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  • Detect if touch device

    - by Kilnr
    Hello, I'm writing a MIDlet using the Kuix UI toolkit, and I want to make changes to the toolkit depending on whether the current device is a touch screen device. (These changes include making buttons bigger, for easier tapping.) Is there a way to detect whether the device has a touch screen using J2ME (MIDP 2)? [edit] as a (crappy) workaround I check for the screen height instead. A screen width a height of higher than 240 is likely a touch screen... Please let me know if there are any more effective ways.

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  • Sending an email with browser capabilities and screen size etc.

    - by talkingnews
    A lot of my visitors are blind (with it being a site for the blind), and often when trying to diagnose problems, I'd like to know what version of browser etc they're using, whether flash is installed. Because more often than not, someone will swear they are using X, when in fact Y is installed. Currently, I'm using http://jsbrwsniff.sourceforge.net/usage.html piped into an email, but I've got 2 problems here: First of all, jsbrwsniff is quite "heavy" and hasn't been updated since early 2007, so there's a lot of -1's in the result. Secondly, if I call it as follows, the page reloads: <a href="#" onclick="sendEmail()">Email feedback</a> And if I call it like this, the page goes blank and looks like it's trying to infinitely load a blank page: <a href="javascript:sendEmail()">Email feedback</a> See the nightmare for yourself here: http://kingston.talking-newspapers.co.uk/ Now, I know there are 1001 articles and comments here and elsewhere saying "don't use browser sniffers, they can be spoofed (etc)", but honestly, you'll have to trust me that this is a significantly useful tool when you're talking someone in their more "senior years" and using a screenreader through "help about", when they've clicked the wrong window to start with! I'm using jquery anyway in the site, and I'm aware of $jQuery.browser and $jQuery.support, but these don't tell me the elements I need (like whether Flash is installed, and what version etc). I've looked everywhere for a jquery plugin for my needs, with no luck. Finally, if I have to stick to the current method of jsbrwsniff then it's not the end of the world, but if anyone knows a way of launching the user's email client populated with the information I need but WITHOUT refreshing or blanking the page, I'd love to know. BTW - there's a good reason for not using a webform, which is simply because it's easier for the screen-reader user to use an email client they are used to. Thanks!

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  • How to detect in a Flex app if a camera is already in use by another application?

    - by Alex Fisherr
    I am making an application that plays the video stream from the user's local system (both Windows and Mac). I use the Camera.getCamera() method and in turn Camera.names to get a list of camera attached with the system. Unfortunately, if the camera is already in use by another application, say a desktop application on user's system, the browser is crashed. Is there any way that I can detect if a specific camera from the list of available camera is already in use by any other application?

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  • Use .htaccess to change the url PHP sees

    - by incrediman
    I want to use htaccess to not only choose the script that processes the request, but also to change the request uri as php sees it. Can this be done? For example: RewriteRule /funstuff/ funstuff.php ...How can I change that RewriteRule or otherwise change my .htaccess file to get funstuff.php to think that the original request url was actually http://www.example.com/funstuff.php and not http://www.example.com/funstuff/?

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  • jquery change event not working with IE6

    - by manivineet
    It is indeed quite unfortunate that my client still uses IE6. using jquery 1.4.2 The problem is that I open a window using a click event and do some edit operation in the new window. I have a 'change' event attached to the row of a table which has input fields. Now when the window loads for the first time and I make a change in the input for the FIRST time, the change event does not fire. however, on a second try it starts working. I have noticed that I e.g. I run a dummy page, i.e. create a new page(i work with visual studio) and run that page individually , the 'change' event works just fine. what it going on? and what can i do, besides going back to 1.3.2 (by the way that doesn't work either, but haven't fully tested it yet) <!--HTML--> <table id="tbReadData"> <tr class="nenDataRow" id="nenDr2"> <td> <input type="text" class="nenMeterRegister" value="1234" /> </td> <tr /> <table> <script type="text/javascript"> $(document).ready(function(){ $('#tbReadData').find('tr').change(function() { alert('this works'); } }); </script>

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  • How to change the default text of Cancel BUtton which appears in the UISearchBar +Iphone

    - by Pradeep Reddy Kypa
    HI I am developing an Application where i wanted to change the text of Search String in the SearchBar. I wanted to change the text of Cancel Button Also which appears next to the SearchBar. Before entering any string in the search bar we wil get the Search String as the default string. i wanted to change the text of that string and when we click on that searchbar we get a cancel button next to searchbar and i wanted to change the text of that cancel button. PLease help me.

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  • change font in sharedbook api in php

    - by ashish
    I m using Sharedbook api to generate a memory book, although it's working perfect, but font of the memory book is unchangeable ...means i can't change the font family of that book. I tried to change the font then it display error. please suggest me how to change Font of that memory book.. Thank is advance

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  • Sprite to Line Collision

    - by Alu
    If I have a sprite, how would I check collision between two points? For example, in a game I am making, I would like to draw multiple lines that my sprite collides against. I'm thinking that this is more flexible than other collision systems if I had a lot of platforms.

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  • Checking server load with PHP and taking appropriate action

    - by teehoo
    Hi, I'm creating a project in which a server receives operations from clients to apply to a local server document. The server and client both share the same document and therefore each message the client sends contains an MD5 hash, which the server compares to after generating its own hash to ensure the server and client documents are synchronized. My question is, if the server is overloaded, could I somehow detect this in PHP, which would in turn let me decide whether I want to execute the hash generation function or not? Perhaps in the scenario defined, this is not a perfect use-case, but I'm interested in this approach in general.

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  • Change cell color in Excel according to adjacent dropdown value

    - by Andrew Heath
    I understand how to make a dropdown list. I understand how to make conditional formatting change the color of a cell. What I do not understand is how to make conditional formatting change the color of a cell based solely on the state of another cell (not a comparison). A1 is a No / Yes dropdown list B1 is a criteria statement If the user satisfies the criteria statement in B1, they select Yes on the dropdown list in A1. For quick reference, if possible, I'd like B1 to change to a green background color on this event... and of course change back to no-fill if the dropdown is reset to No. Is this possible in Excel 2003 and/or 2007?

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  • What if I change my Android App price to free and after i change idea?

    - by Skatephone
    Hi, i have read on the market support that "If you have previously published an application for free, you cannot change it to have a price." But I was wondering, if at the contrary I change my app from payed to free and some time after i want to re change it from free to payed! Can I? And if yes, Have I to wait some period (I have read something like this in the contract)? Tnk's Valerio From Italy

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  • Detecting I/O errors in a NON BLOCKING SOCKET

    - by ripunjay-tripathi-gmail-com
    I am writing a client - server system in which I used NON-BLOCKING sockets. My problem is to detect error { while performing send() or write() } that may occur while data transfer. Example lets say, while the data is being transferred the peer crashes. Another case there is some network problem, something like wire unplugged etc. As of now, I am using a high level ACK, that peer sends after receiving the complete data. Ripunjay Tripathi

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  • Change Iframe Content from Cached HTML?

    - by Yang
    Is there any way that I can change the content of iframe from a cached html string? I am not talking about iframe.Attribute["src"] = "url", but rather given a string of html and change the content. An ugly workaround might be saving the html into a file and change iframe src to it. Any other ways? Maybe javascript can help?

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  • Change ExtJS Grid Height in Javascript

    - by williamtroup
    How can I point at the object of a ExtJS Grid and manually set the height (in pixels)? For example, with this same: var grid = new Ext.grid.GridPanel({ store: store, columns: [ {id:'company',header: 'Company', width: 160, sortable: true, dataIndex: 'company'}, {header: 'Price', width: 75, sortable: true, renderer: 'usMoney', dataIndex: 'price'}, {header: 'Change', width: 75, sortable: true, renderer: change, dataIndex: 'change'}, {header: '% Change', width: 75, sortable: true, renderer: pctChange, dataIndex: 'pctChange'}, {header: 'Last Updated', width: 85, sortable: true, renderer: Ext.util.Format.dateRenderer('m/d/Y'), dataIndex: 'lastChange'} ], stripeRows: true, autoExpandColumn: 'company', height: 350, width: 600, title: 'Array Grid', // config options for stateful behavior stateful: true, stateId: 'grid' }); I would i be able to point at the "grid" object and then set the size of the grid? Any help would be fantastic!

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  • Is there any algorithm for determining 3d position in such case? (images below)

    - by Ole Jak
    So first of all I have such image (and ofcourse I have all points coordinates in 2d so I can regenerate lines and check where they cross each other) But hey, I have another Image of same lines (I know thay are same) and new coords of my points like on this image So... now Having points (coords) on first image, How can I determin plane rotation and Z depth on second image (asuming first one's center was in point (0,0,0) with no rotation)?

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  • Malicious crawler blocker for ASP.NET

    - by Marek
    I have just stumbled upon Bad Behavior - a plugin for PHP that promises to detect spam and malicious crawlers by preventing them from accessing the site at all. Does something similar exist for ASP.NET/ASP.NET MVC? I am interested in blocking access to the site altogether, not in detecting spam after it was posted.

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  • Sliding Response after a Point-Square Collision

    - by mars
    In general terms and pseudo-code, what would be the best way to have a collision response of sliding along a wall if the wall is actually just a part of an entire square that a point is colliding into? The collision test method used is a test to see if the point lies in the square. Should I divide the square into four lines and just calculate the shortest distance to the line and then move the point back that distance?If so, then how can I determine which edge of the square the point is closest to after collision?

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  • How to detect default printer properties from browser?

    - by Annan
    Regardless of if this is a good idea or not, is it possible to detect printer attributes from the browser? The idea is that you want to print out a brochure that's selling something. Depending on different things such as if the printer is black&white/colour, high/low resolution, laser/inkjet, printing to a file, etc, you want to print out the page differently. For example you might choose different text colours or fonts, different image sizes, etc. My initial thoughts are: ActiveX, Flash, Java, Silverlight, browser plugins. Kudos if it's possible in javascript. I'm interested in all ways to do this, cross browser or not. Please no reasons about why this shouldn't be done ^_^

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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