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  • Creating a new object destroys an older object with different name in C++

    - by Mikael
    First question here! So, I am having some problems with pointers in Visual C++ 2008. I'm writing a program which will control six cameras and do some processing on them so to clean things up I have created a Camera Manager class. This class handles all operations which will be carried out on all the cameras. Below this is a Camera class which interacts with each individual camera driver and does some basic image processing. Now, the idea is that when the manager is initialised it creates two cameras and adds them to a vector so that I can access them later. The catch here is that when I create the second camera (camera2) the first camera's destructor is called for some reason, which then disconnects the camera. Normally I'd assume that the problem is somewhere in the Camera class, but in this case everything works perfectly as long as I don't create the camera2 object. What's gone wrong? CameraManager.h: #include "stdafx.h" #include <vector> #include "Camera.h" class CameraManager{ std::vector<Camera> cameras; public: CameraManager(); ~CameraManager(); void CaptureAll(); void ShowAll(); }; CameraManager.cpp: #include "stdafx.h" #include "CameraManager.h" CameraManager::CameraManager() { printf("Camera Manager: Initializing\n"); [...] Camera *camera1 = new Camera(NodeInfo,1, -44,0,0); cameras.push_back(*camera1); // Adding the following two lines causes camera1's destructor to be called. Why? Camera *camera2 = new Camera(NodeInfo,0, 44,0,0); cameras.push_back(*camera2); printf("Camera Manager: Ready\n"); }

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  • Dictionaries with more than one key per value in Python

    - by nickname
    I am attempting to create a nice interface to access a data set where each value has several possible keys. For example, suppose that I have both a number and a name for each value in the data set. I want to be able to access each value using either the number OR the name. I have considered several possible implementations: Using two separate dictionaries, one for the data values organized by number, and one for the data values organized by name. Simply assigning two keys to the same value in a dictionary. Creating dictionaries mapping each name to the corresponding number, and vice versa Attempting to create a hash function that maps each name to a number, etc. (related to the above) Creating an object to encapsulate all three pieces of data, then using one key to map dictionary keys to the objects and simply searching the dictionary to map the other key to the object. None of these seem ideal. The first seems ugly and unmaintainable. The second also seems fragile. The third/fourth seem plausible, but seem to require either much manual specification or an overly complex implementation. Finally, the fifth loses constant-time performance for one of the lookups. In C/C++, I believe that I would use pointers to reference the same piece of data from different keys. I know that the problem is rather similar to a database lookup problem by a non-key column, however, I would like (if possible), to maintain the approximate O(1) performance of Python dictionaries. What is the most Pythonic way to achieve this data structure?

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  • Creating many polygons with OpenGL is slow?

    - by user146780
    I want to draw many polygons to the screen but i'm quickly noticing that it slows down quickly. As a test I did this: for(int i = 0; i < 50; ++i) { glBegin( GL_POLYGON); glColor3f( 0.0f, 1, 0.0f ); glVertex2f( 500.0 + frameGL.GetCameraX(), 0.0f + frameGL.GetCameraY()); glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 900.0 + frameGL.GetCameraX(), 0.0f + frameGL.GetCameraY()); glColor3f( 0.0f, 0.0f, 0.5 ); glVertex2f(900.0 + frameGL.GetCameraX(), 500.0f + frameGL.GetCameraY() + (150)); glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 500 + frameGL.GetCameraX(), 500.0f + frameGL.GetCameraY()); glColor3f( 1.0f, 1.0f, 0.0f ); glVertex2f( 300 + frameGL.GetCameraX(), 200.0f + frameGL.GetCameraY()); glEnd(); } This is only 50 polygons and already it's gtting slow. I can't upload them directly to the card because my program will allow the user to reshape the verticies. My question is, how can I speed this up. I'm not using depth. I also know it's not my GetCamera() functions because if I create 500,000 polygons spread apart t's fine, it just has trouble showing them in the view. If a graphics card can support 500,000,000 on screen polygons per second, this should be easy right? Thanks

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  • CakePHP - Sorting using HABTM Join Table Field

    - by Ashok
    Hello Cake Gurus, here's my problem: Table1: Posts id - int title - varchar Table2: Categories id - int name - varchar HABTM JoinTable: categories_posts id - int post_id - int category_id - int postorder - int As you can see, the join table contains a field called 'postorder' - This is for ordering the posts in a particular category. For example, Posts: Post1, Post2, Post3, Post4 Categories: Cat1, Cat2 Ordering: Cat1 - Post1, Post3, Post2 Cat2 - Post3, Post1, Post4 Now in CakePHP, $postpages = $this->Post->Category->find('all'); gives me a array like Array ( [0] => Array ( [Category] => Array ( [id] => 13 [name] => Cat1 ) [Post] => Array ( [0] => Array ( [id] => 1 [title] => Post2 [CategoriesPost] => Array ( [id] => 17 [post_id] => 1 [category_id] => 13 [postorder] => 3 ) ) [1] => Array ( [id] => 4 [title] => Post1 [CategoriesPost] => Array ( [id] => 21 [post_id] => 4 [category_id] => 13 [postorder] => 1 ) ) ) ) ) As you can see [Post], they are not ordered according to [CategoriesPost].postorder but are ordered according to [CategoriesPost].id. How can I get the array ordered according to [CategoriesPost].postorder? Thanks in advance for your time :) Edit: The Queries from Cake's SQL Log are: SELECT `Category`.`id`, `Category`.`name` FROM `categories` AS `Category` WHERE 1 = 1 SELECT `Post`.`id`, `Post`.`title`, `CategoriesPost`.`id`, `CategoriesPost`.`post_id`, `CategoriesPost`.`category_id`, `CategoriesPost`.`postorder` FROM `posts` AS `Post` JOIN `categories_posts` AS `CategoriesPost` ON (`CategoriesPost`.`category_id` IN (13, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52) AND `CategoriesPost`.`post_id` = `Post`.`id`) What I am looking for is how to make cake put a Order By CategoriesPost.postorder in that second SELECT SQL Query.

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  • Drupal 6 - I am using drupal_execute to insert a CCK node into my site. Everything is working excep

    - by rdurbin
    $form_state['values']['field_prx_mp3_labels'][0][value] = $mp3_labels; $form_state['values']['taxonomy'][0][value] = array('tags'=>array('1'=>'Music')); $errs = drupal_execute('prx_content_node_form', $form_state, (object) $nodeTmp); This is a Drupal 6 site. I am using drupal_execute to create a node programatically. The first line is working for field_prx_mp3_labels. The second (for taxonomy) is not. Here is what my select on the node add for my cck looks like: <select name="taxonomy[2][]" multiple="multiple" class="form-select" id="edit-taxonomy-2" size="9"><option value="">- None -</option><option value="5">Music</option><option value="6">-Rock/Pop</option><option value="7">-Jazz/Blues</option><option value="8">-Classical</option><option value="9">-Music Documentaries</option><option value="10">-Festivals/Concerts</option><option value="11">Arts</option><option value="19">-Literature</option><option value="12">Nature</option><option value="13">History</option><option value="15">-Music</option><option value="14">Culture</option><option value="17">-American Indian</option><option value="18">-Latino</option><option value="16">-Youth Perspective</option></select> I have tried many many variations for line 2 (relating to the taxonomy). This comment seemed close but it hasn't worked for me: http://drupal.org/node/178506#comment-1155576 Thanks!

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  • How to add/get Sprite to/from UIComponent

    - by user955399
    How to add Sprite to BorderContainer (UIComponent)? var sprite:Sprite = new Sprite(); sprite.graphics.lineStyle(10,0); sprite.graphics.moveTo(40,40); sprite.graphics.lineTo(60,60); mybordercontainer.addChild(sprite); //mybrodercontainer is id of BorderContainer created in mxml This code doesnt work. I cant see Sprite on my BorderContainer. How can I add Sprites on UIComponents, so I can see them? I tried this and it kinda worked: var comp:UIComponent = new UIComponent(); comp.addChild(sprite); myborderconteiner.addElement(comp); But I dont think, that this is a right way to add Sprites to UIComponents. Is there another method to do that? Second problem: When I have few Sprites added to my UIComponent (lines/circles/images or others) how can I receive an object Sprite from that UIComponent, which is containing all Sprites added before to that UIComponent? I need to create Bitmap from that Sprite and do some things. I hope I make myself clear

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  • GUID or int entity key with SQL Compact/EF4?

    - by David Veeneman
    This is a follow-up to an earlier question I posted on EF4 entity keys with SQL Compact. SQL Compact doesn't allow server-generated identity keys, so I am left with creating my own keys as objects are added to the ObjectContext. My first choice would be an integer key, and the previous answer linked to a blog post that shows an extension method that uses the Max operator with a selector expression to find the next available key: public static TResult NextId<TSource, TResult>(this ObjectSet<TSource> table, Expression<Func<TSource, TResult>> selector) where TSource : class { TResult lastId = table.Any() ? table.Max(selector) : default(TResult); if (lastId is int) { lastId = (TResult)(object)(((int)(object)lastId) + 1); } return lastId; } Here's my take on the extension method: It will work fine if the ObjectContext that I am working with has an unfiltered entity set. In that case, the ObjectContext will contain all rows from the data table, and I will get an accurate result. But if the entity set is the result of a query filter, the method will return the last entity key in the filtered entity set, which will not necessarily be the last key in the data table. So I think the extension method won't really work. At this point, the obvious solution seems to be to simply use a GUID as the entity key. That way, I only need to call Guid.NewGuid() method to set the ID property before I add a new entity to my ObjectContext. Here is my question: Is there a simple way of getting the last primary key in the data store from EF4 (without having to create a second ObjectContext for that purpose)? Any other reason not to take the easy way out and simply use a GUID? Thanks for your help.

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  • How to delete a row from a typed dataset and save it to a database?

    - by Zingam
    I am doing this as a small project to learn about disconnected and connected models in .NET 4.0 and SQL Server 2008 R2. I have three tables: Companies (PK CompanyID) Addresses (PK AddressID, FK CompanyID) ContactPersons (PK ContactPersonID, FK CompanyID) CompanyID is assigned manually by the users. The other IDs are auto-generated. Companies has a one-to-many relationship with ContactPerson. I have set any changes to cascade. I display all records in Companies in a DataGridView and when a row is clicked, the corresponding records in ContactPersons are displayed in a second DataGridView. I have successfully implemented updating and inserting new records but I completely fail in my attempts to delete rows and save the changes to the database. I us a typed dataset. If I use this: DataRow[] contactPersonRows = m_SoldaCompaniesFileDataSet.ContactPersons.Select("ContactPersonID = " + this.m_CurrentContactPerson.ContactPersonID); m_SoldaCompaniesFileDataSet.ContactPersons.Rows.Remove(contactPersonRows[0]); The records are displayed properly in the DataGridView but are not saved in the database later. If I use this: DataRow row = m_SoldaCompaniesFileDataSet.ContactPersons.Rows.Find(this.m_CurrentContactPerson.ContactPersonID); row.Delete(); The records are set but I get an exeception: DeletedRowInaccessibleException, when I try to refresh the DataGridView. The exception pop-s up in the auto-generated dataset.design file. I am pretty much stuck at this point since yesterday. I cannot find anything anywhere that remotely resembles my problem. And I cannot understand actually what is going on.

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  • Running processes at different times stops events from working - C

    - by Jamie Keeling
    Hello, This is a question which follows on from my previously answered question here At first I assumed I had a problem with the way I was creating my events due to the handles for OpenEvent returning NULL, I have managed to find the real cause however I am not sure how to go about it. Basically I use Visual Studio to launch both Process A and B at the same time, in the past my OpenEvent handle wouldn't work due to Process A looking for the address of the event a fraction of a second before Process B had time to make it. My solution was to simply allow Process B to run before Process A, fixing the error. The problem I have now is that Process B now reads events from Process A and as you expect it too returns a null handle when trying to open the events from Process A. I am creating the events in WM_CREATE message of both processes, furthermore I also create a thread at the same time to open/read/act upon the events. It seems if I run them at the same time they don't get chance to see each other, alternatively if I run one before the other one of them misses out and can't open a Handle. Can anyone suggest a solution? Thanks.

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  • In Perl, how can I wait for threads to end in parallel?

    - by Pmarcoen
    I have a Perl script that launches 2 threads,one for each processor. I need it to wait for a thread to end, if one thread ends a new one is spawned. It seems that the join method blocks the rest of the program, therefore the second thread can't end until everything the first thread does is done which sort of defeats its purpose. I tried the is_joinable method but that doesn't seem to do it either. Here is some of my code : use threads; use threads::shared; @file_list = @ARGV; #Our file list $nofiles = $#file_list + 1; #Real number of files $currfile = 1; #Current number of file to process my %MSG : shared; #shared hash $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; while(1){ if ($thr0->is_joinable()) { $thr0->join; #check if there are files left to process if($currfile <= $nofiles){ $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; } } if ($thr1->is_joinable()) { $thr1->join; #check if there are files left to process if($currfile <= $nofiles){ $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; } } } sub process{ print "Opening $currfile of $nofiles\n"; #do some stuff if(some condition){ lock(%MSG); #write stuff to hash } print "Closing $currfile of $nofiles\n"; } The output of this is : Opening 1 of 4 Opening 2 of 4 Closing 1 of 4 Opening 3 of 4 Closing 3 of 4 Opening 4 of 4 Closing 2 of 4 Closing 4 of 4

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  • Using hover to swap images, I don't want to swap images if I'm on '.this_page'...

    - by richoid
    When I land on the page, another function (not shown, that works fine) sets the class of the appropriate nav to '.this_page' and then I roll over, and the images swap correctly, but when I hover and leave 'img.this_page' it swaps, the second time I do the hover. I don't want it 'img.this_page' to swap. I tried unbinding mouseout, but on hover apparently it rebinds... so each time you hover, it resets. Page is at http://flourgarden.com/wp/ Here's my function: function hoverNavs() { var baseURL='http://www.flourgarden.com/wp/wp-content/themes/flourgarden/images/nav'; var cache=[]; $j('.lcolumn a img').each(function() { var t = $j(this); var src1 = t.attr('src'); // initial src var newSrc = src1.substring(src1.lastIndexOf('/'), src1.lastIndexOf('.')); // let's get file name without extension i = baseURL+newSrc+'_select.png'; cache.push(i); t.hover(function(){ $j(this).attr('src', baseURL+newSrc+ '_select.' + /[^.]+$/.exec(src1)); //last part is for extension }, function(){ if($j(this).class == "this_page") { $j(this).attr('src', baseURL+newSrc+ '_select.' + /[^.]+$/.exec(src1)); } else { $j(this).attr('src', baseURL+newSrc+ '.' + /[^.]+$/.exec(src1)); } }); }); }

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  • Does "delegate" mean a type or an object?

    - by Michal Czardybon
    Reading from MSDN: "A delegate is a type that references a method. Once a delegate is assigned a method, it behaves exactly like that method." Does then "delegate" mean a type or an object?! ...It cannot be both. It seems to me that the single word is used in two different meanings: a type containing a reference to a method of some specified signature, an object of that type, which can be actually called like a method. I would prefer a more precise vocabulary and use "delegate type" for the first case. I have been recently reading a lot about events and delegates and that ambiguity was making me confused many times. Some other uses of "delegate" word in MSDN in the first meaning: "Custom event delegates are needed only when an event generates event data" "A delegate declaration defines a class that is derived from the class System.Delegate" Some other uses of "delegate" word in MSDN in the second meaning: "specify a delegate that will be called upon the occurrence of some event" "Delegates are objects that refer to methods. They are sometimes described as type-safe function pointers" What do you think? Why did people from Microsoft introduced this ambiguity? Am I the only person to have conceptual problems with different notions being referenced with the same word.

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  • Attribute Address getting displayed instead of Attribute Value

    - by Manish
    I am try to create the following. I want to have one drop down menu. Depending on the option selected in the first drop down menu, options in second drop down menu will be displayed. The options in 2nd drop down menu is supposed by dynamic, i.e., options change with the change of values in first menu. Here, instead of getting the drop down menus, I am getting the following Choose your Option1: Choose your Option2: Note: I strictly don't want to use javascript. home_form.py class HomeForm(forms.Form): def __init__(self, *args, **kwargs): var_filter_con = kwargs.pop('filter_con', None) super(HomeForm, self).__init__(*args, **kwargs) if var_filter_con == '***': var_empty_label = None else: var_empty_label = ' ' self.option2 = forms.ModelChoiceField(queryset = db_option2.objects.filter(option1_id = var_filter_con).order_by("name"), empty_label = var_empty_label, widget = forms.Select(attrs={"onChange":'this.form.submit();'}) ) self.option1 = forms.ModelChoiceField(queryset = db_option1.objects.all().order_by("name"), empty_label=None, widget=forms.Select(attrs={"onChange":'this.form.submit();'}) ) view.py def option_view(request): if request.method == 'POST': form = HomeForm(request.POST) if form.is_valid(): cd = form.cleaned_data if cd.has_key('option1'): f = HomeForm(filter_con = cd.get('option1')) return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) return render_to_response('invalid_data.html', {'form':form,}, context_instance=RequestContext(request)) else: f = HomeForm(filter_con = '***') return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) homepage.html <!DOCTYPE HTML> <head> <title>Nivaaran</title> </head> <body> <form method="post" name = 'choose_opt' action=""> {% csrf_token %} Choose your Option1: {{ home_form.option1 }} <br/> Choose your Option2: {{ home_form.option2 }} </form> </body>

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  • Why ASP.NET menu control ignores roles in Web.sitemap?

    - by MainMa
    Hi, I have a website with a menu based on sitemap. ActiveDirectoryRoleProvider is a custom class. securityTrimmingEnabled of sitemap provider is set to true. Now, nevertheless the roles set in the sitemap file, site menu displays every sitemap entity. So for example if I have in sitemap a node with roles="*", a second one with roles="Administrators" and a third one with roles="Foo" and I login as a member of Administrators group but not Foo group, the site menu will display all three items. On the other hand, if I have a node which does not specify roles attribute but has children, this node will never be displayed. If I put: <%= HttpContext.Current.User.IsInRole("Administrators") ? "Admin" : "Not admin"%> <%= HttpContext.Current.User.IsInRole("Foo") ? "Foo" : "Not foo"%> before the menu, it displays that I'm Admin, but Not foo, which is just fine. So if it knows that I'm Admin but Not foo, why does it continue to display Foo's sitemap nodes? Note: changing authorizations has no effect on the menu. It continues to show every item, even for the pages I'm unable to access.

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  • Export sheet from Excel to CSV

    - by Mike Wills
    I am creating a spread sheet to help ease the entry of data into one of our systems. They are entering inventory items into this spread sheet to calculate the unit cost of the item (item cost + tax + S&H). The software we purchased cannot do this. Aan invoice can have one or more lines (duh!) and I calculate the final unit cost. This is working fine. I then want to take that data and create a CSV from that so they can load it into our inventory system. I currently have a second tab that is laid out like I want the CSV, and I do an equal cell (=Sheet!A3) to get the values on the "export sheet". The problem is when they save this to a CSV, there are many blank lines that need to be deleted before they can upload it. I want a file that only contains the data that is needed. I am sure this could be done in VBA, but I don't know where to start or know how to search for an example to start. Any direction or other options would be appreciated.

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  • Ability to switch Persistence Unit dynamically within the application (JPA)

    - by MVK
    My application data access layer is built using Spring and EclipseLink and I am currently trying to implement the following feature - Ability to switch the current/active persistence unit dynamically for a user. I tried various options and finally ended up doing the following. In the persistence.xml, declare multiple PUs. Create a class with as many EntityManagerFactory attributes as there are PUs defined. This will act as a factory and return the appropriate EntityManager based on my logic public class MyEntityManagerFactory { @PersistenceUnit(unitName="PU_1") private EntityManagerFactory emf1; @PersistenceUnit(unitName="PU_2") private EntityManagerFactory emf2; public EntityManager getEntityManager(int releaseId) { // Logic goes here to return the appropriate entityManeger } } My spring-beans xml looks like this.. <!-- First persistence unit --> <bean class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean" id="emFactory1"> <property name="persistenceUnitName" value="PU_1" /> </bean> <bean class="org.springframework.orm.jpa.JpaTransactionManager" id="transactionManager1"> <property name="entityManagerFactory" ref="emFactory1"/> </bean> <tx:annotation-driven transaction-manager="transactionManager1"/> The above section is repeated for the second PU (with names like emFactory2, transactionManager2 etc). I am a JPA newbie and I know that this is not the best solution. I appreciate any assistance in implementing this requirement in a better/elegant way! Thanks!

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  • How to get an embedded function to run multiple times

    - by Guy Montag
    The question I have is how to I get multiple instances of a function to run. Here is my function below - A simple fade function. Problem I'm having is that when it is called a second time it abandons the first call. So if a user clicks on a button it will display a message which fades. If the user clicks on another button the previous fading message just stops at the current opacity level. Try it here - www.arcmarks.com ( please do not repost this domain name) click on SignUp and than quickly click on SignIn with out typing anything. You will see the previous message simply halts. ? What is the stopping mechanism? Where did the previous function go? The function function newEffects(element, direction, max_time ) { newEffects.arrayHold = []; newEffects.arrayHold[element.id] = 0; function next() { newEffects.arrayHold[element.id] += 10; if ( direction === 'up' ) { element.style.opacity = newEffects.arrayHold[element.id] / max_time; } else if ( direction === 'down' ) { element.style.opacity = ( max_time - newEffects.arrayHold[element.id] ) / max_time; } if ( newEffects.arrayHold[element.id] <= max_time ) { setTimeout( next, 10 ); } } next(); return true; }; The Call newEffects(this.element, 'down', 4000 );

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  • Implementing a scrabble trainer (cheater)

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

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  • Code Contracts: Do we have to specify Contract.Requires(...) statements redundantly in delegating me

    - by herzmeister der welten
    I'm intending to use the new .NET 4 Code Contracts feature for future development. This made me wonder if we have to specify equivalent Contract.Requires(...) statements redundantly in a chain of methods. I think a code example is worth a thousand words: public bool CrushGodzilla(string weapon, int velocity) { Contract.Requires(weapon != null); // long code return false; } public bool CrushGodzilla(string weapon) { Contract.Requires(weapon != null); // specify contract requirement here // as well??? return this.CrushGodzilla(weapon, int.MaxValue); } For runtime checking it doesn't matter much, as we will eventually always hit the requirement check, and we will get an error if it fails. However, is it considered bad practice when we don't specify the contract requirement here in the second overload again? Also, there will be the feature of compile time checking, and possibly also design time checking of code contracts. It seems it's not yet available for C# in Visual Studio 2010, but I think there are some languages like Spec# that already do. These engines will probably give us hints when we write code to call such a method and our argument currently can or will be null. So I wonder if these engines will always analyze a call stack until they find a method with a contract that is currently not satisfied? Furthermore, here I learned about the difference between Contract.Requires(...) and Contract.Assume(...). I suppose that difference is also to consider in the context of this question then?

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  • PhotoChooserTask + Navigation.

    - by user562405
    I taken two Images & added event (MouseButtonDown) for them. When first image handles event to open Gallery. Second image handles events for open camera. When user has choosed his image from the gallery, I want to navigate to next page. Its navigates. But before completing navigation process, it displays MainPage & then moves toward next page. I didnt want to display the MainPage once user chooses the image from the gallery. Plz help. Thanks in advance. public partial class MainPage : PhoneApplicationPage { PhotoChooserTask objPhotoChooser; CameraCaptureTask cameraCaptureTask; // Constructor public MainPage() { InitializeComponent(); objPhotoChooser = new PhotoChooserTask(); objPhotoChooser.Completed += new EventHandler<PhotoResult>(objPhotoChooser_Completed); cameraCaptureTask = new CameraCaptureTask(); cameraCaptureTask.Completed += new EventHandler<PhotoResult>(objCameraCapture_Completed); } void objPhotoChooser_Completed(object sender, PhotoResult e) { if (e != null && e.TaskResult == TaskResult.OK) { //Take JPEG stream and decode into a WriteableBitmap object App.CapturedImage = PictureDecoder.DecodeJpeg(e.ChosenPhoto); //Delay navigation until the first navigated event NavigationService.Navigated += new NavigatedEventHandler(navigateCompleted); } } void navigateCompleted(object sender, EventArgs e) { //Do the delayed navigation from the main page this.NavigationService.Navigate(new Uri("/ImageViewer.xaml", UriKind.RelativeOrAbsolute)); NavigationService.Navigated -= new NavigatedEventHandler(navigateCompleted); } void objCameraCapture_Completed(object sender, PhotoResult e) { if (e.TaskResult == TaskResult.OK) { //Take JPEG stream and decode into a WriteableBitmap object App.CapturedImage = PictureDecoder.DecodeJpeg(e.ChosenPhoto); //Delay navigation until the first navigated event NavigationService.Navigated += new NavigatedEventHandler(navigateCompleted); } } protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e) { e.Cancel = true; } private void image1_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { objPhotoChooser.Show(); } private void image2_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { cameraCaptureTask.Show(); }

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  • How to debug memory allocation issues?

    - by amitabh
    Hi I am writing an iPhone app that that is trying to create a second a view when the user clicks on an element in UITableView. The code looks like ReplyToViewController *reply = [[ReplyToViewController alloc] initWithNibName:@"ReplyTo" bundle:nil]; reply.delegate = self; Message *message = [resultData objectAtIndex:indexPath.row]; int dbid = [message.bizid intValue]; NSLog(@"dbid=%d",dbid); reply.currentMessage = message; reply.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:reply animated:YES]; The reply object gets created properly and the view is proper. Last line in above code segment calls some framework code which eventually calls the viewDidLoad method of the ReplyToViewController. Address of the reply object in the above code and the address of the object in viewDidLoad is not same. Any idea where this new object is coming from? How do I debug? I also added init method the following method in ReplyToViewController hoping that it will get called and I can find who is creating this new object. But it does not stop in this method. Any help will be greatly appreciated. - (id) init { /* first initialize the base class */ self = [super init]; return self; } // Following gets called from the 1st code segment. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; NSLog(currentMessage.text]; // THIS returns nil and the program fails later in the code. }

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  • Is there a way to access Joomla 1.5 user variables (like user id) from a Flex 4 application using a PHP Data Service?

    - by Zachary G. Schroeder
    I have written a script (in two files) that correctly displays a Joomla user id, like this: //this is testy.php define( '_JEXEC', 1 ); define('JPATH_BASE', dirname(FILE)); define( 'DS', DIRECTORY_SEPARATOR ); require_once ( JPATH_BASE .DS.'includes'.DS.'defines.php' ); require_once ( JPATH_BASE .DS.'includes'.DS.'framework.php' ); $mainframe =& JFactory::getApplication('site'); $id = JFactory::getUser()-id; The above file is located in the Joomla root folder. The other file is in a different directory and is as follows: //this is testid.php include '../../joomla/testy.php'; echo $id; However, and here is the rub, when I change the "echo" to a "return" and put the second code snippet inside my Flex 4 Data Service script file, like this... function getUserId() { include '../../joomla/testy.php'; return $id; } ...I get a Flex error that says this: Fatal error: Class 'JRequest' not found in /var/www/html/joomla/libraries/joomla/import.php on line 33 I am extremely confused by this error and would appreciate any suggestions that the stackoverflow community may have. Thanks so much! Zach

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  • Best Functional Approach

    - by dbyrne
    I have some mutable scala code that I am trying to rewrite in a more functional style. It is a fairly intricate piece of code, so I am trying to refactor it in pieces. My first thought was this: def iterate(count:Int,d:MyComplexType) = { //Generate next value n //Process n causing some side effects return iterate(count - 1, n) } This didn't seem functional at all to me, since I still have side effects mixed throughout my code. My second thought was this: def generateStream(d:MyComplexType):Stream[MyComplexType] = { //Generate next value n return Stream.cons(n, generateStream(n)) } for (n <- generateStream(initialValue).take(2000000)) { //process n causing some side effects } This seemed like a better solution to me, because at least I've isolated my functional value-generation code from the mutable value-processing code. However, this is much less memory efficient because I am generating a large list that I don't really need to store. This leaves me with 3 choices: Write a tail-recursive function, bite the bullet and refactor the value-processing code Use a lazy list. This is not a memory sensitive app (although it is performance sensitive) Come up with a new approach. I guess what I really want is a lazily evaluated sequence where I can discard the values after I've processed them. Any suggestions?

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  • ASP.NET: I'm getting strange output when styling a Label control...

    - by pkiyan
    .labelOne { border-width:thin; border-style:solid; border-color:Red; background-color:Silver; } <asp:Label ID="Label1" runat="server" CssClass="labelOne"> <h1>Hello world</h1> </asp:Label> <br /><br /> <asp:Label ID="Label2" runat="server" BorderColor="Black" BorderStyle="Solid" BorderWidth="1px" BackColor="Silver"> <h1>Hello world</h1> </asp:Label> Hello. In the code sample above I have 2 Label controls with their contents set to an h1 header tag. The first Label is styled using css, and the second with the Label's inline properties (both Labels have identical styling). But the first Label doesn't output properly, it's border is broken. If I replace the first Label's markup with plain "Hello world" text it renders properly, but it breaks again when I use markup. Can someone explain why this is happening?

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  • How can I prevent double file uploading with Amazon S3?

    - by Tony
    I decided to use Amazon S3 for document storage for an app I am creating. One issue I run into is while I need to upload the files to S3, I need to create a document object in my app so my users can perform CRUD actions. One solution is to allow for a double upload. A user uploads a document to the server my Rails app lives on. I validate and create the object, then pass it on to S3. One issue with this is progress indicators become more complicated. Using most out-of-the-box plugins would show the client that file has finished uploading because it is on my server, but then there would be a decent delay when the file was going from my server to S3. This also introduces unnecessary bandwidth (at least it does not seem necessary) The other solution I am thinking about is to upload the file directly to S3 with one AJAX request, and when that is successful, make a second AJAX request to store the object in my database. One issue here is that I would have to validate the file after it is uploaded which means I have to run some clean up code in S3 if the validation fails. Both seem equally messy. Does anyone have something more elegant working that they would not mind sharing? I would imagine this is a common situation with "cloud storage" being quite popular today. Maybe I am looking at this wrong.

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