Search Results

Search found 6535 results on 262 pages for '3d secure'.

Page 58/262 | < Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >

  • How secure is encryption?

    - by Stomped
    Let me preface this by saying I know nothing about encryption. I understand the basic concept of public key / private key encryption but I don't how easily it can be broken, if at all. If one were to believe the movies, encrypted data can be broken by a teenager with a decent computer in a few hours. I have a client who wants credit card information sent via email - encrypted of course, but I'm still not feeling terribly good about the idea. I feel it would be safer to store the info on the VPS, but even then its an unmanaged server and there's nobody watching it who knows much about security. So can anyone tell me if there's a safe way to store and/or send this data out? Thanks

    Read the article

  • MVC Pages that require the user to be logged in

    - by keithjgrant
    I'm working on a little MVC framework and I'm wondering what the "best way" is to structure things so secure pages/controllers always ensure the user is logged in (and thus automatically redirects to a login page--or elsewhere--if not). Obviously, there are a lot of ways to do it, but I'm wondering what solution(s) are the most common or are considered the best practice. Some ideas I had: Explicitly call user->isLoggedIn() at the beginning of your controller action method? (Seems far too easy to forget and leave an important page unsecure on accident) Make your controller extend a secureController that always checks for login in the constructor? Do this check in the model when secure information is requested? (Seems like redundant calls would be made) Something else entirely? Note: I'm working in PHP, though the question is not language-dependent.

    Read the article

  • Notepad++ regular expression find and replace $_REQUEST with $_GET but a more secure

    - by David
    What I am doing is replacing, in a large program, all $_REQUEST['var'] and mysql_escape_string($_REQUEST['var']) with either the 1st or 2nd line below the dotted line. Now, I have figured out this much of the regular expression but I would like to make it simpler. Instead of having to run the top one first then the 2nd one I would like to just run one all together. I tried this but it did not work. (mysql_escape_string\()*$_REQUEST\[\'([^']*)\'\]\)(\)*) So below is what works but again have to do it twice. $_REQUEST\[\'([^']*)\'\] mysql_escape_string\($_REQUEST\[\'([^']*)\'\]\) (isset($_GET['\1'])?mysql_real_escape_string($_GET['\1']):false) (isset($_POST['\1'])?mysql_real_escape_string($_POST['\1']):false) ============================ Update: Yeah, after some research I figured out that Notepad++ does not support most regular expressions. I guess one additional step can not hurt a person. It's just laziness. *NOTE: BUT if anyone wants to try feel free to comment. At least it is just 2 steps and not 20.

    Read the article

  • Google s'intéresse de près au bureau en 3D en rachetant une start-up canadienne : bientôt dans Chrom

    Google s'intéresse de près au bureau en 3D En rachetant une start-up canadienne : bientôt dans Chrome et Android ? BumpTop vient d'être rachetée par Google. Cette start-up canadienne a mis au point une interface 3D destinée à remplacer le bureau de Windows ou de Mac OS. Visiblement très intéressé par ce produit - et très satisfait de son état d'avancement - Google a décidé de faire l'acquisition de la société pour un montant resté confidentiel. Un des atouts de BumpTop est de supporter le multi-touch. Une fonctionnalité qui en fait un client idéal pour intégrer Android, l'OS de Google pour les smartphones (ou les terminaux tels que les télévisions), voire pou...

    Read the article

  • Kinect Fusion bientôt accessible au public, le système de numérisation 3D temps réel sera intégré au prochain SDK Kinect pour Windows

    Kinect Fusion bientôt accessible aux développeurs le système de numérisation 3D temps réel sera intégré dans le prochain SDK Kinect pour Windows La prochaine mise à jour du SDK de Kinect pour Windows intégrera Kinect Fusion. Kinect Fusion utilise un capteur Kinect mobile qui permet de capter des données de profondeur et de créer des modèles 3D de haute qualité, comme par exemple la modélisation d'une pièce et de son contenu. L'implémentation s'appuie sur le GPU pour le suivi de la caméra. Quant à la reconstruction de surfaces, elle fonctionne en interactif et en temps réel pour permettre la mise en oeuvre d'applications en réalité augmentée ou l'interaction homme-machine. K...

    Read the article

  • Android game engine for 2d and 3d games?

    - by javame_android
    Hi, There is a library called cocos-2d for iphone. There are number of games developed with that nowadays. Also, there is cocos-2d library available for Android too. I just wanted to know if that is also as stable as iphone one or its still not stable to be used in development. Also, is there any other game engine available for Android? The ones that I know is AndEngine. Which one is better for development? If not both then will it better to develop using core Android API rather than using any game engine.

    Read the article

  • How can I secure my $_GETs in PHP?

    - by ggfan
    My profile.php displays all the user's postings,comments,pictures. If the user wants to delete, it sends the posting's id to the remove.php so it's like remove.php?action=removeposting&posting_id=2. If they want to remove a picture, it's remove.php?action=removepicture&picture_id=1. Using the get data, I do a query to the database to display the info they want to delete and if they want to delete it, they click "yes". So the data is deleted via $POST NOT $GET to prevent cross-site request forgery. My question is how do I make sure the GETs are not some javascript code, sql injection that will mess me up. here is my remove.php //how do I make $action safe? //should I use mysqli_real_escape_string? //use strip_tags()? $action=trim($_GET['action']); if (($action != 'removeposting') && ($action != 'removefriend') && ($action != 'removecomment')) { echo "please don't change the action. go back and refresh"; header("Location: index.php"); exit(); } if ($action == 'removeposting') { //get the info and display it in a form. if user clicks "yes", deletes } if ($action =='removepicture') { //remove pic } I know I can't be 100% safe, but what are some common defenses I can use. EDIT Do this to prevent xss $action=trim($_GET['action']); htmlspecialchars(strip_tags($action)); Then when I am 'recalling' the data back via POST, I would use $posting_id = mysqli_real_escape_string($dbc, trim($_POST['posting_id']));

    Read the article

  • What is a good format for a 3d topview map?

    - by Tinco
    I am building a 3d topview game like GTA2. In this game the ground is mostly one level (except for tunnels and highways). Most of the ground is also city so the ground is usually covered by either roads or buildings. The buildings are simple 3d models which the player can walk around on. Most of the gameplay is 2d. How should I model the map? I have considered the following options: Bitmaps, I think this gives problems when I want to add data smaller than a tile. Also the problem of bridges and tunnels seems hard to solve with this. Polygons, define all roads, terrain types, buildings with polygons and save that along with physics and texture information. What approach would you take or have you ever implemented this or know of an implementation?

    Read the article

  • Best way to secure a file.

    - by JACK IN THE CRACK
    Basically I need to like IDK encrypt a .zip file with some images and documents etc. Like it doesn't need to be .zip tho, just how can I encrypt a bunch of files with like a password or something. I NEED tHE ULTIMATE UNCRACKED PROTECTION. Now I'm a hacker, I know that anything can be hacked given enough time and effort. But I'm looking for top of the line....

    Read the article

  • ????JavaFX??Java???????·?????????????????Java Developer Workshop #2?????|WebLogic Channel|??????

    - by ???02
    WebLogic Server?????????Java???????????????????WebLogic Channel?????????JavaOne 2011??Java/Java EE????????!――???????????????!!?????????????????????JavaOne 2011????????????????????????????????????JavaFX?????2011?12?1?????????????Java?????????????Java Developer Workshop #2????JavaOne 2011?JavaFX???????????????Oracle Corporation?JavaFX??????Nandini Ramani?(Client Java Group???????????)??????JavaFX 2.0-Next generation Java client solution????????????????????JavaFX?????????????????????(???)?Pure Java???????UI??????JavaFX 2.0??JavaOne 2011??Java/Java EE????????!???????????API????Java????????????1?????????Ramani?????????JavaFX????????JavaFX 2.0?????????????????????? ???JavaFX 2.0?????????????????????????????????JavaFX Script??????????????????Java?????????????·???????????????????????Java????????????????????????????? ??????????????PC????????????·??????????????????????????????????????API???????????????????·?????????????????????????????????????????????900????????????Java???????????JavaFX??????????????????????????????·???????(UI)????????????????????(Ramani?) Ramani??????JavaFX 2.0??????/???????????100% Java API?Swing????FXML???UI????????WebKit???Web???????????????????????????? ??????FXML(FX Markup Language)???JavaFX?UI????????XML????????????????Ramani????????????????????????????????·?????????????UI????????????????????????JavaScript?Groovy?Scala???JVM???????????????????????? ???JavaFX 2.0????????(JavaFX Runtime)???????????????????????AWT????????????????OS???????????????Glass Windowing Toolkit??2D/3D????????·???????GPU???????????Prism???????????????? ?????Prism????????????????·??????????3D?????????????????????????????????????????????·????????60fps??HD??????????VP6?MP3?????????????????????????????????????·?????????????? ?????????????????????????JavaFX 2.0???????Ramani???????????????????·????????????·???????????????????????????????JavaFX 2.0?????????????·?????????????????????????????????????Prism???????????????????????????????????????????????????????????????????????JavaFX??????????·??????????????????????????????????????????????/???????????(?????????)???????????????????? ??????????????????NetBeans IDE 7.0?????Eclipse?JDeveloper???????IDE?????????????????????????????&??????????????UI???????JavaFX Scene Builder???????? ?????JavaFX 2.0???????????·???????????????3D????????????·????????????????????????????????????Ramani????JavaFX Labs????????????JavaFX 2.0????????????????????????????3D???????????????????????????????UI?????????????????????????????????????3D???·????????????????? ???JavaFX 2.0?????????????3D?????????·??????·??????????????????????·?????·?????Kinect?????????????????????·?????????????????????·?????·????Kinect????3D?????????????????????????????? ????JavaFX????????????????????????JavaFX????????·?????????Linux?????????PC?iPad???????????????????? ?????????2???????????JavaFX??Java??????????????????GUI?????????????????????????????JavaFX??????????????????????Ramani??????????? ?JavaFX???????????????????????????????·??????????????????Swing?AWT???????????????·????????????????????????????????????? ???JavaFX???????????·???????OpenJFX?????OpenJDK????????????????????????????UI??????????????????Ramani??????????????????????????????????????????????Java???????????????????JavaFX???????????????????????????????????????????:?Java Developer Workshop #2?????Nandini Ramani?????????????????????

    Read the article

  • XNA vs SlimDX for offscreen renderer

    - by Groky
    Hello, I realise there are numerous questions on here asking about choosing between XNA and SlimDX, but these all relate to game programming. A little background: I have an application that renders scenes from XML descriptions. Currently I am using WPF 3D and this mostly works, except that WPF has no way to render scenes offscreen (i.e. on a server, without displaying them in a window), and also rendering to a bitmap causes WPF to fallback to software rendering. So I'm faced with having to write my own renderer. Here are the requirements: Mix of 3D and 2D elements. Relatively few elements per scene (tens of meshes, tens of 2D elements). Large scenes (up to 3000px square for print). Only a single frame will be rendered (i.e. FPS is not an issue). Opacity masks. Pixel shaders. Software fallback (servers may or may not have a decent gfx card). Possibility of being rendered offscreen. As you can see it's pretty simple stuff and WPF can manage it quite nicely except for the not-being-able-to-export-the-scene problem. In particular I don't need many of the things usually needed in game development. So bearing that in mind, would you choose XNA or SlimDX? The non-rendering portion of the code is already written in C#, so want to stick with that.

    Read the article

  • Ray-box Intersection Theory

    - by Myx
    Hello: I wish to determine the intersection point between a ray and a box. The box is defined by its min 3D coordinate and max 3D coordinate and the ray is defined by its origin and the direction to which it points. Currently, I am forming a plane for each face of the box and I'm intersecting the ray with the plane. If the ray intersects the plane, then I check whether or not the intersection point is actually on the surface of the box. If so, I check whether it is the closest intersection for this ray and I return the closest intersection. The way I check whether the plane-intersection point is on the box surface itself is through a function bool PointOnBoxFace(R3Point point, R3Point corner1, R3Point corner2) { double min_x = min(corner1.X(), corner2.X()); double max_x = max(corner1.X(), corner2.X()); double min_y = min(corner1.Y(), corner2.Y()); double max_y = max(corner1.Y(), corner2.Y()); double min_z = min(corner1.Z(), corner2.Z()); double max_z = max(corner1.Z(), corner2.Z()); if(point.X() >= min_x && point.X() <= max_x && point.Y() >= min_y && point.Y() <= max_y && point.Z() >= min_z && point.Z() <= max_z) return true; return false; } where corner1 is one corner of the rectangle for that box face and corner2 is the opposite corner. My implementation works most of the time but sometimes it gives me the wrong intersection. I was wondering if the way I'm checking whether the intersection point is on the box is correct or if I should use some other algorithm. Thanks.

    Read the article

  • How to change the view angle and label value of a chart .NET C#

    - by George
    Short Description I am using charts for a specific application where i need to change the view angle of the rendered 3D Pie chart and value of automatic labels from pie label names to corresponding pie values. This how the chart looks: Initialization This is how i initialize it: Dictionary<string, decimal> secondPersonsWithValues = HistoryModel.getSecondPersonWithValues(); decimal[] yValues = new decimal[secondPersonsWithValues.Values.Count]; //VALUES string[] xValues = new string[secondPersonsWithValues.Keys.Count]; //LABELS secondPersonsWithValues.Keys.CopyTo(xValues, 0); secondPersonsWithValues.Values.CopyTo(yValues, 0); incomeExpenseChart.Series["Default"].ChartType = System.Windows.Forms.DataVisualization.Charting.SeriesChartType.Pie; incomeExpenseChart.Series["Default"].Points.DataBindXY(xValues, yValues); incomeExpenseChart.ChartAreas["Default"].Area3DStyle.Enable3D = true; incomeExpenseChart.Series["Default"].CustomProperties = "PieLabelStyle=Outside"; incomeExpenseChart.Legends["Default"].Enabled = true; incomeExpenseChart.ChartAreas["Default"].Area3DStyle.LightStyle = System.Windows.Forms.DataVisualization.Charting.LightStyle.Realistic; incomeExpenseChart.Series["Default"]["PieDrawingStyle"] = "SoftEdge"; Basically i am querying data from database using the HistoryModel.getSecondPersonWithValues(); to get pairs as Dictionary<string, decimal> where key is the person and value is ammount. Problem #1 What i need is to be able to change the marked labels from person names to the ammounts or add another label of ammounts with the same colors (See Image). Problem #2 Another problem is that i need to change the view angle of 3D Pie chart. Maybe it's very simple and I just don't know the needed property or maybe i need to override some paint event. Either ways any kind of ways would be appriciated. Thanks in advance George.

    Read the article

  • Vertex Buffers in opengl

    - by JB
    I'm making a small 3d graphics game/demo for personal learning. I know d3d9 and quite a bit about d3d11 but little about opengl at the moment so I'm intending to abstract out the actual rendering of the graphics so that my scene graph and everything "above" it needs to know little about how to actually draw the graphics. I intend to make it work with d3d9 then add d3d11 support and finally opengl support. Just as a learning exercise to learn about 3d graphics and abstraction. I don't know much about opengl at this point though, and don't want my abstract interface to expose anything that isn't simple to implement in opengl. Specifically I'm looking at vertex buffers. In d3d they are essentially an array of structures, but looking at the opengl interface the equivalent seems to be vertex arrays. However these seem to be organised rather differently where you need a separate array for vertices, one for normals, one for texture coordinates etc and set the with glVertexPointer, glTexCoordPointer etc. I was hoping to be able to implement a VertexBuffer interface much like the the directx one but it looks like in d3d you have an array of structures and in opengl you need a separate array for each element which makes finding a common abstraction quite hard to make efficient. Is there any way to use opengl in a similar way to directx? Or any suggestions on how to come up with a higher level abstraction that will work efficiently with both systems?

    Read the article

  • Detecting the axis of rotation from a pointcloud

    - by tfinniga
    I'm trying to auto-detect the axis of rotation on a 3d pointcloud. In other words, if I took a small 3d pointcloud, chose a single axis of rotation, and make several copies of the points at different rotation angles, then I get a larger pointcloud. The input to my algorithm is the larger pointcloud, and the desired output is the single axis of symmetry. And eventually I'm going to compute the correspondences between points that are rotations of each other. The size of the larger pointcloud is on the order of 100K points, and the number of rotational copies made is unknown. The rotation angles in my case have constant deltas, but don't necessarily span 360 degrees. For example, I might have 0, 20, 40, 60. Or I might have 0, 90, 180, 270. But I won't have 0, 13, 78, 212 (or if I do, I don't care to detect it). This seems like a computer vision problem, but I'm having trouble figuring out how to precisely find the axis. The input will generally be very clean, close to float accuracy.

    Read the article

  • Want to display a 3D model on the iPhone: how to get started?

    - by JeremyReimer
    I want to display and rotate a single 3D model, preferably textured, on the iPhone. Doesn't have to zoom in and out, or have a background, or anything. I have the following: an iPhone a MacBook the iPhone SDK Blender My knowledge base: I can make 3D models in various 3D programs (I'm most comfortable with 3D Studio Max, which I once took a course on, but I've used others) General knowledge of procedural programming from years ago (QuickBasic - I'm old!) Beginner's knowledge of object-oriented programming from going through simple Java and C# tutorials (Head Start C# book and my wife's intro to OOP course that used Java) I have managed to display a 3D textured model and spin it using a tutorial in C# I got off the net (I didn't just copy and paste, I understand basically how it works) and the XNA game development library, using Visual Studio on Windows. What I do not know: Much about Objective C Anything about OpenGL or OpenGL ES, which the iPhone apparently uses Anything about XCode My main problem is that I don't know where to start! All the iPhone books I found seem to be about creating GUI applications, not OpenGL apps. I found an OpenGL book but I don't know how much, if any, applies to iPhone development. And I find the Objective C syntax somewhat confusing, with the weird nested method naming, things like "id" that don't make sense, and the scary thought that I have to do manual memory management. Where is the best place to start? I couldn't find any tutorials for this sort of thing, but maybe my Google-Fu is weak. Or maybe I should start with learning Objective C? I know of books like Aaron Hillgrass', but I've also read that they are outdated and much of the sample code doesn't work on the iPhone SDK, plus it seems geared towards the Model-View-Controller paradigm which doesn't seem that suited for 3D apps. Basically I'm confused about what my first steps should be.

    Read the article

  • How to make MAMP PRO / XAMPP secure enough to serve as production webserver? Is it possible?

    - by Andrei
    Hi, my task is to setup a MAMP webserver for our website in the easiest way so it can be managed by my colleagues without experience in server administration. MAMP PRO is an excellent solution, but some guys don't suggest to use it for serving external requests. Could you explain why it is bad (in details if possible) and how to make it secure enough to be a full-scale and not-only-local webserver? Is there a better solution? Update There is a discussion on the MAMP website. XAMPP developers say that one can make their product secure: The default configuration is not good from a securtiy point of view and it's not secure enough for a production environment - please don't use XAMPP in such environment. Since LAMPP 0.9.5 you can make your XAMPP installation secure by calling »/opt/lampp/lampp security«. Could you comment it?

    Read the article

  • Which is more secure: Tomcat standalone or Tomcat behind Apache?

    - by NoozNooz42
    This question is not about performance, nor about load-balancing, etc. Which would be more secure: running Tomcat in standalone mode or running Tomcat behind apache? The thing is, Tomcat is written in Java and hence it is pretty much immune to buffer overrun/overflow (unless a buffer overrun in a C-written lib used by Tomcat can be triggered, but they're rare [the last I remember was in zlib, many many moons ago] and one heck of a hack to actually exploit), which gets rid of a lot of potential exploits. This page: http://wiki.apache.org/tomcat/FAQ/Security has this to say: There have been no public cases of damage done to a company, organization, or individual due to a Tomcat security issue... there have been only theoretical vulnerabilities found. All of those were addressed even though there were no documented cases of actual exploitation of these vulnerabilities. This, combined with the fact that buffer overrun/overflow are pretty much non-existent in Java, makes me believe that Tomcat in standalone mode is pretty secure. In addition to that, I can install both Java and Tomcat on Linux without needing to be root. The only moment I need to be root is to set up a transparent port 8080 to port 80 forwarding (and 8443 to 443). Two iptables line as root, that's all root is needed for. (I don't know for Apache). Apache is much more used than Tomcat and definitely does not have a security track record as good as Tomcat. What would make Tomcat + Apache more secure? What would make Tomcat + Apache less secure? In short: which is more secure, Tomcat standalone or Tomcat with Apache? (remembering that performance aren't an issue here)

    Read the article

  • How should I store and secure self-signed certificates?

    - by Anthony Mastrean
    I'm fairly certain I shouldn't commit certificates into source control. Even if the repository is private and only authenticated coworkers (for example) have access to it. That would allow for accidental exposure (thumb drives, leaked credentials, whatever). But, how should I store and secure certificates? I don't suppose I should just plop them on the network file server, for some of the same reasons I wouldn't put them into source control, right? Is there some kind of secure certificate store that I can run? Does the Java "keystore" do that generally or is it specific for like weblogic servers or something?

    Read the article

  • Le logiciel de protection de F-Secure a pris des fichiers Mac pour des malwares, le problème est heureusement corrigé

    La version bêta du logiciel de protection de F-Secure a pris des fichiers Mac pour des malwares, le problème est heureusement corrigé Un petit rien peu parfois se transformer en quelque chose de gigantesque, avec un effet boule de neige. C'est ce qu'est en train de constater actuellement F-Secure. La firme spécialisée dans la sécurité informatique a rencontré un bogue sur son programme anti-virus qui provoque l'indignation d'un grand nombre d'internautes. En effet, le logiciel, qui est actuellement en version bêta pour Mac OS X a de "sérieux problèmes de fausse alarme". Sur les Macs sur lesquels il est installé, il a par accident supprimé des fichiers sains en les prenant pour des malwares. Des erreurs de ...

    Read the article

  • La Linux Foundation arrache une solution pour le Secure Boot de Windows 8, qui empêche le démarrage d'autres systèmes

    La Linux Fondation arrache une solution de contournement pour le Secure Boot de Windows 8 Qui empêche le démarrage d'autres systèmes sur les PC certifiés Depuis que Microsoft a opté pour le ?Secure Boot? pour les PC sous Windows 8, un grand désarroi règne dans la communauté Linux. Cette fonctionnalité de démarrage sécurisé, directement intégrée à l'UEFI (interface micrologicielle extensible unifiée), empêche de facto l'installation de tout autre système d'exploitation. Microsoft transmet en effet une signature numérique aux constructeurs de cartes mères certifiées Windows 8. [IMG]http://upload.wikimedia.org/wikipedia/commons/thumb/d/df/Uefi_logo.svg/150px-Uefi_logo.svg.png[/IM...

    Read the article

< Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >