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  • are there ever deals on macbooks

    - by John
    I am fed up with hot running dell laptops. I think I am at the point where I want a fast and mobile machine that does not get hot and has decent battery power. I was provided IBM thinkpad from work ...on which I put ubuntu and i was satisfied with it for a year. Now I am quitting my current work and time has come for met to reveal to them that I put ubuntu on it. All in all I will be without a laptop in a week and am thinking about getting a mac book pro. I have never bought an apple product before, so curious...are there ever any deals on macbooks? Or whatever the price is ...that is it.

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  • Sudden restart when Ubuntu almost loaded from disc.

    - by Wesley
    Hi all, Here are the specs beforehand: ECS K7SEM motherboard AMD Duron 900MHz 2x 256MB PC133 SDRAM The Best Power MT-500P 500W PSU Integrated graphics No hard drive DVD-ROM - will update with brand & model Now, I was starting up this machine after it was left outside for 3 months in winter weather. (I got this from a friend.) I was able to get it started and tried to load Ubuntu from the DVD-ROM. It was fairly successful and got up to the point when the Ubuntu logo is glowing. However, when Ubuntu was about to go to the main screen, the computer crashed and automatically rebooted. Is there any reason why this is happening? Also, I should mention that when I try to hit Delete on the BIOS screen to go to Setup, it only shows a screen with four lines saying something Novell something... I will edit with exact lines. Should I be resetting the BIOS or something? Thanks in advance.

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  • MWS2K8R2: Enabling Media Sharing using Streaming Media Services Role

    - by TheLizardKing
    So I have a Microsoft Windows Server 2008 R2 that stores a large collection of media (mostly mp3s) and I want to be able to deliver these files using a server/client setup with Windows Media Player being the client. I downloaded and installed Streaming Media Services Role. I even setup a publishing point with on-demand access. My issue is I can connect using WMP12 but it only connects as more of a stream and not a shared library. I can pause/play/skip as if it's a powerful radio station which is ok in my book but what I'd really like to do is allow me to control my music remotely, search and play for artists, maybe create playlists (not required but nice) and even connect it to an xbox. Is Streaming Media Services Role not what I should be using for this? Would installing WMP and sharing using that mechanism be a better option? Any Ideas?

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  • XNA shield effect with a Primative sphere problem

    - by Sparky41
    I'm having issue with a shield effect i'm trying to develop. I want to do a shield effect that surrounds part of a model like this: http://i.imgur.com/jPvrf.png I currently got this: http://i.imgur.com/Jdin7.png (The red likes are a simple texture a black background with a red cross in it, for testing purposes: http://i.imgur.com/ODtzk.png where the smaller cross in the middle shows the contact point) This sphere is drawn via a primitive (DrawIndexedPrimitives) This is how i calculate the pieces of the sphere using a class i've called Sphere (this class is based off the code here: http://xbox.create.msdn.com/en-US/education/catalog/sample/primitives_3d) public class Sphere { // During the process of constructing a primitive model, vertex // and index data is stored on the CPU in these managed lists. List vertices = new List(); List indices = new List(); // Once all the geometry has been specified, the InitializePrimitive // method copies the vertex and index data into these buffers, which // store it on the GPU ready for efficient rendering. VertexBuffer vertexBuffer; IndexBuffer indexBuffer; BasicEffect basicEffect; public Vector3 position = Vector3.Zero; public Matrix RotationMatrix = Matrix.Identity; public Texture2D texture; /// <summary> /// Constructs a new sphere primitive, /// with the specified size and tessellation level. /// </summary> public Sphere(float diameter, int tessellation, Texture2D text, float up, float down, float portstar, float frontback) { texture = text; if (tessellation < 3) throw new ArgumentOutOfRangeException("tessellation"); int verticalSegments = tessellation; int horizontalSegments = tessellation * 2; float radius = diameter / 2; // Start with a single vertex at the bottom of the sphere. AddVertex(Vector3.Down * ((radius / up) + 1), Vector3.Down, Vector2.Zero);//bottom position5 // Create rings of vertices at progressively higher latitudes. for (int i = 0; i < verticalSegments - 1; i++) { float latitude = ((i + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude / up);//(up)5 float dxz = (float)Math.Cos(latitude); // Create a single ring of vertices at this latitude. for (int j = 0; j < horizontalSegments; j++) { float longitude = j * MathHelper.TwoPi / horizontalSegments; float dx = (float)(Math.Cos(longitude) * dxz) / portstar;//port and starboard (right)2 float dz = (float)(Math.Sin(longitude) * dxz) * frontback;//front and back1.4 Vector3 normal = new Vector3(dx, dy, dz); AddVertex(normal * radius, normal, new Vector2(j, i)); } } // Finish with a single vertex at the top of the sphere. AddVertex(Vector3.Up * ((radius / down) + 1), Vector3.Up, Vector2.One);//top position5 // Create a fan connecting the bottom vertex to the bottom latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(0); AddIndex(1 + (i + 1) % horizontalSegments); AddIndex(1 + i); } // Fill the sphere body with triangles joining each pair of latitude rings. for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; AddIndex(1 + i * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); } } // Create a fan connecting the top vertex to the top latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(CurrentVertex - 1); AddIndex(CurrentVertex - 2 - (i + 1) % horizontalSegments); AddIndex(CurrentVertex - 2 - i); } //InitializePrimitive(graphicsDevice); } /// <summary> /// Adds a new vertex to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddVertex(Vector3 position, Vector3 normal, Vector2 texturecoordinate) { vertices.Add(new VertexPositionNormal(position, normal, texturecoordinate)); } /// <summary> /// Adds a new index to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddIndex(int index) { if (index > ushort.MaxValue) throw new ArgumentOutOfRangeException("index"); indices.Add((ushort)index); } /// <summary> /// Queries the index of the current vertex. This starts at /// zero, and increments every time AddVertex is called. /// </summary> protected int CurrentVertex { get { return vertices.Count; } } public void InitializePrimitive(GraphicsDevice graphicsDevice) { // Create a vertex declaration, describing the format of our vertex data. // Create a vertex buffer, and copy our vertex data into it. vertexBuffer = new VertexBuffer(graphicsDevice, typeof(VertexPositionNormal), vertices.Count, BufferUsage.None); vertexBuffer.SetData(vertices.ToArray()); // Create an index buffer, and copy our index data into it. indexBuffer = new IndexBuffer(graphicsDevice, typeof(ushort), indices.Count, BufferUsage.None); indexBuffer.SetData(indices.ToArray()); // Create a BasicEffect, which will be used to render the primitive. basicEffect = new BasicEffect(graphicsDevice); //basicEffect.EnableDefaultLighting(); } /// <summary> /// Draws the primitive model, using the specified effect. Unlike the other /// Draw overload where you just specify the world/view/projection matrices /// and color, this method does not set any renderstates, so you must make /// sure all states are set to sensible values before you call it. /// </summary> public void Draw(Effect effect) { GraphicsDevice graphicsDevice = effect.GraphicsDevice; // Set our vertex declaration, vertex buffer, and index buffer. graphicsDevice.SetVertexBuffer(vertexBuffer); graphicsDevice.Indices = indexBuffer; graphicsDevice.BlendState = BlendState.Additive; foreach (EffectPass effectPass in effect.CurrentTechnique.Passes) { effectPass.Apply(); int primitiveCount = indices.Count / 3; graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices.Count, 0, primitiveCount); } graphicsDevice.BlendState = BlendState.Opaque; } /// <summary> /// Draws the primitive model, using a BasicEffect shader with default /// lighting. Unlike the other Draw overload where you specify a custom /// effect, this method sets important renderstates to sensible values /// for 3D model rendering, so you do not need to set these states before /// you call it. /// </summary> public void Draw(Camera camera, Color color) { // Set BasicEffect parameters. basicEffect.World = GetWorld(); basicEffect.View = camera.view; basicEffect.Projection = camera.projection; basicEffect.DiffuseColor = color.ToVector3(); basicEffect.TextureEnabled = true; basicEffect.Texture = texture; GraphicsDevice device = basicEffect.GraphicsDevice; device.DepthStencilState = DepthStencilState.Default; if (color.A < 255) { // Set renderstates for alpha blended rendering. device.BlendState = BlendState.AlphaBlend; } else { // Set renderstates for opaque rendering. device.BlendState = BlendState.Opaque; } // Draw the model, using BasicEffect. Draw(basicEffect); } public virtual Matrix GetWorld() { return /*world */ Matrix.CreateScale(1f) * RotationMatrix * Matrix.CreateTranslation(position); } } public struct VertexPositionNormal : IVertexType { public Vector3 Position; public Vector3 Normal; public Vector2 TextureCoordinate; /// <summary> /// Constructor. /// </summary> public VertexPositionNormal(Vector3 position, Vector3 normal, Vector2 textCoor) { Position = position; Normal = normal; TextureCoordinate = textCoor; } /// <summary> /// A VertexDeclaration object, which contains information about the vertex /// elements contained within this struct. /// </summary> public static readonly VertexDeclaration VertexDeclaration = new VertexDeclaration ( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(12, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0), new VertexElement(24, VertexElementFormat.Vector2, VertexElementUsage.TextureCoordinate, 0) ); VertexDeclaration IVertexType.VertexDeclaration { get { return VertexPositionNormal.VertexDeclaration; } } } A simple call to the class to initialise it. The Draw method is called in the master draw method in the Gamecomponent. My current thoughts on this are: The direction of the weapon hitting the ship is used to get the middle position for the texture Wrap a texture around the drawn sphere based on this point of contact Problem is i'm not sure how to do this. Can anyone help or if you have a better idea please tell me i'm open for opinion? :-) Thanks.

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  • YouTube: Chrome Dev Tools Integration with NetBeans IDE!

    - by Geertjan
    Some time ago my colleague David Konecny discussed the question "What works better for you? NetBeans IDE or Chrome Developer Tools?". It's a good read. David highlights the point that it's not a question of either/or but both, since the two tools are like the apple/pear dichotmoy. However, good news! The two worlds are not divided in NetBeans IDE 7.4. Changes you make in Chrome Developer Tools (CDT) are automatically persisted to the related files in NetBeans IDE, as you can see in a new YouTube clip I made today. The new integration of CDT with NetBeans IDE has been mentioned in the NetBeans IDE 7.4 New & Noteworthy, while on Twitter this was sighted yesterday: Watch the movie above and within 5 minutes you too will see the simplicity and power of CDT integration with NetBeans IDE. In other news. I consider the above to be my favorite (though it's a tough choice, since there are so many new features in NetBeans IDE 7.4) new feature, for the article "What is your favorite new NetBeans IDE 7.4 feature?"

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  • database design help for game / user levels / progress

    - by sprugman
    Sorry this got long and all prose-y. I'm creating my first truly gamified web app and could use some help thinking about how to structure the data. The Set-up Users need to accomplish tasks in each of several categories before they can move up a level. I've got my Users, Tasks, and Categories tables, and a UserTasks table which joins the three. ("User 3 has added Task 42 in Category 8. Now they've completed it.") That's all fine and working wonderfully. The Challenge I'm not sure of the best way to track the progress in the individual categories toward each level. The "business" rules are: You have to achieve a certain number of points in each category to move up. If you get the number of points needed in Cat 8, but still have other work to do to complete the level, any new Cat 8 points count toward your overall score, but don't "roll over" into the next level. The number of Categories is small (five currently) and unlikely to change often, but by no means absolutely fixed. The number of points needed to level-up will vary per level, probably by a formula, or perhaps a lookup table. So the challenge is to track each user's progress toward the next level in each category. I've thought of a few potential approaches: Possible Solutions Add a column to the users table for each category and reset them all to zero each time a user levels-up. Have a separate UserProgress table with a row for each category for each user and the number of points they have. (Basically a Many-to-Many version of #1.) Add a userLevel column to the UserTasks table and use that to derive their progress with some kind of SUM statement. Their current level will be a simple int in the User table. Pros & Cons (1) seems like by far the most straightforward, but it's also the least flexible. Perhaps I could use a naming convention based on the category ids to help overcome some of that. (With code like "select cats; for each cat, get the value from Users.progress_{cat.id}.") It's also the one where I lose the most data -- I won't know which points counted toward leveling up. I don't have a need in mind for that, so maybe I don't care about that. (2) seems complicated: every time I add or subtract a user or a category, I have to maintain the other table. I foresee synchronization challenges. (3) Is somewhere in between -- cleaner than #2, but less intuitive than #1. In order to find out where a user is, I'd have mildly complex SQL like: SELECT categoryId, SUM(points) from UserTasks WHERE userId={user.id} & countsTowardLevel={user.level} groupBy categoryId Hmm... that doesn't seem so bad. I think I'm talking myself into #3 here, but would love any input, advice or other ideas. P.S. Sorry for the cross-post. I wrote this up on SO and then remembered that there was a game dev-focused one. Curious to see if I get different answers one place than the other....

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  • Terminal command to send data (plain text string) to a port at a remote computer.

    - by Eddy
    I am trying to send data (plain text string) to a port at a remote computer using terminal utility. The string would be used to trigger something on the remote computer running a program that would listen to that specific port. I used netcat command and tried a few combination of the following but can't seem to get the parameter right. Can someone point me out where am I doing wrong? eddy-2:Desktop eddy$ nc IPADDRESS PORT woc.txt eddy-2:Desktop eddy$ nc IPADDRESS PORT < woc.txt P.S: woc.txt contains plain text string of the said command. Edit: I am trying to send a string from OSX to Windows XP where the specific port is open by default.

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  • If statement causing xna sprites to draw frame by frame

    - by user1489599
    I’m a bit new to XNA but I wanted to write a simple program that would fire a cannon ball from a cannon at a 45 degree angle. It works fine outside of my keyboard i/o if statement, but when I encapsulate the code around an if statement checking to see if the user hits the space bar, the sprite will draw one frame at a time every time the space bar is hit. This is the code in question if (currentKeyboardState.IsKeyUp(Keys.Space) && previousKeyboardState.IsKeyDown(Keys.Space) && !skullBall.Alive) { //works outside the keyboard input if statement //{ skullBall.Position = cannon.Position; skullBall.DeltaY = -(float)(Math.Sin(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time + 0.5 * (gravity * (time * time))); skullBall.DeltaX = (float)(Math.Cos(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time); skullBall.Alive = true; //} } The skull ball represents the cannon ball and the cannon is just the starting point. DeltaX and DeltaY are the values I’m using to update the cannon balls position per update. I know it's dumb to have the cannon ball start at the cannons position every time the update is called but it’s not really noticeable right now. I was wondering if after examining my code, if anyone noticed any errors that would cause the sprite to display frame by frame instead of drawing it as a full animation of the cannon ball leaving the cannon and moving from there.

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  • Controlling access to site folders if you cannot user Roles

    - by DavidMadden
    I find myself on an assignment where I could not use System.Web.Security.Roles.  That meant that I could not use Visual Studio's Website | ASP.NET Configuration.  I had to go about things another way.  The clues were in these two websites:http://www.csharpaspnetarticles.com/2009/02/formsauthentication-ticket-roles-aspnet.htmlhttp://msdn.microsoft.com/en-us/library/b6x6shw7(v=VS.71).aspxhttp://msdn.microsoft.com/en-us/library/b6x6shw7(v=VS.71).aspxYou can set in your web.config the restrictions on folders without having to set the restrictions in multiple folders through their own web.config file.  In my main default.aspx file in my protected subfolder off my main site, I did the following code due to MultiFormAuthentication (MFA) providing the security to this point:        string role = string.Empty;         if (((Login)Session["Login"]).UserLevelID > 3)         {             role = "PowerUser";         }         else         {             role = "Newbie";         }         FormsAuthenticationTicket ticket =  new FormsAuthenticationTicket( 1,                 ((Login)Session["Login"]).UserID,                 DateTime.Now,                 DateTime.Now.AddMinutes(20),                 false,                 role,                 FormsAuthentication.FormsCookiePath);         string hashCookies = FormsAuthentication.Encrypt(ticket);         HttpCookie cookie =  new HttpCookie(FormsAuthentication.FormsCookieName, hashCookies);         Response.Cookies.Add(cookie); This all gave me the ability to change restrictions on folders without having to restart the website or having to do any hard coding.

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  • Order in which passphrase is asked for encrypted volumes

    - by Lars Kotthoff
    I have installed 12.10 on a machine with two disks. The root partition is on one disk, the swap partition on the other. Both disks are encrypted and I have added the corresponding entries to /etc/crypttab. During boot, it asks for the passphrase for the disk with the root filesystem. Then it continues booting and gets to the login screen before I get a chance to enter the passphrase for the other disk. After logging in, I verified that it was actually waiting for me to enter the passphrase for that second partition (askpass process is running). But at that point, I have no way of entering the passphrase anymore. The manpage for crypttab suggests that the order in which the volumes are specified matters, so I changed it to have the swap disk first. I updated the initramfs and grub afterwards, but it didn't make any difference. How can I specify the order in which the encrypted partitions are unlocked? I'm looking for a solution that either asks for the swap passphrase first or tells the system to wait until all encrypted partitions are unlocked before displaying the login screen.

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  • Is it reasonable to use my Time Machine backup to migrate to a new primary hard drive?

    - by Michael Haren
    I'm planning to upgrade my MacBook's harddrive. I already use Time Machine to back up the system to an external drive. Is it reasonable to use Time Machine to restore my system to the new laptop drive, once I install it? I mean, a restore like this really ought to be fine, right? That's the point of it, after all! I know imaging the drive would be more appropriate but this plan seems a whole lot easier (albeit probably slower), with practically no risk since my original drive won't be involved. A second question would then be, are there any considerations to be made when doing a Time Machine restore?

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  • Is `break` and `continue` bad programming practice?

    - by Mikhail
    My boss keeps mentioning nonchalantly that bad programmers use break and continue in loops. I use them all the time because they make sense; let me show you the inspiration: function verify(object) { if (object->value < 0) return false; if (object->value > object->max_value) return false; if (object->name == "") return false; ... } The point here is that first the function checks that the conditions are correct, then executes the actual functionality. IMO same applies with loops: while (primary_condition) { if (loop_count > 1000) break; if (time_exect > 3600) break; if (this->data == "undefined") continue; if (this->skip == true) continue; ... } I think this makes it easier to read & debug; but I also don't see a downside. Please comment.

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  • OpenVPN and PPTP on XEN VPS

    - by amiv
    I have Debian based system (Ubuntu 11.10) on XEN VPS. I've installed OpenVPN and works great. I need to install PPTP too, so did it and clients can connect, but they have no internet on client side. If I connect to VPN over PPTP I can ping and access to only my VPS by its IP, but ony that. There's no "internet" on client side. It looks it's not DNS problems (I'm using 8.8.8.8) because I can't ping known IPs. I bet the solution is simple, but don't have any idea. Any guess? /etc/pptpd.conf option /etc/ppp/pptpd-options logwtmp localip 46.38.xx.xx remoteip 10.1.0.1-10 /etc/ppp/pptpd-options name pptpd refuse-pap refuse-chap refuse-mschap require-mschap-v2 require-mppe-128 ms-dns 8.8.8.8 ms-dns 8.8.4.4 proxyarp nodefaultroute lock nobsdcomp /etc/ppp/ip-up [...] ifconfig ppp0 mtu 1400 /etc/sysctl.conf [...] net.ipv4.ip_forward=1 Command which I run: iptables -t nat -A POSTROUTING -j SNAT --to-source 46.38.xx.xx (IP of my VPS) The client can connect, first one gets IP 10.1.0.1 and DNS from Google. I bet it's iptables problem, am I right? I'm iptables noob and I don't have idea what's wrong. And here's the ifconfig and route command before client connect via PPTP: root@vps3780:~# route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface default xx.xx.tel.ru 0.0.0.0 UG 100 0 0 eth0 10.8.0.0 10.8.0.2 255.255.255.0 UG 0 0 0 tun0 10.8.0.2 * 255.255.255.255 UH 0 0 0 tun0 46.38.xx.0 * 255.255.255.0 U 0 0 0 eth0 root@vps3780:~# ifconfig eth0 Link encap:Ethernet HWaddr 00:16:3e:56:xx:xx inet addr:46.38.xx.xx Bcast:0.0.0.0 Mask:255.255.255.0 inet6 addr: fe80::216:xx:xx:dfb6/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:22671 errors:0 dropped:81 overruns:0 frame:0 TX packets:2266 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1813358 (1.8 MB) TX bytes:667626 (667.6 KB) Interrupt:24 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:100 errors:0 dropped:0 overruns:0 frame:0 TX packets:100 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:10778 (10.7 KB) TX bytes:10778 (10.7 KB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:602 errors:0 dropped:0 overruns:0 frame:0 TX packets:612 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:90850 (90.8 KB) TX bytes:418904 (418.9 KB) And here's the ifconfig and route command after client connect via PPTP: root@vps3780:~# route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface default xx.xx.tel.ru 0.0.0.0 UG 100 0 0 eth0 10.1.0.1 * 255.255.255.255 UH 0 0 0 ppp0 10.8.0.0 10.8.0.2 255.255.255.0 UG 0 0 0 tun0 10.8.0.2 * 255.255.255.255 UH 0 0 0 tun0 46.38.xx.0 * 255.255.255.0 U 0 0 0 eth0 root@vps3780:~# ifconfig eth0 Link encap:Ethernet HWaddr 00:16:3e:56:xx:xx inet addr:46.38.xx.xx Bcast:0.0.0.0 Mask:255.255.255.0 inet6 addr: fe80::216:xx:xx:dfb6/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:22989 errors:0 dropped:82 overruns:0 frame:0 TX packets:2352 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1841310 (1.8 MB) TX bytes:678456 (678.4 KB) Interrupt:24 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:112 errors:0 dropped:0 overruns:0 frame:0 TX packets:112 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:12102 (12.1 KB) TX bytes:12102 (12.1 KB) ppp0 Link encap:Point-to-Point Protocol inet addr:46.38.xx.xx P-t-P:10.1.0.1 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1400 Metric:1 RX packets:66 errors:0 dropped:0 overruns:0 frame:0 TX packets:15 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:3 RX bytes:10028 (10.0 KB) TX bytes:660 (660.0 B) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:602 errors:0 dropped:0 overruns:0 frame:0 TX packets:612 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:90850 (90.8 KB) TX bytes:418904 (418.9 KB) And ugly iptables --list output: root@vps3780:~# iptables --list Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT all -- 10.8.0.0/24 anywhere REJECT all -- anywhere anywhere reject-with icmp-port-unreachable ACCEPT all -- 10.1.0.0/24 anywhere ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT all -- 10.1.0.0/24 anywhere REJECT all -- anywhere anywhere reject-with icmp-port-unreachable ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT all -- 10.8.0.0/24 anywhere REJECT all -- anywhere anywhere reject-with icmp-port-unreachable And ugly iptables -t nat -L output: root@vps3780:~# iptables -t nat -L Chain PREROUTING (policy ACCEPT) target prot opt source destination Chain INPUT (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination Chain POSTROUTING (policy ACCEPT) target prot opt source destination SNAT all -- 10.8.0.0/24 anywhere to:46.38.xx.xx MASQUERADE all -- 10.1.0.0/24 anywhere SNAT all -- 10.1.0.0/24 anywhere to:46.38.xx.xx SNAT all -- 10.8.0.0/24 anywhere to:46.38.xx.xx SNAT all -- 10.1.0.0/24 anywhere to:46.38.xx.xx MASQUERADE all -- anywhere anywhere SNAT all -- anywhere anywhere to:46.38.xx.xx SNAT all -- 10.8.0.0/24 anywhere to:46.38.xx.xx MASQUERADE all -- anywhere anywhere MASQUERADE all -- 10.1.0.0/24 anywhere MASQUERADE all -- anywhere anywhere MASQUERADE all -- 10.1.0.0/24 anywhere As I said - OpenVPN works very good. 10.8.0.0/24 for OpenVPN (on tun0). PPTP won't work. 10.1.0.0/24 for PPTP (on ppp0). Clients can connect, but they haven't "internet". Any suggestions will be appreciated. Second whole day fighting with no results. EDIT: iptables -t filter -F - it resolved my problem :-)

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  • LUKS no longer accepts my my passphrase

    - by Two Spirit
    I created a 4 drive RAID5 setup using mdadm and upgrading from 2TB drives to the new Hitachi 7200RPM 4TB drives. I can initially open my luks partition, but later can no longer access it. I can no longer access my LUKS partition even tho I have the right passphrases. It was working and then at an unknown point in time loose access to LUKS. I've used the same procedures for upgrading from 500G to 1TB to 1.5TB to 2TB. After the first time this happened a week ago, I thought maybe there was some corruption so I added a 2nd Key as a backup. After the second time the LUKS became unaccessible, none of the keys worked. I put LUKS on it using cryptsetup -c aes -s 256 -y luksFormat /dev/md0 # cryptsetup luksOpen /dev/md0 md0_crypt Enter LUKS passphrase: Enter LUKS passphrase: Enter LUKS passphrase: Command failed: No key available with this passphrase. The first time this happened while I was upgrading to 4TB drives, I thought it was a fluke, and ultimately had to recover from backups. I went an used luksAddKey to add a 2nd key as a backup. It happened again and I tried both passphrases, and neither worked. The only thing I'm doing differently this time around is that I've upgraded to 4TB drives which use GPT instead of fdisk. The last time I had to even reboot the box was over 2 years ago. I'm using ubuntu-8.04-server with kernel 2.6.24-29 and upgraded to -2.6.24-31, but that didn't fix the problem.

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  • XSF-FO intellisense and national languages with Apache FOP

    - by Lukasz Kurylo
    Some time ago I showed how to get an intellisense and how to configure the FO.NET to acquire national characters inside the generated pdf files. Due to the limitations that I mensioned in my previous post, I started playing with the Apache FOP. In this post I want to show, how to acquire the same result as I showed in the two posts related to FO.NET.   Intellisense   To get the intellisense from the XSL-FO templates set the xsi:schemaLocation the same way I showed it in this post. The only diffrence to FO.NET is that, during generating the document by the code I showed last time we will get an exception:   org.apache.fop.fo.ValidationException: Invalid property encountered on "fo:root": xsi:schemaLocation (See position 6:11)   Fortunatelly there is a very easy way to resolve this without removing the entire attribute along with the intellisense. Add to the FopFactory the ignoreNamespace by:   FopFactory fopFactory = FopFactory.newInstance(); fopFactory.ignoreNamespace(http://www.w3.org/2001/XMLSchema-instance);   Notice that, the url specified in this method this is a namespace for the xmlns:xsi namespace, not xsi.schemaLocation.   Fonts / national characters   This point is a little dfferent to acquire, but not more complicated that it was with FO.NET. To set the fonts in Apache FOP 1.0, we need a configuration file. A sample one can be get from the directory where we unpacked the fop binaries, from conf subdirectory. There is a file called fop.xconf. We must copy this file to our solution. In the simplest way, in the <fonts> tag we can add  <auto-detect/>. Thanks to this, FOP will index all fonts available on the installed operating system. There probably should be no problem, if we have a http handler or a WCF Service on the server that serves the generated pdf documents. In this situation we can use all available fonts on this server.   To use this config file, we must set a path to it:   FopFactory fopFactory = FopFactory.newInstance(); fopFactory.setUserConfig(new File("fop.xconf"));

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  • Converting a GameObject method call from UnityScript to C#

    - by Crims0n_
    Here is the UnityScript implementation of the method i use to generate a randomly tiled background, the problem i'm having relates to how to translate the call to the newTile method in c#, so far i've had no luck fiddling... can anyone point me in the correct direction? Thanks #pragma strict import System.Collections.Generic; var mapSizeX : int; var mapSizeY : int; var xOffset : float; var yOffset : float; var tilePrefab : GameObject; var tilePrefab2 : GameObject; var tiles : List.<Transform> = new List.<Transform>(); function Start () { var i : int = 0; var xIndex : int = 0; var yIndex : int = 0; xOffset = 2.69; yOffset = -1.97; while(yIndex < mapSizeY){ xIndex = 0; while(xIndex < mapSizeX){ var z = Random.Range(0, 5); if (z > 2) { var newTile : GameObject = Instantiate (tilePrefab, Vector3(xIndex*0.64 - (xOffset * (mapSizeX/10)), yIndex*-0.64 - (yOffset * (mapSizeY/10)), 0), Quaternion.identity); tiles.Add(newTile.transform); newTile.transform.parent = transform; newTile.transform.name = "tile_"+i; i++; xIndex++; } if (z < 2) { var newTile2 : GameObject = Instantiate (tilePrefab2, Vector3(xIndex*0.64 - (xOffset * (mapSizeX/10)), yIndex*-0.64 - (yOffset * (mapSizeY/10)), 0), Quaternion.identity); tiles.Add(newTile2.transform); newTile2.transform.parent = transform; newTile2.transform.name = "Ztile_"+i; i++; xIndex++; } } yIndex++; } } C# Version [Fixed] using UnityEngine; using System.Collections; public class LevelGen : MonoBehaviour { public int mapSizeX; public int mapSizeY; public float xOffset; public float yOffset; public GameObject tilePrefab; public GameObject tilePrefab2; int i; public System.Collections.Generic.List<Transform> tiles = new System.Collections.Generic.List<Transform>(); // Use this for initialization void Start () { int i = 0; int xIndex = 0; int yIndex = 0; xOffset = 1.58f; yOffset = -1.156f; while (yIndex < mapSizeY) { xIndex = 0; while(xIndex < mapSizeX) { int z = Random.Range(0, 5); if (z > 5) { GameObject newTile = (GameObject)Instantiate(tilePrefab, new Vector3(xIndex*0.64f - (xOffset * (mapSizeX/10.0f)), yIndex*-0.64f - (yOffset * (mapSizeY/10.0f)), 0), Quaternion.identity); tiles.Add(newTile.transform); newTile.transform.parent = transform; newTile.transform.name = "tile_"+i; i++; xIndex++; } if (z < 5) { GameObject newTile2 = (GameObject)Instantiate(tilePrefab, new Vector3(xIndex*0.64f - (xOffset * (mapSizeX/10.0f)), yIndex*-0.64f - (yOffset * (mapSizeY/10.0f)), 0), Quaternion.identity); tiles.Add(newTile2.transform); newTile2.transform.parent = transform; newTile2.transform.name = "tile2_"+i; i++; xIndex++; } } yIndex++; } } // Update is called once per frame void Update () { } }

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  • How to recover after embarrassing yourself and your company?

    - by gaearon
    I work in an outsourcing company in Russia, and one of our clients is a financial company located in USA. For the last six months I have been working on several projects for this particular company, and as I was being assigned a larger project, I was invited to work onsite in USA in order to understand and learn the new system. Things didn't work out as well as I hoped because the environment was messy after original developers, and I had to spent quite some time to understand the quirks. However we managed to do the release several days ago, and it looks like everything's going pretty smooth. From technical perspective, my client seems to be happy with me. My solutions seem to work, and I always try to add some spark of creativity to what I do. However I'm very disorganized in a certain sense, as I believe many of you fellas are. Let me note that my current job is my first job ever, and I was lucky enough to get a job with flexible schedule, meaning I can come in and out of the office whenever I want as long as I have 40 hours a week filled. Sometimes I want to hang out with friends in the evening, and days after that I like to have a good sleep in the morning—this is why flexible schedule (or lack of one) is ideal fit for me. [I just realized this paragraph looks too serious, I should've decorated it with some UNICORNS!] Of course, after coming to the USA, things changed. This is not some software company with special treatment for the nerdy ones. Here you have to get up at 7:30 AM to get to the office by 9 AM and then sit through till 5 PM. Personally, I hate waking up in the morning, not to say my productivity begins to climb no sooner than at 5 o'clock, i.e. I'm very slow until I have to go, which is ironic. Sometimes I even stay for more than 8 hours just to finish my current stuff without interruptions. Anyway, I could deal with that. After all, they are paying for my trip, who am I to complain? They need me to be in their working hours to be able to discuss stuff. It makes perfect sense that fixed schedule doesn't make any sense for me. But it does makes sense that it does make sense for my client. And I am here for client, therefore sense is transferred. Awww, you got it. I was asked several times to come exactly at 9 AM but out of laziness and arrogance I didn't take these requests seriously enough. This paid off in the end—on my last day I woke up 10 minutes before final status meeting with business owner, having overslept previous day as well. Of course this made several people mad, including my client, as I ignored his direct request to come in time for two days in the row, including my final day. Of course, I didn't do it deliberately but certainly I could've ensured that I have at least two alarms to wake me up, et cetera...I didn't do that. He also emailed my boss, calling my behavior ridiculous and embarrassing for my company and saying “he's not happy with my professionalism at all”. My boss told me that “the system must work both in and out” and suggested me to stay till late night this day working in a berserker mode, fixing as many issues as possible, and sending a status email to my client. So I did, but I didn't receive the response yet. These are my questions to the great programmers community: Did you have situations where your ignorance and personal non-technical faults created problems for your company? Were you able to make up for your fault and stay in a good relationship with your client or boss? How? How would you act if you were in my situation?

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  • Get OWA and ActiveSync working on server using HTTP redirect in IIS 7

    - by eric
    We have two servers on our LAN. One is a Windows 2003 Server domain controller running Exchange 2003. The other is a stand-alone Windows 2008 server running IIS 7. Our company website runs on the IIS 7 (2008) server, so the firewall forwards port 80 to this. How can I get OWA and ActiveSync to work with this setup? And without using SSL. I have tried setting up a website on the IIS 7 box (mail.ourdomain.com) and using HTTP redirect to point to http://mailserver/exchange, but this doesn't work. Do we have to purchase an SSL certificate for this to work?

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  • Excel cell references not updating when referenced cells are sorted.

    - by Robert Kerr
    There are two tables, each with 75 entries. Each entry in the 2nd table calls an entry in the first table a parent. One of my 2nd table columns contains the "Parent Price", referencing the Price column in the first table, such as "=E50". Table 1 Id Price 1001 79.25 1002 8.99 1003 24.50 Table 2 Id Price Parent Price 2001 50.00 =B2 2002 2.81 =B3 2003 12.00 =B4 The problem is when I sort the first table, none of the second table's "Parent Price" references are updated, and still point to the =E50 cell, which is no longer the correct parent. I don't want to have to name the cells if possible. What style of formula do I enter in the parent price column so that they properly track the cells in the referenced table?

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  • how can I git-revise configs in my /etc/ dir? (sudo has different keys..)

    - by Dean Rather
    I'd like to keep some of the folders in my /etc/ dir git-revised, cause I'm quite new to server administration and am constantly messing around in my /etc/nginx/ and /etc/bind/ directories. I've heard of people git-revising their either /etc/ directories, but that seems a bit like overkill, as at this point I'm only messing in those 2 subdirectories. The problem I'm having is that if I sudo my git operations, I don't have the right pubkeys to push to my remote repo (bitbucket). But if I don't sudo, I need to mess around with all the permissions (again, not very pro at this). Does anyone know best practices for managing their configs? or how I should solve this problem? Thanks, Dean. PS. It's Ubuntu 12.04, Git, nginx, bind9, amazon aws, bitbucket...

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  • apt-get doesnt download files from NFS location

    - by Pravesh
    I have switched to unix from last 3 months and trying to understand install process and in particular apt-get. I am able to successfully install and download the packages when I configure my repository on http location in /etc/apt/sources.list file. e.g. deb http://web.myspqce.com/u/eng/rose/debian-mirror-squeeze-amd64/mirror/ftp.us.debian.org/debian/ squeeze main contrib non-free This command will download(/var/cache/apt/archive) and install the package when i use apt-get install When I change the source location to file instead of http(nfs mount point), the package is getting installed but NOT getting downloaded in /var/cache/apt/archive. deb file:/deb_repository/debian-mirror-squeeze-amd64/mirror/ftp.us.debian.org/debian/ squeeze main contrib non-free Please let me know if there is any configuration or settings that i have to make to let apt-get to both download and install package when i use (nfs)file:/ instead of http:/ in sources.list. To achieve this, I can use apt-get --downlaod-only and then use apt-get install for both download and install in two separate calls, but I want to know why package is not getting downloaded with apt-get install but only getting installed when used with file:/ in sources.list

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  • Bad disks in ancient server

    - by Joel Coel
    I have a 1998-era Netware 3.12 server that runs everything on our campus: general ledger, purchasing, payroll, student information, grades, you name it. The server has an Adaptec RAID controller with two volumes: RAID 1, 2 17GB scsi disks, Seagate ST318417W RAID 5, 3 4GB scsi disks, 2 Seagate ST34573W and 1 ST34572W. We are currently in the early stages of a project to replace this system, but you don't just jump into a new system like that and so I need to keep this server running until at least November 2011. This week we had not one but two hard drives fail. Thankfully they are from different volumes and we're able to keep running for the moment, but given the close nature of these failures I have serious doubts that I'll be able to avoid catastrophic failure from this server through the November target as is without restoring the RAID redundancy — it'll only take one more drive failure anywhere and I'm completely hosed. We are fortunate enough to have exact match "spares" lying around for both drives, but the spares are in unknown condition. I tried swapping just them in, but the RAID controller isn't smart enough to handle this and it renders the system unbootable. As for the RAID controller itself, there is utility I can get into during POST via a Ctrl-A shortcut, but I can't do much useful from there. To actually manage volumes I must first boot in to Netware, at which point I can use CI/O Array Management Software Version 2.0 to actually look at volume information. I suspect that the normal way to manage things is to boot from a special floppy with the controller software on it, but that floppy is long gone. Going through the options in the RAID software, I think the only supported way to replace a disk in an existing RAID volume is to physically add the disk, boot up and configure it as a "spare" for a volume, force the volume to use the spare to replace an existing down disk (and at this point I'm only guessing) so that the down disk becomes the spare, repair the volume, remove the spare from the volume, and then shut down and remove the disk. Then start all over for the other failed disk. All this amounts to a lot of downtime, assuming I can even make it work and that my spares are any good. As for finding reliable spares, I have no clue where to even begin looking to find a new 4GB scsi drive, or even which exact scsi system I'm looking for, as it's gone through a few different iterations over time. Another option is to migrate this to a virtual machine (hyper-v), but all previous attempts we've made in this area have failed to get very far. When this machine was installed I was just graduating from high school, and so it requires lower level knowledge of netware and dos than I ever developed, or if I did have since forgotten (I'm not exactly a dos neophyte, either). Part of my problem is this is a high-use server, and taking it down for a few days to figure things out isn't gonna fly very well. As for the question, I'm looking for anything that might be helpful in this situation: a recommendation on a place to find good spares from this era, personal experience repairing RAID volumes using a similar controller or building a hyper-v vm from an old netware server, a line on a floppy with better software for the RAID controller, recommendation on a good Novell consultant in Nebraska that would be able to put things right, a whole other option I haven't considered yet, etc. Update: For backups, we have good (recently verified via restore) backups of the data only -- nothing for the software that actually runs things. Update 2: Just a progress report that I currently have a working Netware 3.12 install in VMWare Virtual Server 2.0, thanks largely to the guide I found here: http://cerbulescubogdan.blogspot.com/2010/11/novell-netware-312-on-vmware.html The next steps are preparing empty netware volumes to match the additional volumes on my existing server, taking a dump of everything on the C:\ drive and netware volumes on my existing server, and figuring out from that information what modules need added to netware, installing my licenses (we do still have that disk, if it's any good), and moving data over. I have approval to bring the server down for a week after the first of the year (sadly not before), so, aside from creating empty volumes, the rest of the work will have to wait until then. Final Update (Jan 5, 2011): I was able to get spares working in both raid arrays without data loss this week. Both are now listed by the controller as "FAULT TOLLERANT" (yay!). I was also able to build on the progress from my last update and now have a functional "spare" server in VMWare Server 2.0. The spare can run and use our erp software, but I can't put it into production because I can't (yet) print from that box (and I have no idea why). Even so, this VM will do in a pinch if I have no other choice, and between it and the repaired RAID arrays I'm comfortable pushing on until I can junk the machine in November.

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  • Unity Launcher only runs once - requires lightdm restart before it runs again

    - by Don
    I have an intermittent problem that just started showing up several days ago. I am running 11.10 and all updates are current. I first saw the symptom with a custom version of the "Home" nautilus-home.desktop file I created in ~/.local.share/applications. I added a few static shortcuts to specific folders. What I found was, clikcing the icon once would open up my home folder, but after closing that nautilus window, clicking the icon again did nothing (did not even show icon backlight animation). However, I could right click on the same icon and access my short cuts as many times as I want. Symptom persisted until restarting lightdm. Just yesterday I saw the same sort of symptom happen with a custom launcher I created for a chromium-borwser to open a specific URL (with a few short cuts to other URLs). Click the icon - it works once. Then never again. Right click the icon and I can use the short cuts over and over - no problem. Note - at one point I assumed I might have a problem with my custom .desktop file, so I did a test by removing my custom nautilus-home.desktop. However, even after restarting lightdm, and verifying the home icon was the standard one from /opt/share/applications (all my custom shortcuts were gone) I saw the same symptom re-appear - it runs once and then not again until restarting lightdm. It seems to be intermittent and seems to move between various launchers. Not sure what to do or even what background data to gather. Attempt to improve question after the first answer: I tried the following: 1) remove all custom launchers 2) reboot 3) add custom lauchers back 4) reboot 5) attempt to use .... still have "runs once and never again" symptom with several launchers

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  • reduce memory footprint of java virtual machine

    - by Lorenzo Boccaccia
    I've a citrix server where multiple users use a multiple java application. Is there a way to reduce the memory footprint of the jvm itself? The max heap is already set fairly low (64MB), as the permgen (32MB) space and we're to the point that the jvm itself uses way more memory than the application itself (the committed area is around 350MB) I'm looking for a way to reduce the jvm ram usage or to make the all the applications run within the same jvm or any other way of sharing common pages between running jvm (if possible) or try switch to switch to a jvm if a jvm exists having optimizations relative to this scenario currently using windows 2003 server and sun java virtual machine 1.6

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  • Copying a large directory tree locally? cp or rsync?

    - by Rory
    I have to copy a large directory tree, about 1.8 TB. It's all local. Out of habit I'd use rsync, however I wonder if there's much point, and if I should rather use cp. I'm worried about permissions and uid/gid, since they have to be preserved in the clopy (I know rsync does this). As well as thinks like symlinks. The destination is empty, so I don't have to worry about conditionally updating some files. It's all local disk access, so I don't have to worry about ssh or network. The reason I'd be tempted away from rsync, is because rsync might do more than I need. rsync checksums files. I don't need that, and am concerned that it might take longer than cp. So what do you reckon, rsync or cp?

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