Search Results

Search found 5699 results on 228 pages for 'facebook canvas'.

Page 58/228 | < Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >

  • Microsoft intègre Office à Facebook : une des nouveautés de ses Futur Social Experience Labs pour mi

    Microsoft intègre Office à Facebook Une des nouveautés de son Futur Social Experience Labs En ce moment se tient à San Francisco le salon du Web 2.0. A cette occasion, une représentante de Microsoft en a profité pour présenter deux nouveaux produits issus du Futur Social Experience Labs (alias le FUSE) de la société. La première réalisation du FUSE avait été l'intégration des Tweets dans les résultats de Bing. Cette foic-ci, le laboratoire de R&D propose un site (Docs.com) qui permet d'intégrer des documents de Microsoft Office dans Facebook. Plus précisément de permettre aux contacts Facebook d'accéder aux documents sur le modèle de la pièce joint...

    Read the article

  • Direction of the bullet - how to have something else than left, right, top, bottom

    - by Florian Margaine
    I'm making a simple shooter game using canvas and javascript. The current code can be seen here. To know which way I want the bullet to be shot, I simply have a direction property that can have 4 values (left, right, bottom, top), and I can then calculate the next position of the bullet easily. However, I'd like to move the bullet to the mouse position, but I don't really see how to do this. How do I calculate the next position? I'm guessing there is some formula to calculate the line between two positions (the player's and the mouse's), but I don't have much idea yet. So there is no obstacle, but I don't see how to calculate this, and be able have the next position of the bullet at each frame.

    Read the article

  • Matrix rotation of a rectangle to "face" a given point in 2d

    - by justin.m.chase
    Suppose you have a rectangle centered at point (0, 0) and now I want to rotate it such that it is facing the point (100, 100), how would I do this purely with matrix math? To give some more specifics I am using javascript and canvas and I may have something like this: var position = {x : 0, y: 0 }; var destination = { x : 100, y: 100 }; var transform = Matrix.identity(); this.update = function(state) { // update transform to rotate to face destination }; this.draw = function(ctx) { ctx.save(); ctx.transform(transform); // a helper that just calls setTransform() ctx.beginPath(); ctx.rect(-5, -5, 10, 10); ctx.fillStyle = 'Blue'; ctx.fill(); ctx.lineWidth = 2; ctx.stroke(); ctx.restore(); } Feel free to assume any matrix function you need is available.

    Read the article

  • Silverlight Client for Facebook updated for Silverlight 4 RC

    If you installed the Silverlight Client for Facebook, and also upgraded to the release candidate for Silverlight 4, you may have noticed it stopped working :-). NOTE: Applications compiled on Silverlight 4 beta will not work on machines with Silverlight RC runtime. This is known/expected. As with all pre-release software, this type of breaking can be expected. Weve recently updated the Facebook application, and you will have to re-install. Follow these steps: Uninstall the Silverlight Facebook...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Code and Slides: Building the Account at a Glance ASP.NET MVC, EF Code First, HTML5, and jQuery Application

    - by dwahlin
    This presentation was given at the spring 2012 DevConnections conference in Las Vegas and is based on my Pluralsight course. The presentation shows how several different technologies including ASP.NET MVC, EF Code First, HTML5, jQuery, Canvas, SVG, JavaScript patterns, Ajax, and more can be integrated together to build a robust application. An example of the application in action is shown next: View more of my presentations here. The complete code (and associated SQL Server database) for the Account at a Glance application can be found here. Check out the full-length course on the topic at Pluralsight.com.

    Read the article

  • Are there any good html 5 mmo design tutorials?

    - by Dwight Spencer
    Hey all. I got a rather inspired after playing gaia online's zOMG and wanted to revive an old project idea I've had laying around for a few years now. I'm looking to work with html5 (ie canvas, svg based sprites, & WebGL) to build a graphical web based MUD/MMO. Obviously, this is a new take on an old idea and after searching google I haven't really turned up many good resources. But does anyone have any tutorials or other resources to point me in the right direction?

    Read the article

  • Aw, Snap! in Google Chrome [on hold]

    - by D. S. Schneider
    Just wondering if anyone else's experiencing the "Aw, Snap!" bug in Google Chrome. I'm developing a brand new engine which occasionaly triggers this bug and as far as I know, there's nothing one can do to find out what actually triggered the issue. I've also tested my engine with Firefox, which runs just fine. Anyway, just wanted to know if someone else is facing this while developing games for Google Chrome and has a clue about what can be done to avoid it. I'm using plain JavaScript and the audio and canvas elements from HTML5. Thanks!

    Read the article

  • Android - Rendering HUD View to SurfaceView

    - by Jon
    I have developed a relatively simple game in android, to get my head around it all, and on the back of it developed a crude game engine (in the loosest sense!). I use a SurfaceView and canvas (no OpenGL) - I'll cross that bridge another time! I have implemented a game HUD, title screens etc. by overlaying standard Android view widgets over my SurfaceView. This all works reasonably well maintaining an acceptable frame-rate, but it is a simple game with not a lot happening on or off screen. What I am wondering now is whether one could (and whether one would get any advantage by) drawing all my views to the one SurfaceView, all controlled by the main game thread. At the moment I have handlers flinging messages around and runOnUiThreads here, there and everywhere. Quite cumbersome. Any thoughts on this would be much appreciated (before I perhaps waste time trying to do it!)

    Read the article

  • Are there any good html 5 mmo design tutorials? [on hold]

    - by Dwight Spencer
    Hey all. I got a rather inspired after playing gaia online's zOMG and wanted to revive an old project idea I've had laying around for a few years now. I'm looking to work with html5 (ie canvas, svg based sprites, & WebGL) to build a graphical web based MUD/MMO. Obviously, this is a new take on an old idea and after searching google I haven't really turned up many good resources. But does anyone have any tutorials or other resources to point me in the right direction?

    Read the article

  • Facebook est désormais valorisé à 50 milliards de dollars, et dépasse Yahoo, eBay et Time Warner

    Facebook est désormais valorisé à 50 milliards de dollars, et dépasse Yahoo, eBay et Time Warner La valeur de Facebook vient de faire un grand bond en avant, malgré que la firme ne soit toujours pas présente en bourse du fait des réticences de son fondateur. En effet, la banque d'affaires Goldman Sachs vient d'investir 450 millions de dollars dans le site communautaire de Mark Zuckerberg. Mais ce n'est pas tout, le conglomérat russe Digital Sky Technologies a aussi apporté sa pierre à l'édifice en y injectant 50 millions de dollars. Deux opérations financières qui permettent à Facebook d'être désormais valorisé à hauteur de... 50 milliards de dollars ! L'entreprise ne cesse de croître, tout en s'appr...

    Read the article

  • Des applications fleurissent sur la toile pour gérer la confidentialité sur Facebook, afin de protég

    Mise à jour du 18.05.2010 par Katleen Des applications fleurissent sur la toile pour gérer la confidentialité sur Facebook, afin de protéger facilement ses données personnelles Avec de plus en plus de changements dans ses paramètres de confidentialité, Facebook devient un site Internet compliqué à paramétrer pour certains. En effet, le réseau social offre pas moins de 50 paramètres assortis à plus de 70 options, pour contrôler ce que le Net peut voir de vous... Pour preuve, ce graphique publié la semaine dernière par le New York Times illustrant toutes les configurations disponibles : [IMG]http://graphics8.nytimes.com/packages/images/newsgraphics/2010/0512-facebook/gif1.jpg[/IMG]...

    Read the article

  • how to transform child elements position into a world position

    - by MrGreg
    So Im making a 2d space game and I have a bunch of spaceships that have turrets. Objects have a position and orientation, the ships being in world coordinates while the turrets are children and coordinates are relative to their parents. How do I efficiently calculate the position of a turret in world coordinates (i.e. when it fires and I need to know where to place a bullet in the world)? Calculating the turrets orientation is trivial - I just add the turrets relative angle to its parents. For position though, I guess I could do a bunch of trigonometry but this MUST be a common problem with a good/fast general solution? Should I be relearning how to do matrix math again? :) btw - Im creating the game in javascript+canvas but its the math/algorithm im interested in here Cheers, Greg

    Read the article

  • 2D vector graphic html5 framework

    - by Yury
    I trying to find html5 game framework by following criteria: 1)Real good performance. 2)Good support of vector graphic( objects which contains canvas elements -line, rec,bezierCurve etc.) 3)Easy port to mobile. Optional- Physics Engine. I found 1)Pixi.js- it looks like real good, but i didn't find any info about "vector objects" support. 2) i found "vector objects" support in paper.js I need something like these: http://paperjs.org/examples/chain/ and http://paperjs.org/examples/path-intersections/. But it looks like paper.js- not so good performance as pixi.js. And it is not game engine. Is there any good framework meets these requirements? P.S. I found similar question here Which free HTML5-based game engine meets these requirements?. But it was a long time ago. A lot of new things were created since 2011.

    Read the article

  • Defining the track in a 2D racing game

    - by Ivan
    I am designing a top-down racing game using canvas (html5) which takes a lot of inspiration from Micro Machines. In MM, cars can move off the track, but they are reset/destroyed if they go too far. My maths knowledge isn't great, so I'm finding it hard to separate 3D/complex concepts from those which are directly relevant to my situation. For example, I have seen "splines" mentioned, is this something I should read up on or is that overkill for a 2D game? Could I use a single path which defines the centre of the track and check a car's distance from this line? A second path might be required as a "racing line" for AI. Any advice on methods/techniques/terms to read up on would be greatly appreciated.

    Read the article

  • How to move an object using X and Y coordinates in JavaScript

    - by Geroy290
    I am making a 2d game with JavaScript and HTML5 and am trying to move an image that I have drawn with JavaScript like so: //canvas var c = document.getElementById("gameCanvas"); var ctx = c.getContext("2d"); //baseball var baseball = new Image(); baseball.onload = function() { ctx.drawImage(baseball, 400, 425); }; baseball.src = "baseball2.png"; I'm not sure how I would move it though, I have seen many people seem to just type something like ballX and ballY but I don't understand where the actual x and y definition comes from. Here is my code so far: http://jsfiddle.net/xRfua/ I have a different image source but it is a local source so I couldn't include it. Thanks in a dvance for any help!

    Read the article

  • ExcelBook Conceals Facebook Browsing in a Spreadsheet

    - by Jason Fitzpatrick
    If you can’t get enough of social media while you’re at work, ExcelBook hides your Facebook browsing inside a spreadsheet. It’s certainly not the way to win the employee of the month award, but if you’re looking for a subtle way to browse and update Facebook from your cube ExcelBook offers and Adobe Air-based Facebook interface that looks like a spreadsheet application. Hit up the link below to grab a copy. ExcelBook [BeStupidAtWork via Yahoo! News] HTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)What is a Histogram, and How Can I Use it to Improve My Photos?

    Read the article

  • Where to start, to develop an online Backgammon game?

    - by Matt V.
    I would like to develop a backgammon game to play against other players online, as a way of learning more Javascript/jQuery and a little game development. I'm a web developer and most of my experience is in PHP. I have minimal Javascript experience and no game development experience. Where should I start? Are there any particular books, tutorials, libraries, or frameworks that would help give me a jumpstart? As a beginner, am I better of using the DOM or Canvas?

    Read the article

  • How do I make a simple level system?

    - by ROROX
    I've been learning programming for a while and things are slow but steady. I only have a couple experiments that look something like a game (JavaScript,HTML5,CANVAS). One of the things I would like to establish this early in my process though is a basic level system to my games. I'm thinking like Atari, NES type simple. mainMenu , level1 , level2 , ... Later I'll work on including such screens as; titleScreen , pause , highScore. But for now just looking for the basics. Any good articles/tutorial links would help. Or just a snippet of code I can look over. Thank you kindly :)

    Read the article

  • Creating several instances of the same object, and selecting only one

    - by hustlerinc
    I'm playing around with making a puzzle game, haven't done that much before I run into my first problem. Basically, I want to create a certain amount of the same object/function. But without hardcoding the different instances. I think maybe an array is a good idea? and then a for loop to push the objects in? And then I need to be able to select one of these objects by clicking on it, how would I do that? How do I know which ball in the array was clicked? A loop again? I made a jsFiddle example (you need to click the orange ball to select, then you can move it around by clicking the canvas). This is what I want to do, but with more balls. How would you solve this? Help appreciated.

    Read the article

  • Securing Facebook

    - by Promather
    Probably like most of you, I am concerned about the privacy of Facebook. Some people suggested that I use the HTTPS address instead. Unfortunately, many links in the HTTPS page itself link back to HTTP. So I am wondering whether it is possible in Ubuntu to redirect any request to: http://www.facebook.com/ to https://www.facebook.com/ This way I feel safer. If you also know the solution for Windows, it might be great to share (probably as a comment to my question rather than answer, as this forum is supposed to be for Ubuntu) so that I can share it with friends.

    Read the article

  • Facebook corrige un bogue susceptible d'avoir provoqué une fuite de données de six millions d'utilisateurs

    Facebook corrige un bogue susceptible d'avoir provoqué une fuite de données de six millions d'utilisateursSi vous avez reçu ce weekend un courriel de la part de Facebook vous expliquant que votre compte a été compromis suite à un bogue, sachez que ce n'est pas un SPAM.En effet, vendredi dernier, Facebook a voulu jouer la carte de la transparence en annonçant dans un billet blog avoir été victime d'une panne logicielle qui a été à l'origine de la fuite de données de près de six millions d'utilisateurs. Download Your Information (DYI) est l'outil qui a provoqué le dysfonctionnement. Il est chargé de récupérer les adresses de courriel et numéros de téléphone des utilisateurs dans le cadre de la sécu...

    Read the article

  • Facebook abandonne HTML5 pour son application iOS, qualifiée de trop lente

    Facebook abandonne HTML5 pour son application iOS qualifiée de trop lente L'application Facebook pour iOS bien que pratique est lente, et souvent très lente même. D'après le New York Times, sur 38 000 personnes l'ayant noté, plus de 21 000 personnes n'ont accordé qu'une seule étoile à l'application, la qualifiant de lente, toujours en chargement, sujette à des crashs répétitifs, etc. Insensible à toutes ces remarques, Facebook a décidé de rendre son application plus rapide en réécrivant complètement celle-ci. Conséquence, le HTML5 qui avait été utilisé précédemment pour développer l'application autour d'une coque objective-c, afin d'utiliser la même base ...

    Read the article

  • DB structure for Twitter home/Facebook wall?

    - by mathon12
    Basically a live feed of all your friends' recent posts. In a stupid sort of approach I think I'd start by building a query like: SELECT * FROM tblposts WHERE userid=friend_id_1OR userid=friend_id_2...... and so on Where friend_id_% is the userid of a friend from your friends list. But this must be a very inefficient way of doing it, right? Is there any faster way of doing this in MySQL? Maybe some clever DB schema? (I know FB uses Hadoob but I'm not experienced enough to go that far :( )

    Read the article

< Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >