Search Results

Search found 21115 results on 845 pages for 'byte order'.

Page 6/845 | < Previous Page | 2 3 4 5 6 7 8 9 10 11 12 13  | Next Page >

  • Disable MSBuild output of "Processing /ORDER options..."

    - by Jippers
    The output file from our project build has gone from 6MB to over 75MB in text. Diff'ing the last good build and the first time it blew up, there's a section in the output file like this in the latest: Processing /ORDER options External code objects not listed in the /ORDER file: ?onCallDisconnected@CallStateConnected@CallImpl@space@@UAEXV?$shared_ptr@VCallImpl@space@@@boost@@V?$shared_ptr@VGenericCall@space@@@5@K@Z ; framework.lib(CallStates.obj) ??_DBoolSetting@space@@QAEXXZ ; framework.lib(SettingValueImpl.obj) ...... continues for ~50MB ??$?0U?$pair@$$CBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@J@std@@@?$allocator@U_Node@?$_Tree_nod@V?$_Tmap_traits@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@JU?$less@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@J@std@@@2@$0A@@std@@@std@@@std@@QAE@ABV?$allocator@U?$pair@$$CBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@J@std@@@1@@Z ; CallStatistics.obj Finished processing /ORDER options I'm not sure how this got in there, but anyone know how to turn it off?

    Read the article

  • How to get element order number

    - by martin-masiar
    Hello everyone, how can i get order number of some element by javascript/jquery? <ul> <li>Anton</li> <li class="abc">Victor</li> <li class="abc">Simon</li> <li>Adam</li> <li>Peter</li> <li class="abc">Tom</li> </ul> There is 3xli with abc class. Now I need to get order(sequence) number of Simon li. Thanks in advance

    Read the article

  • Oracle SQL clause evaluation order

    - by jon.johnson
    In Oracle, which clause types get evaluated first? If I had the following ( pretend .... represent valid expressions and relation names ), what would the order of evaluation be? SELECT ... FROM ..... WHERE ........ GROUP BY ........... HAVING ............. ORDER BY ................ I am under the impression that the SELECT clause is evaluated last, but other than that I'm clueless.

    Read the article

  • SQL UPDATE order of evaluation

    - by pilcrow
    What is the order of evaluation in the following query: UPDATE tbl SET q = q + 1, p = q; That is, will "tbl"."p" be set to q or q + 1? Is order of evaluation here governed by SQL standard? Thanks. UPDATE After considering Migs' answer, I ran some tests on all DBs I could find. While I don't know what the standard says, implementations vary. Given CREATE TABLE tbl (p INT NOT NULL, q INT NOT NULL); INSERT INTO tbl VALUES (1, 5); -- p := 1, q := 5 UPDATE tbl SET q = q + 1, p = q; I found the values of "p" and "q" were: database p q -----------------+---+--- Firebird 2.1.3 | 6 | 6 InterBase 2009 | 5 | 6 MySQL 5.0.77 | 6 | 6 Oracle XE (10g) | 5 | 6 PostgreSQL 8.4.2 | 5 | 6

    Read the article

  • T-SQL - how to get around the order by restriction in CTEs

    - by David
    Hi all I have the following CTE. Its purpose is to provide unique Month/Year pairs. Later code will use the CTE to produce a concatenated string list of the Month/Year pairs. ;WITH tblStoredWillsInPeriod AS ( SELECT DISTINCT Kctc.GetMonthAndYearString(DateWillReceived) Month FROM Kctc.StoredWills WHERE DateWillReceived BETWEEN '2010/01/01' AND '2010/03/31' ORDER BY DateWillReceived ) I have omitted the implmementation of the GetMonthAndYearString function as it is trivial. Sadly, it seems T-SQL is always one step ahead. When I run this code, it tells me I'm not allowed to use ORDER BY in a CTE unless I also use TOP (or FOR XML, whatever that is.) If I use TOP, it tells me I can't use it with DISTINCT. Yup, T-SQL has all the answers. Can anyone think of a solution to this problem which is quicker than simply slashing my wrists? I understand that death from blood loss can be surprisingly lingering, and I have deadlines to meet. Thanks for your help. David

    Read the article

  • hibernate order by association

    - by Gary Kephart
    I'm using Hibernate 3.2, and using criteria to build a query. I'd like to add and "order by" for a many-to-one association, but I don't see how that can be done. The Hibernate query would end up looking like this, I guess: select t1.a, t1.b, t1.c, t2.dd, t2.ee from t1 inner join t2 on t1.a = t2.aa order by t2.dd <-- need to add this I've tried criteria.addOrder("assnName.propertyName") but it doesn't work. I know it can be done for normal properties. Am I missing something?

    Read the article

  • argument order in cygwin gcc 4.3 matters when linking with glib-2.0

    - by SetJmp
    I am trying to compile code that works on os x and linux using cygwin. However, I am finding that the argument order to gcc gives unanticipated results. For example, the following fails: gcc -std=gnu99 `pkg-config --libs glib-2.0 --cflags glib-2.0` nb-learn.c but the following works: gcc -std=gnu99 nb-learn.c `pkg-config --libs glib-2.0 --cflags glib-2.0` Can someone explains how this works? Also, are there techniques or code I can look at for getting autoconf to change the argument order depending on the platform? Thanks, SetJmp (gcc 4.3.4)

    Read the article

  • Parallel.For maintain input list order on output list

    - by romeozor
    I'd like some input on keeping the order of a list during heavy-duty operations that I decided to try to do in a parallel manner to see if it boosts performance. (It did!) I came up with a solution, but since this was my first attempt at anything parallel, I'd need someone to slap my hands if I did something very stupid. There's a query that returns a list of card owners, sorted by name, then by date of birth. This needs to be rendered in a table on a web page (ASP.Net WebForms). The original coder decided he would construct the table cell-by-cell (TableCell), add them to rows (TableRow), then each row to the table. So no GridView, allegedly its performance is bad, but the performance was very poor regardless :). The database query returns in no time, the most time is spent on looping through the results and adding table cells etc. I made the following method to maintain the original order of the list: private TableRow[] ComposeRows(List<CardHolder> queryResult) { int queryElementsCount = queryResult.Count(); // array with the query's size var rowArray = new TableRow[queryElementsCount]; Parallel.For(0, queryElementsCount, i => { var row = new TableRow(); var cell = new TableCell(); // various operations, including simple ones such as: cell.Text = queryResult[i].Name; row.Cells.Add(cell); // here I'm adding the current item to it's original index // to maintain order in the output list rowArray[i] = row; }); return rowArray; } So as you can see, because I'm returning a very different type of data (List<CardHolder> -> TableRow[]), I can't just simply omit the ordering from the original query to do it after the operations. Also, I also thought it would be a good idea to Dispose() the objects at the end of each loop, because the query can return a huge list and letting cell and row objects pile up in the heap could impact performance.(?) How badly did I do? Does anyone have a better solution in case mine is flawed?

    Read the article

  • Sorting a vector of (double precision) reals and obtain their order

    - by Philipp
    Hello everyone, in C++ would like to sort a lengthy (2^20) vector of reals, obviously sort() does the trick. Having used R before I was used to the nice order() function which yields the permutation that leads to the sorted vector. Probably someone has done this in C++, maybe it's just my weak google-Fu that prevents me from finding it. And yeah, obivously my C++ newbness could stop me from spotting something straightforward. Example: x = {24, 55, 22, 1} then the permutation perm = {3, 2, 0, 1} maps the original x to the sorted x in ascending order. I can probably implement some bubble sort which does not only sort x but performs the same transpositions on the vector {0,1,2,...} and outputs both, but I believe someone must have thought about it and especially have done it efficiently. Thank you very much, Philipp

    Read the article

  • Sqlite3 activerecord :order => "time DESC" doesn't sort

    - by Ole Morten Amundsen
    rails 2.3.4, sqlite3 I'm trying this Production.find(:all, :conditions = ["time ?", start_time.utc], :order = "time DESC", :limit = 100) The condition works perfectly, but I'm having problems with the :order = time DESC. By chance, I discovered that it worked at Heroku (testing with heroku console), which runs PostgreSQL. However, locally, using sqlite3, new entries will be sorted after old ones, no matter what I set time to. Like this (output has been manually stripped): second entry is new: Production id: 2053939460, time: "2010-04-24 23:00:04", created_at: "2010-04-24 23:00:05" Production id: 2053939532, time: "2010-04-25 10:00:00", created_at: "2010-04-27 05:58:30" Production id: 2053939461, time: "2010-04-25 00:00:04", created_at: "2010-04-25 00:00:04" Production id: 2053939463, time: "2010-04-25 01:00:04", created_at: "2010-04-25 01:00:04" Seems like it sorts on the primary key, id, not time. Note that the query works fine on heroku, returning a correctly ordered list! I like sqlite, it's so KISS, I hope you can help me... Any suggestions?

    Read the article

  • Unexpected behaviour of Order by clause

    - by Newbie
    I have a table which looks like Col1 col2 col3 col4 col5 1 5 1 4 6 1 4 0 3 7 0 1 5 6 3 1 8 2 1 5 4 3 2 1 4 The script is declare @t table(col1 int, col2 int, col3 int,col4 int,col5 int) insert into @t select 1,5,1,4,6 union all select 1,4,0,3,7 union all select 0,1,5,6,3 union all select 1,8,2,1,5 union all select 4,3,2,1,4 If I do a sorting (ascending), the output is Col1 col2 col3 col4 col5 0 1 5 6 3 1 4 0 3 7 1 5 1 4 6 1 8 2 1 5 4 3 2 1 4 The query is Select * from @t order by col1,col2,col3,col4,col5 But as can be seen that the sorting output is wrong (col2 to col5). I want the output to be every column being sorted in ascending order i.e. Col1 col2 col3 col4 col5 0 1 0 1 3 1 3 1 1 4 1 4 2 3 5 1 5 2 4 6 4 8 5 6 7 Why so and how to overcome this? Thanks in advance

    Read the article

  • c++ std::map question about iterator order

    - by jbu
    Hi all, I am a C++ newbie trying to use a map so I can get constant time lookups for the find() method. The problem is that when I use an iterator to go over the elements in the map, elements do not appear in the same order that they were placed in the map. Without maintaining another data structure, is there a way to achieve in order iteration while still retaining the constant time lookup ability? Please let me know. Thanks, jbu edit: thanks for letting me know map::find() isn't constant time.

    Read the article

  • Linq To SQL: Retain list order when using .Contains

    - by rockinthesixstring
    I'm using Lucene.net to build a MyListOfIds As List(Of Integer) which I then pass on to my Linq service. I then search the database as follows Return _EventRepository.Read().Where(Function(e) MyListOfIds.Contains(e.ID)).ToList Now I know that Lucene is already ordering MyListOfIds based on the weight it gave each term. What sucks is that Linq is losing that order in it's SQL search. My Question: How can I retain that sort order when building my Lambda expression? I tried using LINQPad to see how the query is being built, but because I had to declare a variable LINQPad didn't show me the resultant SQL :-( Here's what I tried in LINQPad Dim i As New List(Of Integer) i.Add(1) i.Add(100) i.Add(15) i.Add(3) i.Add(123) Dim r = (From e In Events Where i.Contains(e.ID) Select e) note: my example is in VB.NET, but I don't mind if responses are in C#

    Read the article

  • MySQL ORDER BY returns things in (apparently) random order !?

    - by Luke H
    The following query: SELECT DISTINCT ClassName FROM SiteTree ORDER BY ClassName is returning things in no apparent order! I get the same result whether I quote column/table names, or use DISTINCT or not, or add ASC or DESC. I assumed the indexes might be broken, or something like this, so tried dropping and recreating. Also tried REPAIR TABLE and CHECK TABLE. The table collation is set to latin1_swedish_ci. All the textual columns are set to use UTF-8 and collation is set to utf8_general_ci What could be causing this?

    Read the article

  • How to get the records using order by and so on

    - by paulrajj
    I have a table categories containing categories id having the records of 1 to 20. when i am doing the search query by using the IN function in mysql i got the results. but i am struggling to get the results using order by. The limit may be vary for every search as this is one of the input value. For example I have tried this query to find out the search results, select * from categories where category in (20,16,12,8) order by rand(), id limit 0,6 this query is executed and the results are in random category_id. the results will be, 8 12 16 20 and following this, another two records must be 8 12 If category_id contains only one record for 8 then, it should follow from 12,16. How can i achieve this ? thanks in advance.

    Read the article

  • SQL Server 2008 Delete Records from Self-Referencing Table in correct order

    - by KTrace
    I need to delete a sub set of records from a self-referencing table in SQL Server 2008. I am trying to do the following but it is does not like the order by. WITH SelfReferencingTable (ID, depth) AS ( SELECT id, 0 as [depth] FROM dbo.Table WHERE parentItemID IS NULL AND [t].ColumnA = '123' UNION ALL SELECT [t].ID, [srt].[depth] + 1 FROM dbo.Table t INNER JOIN SelfReferencingTable srt ON [t].parentItemID = [srt].id WHERE [t].ColumnA = '123' ) DELETE y FROM dbo.Table y JOIN SelfReferencingTable x on x.ID = y.id ORDER BY x.depth DESC Any ideas why this isn't working?

    Read the article

  • C# Compress Triple Byte Array

    - by Mark
    Hi. I currently got this script, which compresses byte arrays. But I need it rewritten, so it can compress triple byte arrays [,,] Thanks! public static byte[] Compress(byte[] buffer) { MemoryStream ms = new MemoryStream(); GZipStream zip = new GZipStream(ms, CompressionMode.Compress, true); zip.Write(buffer, 0, buffer.Length); zip.Close(); ms.Position = 0; MemoryStream outStream = new MemoryStream(); byte[] compressed = new byte[ms.Length]; ms.Read(compressed, 0, compressed.Length); byte[] gzBuffer = new byte[compressed.Length + 4]; Buffer.BlockCopy(compressed, 0, gzBuffer, 4, compressed.Length); Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, gzBuffer, 0, 4); return gzBuffer; } public static byte[] Decompress(byte[] gzBuffer) { MemoryStream ms = new MemoryStream(); int msgLength = BitConverter.ToInt32(gzBuffer, 0); ms.Write(gzBuffer, 4, gzBuffer.Length - 4); byte[] buffer = new byte[msgLength]; ms.Position = 0; GZipStream zip = new GZipStream(ms, CompressionMode.Decompress); zip.Read(buffer, 0, buffer.Length); return buffer; }

    Read the article

  • glTexImage2D + byte[]

    - by miniMe
    How can I upload pixels from a simple byte array to an OpenGl texture ? I'm using glTexImage2D and all I get is a white rectangle instead of a pixelated texture. The 9th parameter (32-bit pointer to the pixel data) is IMO the problem. I tried lots of parameter types there (byte, ref byte, byte[], ref byte[], int & IntPtr + Marshall, out byte, out byte[], byte*). glGetError() always returns GL_NO_ERROR. There must be something I'm doing wrong because it's never some gibberish pixels. It's always white. glGenTextures works correct. The first id has the value 1 like always in OpenGL. And I draw colored lines without any problem. So something is wrong with my texturing. I'm in control of the DllImport. So I can change the parameter types if necessary. GL.glBindTexture(GL.GL_TEXTURE_2D, id); int w = 4; int h = 4; byte[] bytes = new byte[w * h * 4]; for (int i = 0; i < bytes.Length; i++) bytes[i] = (byte)Utils.random(256); GL.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGBA, w, h, 0, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE, bytes); [DllImport(GL_LIBRARY)] public static extern void glTexImage2D(uint what, int level, int internalFormat, int width, int height, int border, int format, int type, byte[] bytes);

    Read the article

  • Design guideline for saving big byte stream in c# [migrated]

    - by Praveen
    I have an application where I am receiving big byte array very fast around per 50 miliseconds. The byte array contains some information like file name etc. The data (byte array ) may come from several sources. Each time I receive the data, I have to find the file name and save the data to that file name. I need some guide lines to how should I design it so that it works efficient. Following is my code... public class DataSaver { private static Dictionary<string, FileStream> _dictFileStream; public static void SaveData(byte[] byteArray) { string fileName = GetFileNameFromArray(byteArray); FileStream fs = GetFileStream(fileName); fs.Write(byteArray, 0, byteArray.Length); } private static FileStream GetFileStream(string fileName) { FileStream fs; bool hasStream = _dictFileStream.TryGetValue(fileName, out fs); if (!hasStream) { fs = new FileStream(fileName, FileMode.Append); _dictFileStream.Add(fileName, fs); } return fs; } public static void CloseSaver() { foreach (var key in _dictFileStream.Keys) { _dictFileStream[key].Close(); } } } How can I improve this code ? I need to create a thread maybe to do the saving.

    Read the article

  • Paypal (sandbox) buy now link redirects to paypal (sandbox) login page instead of order summary

    - by Nicolas
    Hi, Before going live I try to test the paypal process against the paypal sandbox mode, but after the summary of what the user is going to pay on my website(buy now button), the link does not redirect to a paypal summary of the prder but ask the user to connect to paypal. Even after logging into the buyer sandbox account there's no summary of the order. It just disappears. Here's is the code I use on the checkout page: <form action="https://www.sandbox.paypal.com/cgi-bin/webscr" method="post"> <input type="hidden" name="cmd" value="_s-xclick"> <input type="hidden" name="hosted_button_id" value="XXXXXXXXXXXXXXXX"> <input type="hidden" name="notify_url" value="http://www.website.com/paypal/"> <div class="suggestion"> <input type="image" src="https://www.sandbox.paypal.com/en_GB/i/btn/btn_paynowCC_LG.gif" border="0" name="submit" alt="PayPal - The safer, easier way to pay online!"> <img alt="" border="0" src="https://www.sandbox.paypal.com/en_GB/i/scr/pixel.gif" width="1" height="1"> </div> </form> Any idea why it redirects to the payapl login page instead of the order one? Btw I'm using the Website Basic Payment (not PRO then). Cheers, Nicolas.

    Read the article

  • mySQL ORDER BY ASC works, DESC does not...

    - by Ben
    I've "integrated" SMF into Wordpress by querying the forum for a list of the most recent videos from a specific forum board and displaying them on the Wordpress homepage. However when I add the ORDER BY clause, the query (which I tested on other parts of the same page successfully), breaks. To add to the mix, I am using the Auto Embed plugin to allow the videos to be played on the homepage, as well as using a jCarousel feature to rotate them. People were kind enough to help me here last time with the regexp to filter the video urls, I'm hoping for the same luck this time! Here is the entire function (remove the DESC and it works...): function SMF_getRecentVids($limit=10){ global $smf_settingsphp_d; if(file_exists($smf_settingsphp_d)) include($smf_settingsphp_d); include "AutoEmbed-1.4/AutoEmbed.class.php"; $AE = new AutoEmbed(); $connect = new wpdb($db_user,$db_passwd,$db_name,$db_server); $connect->query("SET NAMES 'UTF8'"); $sql = SELECT m.subject, m.ID_MSG, m.body, m.ID_TOPIC, m.ID_BOARD, t.ID_FIRST_MSG FROM {$db_prefix}messages AS m LEFT JOIN {$db_prefix}topics AS t ON (m.ID_TOPIC = t.ID_TOPIC) WHERE (m.ID_BOARD = 8) ORDER BY t.ID_FIRST_MSG DESC"; $vids = $connect->get_results($sql); $c = 0; $content = "imageCarousel_itemList = ["; foreach ($vids as $vid) { if ($c > $limit) continue; //extract video code from body $input = $vid->body; $regexp = "/\b(?:(?:https?|ftp):\/\/|www\.)[-a-z0-9+&@#\/%?=~_|!:,.;]*[-a-z0-9+&@#\/%=~_|]/i"; if(preg_match_all($regexp, $input, $matches)) { $AE->parseUrl($matches[0][0]); $imageURL = $AE->getImageURL(); $AE->setWidth(290); $AE->setHeight(240); $content .= "{url: '".$AE->getEmbedCode()."', title: '".$vid->subject."', caption: '', description: ''},"; } $c++; } $content .= "]"; echo $content; $wpdb = new wpdb(DB_USER, DB_PASSWORD, DB_NAME, DB_HOST); }

    Read the article

  • Mysql slow query: INNER JOIN + ORDER BY causes filesort

    - by Alexander
    Hello! I'm trying to optimize this query: SELECT `posts`.* FROM `posts` INNER JOIN `posts_tags` ON `posts`.id = `posts_tags`.post_id WHERE (((`posts_tags`.tag_id = 1))) ORDER BY posts.created_at DESC; The size of tables is 38k rows, and 31k and mysql uses "filesort" so it gets pretty slow. I tried to use different indexes, no luck. CREATE TABLE `posts` ( `id` int(11) NOT NULL auto_increment, `created_at` datetime default NULL, PRIMARY KEY (`id`), KEY `index_posts_on_created_at` (`created_at`), KEY `for_tags` (`trashed`,`published`,`clan_private`,`created_at`) ) ENGINE=InnoDB AUTO_INCREMENT=44390 DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci CREATE TABLE `posts_tags` ( `id` int(11) NOT NULL auto_increment, `post_id` int(11) default NULL, `tag_id` int(11) default NULL, `created_at` datetime default NULL, `updated_at` datetime default NULL, PRIMARY KEY (`id`), KEY `index_posts_tags_on_post_id_and_tag_id` (`post_id`,`tag_id`) ) ENGINE=InnoDB AUTO_INCREMENT=63175 DEFAULT CHARSET=utf8 +----+-------------+------------+--------+--------------------------+--------------------------+---------+---------------------+-------+-----------------------------------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+------------+--------+--------------------------+--------------------------+---------+---------------------+-------+-----------------------------------------------------------+ | 1 | SIMPLE | posts_tags | index | index_post_id_and_tag_id | index_post_id_and_tag_id | 10 | NULL | 24159 | Using where; Using index; Using temporary; Using filesort | | 1 | SIMPLE | posts | eq_ref | PRIMARY | PRIMARY | 4 | .posts_tags.post_id | 1 | | +----+-------------+------------+--------+--------------------------+--------------------------+---------+---------------------+-------+-----------------------------------------------------------+ 2 rows in set (0.00 sec) What kind of index I need to define to avoid mysql using filesort? Is it possible when order field is not in where clause?

    Read the article

  • C++: Construction and initialization order guarantees

    - by Helltone
    Hi, I have some doubts about construction and initialization order guarantees in C++. For instance, the following code has four classes X, Y, Z and W. The main function instantiates an object of class X. X contains an object of class Y, and derives from class Z, so both constructors will be called. Additionally, the const char* parameter passed to X's constructor will be implicitly converted to W, so W's constructor must also be called. What are the guarantees the C++ standard gives on the order of the calls to the copy constructors? Or, equivalently, this program is allowed to print? #include <iostream> class Z { public: Z() { std::cout << "Z" << std::endl; } }; class Y { public: Y() { std::cout << "Y" << std::endl; } }; class W { public: W(const char*) { std::cout << "W" << std::endl; } }; class X : public Z { public: X(const W&) { std::cout << "X" << std::endl; } private: Y y; }; int main(int, char*[]) { X x("x"); return 0; }

    Read the article

  • How do I determine the draw order in an isometric view flash game?

    - by Gajet
    This is for a flash game, with isometric view. I need to know how to sort object so that there is no need for z-buffer checking when drawing. This might seem easy but there is another restriction, a scene can have 10,000+ objects so the algorithm needs to be run in less than O(n^2). All objects are rectangular boxes, and there are 3-4 objects moving in the scene. What's the best way to do this? UPDATE in each tile there is only object (I mean objects can stack on top of each other). and we access to both map of Objects and Objects have their own position.

    Read the article

< Previous Page | 2 3 4 5 6 7 8 9 10 11 12 13  | Next Page >