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  • Flex Modules vs RSL

    - by nil
    Hi, I'm a little bit confused about when is better to use Flex Modules or RSL libriaries (in Flex 3.5). My goal is split my project in several unit projects, so I can test and work separately. Let's assume I have a Customer app and Vendor app. I also have a front-end panel with two buttons. Each button launches Customer app or Vendor app. These applications make different things. They share some .as functions and common components, too. I understand that if I make a main project (for user login and to show a first panel) and two modules (customer, vendor) I must have all that components in my Eclipse project, isn't it? Instead of doing modules, should I create SWC for Vendor and other for Customer app and call from main app by using RSL? So, which option is more suitable? What do you advise me? Which are the trade-offs of each option? On the other side, this flex application is integrated with Java through Blaze and ibatis for persistence managment, and hold by a web apache server. I considered also to create independent war files to keep this indpendence, but I thought this do not optimize flex code. I'm right? Thank you. Nil

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  • How to deserialize implementation classes in OSGi

    - by Daniel Schneller
    In an eRCP OSGi based application the user can push a button and go to a lock screen similar to that of Windows or Mac OS X. When this happens, the current state of the application is serialized to a file and control is handed over to the lock screen. In this mobile application memory is very tight, so we need to get rid of the original view/controller when the lock screen comes up. This works fine and we end up with a binary serialized file. Once the user logs back in, the file is read in again and the original state of the application restored. This works fine as well, except when the controller that was serialized contained a reference to an object which comes from a different bundle. In my concrete case the original controller (from bundle A) can call a web service and gets a result back. Nothing fancy, just some Strings and Numbers in a simple value holder class. However the controller only sees this as a Result interface; the actual runtime object (ResultImpl) is defined and created in a different bundle (bundle B, the webservice client implementation) and returned via a service call. When the deserialization now tries to thaw the controller from the file, it throws a ClassNotFound exception, complaining about not being able to deserialize the result object, because deserialization is called from bundle A, which cannot see the ResultImpl class from bundle B. Any ideas on how to work around that? The only thing I could come up with is to clone all the individual values into another object, defined in the controller's bundle, but this seems like quite a hassle.

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  • keyUp event heard?: Overridden NSView method

    - by Old McStopher
    UPDATED: I'm now overriding the NSView keyUp method from a NSView subclass set to first responder like below, but am still not seeing evidence that it is being called. @implementation svsView - (BOOL)acceptsFirstResponder { return YES; } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- NSLog(@"key up'd!"); } @end --ORIGINAL POST-- I'm new to Cocoa and Obj-C and am trying to do a (void)keyUp: from within the implementation of my controller class (which itself is of type NSController). I'm not sure if this is the right place to put it, though. I have a series of like buttons each set to a unique key equivalent (IB button attribute) and each calls my (IBAction)keyInput method which then passes the identity of each key onto another object. This runs just fine, but I also want to track when each key is released. --ORIGINAL [bad] EXAMPLE-- @implementation svsController //init //IBActions - (IBAction)keyInput:(id)sender { //--do key down stuff-- } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- } @end Upon fail, I also tried the keyUp as an IBAction (instead of void), like the user-defined keyInput is, and hooked it up to the appropriate buttons in Interface Builder, but then keyUp was only called when the keys were down and not when released. (Which I kind of figured would happen.) Pardon my noobery, but should I be putting this method in another class or doing something differently? Wherever it is, though, I need it be able to access objects owned by the controller class. Thanks for any insight you may have.

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  • How to install previously-archived apps from xcode organizer to my iphone

    - by Ben Clayton
    Hi all. Xcode keeps an archive of all the versions of my apps that I've submitted to the app store in the 'archived applications' section. I assumed using this I could install an old version of an app to my device, in order to reproduce any problems my client may have had with that particular version. However, when I try to do this I get an error: 'this executable was signed with invalid entitlements, the entitlements specified in your applications code signing entitlements do not match those specified in your provisioning profile' The original app was signed using our App Store distribution certificate, and I use the Organizer interface to re-sign it using our Developer profile. select the archived app select the version I want to test click 'share' select 'iphone developer' next to identity save to disk (saves the ipa file) then copy the ipa to the device using the little + button you see next to 'applications' on the screen you get when you select the connected device. Then I get the error, and the app isn't installed. Is there something obvious I'm doing wrong here? Or is there a different process to re-install an archived app to my device? Thanks,

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  • After I apply custom logic, next UI action crashes my app.

    - by DanF
    I've got an team (eveningRoster) that I'm making a button add employees to. The team is really a relationship to that night's event, but it's represented with an AC. I wanted to make sure an employee did not belong to the team before it adds, so I added a method to MyDocument to check first. It seems to work, the error logs complete, but after I've added a member, the next time I click anything, the program crashes. Any guesses why? Here's the code: -(IBAction)playsTonight:(id)sender { NSArray *selection = [fullRoster selectedObjects]; NSArray *existing = [eveningRoster arrangedObjects]; //Result will be within each loop. BOOL result; //noDuplicates will stay YES until a duplicate is found. BOOL noDuplicates = YES; //For the loop: int count; for (count = 0; count < [selection count]; count++){ result = [existing containsObject:[selection objectAtIndex:count]]; if (result == YES){ NSLog(@"Duplicate found!"); noDuplicates = NO; } } if (noDuplicates == YES){ [eveningRoster addObjects:[fullRoster selectedObjects]]; NSLog(@"selected objects added."); [eveningTable reloadData]; NSLog(@"Table reloaded."); } [selection release]; [existing release]; return; }

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  • unexplained spacing in horizontal panel in GWT

    - by special0ne
    hi, i am adding widgets to a horizontal panel, and i want them to be all once next to the other on the left corner. even though i have set the spacing=0 and alignment= left the widgets still have space between them. they are spread evenly in the panel. please see the code here for the widget C'tor and the function that adds a new tab (toggle button) tabsPanel is a horizontalPanel, that you can see is aligned to left/right according to the locale any advise would be appreciated thanks.... public TabsWidgetManager(int width, int height, int tabs_shift_direction){ DecoratorPanel decorContent = new DecoratorPanel(); DecoratorPanel decorTitle = new DecoratorPanel(); widgetPanel.setSize(Integer.toString(width), Integer.toString(height)); tabsPanel.setSize(Integer.toString(UIConst.USER_CONTENT_WIDTH), Integer.toString(UIConst.TW_DEFAULT_TAB_HEIGHT)); tabsPanel.setSpacing(0); if (tabs_shift_direction==1) tabsPanel.setHorizontalAlignment(HorizontalPanel.ALIGN_LEFT); else tabsPanel.setHorizontalAlignment(HorizontalPanel.ALIGN_RIGHT); decorTitle.add(tabsPanel); contentPanel.setSize(Integer.toString(UIConst.USER_CONTENT_WIDTH), Integer.toString(UIConst.USER_CONTENT_MINUS_TABS_HEIGHT)); decorContent.add(contentPanel); widgetPanel.add(decorTitle, 0, 0); widgetPanel.add(decorContent, 0, UIConst.TW_DEFAULT_TAB_HEIGHT+15); initWidget(widgetPanel); } public void addTab(String title, Widget widget){ widget.setVisible(false); ToggleButton tab = new ToggleButton(title); tabsList.add(tab); tab.setSize(Integer.toString(UIConst.TW_TAB_DEFAULT_WIDTH), Integer.toString(UIConst.TW_TAB_DEFAULT_HEIGHT)); tab.addClickHandler(new ClickHandler() { @Override public void onClick(ClickEvent event) { handleTabClick((ToggleButton)event.getSource()); } }); //adding to the map tabToWidget.put(tab, widget); // adding to the tabs bar tabsPanel.add(tab); //adding to the content contentPanel.add(widget); }

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  • 'C++ object destroyed' in QComboBox descendant editor in delegate

    - by Max
    Hi, all! I have modified combobox to hold colors, using QtColorCombo (http://qt.nokia.com/products/appdev/add-on-products/catalog/4/Widgets/qtcolorcombobox) as howto for the 'more...' button implementation details. It works fine in C++ and in PyQt on linux, but I get 'underlying C++ object was destroyed' when use this control in PyQt on Windows. It seels like the error happens when: ... # in constructor: self.activated.connect(self._emitActivatedColor) ... def _emitActivatedColor(self, index): if self._colorDialogEnabled and index == self.colorCount(): print '!!!!!!!!! QtGui.QColorDialog.getColor()' c = QtGui.QColorDialog.getColor() # <----- :( delegate fires 'closeEditor' print '!!!!!!!!! ' + c.name() if c.isValid(): self._numUserColors += 1 #at the next line currentColor() tries to access C++ layer and fails self.addColor(c, self.currentColor().name()) self.setCurrentIndex(index) ... Maybe console output will help. I've overridden event() in editor and got: ... MouseButtonRelease FocusOut Leave Paint Enter Leave FocusIn !!!!!!!!! QtGui.QColorDialog.getColor() WindowBlocked Paint WindowDeactivate !!!!!!!!! 'CloseEditor' fires! Hide HideToParent FocusOut DeferredDelete !!!!!!!!! #6e6eff ... Can someone explain, why there is such a different behaviour in the different environments, and maybe give a workaround to fix this. Here is minimal example: http://docs.google.com/Doc?docid=0Aa0otNVdbWrrZDdxYnF3NV80Y20yam1nZHM&hl=en

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  • How to highlight the new created file in JTree

    - by newbie123
    I want to make it like when I click a button, it will create a new file. Then the jTree will highlight the new file. Below are my code. Currently I create new file, i will show the new file but no highlight the file. class FileTreeModel implements TreeModel { private FileNode root; public FileTreeModel(String directory) { root = new FileNode(directory); } public Object getRoot() { return root; } public Object getChild(Object parent, int index) { FileNode parentNode = (FileNode) parent; return new FileNode(parentNode, parentNode.listFiles()[index].getName()); } public int getChildCount(Object parent) { FileNode parentNode = (FileNode) parent; if (parent == null || !parentNode.isDirectory() || parentNode.listFiles() == null) { return 0; } return parentNode.listFiles().length; } public boolean isLeaf(Object node) { return (getChildCount(node) == 0); } public int getIndexOfChild(Object parent, Object child) { FileNode parentNode = (FileNode) parent; FileNode childNode = (FileNode) child; return Arrays.asList(parentNode.list()).indexOf(childNode.getName()); } public void valueForPathChanged(TreePath path, Object newValue) { } public void addTreeModelListener(TreeModelListener l) { } public void removeTreeModelListener(TreeModelListener l) { } } class FileNode extends java.io.File { public FileNode(String directory) { super(directory); } public FileNode(FileNode parent, String child) { super(parent, child); } @Override public String toString() { return getName(); } } jTree = new JTree(); jTree.setBounds(new Rectangle(164, 66, 180, 421)); jTree.setBackground(SystemColor.inactiveCaptionBorder); jTree.setBorder(BorderFactory.createTitledBorder(null, "", TitledBorder.LEADING, TitledBorder.TOP, new Font("Arial", Font.BOLD, 12), new Color(0, 0, 0))); FileTreeModel model = new FileTreeModel(root); jTree.setRootVisible(false); jTree.setModel(model); expandAll(jTree); public void expandAll(JTree tree) { int row = 0; while (row < tree.getRowCount()) { tree.expandRow(row); row++; } }

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  • Cloning input type file and set the value

    - by jribeiro
    I know that it isn't possible to set the value of an input type="file" for security reasons... My problem is: I needed to style an input type="file" so what I did was have a button and hide the file input. like: <a href="#" onclick="$('input[name=&quot;photo1&quot;]').click(); return false;" id="photo1-link"></a> <input type="file" name="photo1" class="fileInput jqtranformdone validate[required]" id="photo1" /> These works great in all browsers except IE which gives me an access denied error on submitting through ajax. I'm using the ajaxSubmit jquery plugin (malsup.com/jquery/form/) So after reading for a while I tried to do: var photo1Val = $('#photo1').val(); var clone1 = $('#photo1').clone().val(photo1Val); $('#photo1').remove(); clone1.appendTo('form'); console.log(photo1Val) //prints the right value C:/fakepath/blablabla.jpg $('form').ajaxSubmit(options); The problem is that after this the value of $('#photo1') is empty... Any ideas how to work around this? Thanks

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  • Sitecore development. Sitecore.Web.UI.WebControl.GetCacheKey() throws NullReferenceException

    - by user344010
    I just click submit button and got an exception. Unable to debug, because this happens before the submit event handler work. I tried to clear sitecore caches, browser caches and cookies... nothing helps. here the stack trace. [NullReferenceException: Object reference not set to an instance of an object.] Sitecore.Web.UI.WebControl.GetCacheKey() +242 Sitecore.Web.UI.WebControl.Render(HtmlTextWriter output) +61 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlHead.RenderChildren(HtmlTextWriter writer) +17 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266

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  • Adding select menu default value via JS?

    - by purpler
    Hi, i'm developing a meta search engine website, Soogle and i've used JS to populate select menu.. Now, after the page is loaded none of engines is loaded by default, user needs to select it on his own or [TAB] to it.. Is there a possibility to preselect one value from the menu via JS after the page loads? This is the code: Javascript: // SEARCH FORM INIT function addOptions(){ var sel=document.searchForm.whichEngine;for(var i=0;i<arr.length;i++){ sel.options[i]=new Option(arr[i][0],i)}} function startSearch(){ searchString=document.searchForm.searchText.value;if(searchString!=""){ var searchEngine=document.searchForm.whichEngine.selectedIndex; var finalSearchString=arr[searchEngine][1]+searchString;location.href=finalSearchString}return false} function checkKey(e){ var character=(e.which)?e.which:event.keyCode;if(character=='13'){ return startSearch()}} // SEARCH ENGINES INIT var arr = new Array(); arr[arr.length] = new Array("Web", "http://www.google.com/search?q="); arr[arr.length] = new Array("Images", "http://images.google.com/images?q="); arr[arr.length] = new Array("Knoweledge","http://en.wikipedia.org/wiki/Special:Search?search="); arr[arr.length] = new Array("Videos","http://www.youtube.com/results?search_query="); arr[arr.length] = new Array("Movies", "http://www.imdb.com/find?q="); arr[arr.length] = new Array("Torrents", "http://thepiratebay.org/search/"); HTML: <body onload="addOptions();document.forms.searchForm.searchText.focus()"> <div id="wrapper"> <div id="logo"></div> <form name="searchForm" method="POST" action="javascript:void(0)"> <input name="searchText" type="text" onkeypress="checkKey(event);"/> <span id="color"></span> <select tabindex="1" name="whichEngine" selected="Web"></select> <br /> <input tabindex="2" type="button" onClick="return startSearch()" value="Search"/> </form> </div> </body>

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  • functions with same names in javascript

    - by biju
    Hi, I tried to write a function on a js file and another function with the same name in the page.I expected an error but no error came and i got only the function from the js file to execute.How is this possible.Even if i write a function in a separate js file,everything is rendered in a single html file.Then how come it is possible <script type="text/javascript" language="javascript" src="JScript.js" /> <script language="javascript"> function Boo() { alert("Hai new"); } </script> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <asp:Button runat=server OnClientClick="Boo();" Text="Click" /> </div> </form> </body> and in the js file function Boo() { alert("Hai"); }

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  • Launch a QWidget from a QMain window

    - by Opera
    Hello everyone ! I'm doing my first C++ - Qt4 application and I'm having some trouble "connecting" my different uis. I have a main window with several buttons and when I click on one, I want another window to open. The MyMainWindowClass inherits from QMainWindow and the other from QWidget. Here is the code I have written so far : #include <iostream #include "MyWidgetClass.hpp" #include "MyMainWindowClass.hpp" #include "ui_MyMainWindowClassUi.h" MyMainWindowClass::MyMainWindowClass(QWidget *parent) : QMainWindow(parent), m_ui(new Ui::MyMainWindowClassUi) { m_ui-setupUi(this); initConnect(); } void MyMainWindowClass::initConnect() { QObject::connect(m_ui-SomeBtn, SIGNAL(clicked()), this, SLOT(SomeBtnClicked())); // Some other QObject::connect calls return; } void MyMainWindowClass::SomeBtnClicked() { std::cout << "Some Btn has been clicked" << std::endl; this-setEnabled(false); MyWidgetClass mwc(this); mwc.show(); return; } This calls the Ctor and the Dtor from MyWidgetClass, disables the MyMainWindowClassUi, but doesn't show my other GUI. What am I missing to have the window showed when I click on the button ?

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  • How do I implement "cash out" on my site using PayPal?

    - by Alex
    I have a credit system set up on my site where user A can purchase a document from user B, let's say for 1 credit and user B's account gets credited, let's say for $1. User B can then "cash out" and recieve the money they earned from my (the site's) PayPal account into their PayPal account (let's assume that their email address is valid for now). When user A purchases a credit, they are taken to PayPal where they can login and complete the purchase, for this purpose I have an IPN listener set up on my site that stores credit information to my site's database. However, I can't find a mechanism to send the "cash out" information (i.e. user's email and amount to be paid) to PayPal. To elaborate: I understand that PayPal sends the IPN when someone purchases from me, but how do I post from my site to PayPal when the user clicks the "cash out" button? I have seen mention of Mass Pay, but can't seem to locate any code samples to go from. Am I missing something, or is there perhaps a different (and better) way to do this? Thanks!

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  • How to: generate UnhandledException?

    - by serhio
    I use this code to catch the WinForm application UnhandledException. [STAThread] static void Main(string[] args) { // Add the event handler for handling UI thread exceptions to the event. Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException); // Set the unhandled exception mode to force all Windows Forms errors // to go through our handler. Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); // Add the event handler for handling non-UI thread exceptions to the event. AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); try { Application.Run(new MainForm()); } catch.... There I will try to restart the application. Now my problem is to simulate a exception like this. I tried before try (in main): throw new NullReferenceException("test"); VS caught it. Tried also in MainForm code with button : private void button1_Click(object sender, EventArgs ev) { ThreadPool.QueueUserWorkItem(new WaitCallback(TestMe), null); } protected void TestMe(object state) { string s = state.ToString(); } did not help, VS caught it, even in Release mode. How should I, finally, force the application generate UnhandleldException? Will I be able to restart the application in CurrentDomain_UnhandledException?

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  • jQuery toggling div visibility

    - by Eef
    I have a HTML document with the below setup: <div class="main-div" style="padding: 5px; border: 1px solid green;"> <div class="first-div" style="width: 200px; height: 200px; padding: 5px; border: 1px solid purple"> First Div <a href="#" class="control">Control</a> </div> <div class="second-div hidden" style="width: 200px; height: 200px; padding: 5px; border: 1px solid red;"> Second Div <a href="#" class="control">Control</a> </div> </div> I also have a CSS class setup called hidden with display setup to none. I have jQuery setup like so: $('.control').click(function(){ var master = $(this).parent().parent(); var first_div = $(master).find(".first-div"); var second_div = $(master).find(".second-div"); $(first_div).toggleClass("hidden") $(second_div).toggleClass("hidden") }); This setup toggles the visibility of the divs, click the control button it hides one div and show the other. However this just hides and shows each div in a flash. I am looking to add some animation to the transitioning of the divs, maybe have one slide up and the other slide down when the 'control' is clicked and vice versa but I am unable to achieve this. Could anyone help out and give some advice on how to do this? Cheer Eef

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  • Binding mousemove within mousedown function with jQuery

    - by colinjameswebb
    I am trying to bind a mousemove event to a div when the left mousebutton is down, and unbind when it is released. This code should be fairly self-explainatory. function handleMouseDown(e, sbar){ if (e.button == 0){ console.log(sbar); //firebug sbar.bind('mousemove', function(event){ handleMouseMove(event, sbar); }); } } function handleMouseUp(e, sbar){ sbar.unbind('mousemove'); } function handleMouseMove(e, sbar){ // not sure it this will work yet, but unimportant $(".position").html(e.pageX); } $(document).ready(function (){ var statusbar = $(".statusbar"); statusbar.mousedown(function(event){ handleMouseDown(event, this); }); statusbar.mouseup(function(event){ handleMouseUp(event, this); }); }); The important part of the HTML looks like this <div id="main"> <div class="statusbar"> <p class="position"></p> </div> </div> Firebug says that the bind methods are undefined on the variable sbar within handleMouseDown and handleMouseUp. The firebug console prints out <div class="statusbar"> for the line commented //firebug. I'm doing something wrong, probably when binding the mousedown and mouseup... but what?! I'm using jQuery v1.4.2, if that helps?

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  • how to send value to the from action page from database

    - by Mayank swami
    I am creating a faq panel for there can be multiple answers for question and i want to take the answer id .because i am storing comment by answer id the problem is that how to sent the $answer_id to the comment_submit_process.php and how to recognize the answer ? $selected_ques= mysql_prep($_GET['ques']); $query = "SELECT * FROM formanswer where question_id = {$selected_ques}"; $ans= mysql_query($query); if($ans){ while($answer = mysql_fetch_array($ans)) //here is the form <form id="add-comment" action="comment_submit_process.php" > <textarea class="comment-submit-textarea" cols="78" name="comment" style="height: 64px;"></textarea> <input type="submit" name="submitbutton" value="Add Comment" class="comment-submit-button" > <br> <?php $ans_id= $answer['id']; echo $ans_id; ?> <input type="hidden" name="ques" value="<?php echo $_GET['$ans_id'] ?>" /> <span class="counter ">enter at least 15 characters</span> <span class="form-error"></span> </form> <?php }} ?>

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  • hiding buttons in master page

    - by pankaj
    Hi, I am working on an app where i am having some linkbuttons in master page. I want to display them depending upon the authorization given to them once they logs in. I have initially made all of them visible false and then i am checking the authorisation in the aspx.cs class of master page. I make the link button visible depending upon the right granted to the user. But it is making all the link buttons visible. Instead it should only make two of them visible and rest should be hidden. Following is my code from MasterPage.aspx.cs: ArrayList arrlstUserRoles = new ArrayList(); arrlstUserRoles = (ArrayList)Session["Roles"]; for (int j = 0; j < arrlstUserRoles.Count; j++) { if (int.Parse(arrlstUserRoles[j].ToString()) == 1) { lbtnRetailer.Visible = true; } else if (int.Parse(arrlstUserRoles[j].ToString()) == 2) { lbtnCategory.Visible = true; } else if (int.Parse(arrlstUserRoles[j].ToString()) == 3) { lbtnCouponTemplate.Visible = true; } else if (int.Parse(arrlstUserRoles[j].ToString()) == 4) { //lbtnStoreManagement.Visible = true; } else if (int.Parse(arrlstUserRoles[j].ToString()) == 5) { lbtnStoreManagement.Visible = true; } else if (int.Parse(arrlstUserRoles[j].ToString()) == 6) { lbtnContentManagement.Visible = true; } else if (int.Parse(arrlstUserRoles[j].ToString()) == 7) { //lbtnStoreManagement.Visible = true; } }

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  • TextBox change is not saved to DataTable

    - by SeaDrive
    I'm having trouble with a simple table edit in a Winform application. I must have missed a step. I have a DataSet containing a DataTable connected to a database with a SqlDataAdapter. There is a SqlCommandBuilder on the SqlDataAdapter. On the form, there are TextBoxes which are bound to the DataTable. The binding was done in the Designer and it machine-produced statements like this: this.tbLast.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.belkData, "belk_mem.last", true)); When I fill the row in the DataTable, the values from the database appear in the textboxes, but when I change contents of the TextBox, the changes are apparently not being going to the DataTable. When I try to save change both of the following return null: DataTable dtChanges = dtMem.GetChanges(); DataSet dsChanges = belkData.GetChanges(); What did I forget? Edit - response to mrlucmorin: The save is under a button. Code is: BindingContext[belkData, "belk_mem"].EndCurrentEdit(); try { DataSet dsChanges = belkData.GetChanges(); if (dsChanges != null) { int nRows = sdaMem.Update(dsChanges); MessageBox.Show("Row(s) Updated: " + nRows.ToString()); belkData.AcceptChanges(); } else { MessageBox.Show("Nothing to save.", "No changes"); } } catch (Exception ex) { MessageBox.Show("Error: " + ex.Message); } I've tried putting in these statements without any change in behavior: dtMem.AcceptChanges(); belkData.AcceptChanges();

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  • TinyMCE is glitchy/unusable in IE8

    - by Force Flow
    I'm using the jQuery version of TinyMCE 3.3.9.3 In firefox, it works fine (10 sec video depicting it in use): http://www.youtube.com/watch?v=TrAE0igfT3I In IE8 (in IE8 standards mode), I can't type or click any buttons. However, if I use ctrl+v to paste, then I can start typing, but the buttons still don't work (a 45 sec video depicting it in use): http://www.youtube.com/watch?v=iBSRlE8D8F4 The jQuery TinyMCE demo on TinyMCE's site works for me in IE8. Here's the init code: $().ready(function(){ function tinymce_focus(){ $('.defaultSkin table.mceLayout').css({'border-color' : '#6478D7'}); $('.defaultSkin table.mceLayout tr.mceFirst td').css({'border-top-color' : '#6478D7'}); $('.defaultSkin table.mceLayout tr.mceLast td').css({'border-bottom-color' : '#6478D7'}); } function tinymce_blur(){ $('.defaultSkin table.mceLayout').css({'border-color' : '#93a6e1'}); $('.defaultSkin table.mceLayout tr.mceFirst td').css({'border-top-color' : '#93a6e1'}); $('.defaultSkin table.mceLayout tr.mceLast td').css({'border-bottom-color' : '#93a6e1'}); } $('textarea.tinymce').tinymce({ script_url : 'JS/tinymce/tiny_mce.js', theme : "advanced", mode : "exact", invalid_elements : "b,i,iframe,font,input,textarea,select,button,form,fieldset,legend,script,noscript,object,embed,table,img,a,h1,h2,h3,h4,h5,h6", //theme options theme_advanced_buttons1 : "cut,copy,paste,pastetext,pasteword,selectall,|,undo,redo,|,cleanup,removeformat,|", theme_advanced_buttons2 : "bold,italic,underline,|,bullist,numlist,|,forecolor,backcolor,|", theme_advanced_buttons3 : "", theme_advanced_buttons4 : "", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "none", theme_advanced_resizing : false, //plugins plugins : "inlinepopups,paste", dialog_type : "modal", paste_auto_cleanup_on_paste : true, setup: function(ed){ ed.onInit.add(function(ed){ //check for addEventListener -- primarily supported by firefox only var edDoc = ed.getDoc(); if ("addEventListener" in edDoc){ edDoc.addEventListener("focus", function(){ tinymce_focus(); }, false); edDoc.addEventListener("blur", function(){ tinymce_blur(); }, false); } }); } }); }); Any ideas as to why it's not working in IE8? [edit]: stripping everything out of the init (leaving just script_url and theme) results in the same symptoms

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  • Intermittent bug - IE6 showing file as text in browser, rather than as file download

    - by Richard Ev
    In an ASP.NET WebForms 2.0 site we are encountering an intermittent bug in IE6 whereby a file download attempt results in the contents of the being shown directly in the browser as text, rather than the file save dialog being displayed. Our application allows the user to download both PDF and CSV files. The code we're using is: HttpResponse response = HttpContext.Current.Response; response.Clear(); response.AddHeader("Content-Disposition", "attachment;filename=\"theFilename.pdf\""); response.ContentType = "application/pdf"; response.BinaryWrite(MethodThatReturnsFileContents()); response.End(); This is called from the code-behind click event handler of a button server control. Where are we going wrong with this approach? Edit Following James' answer to this posting, the code I'm using now looks like this: HttpResponse response = HttpContext.Current.Response; response.ClearHeaders(); // Setting cache to NoCache was recommended, but doing so results in a security // warning in IE6 //response.Cache.SetCacheability(HttpCacheability.NoCache); response.AppendHeader("Content-Disposition", "attachment; filename=\"theFilename.pdf\""); response.ContentType = "application/pdf"; response.BinaryWrite(MethodThatReturnsFileContents()); response.Flush(); response.End(); However, I don't believe that any of the changes made will fix the issue.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • Stop image from tiling

    - by Glen Morse
    I have a procedure: procedure DrawSolidHexImage(Target: TCanvas; { Canvas to draw hex on } Fillstyle : TBrushStyle; { How to fill the hex } Fillcolor : TColor; { Color to fill it } fillimage : Tbitmap; { Image to show} Linestyle : TPenStyle; { What kind of lines } LineColor : Tcolor; { What color for lines } x,y,radius: integer; { Position and size of Hex } button : boolean); { Make hexes look like buttons? } When I use this, the image is tiled to fill the area. Is there something I can add or must remove to make it not tile? Thus not repeating the image. Maybe make it center? The Code in which I use DrawSolidHexImage looks like: procedure THexMap.ImageAHex(ImageWanted : TBitmap; HexPatternWanted: TBrushStyle; MapLocation:TPoint); var p0:TPoint; begin if FHexMapOn and FDrawSolidMap and (not UseSavedMap) then begin with TempMap.canvas do p0 := ConvertCoords(Point(MapLocation.x,MapLocation.y),ptROWCOL); DrawSolidHexImage(TempMap.Canvas,HexPatternWanted,clGray, Imagewanted,psSolid,LineColor,p0.x,p0.y,hexradius,hex3d); Refresh; end; end;

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