What is the best type of c# timer to use with a Unity game that uses many timers simultaneously?
- by Kyle Seidlitz
I am developing a stand-alone 3d game in Unity that will have anywhere from 1 to 200 timers running simultaneously. There will be a GameObject containing 1 timer. For this game timer durations will range from 5 minutes to 4 days. There will not be any countdown displays or any UI for the timers.
Each object is a prefab, with all the necessary…