each thread): void localSearch( Points* points, long kmin, long kmax, long* kfinal ) { pthread_barrier_t barrier; pthread_t* threads = new pthread_t[nproc]; pkmedian_arg_t* arg = new pkmedian_arg_t[nproc]; pthread_barrier_init(&barrier,NULL,nproc); for( int i = 0; i < nproc; i++ ) { arg[i].points = points; arg[i].kmin = kmin; arg[i].kmax = kmax; arg[i].pid = i; arg[i].kfinal = kfinal; arg[i].barrier = &barrier; pthread_create(threads+i,NULL,localSearchSub,(void*)&arg[i]); } for ( int i = 0; i < nproc; i++) { pthread_join(threads[i],NULL); } delete[] threads; delete[] arg; pthread_barrier_destroy(&barrier); } Finally the function calling my c code: void* localSearchSub(void* arg_) { // omit some initialize code... // my code begin_papi_thread(&eventSet); // Processing k-means, omit codes. // is_center value will be updated correctly // my code end_papi_thread(&eventSet); // when jumping into this, error happens return NULL; } And from gdb, what I have got for the is_center is: Breakpoint 2, localSearchSub (arg_=0x600000000000bc40) at streamcluster.cpp:1711 1711 end_papi_thread(&eventSet); (gdb) s Hardware watchpoint 1: is_center Old value = (bool *) 0x600000000000bba0 New value = (bool *) 0xa93f3 0x400000000000d8d1 in localSearchSub (arg_=0x600000000000bc40) at streamcluster.cpp:1711 1711 end_papi_thread(&eventSet); Any suggestions? Thanks in advance!

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  • Postgres Stored procedure using iBatis

    - by Om Yadav
    --- The error occurred while applying a parameter map. --- Check the newSubs-InlineParameterMap. --- Check the statement (query failed). --- Cause: org.postgresql.util.PSQLException: ERROR: wrong record type supplied in RETURN NEXT Where: PL/pgSQL function "getnewsubs" line 34 at return next the function detail is as below.... CREATE OR REPLACE FUNCTION getnewsubs(timestamp without time zone, timestamp without time zone, integer) RETURNS SETOF record AS $BODY$declare v_fromdt alias for $1; v_todt alias for $2; v_domno alias for $3; v_cursor refcursor; v_rec record; v_cpno bigint; v_actno int; v_actname varchar(50); v_actid varchar(100); v_cpntypeid varchar(100); v_mrp double precision; v_domname varchar(100); v_usedt timestamp without time zone; v_expirydt timestamp without time zone; v_createdt timestamp without time zone; v_ctno int; v_phone varchar; begin open v_cursor for select cpno,c.actno,usedt from cpnusage c inner join account s on s.actno=c.actno where usedt = $1 and usedt < $2 and validdomstat(s.domno,v_domno) order by c.usedt; fetch v_cursor into v_cpno,v_actno,v_usedt; while found loop if isactivation(v_cpno,v_actno,v_usedt) IS TRUE then select into v_actno,v_actname,v_actid,v_cpntypeid,v_mrp,v_domname,v_ctno,v_cpno,v_usedt,v_expirydt,v_createdt,v_phone a.actno,a.actname as name,a.actid as actid,c.descr as cpntypeid,l.mrp as mrp,s.domname as domname,c.ctno as ctno,b.cpno,b.usedt,b.expirydt,d.createdt,a.phone from account a inner join cpnusage b on a.actno=b.actno inner join cpn d on b.cpno=d.cpno inner join cpntype c on d.ctno=c.ctno inner join ssgdom s on a.domno=s.domno left join price_class l ON l.price_class_id=b.price_class_id where validdomstat(a.domno,v_domno) and b.cpno=v_cpno and b.actno=v_actno; select into v_rec v_actno,v_actname,v_actid,v_cpntypeid,v_mrp,v_domname,v_ctno,v_cpno,v_usedt,v_expirydt,v_createdt,v_phone; return next v_rec; end if; fetch v_cursor into v_cpno,v_actno,v_usedt; end loop; return ; end;$BODY$ LANGUAGE 'plpgsql' VOLATILE; ALTER FUNCTION getnewsubs(timestamp without time zone, timestamp without time zone, integer) OWNER TO radius If i am running the function from the console it is running fine and giving me the correct response. But when using through java causing the above error. Can ay body help in it..Its very urgent. Please response as soon as possible. Thanks in advance.

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  • How do I get results from a link query in the order of IDs that I provide?

    - by Keltex
    I'm looking to get query results back from Linq in the order that I pass IDs to the query. So it would look something like this: var IDs = new int [] { 5, 20, 10 } var items = from mytable in db.MyTable where IDs.Contains(mytable.mytableID) orderby // not sure what to do here select mytable; I'm hoping to get items in the order of IDs (5, 20, 10). (Note this is similar to this question, but I would like to do it in Linq instead of SQL)

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  • Good style for handling constructor failure of critical object

    - by mtlphil
    I'm trying to decide between two ways of instantiating an object & handling any constructor exceptions for an object that is critical to my program, i.e. if construction fails the program can't continue. I have a class SimpleMIDIOut that wraps basic Win32 MIDI functions. It will open a MIDI device in the constructor and close it in the destructor. It will throw an exception inherited from std::exception in the constructor if the MIDI device cannot be opened. Which of the following ways of catching constructor exceptions for this object would be more in line with C++ best practices Method 1 - Stack allocated object, only in scope inside try block #include <iostream> #include "simplemidiout.h" int main() { try { SimpleMIDIOut myOut; //constructor will throw if MIDI device cannot be opened myOut.PlayNote(60,100); //..... //myOut goes out of scope outside this block //so basically the whole program has to be inside //this block. //On the plus side, it's on the stack so //destructor that handles object cleanup //is called automatically, more inline with RAII idiom? } catch(const std::exception& e) { std::cout << e.what() << std::endl; std::cin.ignore(); return 1; } std::cin.ignore(); return 0; } Method 2 - Pointer to object, heap allocated, nicer structured code? #include <iostream> #include "simplemidiout.h" int main() { SimpleMIDIOut *myOut; try { myOut = new SimpleMIDIOut(); } catch(const std::exception& e) { std::cout << e.what() << std::endl; delete myOut; return 1; } myOut->PlayNote(60,100); std::cin.ignore(); delete myOut; return 0; } I like the look of the code in Method 2 better, don't have to jam my whole program into a try block, but Method 1 creates the object on the stack so C++ manages the object's life time, which is more in tune with RAII philosophy isn't it? I'm still a novice at this so any feedback on the above is much appreciated. If there's an even better way to check for/handle constructor failure in a siatuation like this please let me know.

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  • A* algorithm works OK, but not perfectly. What's wrong?

    - by Bart van Heukelom
    This is my grid of nodes: I'm moving an object around on it using the A* pathfinding algorithm. It generally works OK, but it sometimes acts wrongly: When moving from 3 to 1, it correctly goes via 2. When going from 1 to 3 however, it goes via 4. When moving between 3 and 5, it goes via 4 in either direction instead of the shorter way via 6 What can be wrong? Here's my code (AS3): public static function getPath(from:Point, to:Point, grid:NodeGrid):PointLine { // get target node var target:NodeGridNode = grid.getClosestNodeObj(to.x, to.y); var backtrace:Map = new Map(); var openList:LinkedSet = new LinkedSet(); var closedList:LinkedSet = new LinkedSet(); // begin with first node openList.add(grid.getClosestNodeObj(from.x, from.y)); // start A* var curNode:NodeGridNode; while (openList.size != 0) { // pick a new current node if (openList.size == 1) { curNode = NodeGridNode(openList.first); } else { // find cheapest node in open list var minScore:Number = Number.MAX_VALUE; var minNext:NodeGridNode; openList.iterate(function(next:NodeGridNode, i:int):int { var score:Number = curNode.distanceTo(next) + next.distanceTo(target); if (score < minScore) { minScore = score; minNext = next; return LinkedSet.BREAK; } return 0; }); curNode = minNext; } // have not reached if (curNode == target) break; else { // move to closed openList.remove(curNode); closedList.add(curNode); // put connected nodes on open list for each (var adjNode:NodeGridNode in curNode.connects) { if (!openList.contains(adjNode) && !closedList.contains(adjNode)) { openList.add(adjNode); backtrace.put(adjNode, curNode); } } } } // make path var pathPoints:Vector.<Point> = new Vector.<Point>(); pathPoints.push(to); while(curNode != null) { pathPoints.unshift(curNode.location); curNode = backtrace.read(curNode); } pathPoints.unshift(from); return new PointLine(pathPoints); } NodeGridNode::distanceTo() public function distanceTo(o:NodeGridNode):Number { var dx:Number = location.x - o.location.x; var dy:Number = location.y - o.location.y; return Math.sqrt(dx*dx + dy*dy); }

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  • how to get varchar as byte[] using DataReader in Ado.Net?

    - by Krishna
    how to get varchar as byte[] data using DataReader in Ado.Net? We have tried the following code. if (!objDataReader.IsDBNull(i)) { long len = objDataReader.GetBytes(i, 0, null, 0, 0); byte[] buffer = new byte[len]; objDataReader.GetBytes(i, 0, buffer, 0, (int)len); } But the above code gives the error ("Unable to cast object of type 'System.String' to type 'System.Byte[]'.")

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  • OK to throw an error for a missing required querystring parameter?

    - by Balazs
    Is there anything wrong with having an asp.net page throw a (custom error) if a a required querystring parameter is missing and having global.asax catch it with Application_Error, then transfer the user to an error page? I have several base classes that perform these checks and I am not sure of the best way to communicate the error to a user. So, something like this: int reqParam; if(!isParamSet("myReqParam", out reqParam)) { throw new QuerystringParamMissingException(); } which is then caught by Application_Error in global.asax.

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  • Can't find mistake -- 'segmentation fault' - in C

    - by Mosh
    Hello all! I wrote this function but can't get on the problem that gives me 'segmentation fault' msg. Thank you for any help guys !! /*This function extract all header files in a *.c1 file*/ void includes_extractor(FILE *c1_fp, char *c1_file_name ,int c1_file_str_len ) { int i=0; FILE *c2_fp , *header_fp; char ch, *c2_file_name,header_name[80]; /* we can assume line length 80 chars MAX*/ char inc_name[]="include"; char inc_chk[INCLUDE_LEN+1]; /*INCLUDE_LEN is defined | +1 for null*/ /* making the c2 file name */ c2_file_name=(char *) malloc ((c1_file_str_len)*sizeof(char)); if (c2_file_name == NULL) { printf("Out of memory !\n"); exit(0); } strcpy(c2_file_name , c1_file_name); c2_file_name[c1_file_str_len-1] = '\0'; c2_file_name[c1_file_str_len-2] = '2'; /*Open source & destination files + ERR check */ if( !(c1_fp = fopen (c1_file_name,"r") ) ) { fprintf(stderr,"\ncannot open *.c1 file !\n"); exit(0); } if( !(c2_fp = fopen (c2_file_name,"w+") ) ) { fprintf(stderr,"\ncannot open *.c2 file !\n"); exit(0); } /*next code lines are copy char by char from c1 to c2, but if meet header file, copy its content */ ch=fgetc(c1_fp); while (!feof(c1_fp)) { i=0; /*zero i */ if (ch == '#') /*potential #include case*/ { fgets(inc_chk, INCLUDE_LEN+1, c1_fp); /*8 places for "include" + null*/ if(strcmp(inc_chk,inc_name)==0) /*case #include*/ { ch=fgetc(c1_fp); while(ch==' ') /* stop when head with a '<' or '"' */ { ch=fgetc(c1_fp); } /*while(2)*/ ch=fgetc(c1_fp); /*start read header file name*/ while((ch!='"') || (ch!='>')) /*until we get the end of header name*/ { header_name[i] = ch; i++; ch=fgetc(c1_fp); }/*while(3)*/ header_name[i]='\0'; /*close the header_name array*/ if( !(header_fp = fopen (header_name,"r") ) ) /*open *.h for read + ERR chk*/ { fprintf(stderr,"cannot open header file !\n"); exit(0); } while (!feof(header_fp)) /*copy header file content to *.c2 file*/ { ch=fgetc(header_fp); fputc(ch,c2_fp); }/*while(4)*/ fclose(header_fp); } }/*frst if*/ else { fputc(ch,c2_fp); } ch=fgetc(c1_fp); }/*while(1)*/ fclose(c1_fp); fclose(c2_fp); free (c2_file_name); }

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