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  • titleForHeaderInSection is not updating Section Header information correctly

    - by Jim
    I have two tableviews where one navigates to the next. Both use more or less the same code and use the managedObjectContext and FetchedResultsController design pattern to provide the relevant data for both tables. My problem happens when I navigate from the first to the second tableview and the data has only one Section Header / Row in the tableview. The data will then not update Section Header information. It does when there is more than one row but not if there is only one row. It leaves the information from the first attempt in place. I can confirm the row data is correct so the relevant data should be being passed to the Section Header correctly but it isn't. Has anyone else come across this problem?

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  • How do I reference a pointer from a different class?

    - by Justagruvn
    First off, I despise singletons with a passion. Though I should probably be trying to use one, I just don't want to. I want to create a data class (that is instantiated only once by a view controller on loading), and then using a different class, message the crap out of that data instance until it is brimming with so much data, it smiles. So, how do I do that? I made a pointer to the instance of the data class when I instantiated it. I'm now over in a separate view controller, action occurs, and I want to update the initial data object. I think I need to reference that object by way of pointer, but I have no idea how to do that. Yes, I've set properties and getters and setters, which seem to work, but only in the initial view controller class. Peace Love applesauce.

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  • Download files with NSURL

    - by Ishwar
    I am trying to download a list of files from a ftp server using: NSURL *ftpUrl = [NSURL URLWithString:@"ftp://xxx:[email protected]"]; I HAVE to use FTP, so please do not recommend an alternative. I want to know how to get the list of files from the root directory and also navigate inside folders (of FTP server). P.S: I do not think external library would be required to accomplish such an easy task, but if I must, any recommendations would be appreciated. Thank You :)

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  • Bulk update & occasional insert (coredata) - Too slow

    - by Andrew
    Update: Currently looking into NSSET's minusSet links: http://stackoverflow.com/questions/1475636/comparing-two-arrays Hi guys, Could benefit from your wisdom here.. I'm using Coredata in my app, on first launch I download a data file and insert over 500 objects (each with 60 attributes) - fast, no problem. Each subsequent launch I download an updated version of the file, from which I need to update all existing objects' attributes (except maybe 5 attributes) and create new ones for items which have been added to the downloaded file. So, first launch I get 500 objects.. say a week later my file now contains 507 items.. I create two arrays, one for existing and one for downloaded. NSArray *peopleArrayDownloaded = [CoreDataHelper getObjectsFromContext:@"person" :@"person_id" :YES :managedObjectContextPeopleTemp]; NSArray *peopleArrayExisting = [CoreDataHelper getObjectsFromContext:@"person" :@"person_id" :YES :managedObjectContextPeople]; If the count of each array is equal then I just do this: NSUInteger index = 0; if ([peopleArrayExisting count] == [peopleArrayDownloaded count]) { NSLog(@"Number of people downloaded is same as the number of people existing"); for (person *existingPerson in peopleArrayExisting) { person *tempPerson = [peopleArrayDownloaded objectAtIndex:index]; // NSLog(@"Updating id: %@ with id: %@",existingPerson.person_id,tempPerson.person_id); // I have 60 attributes which I to update on each object, is there a quicker way other than overwriting existing? index++; } } else { NSLog(@"Number of people downloaded is different to number of players existing"); So now comes the slow part. I end up using this (which is tooooo slow): NSLog(@"Need people added to the league"); for (person *tempPerson in peopeArrayDownloaded) { NSPredicate *predicate = [NSPredicate predicateWithFormat:@"person_id = %@",tempPerson.person_id]; // NSLog(@"Searching for existing person, person_id: %@",existingPerson.person_id); NSArray *filteredArray = [peopleArrayExisting filteredArrayUsingPredicate:predicate]; if ([filteredArray count] == 0) { NSLog(@"Couldn't find an existing person in the downloaded file. Adding.."); person *newPerson = [NSEntityDescription insertNewObjectForEntityForName:@"person" inManagedObjectContext:managedObjectContextPeople]; Is there a way to generate a new array of index items referring to the additional items in my downloaded file? Incidentally, on my tableViews I'm using NSFetchedResultsController so updating attributes will call [cell setNeedsDisplay]; .. about 60 times per cell, not a good thing and it can crash the app. Thanks for reading :)

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  • How to remove seprator in tableView?

    - by AJPatel
    i make one tableview in which i add button type cell using custom cell.....looks good but when their is less cell in tableview at that time seprator looks very bad...... in design so thier is any solution than tell me............ i try to remove seprator from design but it not work.... Thanks in advance.......... - (void)viewDidLoad { self.navigationItem.title = @"My List"; self.tblView.separatorStyle = UITableViewCellSeparatorStyleNone; [[self tableView] setRowHeight:70]; [[self tableView] setBackgroundColor:[UIColor blackColor]]; Helath_ndroidAppDelegate *appDeleg = (Helath_ndroidAppDelegate *)[[UIApplication sharedApplication] delegate]; NSMutableArray *temp1 =[[NSMutableArray alloc] init]; appDeleg.recipCategoryFromDatabase = temp1; [temp1 release]; dataBase *objData = [[[dataBase alloc] init] autorelease]; [objData selectrecepFromDatabase]; [[self tableView] setSeparatorStyle:UITableViewCellSeparatorStyleSingleLineEtched]; [super viewDidLoad]; }

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  • gdb: getting into a dictionary

    - by mlecho
    hi, i saw this post today: http://stackoverflow.com/questions/112796/how-to-view-contents-of-nsdictionary-variable-in-xcode-debugger. i need to see the contents of a dictonary but i only know the "key"...is there a way i can spit out the details like a print_r in php? po gives me the object, but i would like to go deeper po 0x2027c0 NSCFDictionary

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  • UITableViewCell: Allowing Selective Deletion

    - by Aran Mulholland
    I have a table view and want to allow rearranging of all cells, however there are certain cells that i do not want to be allowed to be deleted. when the UiTableView is put into deletion mode i do not want the red '-' button to appear on the left hand side, and do not want the swipe gesture to bring up the Delete button of these cells but want it to happen for the others. Any ideas?

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  • Safe way of iterating over an array or dictionary and deleting entries?

    - by mystify
    I've heard that it is a bad idea to do something like this. But I am sure there is some rule of thumb which can help to get that right. When I iterate over an NSMutableDictionary or NSMutableArray often I need to get rid of entries. Typical case: You iterate over it, and compare the entry against something. Sometimes the result is "don't need anymore" and you have to remove it. But doing so affects the index of all the rows, doesn't it? So how could I safely iterate over it without accidently exceeding bounds or jumping over an element that hasn't been checked?

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  • Difference between two UIScrollView delegates

    - by Michael
    scrollViewDidEndScrollingAnimation and scrollViewDidEndDecelerating Looks like the last one is called when the bouncing effect is finished. But can't really understand what's the difference between first because they are called same time(well, decelerating called first).

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  • Add a smaller subView with new origin

    - by ReachWest
    I can't get my head around this - I know it must be simple.. I'm starting to feel pretty stupid. I have two viewControllers. MainViewController.h/m and LevelsViewController.h/m I want to add a subView from the LevelsViewController class and a view that is built in IB called levelsView. I am calling this from the MainViewController.m file. The levelsView is only 200x200 pixels and I want to offset it from the frame origin of the superView by x=140 pixels and y=50 pixels. I have this working - the view displays, but I can't figure out how to offset it. It only shows up at the 0,0 superView frame origin. (The superView shows below it, which is what I want). Here is the code I call in the method in the MainViewController.m that displays the levelsView.(I have commented out some of the things I have tried - but throws this error: error: request for member 'frame' in 'myLevelsView', which is of non-class type 'LevelsViewController*' ) - (void) displayLevelsPage { if (self.theLevelsView == nil) // Does not yet exist - therefore create { LevelsViewController * myLevelsView = [[LevelsViewController alloc] initWithNibName:@"levelsView" bundle:[NSBundle mainBundle]]; NSLog(@"NEW theLevelsView instance created!"); CGRect frame2 = CGRectMake(140, 50, 200, 200); //myLevelsView.frame = frame2; self.theLevelsView = myLevelsView; [myLevelsView release]; } [self.view addSubview: theLevelsView.view]; NSLog(@"Levels View has been activated"); } Any insight would be appreciated.

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  • rotating UITableViewController manually

    - by lope
    Hi there, I am trying to do something I am not really sure is possible :) I have application that is in portrait mode and doesn't react to device rotation. Almost all parts of app work best in portrait so I disabled autorotation. But one part should be viewed in landscape. I just drawed my view rotated by 90 degrees and with this forced user to rotate device (again no autorotation). Everything was ok until I added UITableViewController that is invoked from this (and only from this) rotated view. Table view is of course in portrait mode, so user has to rotate device again, which is not really user friendly experience. My problem is, how to manually rotate table view so it is in landscape mode without using autorotation feature. I was able to rotate it using transform, but I can't position it properly. Is this right way of doing this or did I missed something that would make this trivial task? I don't want to use autorotation because both part are pretty separated from each other and each of them would be almost useless in other's mode

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  • How can I make a view get bigger again, as soon as the status bar goes back to normal height after a

    - by Thanks
    In the simulator I went to Hardware menu and activated the simulation of bigger status bar during phone call. Now, I tried to make a view in my nib that takes up the whole screen. As soon as the status bar gets smaller, I want my view to get bigger, so it uses that space up there. But regardless of any autoresizing settings, my view will keep pressed down after that status bar gets smaller. There is a empty slot left where the status bar was after hanging up the call. What's that actually supposed to be? Is my app recognizing the status bar as a view, or is the status bar indeed making my screen smaller? I mean...does it mess around with my views as if it was a view itself, or do my views not know about a status bar, but about a smaller screen size when the status bar gets bigger? How do you get your views big again when the status bar returns to normal height?

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  • UITableView with multiple selections

    - by NewDev
    I have a UITableView with multiple selections enabled. If I select items and scroll the list back and forth they are remembered and shown and selected (blue background). Using the didDeselectRowAtIndexPath and didSelectRowAtIndexPath I am able to keep my own array of selected items. That part works well. However, if I then use the sectionForSectionIndexTitle and jump to a letter, the selection appears to be forgotten - even indexPathForSelectedRows appears to have been reset and is now empty. My own array remembers that an item is selected and I can set the cell.selected in the cellForRowAtIndexPath but the instant I move the list it is forgotten again. Any ideas? Is this a bug, or how do you retain the selection list when jumping to a letter?

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  • UIScrollView -> UIView ->UIImageView

    - by RapidM
    Hi everyone, I am trying to create a horizontal UIScrollView with a few images in it. The user should be able to scroll horizontal between all the images. If he holds down the finger the scrolling should stop. I though about making a UIScrollView (320 x 122 px) UIView for the content + really big width UIImageView for the individual images Here is my code: headScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, 320, 122)]; [self.view addSubview:headScrollView]; // Dafür einen contentView programmatisch festlegen headContentView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 500, headScrollView.frame.size.height)]; [headContentView setBackgroundColor:[UIColor lightGrayColor]]; [headScrollView addSubview:headContentView]; [headScrollView setContentSize:headContentView.frame.size]; headImageView = [[UIImageView alloc] init]; NSMutableArray *elements = [appDelegate getElements]; for (int i = 0; i < [elements count]; i++) { headImageView.image = [UIImage imageNamed:[[elements objectAtIndex:i] nameOfElement]]; [headContentView addSubview:headImageView]; } But it's not working. There is no image there :-( When I do a NSLOG i get 3 names of the images, so it should work... Any ideas? Thanks!

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  • How to take a layer's snapshot with mask layer?

    - by OpenThread
    I added a mask to UIView's layer: CGImageRef maskImageRef = [UIImage imageNamed:"Icon.png"].CGImage; CALayer maskLayer = [CALayer layer]; maskLayer.contents = (__bridge id)maskImageRef; self.layer.mask = maskLayer; Then I use this code to get snapshot from a UIView: [self.layer renderInContext:mainViewContentContext]; But the mask wasn't drawn. How to draw self.layer with mask? Special thx!

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  • How can I take zooming into account when a user touches a UIScrollView?

    - by Bill
    I have a UIImageView inside of a UIScrollView. The parent scroll view allows zooming and panning. When the user taps a point in the scroll view, I want to find the location in the raw image inside the UIImageView - i.e. I want the point after including any zooming and panning the user has done in the scroll view. Right now, I have a UIScrollView subclass called ForwardingScrollView that handles touch events and attempts to convert them into locations in the coordinate system of the child image view. I tried adding contentOffset to these points, tried multiplying them by zoomScale, and even tried doing both. I also tried calling [touch locationInView: self] and [touch locationInView: parent], but none of these methods correctly return the point that I clicked in the underlying image. What's the best way to do this? Thanks in advance.

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  • Which kind of changes can't I do with lightweight migration in Core Data?

    - by dontWatchMyProfile
    I recently tried a lot of different stuff with lightweight migration. These all work: 1) Rename attributes (with renaming identifier specified) 2) Add attributes 3) Add new entity + new attribute + inverse relationship to an already existing entity 4) remove existing entity + relationships to that entity = It almost looks like just about anything can be handled with LM. Did I miss something? In which cases am I getting into trouble and need an some more complex approach?

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