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  • 3D rotation tool. How can I add simple extrusion?

    - by Gerve
    The 3D rotation tool is excellent but it only lets you rotate 2D objects, this means my object is wafer thin. Is there any way to add simple extrusion or depth to a symbol? I don't really want to use any 3rd party libraries like Away3D or Papervision, this is overkill for my simple 2D game. I only want to do this creating a couple motion tweens if possible. More Details: Below is what my symbol looks like (just with a bit more color). The symbol does a little 3D rotation and then flies away, it's just for something like a scoreboard within the app.

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  • Secure Webservice (WCF) without storing credentials on consumer application

    - by Pai Gaudêncio
    Howdy folks, I have a customer that sells a lottery analysis application. In this application, he consumes a webservice (my service, I mean, belongs to the company I work for now) to get statistical data about lottery results, bets made, amounts, etc., from all across the globe. The access to this webservice is paid, and each consult costs X credits. Some people have disassembled this lottery application and found the api key/auth key used to access the paid webservice, and started to use it. I would like to prevent this from happening again, but I can't find a way to authenticate on the webservice without storing the auth. keys on the application. Does anyone have any ideas on how to accomplish such task? ps1.Can't ask for the users to input any kind of credentials. Has to be transparent for them (they shouldn't know what is happening). ps2. Can't use digital certificates for the same reason above, not to mention it's easy to retrieve them and we would fall into the original problem. Thanks in advance.

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  • millions of 3d points how to 10 closest to origin

    - by Kazoom
    A point in 3-d is defined by (x,y,z). Distance d between any two points (X,Y,Z) and (x,y,z) is d= Sqrt[(X-x)^2 + (Y-y)^2 + (Z-z)^2]. Now there are a million entries in a file, each entry is some point in space, in no specific order. Given any point (a,b,c) find the nearest 10 points to it. How would you store the million points and how would you retrieve those 10 points from that data structure.

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  • vtk glyphs 3D, indenpently color and rotation

    - by user3684219
    I try to display thanks to vtk (python wrapper) several glyphs in a scene with each their own colour and rotation. Unfortunately, just the rotation (using vtkTensorGlyph) is taken in consideration by vtk. Reversely, just color is taken in consideration when I use a vtkGlyph3D. Here is a ready to use piece of code with a vtkTensorGlyph. Each cube should have a random color but there all will be in the same color. I read and read again the doc of vtk but I found no solution. Thanks in advance for any idea #!/usr/bin/env python # -*- coding: utf-8 -*- import vtk import scipy.linalg as sc import random as ra import numpy as np import itertools points = vtk.vtk.vtkPoints() # where to locate each glyph in the scene tensors = vtk.vtkDoubleArray() # rotation for each glyph tensors.SetNumberOfComponents(9) colors = vtk.vtkUnsignedCharArray() # should be the color for each glyph colors.SetNumberOfComponents(3) # let's make 10 cubes in the scene for i in range(0, 50, 5): points.InsertNextPoint(i, i, i) # position of a glyph colors.InsertNextTuple3(ra.randint(0, 255), ra.randint(0, 255), ra.randint(0, 255) ) # pick random color rot = list(itertools.chain(*np.reshape(sc.orth(np.random.rand(3, 3)).transpose(), (1, 9)).tolist())) # random rotation matrix (row major) tensors.InsertNextTuple9(*rot) polydata = vtk.vtkPolyData() # create the polydatas polydata.SetPoints(points) polydata.GetPointData().SetTensors(tensors) polydata.GetPointData().SetScalars(colors) cubeSource = vtk.vtkCubeSource() cubeSource.Update() glyphTensor = vtk.vtkTensorGlyph() glyphTensor.SetColorModeToScalars() # is it really work ? try: glyphTensor.SetInput(polydata) except AttributeError: glyphTensor.SetInputData(polydata) glyphTensor.SetSourceConnection(cubeSource.GetOutputPort()) glyphTensor.ColorGlyphsOn() # should not color all cubes independently ? glyphTensor.ThreeGlyphsOff() glyphTensor.ExtractEigenvaluesOff() glyphTensor.Update() # next is usual vtk code mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(glyphTensor.GetOutputPort()) actor = vtk.vtkActor() actor.SetMapper(mapper) ren = vtk.vtkRenderer() ren.SetBackground(0.2, 0.5, 0.3) ren.AddActor(actor) renwin = vtk.vtkRenderWindow() renwin.AddRenderer(ren) iren = vtk.vtkRenderWindowInteractor() iren.SetInteractorStyle(vtk.vtkInteractorStyleTrackballCamera()) iren.SetRenderWindow(renwin) renwin.Render() iren.Initialize() renwin.Render() iren.Start()

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  • How to give you website customers a secure feeling

    - by Saif Bechan
    I was wondering how you can give your website customers the confidence that you are not tinkering with the database values. I am planning on running a website which falls in the realm of an online game. There is some kind of credit system involved that people have to pay for. Now I was wondering how sites like this ensure there customers that there is no foul play in the database itself. As I am the database admin i can pretty much change all the values from within without anyone knowing i did. Hence letting someone win that does not rightfully is the winner. Is it maybe an option to decrypt en encrypt the credits people have so i can't change them. Or is there maybe a company i can hire that checks my company for foul play.

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  • 3D Texture mapping

    - by Joe Cannatti
    In an .obj, file it is possible to specify 3 values for a vt line. vt 0.769645 0.729072 0.00000000 The .obj spec says its for "depth". What does this actually do and when is it useful?

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  • How to make Facebook Authentication from Silverlight secure?

    - by SondreB
    I have the following scenario I want to complete: Website running some HTTP(S) services that returns data for a user. Same website is additionally hosting a Silverlight 4 app which calls these services. The Silverlight app is integrating with Facebook using the Facebook Developer Toolkit (http://facebooktoolkit.codeplex.com/). I have not fully decided whether I want Facebook-integration to be a "opt-in" option such as Spotify, or if I want to "lock" down my service with Facebook-only authentication. That's another discussion. How do I protect my API Key and Secret that I receive from Facebook in a Silverlight app? To me it's obvious that this is impossible as the code is running on the client, but is there a way I can make it harder or should I just live with the fact that third parties could potentially "act" as my own app? Using the Facebook Developer Toolkit, there is a following C# method in Silverlight that is executed from the JavaScript when the user has fully authenticated with Facebook using the Facebook Connect APIs. [ScriptableMember] public void LoggedIn(string sessionKey, string secret, int expires, long userId) { this.SessionKey = sessionKey; this.UserId = userId; Obvious the problem here is the fact that JavaScript is injection the userId, which is nothing but a simple number. This means anyone could potentially inject a different userId in JavaScript and have my app think it's someone else. This means someone could hijack the data within the services running on my website. The alternative that comes to mind is authenticating the users on my website, this way I'm never exposing any secrets and I can return an auth-cookie to the users after the initial authentication. Though this scenario doesn't work very well in an out-of-browser scenario where the user is running the Silverlight app locally and not from my website.

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  • How to setup multiple Apache SSL sites using multiple IP addresses

    - by Jeff
    How do you setup a single Apache2 config to host multiple HTTPS sites each on their own IP address? There will also be multiple HTTP sites on just a single IP address. I do not want to use Server Name Indication (SNI) as described here, and I'm only concerned with the important top-level Apache directives. That is, I just need to know the skeleton of how my config should look. The basic setup looks like this: Hosted on 1.1.1.1:80 (HTTP) - example.com - example.net - example.org Hosted on 2.2.2.2:443 (HTTPS) - secure.com Hosted on 3.3.3.3:443 (HTTPS) - secure.net Hosted on 4.4.4.4:443 (HTTPS) - secure.org And here are the important config directives I have so far, which is the closest I've come to a working iteration, but still no dice. I know I'm close, just need a little push in the right direction. Listen 1.1.1.1:80 Listen 2.2.2.2:443 Listen 3.3.3.3:443 Listen 4.4.4.4:443 NameVirtualHost 1.1.1.1:80 NameVirtualHost 2.2.2.2:443 NameVirtualHost 3.3.3.3:443 NameVirtualHost 4.4.4.4:443 # HTTP VIRTUAL HOSTS: <VirtualHost 1.1.1.1:80> ServerName example.com DocumentRoot /home/foo/example.com </VirtualHost> <VirtualHost 1.1.1.1:80> ServerName example.net DocumentRoot /home/foo/example.net </VirtualHost> <VirtualHost 1.1.1.1:80> ServerName example.org DocumentRoot /home/foo/example.org </VirtualHost> # HTTPS VIRTUAL HOSTS: <VirtualHost 2.2.2.2:443> ServerName secure.com DocumentRoot /home/foo/secure.com SSLEngine on SSLCertificateFile /home/foo/ssl/secure.com.crt SSLCertificateKeyFile /home/foo/ssl/secure.com.key SSLCACertificateFile /home/foo/ssl/ca.txt </VirtualHost> <VirtualHost 3.3.3.3:443> ServerName secure.net DocumentRoot /home/foo/secure.net SSLEngine on SSLCertificateFile /home/foo/ssl/secure.net.crt SSLCertificateKeyFile /home/foo/ssl/secure.net.key SSLCACertificateFile /home/foo/ssl/ca.txt </VirtualHost> <VirtualHost 4.4.4.4:443> ServerName secure.org DocumentRoot /home/foo/secure.org SSLEngine on SSLCertificateFile /home/foo/ssl/secure.org.crt SSLCertificateKeyFile /home/foo/ssl/secure.org.key SSLCACertificateFile /home/foo/ssl/ca.txt </VirtualHost> For what it's worth, I prefer to have each of my SSL sites on their own IP instead of including one of them on the primary VHOST IP. Any links which show a standard setup would be more than welcome!

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  • Is this PHP/MySQL login script secure?

    - by NightMICU
    Greetings, A site I designed was compromised today, working on damage control at the moment. Two user accounts, including the primary administrator, were accessed without authorization. Please take a look at the log-in script that was in use, any insight on security holes would be appreciated. I am not sure if this was an SQL injection or possibly breach on a computer that had been used to access this area in the past. Thanks <?php //Start session session_start(); //Include DB config require_once('config.php'); //Error message array $errmsg_arr = array(); $errflag = false; //Connect to mysql server $link = mysql_connect(DB_HOST, DB_USER, DB_PASSWORD); if(!$link) { die('Failed to connect to server: ' . mysql_error()); } //Select database $db = mysql_select_db(DB_DATABASE); if(!$db) { die("Unable to select database"); } //Function to sanitize values received from the form. Prevents SQL injection function clean($str) { $str = @trim($str); if(get_magic_quotes_gpc()) { $str = stripslashes($str); } return mysql_real_escape_string($str); } //Sanitize the POST values $login = clean($_POST['login']); $password = clean($_POST['password']); //Input Validations if($login == '') { $errmsg_arr[] = 'Login ID missing'; $errflag = true; } if($password == '') { $errmsg_arr[] = 'Password missing'; $errflag = true; } //If there are input validations, redirect back to the login form if($errflag) { $_SESSION['ERRMSG_ARR'] = $errmsg_arr; session_write_close(); header("location: http://tapp-essexvfd.org/admin/index.php"); exit(); } //Create query $qry="SELECT * FROM user_control WHERE username='$login' AND password='".md5($_POST['password'])."'"; $result=mysql_query($qry); //Check whether the query was successful or not if($result) { if(mysql_num_rows($result) == 1) { //Login Successful session_regenerate_id(); //Collect details about user and assign session details $member = mysql_fetch_assoc($result); $_SESSION['SESS_MEMBER_ID'] = $member['user_id']; $_SESSION['SESS_USERNAME'] = $member['username']; $_SESSION['SESS_FIRST_NAME'] = $member['name_f']; $_SESSION['SESS_LAST_NAME'] = $member['name_l']; $_SESSION['SESS_STATUS'] = $member['status']; $_SESSION['SESS_LEVEL'] = $member['level']; //Get Last Login $_SESSION['SESS_LAST_LOGIN'] = $member['lastLogin']; //Set Last Login info $qry = "UPDATE user_control SET lastLogin = DATE_ADD(NOW(), INTERVAL 1 HOUR) WHERE user_id = $member[user_id]"; $login = mysql_query($qry) or die(mysql_error()); session_write_close(); if ($member['level'] != "3" || $member['status'] == "Suspended") { header("location: http://members.tapp-essexvfd.org"); //CHANGE!!! } else { header("location: http://tapp-essexvfd.org/admin/admin_main.php"); } exit(); }else { //Login failed header("location: http://tapp-essexvfd.org/admin/index.php"); exit(); } }else { die("Query failed"); } ?>

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  • secure from unauthorised access

    - by soclose
    Hi, Based on the user requirements, he wants to use our android application via pin code access like login whenever he starts to use this application. In Android or any mobile, most of the applications start again the last using layout. so which event should i call this login alertdialog to access each time users start to use it? Or let me know the better. Thank you.

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  • I have tearing or extremely low fps on fullhd video playback on Ubuntu 12.10 beta 2 , plus 3d gaming is imposible !

    - by digitalcrow
    I have tearing or extremely low fps on fullhd video playback on Ubuntu 12.10 beta 2 , plus 3d gaming is imposible ! I don't know what are you trying to do but seems pretty FAILED to me ! It sucks way too much ! -Plus wifi internet connection stays for 5minutes then no internet ! but wifi connections stays. I've tested ubuntu 12.10 beta 2 64bit with 1) Nvidia geforce gts250 (EXCESSIVE TEARING, 3d games dont change res and have low fps plus bad support on plymouth etc) 2) Ati radeon hd 6450 (Low Fps on full hd video playback , can play hd flash videos)

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  • can't jQuery 3d party dialog to do what i want :)

    - by ropstah
    i'm using NyroModal, a 3rd party jQuery based dialog script. According to these settings, I should be able to do this: $.nyroModalManual({ type : 'ajax', url : '/url', 'ajax' : { url : '/url', data : 'somedata=1' } }); However I receive an error "$.ajax() is not defined". How could this be? p.s. If I run console.debug($.ajax()) right before the nyroModalManual part, it shows the XMLHTTPObject nicely, so I'm probably doing something wrong in the settings... I just need to be able to pass data.

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  • Drawing Rounded Rectangle in DirectX/3D for 2D

    - by Jengerer
    I'm using Direct3D to draw 2D elements in a C++ application of mine, and it'd be neat if I could create rounded-rectangle GUI elements that were varying in size, but I'm not sure how to do that in the most efficient manner possible. I thought of the "easy" way which would be to have images of the four corners and then just place them in the proper positions, and fill in the rest, but varying radii for the rectangle corners would be a definite plus, and this method doesn't accommodate that feature well. Through my searches I've come across the terms Pixel Shader, Stencil Buffering, and HLSL, but I'm not sure whether these terms are relevant and which one to jump into if so. Thanks in advance, Jengerer

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  • Maths: Determining angle in 3D space

    - by 742
    I hope this is the proper location to ask this question which is the same as this one, but expressed as pure math instead of graphically (at least I hope I translated the problem to math correctly). Considering: two vectors that are orthogonal: Up (ux, uy, uz) and Look (lx, ly, lz) a plane P which is perpendicular to Look (hence including Up) Y1 which is the projection of Y (vertical axis) along Look onto P Question: what is the value of the angle between Y1 and Up? As mathematicians will agree, this is a very basic question, but I've been scratching my head on walls now for at least two weeks without being able to visualize the solution... maybe now too old for finding solutions to school exercises. I'm looking for the scalar trigonometric solution, not a solution using a matrix. Thanks.

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  • How to setup IIS extranet site for unsecure access internally and secure (ssl) access from external

    - by Scott Travis
    I have an enterprise extranet application that is accessed using an internal DNS entry for the machine name by employees and via a domain name that has SSL configured externally. Currently remote sessions can use either the http or https address, but we want to turn off http access for external sessions while leaving it enabled for internal users. The site is written in ASP classic and running on IIS on Windows 2003 Server. Thank you for your time.

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  • Decrypting data from a secure socket

    - by Ronald
    I'm working on a server application in Java. I've successfully got past the handshake portion of the communication process, but how do I go about decrypting my input stream? Here is how I set up my server: import java.io.IOException; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.HashMap; import javax.net.ServerSocketFactory; import javax.net.ssl.SSLServerSocket; import javax.net.ssl.SSLServerSocketFactory; import org.json.me.JSONException; import dictionary.Dictionary; public class Server { private static int port = 1234; public static void main(String[] args) throws JSONException { System.setProperty("javax.net.ssl.keyStore", "src/my.keystore"); System.setProperty("javax.net.ssl.keyStorePassword", "test123"); System.out.println("Starting server on port: " + port); HashMap<String, Game> games = new HashMap<String, Game>(); final String[] enabledCipherSuites = { "SSL_RSA_WITH_RC4_128_SHA" }; try{ SSLServerSocketFactory socketFactory = (SSLServerSocketFactory) SSLServerSocketFactory.getDefault(); SSLServerSocket listener = (SSLServerSocket) socketFactory.createServerSocket(port); listener.setEnabledCipherSuites(enabledCipherSuites); Socket server; Dictionary dict = new Dictionary(); Game game = new Game(dict); //for testing, creates 1 global game. while(true){ server = listener.accept(); ClientConnection conn = new ClientConnection(server, game, "User"); Thread t = new Thread(conn); t.start(); } } catch(IOException e){ System.out.println("Failed setting up on port: " + port); e.printStackTrace(); } } } I used a BufferedReader to get the data send from the client: BufferedReader d = new BufferedReader(new InputStreamReader(socket.getInputStream())); After the handshake is complete it appears like I'm getting encrypted data. I did some research online and it seems like I might need to use a Cipher, but I'm not sure. Any ideas?

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  • Best Pratice to Implement Secure Remember Me

    - by Yan Cheng CHEOK
    Sometimes, I came across certain web development framework which doesn't provide authentication feature as in Authenication ASP.NET I was wondering what is the security measure needs to be considered, when implementing "Remember Me" login feature, by hand coding? Here are the things I usually did. 1) Store the user name in cookie. The user name are not encrypted. 2) Store a secret key in cookie. The secret key is generated using one way function based on user name. The server will verify secret key against user name, to ensure this user name is not being changed. 3) Use HttpOnly in cookie. http://www.codinghorror.com/blog/2008/08/protecting-your-cookies-httponly.html Any things else I could miss out, which could possible lead a security hole.

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  • Calculating 2D angles for 3D objects in perspective

    - by Will
    Imagine a photo, with the face of a building marked out. Its given that the face of the building is a rectangle, with 90 degree corners. However, because its a photo, perspective will be involved and the parallel edges of the face will converge on the horizon. With such a rectangle, is it possible to calculate the angle in 2D of the edges of a face that is 90 degrees to it? In the image below, the blue is the face marked on the photo, and I'm wondering how to calculate the 2D vector of the red lines of the other face:

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  • Collision point of 2 curves in a 3d-room

    - by Frank
    Hello, i am programming a small game for quite some time. We started coding a small FPS-Shooter inside of a project at school to get a bit experience using directX. I dont know why, but i couldnt stop the project and started programming at home aswell. At the moment i am trying to create some small AI. Of cause thats definatlly not easy, but thats my personal goal anyways. The topic could prolly fill multiple books hehe. I've got the walking part of my bots done so far. They walk along a scriped path. I am not working on the "aiming" of the bots. While programming that i hit on some math problem i couldnt solve yet. I hope of your input on this to help me get further. Concepts, ideas and everything else are highly appreciated. Problem: Calculate the position (D3DXVECTOR3) where the curve of the projectile (depends on gravity, speed), hit the curved of the enemys walking path (depends on speed). We assume that the enemy walks in a constant line. Known variables: float projectilSpeed = 2000 m/s //speed of the projectile per second float gravitation = 9.81 m/s^2 //of cause the gravity lol D3DXVECTOR3 targetPosition //position of the target stored in a vector (x,y,z) D3DXVECTOR3 projectilePosition //position of the projectile D3DXVECTOR3 targetSpeed //stores the change of the targets position in the last second Variabledefinition ProjectilePosition at time of collision = ProjectilePos_t TargetPosition at time of collision = TargetPos_t ProjectilePosition at time 0, now = ProjectilePos_0 TargetPosition at time 0, now = TargetPos_0 Time to impact = t Aim-angle = theta My try: Found a formular to calculate "drop" (Drop of the projectile based on the gravity) on Wikipedia: float drop = 0.5f * gravity * t * t The speed of the projectile has a horizontal and a vertical part.. Found a formular for that on wikipedia aswell: ProjectilVelocity.x = projectilSpeed * cos(theta) ProjectilVelocity.y = projectilSpeed * sin(theta) So i would assume this is true for the projectile curve: ProjectilePos_t.x = ProjectilePos_0.x + ProjectileSpeed * t ProjectilePos_t.y = ProjectilePos_0.y + ProjectileSpeed * t + 0.5f * gravity * t * t ProjectilePos_t.z = ProjectilePos_0.z + ProjectileSpeed * t The target walk with a constant speed, so we can determine his curve by this: TargetPos_t = TargetPos_0 + TargetSpeed * D3DXVECTOR3(t, t, t) Now i dont know how to continue. I have to solve it somehow to get a hold on the time to impact somehow. As a basic formular i could use: float time = distanz / projectileSpeed But that wouldnt be truly correct as it would assume a linear "Trajectory". We just find this behaivor when using a rocket. I hope i was able to explain the problem as much as possible. If there are questions left, feel free to ask me! Greets from germany, Frank

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  • Can 3D OpenGL game written in Python look good and run fast?

    - by praavDa
    I am planning to write an simple 3d(isometric view) game in Java using jMonkeyEngine - nothing to fancy, I just want to learn something about OpenGL and writing efficient algorithms (random map generating ones). When I was planning what to do, I started wondering about switching to Python. I know that Python didn't come into existence to be a tool to write 3d games, but is it possible to write good looking games with this language? I have in mind 3d graphics, nice effects and free CPU time to power to rest of game engine? I had seen good looking java games - and too be honest, I was rather shocked when I saw level of detail achieved in Runescape HD. On the other hand, pygame.org has only 2d games, with some starting 3d projects. Are there any efficient 3d game engines for python? Is pyopengl the only alternative? Good looking games in python aren't popular or possible to achieve? I would be grateful for any information / feedback.

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