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  • Windows 8 preinstall downgrade to Win 7: UEFI problems :/

    - by Tim Flemming
    I have a friend who has a Hp Laptop with UEFI booting. He locked himself out of windows 8 (forgot his password)... so he called me. Well after trying to use the latest version of chntpw in UBCD5.2.6, i came to the conclusion i needed to wipe the drive and install windows 7. A little googling suggested using certain versions of chntpw, but i decided to not waste the time burning endless CDs. Anyway, He agreed to installing Win7 "I hate the big tile thingys". So i attacked with Gparted. Wiped the whole drive. Set flags to boot. Set part table as MBR. However upon trying to install win7, it still claimed i had a GPT style disk. unable to install. the only thing i can think of I'm doing wrong is not changing the bios/UEFI to legacy... My question is, If I enable legacy, somehow get the drive to actually be MBR, and use my X86 DVD, should I be good? Is there some common glitches ppl miss when dealing with GPT/EFI/UEFI? I need answers cuz he now has a blank laptop which I am responsible for. Another question. windows 8 came installed on a GPT disk. SO WHY WHEN I BOOT THE INSTALL DVD DOES IT SAY IT CANT INSTALL TO A GPT STYLE DISK??? WTF??? talk about the bleeding edge man.

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  • centos install / partitioning

    - by ServerSideX
    I'm using NOC-PS to remotely install Centos 6.2 via KVM / IPMI. I'm going to install cPanel as well and they recommend this layout /boot (99MB) swap (2x server RAM) / (remainder) In the o/s install profile within NOC-PS software, it shows as this: part /boot --fstype ext2 --size 250 part pv.01 --size 1 --grow volgroup vg pv.01 logvol / --vgname=vg --size=1 --grow --fstype ext4 --fsoptions=discard,noatime --name=root logvol /tmp --vgname=vg --size=1024 --fstype ext4 --fsoptions=discard,noatime --name=tmp logvol swap --vgname=vg --recommended --name=swap By the time the default partition setup was done installing Centos, I get this [root@server005 ~]# df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/vg-root 532G 907M 504G 1% / tmpfs 7.8G 0 7.8G 0% /dev/shm /dev/sda1 243M 28M 202M 13% /boot /dev/mapper/vg-tmp 1008M 34M 924M 4% /tmp [root@server005 ~]# cat /etc/fstab # # /etc/fstab # Created by anaconda on Fri Dec 7 18:47:24 2012 # # Accessible filesystems, by reference, are maintained under '/dev/disk' # See man pages fstab(5), findfs(8), mount(8) and/or blkid(8) for more info # /dev/mapper/vg-root / ext4 discard,noatime 1 1 UUID=58b31aaf-5072-4fb1-a858-33bc316fa793 /boot ext2 defaults 1 2 /dev/mapper/vg-tmp /tmp ext4 discard,noatime 1 2 /dev/mapper/vg-swap swap swap defaults 0 0 tmpfs /dev/shm tmpfs defaults 0 0 devpts /dev/pts devpts gid=5,mode=620 0 0 sysfs /sys sysfs defaults 0 0 proc /proc proc defaults 0 0 My question is, how should the NOC-PS install profile look like to get the recommended cPanel partitioning? The server has 16GB RAM, dual 600GB SAS drives and will be used for cPanel shared hosting.

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  • Safe to remove Python2.6 files?

    - by darkfeline
    I'm using Linux Mint 11 (will upgrade soon), and I've noticed that, even though I don't have any python2.6 packages installed with apt, there's a bunch of residual python2.6 files scattered around my drive, including, but not limited to, dist-packages in /usr/lib/python2.6 and various /usr/share stuff. Is there any way to test if these files are still being used? I'm tempted to sudo rm -rf the lot of them, but I'm scared it'll break stuff. Also, does anyone have any idea where these files could have come from? I believe I had python2.6 installed once upon a time, but I made sure to --purge them, so there shouldn't be any trace of them left, right? EDIT: after using a quick script to check all of the files, it appears most of them belong to important packages, so I won't try weeding out the few which I know are probably useless. Although I am curious why so many packages have python2.6 files when I don't even have it installed. These files are not associated with any packages and I'm not sure if they are safe to remove: /usr/bin/ipython2.6 /usr/lib/python2.6/dist-packages/distribute-0.6.15.egg-info /usr/lib/python2.6/dist-packages/easy_install.py /usr/lib/python2.6/dist-packages/IPython /usr/lib/python2.6/dist-packages/ipython-0.10.1.egg-info /usr/lib/python2.6/dist-packages/setuptools /usr/lib/python2.6/dist-packages/setuptools.egg-info /usr/lib/python2.6/dist-packages/setuptools.pth /usr/lib/python2.6/dist-packages/site.py /usr/lib/python2.6/dist-packages/wx.pth /usr/local/lib/python2.6 /usr/local/lib/python2.6/dist-packages /usr/local/lib/python2.6/site-packages /usr/share/man/man1/ipython2.6.1.gz

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  • TCP/UDP hole punching from and to the same NAT network

    - by Luc
    I was wondering if tcp/udp hole punching would still work when you are in the same network (behind a NAT), and what the packet's path would be. What happens when using hole punching on the same network, is that it will send a packet out with the same destination and source address. Only the source and destination port would differ. I imagine a router with NAT loopback enabled will handle this as it should, but how about other routers? Would they drop the packet, or would a router (the first?) from the ISP bounce the packet back after which it gets handled okay? I'm wondering because I was thinking about using this technique to circumvent a block between peers in a network (like a school network where clients can only access the internet, but any contact with each other is blocked). The only other option is to use a man in the middle as proxy (tunnel?). The disadvantage of this is that you have to have a server with significantly more bandwidth than one that would only do hole punching. Also the latency would increase significantly.

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  • How to know who accessed a file or if a file has 'access' monitor in linux

    - by J L
    I'm a noob and have some questions about viewing who accessed a file. I found there are ways to see if a file was accessed (not modified/changed) through audit subsystem and inotify. However, from what I have read online, according to here: http://www.cyberciti.biz/tips/linux-audit-files-to-see-who-made-changes-to-a-file.html it says to 'watch/monitor' file, I have to set a watch by using command like: # auditctl -w /etc/passwd -p war -k password-file So if I create a new file or directory, do I have to use audit/inotify command to 'set' watch first to 'watch' who accessed the new file? Also is there a way to know if a directory is being 'watched' through audit subsystem or inotify? How/where can I check the log of a file? edit: from further googling, I found this page saying: http://www.kernel.org/doc/man-pages/online/pages/man7/inotify.7.html The inotify API provides no information about the user or process that triggered the inotify event. So I guess this means that I cant figure out which user accessed a file? Only audit subsystem can be used to figure out who accessed a file?

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  • How to add a user to Wheel group?

    - by Natasha Thapa
    I am trying to add a use to wheel group using in a Ubuntu server. sudo usermod -aG wheel john I get: usermod: group 'wheel' does not exist On my /etc/sudoers I have this: > cat /etc/sudoers > # sudoers file. > # > # This file MUST be edited with the 'visudo' command as root. > # > # See the sudoers man page for the details on how to write a sudoers file. > # > > # Host alias specification > > # User alias specification > > # Cmnd alias specification > > # Defaults specification > > # User privilege specification root ALL=(ALL) ALL %root ALL=(ALL) NOPASSWD: ALL > > %wheel ALL=(ALL) NOPASSWD: ALL Do I have to do groupadd of wheel?

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  • What I should know about memory management?

    - by bua
    first of all: I don't use stackadmin or similar so please don't vote for moving there, I'm reading man top and paper "what every programmer should know about memory ..." I need really simple explanation like for retard ;) Having following top dump: top - 11:21:19 up 37 days, 21:16, 4 users, load average: 0.41, 0.75, 1.09 Tasks: 313 total, 5 running, 308 sleeping, 0 stopped, 0 zombie Cpu(s): 0.4%us, 0.6%sy, 0.9%ni, 96.2%id, 0.1%wa, 0.0%hi, 1.9%si, 0.0%st Mem: 132103848k total, 131916948k used, 186900k free, 54000k buffers Swap: 73400944k total, 73070884k used, 330060k free, 13931192k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 3305 tudb 25 10 144m 52m 940 R 6.0 0.0 1306:09 app 3011 tudb 15 0 71528 19m 604 S 3.3 0.0 171:57.83 app 3373 tudb 25 10 209m 93m 940 S 3.0 0.1 1074:53 app 3338 tudb 25 10 144m 47m 940 R 2.7 0.0 780:48.48 app 4227 tudb 25 10 208m 99m 904 S 1.3 0.1 198:56.01 app 8506 tudb 25 10 80.7g 49g 932 S 2.0 39.6 458:31.22 app I'm wondering what is: RES (my expl. physical memory consumption ? see 49GB) VIRT (memory mapped disk to cache? see 80GB) SHR (shared pages?) Swap: (is this cached label - for memory mapped disk into swap cache?) Should sum of RES give MEM: X used? or maybe sum of VIRT?

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  • if I define `my_domain`, postfix does not expand mail aliases

    - by Norky
    I have postfix v2.6.6 running on CentOS 6.3, hostname priest.ocsl.local (private, internal domain) with a number of aliases supportpeople: [email protected], [email protected], [email protected] requests: "|/opt/rt4/bin/rt-mailgate --queue 'general' --action correspond --url http://localhost/", supportpeople help: "|/opt/rt4/bin/rt-mailgate --queue 'help' --action correspond --url http://localhost/", supportpeople If I leave postfix with its default configuration, then the aliases are resolved correctly/as I expect, so that incoming mail to, say, [email protected] will be piped through the rt-mailgate mailgate command and also be delivered (via the mail server for ocsl.co.uk (a publicly resolvable domain)) to [email protected], user2, etc. The problem comes when I define mydomain = ocsl.co.uk in /etc/postfix/main.cf (with the intention that outgoing mail come from, for example, [email protected]). When I do this, postfix continues to run the piped command correctly, however it no longer expands the nested aliases as I expect: instead of trying to deliver to [email protected], user2 etc, it tries to send to [email protected], which does not exist on the upstream mail server and generates NDRs. postconf -n for the non-working configuration follows (the working configuration differs only by the "mydomain" line. alias_database = hash:/etc/aliases alias_maps = hash:/etc/aliases command_directory = /usr/sbin config_directory = /etc/postfix daemon_directory = /usr/libexec/postfix data_directory = /var/lib/postfix debug_peer_level = 2 html_directory = no inet_interfaces = all inet_protocols = all mail_owner = postfix mailq_path = /usr/bin/mailq.postfix manpage_directory = /usr/share/man mydestination = $myhostname, localhost.$mydomain, localhost mydomain = ocsl.co.uk newaliases_path = /usr/bin/newaliases.postfix queue_directory = /var/spool/postfix readme_directory = /usr/share/doc/postfix-2.6.6/README_FILES sample_directory = /usr/share/doc/postfix-2.6.6/samples sendmail_path = /usr/sbin/sendmail.postfix setgid_group = postdrop unknown_local_recipient_reject_code = 550 We did have things working as we expected/wanted previously on an older system running Sendmail.

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  • What is the --daemon option?

    - by Pascal Dimassimo
    I was installing Solr with Jetty using these instructions. Basically, those instructions made you download the Jetty startup script and copy it to /etc/init.d/jetty. But it was not working. Each time I was starting Jetty, I had a "FAILED" message and nothing to understand why it was happening. I decided to open up the /etc/init.d/jetty script to understand what was happening. I saw that this script was using start-stop-daemon to launch jetty. After a couple of time of debugging, I discovered that removing the --daemon option at the end of the start-stop-daemon call was fixing my problem. I did a couple of research and discovered that this guy had the same problem and resolved it like I did: my removing the --daemon option. What is weird is that the switch does not seem to be specific to start-stop-daemon, because it is not documented in the man page. Also, I've seen it used for other commands. So what is that --daemon option doing? And why removing it resolved my problem? Note that I am working on Ubuntu 10.04.2 LTS.

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  • Giving the root user priority to maintain Debian (while server collapsing under heavy load)

    - by Saix
    Is there any way to setup Debian to prioritize any or specific root's activity before every other? For instance, several times per year something gets wrong (usually man's fault by overstressing apache/mysql) and system gets unresponsive under heavy load like 200 (8-core cpu). I know there are limits for php scripts to run then kill, but that's not the way because this limit has to be at least 45 minutes long. The problem is, until I'm able to login via SSH and let apache/mysql restart under this server stress, it nearly hits these 45 minutes anyway. Also hardware restart causing usually to run fsck at boot time on all harddrives since it's usually pretty long the box haven't been restarted. I was told it's really not good idea disabling fsck but then again, it takes more then hour to complete. What is the fastest way to restart apache/mysql? Is there any way to give ssh users or root user higher priority so the logging in and completing these restarts (rather stops though) commands wouldn't take so long? One comes to my mind.. use NICE for apache/mysql but no way. I can't risk limiting those two vital apps 24/7 or could I? I'm a little bit scared if any other system process wouldn't slow the pages down too much. Any backup process, swap (if any) etc. There is pretty heavy PHP framework with 20k visits a day, so it needs every hw/sw resource available. I can't throttle it the whole time, just in certain points when system gets unresponsive, so I could maintain it.

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  • less maximum buffer size?

    - by Tyzoid
    I was messing around with my system and found a novel way to use up memory, but it seems that the less command only holds a limited amount of data before stopping/killing the command. To test, run (careful! uses lots of system memory very fast!) $ cat /dev/zero | less From my testing, it looks like the command is killed after less reaches 2.5 gigabytes of memory, but I can't find anything in the man page that suggests that it would limit it in such a way. In addition, I couldn't find any documentation via the google on the subject. Any light to this quite surprising discovery would be great! System Information: Quad core intel i7, 8gb ram. $ uname -a Linux Tyler-Work 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:08 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux $ less --version less 458 (GNU regular expressions) Copyright (C) 1984-2012 Mark Nudelman less comes with NO WARRANTY, to the extent permitted by law. For information about the terms of redistribution, see the file named README in the less distribution. Homepage: http://www.greenwoodsoftware.com/less $ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 14.04 LTS Release: 14.04 Codename: trusty

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  • locale: What is the LANGUAGE variable used for? (and when?)

    - by seya
    I am trying to understand the locales used in Linux. On my Ubuntu 11.10 system locale puts out the following: LANG=en_DK.UTF-8 LANGUAGE=en_GB:en LC_CTYPE=en_GB.UTF-8 LC_NUMERIC="en_DK.UTF-8" LC_TIME="en_DK.UTF-8" LC_COLLATE=en_GB.UTF-8 LC_MONETARY="en_DK.UTF-8" LC_MESSAGES=en_GB.UTF-8 LC_PAPER="en_DK.UTF-8" LC_NAME="en_DK.UTF-8" LC_ADDRESS="en_DK.UTF-8" LC_TELEPHONE="en_DK.UTF-8" LC_MEASUREMENT="en_DK.UTF-8" LC_IDENTIFICATION="en_DK.UTF-8" LC_ALL= (en_dk is for using international day format, continental European number formatting (1.234,56) etc.) I think I understand what the LC_* family does, that LANG is the fallback if one of them is not set and that LC_ALL sets all of the LC_* variables to its value. What I don't know yet, is what LANGUAGE is used for. The notation en_GB:en reminds me of the Accept-Language HTTP header. With the settings above it would mean, British English is used, if a translation for it exists. Otherwise any existing English translation (en_US, en_AU, ..., whatever) would be used. Am I right so far? Also what programs actually obey the LANGUAGE setting? In how far is it different from LC_MESSAGES? Unfortunately, man locale only documents the LC_* family. And searching the web for 'linux locale LANGUAGE' or similar is a mute point. (Of course language is a word often used when talking about locales, and it may also be shown just in the output of locale without being discussed). Does anybody of you can help me out there?

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  • How to search file for matching whole lines?

    - by WilliamKF
    I have a command which sends to stdout a series of numbers, each on a new line. I need to determine whether a particular number exists in the list. The match needs to be exact, not a subset. For example, a simple way to approach this that does not work would be to do: /run/command/outputing/numbers | grep -c <numberToSearch> My this gives a false positive on the following list when searching for '456': 1234567 98765 23 1771 If the count is non-zero, a match was found or if it was zero, the number is not in the list. The issue with this is that the numberToSearch could match a subsequence of numbers on a line, instead I only want hits on the whole line. I looked at the man page for grep and did not see any way to only match whole lines. Is there a way to do this, or would I be better off using awk or sed or some other tool instead? I need a binary answer as to whether the number being search for is present or not.

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  • Upstart multiple instances of service not working.

    - by Dax
    I started playing with MongoDB on Lucid. Now I would like to run a DB and Config server on the same box. They both use the same binary to launch, but with different config files and running on different ports. All directories for log and lib is split so one goes to mongodb and the other to mongoconf. Each process can be started without any problems on their own. start mongodb stop mongodb start mongoconf stop mongoconf But if I try to start both, the second one would just start and exit. Using 'initctl log-priority debug' I got the following in the logs. Jan 6 12:44:12 mongo4 init: event_finished: Finished started event Jan 6 12:44:12 mongo4 init: job_process_handler: Ignored event 1 (1) for process 5690 Jan 6 12:44:12 mongo4 init: mongoconf (mongoconf) main process (5690) terminated with status 1 Jan 6 12:44:12 mongo4 init: mongoconf (mongoconf) goal changed from start to stop Jan 6 12:44:12 mongo4 init: mongoconf (mongoconf) state changed from running to stopping man 5 init shows that you can use instance names to differentiate the two. I tried using 'instance mongoconf' in the on upstart script and 'instance mongodb' in the other one, and it still fails. I can manually start the other process, so there is definitely no conflicts on port numbers or directories. Any ideas on what to try or how to get output on why it is 'terminated with status 1'? Thanx

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  • package manager cannot create users? installation script fails?

    - by RapidWebs
    It seems that when trying to install any package which requires the creation of a system User and Group, the installer fails with the error: install: invalid user 'username' When it happened the first time, I assumed it was related to the package, or it's installation script. But now I am attempting a different package, and alas, the same issue arises! note: /etc/passwd and /etc/group is not chattr -i Here is the example output from an attempted installation (of varnish): Selecting previously unselected package varnish. Unpacking varnish (from .../varnish_3.0.2-1ubuntu0.1_amd64.deb) ... Processing triggers for man-db ... Setting up libvarnishapi1 (3.0.2-1ubuntu0.1) ... Setting up varnish (3.0.2-1ubuntu0.1) ... install: invalid user `varnish' dpkg: error processing varnish (--configure): subprocess installed post-installation script returned error exit status 1 Processing triggers for libc-bin ... ldconfig deferred processing now taking place Errors were encountered while processing: varnish note: running ubuntu 12.04 For now, I have resolved the issue by manually creating the users, and running apt-get install -f, but this does not resolve the actual issue. Any ideas?

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  • rsync via cron. How do I enable logging?

    - by tetranz
    Hi all I'm backing up a remote server to another computer using rsync. In cron.daily I have a file with this: rsync -avz -e ssh [email protected]:/ /mybackup/ It uses a public / private key pair to login. This seems to work well most of the time however, I've (foolishly) only ever really checked it by looking at the dates on some important files (MySQL dumps) that I know change every day. Obviously, an error could occur after that file. Sometimes it fails. When I run it manually, something like "client reset" sometimes happens. What is the best way to log it so that I can check with certainty if it completed or not? The cron log doesn't indicate any errors. I haven't tried it but the rsync man page on the oldish version of CentOS on the backup machine doesn't show the --log-file option. I guess I could redirect stdout with but I don't really want to know about every file. I just want to know if it all worked or not.. Thanks

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  • How to route 1 VPN through another on OS X?

    - by Eeep
    Hi everyone. Thanks a lot for your help! I've been tinkering with this for a while and have read many posts along with Googling for help, but my knowledge of TCP/IP is really weak... I have access to two different VPN servers. 1 Is set up in Network Settings and connects through PPP 2 Is set up through Tunnelblick and uses OpenVPN. I can connect to either tunnel #1 or tunnel #2, but not both one after the other... One of my major to-do's this year is study TCP/IP, but for now, would you be super-helpful and help me fix this really clearly? I have no experience with routing, DNS, gateways or any of that. If you tell me, "Set your gateway to XXX.XXX.XX.XXX" can you specify how I get that IP, off of what interface so I don't get messed up? I can figure out the terminal just fine if you let me know what to type, and I WILL read the man pages on everything you help me with. Thanks a million!

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  • Apache mod_disk_cache on a seperate drive

    - by pavs
    how can I set Apache mod_disk_cache on a separate drive from where the OS/Apache is installed? I have set up this on my apache2.conf: <IfModule mod_cache_disk.c> # cache cleaning is done by htcacheclean, which can be configured in # /etc/default/apache2 # # For further information, see the comments in that file, # /usr/share/doc/apache2/README.Debian, and the htcacheclean(8) # man page. # This path must be the same as the one in /etc/default/apache2 CacheRoot /media/cacheHD # This will also cache local documents. It usually makes more sense to # put this into the configuration for just one virtual host. CacheEnable disk / # The result of CacheDirLevels * CacheDirLength must not be higher than # 20. Moreover, pay attention on file system limits. Some file systems # do not support more than a certain number of inodes and # subdirectories (e.g. 32000 for ext3) CacheDirLevels 2 CacheDirLength 1 </IfModule> and it doesn't seem to be caching anything at all. The drive itself is a freshly installed ssd drive formatted with ext4.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • XSL apply templates not working...could be XPath error

    - by AdRock
    I have converted mny stylesheet to use apply templates instead of call templates and it worked fine for my other styesheet, which was more complicated, but this one doesn't seem to work even thought it is a much simpler template. All that it outputs is the sex node and the userlevel node. I think it has to do with my Xpath. All i want is to output the < user information, nothing else <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0"> <xsl:template name="hoo" match="/"> <html> <head> <title>Registered Members</title> <link rel="stylesheet" type="text/css" href="user.css" /> </head> <body> <h1>Registered Members</h1> <xsl:for-each select="folktask/member/user"> <div class="userdiv"> <xsl:apply-templates/> </div> </xsl:for-each> </body> </html> </xsl:template> <xsl:template match="folktask/member/user"> <xsl:apply-templates select="@id"/> <xsl:apply-templates select="personal/name"/> <xsl:apply-templates select="personal/address1"/> <xsl:apply-templates select="personal/city"/> <xsl:apply-templates select="personal/county"/> <xsl:apply-templates select="personal/postcode"/> <xsl:apply-templates select="personal/telephone"/> <xsl:apply-templates select="personal/mobile"/> <xsl:apply-templates select="personal/email"/> <xsl:apply-templates select="personal"/> <xsl:apply-templates select="account/username"/> <xsl:apply-templates select="account"/> </xsl:template> <xsl:template match="@id"> <div class="heading bold"><h2>USER ID: <xsl:value-of select="." /></h2></div> </xsl:template> <xsl:template match="personal/name"> <div class="small bold">NAME:</div> <div class="large"><xsl:value-of select="." /></div> </xsl:template> <xsl:template match="personal/address1"> <div class="small bold">ADDRESS:</div> <div class="large"><xsl:value-of select="." /></div> </xsl:template> <xsl:template match="personal/city"> <div class="small bold">CITY:</div> <div class="large"><xsl:value-of select="." /></div> </xsl:template> <xsl:template match="personal/county"> <div class="small bold">COUNTY:</div> <div class="large"><xsl:value-of select="." /></div> </xsl:template> <xsl:template match="personal/postcode"> <div class="small bold">POSTCODE:</div> <div class="large"><xsl:value-of select="." /></div> </xsl:template> <xsl:template match="personal/telephone"> <div class="small bold">TELEPHONE:</div> <div class="large"><xsl:value-of select="." /></div> </xsl:template> <xsl:template match="personal/mobile"> <div class="small bold">MOBILE:</div> <div class="large"><xsl:value-of select="." /> </div> </xsl:template> <xsl:template match="personal/email"> <div class="small bold">EMAIL:</div> <div class="large"> <xsl:element name="a"> <xsl:attribute name="href"> <xsl:text>mailto:</xsl:text> <xsl:value-of select="." /> </xsl:attribute> <xsl:value-of select="." /> </xsl:element> </div> </xsl:template> <xsl:template match="personal"> <div class="small bold">SEX:</div> <div class="colored bold"> <xsl:choose> <xsl:when test="sex='Male'"> <div class="sex male"><xsl:value-of select="sex/."/></div> </xsl:when> <xsl:otherwise> <div class="sex female"><xsl:value-of select="sex/."/></div> </xsl:otherwise> </xsl:choose> </div> </xsl:template> <xsl:template match="account/username"> <div class="small bold">USERNAME:</div> <div class="large"><xsl:value-of select="." /></div> </xsl:template> <xsl:template match="account"> <div class="small bold">ACCOUNT TYPE:</div> <div class="colored "> <xsl:choose> <xsl:when test="userlevel='1'"> <div class="nml bold">Normal User</div> </xsl:when> <xsl:when test="userlevel='2'"> <div class="vol bold">Volunteer</div> </xsl:when> <xsl:when test="userlevel='3'"> <div class="org bold">Organiser</div> </xsl:when> <xsl:otherwise> <div class="name adm bold">Administrator</div> </xsl:otherwise> </xsl:choose> </div> </xsl:template> </xsl:stylesheet> and some of my xml <?xml version="1.0" encoding="ISO-8859-1" ?> <?xml-stylesheet type="text/xsl" href="users.xsl"?> <folktask xmlns:xs="http://www.w3.org/2001/XMLSchema-instance" xs:noNamespaceSchemaLocation="folktask.xsd"> <member> <user id="1"> <personal> <name>Abbie Hunt</name> <sex>Female</sex> <address1>108 Access Road</address1> <address2></address2> <city>Wells</city> <county>Somerset</county> <postcode>BA5 8GH</postcode> <telephone>01528927616</telephone> <mobile>07085252492</mobile> <email>[email protected]</email> </personal> <account> <username>AdRock</username> <password>269eb625e2f0cf6fae9a29434c12a89f</password> <userlevel>4</userlevel> <signupdate>2010-03-26T09:23:50</signupdate> </account> </user> <volunteer id="1"> <roles></roles> <region>South West</region> </volunteer> </member> <member> <user id="2"> <personal> <name>Aidan Harris</name> <sex>Male</sex> <address1>103 Aiken Street</address1> <address2></address2> <city>Chichester</city> <county>Sussex</county> <postcode>PO19 4DS</postcode> <telephone>01905149894</telephone> <mobile>07784467941</mobile> <email>[email protected]</email> </personal> <account> <username>AmbientExpert</username> <password>8e64214160e9dd14ae2a6d9f700004a6</password> <userlevel>2</userlevel> <signupdate>2010-03-26T09:23:50</signupdate> </account> </user> <volunteer id="2"> <roles>Van Driver,gas Fitter</roles> <region>South Central</region> </volunteer> </member> </folktask>

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  • Building Visual Studio Setup Projects with TFS 2010 Team Build

    - by Jakob Ehn
    One of the most common complaints from people starting to use Team Build is that is doesn’t support building Microsoft’s own Setup and Deployment project (*.vdproj). When creating a default build definition that compiles a solution containing a setup project, you’ll get the following warning: The project file "MyProject.vdproj" is not supported by MSBuild and cannot be built.   This is what the problem is all about. MSBuild, that is used for compiling your projects, does not understand the proprietary vdproj format defined by Microsoft quite some time ago. Unfortunately there is no sign that this will change in the near future, in fact the setup projects has barely changed at all since they were introduced. VS 2010 brings no new features or improvements hen it comes to the setup projects. VS 2010 does include a limited version of InstallShield which promises to be more MSBuild friendly and with more or less the same features as VS setup projects. I hope to get a closer look at this installer project type soon. But, how do we go about to build a Visual Studio setup project and produce an MSI as part of a Team Build process? Well, since only one application known to man understands the vdproj projects, we will have to installa copy of Visual Studio on the build server. Sad but true. After doing this, we use the Visual Studio command line interface (devenv) to perform the build. In this post I will show how to do this by using the InvokeProcess activity directly in a build workflow template. You’ll want to run build your setup projects after you have successfully compiled the projects.   Install Visual Studio 2010 on the build server(s)   Open your build process template /remember to branch or copy the xaml file before modifying it!)   Locate the Try to Compile the Project activity   Drop an instance of the InvokeProcess activity from the toolbox onto the designer, after the Run MSBuild for Project activity   Drop an instance of the WriteBuildMessage activity inside the Handle Standard Output section. Set the Importance property to Microsoft.TeamFoundation.Build.Client.BuildMessageImportance.High (NB: This is necessary if you want the output from devenv to show up in the build log when running the build with the default verbosity) Set the Message property to stdOutput   Drop an instance of the WriteBuildError activity to the Handle Error Output section Set the Message property to errOutput   Select the InvokeProcess activity and set the values of the parameters to:     The finished workflow should look like this:     This will generate the MSI files, but they won’t be copied to the drop location. This is because we are using devenv and not MSBuild, so we have to do this explicitly   Drop a Sequence activity somewhere after the Copy to Drop location activity.   Create a variable in the Sequence activity of type IEnumerable<String> and call it GeneratedInstallers   Drop a FindMatchingFiles activity in the sequence activity and set the properties to:     Drop a ForEach<String> activity after the FindMatchingFiles activity. Set the Value property to GeneratedInstallers   Drop an InvokeProcess activity inside the ForEach activity.  FileName: “xcopy.exe” Arguments: String.Format("""{0}"" ""{1}""", item, BuildDetail.DropLocation) The Sequence activity should look like this:     Save the build process template and check it in.   Run the build and verify that the MSI’s is built and copied to the drop location.   Note 1: One of the drawback of using devenv like this in a team build is that since all the output from the default compilations is placed in the Binaries folder, the outputs is not avaialable when devenv is invoked, which causes the whole solution to rebuild again. In TFS 2008, this was pretty simple to fix by using the CustomizableOutDir property. In TFS 2010, the same feature is not avaialble. Jim Lamb blogged about this recently, have a look at it if you have a problem with this: http://blogs.msdn.com/jimlamb/archive/2010/04/13/customizableoutdir-in-tfs-2010.aspx   Note 2: Although the above solution works, a better approach is to wrap this in a custom activity that you can use in your builds. I will come back to this in a future post.

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  • Start Learning Ruby with IronRuby – Setting up the Environment

    - by kazimanzurrashid
    Recently I have decided to learn Ruby and for last few days I am playing with IronRuby. Learning a new thing is always been a fun and when it comes to adorable language like Ruby it becomes more entertaining. Like any other language, first we have to create the development environment. In order to run IronRuby we have to download the binaries form the IronRuby CodePlex project. IronRuby supports both .NET 2.0 and .NET 4, but .NET 4 is the recommended version, you can download either the installation or the zip file. If you download the zip file make sure you added the bin directory in the environment path variable. Once you are done, open up the command prompt and type : ir –v It should print message like: IronRuby 1.0.0.0 on .NET 4.0.30319.1 The ir is 32bit version of IronRuby, if you want to use 64bit you can try ir64. Next, we have to find a editor where we can write our Ruby code as there is currently no integration story of IronRuby with Visual Studio like its twin Iron Python. Among the free IDEs only SharpDevelop has the IronRuby support but it does not have auto complete or debugging built into it, only thing that it supports is the syntax highlighting, so using a text editor which has the same features is nothing different comparing to it. To play with the IronRuby we will be using Notepad++, which can be downloaded from its sourceforge download page. The Notepad++ does have a nice syntax highlighting support : I am using the Vibrant Ink with some little modification. The next thing we have to do is configure the Notepad++ that we can run the Ruby script in IronRuby inside the Notepad++. Lets create a batch(.bat) file in the IronRuby bin directory, which will have the following content: @echo off  cls call ir %1 pause This will make sure that the console will be paused once we run the script. Now click Run->Run in the Notepad++, it will bring up the run dialog and put the following command in the textbox: riir.bat "$(FULL_CURRENT_PATH)" Click the save which will bring another dialog. Type Iron Ruby and assign the shortcut to ctrl + f5 (Same as Visual Studio Start without Debugging) and click ok. Once you are done you will find the IronRuby in the Run menu. Now press ctrl + f5, we will find the ruby script running in the IronRuby. Now there are one last thing that we would like to add which is poor man’s context sensitive help. First, download the ruby language help file from the Ruby Installer site and extract into a directory. Next we will have to install the Language Help Plug-in of Notepad++, click Plugins->Plugin Manger –>Show Plugin Manager and scroll down until you find the plug-in the list, now check the plug-in and click install. Once it is installed it will prompt you to restart the Notepad++, click yes. When the Notepad++ restarts, click the Plugins –> Language Help –> Options –> add and enter the following details and click ok: The chm file location can be different depending upon where you extracted it. Now when you put your in any of ruby keyword and press ctrl + f1 it will take you to the help topic of that keyword. For example, when my caret is in the each of the following code and I press ctrl + f1, it will take me to the each api doc of Array. def loop_demo (1..10).each{ |n| puts n} end loop_demo That’s it for today. Happy Ruby coding.

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  • Pigs in Socks?

    - by MightyZot
    My wonderful wife Annie surprised me with a cruise to Cozumel for my fortieth birthday. I love to travel. Every trip is ripe with adventure, crazy things to see and experience. For example, on the way to Mobile Alabama to catch our boat, some dude hauling a mobile home lost a window and we drove through a cloud of busting glass going 80 miles per hour! The night before the cruise, we stayed in the Malaga Inn and I crawled UNDER the hotel to look at an old civil war bunker. WOAH! Then, on the way to and from Cozumel, the boat plowed through two beautiful and slightly violent storms. But, the adventures you have while travelling often pale in comparison to the cult of personalities you meet along the way.  :) We met many cool people during our travels and we made some new friends. Todd and Andrea are in the publishing business (www.myneworleans.com) and teaching, respectively. Erika is a teacher too and Matt has a pig on his foot. This story is about the pig. Without that pig on Matt’s foot, we probably would have hit a buoy and drowned. Alright, so…this pig on Matt’s foot…this is no henna tatt, this is a man’s tattoo. Apparently, getting tattoos on your feet is very painful because there is very little muscle and fat and lots of nifty nerves to tell you that you might be doing something stupid. Pig and rooster tattoos carry special meaning for sailors of old. According to some sources, having a tattoo of a pig or rooster on one foot or the other will keep you from drowning. There are many great musings as to why a pig and a rooster might save your life. The most plausible in my opinion is that pigs and roosters were common livestock tagging along with the crew. Since they were shipped in wooden crates, pigs and roosters were often counted amongst the survivors when ships succumbed to Davy Jones’ Locker. I didn’t spend a whole lot of time researching the pig and the rooster, so consider these musings as you would a grain of salt. And, I was not able to find a lot of what you might consider credible history regarding the tradition. What I did find was a comfort, or solace, in the maritime tradition. Seems like raw traditions like the pig and the rooster are in danger of getting lost in a sea of non-permanence. I mean, what traditions are us old programmers and techies leaving behind for future generations? Makes me wonder what Ward Christensen has tattooed on his left foot.  I guess my choice would have to be a Commodore 64.   (I met Ward, by the way, in an elevator after he received his Dvorak awards in 1992. He was a very non-assuming individual sporting business casual and was very much a “sailor” of an old-school programmer. I can’t remember his exact words, but I think they were essentially that he felt it odd that he was getting an award for just doing his work. I’m sure that Ward doesn’t know this…he couldn’t have set a more positive example for a young 22 year old programmer. Thanks Ward!)

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  • URGENT: Firefox circular-dependency hell - Linux Mint 13 (based on Ubuntu 12.04)

    - by Tyler J Fisher
    Having difficulty re-installing Firefox, after an installation to resolve places.sqlite issues. It appears that I'm trapped in circular dependency hell. Need to resolve firefox dependency hell to attempt to resolve Tomcat6 project dependencies (don't ask), ASAP. Have been trying for hours. What I've done (brief) 1) sudo apt-get purge firefox firefox-globalmenu firefox-gnome-support 2) sudo apt-get update 3) sudo apt-get install firefox firefox-globalmenu firefox-gnome-support 4) sudo apt-get -f install Potential error sources: Found in(sudo apt-get install firefox firefox-globalmenu firefox-gnome-support) dpkg: error processing /var/cache/apt/archives/firefox_18.0~a2~hg20121027r113701-0ubuntu1~umd1~precise_amd64.deb (--unpack): trying to overwrite '/usr/lib/firefox/extensions', which is also in package mint-search-addon 2012.05.11 So, /usr/lib/firefox/extensions doesn't even EXIST! Deleted /var/cache/apt/archives/firefox_18.0~a2~hg20121027r113701 as per recommendations. Errors were encountered while processing: /var/cache/apt/archives/firefox_18.0~a2~hg20121027r113701-0ubuntu1~umd1~precise_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) Outputs: 1) sudo apt-get purge firefox firefox-globalmenu firefox-gnome-support me@machine ~ $ sudo apt-get purge firefox-gnome-support firefox firefox-globalmenu Reading package lists... Done Building dependency tree Reading state information... Done Package firefox is not installed, so not removed The following packages will be REMOVED: firefox-globalmenu* firefox-gnome-support* 2 not fully installed or removed. 0 upgraded, 0 newly installed, 2 to remove and 38 not upgraded. After this operation, 460 kB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... dpkg: warning: files list file for package `mysqltuner' missing, assuming package has no files currently installed. (Reading database ... 192642 files and directories currently installed.) Removing firefox-globalmenu ... Removing firefox-gnome-support ... 3) me@machine ~ $ sudo apt-get install firefox firefox-globalmenu firefox-gnome-support Reading package lists... Done Building dependency tree Reading state information... Done Suggested packages: latex-xft-fonts The following NEW packages will be installed: firefox firefox-globalmenu firefox-gnome-support 0 upgraded, 3 newly installed, 0 to remove and 38 not upgraded. Need to get 0 B/24.8 MB of archives. After this operation, 54.3 MB of additional disk space will be used. (Reading database ... dpkg: warning: files list file for package `mysqltuner' missing, assuming package has no files currently installed. (Reading database ... 192619 files and directories currently installed.) Unpacking firefox (from .../firefox_18.0~a2~hg20121027r113701-0ubuntu1~umd1~precise_amd64.deb) ... dpkg: error processing /var/cache/apt/archives/firefox_18.0~a2~hg20121027r113701-0ubuntu1~umd1~precise_amd64.deb (--unpack): trying to overwrite '/usr/lib/firefox/extensions', which is also in package mint-search-addon 2012.05.11 Selecting previously unselected package firefox-globalmenu. Unpacking firefox-globalmenu (from .../firefox-globalmenu_18.0~a2~hg20121027r113701-0ubuntu1~umd1~precise_amd64.deb) ... Selecting previously unselected package firefox-gnome-support. Unpacking firefox-gnome-support (from .../firefox-gnome- support_18.0~a2~hg20121027r113701-0ubuntu1~umd1~precise_amd64.deb) ... Processing triggers for man-db ... Processing triggers for desktop-file-utils ... Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Processing triggers for gnome-menus ... Processing triggers for mintsystem ... Errors were encountered while processing: /var/cache/apt/archives/firefox_18.0~a2~hg20121027r113701- 0ubuntu1~umd1~precise_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) 4) sudo apt-get -f install 0 upgraded, 0 newly installed, 0 to remove, and 38 not upgraded Ideas? Tomcat6 only deploys my web application successfully in Firefox, not Chrome, so I'm really hoping to resolve this dependency issue.

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  • XNA Notes 008

    - by George Clingerman
    This week has been a rough one. I’ve been sick and then in some kind of slump for my afternoon coding sessions. It could be from the cold, could be I’m still tired from writing that Windows Phone 7 game development book (which is out now!) or it could just be I’m tired of winter and want some sunshine. All I know is that even while I’m stick, the XNA world keeps going along at it’s whirlwind pace. Below are the things I caught in between my coughing fits.. Time Critical XNA News: The 2011 MVP summit is almost here so pass along your feelings and thoughts so the MVPs can take them and share them with the team in person http://forums.create.msdn.com/forums/p/76317/464136.aspx#464136 Dream Build Play - there’s no new announcement yet, but you can’t get much more to the end of February than this! http://www.dreambuildplay.com/Main/Home.aspx XNA Team: Dean Johnson from the XNA team shares an excellent way of handling Guide.IsTrialMode on WP7 http://blogs.msdn.com/b/dejohn/archive/2011/02/21/calling-guide-istrialmode-on-windows-phone-7.aspx Nick Gravelyn tries a new tactic in deciding if there’s enough interest to develop a sequel or not. Don’t YOU want Pixel Man 2 to come out? http://nickgravelyn.com/pixelman2/ XNA MVPs: Andy “The ZMan” Dunn finally shares what he’s been secretly working on these past 4 months http://twitter.com/#!/The_Zman/status/40590269392887808 http://www.youtube.com/watch?v=Rg8Z0ZdYbvg&feature=youtu.be Joel Martinez lets developers around NYC know they should by signing up for Game Hack Day http://twitter.com/joelmartinez/statuses/41118590862102528 http://gamehackday.org/71fdk XNA Developers: Michael McLaughlin shares an XNA RenderTarget2D Sample http://geekswithblogs.net/mikebmcl/archive/2011/02/18/xna-rendertarget2d-sample.aspx Martin Caine starts a new series on Deferred Rendering in XNA 4.0 http://twitter.com/#!/MartinCaine/status/39735221339291648 http://martincaine.com/xna/deferred_rendering_in_xna_4_introduction ElemenyCy posts about his fun time with the IntermediateSerializer http://www.ubergamermonkey.com/xna/holy-bloated-xml-batman/ Ben Kane releases a narrated dev diary video for Project Splice. Let him know if you’d like to see more! (I know I do!) http://twitter.com/#!/benkane/status/39846959498002432 http://www.youtube.com/watch?v=1EmziXZUo08&feature=youtu.be Jason Swearingen (of Novaleaf) posts his part 1 of Spatial Partitioning solutions http://altdevblogaday.org/2011/02/21/spatial-partitioning-part-1-survey-of-spatial-partitioning-solutions/ Brian Lawson of Dark Flow Studios shares what his been up to lately with lots of pretty screenshots and hints of announcements from Microsoft... http://www.darkflowstudios.com/entry/short-and-sweet-part-1 Luke Avery starts a new blog where he plans on making XNA tutorials for beginners (and he’s got a few started already!) http://programmingwithovery.wordpress.com/ Xbox LIVE Indie Games (XBLIG): GameMarx Episode 10 http://www.gamemarx.com/video/the-show/24/ep-10-february-18-2010.aspx Minecraft clone FortressCraft coming to XBLIG http://www.eurogamer.net/articles/2011-02-23-minecraft-clone-fortresscraft-hits-xblig ezMuze+ starts an IndieGoGo fundraiser campaign to help fund their second game and get it onto even more devices! http://www.indiegogo.com/ezmuze Gamergeddon XBLIG round up http://www.gamergeddon.com/2011/02/20/xbox-indie-game-round-up-february-20th/?utm_campaign=twitter&utm_medium=twitter&utm_source=twitter JForce Games loses their Ego http://jforcegames.com/blog/index.php?itemid=121&catid=4 XNA Game Development: @BallerIndustry reminds all XNA developers that the Maths are important ;) http://twitter.com/#!/BallerIndustry/status/39317618280243200 http://www.youtube.com/watch?v=MjV3XDFsjP4&feature=player_embedded#at=106 @suhinini stumbles on an older but extremely useful post on XNA Content Pipeline debugging http://twitter.com/#!/suhinini/status/39270189476352000 http://badcorporatelogo.wordpress.com/2010/10/31/xna-content-pipeline-debugging-4-0/ XNA Game Development Workshops at Singapore Universities http://innovativesingapore.com/2011/02/xna-game-development-workshops-at-singapore-universities/ Indiefreaks announces that IGF v0.3 is out with Xbox 360 support, SunBurn 2.0.12 and it’s now Open Source! http://twitter.com/#!/indiefreaks/status/39391953971982336 @liotral announces a new series on properly designing a game http://twitter.com/#!/liortal53/status/39466905081217024 http://liortalblog.wordpress.com/2011/02/20/hello-cosmos/ Indies and XNA at CodeStock 2011 http://www.gamemarx.com/news/2011/02/20/indies-and-xna-at-codestock-2011.aspx Train Frontier Express posts about XNA Content Hotloading http://trainfrontierexpress.blogspot.com/2011/02/xna-content-hotloading-overview.html Slyprid announces a new character editor in Transmute http://twitter.com/#!/slyprid/status/40146992818696192 http://www.youtube.com/watch?v=OKhFAc78LDs&feature=youtu.be The XNA 2D from the ground up tutorial series http://xna-uk.net/blogs/darkgenesis/archive/2011/02/23/recap-the-xna-2d-from-the-ground-up-tutorial-series.aspx Sgt.Conker posts a “Clingerman” (hey that’s me!) to stay relevant http://www.sgtconker.com/2011/02/posting-a-clingerman-to-stay-relevant/

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