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  • iTunes App Store: Does a major version upgrade = longer approval queue time?

    - by erlingormar
    I'm wondering if anyone has insight into this... when releasing an update of an iPhone application, should I expect the approval process to take longer if I submit something that's declared as a major version update (as compared to a minor version)? Last time around (about the time the big Facebook-update was released) our wait time for a minor version review was 21 days (16 working days).

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  • jquery return false in form

    - by pradeep
    [CODE] function confirmSubmit() { jConfirm('Is the Appointment Confirmed?', 'Confirmation Dialog', function(r) { if(r){return true;} else {return false;} }); } [/CODE] whjen i submit the foem i call this function and use jConfirm from jquery. i print r .its printing properly like true and false.but return false or return true has no effects.it just shows ths pop up and submits the form,does not wait for confirmation. how to solve this?

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  • InnoSetup: Check oldest version of app and show info message.

    - by jitm
    Hello, How to check that oldest version of application was installed during process of installation new version? What do I mean? I want before start installation start check process with dialog "please wait", if my installation found old version I can provide dialog "update or delete old and install new". How can I do it? Thanks.

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  • Python - Launch a Long Running Process from a Web App

    - by Greg
    I have a python web application that needs to launch a long running process. The catch is I don't want it to wait around for the process to finish. Just launch and finish. I'm running on windows XP, and the web app is running under IIS (if that matters). So far I tried popen but that didn't seem to work.

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  • Get notification when NSOperationQueue finishes all tasks

    - by porneL
    NSOperationQueue has waitUntilAllOperationsAreFinished, but I don't want to wait synchronously for it. I just want to hide progress indicator in UI when queue finishes. What's the best way to accomplish this? I can't send notifications from my NSOperations, because I don't know which one is going to be last, and [queue operations] might not be empty yet (or worse - repopulated) when notification is received.

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  • question about PORT

    - by user222820
    I have written a program in C# that sends text to COMx. I wish to test it using HyperTerminal, meaning I want to read the text that I send with my program. When I set the WAIT FOR CALL in HyperTerminal, my program is refused access to the given port. How can I test my program? Is it possible?

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  • unit testing of installer

    - by Alien01
    What is the best process where code is checkedin by developers, installer is created by build engineer and release to QA to test the installer. Should the installer be release to QA without unit testing by Dev. If dev do some changes then they should wait until QA to report bugs.Or if installer first given to dev for unit testing and once they signoff then only it should be release to QA?

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  • Monitor AJAX calls via cURL

    - by iamdadude
    Is it possible to monitor a page's AJAX calls via cURL in PHP? For example, if I connect to a website that uses lots of AJAX to pull content, can I connect to the site via cURL, have it wait a couple of seconds until the AJAX requests are done and analyze the request that the site made?

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  • DOM - More than 5 'window' objects on one page

    - by Sid
    Hi, I'm trying to extract data from one of my websites using Greasemonkey. Problem is, the script runs 6 times because apparently the page loads content from 6 different servers. So if I put in an alert ("Hey"); the code runs 6 times and I get 6 alerts. How can I wait for the entire page to load and then start playing with the DOM. Also, I'm using jQuery. Thanks

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  • issue while synchronising PHP (reading file) and Ajax (jquery ui slider)

    - by Boris
    Hello, I got an issue while trying to display a jquery UI slider with its range based on a values read with PHP from a text file. Its seems that it's a syncrhonising issue as I get the error: "An attempt was made to use an object that is not, or is no longer, usable" code: 11" Is there a way I can force the jquery UI slider to wait for the value to be present or to work in synchrone mode ? Thanks in advance.

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  • Why sockets does not die when server dies? Why socket dies when server is alive?

    - by Roman
    I try to play with sockets a bit. For that I wrote very simple "client" and "server" applications. Client: import java.net.*; public class client { public static void main(String[] args) throws Exception { InetAddress localhost = InetAddress.getLocalHost(); System.out.println("before"); Socket clientSideSocket = null; try { clientSideSocket = new Socket(localhost,12345,localhost,54321); } catch (ConnectException e) { System.out.println("Connection Refused"); } System.out.println("after"); if (clientSideSocket != null) { clientSideSocket.close(); } } } Server: import java.net.*; public class server { public static void main(String[] args) throws Exception { ServerSocket listener = new ServerSocket(12345); while (true) { Socket serverSideSocket = listener.accept(); System.out.println("A client-request is accepted."); } } } And I found a behavior that I cannot explain: I start a server, than I start a client. Connection is successfully established (client stops running and server is running). Then I close the server and start it again in a second. After that I start a client and it writes "Connection Refused". It seems to me that the server "remember" the old connection and does not want to open the second connection twice. But I do not understand how it is possible. Because I killed the previous server and started a new one! I do not start the server immediately after the previous one was killed (I wait like 20 seconds). In this case the server "forget" the socket from the previous server and accepts the request from the client. I start the server and then I start the client. Connection is established (server writes: "A client-request is accepted"). Then I wait a minute and start the client again. And server (which was running the whole time) accept the request again! Why? The server should not accept the request from the same client-IP and client-port but it does!

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  • Why do sockets not die when server dies? Why does a socket die when server is alive?

    - by Roman
    I try to play with sockets a bit. For that I wrote very simple "client" and "server" applications. Client: import java.net.*; public class client { public static void main(String[] args) throws Exception { InetAddress localhost = InetAddress.getLocalHost(); System.out.println("before"); Socket clientSideSocket = null; try { clientSideSocket = new Socket(localhost,12345,localhost,54321); } catch (ConnectException e) { System.out.println("Connection Refused"); } System.out.println("after"); if (clientSideSocket != null) { clientSideSocket.close(); } } } Server: import java.net.*; public class server { public static void main(String[] args) throws Exception { ServerSocket listener = new ServerSocket(12345); while (true) { Socket serverSideSocket = listener.accept(); System.out.println("A client-request is accepted."); } } } And I found a behavior that I cannot explain: I start a server, than I start a client. Connection is successfully established (client stops running and server is running). Then I close the server and start it again in a second. After that I start a client and it writes "Connection Refused". It seems to me that the server "remember" the old connection and does not want to open the second connection twice. But I do not understand how it is possible. Because I killed the previous server and started a new one! I do not start the server immediately after the previous one was killed (I wait like 20 seconds). In this case the server "forget" the socket from the previous server and accepts the request from the client. I start the server and then I start the client. Connection is established (server writes: "A client-request is accepted"). Then I wait a minute and start the client again. And server (which was running the whole time) accept the request again! Why? The server should not accept the request from the same client-IP and client-port but it does!

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  • Remove objects from UINavigationController

    - by Joshep Freeman
    I would like to know if there is a way to know which objects [UIViewControllers?] are stored inside [self navigationController] (I'm guessing they are stored there with pushViewController?), and if there is a way to remove such objects. Consider this scenario: 1.- Show "Presentation screen" (a logo) 2.- Wait 2 seconds 3.- Push "Data screen" (no need for "Presentation screen" anymore but it's stored in Memory) Thanks for your time.

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  • timeout stringwithcontentsofurl

    - by sergiobuj
    Hi, I have this call to stringwithcontentsofurl: [NSString stringWithContentsOfURL:url usedEncoding:NSASCIIStringEncoding error:nil]; How can I give that a simple timeout? I don't want to use threads or operation queues (the content of the url is about 100 characters), I just don't want to wait too long when the connection is slow.

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  • Several client waiting for the same event

    - by ff8mania
    I'm developing a communication API to be used by a lot of generic clients to communicate with a proprietary system. This proprietary system exposes an API, and I use a particular classes to send and wait messages from this system: obviously the system alert me that a message is ready using an event. The event is named OnMessageArrived. My idea is to expose a simple SendSyncMessage(message) method that helps the user/client to simply send a message and the method returns the response. The client: using ( Communicator c = new Communicator() ) { response = c.SendSync(message); } The communicator class is done in this way: public class Communicator : IDisposable { // Proprietary system object ExternalSystem c; String currentRespone; Guid currentGUID; private readonly ManualResetEvent _manualResetEvent; private ManualResetEvent _manualResetEvent2; String systemName = "system"; String ServerName = "server"; public Communicator() { _manualResetEvent = new ManualResetEvent(false); //This methods are from the proprietary system API c = SystemInstance.CreateInstance(); c.Connect(systemName , ServerName); } private void ConnectionStarter( object data ) { c.OnMessageArrivedEvent += c_OnMessageArrivedEvent; _manualResetEvent.WaitOne(); c.OnMessageArrivedEvent-= c_OnMessageArrivedEvent; } public String SendSync( String Message ) { Thread _internalThread = new Thread(ConnectionStarter); _internalThread.Start(c); _manualResetEvent2 = new ManualResetEvent(false); String toRet; int messageID; currentGUID = Guid.NewGuid(); c.SendMessage(Message, "Request", currentGUID.ToString()); _manualResetEvent2.WaitOne(); toRet = currentRespone; return toRet; } void c_OnMessageArrivedEvent( int Id, string root, string guid, int TimeOut, out int ReturnCode ) { if ( !guid.Equals(currentGUID.ToString()) ) { _manualResetEvent2.Set(); ReturnCode = 0; return; } object newMessage; c.FetchMessage(Id, 7, out newMessage); currentRespone = newMessage.ToString(); ReturnCode = 0; _manualResetEvent2.Set(); } } I'm really noob in using waithandle, but my idea was to create an instance that sends the message and waits for an event. As soon as the event arrived, checks if the message is the one I expect (checking the unique guid), otherwise continues to wait for the next event. This because could be (and usually is in this way) a lot of clients working concurrently, and I want them to work parallel. As I implemented my stuff, at the moment if I run client 1, client 2 and client 3, client 2 starts sending message as soon as client 1 has finished, and client 3 as client 2 has finished: not what I'm trying to do. Can you help me to fix my code and get my target? Thanks!

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  • throw exception

    - by Unknown
    Why can't you throw an InterruptedException in the following way: try { System.in.wait(5) //Just an example } catch (InterruptedException exception) { exception.printStackTrace(); //On this next line I am confused as to why it will not let me throw the exception throw exception; } I went to http://java24hours.com, but it didn't tell me why I couldn't throw an InterruptedException. If anyone knows why, PLEASE tell me! I'm desperate! :S

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  • JUnit terminates child threads

    - by Marco
    Hi to all, When i test the execution of a method that creates a child thread, the JUnit test ends before the child thread and kills it. How do i force JUnit to wait for the child thread to complete its execution? Thanks

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  • Redirecting one file to another using dub2 and strtok

    - by Sergiy Zakharov
    OK, here goes. I have to write a program, in which I need to use strtok and dup2 to redirect one file to another, but I need to also have the user to actually put the command cat < file1 file2, but not from the shell, but instead by using my program. That's why I need strtok. And the reason my program doesn't work is probably because of that, because I don't really understand how strtok works. I found a similar program on the internet, but they just take the ls command and redirect it to the file. That's it. My program is much more complicated. I mean, it would've been easier just to say in shell cat < file1 file2, but for some reason they want us to do it this way. So, anyways, here is what I have so far (here I just combined what I have found on the internet with what I already had from before. We had to do something similar but then the user would just go ls or ls -l. Very simple stuff. This is much harder, for me, at least.) #include <fcntl.h> #include <unistd.h> #include <stdio.h> #include <errno.h> #include <sys/wait.h> #include <string.h> int main() { pid_t pid; char line[256]; char *args[129]; int i; int fd; int status; char *temp; while (1) { printf(">"); if (fgets(line, 256, stdin) == 0) { exit(0); } else { pid = fork(); if (pid == 0) { i = 0; temp = strtok("<",line); while (temp != NULL) { args[i++] = temp; temp = strtok(">",line); args[i] = '\0'; } fd = open("hello", O_RDONLY); dup2(fd, STDIN_FILENO); fd = open("world", O_WRONLY|O_CREAT|O_TRUNC, S_IRWXU); dup2(fd, STDOUT_FILENO ); close(fd); execvp(args[0], args); } else { close(fd); wait(&status); } } } } Any help would be greatly appreciated.

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  • UITextfield and webservice

    - by milanjansari
    Hello everyone, I have one query regarding the (UITextfield and Webservice) for example When i start writing text in UITextfield. Make sure, the app does not query the server(Webservice) for each letter typed. It should wait till I make a pause and then send the request. Is this possible to when using of UITextField? Thanks in advance

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