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Search found 354 results on 15 pages for 'circles'.

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  • How can i create custom controls in android?

    - by Gushiken
    Hello, I would like to create a custom Control in my Android App. It will be a circular control with some smaller moveable circles that will indicate a specific value. Is there a way to realize this? Are there at least some nice Tutorials where i can read how to create a custom control? Thanks, Gushi

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  • how to change UIPageControl dots

    - by user321130
    greetings! I've seen apps (e.g. meebo) that have different indicators on UIPageControls instead of the default white circles. is there an easy way to do this? I've read the docs for UIPageControls and it seems that there is no methods to replace the images. thank you

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  • Detecting wether a point is inside or outside of a raphael.js shape

    - by betamax
    I have a raphael.js shape which I am plotting circle's on top of. I only want a circle to appear if the circle does not go off the boundary of the shape it is being plotted on to. To make this more clear, here is an example of what I do not want to happen: I want the circles outside of the grey area not to appear. How would I detect wether a circle is inside or outside of the grey shape?

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  • LINQ to SQL get grouped MIN with JOIN

    - by Ira Rainey
    I'm having trouble with a LINQ to SQL query getting the min value using Visual Basic. Here's the SQL: SELECT RC.AssetID, MIN(RC.RecCode) AS RecCode, JA.EngineerNote from JobAssetRecCode RC JOIN JobAssets JA ON JA.AssetID = RC.AssetID AND JA.JobID = RC.JobID WHERE RC.InspState = 2 AND RC.RecCode > 0 AND RC.JobID = @JobID GROUP BY RC.AssetID, JA.EngineerNote; I seem to be going around in circles here with grouping etc not managing to get it working. Any help would be greatly appreciated.

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  • Vector math, finding coördinates on a planar between 2 vectors

    - by Will Kru
    I am trying to generate a 3d tube along a spline. I have the coördinates of the spline (x1,y1,z1 - x2,y2,z2 - etc) which you can see in the illustration in yellow. At those points I need to generate circles, whose vertices are to be connected at a later stadium. The circles need to be perpendicular to the 'corners' of two line segments of the spline to form a correct tube. Note that the segments are kept low for illustration purpose. [apparently I'm not allowed to post images so please view the image at this link] http://img191.imageshack.us/img191/6863/18720019.jpg I am as far as being able to calculate the vertices of each ring at each point of the spline, but they are all on the same planar ie same angled. I need them to be rotated according to their 'legs' (which A & B are to C for instance). I've been thinking this over and thought of the following: two line segments can be seen as 2 vectors (in illustration A & B) the corner (in illustraton C) is where a ring of vertices need to be calculated I need to find the planar on which all of the vertices will reside I then can use this planar (=vector?) to calculate new vectors from the center point, which is C and find their x,y,z using radius * sin and cos However, I'm really confused on the math part of this. I read about the dot product but that returns a scalar which I don't know how to apply in this case. Can someone point me into the right direction? [edit] To give a bit more info on the situation: I need to construct a buffer of floats, which -in groups of 3- describe vertex positions and will be connected by OpenGL ES, given another buffer with indices to form polygons. To give shape to the tube, I first created an array of floats, which -in groups of 3- describe control points in 3d space. Then along with a variable for segment density, I pass these control points to a function that uses these control points to create a CatmullRom spline and returns this in the form of another array of floats which -again in groups of 3- describe vertices of the catmull rom spline. On each of these vertices, I want to create a ring of vertices which also can differ in density (amount of smoothness / vertices per ring). All former vertices (control points and those that describe the catmull rom spline) are discarded. Only the vertices that form the tube rings will be passed to OpenGL, which in turn will connect those to form the final tube. I am as far as being able to create the catmullrom spline, and create rings at the position of its vertices, however, they are all on a planars that are in the same angle, instead of following the splines path. [/edit] Thanks!

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  • Ruby Canvas (GUI)

    - by Eugene
    Hi dear community! I need draw some lines/circles/rect/etc from ruby into something like canvas. I tried wxRuby and fxRuby but they are have no good examples to draw simple lines. Just tried to install qtruby on Windows and its fall cause of some number of errors. So: 1) Which API for ruby to draw on canvas I need? 2) Give me a little sample of it (full code please)? Sincerely Eugene

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  • Plot points instead of lines? JFreeChart PolarChart

    - by billynomates
    Currently, the PolarChart joins all the coordinates with lines creating a polygon. I just want it to plot each point with a dot and NOT join them together. Is this possible? I have tried using translateValueThetaRadiusToJava2D() and Graphics2D to draw circles but it's very clunky and contrived. Any suggestions welcome!

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  • Flex3 Linechart points are too close to the edge

    - by Marcus Blankenship
    I have a Flex3 LineChart component using an CircleItemRenderer and the datapoints are being cut off because they are too close to the edge. Here's what it looks like: http://img29.imageshack.us/img29/3850/chartx.png As you can see, the circles on the left and right sides are being cut off. How can I make the LineSeries area, plus the horizontal labels, narrower so it fits in the chart area? Thanks!

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  • efficient algorithm for drawing circle arcs?

    - by banister
    I am using the mid-point circle algorithm (bresenham circle) to efficiently draw whole circles. Is there something similar to draw circle arcs? I would like to specify a start angle and end angle and have only that portion of the circle drawn. Thanks in advance! EDIT: I would like to draw filled circle arcs too, i.e pie-slices. :)

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  • .NET Geometry Library

    - by dewald
    Does anyone know of a good (efficient, nice API, etc.) geometry open source library for .NET? Some of the operations needed: Data Structures Vectors (2D and 3D with floats and doubles) Lines (2D and 3D) Rectangles / Squares / Cubes / Boxes Spheres / Circles N-Sided Polygon Matrices (floats and doubles) Algorithms Intersection calculations Area / Volume calculations

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  • how to subtract circle from an arbitrary polygon

    - by George
    Given an arbitary polygon with vertices stored in either clockwise/counterclockwise fashion (depicted as a black rectangle in the diagram), I need to be able to subtract an arbitrary number of circles (in red on the diagram) from that polygon. Removing a circle could possibly split the polygon into two seperate polygons (as depicted by the second line in the diagram). I'm not sure where to start. http://www.freeimagehosting.net/image.php?89a0276d9d.jpg

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  • WPF: RadialGradientBrush without gradient?

    - by stefan.at.wpf
    Hello, I want to draw some circles in another circle like this: Is there a way to tell a RadialGradientBrush not to use gradients but just fixed colors, so I can achieve this? Thanks for any hint! (I guess this could be easily done using a DrawingBrush, I'm just wondering whether this could also be done using a RadialGradientBrush)

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  • Code Golf: Spider webs

    - by LiraNuna
    The challenge The shortest code by character count to output a spider web with rings equal to user's input. A spider web is started by reconstructing the center ring: \_|_/ _/ \_ \___/ / | \ Then adding rings equal to the amount entered by the user. A ring is another level of a "spider circles" made from \ / | and _, and wraps the center circle. Input is always guaranteed to be a single positive integer. Test cases Input 1 Output \__|__/ /\_|_/\ _/_/ \_\_ \ \___/ / \/_|_\/ / | \ Input 4 Output \_____|_____/ /\____|____/\ / /\___|___/\ \ / / /\__|__/\ \ \ / / / /\_|_/\ \ \ \ _/_/_/_/_/ \_\_\_\_\_ \ \ \ \ \___/ / / / / \ \ \ \/_|_\/ / / / \ \ \/__|__\/ / / \ \/___|___\/ / \/____|____\/ / | \ Input: 7 Output: \________|________/ /\_______|_______/\ / /\______|______/\ \ / / /\_____|_____/\ \ \ / / / /\____|____/\ \ \ \ / / / / /\___|___/\ \ \ \ \ / / / / / /\__|__/\ \ \ \ \ \ / / / / / / /\_|_/\ \ \ \ \ \ \ _/_/_/_/_/_/_/_/ \_\_\_\_\_\_\_\_ \ \ \ \ \ \ \ \___/ / / / / / / / \ \ \ \ \ \ \/_|_\/ / / / / / / \ \ \ \ \ \/__|__\/ / / / / / \ \ \ \ \/___|___\/ / / / / \ \ \ \/____|____\/ / / / \ \ \/_____|_____\/ / / \ \/______|______\/ / \/_______|_______\/ / | \ Code count includes input/output (i.e full program).

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  • How do I use Django to insert a Geometry Field into the database?

    - by alex
    class LocationLog(models.Model): user = models.ForeignKey(User) utm = models.GeometryField(spatial_index=True) This is my database model. I would like to insert a row. I want to insert a circle at point -55, 333. With a radius of 10. How can I put this circle into the geometry field? Of course, then I would want to check which circles overlap a given circle. (my select statement)

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  • How to remove contrast from recaptcha?

    - by carl-lopez
    I know the idea is to make the text somehow hard to read for the users but still they complain and I've seen how the control used here in stackoverflow doesn't have the dark circles contrasting with the text in recaptcha. How can I replicate this? Thanks.

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  • Export symbol as png

    - by Etiennebr
    I'd like to export plotting symbols form R as a png graphic. But I haven't found a perfect way yet. Using png("symbol.png",width=20, height=20, bg="transparent") par(mar=c(0,0,0,0)) plot.new() symbols(1, 1, circles=0.3, bg=2, inches=FALSE, lwd=2, bty="n") dev.off() creates a little border around the symbol (I'd like it to be transparent) and the symbol isn't filling the whole space. Is there a more specific way of doing this ?

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  • How to mask an view with an black-white image?

    - by mystify
    I've heard that it's possible to mask views with black/white images, where black means fully transparent and white means view is visible. The big difference to clipsToBounds is that the view could be clipped in funny shapes like circles or stars. How could I do that?

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