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  • Sharing on Facebook from public kiosk -- user can't logout from FB!

    - by user206481
    I have a website that is designed to be run at a kiosk at public events. I want users to be able to share a page from this site on Facebook without leaving their Facebook session logged in. This is not a Facebook Connect site (there's no login to synchronize w/FB), all I have is a link for sharing that goes to Facebook's sharer.php: <a href="http://www.facebook.com/sharer.php?u="http://mysite.com/mypage">share this</a> It allows the user to log in and posts the link fine, but then closes the window and leaves the user logged in. There is no option for logging out, so the next user that comes along and wants to share has the previous user's FB account logged in! Seems like this just changed when Facebook's UI changed recently; previously it would redirect to the user's profile page after posting, from which they could log out. How can I fix this? Any recommendations on the "right way" to allow sharing with FB from a public kiosk?

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  • Facebook with RestFB

    - by Trick
    I just began to use this and I already stumbled on some from-my-side-strange errors. I am using RestFB jar. My problem is, that I can not get my session key (this is the start of everything :)). FacebookClient facebookClient = new DefaultFacebookClient(API_KEY, SECRET_KEY); try { String token = facebookClient.execute("auth.createToken", String.class, Parameter.with("null", "null")); System.out.println(token); String session = facebookClient.execute("auth.getSession", String.class, Parameter.with("auth_token", token)); System.out.println(session); } catch (FacebookException e) { e.printStackTrace(); } I get the token correctly. Parameter.with("null,"null") is there because it demands at least one, but method for creating token doesn't expect any. When trying to get the session key, I get the following error: com.restfb.FacebookResponseStatusException: Received Facebook error response (code 100): Invalid parameter at com.restfb.DefaultFacebookClient.throwFacebookResponseStatusExceptionIfNecessary(DefaultFacebookClient.java:357) at com.restfb.DefaultFacebookClient.makeRequest(DefaultFacebookClient.java:320) at com.restfb.DefaultFacebookClient.execute(DefaultFacebookClient.java:188) at com.restfb.DefaultFacebookClient.execute(DefaultFacebookClient.java:178) Documentation for getting session doesn't say any more parameters are required! Did anybody already try this JAR or do you have any other solution for Java?

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  • Facebook with RestFB (Java)

    - by Trick
    I just began to use this and I already stumbled on some from-my-side-strange errors. I am using RestFB jar. My problem is, that I can not get my session key (this is the start of everything :)). FacebookClient facebookClient = new DefaultFacebookClient(API_KEY, SECRET_KEY); try { String token = facebookClient.execute("auth.createToken", String.class, Parameter.with("null", "null")); System.out.println(token); String session = facebookClient.execute("auth.getSession", String.class, Parameter.with("auth_token", token)); System.out.println(session); } catch (FacebookException e) { e.printStackTrace(); } I get the token correctly. Parameter.with("null,"null") is there because it demands at least one, but method for creating token doesn't expect any. When trying to get the session key, I get the following error: com.restfb.FacebookResponseStatusException: Received Facebook error response (code 100): Invalid parameter at com.restfb.DefaultFacebookClient.throwFacebookResponseStatusExceptionIfNecessary(DefaultFacebookClient.java:357) at com.restfb.DefaultFacebookClient.makeRequest(DefaultFacebookClient.java:320) at com.restfb.DefaultFacebookClient.execute(DefaultFacebookClient.java:188) at com.restfb.DefaultFacebookClient.execute(DefaultFacebookClient.java:178) Documentation for getting session doesn't say any more parameters are required! Did anybody already try this JAR or do you have any other solution for Java? EDIT: Does the application needs to be "published" in searchers to be able to do this??

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  • Unhandled Status Event (facebook application)

    - by Fahim Akhter
    Hi, I'm getting the following error looked around couldn't find a resultion to it. I'm working on Facebook btw with flash. Warning: AllowScriptAccess='never' found in HTML. This setting is ineffective and deprecated. See http://www.adobe.com/go/allowscriptaccess for details. One of your LocalConnection variables was able to connect say: calling callFBJS a329775198094_sendShoeNumber args ["test"] say: sending to _swf416624 method: asMethod args ["10"] Error #2044: Unhandled StatusEvent:. level=error, code= This is the code I am using: var connection:LocalConnection = new LocalConnection(); var connectionName:String = LoaderInfo(this.root.loaderInfo).parameters.fb_local_connection; // Used to get information from javascript connection.allowDomain("*"); connection.client = { asMethod: function(paramOne:Number) { trace("HAVE RECIEVED SOMETHING : "+paramOne); } }; // To call the javascript function callFBJS(methodName:String, parameters:Array):void { if (connectionNameOne) { connectionOne.send(connectionNameOne, "callFBJS", methodName,parameters); } } callFBJS("sendShoeNumber", ["test"]); connection.addEventListener(StatusEvent.STATUS, testStatus); // Listener for status event function testStatus(event:StatusEvent):void { switch (event.level) { case "status": trace("One of your LocalConnection variables was able to connect"); break; case "error": trace("One of your LocalConnection variables FAILED to connect"); break; } } Have been stuck on this for a while now.

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  • Recommend me an architecture for this Facebook application

    - by andybaird
    Firstly, this question is subjective. There is not a right answer for this question and it really depends on what works for you. I'm hoping to use this thread as a breeding ground for ideas. I hope this is acceptable in this medium. I'm working on building a Facebook app that will be replacing an already popular app that gets ~50k hits a day. The original app is using a very typical LAMP setup with help from some Zend libraries for database layer extraction. For the most part the app worked well, except to solve a lot of issues I ended up fragmenting tables to speed things up. As a result, I couldn't do a lot of things with the app that I wanted to (namely any processing using aggregate data that needed to be returned quickly) So I'm starting to design plans for the next version of this application, and I have a whole bunch of new and cool features that I know would choke my current setup. I'm looking for technological recommendations of data storage methods that scale well. The database does not necessarily need to be relational, simple key/value storage would suffice (although at present time I know little to nothing about KV stores) What's your recommendation? How would you tackle this? I'd like to take a completely free approach to this -- although I am most familiar and comfortable using PHP, I want to leave all technical options open.

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  • Facebook API - delete status

    - by Simon R
    In PHP, I'm using curl to send a delete to the fb graph api - and yet I'm getting the following error; {"error":{"type":"GraphMethodException","message":"Unsupported delete request."}} The code I'm using is; $ch = curl_init("https://graph.facebook.com/" . $status_id . ""); curl_setopt($ch, CURLOPT_VERBOSE, 1); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_HEADER, 0); curl_setopt($ch, CURLOPT_TIMEOUT, 120); curl_setopt($ch, CURLOPT_POST, 1); curl_setopt($ch, CURLOPT_POSTFIELDS, $query); curl_setopt($ch, CURLOPT_CUSTOMREQUEST, "DELETE"); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 1); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, 0); curl_setopt($ch, CURLOPT_CAINFO, NULL); curl_setopt($ch, CURLOPT_CAPATH, NULL); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, 0); $result = curl_exec($ch); echo $result; $query contains the access token.

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  • Facebook PHP Api cUrl auto post to page's wall (not profile wall)

    - by Ian
    I need to be able to post to the wall of my page, i have given offline_permissions and I got it to post to my profile wall but I need it to post to my pages wall. Anyone know how to do this, where does my code need changing? thanks <?php session_start(); $fb_page_id = 106502962712016; $fb_access_token = '121247121254761|588e45312b074a0ec3dd62c39-1727154049|L0VGSJsCBrsSj5H4w1LwobRGeRc'; $url = 'https://graph.facebook.com/'.$fb_page_id.'/feed'; $attachment = array( 'access_token' => $fb_access_token, 'message' => 'message text', 'name' => 'name text', 'link' => 'http://domain.com/', 'description' => 'Description Text', 'picture'=>'http://domain.com/logo.jpg', ); // set the target url $ch = curl_init(); curl_setopt($ch, CURLOPT_URL,$url); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, FALSE); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $attachment); curl_setopt($ch, CURLOPT_HEADER,0); curl_setopt($ch, CURLOPT_RETURNTRANSFER,1); $go = curl_exec($ch); curl_close ($ch); ?

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  • hosting a high traffic facebook app (game)

    - by z3cko
    we are currently developing a high traffic facebook application. all the traffic will be within one month, where there are 500.000 to 1.000.000 expected users. after that month, the game is over and we have a winner - so the app will be archived. we are currently planning to develop the application with ruby on rails and searching for hosting options that can deal with the traffic. the problem is not so much the users, but the peak values: we will have around 500.000 requests coming daily within a short timeframe (lets say within 3 minutes in the worst case) we are expecting 500.000 to 1.000.000 users of the application, with peaks at 1:00pm (timezone GMT+1), where most (up to 80% of the users) will send most of the requests. the requests are from 11th of june to 11.july - after that, the app/game is closed/over. we are currently developing an aggressive caching mechanism - currently we are thinking about 2 or 3 small apps/webservices, that will handle the load. the load is distributed as follows: a) main application, cached data (11 screens, 200k each) b) voting: every day until 1:00pm (timezone GMT+1) - every user votes with about 10k data sent, high concurrent peak values! questions: is there any specific application setup that is recommendable? are there any hosting partners that can be recommended? thanks!

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  • Retrieving friend's likes from the Facebook Graph API

    - by Joe Frank
    Howdy- I have been tooling around with the Facebook Graph API and successfully retrieved back a list of my likes, and a list of my friends (once I authenticated using OAuth). But what I really want to achieve is pulling back my friend's likes. When I try and do that, obviously using the same URL that I use to pull back my own likes but subbing the friend's user id for "me", I don't get anything back, unless they have installed the app as well. Then I get them no problem. To be clear, I can only see the likes of friends who have installed my application. So clearly I am running into a security/rights issue of some sort. I could see where this would be the case; you simply aren't allowed to see your friend's likes unless they have installed the same app. Fair enough, but then how is blekko.com doing it? I even tried using FQL without much luck. I suspect I am missing something totally obvious. Anyone had any luck with this? Maybe with the Javascript API or one of the other access methods? Thanks in advance for any guidance.

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  • Android Facebook RequestListener

    - by Marcus King
    I'm new to Java, but have been a .NET developer for years now and I am a bit confused about the point of the RequestListener object as I can't retrieve the results of my asynchronous calls on the UI thread from what I can tell. My research has told me I should not use singletons or the application context object for getting and storing data. I could use sqlLite, but the data I need is too transient to bother. I would like to know how to have the asyncfacebookrunner object report back it's responses to the UI thread so I can proceed to make decisions between my own api and the objects returned to me from the facebook calls I am making in the async calls. Am I missing something? I can't seem to find a way to get data out. I can pass a Bundle in, but I'm not too sure how to get data out. I would think I would pass it an Intent object to retrieve, but I am not seeing it. I think my eyes are crossed from lack of sleep at this point. Any help here?

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  • Is there a Javascript library for creating vintage photos?

    - by Nguyen Thanh Tu
    I'm working on a Canvas object in HTML5, and I am attempting to make some photos look "better". I tried VintageJS, an existing photo-retouching Javascript library, and Picozu, a web application cloning some Adobe Photoshop functionalities, but I'm still not happy. Can you help me with an algorithm or point to an existing Javascript library that would allow me to make my photos look like the following example? http://i46.photobucket.com/albums/f137/thanhtu_zx/Untitled-1.jpg

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  • Javascript SDK on Facebook

    - by Eamonn Fox
    I am trying to use the Javascript SDK for Facebook but I keep getting the message : Given URL is not permitted by the application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains but I have copied and pasted my canvas URL from the settings section. Anyone any ideas whats up?

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  • How can I create a facebook style message system in Rails 3?

    - by Angela
    I am trying to create a basic message system that allows users to send messages to each other and display it in a simple "Inbox" that shows both messages received and sent, as well as the status of read or unread. Ideally I could reuse existing code. But if not, can someone provide a framework to help me do it? I started to use a single Message record that has UserMessage - one for the sender, one for the receiver. That way I could have separate status. But I'm not sure I'm quite doing it right and would like some guidance. Thanks.

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  • Why was my Facebook game rejected with the note that "your app icon must not overlap with content in your cover image?"

    - by peterwilli
    My FB game just recently got rejected for two reasons. The first I fixed, but I just can't see to figure out what they mean by the second, and I was hoping someone else got the same issue and did know what they meant. The remaining error is: Cover Image Your app icon must not overlap with content in your cover image. Click on 'Web Preview' in the 'App Details' section to check for overlap prior to submitting your app. See more here. All I know is that the rejection has something to do with the cover image, not the icons or the screenshots. The web preview of my game looks like this now: Please let me know what to do to get approved.

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  • Making a startscreen for an HTML5 game?

    - by hustlerinc
    How would I make a start screen for a game using HTML5 canvas? I'm not looking for something advanced, just the new game button and highscore link etc. The question might be stupid, but I've never done anything similar, and the tutorials out there don't cover the subject. Is it enough to just make a fillText with an onclick function? Is there a way to find out the size of the text? Help appreciated.

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  • What is the feature that imports URL information into facebook and google+?

    - by Michael
    What I am trying to do. I want to be able to import heading, short description and an image into my website, just using a link. I am using Joomla but can switch to any CMS, or try to build an extension myself. The problem is I dont know where to look for example code, or what to look for. To me it doesnt seem like too difficult a process. Also, the code must be out there, with a little tweaking I can probably use someone elses, but I dont even know what to search for.

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  • What server-side language should I learn to be able to start big user-input websites (like twitter, facebook, stackexchange...)?

    - by DarkLightA
    I'm thinking ASP.NET, but I don't really know. Can someone tell me what a good server-side language for the "Zuckerberg-dorm-room-starting-up-a-huge-website" deal? I know the latter used PHP, but as I've understood it that's kind of outdated and C#/ASP.NET is a better way to go about it. Is HTML + CSS + JavaScript + C#/ASP.NET MVC + MySQL a good combination for it? Is MySQL combined in ASP.NET MVC? Also, where's a good tutorial for the server-side language you suggest? As mentioned previously it has to be able to handle massive user-input without much fuss.

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  • what would be a good way to implement/render a 2d tiled map for a browser game?

    - by jj_
    I've made this little rpg ruby game I did while learning and now I'd like to make it into a browser game. I've already set up Sinatra framework to serve it, so what I am looking for, before everything else, is a way to represent the game map in browser (location attributes are stored in db). A new map is randomly generated by code for each new game at each game start. For now forget db, and let's say a map (say 100x100 "squares") is stored as a tridimensional array. (x,y, ...) Last "dimension" of array stores who & what is at that map cell: a player, a building, whatever. So all I have to do is render those "squares" or array cells to a 2d tiled map in the browser. The map does not need to refresh or be dynamically fetched as you scroll it, (at least at this stage of development) but, a technology which would allow me to do so in future would be a good reason for choosing it. Things that I thought of: html tables, html5 canvas, some js framework which is designed exactly with this purpose (which I do not know of = please advice). Yes I know about gamequery-js framework, but I've never used it, and I don't know if it's going to slow down everything down to inusability as I'm adding new features (scrolling, ajax). I really don't know of any other alternatives.. maybe there are lighter approaches? Easier or more minimalistic ways ? More targeted js framework which is the right tool for the job? Maybe just some html canvas code, or even simple image maps, or images with absolute positioning will be enough? The thing is I'd like to start simple, and then gradually make it better, so, as I said before, I'd prefer something that will give me room for improvement or is headed toward new web tendencies but which will also give me a bit of gratification in the beginning :) So.. advices are needed! And appreciated! :) Thanks p.s. Flash is excluded because I don't like it.

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  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

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  • Adding and altering multiple text items to a Canvas -- what approach?

    - by philologon
    I am attempting to use a Canvas to create a simple Cad application. I have been able to get lines to draw as I want. For now the only other thing I need is text. The user should be able to edit the text in place. ?Is one of these better to use for this over the others? Rich Text TextBlock TextBox Label A more important question, though, is once I have chosen which class to use for implementation, how do I set and get the text value in code? Since the app is in essence a cad application, text will be added, deleted, and altered often, so I am not attempting to put these in XAML, but code-behind. That is why I am asking about how to do this in code. If the answer is "use X.SetValue()" (or that family of methods), then please tell me what I am supposed to do with the required DependencyProperty reference? TIA. Paul

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  • How do i tint an image with HTML5 Canvas ?

    - by djdolber
    My question is, what is the best way to tint an image that is drawn using the drawImage method. The target useage for this is advanced 2d particle-effects (game development) where particles change colors over time etc. I am not asking how to tint the whole canvas, only the current image i am about to draw. I have concluded that the globalAlpha parameter affects the current image that is drawn. //works with drawImage() canvas2d.globalAlpha = 0.5; But how do i tint each image with an arbitrary color value ? It would be awesome if there was some kind of globalFillStyle or globalColor or that kind of thing...

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  • Image visualization with canvas. How to resize them?

    - by Luca Matteis
    I'm building a website photo gallery for a friend. Images are loaded as simple DOM image objects (<img src="" />), and the size of these images is based on the browser size. So I resize them with CSS. This isn't an optimal solution since CSS resizing seems to change the quality of the image and pixelate it quite a bit. I was thinking of rendering the image with canvas and then resize it with that so that the quality remains effective, but I can't find any info about this online. Any ideas?

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  • Webpage shared with like button not showing in users timeline

    - by einar
    I have a single pages and a one page that lists all of the single pages. On the overview page you can like each single page with their url. And of corse you can do the same when you are viewing a single page. My issue is very strange. Most of the pages that I would like show up on my timeline. But then there are some that don't show after I click like, not even if I click on "Post to Facebook". This page will not show in a users timeline if liked ore "Post'ed to Facebook". http://www.inspiredbyiceland.com/inspiration/iceland-airwaves/valdimar/ But this one will http://www.inspiredbyiceland.com/inspiration/iceland-airwaves/snorri-helgason/ But these pages are excls the same, they use the same template so the code should not be any different, and in fact I cant see any differents between these pages that could be causing this kind of problem. You can view the overview page here http://www.inspiredbyiceland.com/inspiration/iceland-airwaves/ . Most of the single pages work fine and show up on users timeline. Most of the content on the site works fine so far as I know. There is an Facebook application defined on the page. I'm not sure if that is related to this problem.

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  • 'send' button error 401

    - by jjd
    I'm having a strange error with 'Send' button I have the following code on my page <div id="fb-root"></div> <script type="text/javascript"> (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1&amp;appId=<myAppId>"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); </script> <br/> <fb:like send="true" width="450" show_faces="true"></fb:like> The 'send' button works fine if I access the application via IP address, but if I use a domain name, Facebook returns The page at http://<...>.com:8080/pages/question.jsf could not be reached because the server returned status code 401. Meantime 'like' button works fine. The application front-end is built with JSF2+Primefaces. Any ideas would be appreciated Thanks

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  • Some questions about dotnetopenauth

    - by chobo2
    Hi I have a couple outstanding questions mainly reguarding twitter and facebook In the FacebookGraph class there are properties such as Id,name,etc. I am wondering how do I add to this list? Like what happens if I want a users hometown? I tried to add a property called hometown but it always is null. What should I store their id(1418) or the whole url(http://www.facebook.com/profile.php?id=1418) for lookup later in my db to grab their data and to see if they have an account with my site? Is it actually good to use this id as it seems like it is common knowledge. Can't someone just find the profile id or whatever and do a fake request on my site? how do you setup dotnetopenauth to deal with the case when a user goes to facebook and deletes access to my website. I know you can send a deauthorization code to your site and then delete their account but I don't know how to do that through dotnetopenauth Twitter Is it possible to do number 4 with twitter? Ajax Is it possible to make the openid stuff ajax? I don't see a sample anywhere in the dotnetopenauth samples.

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