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  • Eclipse javascript character encoding

    - by Bardock
    Hi, I'd like to display some language specific characters from javascript but I can't. My app is a Java webapp and the front end is jQuery. All the characters that are sended from the server - in a JSP or with AJAX - are displayed properly. When I want to display some text hardcoded in to the javascript file it's broken. I'm using Eclipse. In the JSP's header I use: <%@ page language="java" contentType="text/html; charset=UTF-8" pageEncoding="UTF-8"%> I've tried this (charset in the script element) too: <script type="text/javascript" charset="utf-8"><c:import url="/JS/mainJS.js" /></script> In my Eclipse I've set the project properties / text file encoding to UTF-8 AND I've checked the JS files' resource properties / text file encoding that is UTF-8 too. But when I try this: $.test = function(){ var s = "éééáááuuuu"; alert(s); } I get: éééáááűűűű The strange thing is that: When I try in a separate html file (in the same project), It's working: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Test</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <style type="text/css"> body {background: #c0c0c0;} </style> <script type="text/javascript"> $(document).ready(function(){ var s = "éááuuúúú"; $("#console").text(s); alert(s); }) </script> </head> <body> <div id="console"></div> </body> </html> Even if I DO NOT use any content type and page encoding settings. What is the problem? What shall I do? (I'm using Apache Tomcat integrated in Eclipse) Thanks in advance!

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  • Using hibernate criteria, is there a way to escape special characters?

    - by Kevin Crowell
    For this question, we want to avoid having to write a special query since the query would have to be different across multiple databases. Using only hibernate criteria, we want to be able to escape special characters. This situation is the reason for needing the ability to escape special characters: Assume that we have table 'foo' in the database. Table 'foo' contains only 1 field, called 'name'. The 'name' field can contain characters that may be considered special in a database. Two examples of such a name are 'name_1' and 'name%1'. Both the '_' and '%' are special characters, at least in Oracle. If a user wants to search for one of these examples after they are entered in the database, problems may occur. criterion = Restrictions.ilike("name", searchValue, MatchMode.ANYWHERE); return findByCriteria(null, criterion); In this code, 'searchValue' is the value that the user has given the application to use for its search. If the user wants to search for '%', the user is going to be returned with every 'foo' entry in the database. This is because the '%' character represents the "any number of characters" wildcard for string matching and the SQL code that hibernate produces will look like: select * from foo where name like '%' Is there a way to tell hibernate to escape certain characters, or to create a workaround that is not database type sepecific?

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  • Meta tags with html special character codes?

    - by GEspinha
    This question is regarding best practices on SEO development meta tag filling. A name written in the Latin or the Cyrillic alphabet has certain special characters, such as the ccedil C, for example. When populating meta tags and other SEO assets in a page, what should be used, the HTML character code (for the given example: &ccedil;), the actual character or another character that looks close (using a C for the given example)?

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  • How to escape spaces in .desktop files Exec line

    - by nh2
    I want to make a .desktop file like described here. [Desktop Entry] Name=Sublime Text 2 GenericName=Sublime Text 2 Comment=Edit text files Exec=/home/user/opt/sublime/Sublime Text 2/sublime_text %U However, running that from Nautilus's context menu using Open with this gives me Could not find '/home/user/opt/sublime/Sublime' So I tried Exec="/home/user/opt/sublime/Sublime Text 2/sublime_text" %U and got Text ended before matching quote was found for ". (The text was '"/home/user/opt/sublime/Sublime') What is the correct way to escape spaces in the Exec line of .desktop files?

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  • Moving Character in C# XNA Not working

    - by Matthew Stenquist
    I'm having trouble trying to get my character to move for a game I'm making in my sparetime for the Xbox. However, I can't seem to figure out what I'm doing wrong , and I'm not even sure if I'm doing it right. I've tried googling tutorials on this but I haven't found any helpful ones. Mainly, ones on 3d rotation on the XNA creators club website. My question is : How can I get the character to walk towards the right in the MoveInput() function? What am I doing wrong? Did I code it wrong? The problem is : The player isn't moving. I think the MoveInput() class isn't working. Here's my code from my character class : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Jumping { class Character { Texture2D texture; Vector2 position; Vector2 velocity; int velocityXspeed = 2; bool jumping; public Character(Texture2D newTexture, Vector2 newPosition) { texture = newTexture; position = newPosition; jumping = true; } public void Update(GameTime gameTime) { JumpInput(); MoveInput(); } private void MoveInput() { //Move Character right GamePadState gamePad1 = GamePad.GetState(PlayerIndex.One); velocity.X = velocity.X + (velocityXspeed * gamePad1.ThumbSticks.Right.X); } private void JumpInput() { position += velocity; if (GamePad.GetState(PlayerIndex.One).Buttons.A == ButtonState.Pressed && jumping == false) { position.Y -= 1f; velocity.Y = -5f; jumping = true; } if (jumping == true) { float i = 1.6f; velocity.Y += 0.15f * i; } if (position.Y + texture.Height >= 1000) jumping = false; if (jumping == false) velocity.Y = 0f; } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(texture, position, Color.White); } } }

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  • How to find the occurrence of particular character in string - CHARINDEX

    - by Vipin
    Many times while writing SQL, we need to find if particular character is present in the column data. SQL server possesses an in-built function to do this job - CHARINDEX(character_to_search, string, [starting_position]) Returns the position of the first occurrence of the character in the string. NOTE - index starts with 1. So, if character is at the starting position, this function would return 1. Returns 0 if character is not found. Returns 0 if 'string' is empty. Returns NULL if string is NULL. A working example of the function is SELECT CHARINDEX('a', fname) a_First_occurence, CHARINDEX('a', fname, CHARINDEX('a', fname)) a_Second_occurrence FROM Users WHERE fname = 'aka unknown' OUTPUT ------- a_First_occurence a_Second_occurrence 1 3

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  • Best practices in managing character states

    - by TheBroodian
    While in development of a character, I feel like I'm digging myself deeper into a hole every time I add more functionality to him, creating more bugs and it seems like my code is tripping over itself all over the place. What are the best practices when managing character states for a character that has a large selection of abilities and actions that they can perform, without their abilities interrupting each other and creating a mess overall?

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  • Error with TextMate 2 --shell-escape and gnuplot 10.8.2

    - by Manuel
    I have had TM 1.X since a long time ago, but a week ago I updated my system to Mountain Lion 10.8.2 and installed TM2. The problem is that I write with LaTeX, and sometimes I use gnuplot for the graphs (I installed gnuplot with macports). But now it doesn't work because the --shell-escape doesn't work, this is the error message I get: Package pgfplots Error: Sorry, the gnuplot-result file '"untitled 2.pgf-plot.table"' could not be found. Maybe you need to enable the shell-escape feature? For pdflatex, this is ' pdflatex -shell-escape'. You can also invoke ' gnuplot .gnuplot' manually on the respective gnuplot file.. And then, looking around I discovered that it's not just gnuplot but everything which needs --shell-escape. Question What happened? How can I get TM have the correct rights so this works? It worked right in Snow Leopard with TM 1.5.

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  • How do I escape spaces in command line in Windows without using quotation marks?

    - by David
    For example what is the alternative to this command without quotation marks: CD "c:\Documents and Settings" The full reason I don't want to use quotation marks is that this command DOES work: SVN add mypathname\*.* but this command DOES NOT work : SVN add "mypathname\*.*" The problem being when I change mypathname for a path with spaces in it I need to quote the whole thing. For example: SVN add "c:\Documents and Settings\username\svn\*.*" But when I try this I get the following error message: svn: warning: 'c:\Documents and Settings\username\svn\*.*' not found

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  • Make character escape from shot

    - by M28
    Hello all math masters, I got a problem for you: I have a 2D game (top down), and I would like to make the character escape from a shot, but not just walk away from the shot (I mean, don't be pushed by the shot), I want it to have a good dodging skills. The variables are: shotX - shot x position shotY - shot y position shotSpeedX - shot x speed shotSpeedY - shot x speed charX - character x position charY - character y position keyLeft - Set to true to make the character press the to left key keyRight - Set to true to make the character press the to right key keyUp - Set to true to make the character press the to up key keyDown - Set to true to make the character press the down key I can understand the following languages: C/C++ Java Actionscript 2/3 Javascript

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  • how to know which special character is there in a file?

    - by Pangea
    My app needs to process text files during a batch process. Occassionally I receive a file with some special character at the end of the file. I am not sure what that special character is. Is there anyway I can find what that character is so that I can tell the other team which is producing that file. I have used mozilla's library to guess the file encoding and it says UTF-8.

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  • How could I catch an "Unicode non-character"-warning?

    - by sid_com
    How could I catch the "Unicode non-character 0xffff is illegal for interchange"-warning? #!/usr/bin/env perl use warnings; use 5.012; use Try::Tiny; use warnings FATAL => qw(all); my $character; try { $character = "\x{ffff}"; } catch { die "---------- caught error ----------\n"; }; say "something"; Output: # Unicode non-character 0xffff is illegal for interchange at ./perl1.pl line 11.

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  • SPUtility.SendMail and the 2048 Character Limit

    - by Damon
    We were in the middle of testing a web part responsible for gathering information from visitors to our Client's website and emailing it to someone responsible for responding to the request.  During testing, however, it was brought to our attention that the message was cutting off at 2048 characters.  Now, 2048 is one of those numbers that is usually indicative of some computational limit, but I was hopeful that Microsoft had thought through the possibility of emailing more than 2048 characters from SharePoint.  Luckily I was right. and wrong. As it turns out, SPUtility.SendMail is not limited to any specific character limit as far as I can tell.  However, each LINE of text that you send via SendMail cannot exceed 2048 characters.  Since we were sending an HTML email it was constructed entirely without line breaks, far exceeding the 2048 character limit and ultimately helping to educate me about this obscure technical limitation whose only benefit thus far is offering me something to rant about on my blog.  The fix is simple, just put in a carriage return and a line break often enough to avoid going past the 2048 character limit.  I'm sure someone can present a great technical reason for the 2048 character limit, but it seems fairly arbitrary since the "\r\n" that got appended to the string are ultimately just characters too.

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  • Was API hooking done as needed for Stuxnet to work? I don't think so

    - by The Kaykay
    Caveat: I am a political science student and I have tried my level best to understand the technicalities; if I still sound naive please overlook that. In the Symantec report on Stuxnet, the authors say that once the worm infects the 32-bit Windows computer which has a WINCC setup on it, Stuxnet does many things and that it specifically hooks the function CreateFileA(). This function is the route which the worm uses to actually infect the .s7p project files that are used to program the PLCs. ie when the PLC programmer opens a file with .s7p the control transfers to the hooked function CreateFileA_hook() instead of CreateFileA(). Once Stuxnet gains the control it covertly inserts code blocks into the PLC without the programmers knowledge and hides it from his view. However, it should be noted that there is also one more function called CreateFileW() which does the same task as CreateFileA() but both work on different character sets. CreateFileA works with ASCII character set and CreateFileW works with wide characters or Unicode character set. Farsi (the language of the Iranians) is a language that needs unicode character set and not ASCII Characters. I'm assuming that the developers of any famous commercial software (for ex. WinCC) that will be sold in many countries will take 'Localization' and/or 'Internationalization' into consideration while it is being developed in order to make the product fail-safe ie. the software developers would use UNICODE while compiling their code and not just 'ASCII'. Thus, I think that CreateFileW() would have been invoked on a WINCC system in Iran instead of CreateFileA(). Do you agree? My question is: If Stuxnet has hooked only the function CreateFileA() then based on the above assumption there is a significant chance that it did not work at all? I think my doubt will get clarified if: my assumption is proved wrong, or the Symantec report is proved incorrect. Please help me clarify this doubt. Note: I had posted this question on the general stackexchange website and did not get appropriate responses that I was looking for so I'm posting it here.

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  • Character Jump Control

    - by Abdullah Sorathia
    I would like to know how can I control the jump movement of a character in Unity3D. Basically I am trying to program the jump in such a way that while a jump is in progress the character is allowed to move either left or right in mid-air when the corresponding keys are pressed. With my script the character will correctly move to the left when, for example, the left key is pressed, but when the right key is pressed afterwards, the character moves to the right before the movement to the left is completed. Following is the script: void Update () { if(touchingPlatform && Input.GetButtonDown("Jump")){ rigidbody.AddForce(jumpVelocity, ForceMode.VelocityChange); touchingPlatform = false; isJump=true; } //left & right movement Vector3 moveDir = Vector3.zero; if(Input.GetKey ("right")||Input.GetKey ("left")){ moveDir.x = Input.GetAxis("Horizontal"); // get result of AD keys in X if(ShipCurrentSpeed==0) { transform.position += moveDir * 3f * Time.deltaTime; }else if(ShipCurrentSpeed<=15) { transform.position += moveDir * ShipCurrentSpeed * 2f * Time.deltaTime; }else { transform.position += moveDir * 30f * Time.deltaTime; } }

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  • Index Check and Correct Character Display in a Console Hangman Game for Java

    - by Jen
    I have this problem wherein, I can not display the correct characters given by the character. Here's what I meant: String words, in; String replaced_words; Scanner s = new Scanner (System.in); System.out.println("Enter a line of words basing on an event, verse, place or a name of a person."); words = s.nextLine(); System.out.println("The words you just placed are now accepted."); //using char array method, we tried to place the words into a characters array. char [] c = words.toCharArray(); // we need to replace the replaced_words = words.replace(' ', '_').replaceAll("[^\\-]", "-"); for (int i = 0; i < replaced_words.length(); i++) { System.out.print(replaced_words.charAt(i) + " "); } System.out.println("Now, please input a character, guessing the words you just placed."); in = s.nextLine(); in that code, want that the user, when types a word (or should it be character?), any of the correct character the user inputs will be displayed, and changes the hyphen to it...(more like the hangman series of games). How can I achieve this?

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  • How do I escape reserved words used as column names? MySQL/Create Table

    - by acidzombie24
    I am generating tables from classes in .NET and one problem is a class may have a field name key which is a reserved MySQL keyword. How do I escape it in a create table statement? (Note: The other problem below is text must be a fixed size to be indexed/unique) create table if not exists misc_info ( id INTEGER PRIMARY KEY AUTO_INCREMENT NOT NULL, key TEXT UNIQUE NOT NULL, value TEXT NOT NULL)ENGINE=INNODB;

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  • How do i escape reserve names in a column? MySQL/Create Table

    - by acidzombie24
    I am generating tables from classes in .NET and one problem is a class may have a field name key which is a reserved mysql keyword. How do i escape it in a create table statement? (Note: The other problem below is text must be a fixed size to be indexed/unique) create table if not exists misc_info ( id INTEGER PRIMARY KEY AUTO_INCREMENT NOT NULL, key TEXT UNIQUE NOT NULL, value TEXT NOT NULL)ENGINE=INNODB;

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  • SpriteFont Exception, no such character?

    - by Michal Bozydar Pawlowski
    I have such spriteFont: <?xml version="1.0" encoding="utf-8"?> <!-- This file contains an xml description of a font, and will be read by the XNA Framework Content Pipeline. Follow the comments to customize the appearance of the font in your game, and to change the characters which are available to draw with. --> <XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> <Asset Type="Graphics:FontDescription"> <!-- Modify this string to change the font that will be imported. --> <FontName>Segoe UI</FontName> <!-- Size is a float value, measured in points. Modify this value to change the size of the font. --> <Size>20</Size> <!-- Spacing is a float value, measured in pixels. Modify this value to change the amount of spacing in between characters. --> <Spacing>0</Spacing> <!-- UseKerning controls the layout of the font. If this value is true, kerning information will be used when placing characters. --> <UseKerning>true</UseKerning> <!-- Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", and "Bold, Italic", and are case sensitive. --> <Style>Regular</Style> <!-- If you uncomment this line, the default character will be substituted if you draw or measure text that contains characters which were not included in the font. --> <!-- <DefaultCharacter>*</DefaultCharacter> --> <!-- CharacterRegions control what letters are available in the font. Every character from Start to End will be built and made available for drawing. The default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin character set. The characters are ordered according to the Unicode standard. See the documentation for more information. --> <CharacterRegions> <CharacterRegion> <Start>&#09;</Start> <End>&#09;</End> </CharacterRegion> <CharacterRegion> <Start>&#32;</Start> <End>&#1200;</End> </CharacterRegion> </CharacterRegions> </Asset> </XnaContent> It has the character regions (32-1200) And I get this exception: A first chance exception of type 'System.ArgumentException' occurred in Microsoft.Xna.Framework.Graphics.ni.dll The character '?' (0x0441) is not available in this SpriteFont. If applicable, adjust the font's start and end CharacterRegions to include this character. Parameter name: character Why? I'm drawing the string like this: spriteBatch.DrawString(font24, zasadyText, zasadyTextPos, kolorCzcionki1, -0.05f, Vector2.Zero, 1.0f, SpriteEffects.None, 0.5f) I even changed the spriteFont to cyrillic: <CharacterRegions> <CharacterRegion> <Start>&#09;</Start> <End>&#09;</End> </CharacterRegion> <CharacterRegion> <Start>&#0032;</Start> <End>&#0383;</End> </CharacterRegion> <CharacterRegion> <Start>&#1040;</Start> <End>&#1111;</End> </CharacterRegion> </CharacterRegions> </Asset> </XnaContent> and it still doesn't work. I got the (0x441 = char) exception -- EDIT -- Ok, I got the solution. It was a letter mistake in language. I had this: if (jezyk == "ru_RU") { font14 = Content.Load<SpriteFont>("ru_font14"); font24 = Content.Load<SpriteFont>("ru_font24"); font12 = Content.Load<SpriteFont>("ru_czcionkaFloty"); font10 = Content.Load<SpriteFont>("ru_font10"); font28 = Content.Load<SpriteFont>("ru_font28"); font20 = Content.Load<SpriteFont>("ru_font20"); } else { font14 = Content.Load<SpriteFont>("font14"); font24 = Content.Load<SpriteFont>("font24"); font12 = Content.Load<SpriteFont>("czcionkaFloty"); font10 = Content.Load<SpriteFont>("font10"); font28 = Content.Load<SpriteFont>("font28"); font20 = Content.Load<SpriteFont>("font20"); } and there should be not "ru_RU" but "ru-RU" I have no idea. I changed the spriteFont to cyrillic: <CharacterRegions> <CharacterRegion> <Start>&#09;</Start> <End>&#09;</End> </CharacterRegion> <CharacterRegion> <Start>&#0032;</Start> <End>&#0383;</End> </CharacterRegion> <CharacterRegion> <Start>&#1040;</Start> <End>&#1111;</End> </CharacterRegion> </CharacterRegions> </Asset> </XnaContent> and it still doesn't work. I got the (0x441 = char) exception

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  • Define custom escape sequences in terminal

    - by Ipkiss
    I would like to change the escape sequences used by some keys in my terminal. My goal is to define custom mappings in Vim (terminal version). In the following I use shift-space as an example, but I would prefer if the proposed solution could be generic. My current terminal (gnome-terminal) uses a simple space as escape sequence for shift-space, as can be seen by typing ctrl-v shift-space. A quick check with the true xterm shows the same behavior. I would like that the shift-space key combo generates another escape sequence (e.g., the one of shift-F30, which I would never use otherwise). So, how would I go about doing that? And is it really a good idea? Let me know if there are better alternatives... Note: I'm aware that this is only part of the problem: after the terminal sends a proper escape sequence for my keys, I still need to teach Vim what it means. But I think I know how to deal with that.

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  • What is use of universal character names in identifiers in C++

    - by Jan Hudec
    The C++ standard (I noticed it in the new one, but it did already exist in C++03) specifies universal character names, written as \uNNNN and \UNNNNNNNN and representing the characters with unicode codepoints NNNN/NNNNNNNN. This is useful with string literals, especially since explicitly UTF-8, UTF-16 and UCS-4 string literals are also defined. However, the universal character literals are also allowed in identifiers. What is the motivation behind that? The syntax is obviously totally unreadable, the identifiers may be mangled for the linker and it's not like there was any standard function to retrieve symbols by name anyway. So why would anybody actually use an identifier with universal character literals in it? Edit: Since it actually existed in C++03 already, additional question would be whether you actually saw a code that used it?

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  • Child object free movement on Parent object

    - by The415
    Just to be straightforward, I am completely new to many aspects of coding and am searching for different specs and guidelines to aid me on my journey to crafting a wonderful game in Epic Games' Unreal Engine 4. Okay, I know upon viewing this, some may have little to no clue what I mean, so I'll put it like this to explain what I mean : Imagine a third person game with a simple model of a character. Now, say I have an object as a torso of a character in a game. Now Say I have an object as a head of the character. How could I keep the head as a child of the torso, but at the same time, allow it to move with the camera angle.

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