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  • Writing a simple incrementing counter in rails

    - by Trip
    For every Card, I would like to attach a special number to them that increments by one. I assume I can do this all in the controller. def create @card = Card.new(params[:card]) @card.SpecNum = @card.SpecNum ++ ... end Or. I can be blatantly retarded. And maybe the best bet is to add an auto-incremement table to mysql. The problem is the number has to start at a specific number, 1020. Any ideas?

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  • Writing a simple incrementer counter in rails

    - by Trip
    For every Card, I would like to attach a special number to them that increments by one. I assume I can do this all in the controller. def create @card = Card.new(params[:card]) @card.SpecNum = @card.SpecNum ++ ... end Or. I can be blatantly retarded. And maybe the best bet is to add an auto-incremement table to mysql. The problem is the number has to start at a specific number, 1020. Any ideas?

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  • [jQuery] Descriptions on Hover

    - by Nimbuz
    <form action=""> <input type="text" value="" class="card-num" /> <input type="text" value="" class="card-cvv2"/> </form> <div class="description"> <p class="card-num">Enter your 16 digit card number</p> <p class="card-cvv2">Enter the 3 digit number at the back of your card</p> </div> All descriptions are hidden initially. But when hovered on an element that has a matching tag, display description? I'd really appreciate any help. Many thanks!

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  • Is there a limit for the number of files in a directory on an SD card?

    - by jamesh
    I have a project written for Android devices. It generates a large number of files, each day. These are all text files and images. The app uses a database to reference these files. The app is supposed to clear up these files after a little use (perhaps after a few days), but this process may or may not be working. This is not the subject of this question. Due to a historic accident, the organization of the files are somewhat naive: everything is in the same directory; a .hidden directory which contains a zero byte .nomedia file to prevent the MediaScanner indexing it. Today, I am seeing an error reported: java.io.IOException: Cannot create: /sdcard/.hidden/file-4200.html at java.io.File.createNewFile(File.java:1263) Regarding the sdcard, I see it has plenty of storage left, but counting $ cd /Volumes/NO_NAME/.hidden $ ls | wc -w 9058 Deleting a number of files seems to have allowed the file creation for today to proceed. Regrettably, I did not try touching a new file to try and reproduce the error on a commandline; I also deleted several hundred files rather than a handful. However, my question is: are there hard limits on filesize or number of files in a directory? am I even on the right track here? Nota Bene: The SD card is as-is - i.e. I haven't formatted it, so I would guess it would be a FAT-* format. The FAT-32 format has hard limits of filesize of 2GB (well above the filesizes I am dealing with) and a limit of number of files in the root directory. I am definitely not writing files in the root directory.

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  • java.awt -- when java outputs an image to my monitor (screen), where is the file that is output to the monitor card?

    - by user1405870
    Suppose that I am drawing a set of images using java graphics objects. Suppose that I java is outputting these images to my monitor. Where is the file or files that are sent to the monitor card (the graphical representation files). How can I take this file and save it to disk, or how can I take this file and write it to an array, or how can I take these files and combine the results of their output (to the monitor) into a single file for saving? I don't want to use a screen shot feature, I want to be able to redirect (xor capture also) the output to the monitor to some sort of byte-stream. I note that monitors are much better than semaphores, when you are talking about display capabilities; I don't need a counter example. I might not be asking the correct question. It might be that I want to capture the file while it is still in User Space, before it is put into 'Device Space'. I would like to try and capture the byte stream so that I can convert it to MPEG-4 format. I either need a streaming output from the MPEG-4 converter, coming from the streaming input, or else, I need to take static images at discrete times and convert the images. What format will the output from User Space be in? What format will the Device Space output be in? Try to keep speculation to a minimum. http://docs.oracle.com/javame/config/cdc/opt-pkgs/api/jsr927/index.html I guess that Java has made a means of displaying AWT objects on a television screen. Thank you. Ryan Zoerner

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  • Can I use a mini PCI-E card in a standard motherboard with PCI/PCI Express slots?

    - by White Phoenix
    I'm helping someone build a computer and they absolutely insist on having an internal Bluetooth adapter. I've been searching around for a PCI-E/PCI based Bluetooth adapter but I've had no luck finding one - I've found some discontinued ones but they have giant antennas coming out the back - the person I'm building the computer for doesn't want that. I've been repeatedly insisting on him simply getting a USB Bluetooth dongle, but he doesn't want one taking up his external USB slots. This is the motherboard I'm using for his build: http://www.newegg.com/Product/Product.aspx?Item=N82E16813157303 My question is if it's possible to use one of those laptop PCI-E cards in a motherboard like this that has PCI-E and PCI slots, or if the form factor is completely different and won't fit?

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  • how to use winpcap to send EAPOL packets on windows 7 with wireless card?

    - by caimengru0807
    I want to implement a 802.1X wireless client on Windows 7 using PEAP/MSCHAPv2. The 802.1X protocol is a data link layer protocol, it uses the EAPOL protocol to encapsulate the packets. I use the WinPcap to send and receive the EAPOL packets, however I fail to do it with the wireless NIC. It can work fine to send the EAPOL packets use wired NIC. It can also work fine to send the EAPOL packets on Windows XP using wireless NIC. So what's wrong with it on Windows 7?

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  • Can I get 4 screens running on an ATI Radeon HD 5700 series video card?

    - by Wayne
    I have successfully run 3 displays using the 5700, but i want to run a 4th screen off the HDMI Port. Mainly I would like it to Mirror the primary monitor onto the TV connected to the HDMI Port. Any help at all would be greatly appreciated. I can get a signal to it, i just have to disable one of my original 3 monitors. Im not willing to do that. So other than disabling one of my monitors, does anyone have any suggestions?

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  • Is it possible to provide a wired ethernet connection to external devices with an extra LAN card?

    - by Ben McCormack
    I'm trying to provide a wired ethernet connection (wireless is not an option for this device) to a device (Samsung blu-ray player) without running Cat5 cable all over the home. I have a PC sitting next to this device and the PC is connected to the network via a wireless USB adapter. Is it possible to provide a wired connection from the PC to the wired device using the (currently unused) ethernet port in the back of the computer? Here's how I envision the device getting connected to the internet via my network: Linksys WRT54G v8 Wireless Router | ``--> Windows 7 PC connected via wireless | ``--> Blu-ray player connected via wired connection to the ethernet port on the PC. If so, how is this done? Will I need a crossover cable? What settings will I need to change in Windows 7 so that the device can connect? NOTE: I'm trying to avoid having to buy a wireless bridge and/or hacking a router with an open-source firmware to get this to work. See my previous question for more details.

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  • How would you diagnose an integrated network card that doesn't show up on the device list?

    - by Tomer Gabel
    I've been setting up a server based around a Gigabyte GA-G33M-DS2R motherboard (G33, PCH9R with integrated Realtek 811B network device. I've enabled it in the BIOS, but it doesn't show up in the pre-boot PCI device list, isn't recognized by Windows (even after installing the chipset and networking drivers) and doesn't even show up via lspci. I've tried cycling power, disabling, cycling again, enabling, cycling again etc. to no avail. I'm sort of at a loss at this point; the board isn't under warranty anymore, but I'd rather not have to replace it. Any advice would be greatly appreciated...

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  • Is the Zune HD's audio card better or worse than the iPod touch's?

    - by MatthewThepc
    Firstly, if this is the wrong site to ask this question I apologize, but I didn't see one for "music players" on the stack exchange website :) After reading a few people online say that music playing from a Zune HD sounds better to them than that on an iPod touch, I was wondering whether there's any truth to that? From what I can tell, the Zune HD uses a Wolfson Microelectronics WM8352, while the first-generation iPod Touch (which the Zune HD was competing with) used a Wolfson Microelectronics WM8758BG, and newer models use the Cirrus Logic CS4398 and CS42L61. Which ones are better (to make the question less subjective, let's say in terms of quality, range, & accuracy of output)? Admittedly, I have almost no idea how everything compares and works together, but it would seem to me that, just by looking at the version numbers, the iPod has been better since it's launch. Is there anything else that effects sound quality? Thanks!

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  • Rosewill RSV-S5 and it's transferespeeds

    - by DoomStone
    I have just bought a Rosewill RSV-S5, I have installed 5x1,5Tb Western Digital Green disks in it. After that have I created a Raid5 on them all with the software that followed with the hardware. Not the raid it self works fine, but it is SLOW, I can only obtain a maximum of 25 MB/s, and if SABnzbd+ is downloading with 5 MB/s is it having a hard time streaming a normal DIVX (700 mb) movie. Is this normal or is there something wrong? Edit: should be able to handle 3 Gbps = 384 megabytes / second Edit 2: As you can see am I only downloading with 3,76 MB/s and I'm trying to watch V s02e08 (720p), but it is completely unwatchable, as I can see 30 sec, and the it buffers for 20 sec. Edit: Other information there might be required I'm running Windows Server 2008 R2, optimized for program performance. Windows is installed on a 60GB SSD. I have a 50 Mb/s internet connection and a 1 Gb/s LAN, all connected with Cat6 Ethernet cables. The MCE is using a Gigabyte EP35C-DS3R motherboard with 2 GB DDR2 ram. Edit 3: I have used chunk sizes for 128 KB Edit 4: I found this on newegg Pros: Enclosure for 5x2TB hard drive is fine. This is basically a rebranded San Digital TR5M-B product. For support Rosewill tells you to contact San Digital. No direct support from Silicon Image for the computer raid card. Cons: Includes computer Silicon Image 3132 raid card, extremely slow raid 5 write (our tests ~10MB/s). Compare to regular internal local drive write 30-60MB/s. We basically dumped the Sil3132 card and replaced with High Point RocketRaid 622 card for extra $69.99. Note for RR622, turn off ECRC (end to end CRC check) for card to work on IBM xserver. What took 12hrs to copy now took 2-3hrs. San Digital realized the problem and has the newer model TR5M-BP TowerRaid Plus that comes with High Point RocketRaid 622 card. Rosewill should discontinue this product and go with TR5M-BP. Could not get Silicon Image raid management software to work with complicated 2008R2 server with 10 NICs, application doesn't know how to talk to localhost port with all those NICs. No updates from Silicon Image and support from San Digital ignored. Gave up on Sil3132 card. Save yourself from a lot of headaches, get the RR622 card too if you are going to buy this product. Other Thoughts: The newer model is TR5M-BP TowerRaid Plus, comes with High Point RocketRaid 622 raid card for the PC instead of Silicon Image Sil3132. According to San Digital, raid 5 performance for Sil3132 read 80MB/s write 19MB/s, and RR622 read 154MB/s write 149MB/s. Our RR622 tests gave (8TB raid 5) write ~80-110MB/s copying 40GB file took 8mins. So I have now ordered a HighPoint RocketRAID 622 2P ext SATA III and hopes that it will solve my problems.

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  • How to get the speed of a network card on the command line?

    - by nelaar
    I am trying to see what the speed of some network cards on a remote server. Our reporting software says they are 10Mbps, but I am sure that is wrong they should be 1Gbps. Our monitoring software uses SNMP to query the servers, perhaps the servers are reporting information incorrectly. ifconfig does not report what the speed of the devices are. How can I see what the currently configured speed of the cards are.

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  • Can I get 4 screens running on an ATI Radeon HD 5700 series video card?

    - by Wayne
    I have successfully run 3 displays using the 5700, but i want to run a 4th screen off the HDMI Port. Mainly I would like it to Mirror the primary monitor onto the TV connected to the HDMI Port. Any help at all would be greatly appreciated. I can get a signal to it, i just have to disable one of my original 3 monitors. Im not willing to do that. So other than disabling one of my monitors, does anyone have any suggestions?

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  • SQL Server: Network pauses after installing cheap SATA card: Is there a solution?

    - by samsmith
    At the risk of being assigned to the "bad DBA" club... I did something desperate, and may have to undo it. Problem: After installing a low cost eSATA board, my SQL Server is intermittently unresponsive (seemingly when there is a lot of IO to the eSATA drive). Questions: 1) Is there a solution to the intermittent unresponsiveness that allows me to keep the eSATA in place? 2) Whether or not (1==true): What is a decent, low cost way to add 1-3 TB storage to SQL for non-critical SQL DBs? Detail: Our SAN is full, and expanding it is costly and will take a month. I have a pressing need to add 1-3 TB for some development DBs (e.g. not mission critical; data loss is OK). As a bandaid, I threw a $20 eSATA PCI board in the Dell 1950 server, and attached an external 2TB eSATA drive. This seemed to work fine, but I notice that our production SQL DBs, and even remote desktop, now experience network "pauses" that they never did before (with both SQL client apps and remote desktop throwing "networking problem" errors). This SQL Server has lots of memory, and runs an instance of SQL 2005 (where all line of business apps reside) and an instance SQL 2008 (for development db's). SQL Server RAM has been appropriately configured, and this setup has run great for years. The server is: Dell 1950 Win2003 x64 14GB RAM PERC controller, 2 mirrored hd's internal Dell SAN over gbit ethernet, dual homed 2 PCIx slots (1 used by NIC for SAN, 1 now in use for eSATA board) Thank you for suggestions!

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  • 30 in 60 Contest | Standings Update

    - by Staff of Geeks
    The contest has definitely ended the first week with a clear leader.  One of our new bloggers, Enrique Lima, has posted 20 times since the beginning of the contest with some great content on Team Foundation Server.  Another noticeable face we see on the leader board is Chris Williams who is making headway.  Chris, are you going to challenge up D’Arcy Lussier for the lead position on GWB again, notice who isn’t on this list :D.  Also, Chris House who is a new blogger is making some strong strides.  And finally, let us not forget Dave Campbell who writes Silverlight Cream who always has great content for us.  We hope to see more names joining this list soon, what else could be better than a world full of Geekswithblogs.net custom shirts?   Current Leader Board: Enrique Lima (20 posts) - http://geekswithblogs.net/enriquelima Eric Nelson (7 posts) - http://geekswithblogs.net/iupdateable Christopher House (7 posts) - http://geekswithblogs.net/13DaysaWeek StuartBrierley (7 posts) - http://geekswithblogs.net/StuartBrierley Dave Campbell (6 posts) - http://geekswithblogs.net/WynApseTechnicalMusings Chris Williams (5 posts) - http://geekswithblogs.net/cwilliams Frez (4 posts) - http://geekswithblogs.net/Frez MarkPearl (4 posts) - http://geekswithblogs.net/MarkPearl mbcrump (4 posts) - http://geekswithblogs.net/mbcrump Rajesh Charagandla (3 posts) - http://geekswithblogs.net/crajesh Technorati Tags: 30 in 60,Geekswithblogs,Standings

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  • Null reading in stream images? Unable to start activity ComponentInfo

    - by lasmith
    I have reviewed a lot of similar questions regarding not being able to launch an activity but they don't seem to quite match my problem. I am working on a simple black jack game but its force quitting. I suspect there is a problem with loading up the card png images I have. Stepping through the debugger it crashes right while in the resetGame() function. I'm sure I am doing something dumb. My Logcat: 10-15 20:21:43.309: E/AndroidRuntime(2863): FATAL EXCEPTION: main 10-15 20:21:43.309: E/AndroidRuntime(2863): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.smith.blackjack/com.smith.blackjack.Main}: java.lang.NullPointerException 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2059) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2084) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.access$600(ActivityThread.java:130) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1195) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.os.Handler.dispatchMessage(Handler.java:99) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.os.Looper.loop(Looper.java:137) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.main(ActivityThread.java:4745) 10-15 20:21:43.309: E/AndroidRuntime(2863): at java.lang.reflect.Method.invokeNative(Native Method) 10-15 20:21:43.309: E/AndroidRuntime(2863): at java.lang.reflect.Method.invoke(Method.java:511) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-15 20:21:43.309: E/AndroidRuntime(2863): at dalvik.system.NativeStart.main(Native Method) 10-15 20:21:43.309: E/AndroidRuntime(2863): Caused by: java.lang.NullPointerException 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.DeckOfCards.<init>(DeckOfCards.java:17) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.Main.resetGame(Main.java:98) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.Main.onCreate(Main.java:67) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.Activity.performCreate(Activity.java:5008) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1079) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2023) 10-15 20:21:43.309: E/AndroidRuntime(2863): ... 11 more My androidmanifest: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.smith.blackjack" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="11" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".Main" android:label="@string/title_activity_main" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Here is my Main.java package com.smith.blackjack; import android.os.Bundle; import android.app.Activity; import android.content.res.AssetManager; import android.graphics.drawable.Drawable; import java.io.IOException; import java.io.InputStream; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; public class Main extends Activity { private ImageView dealerCard0; private ImageView dealerCard1; private ImageView dealerCard2; private ImageView dealerCard3; private ImageView playerCard0; private ImageView playerCard1; private ImageView playerCard2; private ImageView playerCard3; private ImageView imgResult; private Button btnDeal; private Button btnDraw; private Button btnHold; private DeckOfCards deckOfCards; private int[] dealerValues; private int dealerSum; private int dealerCardNumber; private int[] playerValues; private int playerSum; private int playerCardNumber; private InputStream dealerHiddenCard; private Card dealerCard; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); dealerCard0 = (ImageView) findViewById(R.id.dealerCard0); dealerCard1 = (ImageView) findViewById(R.id.dealerCard1); dealerCard2 = (ImageView) findViewById(R.id.dealerCard2); dealerCard3 = (ImageView) findViewById(R.id.dealerCard3); playerCard0 = (ImageView) findViewById(R.id.playerCard0); playerCard1 = (ImageView) findViewById(R.id.playerCard1); playerCard2 = (ImageView) findViewById(R.id.playerCard2); playerCard3 = (ImageView) findViewById(R.id.playerCard3); imgResult = (ImageView) findViewById(R.id.imgResult); btnDeal = (Button) findViewById(R.id.deal); btnDraw = (Button) findViewById(R.id.draw); btnHold = (Button) findViewById(R.id.hold); btnDeal.setOnClickListener(btnDealListener); btnDraw.setOnClickListener(btnDrawListener); btnHold.setOnClickListener(btnHoldListener); resetGame(); } private void resetGame(){ AssetManager assets = getAssets(); dealerValues = new int[4]; playerValues = new int[4]; dealerSum = 0; playerSum = 0; dealerCardNumber = 0; playerCardNumber = 0; for (int i = 0; i < 4; i++) { dealerValues[i] = 0; playerValues[i] = 0; } try { InputStream stream = assets.open("cardback.png"); // stream = assets.open("cardback.png"); Drawable cardImage = Drawable.createFromStream(stream, null); dealerCard0.setImageDrawable(cardImage); dealerCard1.setImageDrawable(cardImage); dealerCard2.setImageDrawable(cardImage); dealerCard3.setImageDrawable(cardImage); playerCard0.setImageDrawable(cardImage); playerCard1.setImageDrawable(cardImage); playerCard2.setImageDrawable(cardImage); playerCard3.setImageDrawable(cardImage); imgResult.setImageDrawable(cardImage); deckOfCards = new DeckOfCards(); deckOfCards.shuffle(); assets.close(); } catch (IOException e){ Log.e("Reset Game", "Error Loading", e); } } public OnClickListener btnDealListener = new OnClickListener() { // @Override public void onClick(View v) { try { AssetManager assets = getAssets(); InputStream stream; // first player card Card newCard; newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); Drawable cardImage = Drawable.createFromStream(stream, newCard.File); playerCard0.setImageDrawable(cardImage); assets.close(); // second player card newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); playerCard1.setImageDrawable(cardImage); assets.close(); // first dealer card hidden newCard = deckOfCards.dealCard(); dealerCard = newCard; dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; dealerHiddenCard = assets.open(newCard.File); stream = assets.open("cardback.png"); cardImage = Drawable.createFromStream(stream, "cardback"); dealerCard0.setImageDrawable(cardImage); assets.close(); // second dealer card open newCard = deckOfCards.dealCard(); dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); dealerCard1.setImageDrawable(cardImage); assets.close(); } catch (IOException e){ Log.e("Deal", "Error Loading", e); } }; }; public OnClickListener btnDrawListener = new OnClickListener() { // @Override public void onClick(View v) { try { AssetManager assets = getAssets(); InputStream stream; // get next player card Card newCard; newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); Drawable cardImage = Drawable.createFromStream(stream, newCard.File); switch (playerCardNumber){ case 3: playerCard2.setImageDrawable(cardImage); case 4: playerCard3.setImageDrawable(cardImage); } assets.close(); } catch (IOException e){ Log.e("Draw", "Error Loading", e); } }; }; public OnClickListener btnHoldListener = new OnClickListener() { // @Override public void onClick(View v) { Drawable cardImage; // evaluate player hand playerSum = evaluate(playerValues); if (playerSum > 21){ // player losses } // flip over the dealer hidden card cardImage = Drawable.createFromStream(dealerHiddenCard, dealerCard.File); Card newCard; InputStream stream; AssetManager assets = getAssets(); for (int i=2; i<4; i++){ dealerSum = evaluate(dealerValues); if (dealerSum < 16 ) { newCard = deckOfCards.dealCard(); dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; try { stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); switch (dealerCardNumber){ case 3: dealerCard2.setImageDrawable(cardImage); case 4: dealerCard3.setImageDrawable(cardImage); } assets.close(); } catch (IOException e){ Log.e("Draw", "Error Loading", e); } if (dealerSum < playerSum) { // player wins } if (dealerSum > playerSum){ // dealer wins } if (dealerSum == playerSum){ // it is a draw } } } }; }; public int evaluate (int[]values) { int sumCards = 0; for (int i = 0; i < 4; i++){ sumCards += values[i]; } if (sumCards > 21) { for (int i = 0; i < 4; i++){ if (values[i] == 11) { values[i] = 1; sumCards -= 10; continue; } } } return sumCards; } } My DeckOfCards class: package com.smith.blackjack; import java.util.Random; public class DeckOfCards { private Card [] deck; private int currentCard; private static final int NUMBER_OF_CARDS = 52; private static final Random randomNumbers = new Random(); public DeckOfCards () { deck = new Card[NUMBER_OF_CARDS]; currentCard = 0 ; for(int count = 0; count < deck.length; count++) { deck[count].faceValue = count + 1; } } public void shuffle () { currentCard = 0; for (int first = 0; first < deck.length; first ++){ int second = randomNumbers.nextInt(NUMBER_OF_CARDS); int temp = deck[first].faceValue; deck[first].faceValue=deck[second].faceValue; deck[second].faceValue = temp; } } public Card dealCard(){ Card temp = new Card(); temp.faceValue = 0; temp.File = ""; if(currentCard < deck.length) { temp.faceValue = deck[currentCard].faceValue / 4; int suit = deck[currentCard].faceValue % 4; String suitString = ""; switch (suit){ case 0: suitString = "c"; case 1: suitString = "d"; case 2: suitString = "h"; case 3: suitString = "s"; } Integer face = temp.faceValue / 4 ; String faceString = face.toString(); temp.File = faceString + suitString + ".png"; switch (temp.faceValue){ case 11: temp.faceValue = 10; case 12: temp.faceValue = 10; case 13: temp.faceValue = 10; } return temp; } else return temp; } }

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  • How to Tell a Hardware Problem From a Software Problem

    - by Chris Hoffman
    Your computer seems to be malfunctioning — it’s slow, programs are crashing or Windows may be blue-screening. Is your computer’s hardware failing, or does it have a software problem that you can fix on your own? This can actually be a bit tricky to figure out. Hardware problems and software problems can lead to the same symptoms — for example, frequent blue screens of death may be caused by either software or hardware problems. Computer is Slow We’ve all heard the stories — someone’s computer slows down over time because they install too much software that runs at startup or it becomes infected with malware. The person concludes that their computer is slowing down because it’s old, so they replace it. But they’re wrong. If a computer is slowing down, it has a software problem that can be fixed. Hardware problems shouldn’t cause your computer to slow down. There are some rare exceptions to this — perhaps your CPU is overheating and it’s downclocking itself, running slower to stay cooler — but most slowness is caused by software issues. Blue Screens Modern versions of Windows are much more stable than older versions of Windows. When used with reliable hardware with well-programmed drivers, a typical Windows computer shouldn’t blue-screen at all. If you are encountering frequent blue screens of death, there’s a good chance your computer’s hardware is failing. Blue screens could also be caused by badly programmed hardware drivers, however. If you just installed or upgraded hardware drivers and blue screens start, try uninstalling the drivers or using system restore — there may be something wrong with the drivers. If you haven’t done anything with your drivers recently and blue screens start, there’s a very good chance you have a hardware problem. Computer Won’t Boot If your computer won’t boot, you could have either a software problem or a hardware problem. Is Windows attempting to boot and failing part-way through the boot process, or does the computer no longer recognize its hard drive or not power on at all? Consult our guide to troubleshooting boot problems for more information. When Hardware Starts to Fail… Here are some common components that can fail and the problems their failures may cause: Hard Drive: If your hard drive starts failing, files on your hard drive may become corrupted. You may see long delays when you attempt to access files or save to the hard drive. Windows may stop booting entirely. CPU: A failing CPU may result in your computer not booting at all. If the CPU is overheating, your computer may blue-screen when it’s under load — for example, when you’re playing a demanding game or encoding video. RAM: Applications write data to your RAM and use it for short-term storage. If your RAM starts failing, an application may write data to part of the RAM, then later read it back and get an incorrect value. This can result in application crashes, blue screens, and file corruption. Graphics Card: Graphics card problems may result in graphical errors while rendering 3D content or even just while displaying your desktop. If the graphics card is overheating, it may crash your graphics driver or cause your computer to freeze while under load — for example, when playing demanding 3D games. Fans: If any of the fans fail in your computer, components may overheat and you may see the above CPU or graphics card problems. Your computer may also shut itself down abruptly so it doesn’t overheat any further and damage itself. Motherboard: Motherboard problems can be extremely tough to diagnose. You may see occasional blue screens or similar problems. Power Supply: A malfunctioning power supply is also tough to diagnose — it may deliver too much power to a component, damaging it and causing it to malfunction. If the power supply dies completely, your computer won’t power on and nothing will happen when you press the power button. Other common problems — for example, a computer slowing down — are likely to be software problems. It’s also possible that software problems can cause many of the above symptoms — malware that hooks deep into the Windows kernel can cause your computer to blue-screen, for example. The Only Way to Know For Sure We’ve tried to give you some idea of the difference between common software problems and hardware problems with the above examples. But it’s often tough to know for sure, and troubleshooting is usually a trial-and-error process. This is especially true if you have an intermittent problem, such as your computer blue-screening a few times a week. You can try scanning your computer for malware and running System Restore to restore your computer’s system software back to its previous working state, but these aren’t  guaranteed ways to fix software problems. The best way to determine whether the problem you have is a software or hardware one is to bite the bullet and restore your computer’s software back to its default state. That means reinstalling Windows or using the Refresh or reset feature on Windows 8. See whether the problem still persists after you restore its operating system to its default state. If you still see the same problem – for example, if your computer is blue-screening and continues to blue-screen after reinstalling Windows — you know you have a hardware problem and need to have your computer fixed or replaced. If the computer crashes or freezes while reinstalling Windows, you definitely have a hardware problem. Even this isn’t a completely perfect method — for example, you may reinstall Windows and install the same hardware drivers afterwards. If the hardware drivers are badly programmed, the blue-screens may continue. Blue screens of death aren’t as common on Windows these days — if you’re encountering them frequently, you likely have a hardware problem. Most blue screens you encounter will likely be caused by hardware issues. On the other hand, other common complaints like “my computer has slowed down” are easily fixable software problems. When in doubt, back up your files and reinstall Windows. Image Credit: Anders Sandberg on Flickr, comedy_nose on Flickr     

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  • Enum.HasFlag method in C# 4.0

    - by Jalpesh P. Vadgama
    Enums in dot net programming is a great facility and we all used it to increase code readability. In earlier version of .NET framework we don’t have any method anything that will check whether a value is assigned to it or not. In C# 4.0 we have new static method called HasFlag which will check that particular value is assigned or not. Let’s take an example for that. First I have created a enum called PaymentType which could have two values Credit Card or Debit Card. Just like following. public enum PaymentType { DebitCard=1, CreditCard=2 } Now We are going to assigned one of the value to this enum instance and then with the help of HasFlag method we are going to check whether particular value is assigned to enum or not like following. protected void Page_Load(object sender, EventArgs e) { PaymentType paymentType = PaymentType.CreditCard; if (paymentType.HasFlag(PaymentType.DebitCard)) { Response.Write("Process Debit Card"); } if (paymentType.HasFlag(PaymentType.CreditCard)) { Response.Write("Process Credit Card"); } } Now Let’s check out in browser as following. As expected it will print process Credit Card as we have assigned that value to enum. That’s it It’s so simple and cool. Stay tuned for more.. Happy Programming.. Technorati Tags: Enum,C#4.0,ASP.NET 4.0

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