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  • Strange Values in SYS.DM_TRAN_LOCKS table RESOURCE_ASSOCIATED_ENTITY_ID column

    - by AJM
    I’ve been trying to understand some strange values in the RESOURCE_ASSOCIATED_ENTITY_ID column of SYS.DM_TRAN_LOCKS when RESOURCE_TYPE is “OBJECT”. Although these should be object Ids, I cannot determine what object they actually refer to. I’ve tried everything I can think of, including querying all system tables with columns of type INT and BIGINT to see if I can find the value. No luck. The funny values actually appear in SYS.DM_TRAN_LOCKS, SYS.SYSLOCKINFO and SP_LOCK.

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  • How to avoid MissingMethodException?

    - by Dimitri C.
    If .NET 3.5 is installed, but not .NET 3.5 SP1, WaitHandle.WaitOne(int) throws a MissingMethodException. I'd like to be notified earlier on if the correct version of the .NET libraries is not available, for example when the application is started. Is this possible? Update: So my question question is twofold: a) How can I determine which version of the .NET library is required by an application? b) How can I determine the currently installed version of the .NET library?

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  • Java HTTP Request Occasionally Hangs

    - by behrk2
    Hello Everyone, For the majority of the time, my HTTP Requests work with no problem. However, occasionally they will hang. The code that I am using is set up so that if the request succeeds (with a response code of 200 or 201), then call screen.requestSucceeded(). If the request fails, then call screen.requestFailed(). When the request hangs, however, it does so before one of the above methods are called. Is there something wrong with my code? Should I be using some sort of best practice to prevent any hanging? The following is my code. I would appreciate any help. Thanks! HttpConnection connection = (HttpConnection) Connector.open(url + connectionParameters); connection.setRequestMethod(method); connection.setRequestProperty("WWW-Authenticate", "OAuth realm=api.netflix.com"); if (method.equals("POST")) { connection.setRequestProperty("Content-type", "application/x-www-form-urlencoded"); } int responseCode = connection.getResponseCode(); System.out.println("RESPONSE CODE: " + responseCode); if (connection instanceof HttpsConnection) { HttpsConnection secureConnection = (HttpsConnection) connection; String issuer = secureConnection.getSecurityInfo() .getServerCertificate().getIssuer(); UiApplication.getUiApplication().invokeLater( new DialogRunner( "Secure Connection! Certificate issued by: " + issuer)); } if (responseCode != 200 && responseCode != 201) { screen.requestFailed("Unexpected response code: " + responseCode); connection.close(); return; } String contentType = connection.getHeaderField("Content-type"); ByteArrayOutputStream baos = new ByteArrayOutputStream(); InputStream responseData = connection.openInputStream(); byte[] buffer = new byte[20000]; int bytesRead = 0; while ((bytesRead = responseData.read(buffer)) > 0) { baos.write(buffer, 0, bytesRead); } baos.close(); connection.close(); screen.requestSucceeded(baos.toByteArray(), contentType); } catch (IOException ex) { screen.requestFailed(ex.toString()); }

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  • Issues with LINQ (to Entity) [adding records]

    - by Mario
    I am using LINQ to Entity in a project, where I pull a bunch of data (from the database) and organize it into a bunch of objects and save those to the database. I have not had problems writing to the db before using LINQ to Entity, but I have run into a snag with this particular one. Here's the error I get (this is the "InnerException", the exception itself is useless!): New transaction is not allowed because there are other threads running in the session. I have seen that before, when I was trying to save my changes inside a loop. In this case, the loop finishes, and it tries to make that call, only to give me the exception. Here's the current code: try { //finalResult is a list of the keys to match on for the records being pulled foreach (int i in finalResult) { var queryEff = (from eff in dbMRI.MemberEligibility where eff.Member_Key == i && eff.EffDate >= DateTime.Now select eff.EffDate).Min(); if (queryEff != null) { //Add a record to the Process table Process prRecord = new Process(); prRecord.GroupData = qa; prRecord.Member_Key = i; prRecord.ProcessDate = DateTime.Now; prRecord.RecordType = "F"; prRecord.UsernameMarkedBy = "Autocard"; prRecord.GroupsId = qa.GroupsID; prRecord.Quantity = 2; prRecord.EffectiveDate = queryEff; dbMRI.AddObject("Process", prRecord); } } dbMRI.SaveChanges(); //<-- Crashes here foreach (int i in finalResult) { var queryProc = from pro in dbMRI.Process where pro.Member_Key == i && pro.UsernameMarkedBy == "Autocard" select pro; foreach (var qp in queryProc) { Audit aud = new Audit(); aud.Member_Key = i; aud.ProcessId = qp.ProcessId; aud.MarkDate = DateTime.Now; aud.MarkedByUsername = "Autocard"; aud.GroupData = qa; dbMRI.AddObject("Audit", aud); } } dbMRI.SaveChanges(); //<-- AND here (if the first one is commented out) } catch (Exception e) { //Do Something here } Basically, I need it to insert a record, get the identity for that inserted record and insert a record into another table with the identity from the first record. Given some other constraints, it is not possible to create a FK relationship between the two (I've tried, but some other parts of the app won't allow it, AND my DBA team for whatever reason hates FK's, but that's for a different topic :)) Any ideas what might be causing this? Thank!

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  • Specific query in Mysql

    - by Radhe
    I have two tables reports and holidays. reports: (username varchar(30),activity varchar(30),hours int(3),report_date date) holidays: (holiday_name varchar(30), holiday_date date) select * from reports gives +----------+-----------+---------+------------+ | username | activity | hours | date | +----------+-----------+---------+------------+ | prasoon | testing | 3 | 2009-01-01 | | prasoon | coding | 4 | 2009-01-03 | | prasoon | designing| 2 | 2009-01-04 | | prasoon | coding | 4 | 2009-01-06 | +----------+-----------+---------+------------+ select * from holidays gives +--------------+---------------+ | holiday_name | holiday_date | +--------------+---------------+ | Diwali | 2009-01-02 | | Holi | 2009-01-05 | +--------------+---------------+ Is there any way by which I can output the following? +-------------+-----------+---------+-------------------+ | date | activity | hours | holiday_name | +-------------+-----------+---------+-------------------+ | 2009-01-01 | testing | 3 | | | 2009-01-02 | | | Diwali | | 2009-01-03 | coding | 4 | | | 2009-01-04 | designing| 2 | | | 2009-01-05 | | | Holi | | 2009-01-06 | coding | 4 | | +-------------+-----------+---------+-------------------+

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  • Assign to a slice of a Python list from a lambda

    - by Bushman
    I know that there are certain "special" methods of various objects that represent operations that would normally be performed with operators (i.e. int.__add__ for +, object.__eq__ for ==, etc.), and that one of them is list.__setitem, which can assign a value to a list element. However, I need a function that can assign a list into a slice of another list. Basically, I'm looking for the expression equivalent of some_list[2:4] = [2, 3].

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  • I am trying to use user-defined functions to print out an T out of stars, but i need help shifting t

    - by lm
    I know main() and other parts of the prog are missing, but please help def horizLine(col): for cols in range(col): print("*", end='') print() def line(col): #C,E,F,G,I,L,P,T for col in range(col//2): print("*", end='') print() def functionT(width): horizLine(width) line(width) enter width for the box width = int(input("Enter a width between 5 and 20: ")) letter=input("Enter one of the capital letters: T ") if ((width >= 5 and width <=20)): if letter=="T": functionT(width) else: print() print("Invalid letter!") else: print("You have entered a wrong range for the width!") main()

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  • Trying to implement a method that can compare any two lists but it always returns false

    - by Tyler Pfaff
    Hello like the title says I'm trying to make a method that can compare any two lists for equality. I'm trying to compare them in a way that validates that every element of one list has the same value as every element of another list. My Equals method below always returns false, can anyone see why that is? Thank you! using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; public class IEnumerableComparer<T> : IEqualityComparer<IEnumerable<T>> { public bool Equals(IEnumerable<T> x, IEnumerable<T> y) { for(int i = 0; i<x.Count();i++){ if(!Object.Equals(x.ElementAt(i), y.ElementAt(i))){ return false; } } return true; } public int GetHashCode(IEnumerable<T> obj) { if (obj == null) return 0; return unchecked(obj.Select(e => e.GetHashCode()).Aggregate(0, (a, b) => a + b)); } } Here is my data I'm using to test this Equals method. static void Main(string[] args) { Car car1 = new Car(); car1.make = "Toyota"; car1.model = "xB"; Car car2 = new Car(); car2.make = "Toyota"; car2.model = "xB"; List<Car> l1 = new List<Car>(); List<Car> l2 = new List<Car>(); l1.Add(car1); l2.Add(car2); IEnumerableComparer<Car> seq = new IEnumerableComparer<Car>(); bool b = seq.Equals(l1, l2); Console.Write(b); //always says false Console.Read(); } } Car class class Car { public String make { get; set; } public String model { get; set; } }

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  • A* algorithm works OK, but not perfectly. What's wrong?

    - by Bart van Heukelom
    This is my grid of nodes: I'm moving an object around on it using the A* pathfinding algorithm. It generally works OK, but it sometimes acts wrongly: When moving from 3 to 1, it correctly goes via 2. When going from 1 to 3 however, it goes via 4. When moving between 3 and 5, it goes via 4 in either direction instead of the shorter way via 6 What can be wrong? Here's my code (AS3): public static function getPath(from:Point, to:Point, grid:NodeGrid):PointLine { // get target node var target:NodeGridNode = grid.getClosestNodeObj(to.x, to.y); var backtrace:Map = new Map(); var openList:LinkedSet = new LinkedSet(); var closedList:LinkedSet = new LinkedSet(); // begin with first node openList.add(grid.getClosestNodeObj(from.x, from.y)); // start A* var curNode:NodeGridNode; while (openList.size != 0) { // pick a new current node if (openList.size == 1) { curNode = NodeGridNode(openList.first); } else { // find cheapest node in open list var minScore:Number = Number.MAX_VALUE; var minNext:NodeGridNode; openList.iterate(function(next:NodeGridNode, i:int):int { var score:Number = curNode.distanceTo(next) + next.distanceTo(target); if (score < minScore) { minScore = score; minNext = next; return LinkedSet.BREAK; } return 0; }); curNode = minNext; } // have not reached if (curNode == target) break; else { // move to closed openList.remove(curNode); closedList.add(curNode); // put connected nodes on open list for each (var adjNode:NodeGridNode in curNode.connects) { if (!openList.contains(adjNode) && !closedList.contains(adjNode)) { openList.add(adjNode); backtrace.put(adjNode, curNode); } } } } // make path var pathPoints:Vector.<Point> = new Vector.<Point>(); pathPoints.push(to); while(curNode != null) { pathPoints.unshift(curNode.location); curNode = backtrace.read(curNode); } pathPoints.unshift(from); return new PointLine(pathPoints); } NodeGridNode::distanceTo() public function distanceTo(o:NodeGridNode):Number { var dx:Number = location.x - o.location.x; var dy:Number = location.y - o.location.y; return Math.sqrt(dx*dx + dy*dy); }

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  • When I mark a property as transient, does the type matter?

    - by mystify
    For example, I make a fullName property and set it to transient. Does it matter what data type that property is, in this case? For example, does it matter if it's set to int or string? As far as I get it, a transient property is almost "ignored" by Core Data. I make my accessors for that and when someone accesses fullName, I simply construct a string and return that. Did I miss something?

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  • Rewriting a statement using LAMBDA(C#)

    - by Thinking
    Is it possible to write the folowing using lambda(C#) private static void GetRecordList(List<CustomerInfo> lstCustinfo) { for (int i = 1; i <= 5; i++) { if (i % 2 == 0) lstCustinfo.Add(new CustomerInfo { CountryCode = "USA", CustomerAddress = "US Address" + i.ToString(), CustomerName = "US Customer Name" + i.ToString(), ForeignAmount = i * 50 }); else lstCustinfo.Add(new CustomerInfo { CountryCode = "UK", CustomerAddress = "UK Address" + i.ToString(), CustomerName = "UK Customer Name" + i.ToString(), ForeignAmount = i * 80 }); } }

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  • How to make a stored procedure return the last inserted id

    - by Luke101
    Here I have a stored procedure that inserts a row but how do you make it return the last inserted id without making another query CREATE PROCEDURE [dbo].[spInsertCriteriaItem] @GroupID int AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; insert into CriteriaItem (CriteriaGroupID) VALUES(@GroupID) --I don't want to make another query here END Is it possible to do this

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  • Which Is The Best Way Of Creating Random Value ???

    - by Meko
    I am triying to create random value for my game to show enemies on screen. BUt it some times shows 2 together some times 3 ...I want to ask that which is the best formul for creating random value.. This is my so far random value random = 1 * (int) (Math.random() * 100);

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  • C# Working with Linq binding

    - by Isuru
    I have designed Types as follow: class Cricket { string type; Team tm; public Team Team { get { return tm; } set { tm = value; } } public string Type { get { return type; } set { type = value; } } } class Team { string country; Players plr; public Players Players { get {return plr; } set { plr = value; } } public string Country { get { return country; } set { country = value; } } } class Players { string name; DateTime dob; int run; public string Name { get { return name; } set { name = value; } } public DateTime DOB { get { return dob; } set { dob = value; } } public int Run { get { return run; } set { run = value; } } } I have to get the following using LINQ techniques. 1) Youngest all data of the youngest player among all teams 2) Oldest Player of each team 3) The highest run scorer will receive Gold Medal,rest of the players of all team will receive Silver medal. (Please look at the GetPlayer() i have declared var Medal=new String[] {"Gold","Silver"} to associate the Medal ) public void GetPlayer() { var TeamMatrix = new Cricket[] { new Cricket{ Type="Twenty20", Team=new Team{ Country="England", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1989"), Name="Russel", Run=45}}}, new Cricket{ Type="Twenty20", Team=new Team{ Country="England", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1991"), Name="Joel", Run=56}}}, new Cricket{ Type="Twenty20", Team=new Team{ Country="Australia", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1990"), Name="Clark", Run=145}}}, new Cricket{ Type="Twenty20", Team=new Team{ Country="Australia", Players=new Players{ DOB=Convert.ToDateTime("01/Jan/1971"), Name="Bevan", Run=156}}} }; var Medal = new string[] { "Gold", "Silver" }; var tm = (from mat in TeamMatrix select new { mat.Team.Players.DOB }).Max(); Console.WriteLine("Youngest Age={0}",tm); } When I declare var tm = (from mat in TeamMatrix select new { mat.Team.Players.DOB }).Max(); I receive error atleast one object must implement IComparable. What is the actual way to complete the above three tasks? ( Tasks 1 ,2 ,3 are explained above). Thanks to all.

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  • DLL administration

    - by carlos
    I build some dlls to be used in a big application, and have a team working in the dlls heart of the application and another team working in the gui, but i am having a problems in the deployment of the dll's when a change is done, because the gui team needs or copy the new dll to the project folder, or delete the old reference and add the new one. Is there a best practice to deal with this problem? I am using Visual Studio 2008 and devoloping int VB and C# Thanks !!!

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  • scala Slider throws casting exception

    - by coubeatczech
    hello, I create an Slider object: val slider = new Slider{ min = 0 max = 30 labels = Map(0 -> new Label("Nula"),15-> new Label("Pul"),30-> new Label("Max")) paintLabels = true } when I run this, an exception is thrown: scala.swing.Label cannot be cast to java.awt.Component but why? When i browse the docs, the excpected type for labels is a Map[Int,Label].

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  • Why is javac 1.5 running so slowly compared with the Eclipse compiler?

    - by Simon Nickerson
    I have a Java Maven project with about 800 source files (some generated by javacc/JTB) which is taking a good 25 minutes to compile with javac. When I changed my pom.xml over to use the Eclipse compiler, it takes about 30 seconds to compile. Any suggestions as to why javac (1.5) is running so slowly? (I don't want to switch over to the Eclipse compiler permanently, as the plugin for Maven seems more than a little buggy.) I have a test case which easily reproduces the problem. The following code generates a number of source files in the default package. If you try to compile ImplementingClass.java with javac, it will seem to pause for an inordinately long time. import java.io.File; import java.io.FileNotFoundException; import java.io.PrintStream; public class CodeGenerator { private final static String PATH = System.getProperty("java.io.tmpdir"); private final static int NUM_TYPES = 1000; public static void main(String[] args) throws FileNotFoundException { PrintStream interfacePs = new PrintStream(PATH + File.separator + "Interface.java"); PrintStream abstractClassPs = new PrintStream(PATH + File.separator + "AbstractClass.java"); PrintStream implementingClassPs = new PrintStream(PATH + File.separator + "ImplementingClass.java"); interfacePs.println("public interface Interface<T> {"); abstractClassPs.println("public abstract class AbstractClass<T> implements Interface<T> {"); implementingClassPs.println("public class ImplementingClass extends AbstractClass<Object> {"); for (int i=0; i<NUM_TYPES; i++) { String nodeName = "Node" + i; PrintStream nodePs = new PrintStream(PATH + File.separator + nodeName + ".java"); nodePs.printf("public class %s { }\n", nodeName); nodePs.close(); interfacePs.printf("void visit(%s node, T obj);%n", nodeName); abstractClassPs.printf("public void visit(%s node, T obj) { System.out.println(obj.toString()); }%n", nodeName); } interfacePs.println("}"); abstractClassPs.println("}"); implementingClassPs.println("}"); interfacePs.close(); abstractClassPs.close(); implementingClassPs.close(); } }

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  • How does .NET compiler compare two strings?

    - by Pankaj
    string a="I am comparing 2 string"; string b="I am comparing 2 string"; if(a==b) return true; else return false; How does a .NET compiler compare two strings? Does a string work like a struct(int)? string is class so a=b means we are comparing 2 object, but i want to compare 2 values.

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  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

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  • Bind Boolean value in Sqlite

    - by milanjansari
    Hello, Anyone have idea about how to bind Boolean in sqlite with objective - c. i know how to bind int and string but i don't know about boolean value. sqlite3_bind_int(addStmt, 1, id); sqlite3_bind_text(addStmt,3 ,[message UTF8String], -1, SQLITE_TRANSIENT); but how can i bind boolean value. Please help me. Thanks you

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