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  • Cocos 2D v1.0.1 : Crash at changing CCMenuItemImage normal image

    - by Max
    I retrieve a crash log file, which, after XCode analysis on my archive show the problematic line of code : Date/Time: 2012-12-08 23:48:08.930 +0100 OS Version: iPhone OS 5.1.1 (9B206) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Last Exception Backtrace: 0 CoreFoundation 0x31a4088f __exceptionPreprocess + 163 1 libobjc.A.dylib 0x3188b259 objc_exception_throw + 33 2 CoreFoundation 0x31a40789 +[NSException raise:format:] + 1 3 Foundation 0x374c73a3 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 91 4 Killer 0x0017ed35 -[CCSprite initWithFile:] (CCSprite.m:201) 5 Killer 0x0017e419 +[CCSprite spriteWithFile:] (CCSprite.m:93) 6 Killer 0x00123101 -[Player makeZombie] (Player.m:1363) 7 Killer 0x00105a51 -[PlayScene endOfKilling:] (PlayScene.m:1438) Which clearly indicates the second of the two following lines is crashing: NSLog(@"images %@ %@",self.zombieImage,self.zombieImageDown); [self.characterSprite setNormalImage:[CCSprite spriteWithFile:self.zombieImage]]; I know that the crash seem to happend when the user is touching the corresponding CCMeanuItemImage, is there a problem if the user is touching it, while we change the normal et selected images of it ? Is this the right manner to change its image (i do it several times during the game) ? Thanks for your ideas

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  • How to make div follow scrolling smoothly with jQuery?

    - by Martti Laine
    Hello I'm creating a blog layout, which has an sidebar. In sidebar there are sections/boxes, but the last one of these boxes should follow scrolling when none of the other boxes are visible. So, when user scrolls down, he sees a normal sidebar, but when user has went down enough, sidebar ends but the last box starts to follow on the top of the screen. I have seen this a lot on different kind of sites. So hard to explain with my english. I already made it to follow screen smoothly with animate() but couldn't get it like this. Hope you understood. I already tried in Google for almost an hour but couldn't figure out any keywords (due to my bad english). EDIT: My code at the moment: $(window).scroll(function(){ $.each($('.follow-scroll'),function(){ var eloffset = $(this).offset(); var windowpos = $(window).scrollTop(); if(windowpos<eloffset.top) { var finaldestination = 0; } else { var finaldestination = windowpos; } $(this).stop().animate({'top':finaldestination},200); }); });

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  • How to encode 'á' to '&#225' with C# ?? (UTF8)

    - by Llorens Marti
    Hi all I'm trying to write an XML file with UTF-8 encode, and the original string can have invalid characters like 'á', so, i need to change these invalid characters to a valid ones. I know that there is an encoding method that take, for example, character 'á' and transform it to group of characters 'á'. I am trying to achive this with C#but i have no succes on it. I am using Encoding.UTF8 functions but i only end with the sema character (i.e: á) or a '?' character. So, do you know with is the correct way to achive this character change with C# ?? Thanks for your time and help :) LLORENS

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  • Can't edit IORegistryEntry

    - by yangumi
    Hi, I am creating a software on Mac and I would like to change the value of an IORegistryEntry. I can view it on the IORegistryExplorer, but I can't edit it. So it's my understanding that I have to edit it via code. Here is my code: CFMutableDictionaryRef matchingDict = IOServiceNameMatching("AppleUSBMultitouchDriver"); io_service_t service = IOServiceGetMatchingService(kIOMasterPortDefault, matchingDict); if(service) { CFStringRef manufacturer = IORegistryEntryCreateCFProperty(service, CFSTR("Manufacturer"), kCFAllocatorDefault,0); NSLog(@"%@", (NSString*)manufacturer); kern_return_t err = IORegistryEntrySetCFProperty(service, CFSTR("Manufacturer"), CFSTR("test")); NSLog(@"error = %d", err); } This will output 2010-04-10 16:09:09.015 Test[41548:a0f] Apple Inc. 2010-04-10 16:09:09.015 Test[41548:a0f] error = 0 But after I check the value in the IORegistryExplorer, it still doesn't change. Does anybody have any suggestions? Thank you

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  • ToList()-- Does it Create a New List?

    - by Ngu Soon Hui
    Let's say I have a class public class MyObject { public int SimpleInt{get;set;} } And I have a List<MyObject>, and I ToList() it and then change one of the SimpleInt, will my change be propagated back to the original list. In other words, what would be the output of the following method? public void RunChangeList() { var objs = new List<MyObject>(){new MyObject(){SimpleInt=0}}; var whatInt = ChangeToList(objs ); } public int ChangeToList(List<MyObject> objects) { var objectList = objects.ToList(); objectList[0].SimpleInt=5; return objects[0].SimpleInt; } Why? P/S: I'm sorry if it seems obvious to find out. But I don't have compiler with me now...

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  • Android changing colors with themes

    - by miannelle
    I am trying to provide user settable colors in my app. White text on black background and black text on white background. I have multiple layouts with many listviews, both standard and custom adapters. People have suggested using Themes, but I have had no luck changing the text colors across all layouts. Can anyone show me an actual Theme layout that can accomplish this? I can easily change the background colors using myscreen.setBackGroundColor(xx), but when I try to change the text with a theme, it also changes spinner text as well.

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  • Active State Image Display

    - by fmz
    I have some images that need to change, based not only on hover, but also on active state. If you look at the page here: http://site427.mysite4now.net/tazthedog/site1/ There are some tabs with Screen Printing Quick Links, etc. The tab image is associated with the link and displays properly. The icon in tabs defaults to the gray and turns blue on mouse over, however, I also need it to be blue on the "active" state. Here is the css: .quick-links em:hover { background: transparent url(../images/quick-links.png) 10px 9px no-repeat ; display: block ; float: left; } Here is the html: <ul class="tabs"> <li class="quick-links"> <a href="#quickLinks" id=""> <em> <span>Screen Printing Quick Links</span> </em> </a> </li> <li class="distributor-ql"> <a href="#distributorQL" id=""> <em> <span>Dealer &amp; Distributor Quick Links</span> </em> </a> </li> </ul> I tried adding a .quick-links em:active... but that doesn't maintain it. I know there is a way to keep the icon blue while in the active state, I just need a little help to understand what that is. Thanks!

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  • Delay android PlusClient login request

    - by jamesakadamingo
    I am trying to implement the new PlayServices API within my android application to use a +1 button. I have it working nicely, all the expected functionality is there. However it has one rather annoying feature (seriously google!). When you instance the plusclient: mPlusClient = new PlusClient(this, this, this, Scopes.PLUS_PROFILE); Your user is presented with a "Pick your account" dialog (if they have more than one account) followed by a "grant access" dialog. I understand the need for these steps, however they really get in the way of the user experience! My initial activity (post splash screen) now has the +1 button, which means that you have to instance the PlusClient. Doing so in the onCreate() method (as google suggests) means that my user is given the "authorisation" screen before they even know what is going on! What I want to do it delay that untill they actually click the +1 button. That way they will know why they are being asked to authorise access to their account! Any ideas? I have tried using an onClick listener on the +1 button to instance but it didn't work.

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  • SEO friendly URLs (.htaccess)

    - by user317005
    http://www.domain.com/folder/file?x=1&y=2 Change to: http://www.domain.com/folder/file/1/2/ http://www.domain.com/folder/?x=1 Change to: http://www.domain.com/folder/1/ I tried: Options +FollowSymLinks RewriteEngine On RewriteRule ^folder/(.*)/$ folder/index.php?x=$1 [L] RewriteRule ^folder/file/(.*)/(.*)/$ folder/file.php?x=$1&y=$2 [L] but that doesn't work, does anyone have any idea why? when i take out the first rule, i can access the second one via: http://www.domain.com/folder/1/2/ but not: http://www.domain.com/folder/file/1/2/ god, i hope i am not confusing anyone who is reading this lol i hope it makes sense

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  • How to open popup behind main window (HTML,jQuery)

    - by sara.ma
    I'm new. i have a popup code that when user click anywhere in the HTML page, a popup window shows up: (function () { document.onclick = function () { var sUrl = "http://URL.com"; if (typeof daily_capping == "undefined") var daily_capping = 10; if (typeof capping_minutes == "undefined") var capping_minutes = 60; if (document.cookie.indexOf("_popwin=") === -1) { var ads2day = document.cookie.split("_popwinDaily=")[1]; ads2day = typeof ads2day == "undefined" ? 0 : parseInt(ads2day.split(";")[0]); if (ads2day < daily_capping) { var isMSIE = navigator.userAgent.indexOf("MSIE") != -1 ? !0 : !1, _parent = self, sOptions, popunder; if (top != self) try { top.document.location.toString() && (_parent = top) } catch (err) {} sOptions = "toolbar=no,scrollbars=yes,location=yes,statusbar=yes,menubar=no,resizable=1,width=" + screen.width.toString() + ",height=" + (screen.height - 20).toString() + ",screenX=0,screenY=0,left=0,top=0", popunder = _parent.window.open(sUrl, "rhpop", sOptions); if (popunder) { popunder.blur(); if (isMSIE) { window.focus(); try { opener.window.focus() } catch (err) {} } else popunder.init = function (e) { with(e)(function () { if (typeof window.mozPaintCount != "undefined" || typeof navigator.webkitGetUserMedia == "function") { var e = window.open("about:blank"); e.close() } try { opener.window.focus() } catch (t) {} })() }, popunder.params = { url: sUrl }, popunder.init(popunder) } var now = new Date, popDaily = (new Date(now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate(), 23, 59, 59)).toGMTString(); document.cookie = "_popwinDaily=" + (ads2day + 1) + ";expires=" + popDaily + ";path=/"; var popInterval = new Date; popInterval.setTime(popInterval.getTime() + capping_minutes * 60 * 1e3), document.cookie = "_popwin=1;expires=" + popInterval.toGMTString() + ";path=/" } } } })(); but popup is on top. is it possible to make it open behind main page?? is there any lighter popup code for this purpose? thanks guys

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  • Cache images provided through script

    - by Wim Haanstra
    I have a script, which by using several querystring variables provides an image. I am also using URL rewriting within IIS 7.5. So images have an URL like this: http://mydomain/pictures/ajfhajkfhal/44/thumb.jpg or http://mydomain/pictures/ajfhajkfhal/44.jpg This is rewritten to: http://mydomain/Picture.aspx?group=ajfhajkfhal&id=44&thumb=thumb.jpg or http://mydomain/Picture.aspx?group=ajfhajkfhal&id=44 I added caching rules to IIS to cache JPG images when they are requested. This works with my images that are REAL images on the disk. When images are provided through the script, they are somehow always requested through the script, without being cached. The images do not change that often, so if the cache at least is being kept for 30 minutes (or until file change) that would be best. I am using .NET/C# 4.0 for my website. I tried setting several cache options in C#, but I cant seem to find how to cache these images (client-side), while my static images are cached properly.

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  • Guide Text Not working when text is entered using another control

    - by user2614405
    I have a textbox used to enter the text by user, which guide-text which disappears when user starts to write. But when I use a dropdown & select a text from it, & this text is automatically entered in the textbox, the guide-text is not fading away. Events I am using to fade the guide-text : $('input, textarea').live('keydown', toggleLabel); $('input, textarea').live('paste', toggleLabel); On change of dropdown : $('.ui-discussion-text').change(function () { var oldText = $('.ui-discussion-input textarea').val(); $('.ui-discussion-input textarea').val(oldText + " " + $(this).val()); }); Please help.

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  • Android: how to update UI dynamically?

    - by pandre
    I have an Android app and I need to change UI dynamically: ex: when user presses a button, I want to change the current activity's views and, as in some cases there are a lot of views involved, I need to display a ProgressDialog. I have been using an AsyncTask, but I think that it is not the best solution, because AsyncTask's doInBackground runs a different thread, so I can't update UI from there - I have to use runOnUiThread, which runs the code in the UI Thread, but freezes the progress dialog that is shown. I guess there should be more people with similar issues, as updating UI while displaying a ProgressDialog seems to be something done regularly by applications. So does anyone have a solution to this?

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  • Partially Modifying an XML serialized document.

    - by Stacey
    I have an XML document, several actually, that will be editable via a front-end UI. I've discovered a problem with this approach (other than the fact that it is using xml files instead of a database... but I cannot change that right now). If one user makes a change while another user is in the process of making a change, then the second one's changes will overwrite the first. I need to be able to request objects from the xml files, change them, and then submit the changes back to the xml file without re-writing the entire file. I've got my entire xml access class posted here (which was formed thanks to wonderful help from stackoverflow!) using System; using System.Linq; using System.Collections; using System.Collections.Generic; namespace Repositories { /// <summary> /// A file base repository represents a data backing that is stored in an .xml file. /// </summary> public partial class Repository<T> : IRepository { /// <summary> /// Default constructor for a file repository /// </summary> public Repository() { } /// <summary> /// Initialize a basic repository with a filename. This will have to be passed from a context to be mapped. /// </summary> /// <param name="filename"></param> public Repository(string filename) { FileName = filename; } /// <summary> /// Discovers a single item from this repository. /// </summary> /// <typeparam name="TItem">The type of item to recover.</typeparam> /// <typeparam name="TCollection">The collection the item belongs to.</typeparam> /// <param name="expression"></param> /// <returns></returns> public TItem Single<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem> { using (var list = List<TCollection>()) { return list.Single(i => expression(i)); } } /// <summary> /// Discovers a collection from the repository, /// </summary> /// <typeparam name="TCollection"></typeparam> /// <returns></returns> public TCollection List<TCollection>() where TCollection : IDisposable { using (var list = System.Xml.Serializer.Deserialize<TCollection>(FileName)) { return (TCollection)list; } } /// <summary> /// Discovers a single item from this repository. /// </summary> /// <typeparam name="TItem">The type of item to recover.</typeparam> /// <typeparam name="TCollection">The collection the item belongs to.</typeparam> /// <param name="expression"></param> /// <returns></returns> public List<TItem> Select<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem> { using (var list = List<TCollection>()) { return list.Where( i => expression(i) ).ToList<TItem>(); } } /// <summary> /// Attempts to save an entire collection. /// </summary> /// <typeparam name="TCollection"></typeparam> /// <param name="collection"></param> /// <returns></returns> public Boolean Save<TCollection>(TCollection collection) { try { // load the collection into an xml reader and try to serialize it. System.Xml.XmlDocument xDoc = new System.Xml.XmlDocument(); xDoc.LoadXml(System.Xml.Serializer.Serialize<TCollection>(collection)); // attempt to flush the file xDoc.Save(FileName); // assume success return true; } catch { return false; } } internal string FileName { get; private set; } } public interface IRepository { TItem Single<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem>; TCollection List<TCollection>() where TCollection : IDisposable; List<TItem> Select<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem>; Boolean Save<TCollection>(TCollection collection); } }

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  • Canvas scalable arc position

    - by Amay
    http://jsfiddle.net/cs5Sg/11/ I want to do the scalable canvas. I created two circles (arcs) and one line, when you click on circle and move it, the line will follow and change position. The problem is when I added code for resize: var canvas = document.getElementById('myCanvas'), context = canvas.getContext('2d'), radius = 12, p = null, point = { p1: { x:100, y:250 }, p2: { x:400, y:100 } }, moving = false; window.addEventListener("resize", OnResizeCalled, false); function OnResizeCalled() { var gameWidth = window.innerWidth; var gameHeight = window.innerHeight; var scaleToFitX = gameWidth / 800; var scaleToFitY = gameHeight / 480; var currentScreenRatio = gameWidth / gameHeight; var optimalRatio = Math.min(scaleToFitX, scaleToFitY); if (currentScreenRatio >= 1.77 && currentScreenRatio <= 1.79) { canvas.style.width = gameWidth + "px"; canvas.style.height = gameHeight + "px"; } else { canvas.style.width = 800 * optimalRatio + "px"; canvas.style.height = 480 * optimalRatio + "px"; } } function init() { return setInterval(draw, 10); } canvas.addEventListener('mousedown', function(e) { for (p in point) { var mouseX = e.clientX - 1, mouseY = e.clientY - 1, distance = Math.sqrt(Math.pow(mouseX - point[p].x, 2) + Math.pow(mouseY - point[p].y, 2)); if (distance <= radius) { moving = p; break; } } }); canvas.addEventListener('mouseup', function(e) { moving = false; }); canvas.addEventListener('mousemove', function(e) { if(moving) { point[moving].x = e.clientX - 1; point[moving].y = e.clientY - 1; } }); function draw() { context.clearRect(0, 0, canvas.width, canvas.height); context.beginPath(); context.moveTo(point.p1.x,point.p1.y); context.lineTo(point.p2.x,point.p2.y); context.closePath(); context.fillStyle = '#8ED6FF'; context.fill(); context.stroke(); for (p in point) { context.beginPath(); context.arc(point[p].x,point[p].y,radius,0,2*Math.PI); context.fillStyle = 'red'; context.fill(); context.stroke(); } context.closePath(); } init(); The canvas is scalable, but the problem is with the points (circles). When you change the window size, they still have the same position on the canvas area, but the distance change (so the click option fails). How to fix that?

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  • grayscaling images and refering the original image back.

    - by dilip
    I know how to grayscale an image. I am using jquery accordion and I have images on every accordion header. I want to change the image to grayscale when the accordion is active and change the image back to its original form when the accordion is not active. I am using the event accordionChange. The problem is that I am not able to save the original image. Please help. Also after grayscaling I tried to give the original src directly as document.getElementById("imgId").src = "images/pic.jpg"; This is not working.

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  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

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  • How can I use Object Oriented Javascript to interact with HTML Objects

    - by Steve
    I am very new to object orientated javascript, with experience writing gui's in python and java. I am trying to create html tables that I can place in locations throughout a webpage. Each html table would have two css layouts that control if it is selected or not. I can write all of the interaction if I only have one table. It gets confusing when I have multiple tables. I am wondering how to place these tables throughout a blank webpage and then access the tables individually. I think I am having trouble understanding how inheritance and hierarchy works in javascript/html. NOTE: I am not asking how to make a table. I am trying to dynamically create multiple tables and place them throughout a webpage. Then access their css independently and change it (move them to different locations or change the way the look, independently of the other tables).

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  • Not sure what happens to my apps objects when using NSURLSession in background - what state is my app in?

    - by Avner Barr
    More of a general question - I don't understand the workings of NSURLSession when using it in "background session mode". I will supply some simple contrived example code. I have a database which holds objects - such that portions of this data can be uploaded to a remote server. It is important to know which data/objects were uploaded in order to accurately display information to the user. It is also important to be able to upload to the server in a background task because the app can be killed at any point. for instance a simple profile picture object: @interface ProfilePicture : NSObject @property int userId; @property UIImage *profilePicture; @property BOOL successfullyUploaded; // we want to know if the image was uploaded to out server - this could also be a property that is queryable but lets assume this is attached to this object @end Now Lets say I want to upload the profile picture to a remote server - I could do something like: @implementation ProfilePictureUploader -(void)uploadProfilePicture:(ProfilePicture *)profilePicture completion:(void(^)(BOOL successInUploading))completion { NSUrlSession *uploadImageSession = ..... // code to setup uploading the image - and calling the completion handler; [uploadImageSession resume]; } @end Now somewhere else in my code I want to upload the profile picture - and if it was successful update the UI and the database that this action happened: ProfilePicture *aNewProfilePicture = ...; aNewProfilePicture.profilePicture = aImage; aNewProfilePicture.userId = 123; aNewProfilePicture.successfullyUploaded = NO; // write the change to disk [MyDatabase write:aNewProfilePicture]; // upload the image to the server ProfilePictureUploader *uploader = [ProfilePictureUploader ....]; [uploader uploadProfilePicture:aNewProfilePicture completion:^(BOOL successInUploading) { if (successInUploading) { // persist the change to my db. aNewProfilePicture.successfullyUploaded = YES; [Mydase update:aNewProfilePicture]; // persist the change } }]; Now obviously if my app is running then this "ProfilePicture" object is successfully uploaded and all is well - the database object has its own internal workings with data structures/caches and what not. All callbacks that may exist are maintained and the app state is straightforward. But I'm not clear what happens if the app "dies" at some point during the upload. It seems that any callbacks/notifications are dead. According to the API documentation- the uploading is handled by a separate process. Therefor the upload will continue and my app will be awakened at some point in the future to handle completion. But the object "aNewProfilePicture" is non existant at that point and all callbacks/objects are gone. I don't understand what context exists at this point. How am I supposed to ensure consistency in my DB and UI (For instance update the "successfullyUploaded" property for that user)? Do I need to re-work everything touching the DB or UI to correspond with the new API and work in a context free environment?

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  • java setting resolution and print size for an Image

    - by Ingrid
    I wrote a program that generates a BufferedImage to be displayed on the screen and then printed. Part of the image includes grid lines that are 1 pixel wide. That is, the line is 1 pixel, with about 10 pixels between lines. Because of screen resolution, the image is displayed much bigger than that, with several pixels for each line. I'd like to draw it smaller, but when I scale the image (either by using Image.getScaledInstance or Graphics2D.scale), I lose significant amounts of detail. I'd like to print the image as well, and am dealing with the same problem. In that case, I am using this code to set the resolution: HashPrintRequestAttributeSet set = new HashPrintRequestAttributeSet(); PrinterResolution pr = new PrinterResolution(250, 250, ResolutionSyntax.DPI); set.add(pr); job.print(set); which works to make the image smaller without losing detail. But the problem is that the image is cut off at the same boundary as if I hadn't set the resolution. I'm also confused because I expected a larger number of DPI to make a smaller image, but it's working the other way. I'm using java 1.6 on Windows 7 with eclipse.

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  • Hashing a python function to regenerate output when the function is modified

    - by Seth Johnson
    I have a python function that has a deterministic result. It takes a long time to run and generates a large output: def time_consuming_function(): # lots_of_computing_time to come up with the_result return the_result I modify time_consuming_function from time to time, but I would like to avoid having it run again while it's unchanged. [time_consuming_function only depends on functions that are immutable for the purposes considered here; i.e. it might have functions from Python libraries but not from other pieces of my code that I'd change.] The solution that suggests itself to me is to cache the output and also cache some "hash" of the function. If the hash changes, the function will have been modified, and we have to re-generate the output. Is this possible or ridiculous? Updated: based on the answers, it looks like what I want to do is to "memoize" time_consuming_function, except instead of (or in addition to) arguments passed into an invariant function, I want to account for a function that itself will change.

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  • Which way to go in Linux 3D programming?

    - by Tek
    I'm looking for some answers for a project I'm thinking of. I've searched and from what I understand (correct me if I'm wrong) the only way the program I want to make will work is through 3D application. Let me explain. I plan to make a studio production program but it's unique in the fact that I want to be able to make it fluid. Let me explain. Imagine Microsoft's Surface program where you're able to touch and drag pictures across the screen. Instead of pictures I want them to be sound samples (wavs,mp3,etc). Of course instead the input will be with the mouse but if I ever do finish the project I would totally add touch screen input compatibility! Anyway, I'm guessing there's "physics" to do with it which is why I'm thinking that even though it'll be a 2D application I'll need to code it in a 3D environment. Assuming that I'm correct in how I want to approach my project, where can I start learning about 3D programming? I actually come from PHP programming which will make C++ easier for me to learn. But I don't even know where to start. If I'm not wrong OpenGL is the most up to date API as far as I know. Anyway, please give me your insights guys. I could really use some guidance here since I could totally be wrong in everything that I wrote :)

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  • Stil facing the problem in Orientation in iphone

    - by aman-gupta
    Hi, In my application I have 15 screens in that i m using UIViewController for all screens and in all screens i m using the below way to call other screen :- AppDelegate *appRefre = (AppDelegate *)[[UIApplication sharedApplication]delegate]; [self.navigationController pushViewController:appRefre.frmReferencesLink animated:YES]; And the below code is activated in all screen for orientation to control the user to switch from one orientation to other mode (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if (interfaceOrientation == UIInterfaceOrientationPortrait) { return YES; } else { return NO; } } But when i run my application in iPhone device my application gets terminated when i physically rotate my iphone device from UIInterfaceOrientationPortrait to UIInterfaceOrientationPortraitUpsideDown or UIInterfaceOrientationLandscapeLeft,UIInterfaceOrientationLandscapeRight. And One more things is that when my application lauch i used following code for launching my appliaction :- 1) I made a pointer in mydelegate.h file: UINavigationController *navigationController; Then synthesize its property @property(nonatomic,retain)UINavigationController *navigationController 2) In mydelegat.m I Wrote @synthesize navigationController; (void)applicationDidFinishLaunching:(UIApplication *)application { navigationController = [[UINavigationController alloc] initWithRootViewController:DefaultViewLink]; [window addSubview:navigationController.view]; [window makeKeyAndVisible]; } 3) In above point DefaultView is launch first and gets remove from view and then actual my appliaction come into picture. So exactly what i want i want my appliaction to be in portrait mode for all screens i dont want my appliaction will switch to other mode.It remains the same as in portrait mode after rotation to any other mode. Please help me out its very urgent. Thanks in Advance and humble request to help me out

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