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  • C++11 decltype requires instantiated object

    - by snipes83
    I was experimenting a little with the C++11 standard and came up with this problem: In C++11 you can use auto and decltype to automatically get return type for a function as, for example the begin() and end() functions below: #include <vector> template <typename T> class Container { private: std::vector<T> v; public: auto begin() -> decltype(v.begin()) { return v.begin(); }; auto end() -> decltype(v.end()) { return v.end(); }; }; My problem here is that I have to declare the private vector<T> v before the public declarations which is against my coding style. I would like to declare all my private members after my public members. You have to declare the vector before the function declaration because the expression in decltype is a call to vector member function begin() and requires an instance of the object. Is there a way around this?

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  • Allowing user to type only one "."

    - by Tartar
    I am trying to implement a simple javascript-html calculator. What i want to do is,typing only one '.' by the user. How can i control this ? Here is the code that i tried. I can already find the number of '.' but i'am confused now also this replaceAll function is not replacing '.' with empty string. String.prototype.replaceAll = function(search, replace) { //if replace is null, return original string otherwise it will //replace search string with 'undefined'. if(!replace) return this; return this.replace(new RegExp('[' + search + ']', 'g'), replace); }; function calculate(){ var value = document.calculator.text.value; var valueArray = value.split(""); var arrayLenght = valueArray.length; var character = "."; var charCount = 0; for(i=0;i<arrayLenght;i++){ if (valueArray[i]===character) { charCount += 1; } } if(charCount>1){ var newValue=value.replaceAll(".",""); alert(newValue); } }

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  • Javascript trouble changing opacity

    - by Ghilliedrone
    I'm making script that fades 3 pictures out in order, but the pictures' opacity aren't changing. The if statements are reached but the pictures do not change. The first picture changes to 1 opacity on the page load, so I don't see why it wouldn't work in my function. window.onload = function() { document.getElementById("img1").style.opacity = 1; setInterval(swapPictures, 2000); }; var swapPictures = function(){ if(typeof swapPictures.img1v === 'undefined'){ swapPictures.img1v = true; } if(typeof swapPictures.img2v === 'undefined'){ swapPictures.img2v = false; } if(typeof swapPictures.img3v === 'undefined'){ swapPictures.img3v = false; } if(swapPictures.img1v && !swapPictures.img2v && !swapPictures.img3v){ swapPictures.img1v = !swapPictures.img1v; swapPictures.img2v = !swapPictures.img2v; document.getElementById("img1").style.opacity = .4; document.getElementById("imgtwo").style.opactiy = 1; }else if(!swapPictures.img1v && swapPictures.img2v && !swapPictures.img3v){ swapPictures.img2v = !swapPictures.img2v; swapPictures.img3v = !swapPictures.img3v; document.getElementById("imgtwo").style.opacity = .4; document.getElementById("imgthree").style.opactiy = 1; }else if(!swapPictures.img1v && !swapPictures.img2v && swapPictures.img3v){ swapPictures.img3v = !swapPictures.img3v; swapPictures.img1v = !swapPictures.img1v; document.getElementById("imgthree").style.opacity = .4; document.getElementById("img1").style.opactiy = 1; } };

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  • Receive Ajax and display output in a Photo?

    - by user1709469
    how to Receive Ajax and display output in a Photo? Images should be displayed inside the div tag After each of Bayer text, change the text to change the photo content The photos displayed are written in the form Thanks this code <script> function AjaxRequest() { var xmlhttp = null; if (window.XMLHttpRequest) { // code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp = new XMLHttpRequest(); } // else // code for IE6, IE5 return xmlhttp; } function ajaxAction() { var font_category = document.getElementById("ajaxField").value; var xmlHttp = AjaxRequest(); xmlHttp.open("POST" , "ajax.php?message=" + message , true); xmlHttp.onreadystatechange = function() { if(xmlHttp.readyState == 1) response.innerHTML = "Loading..."; if (xmlHttp.readyState == 4 && xmlHttp.status == 200) response.innerHTML = xmlHttp.responseText; } xmlHttp.send(null); } </script> <textarea id="ajaxField12" name="message" rows="2" cols="20" value="Send" onchange="javascript:ajaxAction();"> </textarea> <div id="ajaxResponse" height="42" width="42"> </div>

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  • what this json must work?

    - by user1772630
    hi i search alot for get a respone from php back and if that respone is ok do someting and if its false do something else(!!!!!!!! WHENE I HAVE OTHER OUTPUT FROM THAT PHP !!!!!!) this is my index file <head> <script src="jquery-1.7.2.js" type="text/javascript"></script> <script src="js.js" type="text/javascript"></script> </head> <body> <p> click </p> <input type="text" id="who"> <br> <input type="text" id="why"> <div id="bg" align="center"> </div> </body> this is my JS file $(document).ready(function(){ $('p').click(function(){ var who = $('input#who').val(); var why = $('input#why').val(); $.post('file.php',{who:who,why:why},function(data) { if(data.success){ alert(data.message); } else{ alert('ERROR:' + data.message); } }); }); }); and this is my file.php <?php $response = array('success' => 'true', 'code' => "jQuery('#bg').html('\"Javascript\", \"json\", \"PHP\"');"); echo json_encode($response); ?> my question : 1- why this is not work i get alert (error:undifined) 2- how i can get some result from that php file when its have other output like this: <?php echo "1"; echo "2"; echo "3"; and now echo that json ?> thanks :(

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  • NoSQL with RavenDB and ASP.NET MVC - Part 2

    - by shiju
    In my previous post, we have discussed on how to work with RavenDB document database in an ASP.NET MVC application. We have setup RavenDB for our ASP.NET MVC application and did basic CRUD operations against a simple domain entity. In this post, let’s discuss on domain entity with deep object graph and how to query against RavenDB documents using Indexes.Let's create two domain entities for our demo ASP.NET MVC appplication  public class Category {       public string Id { get; set; }     [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }     public List<Expense> Expenses { get; set; }       public Category()     {         Expenses = new List<Expense>();     } }    public class Expense {       public string Id { get; set; }     public Category Category { get; set; }     public string  Transaction { get; set; }     public DateTime Date { get; set; }     public double Amount { get; set; }   }  We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category.Let's create  ASP.NET MVC view model  for Expense transaction public class ExpenseViewModel {     public string Id { get; set; }       public string CategoryId { get; set; }       [Required(ErrorMessage = "Transaction Required")]            public string Transaction { get; set; }       [Required(ErrorMessage = "Date Required")]            public DateTime Date { get; set; }       [Required(ErrorMessage = "Amount Required")]     public double Amount { get; set; }       public IEnumerable<SelectListItem> Category { get; set; } } Let's create a contract type for Expense Repository  public interface IExpenseRepository {     Expense Load(string id);     IEnumerable<Expense> GetExpenseTransactions(DateTime startDate,DateTime endDate);     void Save(Expense expense,string categoryId);     void Delete(string id);  } Let's create a concrete type for Expense Repository for handling CRUD operations. public class ExpenseRepository : IExpenseRepository {   private IDocumentSession session; public ExpenseRepository() {         session = MvcApplication.CurrentSession; } public Expense Load(string id) {     return session.Load<Expense>(id); } public IEnumerable<Expense> GetExpenseTransactions(DateTime startDate, DateTime endDate) {             //Querying using the Index name "ExpenseTransactions"     //filtering with dates     var expenses = session.LuceneQuery<Expense>("ExpenseTransactions")         .WaitForNonStaleResults()         .Where(exp => exp.Date >= startDate && exp.Date <= endDate)         .ToArray();     return expenses; } public void Save(Expense expense,string categoryId) {     var category = session.Load<Category>(categoryId);     if (string.IsNullOrEmpty(expense.Id))     {         //new expense transaction         expense.Category = category;         session.Store(expense);     }     else     {         //modifying an existing expense transaction         var expenseToEdit = Load(expense.Id);         //Copy values to  expenseToEdit         ModelCopier.CopyModel(expense, expenseToEdit);         //set category object         expenseToEdit.Category = category;       }     //save changes     session.SaveChanges(); } public void Delete(string id) {     var expense = Load(id);     session.Delete<Expense>(expense);     session.SaveChanges(); }   }  Insert/Update Expense Transaction The Save method is used for both insert a new expense record and modifying an existing expense transaction. For a new expense transaction, we store the expense object with associated category into document session object and load the existing expense object and assign values to it for editing a existing record.  public void Save(Expense expense,string categoryId) {     var category = session.Load<Category>(categoryId);     if (string.IsNullOrEmpty(expense.Id))     {         //new expense transaction         expense.Category = category;         session.Store(expense);     }     else     {         //modifying an existing expense transaction         var expenseToEdit = Load(expense.Id);         //Copy values to  expenseToEdit         ModelCopier.CopyModel(expense, expenseToEdit);         //set category object         expenseToEdit.Category = category;       }     //save changes     session.SaveChanges(); } Querying Expense transactions   public IEnumerable<Expense> GetExpenseTransactions(DateTime startDate, DateTime endDate) {             //Querying using the Index name "ExpenseTransactions"     //filtering with dates     var expenses = session.LuceneQuery<Expense>("ExpenseTransactions")         .WaitForNonStaleResults()         .Where(exp => exp.Date >= startDate && exp.Date <= endDate)         .ToArray();     return expenses; }  The GetExpenseTransactions method returns expense transactions using a LINQ query expression with a Date comparison filter. The Lucene Query is using a index named "ExpenseTransactions" for getting the result set. In RavenDB, Indexes are LINQ queries stored in the RavenDB server and would be  executed on the background and will perform query against the JSON documents. Indexes will be working with a lucene query expression or a set operation. Indexes are composed using a Map and Reduce function. Check out Ayende's blog post on Map/Reduce We can create index using RavenDB web admin tool as well as programmitically using its Client API. The below shows the screen shot of creating index using web admin tool. We can also create Indexes using Raven Cleint API as shown in the following code documentStore.DatabaseCommands.PutIndex("ExpenseTransactions",     new IndexDefinition<Expense,Expense>() {     Map = Expenses => from exp in Expenses                     select new { exp.Date } });  In the Map function, we used a Linq expression as shown in the following from exp in docs.Expensesselect new { exp.Date };We have not used a Reduce function for the above index. A Reduce function is useful while performing aggregate functions based on the results from the Map function. Indexes can be use with set operations of RavenDB.SET OperationsUnlike other document databases, RavenDB supports set based operations that lets you to perform updates, deletes and inserts to the bulk_docs endpoint of RavenDB. For doing this, you just pass a query to a Index as shown in the following commandDELETE http://localhost:8080/bulk_docs/ExpenseTransactions?query=Date:20100531The above command using the Index named "ExpenseTransactions" for querying the documents with Date filter and  will delete all the documents that match the query criteria. The above command is equivalent of the following queryDELETE FROM ExpensesWHERE Date='2010-05-31' Controller & ActionsWe have created Expense Repository class for performing CRUD operations for the Expense transactions. Let's create a controller class for handling expense transactions.   public class ExpenseController : Controller { private ICategoryRepository categoyRepository; private IExpenseRepository expenseRepository; public ExpenseController(ICategoryRepository categoyRepository, IExpenseRepository expenseRepository) {     this.categoyRepository = categoyRepository;     this.expenseRepository = expenseRepository; } //Get Expense transactions based on dates public ActionResult Index(DateTime? StartDate, DateTime? EndDate) {     //If date is not passed, take current month's first and last dte     DateTime dtNow;     dtNow = DateTime.Today;     if (!StartDate.HasValue)     {         StartDate = new DateTime(dtNow.Year, dtNow.Month, 1);         EndDate = StartDate.Value.AddMonths(1).AddDays(-1);     }     //take last date of startdate's month, if endate is not passed     if (StartDate.HasValue && !EndDate.HasValue)     {         EndDate = (new DateTime(StartDate.Value.Year, StartDate.Value.Month, 1)).AddMonths(1).AddDays(-1);     }       var expenses = expenseRepository.GetExpenseTransactions(StartDate.Value, EndDate.Value);     if (Request.IsAjaxRequest())     {           return PartialView("ExpenseList", expenses);     }     ViewData.Add("StartDate", StartDate.Value.ToShortDateString());     ViewData.Add("EndDate", EndDate.Value.ToShortDateString());             return View(expenses);            }   // GET: /Expense/Edit public ActionResult Edit(string id) {       var expenseModel = new ExpenseViewModel();     var expense = expenseRepository.Load(id);     ModelCopier.CopyModel(expense, expenseModel);     var categories = categoyRepository.GetCategories();     expenseModel.Category = categories.ToSelectListItems(expense.Category.Id.ToString());                    return View("Save", expenseModel);          }   // // GET: /Expense/Create   public ActionResult Create() {     var expenseModel = new ExpenseViewModel();               var categories = categoyRepository.GetCategories();     expenseModel.Category = categories.ToSelectListItems("-1");     expenseModel.Date = DateTime.Today;     return View("Save", expenseModel); }   // // POST: /Expense/Save // Insert/Update Expense Tansaction [HttpPost] public ActionResult Save(ExpenseViewModel expenseViewModel) {     try     {         if (!ModelState.IsValid)         {               var categories = categoyRepository.GetCategories();                 expenseViewModel.Category = categories.ToSelectListItems(expenseViewModel.CategoryId);                               return View("Save", expenseViewModel);         }           var expense=new Expense();         ModelCopier.CopyModel(expenseViewModel, expense);          expenseRepository.Save(expense, expenseViewModel.CategoryId);                       return RedirectToAction("Index");     }     catch     {         return View();     } } //Delete a Expense Transaction public ActionResult Delete(string id) {     expenseRepository.Delete(id);     return RedirectToAction("Index");     }     }     Download the Source - You can download the source code from http://ravenmvc.codeplex.com

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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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  • Dynamically loading Assemblies to reduce Runtime Depencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. That being said though - I serialized 10,000 objects in 80ms vs. 45ms so this isn't hardly slouchy. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?On occasion dynamic loading makes sense. But there's a price to be paid in added code complexity and a performance hit. But for some operations that are not pivotal to a component or application and only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful tool. Hopefully some of you find this information useful…© Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Dynamically loading Assemblies to reduce Runtime Dependencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. This will change though depending on the size of objects serialized - the larger the object the more processing time is spent inside the actual dynamically activated components and the less difference there will be. Dynamic code is always slower, but how much it really affects your application primarily depends on how frequently the dynamic code is called in relation to the non-dynamic code executing. In most situations where dynamic code is used 'to get the process rolling' as I do here the overhead is small enough to not matter.All that being said though - I serialized 10,000 objects in 80ms vs. 45ms so this is hardly slouchy performance. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?Dynamic loading is not something you need to worry about but on occasion dynamic loading makes sense. But there's a price to be paid in added code  and a performance hit which depends on how frequently the dynamic code is accessed. But for some operations that are not pivotal to a component or application and are only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files adding dependencies and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems like a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful option in your toolset… © Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • CodePlex Daily Summary for Thursday, November 24, 2011

    CodePlex Daily Summary for Thursday, November 24, 2011Popular ReleasesASP.NET Comet Ajax Library (Reverse Ajax - Server Push): ASP.NET Reverse Ajax Samples: Chat, MVC Razor, DesktopClient, Reverse Ajax for VB.NET and C#Windows Azure SDK for PHP: Windows Azure SDK for PHP v4.0.5: INSTALLATION Windows Azure SDK for PHP requires no special installation steps. Simply download the SDK, extract it to the folder you would like to keep it in, and add the library directory to your PHP include_path. INSTALLATION VIA PEAR Maarten Balliauw provides an unofficial PEAR channel via http://www.pearplex.net. Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPAzure Or if you've already installed PHPAzure before: pear upgrade p...Anno 2070 Assistant: Beta v1.0 (STABLE): Anno 2070 Assistant Beta v1.0 Released! Features Included: Complete Building Layouts for Ecos, Tycoons & Techs Complete Production Chains for Ecos, Tycoons & Techs Completed Credits Screen Known Issues: Not all production chains and building layouts may be on the lists because they have not yet been discovered. However, data is still 99.9% complete. Currently the Supply & Demand, including Calculator screen are disabled until version 1.1.Minemapper: Minemapper v0.1.7: Including updated Minecraft Biome Extractor and mcmap to support the new Minecraft 1.0.0 release (new block types, etc).Metro Pandora: Metro Pandora SDK V1: For more information on this release please see Metro Pandora SDK Introduction. Supported platforms: Windows Phone 7 / Silverlight Windows 8 .Net 4.0, WPF, WinformsVisual Leak Detector for Visual C++ 2008/2010: v2.2.1: Enhancements: * strdup and _wcsdup functions support added. * Preliminary support for VS 11 added. Bugs Fixed: * Low performance after upgrading from VLD v2.1. * Memory leaks with static linking fixed (disabled calloc support). * Runtime error R6002 fixed because of wrong memory dump format. * version.h fixed in installer. * Some PVS studio warning fixed.NetSqlAzMan - .NET SQL Authorization Manager: 3.6.0.10: 3.6.0.10 22-Nov-2011 Update: Removed PreEmptive Platform integration (PreEmptive analytics) Removed all PreEmptive attributes Removed PreEmptive.dll assembly references from all projects Added first support to ADAM/AD LDS Thanks to PatBea. Work Item 9775: http://netsqlazman.codeplex.com/workitem/9775Developer Team Article System Management: DTASM v1.3: ?? ??? ???? 3 ????? ???? ???? ????? ??? : - ????? ?????? ????? ???? ?? ??? ???? ????? ?? ??? ? ?? ???? ?????? ???? ?? ???? ????? ?? . - ??? ?? ???? ????? ???? ????? ???? ???? ?? ????? , ?????? ????? ????? ?? ??? . - ??? ??????? ??? ??? ???? ?? ????? ????? ????? .VideoLan DotNet for WinForm, WPF & Silverlight 5: VideoLan DotNet for WinForm, WPF, SL5 - 2011.11.22: The new version contains Silverlight 5 library: Vlc.DotNet.Silverlight. A sample could be tested here The new version add and correct many features : Correction : Reinitialize some variables Deprecate : Logging API, since VLC 1.2 (08/20/2011) Add subitem in LocationMedia (for Youtube videos, ...) Update Wpf sample to use Youtube videos Many others correctionsSharePoint 2010 FBA Pack: SharePoint 2010 FBA Pack 1.2.0: Web parts are now fully customizable via html templates (Issue #323) FBA Pack is now completely localizable using resource files. Thank you David Chen for submitting the code as well as Chinese translations of the FBA Pack! The membership request web part now gives the option of having the user enter the password and removing the captcha (Issue # 447) The FBA Pack will now work in a zone that does not have FBA enabled (Another zone must have FBA enabled, and the zone must contain the me...SharePoint 2010 Education Demo Project: Release SharePoint SP1 for Education Solutions: This release includes updates to the Content Packs for SharePoint SP1. All Content Packs have been updated to install successfully under SharePoint SP1SQL Monitor - managing sql server performance: SQLMon 4.1 alpha 6: 1. improved support for schema 2. added find reference when right click on object list 3. added object rename supportBugNET Issue Tracker: BugNET 0.9.126: First stable release of version 0.9. Upgrades from 0.8 are fully supported and upgrades to future releases will also be supported. This release is now compiled against the .NET 4.0 framework and is a requirement. Because of this the web.config has significantly changed. After upgrading, you will need to configure the authentication settings for user registration and anonymous access again. Please see our installation / upgrade instructions for more details: http://wiki.bugnetproject.c...Free SharePoint 2010 Sites Templates: SharePoint Server 2010 Sites Templates: here is the list of sites templates to be downloadedVsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 30 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) Build 30 (beta)New: Support for TortoiseSVN 1.7 added. (the download contains both setups, for TortoiseSVN 1.6 and 1.7) New: OpenModifiedDocumentDialog displays conflicted files now. New: OpenModifiedDocument allows to group items by changelist now. Fix: OpenModifiedDocumentDialog caused Visual Studio 2010 to freeze sometimes. Fix: The installer didn...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.30: Highlight features & improvements: • Performance optimization. • Back in stock notifications. • Product special price support. • Catalog mode (based on customer role) To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).WPF Converters: WPF Converters V1.2.0.0: support for enumerations, value types, and reference types in the expression converter's equality operators the expression converter now handles DependencyProperty.UnsetValue as argument values correctly (#4062) StyleCop conformance (more or less)Json.NET: Json.NET 4.0 Release 4: Change - JsonTextReader.Culture is now CultureInfo.InvariantCulture by default Change - KeyValurPairConverter no longer cares about the order of the key and value properties Change - Time zone conversions now use new TimeZoneInfo instead of TimeZone Fix - Fixed boolean values sometimes being capitalized when converting to XML Fix - Fixed error when deserializing ConcurrentDictionary Fix - Fixed serializing some Uris returning the incorrect value Fix - Fixed occasional error when...Media Companion: MC 3.423b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Replaced 'Rebuild' with 'Refresh' throughout entire code. Rebuild will now be known as Refresh. mc_com.exe has been fully updated TV Show Resolutions... Resolved issue #206 - having to hit save twice when updating runtime manually Shrunk cache size and lowered loading times f...ASP.net Awesome jQuery Ajax Controls Samples and Tutorials: 1.0 samples: Demos and Tutorials for ASP.net Awesome VS2008 are in .NET 3.5 VS2010 are in .NET 4.0 (demos for the ASP.net Awesome jQuery Ajax Controls)New Projects"My" Search SharePoint 2010 WebParts: Solution consists of two SharePoint 2010 web parts inheriting from core results web part. The "My Core Search Results" webpart and the "Sortable Results" web part.Alerta Mensagens: Projeto de alerta de mensagens.Analyzer GT3000: VU MIF PS1 "Utopine Amnezija" PSI projektasAutoReservation: Miniprojekt an der HSR im Fach MsTechContestMeter: Program for measuring participant scores in programming contests.CountriesWFA: oby ostatniDotNet.Framework.Common: <DotNet.Framework.Common> ASP.NET?????? Esaan Windows Phone 7 Application Compitition: Resource for Esaan Windows Phone 7 Application Excel add-in to enable users View Azure Storage Tables: An Excel 2007 add-in using Azure Storage REST APIs (no Azure libraries required) and Excel custom task pane. Uses of such Office 2007 add-in: 1. Read data from Azure storage, populate that in excel and use it by sorting (not directly available in Azure storage) and so on. 2. Write Sorted data back (in sorted order) back to Azure storage. 3. Have data used frequently (such as dictionary of legal terms, or math formulae, and so on) on Azure storage and let your Office Excel users use th...fastconv: fastconv, a fast charset encoding convertor.gaosu: this is a gaosu projectGems: Gossip-enabled monitoring system.GridIT: GridIT is a Puzzle written in Visual Basic.Habanero Faces: A set of user interface libraries for use with Habanero Core used to build Windows Forms or Visual WebGUI user interfaces for your business objects. HomeSite: HomeSiteHTML to docx Converter: This converts HTML into Word documents (docx format). The code is written in PHP and works with PHPWord.Image Curator: image curation programjLemon: jLemon is an LALR(1) parser generator. Lemon is similar to the much more famous programs "YACC", "BISON" and "LEMON". jLemon is a pure Java program and compatible with "LEMON".jngsoftware: JNG Computer ServicesKinectoid: Kinectoid is a Kinect based pong game based on Neat Game Engine.Linq Accelerator: coming soon!Linq to SSRS (SQL Server Reporting Services): Linq to SSRS allows you as developer generate objects and map them to the repots on SQL Server Reporting Services in linq to sql fashion using lambda expressions and linq notation.MicroBitmap - Image Compressor: MicroBitmap is a image compressor which is different from all other compressors This compressor is focussed at compressing the bitmap and making it so small as possible so fast as possible You can find more information in the source codeOMX_AL_test_environment: OMX application layer simulation/testing environmentShuriken Plugins: Shuriken Plugins is a project for developing plugins for Shuriken, the free launcher app on Windows. Simple Command Line Backup Tool: Simple Command Line Backup Tool automates the backup of files from the command line for use in batch files. Includes file type filters/ recursive/non recursive and number days to keep backups for. Right now this is simply a quick app I created for a client of mine that needed a simple backup utility to go with a product I delivered. .NET 2.0 C# Console Application Hopefully this will morph into a useful utility with features not common in other command line backup utilities.SomethingSpacial: Initially designed via Interact Designer Ariel (http://www.facingblend.com/) Something Spacial as a design was used to help give some look and feel for the Silverlight User Group Starter Kit and then finally used as part of the Seattle Silverlight User Group Community Site.SqlServer Packer: SqlServer???????????????????,?????????。TVDBMetaData: Construct TV Series and Episode XML metadata from TheTvDB database.Ukázkové projekty: Obsahuje ukázkové projekty uživatele TenCoKaciStromy.Uzing Inklude: UI = Uzing + Inklude Uzing : Utility classes for .Net written in C# Inklude : Utility classes written in native C++ It supports very low level communications, but in very simple way. Current Capability - TCP, UDP, Thread in C# & C++ - String in C++ - Shared memory in C# - Communication between C# and C++ via shared memory Dependency: - TBB (http://threadingbuildingblocks.org/) - Boost (http://www.boost.org/) Even though it depends on such heavy libs, end developer does...Visual Studio Project Converter: This project is inspired by the original source code provided by Emmet Gray to convert Visual Studio solution and project files from one version to another (both backwards and forwards). This project has been converted to C# and updated to support new features.WarrantyPrint: WarrantyPrintWordPress???? on Windows Azure: WordPress?????Windows Azure Platform????????。 ???????SQL Azure??????。WPFResumeVideo: Play video on any computer, and resume where you left offWyvern's Depot: Personal code repository.

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  • CodePlex Daily Summary for Friday, January 07, 2011

    CodePlex Daily Summary for Friday, January 07, 2011Popular ReleasesAutoLoL: AutoLoL v1.5.2: Implemented the Auto Updater Fix: Your settings will no longer be cleared with new releases of AutoLoL The mastery Editor and Browser now have their own tabs instead of nested tabs The Browser tab will only show the masteries matching ALL filters instead of just one Added a 'Browse' button in the Mastery Editor tab to open the Masteries Directory The Browser tab now shows a message when there are no mastery files in the Masteries Directory Fix: Fixed the Save As dialog again, for ...Ionics Isapi Rewrite Filter: 2.1 latest stable: V2.1 is stable, and is in maintenance mode. This is v2.1.1.25. It is a bug-fix release. There are no new features. 28629 29172 28722 27626 28074 29164 27659 27900 many documentation updates and fixes proper x64 build environment. This release includes x64 binaries in zip form, but no x64 MSI file. You'll have to manually install x64 servers, following the instructions in the documentation.StyleCop for ReSharper: StyleCop for ReSharper 5.1.14980.000: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new ObjectBasedEnvironment object does not resolve the StyleCop installation path, thus it does not return the correct path ...VivoSocial: VivoSocial 7.4.1: New release with bug fixes and updates for performance.SSH.NET Library: 2011.1.6: Fixes CommandTimeout default value is fixed to infinite. Port Forwarding feature improvements Memory leaks fixes New Features Add ErrorOccurred event to handle errors that occurred on different thread New and improve SFTP features SftpFile now has more attributes and some operations Most standard operations now available Allow specify encoding for command execution KeyboardInteractiveConnectionInfo class added for "keyboard-interactive" authentication. Add ability to specify bo....NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.03: Added lot's of new extensions and new projects for MVC and Entity Framework. object.FindTypeByRecursion Int32.InRange String.RemoveAllSpecialCharacters String.IsEmptyOrWhiteSpace String.IsNotEmptyOrWhiteSpace String.IfEmptyOrWhiteSpace String.ToUpperFirstLetter String.GetBytes String.ToTitleCase String.ToPlural DateTime.GetDaysInYear DateTime.GetPeriodOfDay IEnumberable.RemoveAll IEnumberable.Distinct ICollection.RemoveAll IList.Join IList.Match IList.Cast Array.IsNullOrEmpty Array.W...VidCoder: 0.8.0: Added x64 version. Made the audio output preview more detailed and accurate. If the chosen encoder or mixdown is incompatible with the source, the fallback that will be used is displayed. Added "Auto" to the audio mixdown choices. Reworked non-anamorphic size calculation to work better with non-standard pixel aspect ratios and cropping. Reworked Custom anamorphic to be more intuitive and allow display width to be set automatically (Thanks, Statick). Allowing higher bitrates for 6-ch....NET Voice Recorder: Auto-Tune Release: This is the source code and binaries to accompany the article on the Coding 4 Fun website. It is the Auto Tuner release of the .NET Voice Recorder application.BloodSim: BloodSim - 1.3.2.0: - Simulation Log is now automatically disabled and hidden when running 10 or more iterations - Hit and Expertise are now entered by Rating, and include option for a Racial Expertise bonus - Added option for boss to use a periodic magic ability (Dragon Breath) - Added option for boss to periodically Enrage, gaining a Damage/Attack Speed buffASP.NET MVC CMS ( Using CommonLibrary.NET ): CommonLibrary.NET CMS 0.9.5 Alpha: CommonLibrary CMSA simple yet powerful CMS system in ASP.NET MVC 2 using C# 4.0. ActiveRecord based components for Blogs, Widgets, Pages, Parts, Events, Feedback, BlogRolls, Links Includes several widgets ( tag cloud, archives, recent, user cloud, links twitter, blog roll and more ) Built using the http://commonlibrarynet.codeplex.com framework. ( Uses TDD, DDD, Models/Entities, Code Generation ) Can run w/ In-Memory Repositories or Sql Server Database See Documentation tab for Ins...AllNewsManager.NET: AllNewsManager.NET 1.2.1: AllNewsManager.NET 1.2.1 It is a minor update from version 1.2EnhSim: EnhSim 2.2.9 BETA: 2.2.9 BETAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Added in the Gobl...xUnit.net - Unit Testing for .NET: xUnit.net 1.7 Beta: xUnit.net release 1.7 betaBuild #1533 Important notes for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. This release adds the following new features: Added support for ASP.NET MVC 3 Added Assert.Equal(double expected, double actual, int precision)...Json.NET: Json.NET 4.0 Release 1: New feature - Added Windows Phone 7 project New feature - Added dynamic support to LINQ to JSON New feature - Added dynamic support to serializer New feature - Added INotifyCollectionChanged to JContainer in .NET 4 build New feature - Added ReadAsDateTimeOffset to JsonReader New feature - Added ReadAsDecimal to JsonReader New feature - Added covariance to IJEnumerable type parameter New feature - Added XmlSerializer style Specified property support New feature - Added ...DbDocument: DbDoc Initial Version: DbDoc Initial versionASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.2: Atomic CMS 2.1.2 release notes Atomic CMS installation guide N2 CMS: 2.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) All-round improvements and bugfixes File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open the proj...Mobile Device Detection and Redirection: 0.1.11.10: IMPORTANT CHANGESThis release changes the way some WURFL capabilities and attributes are exposed to .NET developers. If you cast MobileCapabilities to return some values then please read the Release Note before implementing this release. The following code snippet can be used to access any WURFL capability. For instance, if the device is a tablet: string capability = Request.Browser["is_tablet"]; SummaryNew attributes have been added to the redirect section: originalUrlAsQueryString If se...Wii Backup Fusion: Wii Backup Fusion 1.0: - Norwegian translation - French translation - German translation - WBFS dump for analysis - Scalable full HQ cover - Support for log file - Load game images improved - Support for image splitting - Diff for images after transfer - Support for scrubbing modes - Search functionality for log - Recurse depth for Files/Load - Show progress while downloading game cover - Supports more databases for cover download - Game cover loading routines improvedBlogEngine.NET: BlogEngine.NET 2.0: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info 3 Months FREE – BlogEngine.NET Hosting – Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. To get started, be sure to check out our installatio...New Projects9192631770: This project is created for learning .net 3.5 personally. However it may not suffice for anyone to give a start point. (9192631770) is equivalent to 1 sec in atomic clock.AGS: AGSAll-In-One Code Framework Prerelease: All-In-One Code Framework PrereleaseAwait Events with "yield": This is a library that allows you to stop running the code wherever you want in order to await an event using the functionality of "yield" sentence. It's useful when you want to await asynchronous events or when you have to deal with many events in a sequential way.Battle.net SDK: This is a SDK that retrieves it's information from the Battle.Net community site. At the moment blizzard only supports this for World of Warcraft, so that's what our main aim is at the momeen.t C++ Hash Container Benchmark: C++ Hash Container Benchmark for STL map, C++0x unordered map, Boost unordered map, ATL map and ATL hash map for STL wide string and ATL CString.Colour Lovers .NET: A .NET library for the Colour Lovers API.DatingGame: Course to teach high-school aged girls basic T-SQL using a fun scenario - querying to find the hottest boys! Used at Microsoft DigiGirlz and TKP events. Included DDL script, CSV for bcp with data, PPTX, T-SQL Cheat Sheet and teaching tips. Enjoy!do-Dots open .NET SDK: The do-Dots open SDK brings developers a full set of classes that allow to build applications based on do-Dots, a framework for M2M communication. It's developed in C#. EFMVC - ASP.NET MVC 3 and EF Code First: Demo web app using ASP.NET MVC 3 and EF Code FirstGS1: D is a 2D game demo written in C++ and using an API : HAPI for the graphic part and the audio part. All the xml files are handled with tinyXML. It is a vertical scrolling shoot'em up where the player controls a dragon flying in Central Park.GS2: In Zombies, you are a wizard, the most powerful wizard in the world, and two days ago, the Devil forces began to attack our world. The only person capable of stopping them is you, this is why the Devil himself came to you and took your powers. You're now alone, without any weaponIPProvider: DFGiwtfly: ????iwtfly26050: iwtfly2Knowledge Exchange .Net: This is my learning experience with creating an enterprise scale .NET application with tools such as Tortoise SVN, NANT, and Linq to SQLLinqPad Data Context Driver for SharePoint: The SharePoint Data Context Driver for LinqPad makes it easer for SharePoint 2010 Developers to develop, maintain and just play around with Linq To SharePoint statements via LinqPad. It is developed in C# and enables SharePoint 2010 Support to LinqPad.MaxLeafWebSiteK3: MaxLeafWebSiteK3Open ASP.NET CMS: Open ASP.NET 3.5 CMS Plug 'N Play Settings Manager: Plug 'N Play Settings Manager will be an application to configure settings on a windows computer by waiting for a usb thumbstick with a configuration file to be inserted, the application would then read and apply those settings. The early focus will be applying network settings.project windy: Windy - enhanced window manager. windy does window management a breeze. It started as a windows alternative to divvy, but now it has evolved with into its own. Thanks to the generous feedback from you folks. whats different from divvy? - first - its free. - has divvy likeRiaMVVM : MVVM Friendly WCF Ria Services: Simple, light-weight, MVVM friendly access to WCF Ria Services. Written in C# for use with Silverlight 4.SharePoint Designer 2007 Policy: Enable or Disable SharePoint Designer 2007 per site web application and per site colleciton. Spruckus - SharePoint ReUsable Content Keystamp Usage Search: Adds a keystamp to all html type items in the SharePoint Reusable Content list and adds a context item to the reusable content list that will find usages of that reusable content in your site using search.Student Insiders: Student InsidersTea: Tea Web Operator SystemVegas.NET: Projeto teste de TransportadoraXNA 4 Game state management system: XNA 4 Game State Management??????: aa

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  • Cisco Anyconnect Issue on HTC HD2

    - by Myles
    Hello, We've just got a HTC HD2 handset through (UK - T-mobile); and we've installed the Cisco Anyconnect client. It connects ok but then after a few seconds disconnects, then reconnects. It then keeps cycling through in this way, and at no point can we even attempt to sync Exchange! Our ASA 5510 reports; Group User IP <149.254.217.2 SVC Message: 17/ERROR: Reconnecting to recover from error.. And from the phone log; 10:56:03Debug Function: CSocketTransport::getTransportMTU File: ..\IPC\SocketTransport.cpp Line: 1058 Invoked Function: CNetInterface::GetTcpIpMTU Return Code: -32571377 (0xFE0F000F) Description: NETINTERFACE_ERROR_INTERFACE_NOT_AVAILABLE Does anyone have any advice on why it's constantly disconnecting? The phone log does suggest a lack of service; but the phone can browse the net, make calls, etc and appears to have good signal throughout. We did try the Anyconnect software on a Windows 7 PC which worked fine, no drop outs. Any help would be greatly appreciated! Thank you, Myles

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  • How to resolve 0xc000007b error opening Adobe After Effects?

    - by user225170
    I have installed Adobe CS6 on Windows 8 and get the error "0xc000007b" every time I open open Adobe After Effects. All other Adobe software, including Photoshop and Premiere Pro, work perfectly. I have looked online extensively but have not found any solutions. What can I try/do to resolve this error? OS: Windows 8 (64 bit) - CPU: Intel Core i3-3110M 2,40GHz - RAM: 6GB DD3 - FX: AMD Radeon HD 7670M When I open Adobe After Effects CS6 with Dependency Walker, this message appears : "Error: At least one module has an unresolved import due to a missing export function in an implicitly dependent module. Error: Modules with different CPU types were found. Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module." What can I do to resolve this error?

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  • Splwow64 with TS Easy Print

    - by Tim Brigham
    I have an application (Sage MIP Fund Accounting) which exports data to Excel. In this process it uses an internal print driver. Since we upgraded from 2008 to 2008 R2 this export process causes system hangs. This has been isolated down to the splwow64 executable hanging while the Excel document is building. If I kill the spwow64 executable things function properly (I just can't print it once completed). This only occurs while using printer redirection using the Remote Desktop Easy Print function - if I pull the printer redirection things work exactly as expected. I've spent the last couple hours looking at hotfixes or driver upgrades since this appears to be a problem specifically with how the Remote Desktop Easy Printer printer is functioning. Is anyone aware of a hotfix which would be applicable in this situation? I don't want to grab every hotfix for redirected printing and start throwing them out there.

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  • Creating a development environment from a shared hosting production environment (LAMP)

    - by bobo
    The production server is shared, I don't have access to php.ini and httpd.conf and most PHP settings cannot be set or overrided using ini_set PHP function. So I would like to create a local development environment having configurations as close as it can be to those of the production environment (LAMP). I don't have shell access to the server but using exec PHP function to run some simple commands is possible. I am using Windows XP Pro and I am going to install on VMWare a linux distribution that is more or less the same as the production server. However, installing apache, mysql and php, and then configuring them like those on the production server is not a easy task. It would be great if there exists any tools that are useful in this situation, tools that can analyze/ inspect the production server and then produce something that can help replicating the environment would be useful. If not, what should I be aware of when I try to manually replicate the production environment?

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  • Execute Backup-SqlDatabase cmdlet remotely

    - by Maxim V. Pavlov
    When I run the following script line locally on an SQL Server machine, it executes perfectly: Backup-SqlDatabase -ServerInstance $serverName -Database $sqldbname -BackupFile "$($backupFolder)$($dbname)_db_$($addinionToName).bak" $serverName contains a short name of the SQL Server instance. SQL Server is 2012, so these new cmdlets work like a charm. On the other hand, when I am trying to perform a DB backup from a TeamCity agent machine like this (Through Invoke-Command cmdlet): function BackupDB([String] $serverName, [String] $sqldbname, [String] $backupFolder, [String] $addinionToName) { Import-Module SQLPS -DisableNameChecking Backup-SqlDatabase -ServerInstance $serverName -Database $sqldbname -BackupFile "$($backupFolder)$($dbname)_db_$($addinionToName).bak" } Invoke-Command -computername $SQLComputerName -Credential $credentials -ScriptBlock ${function:BackupDB} -ArgumentList $SQLInstanceName, $DatabaseName, $BackupDirectory, $BakId results in an error: Failed to connect to server $serverName. + CategoryInfo : NotSpecified: (:) [Backup-SqlDatabase], ConnectionFailureException + FullyQualifiedErrorId : Microsoft.SqlServer.Management.Common.ConnectionFailureException,Microsoft.SqlServer.M anagement.PowerShell.BackupSqlDatabaseCommand What is the correct way to execute Backup-SqlDatabase cmdlet remotely?

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  • mod_fcgid process doesn't respawn

    - by aaronsw
    I have a Python script running on my server as a FastCGI using Apache2 and mod_fcgid. I let it spawn up to five processes. But I soon get messages like these in the Apache logs: [Wed Sep 02 23:16:34 2009] [warn] (103)Software caused connection abort: mod_fcgid: ap_pass_brigade failed in handle_request function [Wed Sep 02 23:16:35 2009] [warn] (103)Software caused connection abort: mod_fcgid: ap_pass_brigade failed in handle_request function and then Apache doesn't seem to recognize that all its processes are dead (I have a max of 5 backends) and refuses to spawn new ones: [Wed Sep 02 23:26:16 2009] [notice] mod_fcgid: /var/www/hacks.og.theinfo.org/picker.fcgi total process count 5 >= 5, skip the spawn request [Wed Sep 02 23:26:17 2009] [notice] mod_fcgid: /var/www/hacks.og.theinfo.org/picker.fcgi total process count 5 >= 5, skip the spawn request at which point it refuses to respond to requests from the outside world. This doesn't seem to happen with my other FastCGIs, which all use the same Apache config: <IfModule mod_fcgid.c> AddHandler fcgid-script .fcgi IPCConnectTimeout 20 MaxProcessCount 5 DefaultMaxClassProcessCount 2 DefaultMinClassProcessCount 1 </IfModule> Any idea what causes it?

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  • I2C_SLAVE ioctl in i2c linux driver

    - by zac
    I am supposed to write a simple write and read program for i2c but the problem is that i dont have the device at hand presently to test it so i need my code to be perfect. I am confused about the function of the I2C_SLAVE ioctl.From what i read,this ioctl is used to set the slave address. But we pass the slave address again when performing read/write using ioctl I2C_RDWR via addr in the structure i2c_msg. So then,what is the function of I2C_SLAVE command?Do i need to call it every time i perform a read or write operation? Thank you in advance.

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  • Powershell script to send e-mails, losing text in e-mail attachment

    - by Beuy
    I have the following function to send e-mails in powershell with attachments: function SendMail(){ if($e -ine '') { $mail = New-Object System.Net.Mail.MailMessage $mail.From = $f; $mail.To.Add($t); $mail.Subject = $s; $att = New-Object System.Net.Mail.Attachment –ArgumentList $l $mail.Attachments.Add($att) $mail.Body = $b; $smtp = New-Object System.Net.Mail.SmtpClient($serv); $smtp.Send($mail); } } When I try to send a .txt file attachment it seems to strip out all of the information from within the text file. Any suggestions as to what's going wrong?

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  • Purpose of Adobe PDF Link Helper

    - by user770750
    I have an idea of what this browser add-on does. Adobe PDF Browser Control (AcroPDF.dll) Apparently, if I disable this one, PDFs embedded in a page with the embed or object tag fail to function properly. So, its pretty clear as to its function. However, I can't find anywhere accurate documentation on what this add-on below does. Adobe PDF Link Helper (AcroIEHelperShim.dll) IE9 (with Reader X) seems to work flawlessly with it disabled. PDF's still open within the browser. Only if I uncheck Display PDF in Browser in Readers preferences does that cease. I played around on an XP VM with IE7 and Reader X... no isssues noticed when disabled. Does anyone know the purpose of this add-on? At one time I believed it was necissary for the 'within browser' functionality to work, though that was never verified. Something change?

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  • What Is the Keyboard Shortcut for Moving to Last Message in Mac OS X Mail.app?

    - by Philip Durbin
    I'm on Mac OS X 10.5.8 (Leopard). In Mail, I have the first message in my Inbox selected and I'm trying to navigate to the last message using my keyboard. In Thunderbird, I just hit the End key, which for me is "Function-right arrow" because I'm on a MacBook Pro. In Mail, with the first message selected, if I hit "Function-right arrow" (i.e. End), the scroll bar moves down, allowing me to see the messages at the bottom of the list, but the first message at the top of the list is still selected. What I want is for the last message to be selected. I've tried lots of key combinations and searched for the answer but haven't been able to find it. Please help. I posted this originally at discussions.apple.com but the only advice I received was to file a bug with Apple, which I did.

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  • Importing multiline cells from csv file into excel

    - by Unreason
    I have a csv file (comma delimited and quoted). When csv file is opened directly from explorer excel correctly interprets the cells that are mutliline, but it messes up the character encoding (utf-8). Therefore I have to use import function (Data/Get External Data/From Text). However, when I use import text function in excel (where I can set file encoding explicitly) it interprets the newline as start of the new row instead of putting multiline text into a single cell and breaks the file layout. Can I somehow overcome the situation by either forcing the explorer open command to use 65001: Unicode (UTF-8) encoding forcing the Text Import Wizard to ignore quoted line breaks as record delimiters

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  • How to configure nginx so it works with Express?

    - by Michal Stefanow
    I'm trying to configure nginx so it proxy_pass requests to my node apps. Question on StackOverflow got many upvotes: http://stackoverflow.com/questions/5009324/node-js-nginx-and-now and I'm using config from there. (but since question is about server configuration it is supposed to be on ServerFault) Here is the nginx configuration: server { listen 80; listen [::]:80; root /var/www/services.stefanow.net/public_html; index index.html index.htm; server_name services.stefanow.net; location / { try_files $uri $uri/ =404; } location /test-express { proxy_pass http://127.0.0.1:3002; } location /test-http { proxy_pass http://127.0.0.1:3003; } } Using plain node: var http = require('http'); http.createServer(function (req, res) { res.writeHead(200, {'Content-Type': 'text/plain'}); res.end('Hello World\n'); }).listen(3003, '127.0.0.1'); console.log('Server running at http://127.0.0.1:3003/'); It works! Check: http://services.stefanow.net/test-http Using express: var express = require('express'); var app = express(); // app.get('/', function(req, res) { res.redirect('/index.html'); }); app.get('/index.html', function(req, res) { res.send("blah blah index.html"); }); app.listen(3002, "127.0.0.1"); console.log('Server running at http://127.0.0.1:3002/'); It doesn't work :( See: http://services.stefanow.net/test-express I know that something is going on. a) test-express is NOT running b) text-express is running (and I can confirm it is running via command line while ssh on the server) root@stefanow:~# service nginx restart * Restarting nginx nginx [ OK ] root@stefanow:~# curl localhost:3002 Moved Temporarily. Redirecting to /index.html root@stefanow:~# curl localhost:3002/index.html blah blah index.html I tried setting headers as described here: http://www.nginxtips.com/how-to-setup-nginx-as-proxy-for-nodejs/ (still doesn't work) proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_set_header X-NginX-Proxy true; I also tried replacing '127.0.0.1' with 'localhost' and vice versa Please advise. I'm pretty sure I miss some obvious detail and I would like to learn more. Thank you.

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  • Port binding conflicts with "switch user" on Windows 7

    - by C-dizzle
    We are using the switch user function within Windows 7 under an active directory network. We have one application in particular that gives us an error: Only one usage of each socket address (protocol/network address/port) is normally permitted. bind Port 10001 Are there any other ports that can only be used at one time that might have an adverse effect on the other user? We try to mentor our users to use the log off function instead of switch user, but that doesn't always happen. As an alternative, is it possible to disable the 'switch user' button on our machines?

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