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  • Problem with comparing value with array values

    - by Java starter
    This code is what I use now. But it does not work when I try to use an array to compare values. If anybody has any idea of why, please respond. <html> <head> <script type-'text/javascript'> function hovedFunksjon() { //alert("test av funksjon fungerte"); //alert(passordLager); window.open("index10.html","Window1","menubar=no,width=430,height=360,toolbar=no"); } function inArray(array, value) { for (var i = 0; i < array.length; i++) { if (array[i] == value) return true; } return false; } function spørOmPassord() { var passordLager = ["pass0","pass1","pass2"]; window.passordInput = prompt("password");//Ved å bruke "window." skaper man en global variabel //if (passordInput == passordLager[0] || passordLager[1] || passordLager[2]) if (inArray(passordLager,passorInput) ) { hovedFunksjon(); } else { alert("Feil passord"); //href="javascript:self.close()">close window } } function changeBackgroundColor() { //document.bgColor="#CC9900"; //document.bgColor="YELLOW" document.bgColor="BLACK" } </script> </head> <body> <script type-'text/javascript'> changeBackgroundColor(); </script> <div align="center"> <form> <input type = "button" value = "Logg inn" onclick="spørOmPassord()"> </form> </div> </body> </html>

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  • Android - BitmapFactory.decodeByteArray - OutOfMemoryError (OOM)

    - by Bob Keathley
    I have read 100s of article about the OOM problem. Most are in regard to large bitmaps. I am doing a mapping application where we download 256x256 weather overlay tiles. Most are totally transparent and very small. I just got a crash on a bitmap stream that was 442 Bytes long while calling BitmapFactory.decodeByteArray(....). The Exception states: java.lang.OutOfMemoryError: bitmap size exceeds VM budget(Heap Size=9415KB, Allocated=5192KB, Bitmap Size=23671KB) The code is: protected Bitmap retrieveImageData() throws IOException { URL url = new URL(imageUrl); InputStream in = null; OutputStream out = null; HttpURLConnection connection = (HttpURLConnection) url.openConnection(); // determine the image size and allocate a buffer int fileSize = connection.getContentLength(); if (fileSize < 0) { return null; } byte[] imageData = new byte[fileSize]; // download the file //Log.d(LOG_TAG, "fetching image " + imageUrl + " (" + fileSize + ")"); BufferedInputStream istream = new BufferedInputStream(connection.getInputStream()); int bytesRead = 0; int offset = 0; while (bytesRead != -1 && offset < fileSize) { bytesRead = istream.read(imageData, offset, fileSize - offset); offset += bytesRead; } // clean up istream.close(); connection.disconnect(); Bitmap bitmap = null; try { bitmap = BitmapFactory.decodeByteArray(imageData, 0, bytesRead); } catch (OutOfMemoryError e) { Log.e("Map", "Tile Loader (241) Out Of Memory Error " + e.getLocalizedMessage()); System.gc(); } return bitmap; } Here is what I see in the debugger: bytesRead = 442 So the Bitmap data is 442 Bytes. Why would it be trying to create a 23671KB Bitmap and running out of memory?

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  • Serialization of generic types - GWT

    - by sarav
    I have an interface like this public interface IField<T> extends IsSerializable { public String getKey(); public void setKey(String name); public T getValue(); public void setValue(T role); } And a class like this public class FieldImpl<T> implements IField<T> { private String key; public String getKey() { return key; } public void setKey(String key) { this.key = key; } public T getValue() { return value; } public void setValue(T value) { this.value = value; } private T value; public FieldImpl() { } public FieldImpl(String key, T value) { super(); this.key = key; this.value = value; } } When I try to compile I'm getting [ERROR] In order to produce smaller client-side code, 'Object' is not allowed; please use a more specific type (reached via server.sdk.model.IField) What is the cause for this? Is there any place I can read about GWT's generics support?

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  • I have a fucntion that create histogram of each Bitmap. How can i create another 3 histograms for R.G.B of each Bitmap?

    - by Daniel Lip
    This is the histogram function im using today and if im not worng it's creating an histogram by Gray color. What i want is another fucntion that will return me 3 histograms of each Bitmap: The first histogram will be of the Red color of the bitmap the second for the Green color and the last one for the Blue color. public static long[] GetHistogram(Bitmap b) { long[] myHistogram = new long[256]; BitmapData bmData = null; try { //Lock it fixed with 32bpp bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); int scanline = bmData.Stride; System.IntPtr Scan0 = bmData.Scan0; unsafe { byte* p = (byte*)(void*)Scan0; int nWidth = b.Width; int nHeight = b.Height; for (int y = 0; y < nHeight; y++) { for (int x = 0; x < nWidth; x++) { long Temp = 0; Temp += p[0]; // p[0] - blue, p[1] - green , p[2]-red Temp += p[1]; Temp += p[2]; Temp = (int)Temp / 3; myHistogram[Temp]++; //we do not need to use any offset, we always can increment by pixelsize when //locking in 32bppArgb - mode p += 4; } } } b.UnlockBits(bmData); } catch { try { b.UnlockBits(bmData); } catch { } } return myHistogram; } How may i do it ?

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  • Linq. Help me tune this!

    - by dtrick
    I have a linq query that is causing some timeout issues. Basically, I have a query that is returning the top 100 results from a table that has approximately 500,000 records. Here is the query: using (var dc = CreateContext()) { var accounts = string.IsNullOrEmpty(searchText) ? dc.Genealogy_Accounts .Where(a => a.Genealogy_AccountClass.Searchable) .OrderByDescending(a => a.ID) .Take(100) : dc.Genealogy_Accounts .Where(a => (a.Code.StartsWith(searchText) || a.Name.StartsWith(searchText)) && a.Genealogy_AccountClass.Searchable) .OrderBy(a => a.Code) .Take(100); return accounts.Select(a => } } Oddly enough it is the first linq query that is causing the timeout. I thought that by doing a 'Take' we wouldn't need to scan all 500k of records. However, that must be what is happening. I'm guessing that the join to find what is 'searchable' is causing the issue. I'm not able to denormalize the tables... so I'm wondering if there is a way to rewrite the linq query to get it to return quicker... or if I should just write this query as a Stored Procedure (and if so, what might it look like). Thanks.

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  • Converting string to a simple type

    - by zespri
    .Net framework contains a great class named Convert that allows conversion between simple types, DateTime type and String type. Also the class support conversion of the types implementing IConvertible interface. The class has been implemented in the very first version of .Net framework. There were a few things in the first .Net framework that were not done quite right. For example .Parse methods on simple types would throw an exception if the string couldn't be parsed and there would be no way to check if exception is going to be thrown in advance. A future version of .Net Framework removed this deficiency by introducing the TryParse method that resolved this problem. The Convert class dates back to time of the old Parse method, so the ChangeType method on this class in implemented old style - if conversion can't be performed an exception is thrown. Take a look at the following code: public static T ConvertString<T>(string s, T @default) { try { return (T)Convert.ChangeType(s, typeof(T), CultureInfo.InvariantCulture); } catch (Exception) { return @default; } } This code basically does what I want. However I would pretty much like to avoid the ugly try/catch here. I'm sure, that similar to TryParse, there is a modern method of rewriting this code without the catch-all. Could you suggest one?

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  • JQuery dynamic .load - works for 1 and not for the other??

    - by Alvin
    UPDATE: Site is online http://qwickqual.com/memorial/create/ under "Memoria Media" - Click on "Our Videos" and it loads the list of categories click on any sub category and it goes through the process below ---------------- end edit ---------------------------------- UPDATED DESCRIPTION OF ERROR: All code is based on <li> objects being linked If I click on an <li> from the Initial page load to load: section 1: I can click on an <li> to load sub-categories section 2: I then click on an <li>, the query is made server returns section 3, section is not loaded to screen / and callback function is skipped over perhaps someone has run into a similar issue before?? ---------------- end edit ---------------------------------- I've also added comments to the code I have a jquery function that is setup to load categorized lists of thumbnails. So far the function is in use in 3 location. Each of them generates HTML using the same template under django. The function works perfectly in 2 of the 3 locations, and I"m plain stumped as to why the 3rd won't work. Below is the complete set of relevant javascript, the page load HTML for the relevant section. And 2 examples of HTML that is loaded through the script, 1 of them works, 1 of them doesn't and both are loaded into the same page load HTML Any ideas what I'm missing here? Or information I need to add to help debug? Currently posting this to a live server to interact with, been local only till now... Error: Script works properly through all levels of title="our_photos" Script loads 1st level of title="our_videos" Script will not load sub-category of title="our_videos" Example: From HTML below: Click on Script will query the server properly: GET http://localhost%3A8000/memorial/media%5Ftype/our%5Fvideos/4/ Script will not load the returned HTML into the #select_media div scopeChain: [Call, Call multi=false uri=/memorial/media_type/our_videos/, Window # 0=Call 1=Call 2=window] relative vars: label = "our_videos" wrapper = "media" uri = "/memorial/media_type/our_videos/" multi = false Javascript <script type="text/javascript"> // this piece is where I'm having trouble in the grand scheme of things // label = piece of class tag // wrapper = tag to load everything inside of // uri = base of the page to load // multi = not relevant for this piece but needed to pass on to next function function img_thumb_loader(label, wrapper, uri, multi) { if(!(wrapper)) { wrapper = label } $('.'+label+'_category').click(function () { // show the loading animation $('div#'+wrapper+'_load').show(); // get var of current object type = $(this).attr('title') || ''; // load it into the screen - this is the error // when I click on an <li> from section 2 below it will query server // (Tamper data & server see it - & return section 3 below // But will not load into the screen on return // also skips over the callback function $('#select_'+label).load(uri+type+'/', '', function() { $('div#'+wrapper+'_load').hide(); $('input.img_'+label+'_field').each(function() { img = $(this).attr('value'); $('li#img_'+label+'-'+img).css('selected_thumb'); }); img_thumb_selected(label); window[label+'_loader'](); }); }); $('.img_'+label).click(function () { if($(this).hasClass('selected_thumb')) { $(this).removeClass('selected_thumb'); id = $(this).attr('title'); $('.img_'+label+'_selected[value="'+id+'"]').remove(); } else { if(!(multi)) { previous = $('.img_'+label+'_selected').val(); $('#img_'+label+'-'+previous).removeClass('selected_thumb'); $('.img_'+label+'_selected').remove(); } $(this).addClass('selected_thumb'); id = $(this).attr('title'); $('#select_'+wrapper).after('<input class="img_'+label+'_selected" id="img_'+label+'_field-'+id+'" type="hidden" name="imgs[]" value="'+id+'" />'); } }); img_thumb_selected(label); } function img_thumb_selected(label) { $('.img_'+label+'_selected').each(function() { current = $(this).val(); if(current) { $('#img_'+label+'-'+current).addClass('selected_thumb'); } }); } function media_type() { $('.media_type').click(function () { $('#media_load').show(); type = $(this).attr('title') || ''; $('#select_media').load('/memorial/media_type/'+type+'/', '', function() { $('#select_media').wrapInner('<div id="select_'+type+'"></div>'); $('#select_media').append('<ul class="root_link"><h3><a class="load_media" onclick="return false;" href="#">Return to Select Media Type</a></h3></ul>'); load_media_type(); $('#media_load').hide(); window[type+'_loader'](); }); }); } media_type(); function load_media_type() { $('.load_media').click(function () { $('#media_load').show(); $('#select_media').load('{% url mem_media_type %}', '', function() { $('#media_load').hide(); media_type(); }); }); } function our_photos_loader() { img_thumb_loader('our_photos', 'media', '{% url mem_our_photos %}', true); } function our_videos_loader() { img_thumb_loader('our_videos', 'media', '{% url mem_our_videos %}', false); } </script> HTML - Initial Page load <fieldset> <legend>Memorial Media</legend> <div style="display: none;" id="media_load" class="loading"/> <div id="select_media"> <ul style="width: 528px;" class="initial"> <li title="your_photos" class="media_type"><div class="photo_select_upload"><h3>Your Photos</h3></div></li> <li title="our_photos" class="media_type"><div class="photo_select"><h3>Our Photos</h3></div></li> <li title="our_videos" class="media_type"><div class="video_select"><h3>Our Videos</h3></div></li> </ul> </div> </fieldset> HTML - Returned from Click on section 1 this section can make calls to subcategories and it will work <br class="clear" /> <ul class="thumb_sub_category" style="width: 352px;"> <li id="our_photos_category-29" class="our_photos_category" title="29"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/stuff_004_thumbnail.jpg);" class="thumb"><span></span></span> <p>Birds 1</p> </div> </li> <li id="our_photos_category-25" class="our_photos_category" title="25"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/dsc_0035_thumbnail.jpg);" class="thumb"><span></span></span> <p>Dogs 1</p> </div> </li> </ul> HTML - Returned from click on Section 2 Having trouble with sub-categories from this area <br class="clear" /> <ul class="thumb_sub_category" style="width: 528px;"> <li id="our_videos_category-1" class="our_videos_category" title="1"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/forest-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 1</p> </div> </li> <li id="our_videos_category-3" class="our_videos_category" title="3"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 3</p> </div> </li> <li id="our_videos_category-4" class="our_videos_category" title="4"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-3_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 4</p> </div> </li> </ul> HTML that fails to load inside - Section 3 <br class="clear" /> <ul class="thumb_sub_category" style="width: 528px;"> <li id="our_videos_category-1" class="our_videos_category" title="1"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/forest-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 1</p> </div> </li> <li id="our_videos_category-3" class="our_videos_category" title="3"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 3</p> </div> </li> <li id="our_videos_category-4" class="our_videos_category" title="4"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-3_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 4</p> </div> </li> </ul>

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  • Uniform grid Rows and Columns

    - by Carlo
    I'm trying to make a grid based on a UniformGrid to show the coordinates of each cell, and I want to show the values on the X and Y axes like so: _A_ _B_ _C_ _D_ 1 |___|___|___|___| 2 |___|___|___|___| 3 |___|___|___|___| 4 |___|___|___|___| Anyway, in order to do that I need to know the number of columns and rows in the Uniform grid, and I tried overriding the 3 most basic methods where the arrangement / drawing happens, but the columns and rows in there are 0, even though I have some controls in my grid. What method can I override so my Cartesian grid knows how many columns and rows it has? C#: public class CartesianGrid : UniformGrid { protected override Size MeasureOverride(Size constraint) { Size size = base.MeasureOverride(constraint); int computedColumns = this.Columns; // always 0 int computedRows = this.Rows; // always 0 return size; } protected override Size ArrangeOverride(Size arrangeSize) { Size size = base.ArrangeOverride(arrangeSize); int computedColumns = this.Columns; // always 0 int computedRows = this.Rows; // always 0 return size; } protected override void OnRender(DrawingContext dc) { int computedColumns = this.Columns; // always 0 int computedRows = this.Rows; // always 0 base.OnRender(dc); } } XAML: <local:CartesianGrid> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> </local:CartesianGrid> Any help is greatly appreciated. Thanks!

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  • The best way to write a jQuery plugin - If there is such a way?

    - by Nick Lowman
    There are quite a few ways to write plugins i.e. here's a nice example and what I've seen quite a lot of lately is the following code pattern and it's used by Doug Neiner here; (function($){ $.formatLink = function(el, options){ var base = this; base.$el = $(el); base.el = el; base.$el.data("formatLink", base); base.init = function(){ base.options = $.extend({}, $.formatLink.defaultOptions, options); //code here } base.init(); }; $.formatLink.defaultOptions = { }; $.fn.formatLink = function(options){ return this.each(function(){ (new $.formatLink(this, options)); }); }; })(jQuery); So, can anyone tell me the benefits of using the pattern above rather than the one below. I can't see the point in calling the $.extend function for every element in the jQuery stack (above), where the example below only does this once and then works on the stack. To test it I created two plugins, using both patterns, which applied styles to about 5000 li elements and the code below took about 1 second whereas the pattern above took about 1.3 seconds. (function($){ $.fn.formatLink = function(options){ var options = $.extend({}, $.fn.formatLink.defaultOptions, options || {}); return this.each(function(){ //code here }); }); $.fn.formatLink.defaultOptions ={} })(jQuery);

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  • Factorial function - design and test.

    - by lukas
    I'm trying to nail down some interview questions, so I stared with a simple one. Design the factorial function. This function is a leaf (no dependencies - easly testable), so I made it static inside the helper class. public static class MathHelper { public static int Factorial(int n) { Debug.Assert(n >= 0); if (n < 0) { throw new ArgumentException("n cannot be lower that 0"); } Debug.Assert(n <= 12); if (n > 12) { throw new OverflowException("Overflow occurs above 12 factorial"); } //by definition if (n == 0) { return 1; } int factorialOfN = 1; for (int i = 1; i <= n; ++i) { //checked //{ factorialOfN *= i; //} } return factorialOfN; } } Testing: [TestMethod] [ExpectedException(typeof(OverflowException))] public void Overflow() { int temp = FactorialHelper.MathHelper.Factorial(40); } [TestMethod] public void ZeroTest() { int factorialOfZero = FactorialHelper.MathHelper.Factorial(0); Assert.AreEqual(1, factorialOfZero); } [TestMethod] public void FactorialOf5() { int factOf5 = FactorialHelper.MathHelper.Factorial(5); Assert.AreEqual(120,factOf5); } [TestMethod] [ExpectedException(typeof(ArgumentException))] public void NegativeTest() { int factOfMinus5 = FactorialHelper.MathHelper.Factorial(-5); } I have a few questions: Is it correct? (I hope so ;) ) Does it throw right exceptions? Should I use checked context or this trick ( n 12 ) is ok? Is it better to use uint istead of checking for negative values? Future improving: Overload for long, decimal, BigInteger or maybe generic method? Thank you

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  • overloading "<<" with a struct (no class) cout style

    - by monkeyking
    I have a struct that I'd like to output using either 'std::cout' or some other output stream. Is this possible without using classes? Thanks #include <iostream> #include <fstream> template <typename T> struct point{ T x; T y; }; template <typename T> std::ostream& dump(std::ostream &o,point<T> p) const{ o<<"x: " << p.x <<"\ty: " << p.y <<std::endl; } template<typename T> std::ostream& operator << (std::ostream &o,const point<T> &a){ return dump(o,a); } int main(){ point<double> p; p.x=0.1; p.y=0.3; dump(std::cout,p); std::cout << p ;//how? return 0; } I tried different syntax' but I cant seem to make it work.

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  • CURL C API: callback was not called

    - by Pierre
    Hi all, The code below is a test for the CURL C API . The problem is that the callback function write_callback is never called. Why ? /** compilation: g++ source.cpp -lcurl */ #include <assert.h> #include <iostream> #include <cstdlib> #include <cstring> #include <cassert> #include <curl/curl.h> using namespace std; static size_t write_callback(void *ptr, size_t size, size_t nmemb, void *userp) { std::cerr << "CALLBACK WAS CALLED" << endl; exit(-1); return size*nmemb; } static void test_curl() { int any_data=1; CURLM* multi_handle=NULL; CURL* handle_curl = ::curl_easy_init(); assert(handle_curl!=NULL); ::curl_easy_setopt(handle_curl, CURLOPT_URL, "http://en.wikipedia.org/wiki/Main_Page"); ::curl_easy_setopt(handle_curl, CURLOPT_WRITEDATA, &any_data); ::curl_easy_setopt(handle_curl, CURLOPT_VERBOSE, 1); ::curl_easy_setopt(handle_curl, CURLOPT_WRITEFUNCTION, write_callback); ::curl_easy_setopt(handle_curl, CURLOPT_USERAGENT, "libcurl-agent/1.0"); multi_handle = ::curl_multi_init(); assert(multi_handle!=NULL); ::curl_multi_add_handle(multi_handle, handle_curl); int still_running=0; /* lets start the fetch */ while(::curl_multi_perform(multi_handle, &still_running) == CURLM_CALL_MULTI_PERFORM ); std::cerr << "End of curl_multi_perform."<< endl; //cleanup should go here ::exit(EXIT_SUCCESS); } int main(int argc,char** argv) { test_curl(); return 0; } Many thanks Pierre

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  • Garbage data from serial port.

    - by sasayins
    Hi I wrote a code in Linux platform that read the data in serial port, my code below: int fd; char *rbuff=NULL; struct termios new_opt, old_opt; int ret; fd = open("/dev/ttyS0", O_RDWR | O_NOCTTY); if( fd == -1 ) { printf("Can't open file: %s\n", strerror(errno)); return -1; } tcgetattr(fd, &old_opt); new_opt.c_cflag = B115200 | CS8 | CLOCAL | CREAD; new_opt.c_iflag = IGNPAR /*| ICRNL*/; new_opt.c_oflag = 0; new_opt.c_lflag = ICANON; tcsetattr(fd, TCSANOW, &new_opt); rbuff = malloc(NBUFF); printf("reading..\n"); memset(rbuff,0x00,NBUFF); ret = read(fd, rbuff, NBUFF); printf("value:%s",rbuff); if(ret == -1) { printf("Read error:%s\n",strerror(errno)); return -1; } tcsetattr(fd, TCSANOW, &old_opt); close(fd); My problem is the code above doesn't read the first data that was transmitted, then the second transmission the data is garbage, then the third is the normal data. Did I missed a setting in the serial port? Thanks.

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  • File mkdirs() method not working in android/java

    - by Leif Andersen
    I've been pulling out my hair on this for a while now. The following method is supposed to download a file, and save it to the location specified on the hard drive. private static void saveImage(Context context, boolean backgroundUpdate, URL url, File file) { if (!Tools.checkNetworkState(context, backgroundUpdate)) return; // Get the image try { // Make the file file.getParentFile().mkdirs(); // Set up the connection URLConnection uCon = url.openConnection(); InputStream is = uCon.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); // Download the data ByteArrayBuffer baf = new ByteArrayBuffer(50); int current = 0; while ((current = bis.read()) != -1) { baf.append((byte) current); } // Write the bits to the file OutputStream os = new FileOutputStream(file); os.write(baf.toByteArray()); os.close(); } catch (Exception e) { // Any exception is probably a newtork faiilure, bail return; } } Also, if the file doesn't exist, it is supposed to make the directory for the file. (And if there is another file already in that spot, it should just not do anything). However, for some reason, the mkdirs() method never makes the directory. I've tried everything from explicit parentheses, to explicitly making the parent file class, and nothing seems to work. I'm fairly certain that the drive is writable, as it's only called after that has already been determined, also that is true after running through it while debugging. So the method fails because the parent directories aren't made. Can anyone tell me if there is anything wrong with the way I'm calling it? Also, if it helps, here is the source for the file I'm calling it in: https://github.com/LeifAndersen/NetCatch/blob/master/src/net/leifandersen/mobile/android/netcatch/services/RSSService.java Thank you

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  • what is the best practice approach for n-tier application development with entity framework?

    - by samsur
    I am building an application using entity framework. I am using the T4 template to generate self tracking entities. Currently, I am thinking of creating the entity framework code in a separate project. In this same project, I would have partial classes with additional methods for the entities. I am thinking of creating a separate project for a service layer (WCF) with methods for the upper/presentation tier. The WCF layer will reference the entity framework project. The methods in the WCF layer will return the entities or accept the entities as the parameters. I am thinkg of creating a third project for the presentation layer (ASP.net), this will make calls to the WCF service but will also need to reference the entities as the WCF methods take these types as the parameters/return types. In short, i want to use the STE entities generated by the T4 template as a DTO to be used in all layers. I was originally thinking of creating a business logic layer that maps to each entities. Example: If i have a customer class, the Business Layer would have a CustomerBLL class and then methods in the customerBLL will be used by the service layer. I was also trying to create a DTO in this business layer. I however found that this approach is very time consuming and i do not see a major benefit as it would create more maintenance work. What is the best practice for n-tier application development using entity framework 4?

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  • A rectangle drawn with DrawingContext.DrawRectangle blocks mouse

    - by dharmatech
    The WPF program below puts up a window which looks like this: Mouse-movement outside the black square causes the window title to be updated with the mouse's position. The updating stops when the mouse enters the square. I'd like for MouseMove to continue to trigger even when the mouse is over the square. Is there a way to do this? using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace Wpf_Particle_Demo { class DrawingVisualElement : FrameworkElement { public DrawingVisual visual; public DrawingVisualElement() { visual = new DrawingVisual(); } protected override int VisualChildrenCount { get { return 1; } } protected override Visual GetVisualChild(int index) { return visual; } } public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); var canvas = new Canvas(); Content = canvas; var element = new DrawingVisualElement(); canvas.Children.Add(element); CompositionTarget.Rendering += (s, e) => { using (var dc = element.visual.RenderOpen()) dc.DrawRectangle(Brushes.Black, null, new Rect(0, 0, 50, 50)); }; MouseMove += (s, e) => Title = e.GetPosition(canvas).ToString(); } } }

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  • Play playlist with MediaPlayer

    - by Kaloer
    Hi, I'm trying to play a playlist I get using the MediaStore provider. However, when I try playing a playlist nothing happens. Can a MediaPlayer play a playlist (m3u file) and do I need to set the first track to play ? This is my test code in the onCreate() method: Uri uri = MediaStore.Audio.Playlists.EXTERNAL_CONTENT_URI; if(uri == null) { Log.e("Uri = null"); } String[] projection = new String[] { MediaStore.Audio.Playlists._ID, MediaStore.Audio.Playlists.NAME, MediaStore.Audio.Playlists.DATA }; Cursor c = managedQuery(uri, projection, null, null, null); if(c == null) { Toast.makeText(getApplicationContext(), R.string.alarm_tone_picker_error, Toast.LENGTH_LONG).show(); return; } if(!c.moveToFirst()) { c.close(); Toast.makeText(getApplicationContext(), R.string.alarm_tone_picker_no_music, Toast.LENGTH_LONG).show(); return; } c.moveToFirst(); try { MediaPlayer player = new MediaPlayer(); player.setDataSource(c.getString(2)); player.start(); } catch(Exception e) { e.printStackTrace(); } I have turned on every volume stream. Thanks you, Kaloer

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  • PHP's fopen is terminally failing

    - by Skittles
    Okay, I have GOT to be missing something totally rudimentary here. I have an extremely simple use of PHP's fopen function, but for some reason, it will not open the file no matter what I do. The odd part about this is that I use fopen in another function in the same script and it's working perfectly. I'm using the fclose in both functions. So, I know it's not a matter of a rogue file handle. I have confirmed the file's path and the existence of the target file also. I'm running the script at the command-line as root, so I know it's not apache that's the cause. And since I am running the script as root, I am fairly confident that permissions are not the issue. So, what on earth am I missing here? function get_file_list() { $file = '/home/site/tmp/return_files_list.txt'; $fp = fopen($file, 'r') or die("Could not open file: /home/site/tmp/return_files_list.txt for reading.\n"); $files_list = array(); while($line = fgets($fp)) { $files_list[] = $line; } fclose($fp); return $files_list; } function num_records_in_file($filename) { $fp = fopen( $filename, 'r' ); # or die("Could not open file: $filename\n"); $counter = 0; if ($fp) { while (!feof( $fp )) { $line = fgets( $fp ); $arr = explode( '|', $line ); if (( ( $arr[0] != 'HDR' && $arr[0] != 'TRL' ) && $arr[0] != '' )) { ++$counter; continue; } } } fclose( $fp ); return $counter; } As requested, here's both functions. The second function is passed an absolute path to the file. That is what I used to confirm that the file is there and that the path is correct.

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  • Array indexOf implentation for Internet Explorer

    - by Daemon
    There are plenty of solutions on how to get the indexOf implementation into the Array prototype so that it works under Internet Explorer, however I've stumbled upon an issue that doesn't seem to be addressed anywhere I've looked so far. Using the pretty well agreed upon implementation at MDC, I have the following code that's being problematic now: // indexOf support for IE (from MDC) if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(elt /*, from*/) { var len = this.length >>> 0; var from = Number(arguments[1]) || 0; from = (from < 0) ? Math.ceil(from) : Math.floor(from); if (from < 0) from += len; for (; from < len; from++) { if (from in this && this[from] === elt) return from; } return -1; }; } var i = [1,2,3,4]; for (j in i) { alert(i[j]); } I am expecting to receive 4 alerts, each one containing one of the elements of the array. In Firefox and Chrome, that's exactly what I see, however in IE8 I get an additional alert containing the indexOf function code. What can be done to avoid this?

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  • AJAX UpdatePanel.Visible Property not working with Javascript

    - by Ahmet Altun
    I have code below. I want to hide the update panel by using Javascript (without going to server) when the user clicks Hide button. Although javascript funciton seems to be working fine in debugging, it does not hide! <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" % <script type="text/javascript" language="javascript"> function Show() { document.getElementById("UpdatePanel1").Visible = true; } function Hide() { document.getElementById("UpdatePanel1").Visible = false; } </script> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <asp:Button ID="btnShow" runat="server" Text="Show" OnClientClick="Show(); return false;" /> <asp:Button ID="BtnHide" runat="server" Text="Hide" OnClientClick="Hide(); return false;" /> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <br /> <asp:TextBox ID="TextBox1" runat="server" TextMode="MultiLine"></asp:TextBox> <br /> <asp:Button ID="btnSubmit" runat="server" Text="Gönder" onclick="btnSubmit_Click" /> <br /> </ContentTemplate> </asp:UpdatePanel> </div> </form>

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  • efficient thread-safe singleton in C++

    - by user168715
    The usual pattern for a singleton class is something like static Foo &getInst() { static Foo *inst = NULL; if(inst == NULL) inst = new Foo(...); return *inst; } However, it's my understanding that this solution is not thread-safe, since 1) Foo's constructor might be called more than once (which may or may not matter) and 2) inst may not be fully constructed before it is returned to a different thread. One solution is to wrap a mutex around the whole method, but then I'm paying for synchronization overhead long after I actually need it. An alternative is something like static Foo &getInst() { static Foo *inst = NULL; if(inst == NULL) { pthread_mutex_lock(&mutex); if(inst == NULL) inst = new Foo(...); pthread_mutex_unlock(&mutex); } return *inst; } Is this the right way to do it, or are there any pitfalls I should be aware of? For instance, are there any static initialization order problems that might occur, i.e. is inst always guaranteed to be NULL the first time getInst is called?

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  • Returning a reference from a Class member?

    - by nebukadnezzar
    Hi, I've a class that basically looks like this: class App { public function newTemplate($filename, $vars=array()) { $smarty = new Smarty; $smarty->compile_dir = $this->template_compile_path; if(count($vars) > 0) { foreach($vars as $v_key => $v_name) { $smarty->assign($v_key, $v_name); } } return $smarty; } } However, when I create a Instance of 'App', the reference to $smarty seems broken, as every call to the membermethods don't seem to do anything: $app = new App; $tpl = $app->newTemplate("index.tmpl"); $tpl->assign("foo", "bar"); // {$foo} does not appear with "bar" in the template Now I wonder why? Of course I tried to use references: ... public function &newTemplate() ... ... But that doesn't work. Variable references don't seem to work either: ... $tpl = &$app->newTemplate("index.tmpl"); ... What is causing PHP here not to return a proper reference? Help is very appreciated!

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  • c++ specialized overload?

    - by acidzombie24
    -edit- i am trying to close the question. i solved the problem with boost::is_base_and_derived In my class i want to do two things. 1) Copy int, floats and other normal values 2) Copy structs that supply a special copy function (template T copyAs(); } the struct MUST NOT return int's unless i explicitly say ints. I do not want the programmer mistaking the mistake by doing int a = thatClass; -edit- someone mention classes dont return anything, i mean using the operator Type() overload. How do i create my copy operator in such a way i can copy both 1) ints, floats etc and the the struct restricted in the way i mention in 2). i tried doing template <class T2> T operator = (const T2& v); which would cover my ints, floats etc. But how would it differentiate from structs? so i wrote T operator = (const SomeGenericBase& v); The idea was the GenericBase would be unsed instead then i can do v.Whatever. But that backfires bc the functions i want wouldnt exist, unless i use virtual, but virtual templates dont exist. Also i would hate to use virtual I think the solution is to get rid of ints and have it convert to something that can do .as(). So i wrote something up but now i have the same problem, how does that differentiate ints and structs that have the .as() function template?

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  • How do I convert a simple ruby flashcard program into a ROR app?

    - by Mark Wilbur
    What I'm trying to do is make a basic flashcard app on rails. At this point, all I'm looking for is the functionality to iterate through a list of flashcards, quiz the user and let the user know if they were right or not. In ruby, it didn't take me long to write: class Card attr_accessor :answer, :question def initialize(answer = "", question="") @answer = answer @question = question end def quiz puts "What does #@question mean?" answer = gets.chomp if answer == @answer puts "Right" return true else puts "Wrong" return answer end end end class Cardlist attr_accessor :Cards def initialize(Cards = []) @Cards = Cards end def quiz Cards.each do |w| w.quiz end end end The problem I'm having with rails is figuring out where to put the logic to loop through all the cards in the list. I've made models specifying that Card belongs_to cardlist and that Cardlist has_many cards. I know application logic should go in the controller, but if I were to make a "quiz" action for my Cardlist controller, how would I make it iterate through all the cards? After each "quiz" page generated, I'd need to get an answer back from the user, respond (maybe flash) whether it was right or not and then continue onto the next question. Would any of that logic have to go into the view in order to make sure it's sending back the user inputted answers to the controller?

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  • Is there a more efficient way to do this?

    - by garethdn
    I'm hoping there is a better way to the following. I'm creating a jigsaw-type application and this is the current code i'm using: -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == img1) { [self animateFirstTouch:img1 withLocation:location]; } else if ([touch view] == img2) { [self animateFirstTouch:img2 withLocation:location]; } else if ([touch view] == img3) { [self animateFirstTouch:img3 withLocation:location]; } else if ([touch view] == img4) { [self animateFirstTouch:img4 withLocation:location]; } else if { ...... ...... } else if ([touch view] == img40) { [self animateFirstTouch:img40 withLocation:location]; return; } } I'm hoping that there is a better, more efficieny way to do this, rather than naming every image. I'm thinking something like, if touch view is equal to a UIImageView, then perform some task. The same for touchesEnded: -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == image1) { [self animateReleaseTouch:image1 withLocation:location]; } else if ([touch view] == image2) { [self animateReleaseTouch:image2 withLocation:location]; } else if ([touch view] == image3) { [self animateReleaseTouch:image3 withLocation:location]; } else if ([touch view] == image4) { [self animateReleaseTouch:image4 withLocation:location]; } else if{ ...... ...... } else if ([touch view] == image40) { [self animateReleaseTouch:image40 withLocation:location]; } return; } Any help please?

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