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Search found 50247 results on 2010 pages for 'base class'.

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • what is the best way to have a Generic Comparer

    - by oo
    I have a lot of comparer classes where the class being compared is simply checking the name property of the object and doing a string compare. For example: public class ExerciseSorter : IComparer<Exercise> { public int Compare(Exercise x, Exercise y) { return String.Compare(x.Name, y.Name); } } public class CarSorter : IComparer<Car> { public int Compare(Car x, Car y) { return String.Compare(x.Name, y.Name); } } what is the best way to have this code generic so i dont need to write redundant code over and over again.

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  • How to implement a TypeConverter for a type and property I don't own?

    - by CannibalSmith
    This is annoying: <GeometryDrawing> <GeometryDrawing.Pen> <Pen Brush="Black"/> </GeometryDrawing.Pen> </GeometryDrawing> I want this: <GeometryDrawing Pen="Black"/> So I write a TypeConverter: public class PenConverter : TypeConverter { static readonly BrushConverter brushConverter = new BrushConverter(); public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) return true; return base.CanConvertFrom(context, sourceType); } public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { var s = value as string; if (a != null) { var brush = brushConverter.ConvertFromInvariantString(s) as Brush; return new Pen(brush, 1); } return base.ConvertFrom(context, culture, value); } } Now, how do I link it up with the Pen type? I can't just add a TypeConverterAttribute to it as I don't own it (nor do I own GeometryDrawing.Pen property).

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  • What is the best way to implement this composite GetHashCode()

    - by Frank Krueger
    I have a simple class: public class TileName { int Zoom, X, Y; public override bool Equals (object obj) { var o = obj as TileName; return (o != null) && (o.Zoom == Zoom) && (o.X == X) && (o.Y == Y); } public override int GetHashCode () { return (Zoom + X + Y).GetHashCode(); } } I was curious if I would get a better distribution of hash codes if I instead did something like: public override int GetHashCode () { return Zoom.GetHashCode() + X.GetHashCode() + Y.GetHashCode(); } This class is going to be used as a Dictionary key, so I do want to make sure there is a decent distribution.

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  • Rails Association issue with NoMethodError in event_controller

    - by pmanning
    Kinda a noob trying to understand I think I need to define rsvps but not sure what to put... I'm trying to add a Join/Unjoin button to user created Events, similar to a Follow/Unfollow button for Users. NoMethodError in Events#show undefined method `model_name' for NilClass:Class in line #1 _unjoin.html.erb 1: <%= form_for(current_user.rsvps.find_by_joined_id(@event), 2: html: { method: :delete }) do |f| %> 3: <%= f.submit "Leave", class: "btn btn-large" %> 4: <% end %> events_controller.rb def show @event = Event.find(params[:id]) @user = current_user end Here's the models rsvp.rb class Rsvp < ActiveRecord::Base attr_accessible :joined_id belongs_to :joiner, class_name: "User" belongs_to :joined, class_name: "User" validates :joiner_id, presence: true validates :joined_id, presence: true end user.rb has_many :rsvps, foreign_key: "joiner_id", dependent: :destroy has_many :joined_events, through: :rsvps, source: :joined has_many :reverse_rsvps, foreign_key: "joined_id", class_name: "Rsvp", dependent: :destroy has_many :joiners, through: :reverse_rsvps, source: :joiner event.rb belongs_to :user has_many :rsvps, foreign_key: "joiner_id", dependent: :destroy has_many :joined_events, through: :rsvps, source: :joined has_many :reverse_rsvps, foreign_key: "joined_id", class_name: "Rsvp", dependent: :destroy has_many :joiners, through: :reverse_rsvps, source: :joiner

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  • How do you set up your JScript (NOT JScript.NET) development environment?

    - by jJack
    In my environment, if I create a class in JScript syntax: class test{ } and then save it to a file named "test.js" and run it with wscript, I get a Microsoft JScript "Syntax error" at line 1. However, if I simply, say, write a function: function getInput() { var wshell = WScript.CreateObject("WScript.Shell"); wshell.Popup ("Do you want to continue?"); return userInput } getInput() and run it the same way, it works. Hopefully, there is something fundamentally wrong with my class definition. If that is the case, I am excited to find out.

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  • Visual Studio - how to create two projects using the same sources

    - by mack369
    My solution consists of 2 executable projects and a couple dlls. Project1 is a Smart Device Project, Project2 is a Windows Forms Project. Both projects use the same libraries, the reason of that is I want to test my libraries on PC before I deploy it on the device. The problem is that the DLL project type can be Smart Device Class Library or Class Library, not both. I cannot add a reference from SD project to WF and vice versa. I was able to add reference from SD project to a dll file (generated from Class Library project) instead of the project itself, but for some reason I got the message "cannot load XXX type from YYY assembly". It doesn't depend on my code, because when I created separate project for the same sources, everything was fine. The only solution I've found is to create 2 types of projects for each library, but I don't know how to make 2 projects based on the same sources.

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  • What's the fastest way to compare two objects in PHP?

    - by johnnietheblack
    Let's say I have an object - a User object in this case - and I'd like to be able to track changes to with a separate class. The User object should not have to change it's behavior in any way for this to happen. Therefore, my separate class creates a "clean" copy of it, stores it somewhere locally, and then later can compare the User object to the original version to see if anything changed during its lifespan. Is there a function, a pattern, or anything that can quickly compare the two versions of the User object? Option 1 Maybe I could serialize each version, and directly compare, or hash them and compare? Option 2 Maybe I should simply create a ReflectionClass, run through each of the properties of the class and see if the two versions have the same property values? Option 3 Maybe there is a simple native function like objects_are_equal($object1,$object2);? What's the fastest way to do this?

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  • Operator Overloading with C# Extension Methods

    - by Blinky
    I'm attempting to use extension methods to add an operater overload to the C# StringBuilder class. Specifically, given StringBuilder sb, I'd like sb += "text" to become equivalent to sb.Append("text"); Here's the syntax for creating an extension method for StringBuilder: public static class sbExtensions { public static StringBuilder blah(this StringBuilder sb) { return sb; } } It successfully adds the "blah" extension method to the StringBuilder. Unfortunately, operator overloading does not seem to work: public static class sbExtensions { public static StringBuilder operator +(this StringBuilder sb, string s) { return sb.Append(s); } } Among other issues, the keyword 'this' is not allowed in this context. Are adding operator overloads via extension methods possible? If so, what's the proper way to go about it?

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  • exclude private property from print_r or object?

    - by Hailwood
    Basically I am using Code Igniter, and the Code Igniter base class is huge, when I print_r some of my objects they have the base class embedded inside them. this makes it a pain to get the information I actually wanted (the rest of the properties). So, I am wondering if there is a way I can hide, or remove the base class object? I have tried clone $object; unset($object->ci); print_r($object); but of course the ci property is private. the actual function I am using for dumping is: /** * Outputs the given variables with formatting and location. Huge props * out to Phil Sturgeon for this one (http://philsturgeon.co.uk/blog/2010/09/power-dump-php-applications). * To use, pass in any number of variables as arguments. * Optional pass in "true" as final argument to kill script after dump * * @return void */ function dump() { list($callee) = debug_backtrace(); $arguments = func_get_args(); $total_arguments = count($arguments); if (end($arguments) === true) $total_arguments--; echo '<fieldset style="background: #fefefe !important; border:2px red solid; padding:5px">'; echo '<legend style="background:lightgrey; padding:5px;">' . $callee['file'] . ' @ line: ' . $callee['line'] . '</legend><pre>'; $i = 0; foreach ($arguments as $argument) { //if the last argument is true we don't want to display it. if ($i == ($total_arguments) && $argument === true) break; echo '<br/><strong>Debug #' . (++$i) . ' of ' . $total_arguments . '</strong>: '; if ((is_array($argument) || is_object($argument)) && count($argument)) { print_r($argument); } else { var_dump($argument); } } echo '</pre>' . PHP_EOL; echo '</fieldset>' . PHP_EOL; //if the very last argument is "true" then die if (end($arguments) === true) die('Killing Script'); }

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  • jquery child element as trigger

    - by Dan w
    When "forum-title" is clicked, I want "subtopic-frame" within the parent "forum-topics-head" to expand. There are multiple "forum-topics-head" (with all associated children) on this page. The way I have it now, the "forum-topics-head" is the trigger, but I want the "forum-title" to be the trigger. html: <div class="forum-topic-head"> <div class="forum-title">Forum Title</div> <div class="subtopic-frame"> subtopic 1 subtopic 2 </div> </div>

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  • Convert long number as string in the serialization

    - by Bruno
    I have a custom made class that use a long as ID. However, when I call my action using ajax, my ID is truncated and it loses the last 2 numbers because javascript loses precision when dealing with large numbers. My solution would be to give a string to my javascript, but the ID have to stay as a long on the server side. Is there a way to serialize the property as a string? I'm looking for some kind of attribute. Controller public class CustomersController : ApiController { public IEnumerable<CustomerEntity> Get() { yield return new CustomerEntity() { ID = 1306270928525862486, Name = "Test" }; } } Model public class CustomerEntity { public long ID { get; set; } public string Name { get; set; } } JSON Result [{"Name":"Test","ID":1306270928525862400}]

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  • Why are some VB6 DLLs loaded as mapped files?

    - by Mark Bertenshaw
    Hi - A colleague of mine, whilst trying to figure out the memory useage of our VB6 / C# 2.0 application noticed that a minority of VB6 DLLs have two entries in the SysInternals Process Explorer application. All DLLs have an entry for Mapping = Image, and a specified base address. However, a few also have an entry for Mapping = Data, with a base address of zero, and a much smaller memory useage. I seem to remember something about using mapped memory files to share memory between processes, but we are definitely not doing something as interesting as this. All communication between EXEs is done via COM, and as far as I know, nobody has written a shared memory component. This is not desperate, but I would be very interested in any suggestions as to why some DLLs are loaded as mapped file Thanks, Mark Bertenshaw

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  • Deserialize array values to .NET properties using DataContractJsonSerializer

    - by James Cadd
    I'm working with the DataContractJsonSerializer in Silverlight 4 and would like to deserialize the following JSON: { "collectionname":"Books", "collectionitems": [ ["12345-67890",201, "Book One"], ["09876-54321",45, "Book Two"] ] } Into classes like the following: class BookCollection { public string collectionname { get; set; } public List<Book> collectionitems { get; set; } } class Book { public string Id { get; set; } public int NumberOfPages { get; set; } public string Title { get; set; } } What's the proper place to extend DataContractJsonSerializer to map the unnamed first array element in "collectionitems" to the Id property of the Book class, the second element to the NumberOfPages property and the final element to Title? I don't have control over the JSON generation in this instance and would like the solution to work with the Silverlight subset of .NET. It would be great if the solution could perform the reverse for serialization as well.

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  • get url:xml why external url does not work

    - by Kazim Cubbali
    I am trying to grab information from an external xml with the following code. It only worked when I uploaded same file to my servers. Why cant I grab information from an external url? <script language="javascript"> // This script uses jQuery to retrieve the news XML file and display the contents $(document).ready(function(){ $.ajax({ type: "GET", url: "www.simplyprofound.com/samples/xml_jquery/sample.xml", dataType: "xml", success: function(xml) { $(xml).find('item').each(function(){ var title = $(this).find('title').text(); var source = $(this).find('source').text(); var description = $(this).find('description').text(); $('<div class="news_title"></div>').html(title).appendTo('#news_wrap'); $('<div class="news_source"></div>').html(source).appendTo('#news_wrap'); $('<div class="news_description"></div>').html(description).appendTo('#news_wrap'); }); } }); }); </script>

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  • Code First entity framework connection string

    - by Suneel Dixit
    I have 3 class projects in my solutions. 1. MVC4 project 2. Domain 3. Tests In the MVC4 project I have added a web.config file with the connection string as <add name="EfDbContext" connectionString="Data Source=.;Initial Catalog=SportsStore;Integrated Security=true;" providerName="System.Data.SqlClient"/> I have a class by name EfDbContext in Domain project which inherits DbContext. When I view the website in browser, I get the server not found error. I debugged the EfDbContext class and found that the Database.Connection.ConnectionString is set to \SqlExpress with database as EfDbContext. Why is that?

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  • Assign values on multi-properties to a object

    - by Lu Lu
    I have a object which it was initialized before in a base class. In inherited class, I use this object and assign values on multi-properties to it. Example: this.Chart.X = 10; this.Chart.Y = 10; this.Chart.Width = 20; this.Chart.Height = 20; this.Chart.Background = Color.Red; However, I must repeat "this.Chart" many times. How to avoid this. Note that I don't want to re-create this object again because in the base class, it was initialized with some common values. Thanks.

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  • Store interface in array list java

    - by agazerboy
    Hi all, I am learning java. I am trying to use composite design pattern. I am trying to use following logic. ( Don't laugh I know it is very basic :) ) Item -> interface Folder -> class File -> class In folder class, can I create an arraylist of Item to store files information? ArrayList<Item> info = ArrayList<Item>(); Or should I use Folder Arraylist? ArrayList<Folder> info = ArrayList<Folder>(); I don't know if interface can store real data as there is no variable just function definitions. Thanks for helping a newbie :)

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  • which toString() method can be used performance wise??

    - by Mrityunjay
    hi, I am working on one project for performance enhancement. I had one doubt, while we are during a process, we tend to trace the current state of the DTO and entity used. So, for this we have included toString() method in all POJOs for the same. I have now implemented toString() in three different ways which are following :- public String toString() { return "POJO :" + this.class.getName() + " RollNo :" + this.rollNo + " Name :" + this.name; } public String toString() { StringBuffer buff = new StringBuffer("POJO :").append(this.class.getName()).append(" RollNo :").append(this.rollNo).append(" Name :").append(this.name); return buff.toString(); } public String toString() { StringBuilder builder = new StringBuilder("POJO :").append(this.class.getName()).append(" RollNo :").append(this.rollNo).append(" Name :").append(this.name); return builder .toString(); } can anyone please help me to find out which one is best and should be used for enhancing performance.

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  • Why am I getting "too many include files : depth = 1024"?

    - by BeeBand
    I'm using Visual Studio 2008 Express edition, and keep getting the following error: "Cascadedisplay.h(4) : fatal error C1014: too many include files : depth = 1024. Obviously I'm doing something very wrong with include files, but I just can't see what. Basically, I have an interface class, StackDisplay, from which I want to derive CascadeDisplay in another file: #if !defined __BASE_STACK_DISPLAY_H__ #define __BASE_STACK_DISPAY_H__ #include <boost\shared_ptr.hpp> #include "CascadeDisplay.h" namespace Sol { class StackDisplay { public: virtual ~StackDisplay(); static boost::shared_ptr<StackDisplay> make_cascade_display(boost::shared_ptr<int> csptr) { return boost::shared_ptr<StackDisplay>(new CascadeDisplay(csptr)); } }; } #endif and then in CascadeDisplay.h: #if !defined __CASCADE_DISPLAY_H__ #define __CASCADE_DISPAY_H__ #include "StackDisplay.h" #include <boost\shared_ptr.hpp> namespace Sol { class CascadeDisplay: public StackDisplay { public: CascadeDisplay(boost::shared_ptr<int> csptr){}; }; } #endif So what's up with that?

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  • MessageContract serialization with DCS

    - by kurtaj
    Is there a way to make the DataContractSerializer serialize a [MessageContract] the same way it appears when transmitted over SOAP? I have a class that appears as follows on the wire for a WCF call: <TestRequest xmlns="http://webservices.test.com/ServiceTest/1.1"> <Name>Just Me</Name> </TestRequest> When serializing using the DCS, it looks like this: <TestRequest xmlns:i="http://www.w3.org/2001/XMLSchema-instance" z:Id="1" xmlns:z="http://schemas.microsoft.com/2003/10/Serialization/" xmlns="http://schemas.datacontract.org/2004/07/ServiceTest"> <_x003C_Name_x003E_k__BackingField z:Id="2">Just Me</_x003C_Name_x003E_k__BackingField> </TestRequest> I'm convinced this inconsistency is because my class is marked up as a message contract instead of a data contract: [MessageContract] [Serializable] public class TestRequest { [MessageBodyMember] public string Name { get; set; } } Is there a way to make the DCS serialize messages the same way WCF does when it creates a SOAP message?

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  • No method error in controller create action

    - by user2799827
    I have read a number of Q&As on SO in search of some help on this but have so far not solved my issue. I am trying to teach myself ruby/rails, and as a test project, I want to create a list of tvshows and a list of characters where each tvshow has_many characters and each character belongs_to a specific show. I am sure I am doing something basic incorrectly. Any assistance would be greatly appreciated. here is the characters controller: class CharactersController < ApplicationController before_action :set_character, only: [:show, :edit, :update, :destroy] # GET /characters # GET /characters.json def index @characters = Character.all end # GET /characters/1 # GET /characters/1.json def show end # GET /characters/new def new @character = Character.new end # GET /characters/1/edit def edit end # POST /characters # POST /characters.json def create @character = @tvshow.characters.create(params[:character]) respond_to do |format| if @character.save format.html { redirect_to @character, notice: 'Character was successfully created.' } format.json { render action: 'show', status: :created, location: @character } else format.html { render action: 'new' } format.json { render json: @character.errors, status: :unprocessable_entity } end end end # PATCH/PUT /characters/1 # PATCH/PUT /characters/1.json def update respond_to do |format| if @character.update(character_params) format.html { redirect_to @character, notice: 'Character was successfully updated.' } format.json { head :no_content } else format.html { render action: 'edit' } format.json { render json: @character.errors, status: :unprocessable_entity } end end end # DELETE /characters/1 # DELETE /characters/1.json def destroy @character.destroy respond_to do |format| format.html { redirect_to characters_url } format.json { head :no_content } end end private # Use callbacks to share common setup or constraints between actions. def set_character @character = Character.find(params[:id]) end # Never trust parameters from the scary internet, only allow the white list through. def character_params params.require(:character).permit(:first_name, :last_name, :bio) end end character model: class Character < ActiveRecord::Base belongs_to :tvshow default_scope -> { order('created_at DESC') } validates :tvshow_id, presence: true end tvshow model: class Tvshow < ActiveRecord::Base has_many :characters, dependent: :destroy end error gets returned when I attempt to create a character. here is the full trace: app/controllers/characters_controller.rb:27:in `create' actionpack (4.0.0) lib/action_controller/metal/implicit_render.rb:4:in `send_action' actionpack (4.0.0) lib/abstract_controller/base.rb:189:in `process_action' actionpack (4.0.0) lib/action_controller/metal/rendering.rb:10:in `process_action' actionpack (4.0.0) lib/abstract_controller/callbacks.rb:18:in `block in process_action' activesupport (4.0.0) lib/active_support/callbacks.rb:413:in `_run__1211653665462320621__process_action__callbacks' activesupport (4.0.0) lib/active_support/callbacks.rb:80:in `run_callbacks' actionpack (4.0.0) lib/abstract_controller/callbacks.rb:17:in `process_action' actionpack (4.0.0) lib/action_controller/metal/rescue.rb:29:in `process_action' actionpack (4.0.0) lib/action_controller/metal/instrumentation.rb:31:in `block in process_action' activesupport (4.0.0) lib/active_support/notifications.rb:159:in `block in instrument' activesupport (4.0.0) lib/active_support/notifications/instrumenter.rb:20:in `instrument' activesupport (4.0.0) lib/active_support/notifications.rb:159:in `instrument' actionpack (4.0.0) lib/action_controller/metal/instrumentation.rb:30:in `process_action' actionpack (4.0.0) lib/action_controller/metal/params_wrapper.rb:245:in `process_action' activerecord (4.0.0) lib/active_record/railties/controller_runtime.rb:18:in `process_action' actionpack (4.0.0) lib/abstract_controller/base.rb:136:in `process' actionpack (4.0.0) lib/abstract_controller/rendering.rb:44:in `process' actionpack (4.0.0) lib/action_controller/metal.rb:195:in `dispatch' actionpack (4.0.0) lib/action_controller/metal/rack_delegation.rb:13:in `dispatch' actionpack (4.0.0) lib/action_controller/metal.rb:231:in `block in action' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:80:in `call' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:80:in `dispatch' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:48:in `call' actionpack (4.0.0) lib/action_dispatch/journey/router.rb:71:in `block in call' actionpack (4.0.0) lib/action_dispatch/journey/router.rb:59:in `each' actionpack (4.0.0) lib/action_dispatch/journey/router.rb:59:in `call' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:655:in `call' rack (1.5.2) lib/rack/etag.rb:23:in `call' rack (1.5.2) lib/rack/conditionalget.rb:35:in `call' rack (1.5.2) lib/rack/head.rb:11:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/params_parser.rb:27:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/flash.rb:241:in `call' rack (1.5.2) lib/rack/session/abstract/id.rb:225:in `context' rack (1.5.2) lib/rack/session/abstract/id.rb:220:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/cookies.rb:486:in `call' activerecord (4.0.0) lib/active_record/query_cache.rb:36:in `call' activerecord (4.0.0) lib/active_record/connection_adapters/abstract/connection_pool.rb:626:in `call' activerecord (4.0.0) lib/active_record/migration.rb:369:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/callbacks.rb:29:in `block in call' activesupport (4.0.0) lib/active_support/callbacks.rb:373:in `_run__2792846465963916895__call__callbacks' activesupport (4.0.0) lib/active_support/callbacks.rb:80:in `run_callbacks' actionpack (4.0.0) lib/action_dispatch/middleware/callbacks.rb:27:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/reloader.rb:64:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/remote_ip.rb:76:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/debug_exceptions.rb:17:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/show_exceptions.rb:30:in `call' railties (4.0.0) lib/rails/rack/logger.rb:38:in `call_app' railties (4.0.0) lib/rails/rack/logger.rb:21:in `block in call' activesupport (4.0.0) lib/active_support/tagged_logging.rb:67:in `block in tagged' activesupport (4.0.0) lib/active_support/tagged_logging.rb:25:in `tagged' activesupport (4.0.0) lib/active_support/tagged_logging.rb:67:in `tagged' railties (4.0.0) lib/rails/rack/logger.rb:21:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/request_id.rb:21:in `call' rack (1.5.2) lib/rack/methodoverride.rb:21:in `call' rack (1.5.2) lib/rack/runtime.rb:17:in `call' activesupport (4.0.0) lib/active_support/cache/strategy/local_cache.rb:83:in `call' rack (1.5.2) lib/rack/lock.rb:17:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/static.rb:64:in `call' railties (4.0.0) lib/rails/engine.rb:511:in `call' railties (4.0.0) lib/rails/application.rb:97:in `call' rack (1.5.2) lib/rack/lock.rb:17:in `call' rack (1.5.2) lib/rack/content_length.rb:14:in `call' rack (1.5.2) lib/rack/handler/webrick.rb:60:in `service' /Users/dariusgoore/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/httpserver.rb:138:in `service' /Users/dariusgoore/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/httpserver.rb:94:in `run' /Users/dariusgoore/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/server.rb:191:in `block in start_thread'

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  • Best way to map/join two autogenerated enums

    - by tomlip
    What is the best C++ (not C++11) way of joining two enums from autogenerated class similar to one presented below: namespace A { namespace B { ... class CarInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } class BikeInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } } } What is needed is unified enum State for both classes that is seen to outside world alongside with safe type conversion. The best and probably most straightforward way I came up with is to create external enum: enum State { Running, Stopped, Broken } together with conversion functions State stateEnumConv(A::B::CarInfo::State aState); State stateEnumConv(A::B::BikeInfo::State aState); A::B::CarInfo::State stateEnumConv(State aState); A::B::BikeInfo::State stateEnumConv(State aState); Direction into right approach is needed. Gosh coming from C I hate those long namespaces everywhere an I wish it could be only A::B level like in presented example. Four conversion functions seem redundant note that CarInfo::State and BikeInfo::State has same enum "members".

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  • Is it good practice to put private API in the .m files and public API in .h files in Cocoa?

    - by Paperflyer
    Many of my classes in my current project have several properties and methods that are only ever called from within the class itself. Also, they might mess with the working of the class depending on the current state of the class. Currently, all these interfaces are defined in the main interface declaration in the .h files. Is it considered good practice to put the “private” methods and properties at the top of the .m files? This won't ever affect anything since I am very likely the only person ever to look at this source code, but of course it would be interesting to know for future projects.

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