Search Results

Search found 14265 results on 571 pages for 'technical favorite features'.

Page 56/571 | < Previous Page | 52 53 54 55 56 57 58 59 60 61 62 63  | Next Page >

  • How do I balance program CPU reverse compatibility whist still being able to use cutting edge features?

    - by TheLQ
    As I learn more about C and C++ I'm starting to wonder: How can a compiler use newer features of processors without limiting it just to people with, for example, Intel Core i7's? Think about it: new processors come out every year with lots of new technologies. However you can't just only target them since a significant portion of the market will not upgrade to the latest and greatest processors for a long time. I'm more or less wondering how this is handled in general by C and C++ devs and compilers. Do compilers make code similar to if SSE is supported, do this using it, else do that using the slower way or do developers have to implement their algorithm twice, or what? More or less how do you release software that takes advantage of newer processor technologies while still keeping a low common denominator?

    Read the article

  • New Features, Fresh Competitive Edge: Help Your Customers Get the Most from Oracle RightNow Cloud Service by Sandi Main

    - by Tuula Fai
    Are your customers taking full advantage of their customer service solution? If they’re not up-to-speed with the new features of Oracle RightNow Cloud Service, this is their chance to catch up—and gain competitive advantage. Invite customers to join our live Webcast on Thursday, July 16, for a rapid overview of Oracle RightNow Cloud Service's most powerful new capabilities and what they mean for their organization. They’ll learn how they can: Take full advantage of RightNow's evolution under Oracle Stay ahead of the competition with key innovations and enhancements Upgrade with confidence based on other user experiences Don't miss the chance to help your customers deliver an even smarter customer experience.  Click here for the Evite to send to your customers.

    Read the article

  • Who could ask for more with LESS CSS? (Part 1 of 3&ndash;Features)

    - by ToStringTheory
    It wasn’t very long ago that I first began to get into CSS precompilers such as SASS (Syntactically Awesome Stylesheets) and LESS (The Dynamic Stylesheet Language) and I had been hooked on the idea since.  When I finally had a new project come up, I leapt at the opportunity to try out one of these languages. Introduction To be honest, I was hesitant at first to add either framework as I didn’t really know much more than what I had read on their homepages, and I didn’t like the idea of adding too much complexity to a project - I couldn’t guarantee I would be the only person to support it in the future. Thankfully, both of these languages just add things into CSS.  You don’t HAVE to know LESS or SASS to do anything, you can still do your old school CSS, and your output will be the same.  However, when you want to start doing more advanced things such as variables, mixins, and color functions, the functionality is all there for you to utilize. From what I had read, SASS has a few more features than LESS, which is why I initially tried to figure out how to incorporate it into a MVC 4 project. However, through my research, I couldn’t find a way to accomplish this without including some bit of the Ruby on Rails framework on the computer running it, and I hated the fact that I had to do that.  Besides SASS, there is little chance of me getting into the RoR framework, at least in the next couple years.  So in the end, I settled with using LESS. Features So, what can LESS (or SASS) do for you?  There are several reasons I have come to love it in the past few weeks. 1 – Constants Using LESS, you can finally declare a constant and use its value across an entire CSS file. The case that most people would be familiar with is colors.  Wanting to declare one or two color variables that comprise the theme of the site, and not have to retype out their specific hex code each time, but rather a variable name.  What’s great about this is that if you end up having to change it, you only have to change it in one place.  An important thing to note is that you aren’t limited to creating constants just for colors, but for strings and measurements as well. 2 – Inheritance This is a cool feature in my mind for simplicity and organization.  Both LESS and SASS allow you to place selectors within other selectors, and when it is compiled, the languages will break the rules out as necessary and keep the inheritance chain you created in the selectors. Example LESS Code: #header {   h1 {     font-size: 26px;     font-weight: bold;   }   p {     font-size: 12px;     a     {       text-decoration: none;       &:hover {         border-width: 1px       }     }   } } Example Compiled CSS: #header h1 {   font-size: 26px;   font-weight: bold; } #header p {   font-size: 12px; } #header p a {   text-decoration: none; } #header p a:hover {   border-width: 1px; } 3 - Mixins Mixins are where languages like this really shine.  The ability to mixin other definitions setup a parametric mixin.  There is really a lot of content in this area, so I would suggest looking at http://lesscss.org for more information.  One of the things I would suggest if you do begin to use LESS is to also grab the mixins.less file from the Twitter Bootstrap project.  This file already has a bunch of predefined mixins for things like border-radius with all of the browser specific prefixes.  This alone is of great use! 4 – Color Functions This is the last thing I wanted to point out as my final post in this series will be utilizing these functions in a more drawn out manner.  Both LESS and SASS provide functions for getting information from a color (R,G,B,H,S,L).  Using these, it is easy to define a primary color, and then darken or lighten it a little for your needs.  Example: Example LESS Code: @base-color: #111; @red:        #842210; #footer {   color: (@base-color + #003300);   border-left:  2px;   border-right: 2px;   border-color: desaturate(@red, 10%); } Example Compiled CSS: #footer {    color: #114411;    border-left:  2px;    border-right: 2px;    border-color: #7d2717; } I have found that these can be very useful and powerful when constructing a site theme. Conclusion I came across LESS and SASS when looking for the best way to implement some type of CSS variables for colors, because I hated having to do a Find and Replace in all of the files using the colors, and in some instances, you couldn’t just find/replace because of the color choices interfering with other colors (color to replace of #000, yet come colors existed like #0002bc).  So in many cases I would end up having to do a Find and manually check each one. In my next post, I am going to cover how I’ve come to set up these items and the structure for the items in the project, as well as the conventions that I have come to start using.  In the final post in the series, I will cover a neat little side project I built in LESS dealing with colors!

    Read the article

  • Jumping around to work on different features when you get stuck, is it a source of project failures?

    - by codecompleting
    On personal projects (or work), if one gets stuck on a problem, or waiting to figure out a solution to the problem, if you jump to another section of your code, don't you think it will be a good reason your application will be buggy or worse yet never get completed? Assuming you are not using git and code each feature to a specific branch, things can get out of hand since you have 3 different features you are working on, and you have unresolved issues in each. So when you get done to work, you get stressed out because you have these hanging issues and half-baked code lingering about. What's the best way to avoid this problem? (if you have it) I'm guessing using something like git and creating a branch per feature is the safest way to avoid this bad habit. Any other suggestions?

    Read the article

  • How do you fix issues with the debugger for the Android plug-in for Eclipse not attaching?

    - by user279112
    I have been trying to program something for the Android mobile phone, using Eclipse and the Android plug-in for that IDE, and my debugger used to attach just fine. But then it has suddenly started having consistent issues attaching. I just get that message about how the process is waiting for the debugger attach, and then it just won't. What determines whether the attachment glitches so seems to have something to do with what the code is that I'm trying to debug, as it seems to be drastically more of an issue with some versions of my code than with others (on the same app). How do I fix this? Now before you answer, please understand that I have researched this issue already. I have found a couple of solutions that have worked with other people, but which do not work for me. One of which is setting the debuggable property in the main manifest file as true, and the other is going into Dev Tools and into some settings menu, and from there selecting the process and essentially saying to the fake phone, "Debug this process". Neither has really worked. Any other ideas? And just in case...I've run into one blasted technical issue like this after another trying to program for that stupid phone. And I'm not the only one who's having these issues; when I go online to research these issues, it is always very easy for me to find many people who have the same issues, and who are having to use the shottiest, sloppiest, most "ghetto" solutions to work around these issues. I know that many people have created good applications for that phone, but I don't see how I'm supposed to do that when the SDK and the plug-in just don't work half the time. Does anybody know how I may put all this trash behind me, once and for all? Thanks for your answers to either question!

    Read the article

  • Has anybody here helped fake-create technical details for the movies / TV shows?

    - by none
    This is based on another SO question: Have you ever recognized any source code visible in a movie? where we were discussing some of the cheap tricks to add technical "details" to a scene (e.g. showing HTML/java script code or hexdumps and mockup GUIs). Which brought up the question: Has anybody here helped create "computer effects" (e.g. as a technical consultant) for movies/TV shows to add some pseudo-technical details to a scene? If you can, please do provide details - what exactly were you supposed to do, and what did you end up doing? Were your proud of your contribution to the final product? What was the pay like?

    Read the article

  • using a Singleton to pass credentials in a multi-tenant application a code smell?

    - by Hans Gruber
    Currently working on a multi-tenant application that employs Shared DB/Shared Schema approach. IOW, we enforce tenant data segregation by defining a TenantID column on all tables. By convention, all SQL reads/writes must include a Where TenantID = '?' clause. Not an ideal solution, but hindsight is 20/20. Anyway, since virtually every page/workflow in our app must display tenant specific data, I made the (poor) decision at the project's outset to employ a Singleton to encapsulate the current user credentials (i.e. TenantID and UserID). My thinking at the time was that I didn't want to add a TenantID parameter to each and every method signature in my Data layer. Here's what the basic pseudo-code looks like: public class UserIdentity { public UserIdentity(int tenantID, int userID) { TenantID = tenantID; UserID = userID; } public int TenantID { get; private set; } public int UserID { get; private set; } } public class AuthenticationModule : IHttpModule { public void Init(HttpApplication context) { context.AuthenticateRequest += new EventHandler(context_AuthenticateRequest); } private void context_AuthenticateRequest(object sender, EventArgs e) { var userIdentity = _authenticationService.AuthenticateUser(sender); if (userIdentity == null) { //authentication failed, so redirect to login page, etc } else { //put the userIdentity into the HttpContext object so that //its only valid for the lifetime of a single request HttpContext.Current.Items["UserIdentity"] = userIdentity; } } } public static class CurrentUser { public static UserIdentity Instance { get { return HttpContext.Current.Items["UserIdentity"]; } } } public class WidgetRepository: IWidgetRepository{ public IEnumerable<Widget> ListWidgets(){ var tenantId = CurrentUser.Instance.TenantID; //call sproc with tenantId parameter } } As you can see, there are several code smells here. This is a singleton, so it's already not unit test friendly. On top of that you have a very tight-coupling between CurrentUser and the HttpContext object. By extension, this also means that I have a reference to System.Web in my Data layer (shudder). I want to pay down some technical debt this sprint by getting rid of this singleton for the reasons mentioned above. I have a few thoughts on what an better implementation might be, but if anyone has any guidance or lessons learned they could share, I would be much obliged.

    Read the article

  • Is there any Flex dataGrid implementation which has features similar to XtraGrid?

    - by Nirmal Singh Raja Reegan
    I am looking for a Flex datagrid component that has features like grouping, sorting, master/detail display, etc. I am having an application in C# that uses XtraGrid suite to achieve the required datagrid features. I am planning to migrate this application to Flex. If there is no flex component readily available with XtraGrid features, then I have to create one on my own. Please let me know if you know any? Thanks, Nirmal

    Read the article

  • how to write programs using advanced OTL features? or :

    - by Sorush Rabiee
    how to write programs using advanced OTL and OTF features? is it possible in .net? I mean is there a way to force program to change its text rendering engine, or creating one from base? note: there is some features of OpenType like rlig liga and swash, that are ignored by programs written by .net. but I see applications, like most of font viewing programs, using Advanced OTF features. I'm pretty sure that they are created by .net technology.

    Read the article

  • Which new C#/VB features require .net Framework 4?

    - by Barry
    I remember reading in passing that some of the new language features in C# and VB that are available in VS2010 are backwards compatible with earlier versions of the framework, but that others are not. I'm pretty sure this was in reference to the new property syntax in VB. Which new features are language features vs which ones are framework specific?

    Read the article

  • What features of interpreted languages can a compiled one not have?

    - by sub
    Interpreted languages are usually more high-level and therefore have features as dynamic typing (including creating new variables dynamically without declaration), the infamous eval and many many other features that make a programmer's life easier - but why can't compiled languages have these as well? I don't mean languages like Java that run on a VM, but those that compile to binary like C(++). I'm not going to make a list now but if you are going to ask which features I mean, please look into what PHP, Python, Ruby etc. have to offer. Which common features of interpreted languages can't/don't/do exist in compiled languages? Why?

    Read the article

  • What all are the New features in asp.net 4.0. ? [closed]

    - by HotTester
    Possible Duplicate: What will be the new features available in ASP.Net 4.0? What all are the New features in asp.net 4.0.? Currently our team is doing project on .net 2.0 and we didn't go for an upgrade on asp.net 3.5. Now we are preparing to switch from asp.net 2.0 to asp.net 4.0. A list of such features would help us in designing the training program.

    Read the article

  • How to access files on another local Windows 7 computer without using any native Windows features?

    - by user1356682
    I do not want to use any native Windows features, services, nor anything do to this. It needs to be a standalone program, with ZERO Windows dependencies. Just like TeamViewer does not use any native Windows features, so I want to be able to access files and folders in a standalone program. No remote desktop No VNC type programs No Windows File Sharing No Shared Folders in Windows No internet connection required It needs ability to view, edit, transfer files at normal network rates.

    Read the article

  • Install a i386 printer driver into an amd64 distribution or how can I find a good printer based on features?

    - by Yanick Rochon
    Hi, I just bought a Lexmark Interpret S408 all-in-one printer. The box said that it supported Ubuntu 8.04, but I told myself it should work with Lucid... well no. The only driver I have found is for i386 while I have a amd64 image installed; the architecture is incompatible. So, the quesiton is : Is it possible to install that driver anyway, somehow? Or do I need to take that printer back to the store and buy another one? If the latter is the only alternative, I need a printer that has wireless connection capability can do color printing is of good price (less than $200 CAD) Thank you for your answers, help, and tips. ** UPDATE ** The driver was given in the form of deb package (for Debian distributions) and I managed to extract the actual deb package driver out of the install program. I ran sudo dpkg -i --force-all lexmark-inkjet-09-driver-1.5-1.i386.deb and the driver installed, and I was able to print something out. But that pretty much ends there; I cannot access anymore of the printer settings, etc. (i.g. scanner, fax, wifi settings, etc.) I should suffice for now as I'm satisfied with the printer's features (and size, and prince), but if I could have a full-linux-supported printer like that one, I would return this one in exchange for the other.

    Read the article

  • Is there a common programming term for the problems of adding features to an already-featureful program?

    - by Jeremy Friesner
    I'm looking for a commonly used programming term to describe a software-engineering phenomenon, which (for lack of a better way to describe it) I'll illustrate first with a couple of examples-by-analogy: Scenario 1: We want to build/extend a subway system on the outskirts of a small town in Wyoming. There are the usual subway-problems to solve, of course (hiring the right construction company, choosing the best route, buying the subway cars), but other than that it's pretty straightforward to implement the system because there aren't a huge number of constraints to satisfy. Scenario 2: Same as above, except now we need to build/extend the subway system in downtown Los Angeles. Here we face all of the problems we did in case (1), but also additional problems -- most of the applicable space is already in use, and has a vocal constituency which will protest loudly if we inconvenience them by repurposing, redesigning, or otherwise modifying the infrastructure that they rely on. Because of this, extensions to the system happen either very slowly and expensively, or they don't happen at all. I sometimes see a similar pattern with software development -- adding a new feature to a small/simple program is straightforward, but as the program grows, adding further new features becomes more and more difficult, if only because it is difficult to integrate the new feature without adversely affecting any of the large number of existing use-cases or user-constituencies. (even with a robust, adaptable program design, you run into the problem of the user interface becoming so elaborate that the program becomes difficult to learn or use) Is there a term for this phenomenon?

    Read the article

  • High-level description of how experimental C++ features are developed?

    - by Praxeolitic
    Herb Sutter in a video answers a question about the concepts proposal considered for C++11 and from his remarks it sounds like multiple groups offered prototype implementations but all of them left concerns about slow compile times. The comment surprised me because it suggests that, at least in some cases, the prototypes being developed are not just proofs of concept -- they're even expected to perform. All the work that must take has me curious. For mature languages, especially C++, how are experimental language features developed? Is it much different from developing a compiler that implements a standard? Does a developer have a sense of if it will work and perform or even if it ever could? What are the most time consuming parts and are any parts surprisingly easier than one might expect? The question is not what does the C++ standards committee do, but rather the part that comes before. When an experimental implementation for a proposal is being put together and there aren't any completely solidified rules, how is the sausage made? I'm not a professional compiler developer nor do I expect answers with step by step accounts. I'd like a high-level idea of how this would be done or if there are any general patterns at all. I don't know what to expect from the answers but even if there are no rules to the process and the small number of people who do this just cowboy it and then, for stuff that worked out, write up the "official version" as a proposal, that answer would still be informative.

    Read the article

  • Technical differences between square and hexagon for a grid?

    - by Marlon Dias
    I'm developing a 2D city-building game and trying to decide on the type of grid. There will be vehicles, so the unit movement is important too. I know there are visual differences for using Squares or Hexagons, what I want know is: What are the issues for programming each type of grid regarding implementation and performance? Is there a tradeoff or specific benefit for using one of them in a game context?

    Read the article

  • How do I manage the technical debate over WCF vs. Web API?

    - by Saeed Neamati
    I'm managing a team of like 15 developers now, and we are stuck at a point on choosing the technology, where the team is broken into two completely opposite teams, debating over usage of WCF vs. Web API. Team A which supports usage of Web API, brings forward these reasons: Web API is just the modern way of writing services (Wikipedia) WCF is an overhead for HTTP. It's a solution for TCP, and Net Pipes, and other protocols WCF models are not POCO, because of [DataContract] & [DataMember] and those attributes SOAP is not as readable and handy as JSON SOAP is an overhead for network compared to JSON (transport over HTTP) No method overloading Team B which supports the usage of WCF, says: WCF supports multiple protocols (via configuration) WCF supports distributed transactions Many good examples and success stories exist for WCF (while Web API is still young) Duplex is excellent for two-way communication This debate is continuing, and I don't know what to do now. Personally, I think that we should use a tool only for its right place of usage. In other words, we'd better use Web API, if we want to expose a service over HTTP, but use WCF when it comes to TCP and Duplex. By searching the Internet, we can't get to a solid result. Many posts exist for supporting WCF, but on the contrary we also find people complaint about it. I know that the nature of this question might sound arguable, but we need some good hints to decide. We're stuck at a point where choosing a technology by chance might make us regret it later. We want to choose with open eyes. Our usage would be mostly for web, and we would expose our services over HTTP. In some cases (say 5 to 10 percent) we might need distributed transactions though. What should I do now? How do I manage this debate in a constructive way?

    Read the article

  • I'm scared for my technical phone interview for an internship!

    - by Marie
    [EDIT 2.0 ]Hello everyone. This is my second phone interview for a development internship. My very first one was okay, but I didn't get my dream internship. Now, I'm facing fears about this upcoming interview. My fears include the following: I'm 19 years old. The thought of 2 lead developers interviewing me makes me think that I'll know so little of what they'd want me to know. Like they will expect so much. I'm a junior having these panic attacks that I did not get in the other internship. I have a little voice saying "You didn't get the other one. What makes you think you'll get this one?". I'm scared that I'll freeze up, forget everything I know, and stutter like an idiot. I'm still traumatized by the last one, because I really really wanted that internship, and I even studied very hard for it. When I was in the interview, I was so nervous I couldn't think clearly. As a result, I didn't do as well as I know I could have. The minute I hung up, I even thought of a better solution to the interview question! Any tips for a soon-to-be intern (hopefully!)? Thank you! P.S. I'm preparing by using this guide for phone interviews.

    Read the article

  • Why do I have to choose between "management" and "technical" tracks in my career?

    - by Stephen Gross
    I was recently laid off, and although I found a new gig I'm a bit frustrated with how career tracks work in the land of software development. I really love doing a bit of everything: coding, testing, architect(ing), leadership/management, customer contact, requirements gathering, staff development, etc. Software companies, however, want me to fit into a niche: I'm either a coder, a tester, or a manager. When I try to explain to them that I'm best when I'm doing all of those at once, they seem very confused. I'm sympathetic to their interests, but at the same time frustrated that the industry works this way. Any advice? Do I just need to get with the program, so to speak?

    Read the article

  • Any technical references for game-oriented icons and symbols?

    - by willc2
    To make localizing easier, I'm using icons to show in-game information like achievements and bonuses. Coming up with good designs isn't easy, especially when it has to be integrated into the rest of the game's art style. Can I do better than looking at some random selection of existing games? Are there any reference books or sites that cover game graphics specifically? I'm looking for more theory and best-practices rather than pre-made graphics.

    Read the article

  • Is there an official Ubuntu free technical support team?

    - by João Pinto
    I have found that there is an "Ubuntu Support Team" at https://launchpad.net/~ubuntu-helpteam but I am not sure it's official or active. Please note that I am not referring to bug fixing support, I am referring to the broader OS support, with people available to engage users needing support with a problem and drive it to a proper resolution. Is there an official team for this purpose with a clear scope and activity plan ?

    Read the article

< Previous Page | 52 53 54 55 56 57 58 59 60 61 62 63  | Next Page >