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  • SQLite DB borked when opened on a different machine

    - by pruefsumme
    Hello, I'm using SQLite to store some data. The primary database is on a NAS (Debian Lenny, 2.6.15, armv4l) since the NAS runs a script which updates the data every day. A typical "select * from tableX" looks like this: 2010-12-28|20|62.09|25170.0 2010-12-28|21|49.28|23305.7 2010-12-28|22|48.51|22051.1 2010-12-28|23|47.17|21809.9 When I copy the DB to my main computer (Mac OS X) and run the same SQL query, the output is: 2010-12-28|20|1.08115035175016e-160|25170.0 2010-12-28|21|2.39343503830763e-259|-9.25596535779558e+61 2010-12-28|22|-1.02951149572792e-86|1.90359837597183e+185 2010-12-28|23|-1.10707273937033e-234|-2.35343828462275e-185 The 3rd and 4th column have the type REAL. Interesting fact: When the numbers are integer (i.e. they end with ".0"), there is no difference between the two databases. In all other cases, the differences are ... hm ... surprising? I can't seem to find a pattern. If someone's got a clue - please share!

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  • What are the Crappy Code Games - What are the prizes?

    - by simonsabin
    This is part of a series on the Crappy Code Games The background Who can enter? What are the challenges? What are the prizes? Why should I attend? Tips on how to win What are the prizes? There are loads of them at both the heats and the final. At the heats the top three coders at each event >will take home Gold, Silver and Bronze medals, along with some great prizes such as Steve Wozniak signed ipods, developer laptops, Win-Mo phones, Xbox 360 S consoles, t-shirts and more. And then in the final...(read more)

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  • How can I get my game to show up in the Games Explorer on Windows?

    - by Kraemer
    I want to create an installer for a game which allows for an icon to be put in the Games Explorer for Vista and Windows 7. I have created the GDF, then built the script for project and obtained the .h, .gdf and .rc files. But I can't compile (using Visual Studio 2010) the .rc file into an executable to be used after that in order to create the installer. I get the following error after I set the executable path: "Could not load file or assembly'Microsoft.VisualStudio.HpcDebugger.Impl, Version 10.0.0.0, Culture=neutral, PublickKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified." Any ideas what I'm doing wrong?

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  • Is C++ indispensible for AAA game engines, as long as we have console-platform games? [closed]

    - by user1174924
    C++ has remained the industry standard for game engines much because of its features.. The primary reasons are(afaik): Technical reasons - High performance, native runtime, portibility, negligible latency, and more recently concurrency. Socio-Technical reasons - Availability of Libraries, Legecy stuff, most scripting languages on games have a good C api (ex lua), Good IDEs and most recently improved Development time.(C++11) Social reasons - People know C++, Licenced technologies, and battle proven. Does this make C++ for game engines indispensible, so long we have game consoles? Would not, the above features make me implement new graphics technology in C++ only? Edit: Will learning C++ garuntee me a job as a game engine dev In the future? I want to master every aspect of the language, but I already know C# and python. Should I allocate my time learning C++. I want to be a game engine developer.

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  • Generating and collaborating on network map diagrams?

    - by Ian C.
    I have to turn out some network topology maps for very large networks. I'd like the format for the maps to be something other people can also edit and contribute to regardless of what software I'm using on my Mac to build them. I don't mind spending money on my end for software, but I can't require that my clients spend any money. I also can't promise my clients are also using OS X -- they could be running Linux or Windows. Is there a best software application on OS X for producing maps that I can share with other, non-OS X, users? Is there a best format for sharing topology maps that I should use when exporting the maps to disk?

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  • Html5 games, what is the standard dimension to use?

    - by aoi
    I am trying to make html5 games to be played on the browser(not offline apps), and I am trying to support the maximum number of platforms, hence I need to know what dimension should I use for the game canvas so that it works in the most number of places. Also is there anyway to "scale" a large game to fit in the tiny size of iphone(around 320x356px I think). By "scale" I don't mean to actually resize just the canvas, as because that can mess up the coordinate based calculations, and for a large number of objects, re-positioning based on canvas size can be a real hassle.

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  • Is there a way to make money from indie downloadable games? [closed]

    - by AShelly
    It appears that there are ways to make money with flash games through portal and aggregator sites and embedded ads. But I do my programming in C and C++. I've started a prototype which relies on a few existing C++ SDK's. The game would have to be downloadable. Is this just a labor of love, or are there any ways to make money from this type of game? Does anyone pay for shareware anymore? What other options are there?

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  • How to start gVim maximized?

    - by Somebody still uses you MS-DOS
    How to make gVim automatically maximize it's window when I open it? And a cross-plataform solution, I'm trying to use the same configs in a Linux and Windows machine... I've tried the hack :set lines=999 columns=999, it almost works, but the window is not maximized, just resized and I lose some rows/columns.

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  • Where is a good place to learn how to develop games?

    - by pringlesinn
    I'm brazilian and I want to learn how to develop a game in some college or something like that, but I don't know any place here to learn it. Here is not that good either to develop games, as we don't have many companies to do that. So, I was thinking about working in some place else, while I study it. What I really want to know is, a good place to learn, and a country that developers are well payed to be able to pay my course and still have money to do something else. I'm a Java programmer, still learning a lot, but I want to do it later. A few years from now.

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  • Citrix dévoile Xen Cloud Platform 1.0, la première version de son environnement de développement Cloud open-source

    Citrix dévoile la première version de Xen Cloud Platform Son environnement de développement Cloud open-source Xen.org (à l'origine de l'hyperviseur open source Xen) annonce le lancement de Xen Cloud Platform (XCP) 1.0. Développé dans le cadre du Xen Cloud Project lancé en 2009, XCP 1.0 est une solution de Citrix pour les PME désireuses de mettre en place des clouds privés, ainsi qu'aux passionnés de l'open source, aux universités et aux chercheurs souhaitant expérimenter le cloud computing. Il s'agit d'un tournant dans l'utilisation en entreprise pour Xen.org. Jusqu'ici, celui-ci ne proposait traditionnellement que des logiciels sous forme de code source. XC...

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  • What is the future of XNA in Windows 8 or how will manged games be developed in Windows 8?

    - by Ken
    I know this is a potential dupe of this question, but the last answer there was 18 months ago and a lot has happened since. There seems to be some uncertainty about XNA in Windows 8. Specifically, Windows 8 by default uses the Metro interface, which is not supported by XNA. Also the Windows 8 store will not stock non-metro apps, so it will not stock XNA apps. Should we stick with XNA or does Microsoft want us to move to a different framework for managed game development in Windows 8? Edit: As pointed out in one of the comments, Windows 8 will be able to run XNA games in a backward compatibility mode. But that smells of deprecation.

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  • Security Token for Mac/Linux/Windows, self-managed, pref. open source?

    - by DevelopersDevelopersDevelopers
    I'm looking to buy an evaluation security token (combined smart card/usb reader) for my business that works on: Windows 7 x64 OS X 10.6.x x64 Ubuntu Linux (64 or 32 bit, 10.04 or 10.10, I can bend based on possible tokens) Functionality I need is: Login authentication Authentication for whole-disk encryption (in Linux/Windows, Mac is flexible here) Signing/encryption using PGP and x.509 certificates RSA-2048 key-capable (1024 not good enough.) I can manage the certificates myself Open source middleware/drivers (not necessarily FOSS, just source available. Can flex on this, I just want to be able to audit the code. OpenSC-compatible on Linux would be great.) Is there any token that can do all of this? Or would I need multiple ones to accomplish this? Or do I need to look at smart cards and readers to get this? I have been researching this for a while and have had a heck of a time even getting accurate information about products. Also, I am in the USA, and it appears that EU export laws prevent me from buying from there, so those vendors are out. I was looking at Feitian tokens from Gooze, but since they are in France I can't buy.

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  • How to enable a Web portal-based enterprise platform on different domains and hosts without customization [on hold]

    - by S.Jalali
    At Coscend, a cloud and communications software product company, we have built a Web portal-based collaboration platform that we like to host on five different Windows- and Linux-based servers in different hosting environments that run Web servers. Each of these Windows and Linux servers has a different host name and domain name (and IP address). Our team would appreciate your guidance on: (1) Is there a way to implement this Web portal-based platform on these Linux and Windows servers without customizing the host name, domain name and IP address for each individual instance? (2) Is there a way to create some variables using JavaScript for host name and domain name and call them from the different implementations? If a reference to the host/domain names occurs on hundreds of our pages, the variables or objects would replace that. (3) This is part of making these JavaScript modules portable and re-usable for different environments and instances. The portal is written in JavaScript that is embedded in HTML5 and padded with CSS3. Other technologies include Flash, Flex, PostgreSQL and MySQL.

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  • What are the challenges and benefits of writing games with a functional language?

    - by McMuttons
    While I know that functional languages aren't the most commonly used for game writing, there are a lot of benefits associate with them that seem like they would be interesting in any programming context. Especially the ease of parallelization I would think could be very useful as focus is moving toward more and more processors. Also, with F# as a new member of the .NET family, it can be used directly with XNA, for example, which lowers the threshold quite a bit, as opposed to going with LISP, Haskell, Erlang, etc. If anyone has experience writing games with functional code, what has turned out to be the positives and negatives? What was it suited for, what not? Edit: Finding it hard to decide that there's a single good answer for this, so it's probably better suited as a community wiki post.

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  • How do professional games avoid showing pixel seams in adjacent mesh boundaries due to decimal imprecision?

    - by ufomorace
    Graphics cards are mathematically imprecise. So when some meshes are joined by their borders, the graphics card often makes mistakes and decides that some pixels at the seam represent neither object, and unwanted pixels appear. It's a natural behaviour on all graphics cards. How are such worries avoided in Pro Games? Batching? Shaders? Different tangent vectors? Merging? Overlaping seams? Dark backgrounds? Extra vertices at borders? Z precision? Camera distance tweaks? Screencap of a fix that ended up not working:

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  • Is there an eCommerce platform made to fit between a global header/footer? [closed]

    - by beta208
    Possible Duplicate: Which Ecommerce Script Should I Use? We've been looking around for a while for an eCommerce platform made to live between the header and footer for integrating in an existing site. We would prefer it not to be paypal buttons, but an actual CMS type platform. Any suggestions? This is not a duplicate, and is a valid question sought out by many across the web. If someone has an answer many people would benefit from it. This is not simply looking for a CMS with X or Y.

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  • Is there a tool for verifying the contents of a Zip archive against the source directory's contents?

    - by Basil
    Here's the scenario: I create a ZIP archive using some GUI package like WinZip, 7-Zip or whatever by right-clicking on a directory "somename" and selecting "Compress to archive 'somename.zip'" When the archive is completed, I open it and discover that some files don't exist in the archive (for reasons yet unknown). I want to find all files that are missing from the archive without having to extract the archive to another directory, then doing directory diff, etc. So.. Is there a tool (GUI or command-line, standalone or built into a compressor, for Windows or Linux, I don't care) that can walk through an archive and compare its contents against a directory on the filesystem?

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  • where can i learn to make 3d games in java from scratch?

    - by dfhgdfnhgfn
    Just wondering if anyone knows of anything i can read or watch that explains 3D graphics. i do not want to use any game engine like jogl etc. but i am looking for a way i can learn in detail how 3D works. preferably in java. I have used some game engines but would prefer to learn to make for myself. I would also like to do it without the java3d library. I have also watched some tutorials on 3d games in java, but would like to learn in more detail. Thanks.

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  • What should be learned for someone starting in Android Games?

    - by user14544
    I know this might be a little subjective. But I've read the other questions. A lot of answers kept on popping up like to use box2d, libgdx, andEngine, etc. So the real question is, what would be the best to start off with as a beginner. I have some experience with java code, just by reading about in the Oracle Docs. I've gone through Flash and Eclipse. When i mean gone through, i don't mean i have actually created my own game from Flash or Eclipse, but i just learn things here and there. Currently I'm reading Beginning Android for Beginners but I don't have the knowledge to implement my own Ideas into the game tutorials because of lack of experience. I'm looking for a way to learn how to program to create games for Android. While at the same time get experience from programming. I do not want to learn those drag and drop game making applications such as GameMaker.

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  • L'Unreal Engine 3 fonctionne sur Windows 8 RT, le moteur d'Epic Games tente de prendre des parts de marché à Unity

    L'Unreal Engine 3 fonctionne sur Windows 8 RT Une réponse logique de la part de Epic Games, face à la récente annonce de Unity. Après l'annonce du support de Windows 8 et Windows Phone 8 par Unity 3D, NVIDIA propose une vidéo montrant la démo porte-étendard pour les plateformes mobiles : Epic Citadel, de l'Unreal Engine 3. Elle fonctionne sur la tablette ASUS Vivo Tab RT, intégrant un NVIDIA Tegra. Pour rappel, ce processeur basé sur l'architecture ARM, combine CPU et GPU sur une même puce. Un des points ...

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  • Game Programming - GUIs

    - by Spencer
    I've been coding for a while now and would like to start looking into programming games. I know the industry's standard language is C++, for 3D graphics the main choice is between Direct 3D and OpenGL, but what is the most widely used GUI framework? I'm currently on a Mac so if native Windows API is the answer, then what is the cross platform choice? To be clear, I'm not looking for people's favourites but simply what the common or standard game industry's choice is so that I can learn and familiarize myself with it. Thanks, Spencer

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  • Winforms for Mono on Mac, Linux and PC (Redux)

    - by yar
    (I asked this question in another way, and got some interesting responses but I'm not too convinced.) Is Mono's GtkSharp truly cross-platform? It seems to be Gnome based... how can that work with PC and Mac? Can someone give me examples of a working Mac/PC/Linux app that is written with a single codebase in Microsoft .Net?

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  • Visual Studio 2010 and WinCE 5.0

    - by koloko
    Is it possible to use a platform builder 5.0 SDK in visual studio 2010 for a C++ project. I want to compile code for a specific ARM WinCE 5.0 environment and I have VS2010 at the moment. The Microsoft website recommends visual studio 2005. I'm currently downloading the VS2005 evaluation but I'm also a bit worried about installing this on a machine that already has vs2010 installed. Any advise would be greatly received.

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