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  • How do I get a button to show on mouseover using jQuery?

    - by sharataka
    I am trying to get a button to appear over an image when there is a mouseover event over the image. I have multiple images on the screen that I would like to have the same functionality. I'm having trouble getting this to work as the button is always present. Any advice on how to get it to work? Below is the rendered html and javascript. javascript <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"></script> <script src="http://code.jquery.com/jquery.min.js" type="text/javascript"></script> <script type = "text/javascript"> $(document).ready(function() { $('.image').mouseover(function(){ $('.munchbutton').show(); }); }); </script> css div.munchbutton{ position: absolute; bottom: 5px; right: 0px; left: 60px; } div.wrapper{ float:left; /* important */ position:relative; /* important(so we can absolutely position the description div */ padding: 5px; } html <!-- wrapper div --> <div class='wrapper'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href="/partners/Business/CNNMoney" > <img src="/static/CNNMoney.png" style="position: relative; top: 0; left: 0;"/> </a> <!-- partner munchbutton div --> <div class='munchbutton'> <form method='post'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='7wq8pRYNCDkXUGRv7eU6qI1BU7RKyoT8' /></div> <input type="hidden" name="channel" id="channel" value="CNNMoney" /> <input type='submit' class = 'add' value='Add to plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div --> <!-- wrapper div --> <div class='wrapper'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href="/partners/Business/EconomistMagazine" > <img src="/static/EconomistMagazine.png" style="position: relative; top: 0; left: 0;"/> </a> <!-- partner munchbutton div --> <div class='munchbutton'> <form method='post'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='7wq8pRYNCDkXUGRv7eU6qI1BU7RKyoT8' /></div> <input type="hidden" name="channel" id="channel" value="EconomistMagazine" /> <input type='submit' class = 'add' value='Add to plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div -->

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  • MouseOver Trigger firing on ContextMenu with overridden ControlTemplate. Where is it coming from?

    - by Dabblernl
    I have this very simple ControlTemplate: <ControlTemplate TargetType="{x:Type ContextMenu}"> <Border Name="Border" Background="{StaticResource BlueBackground}" BorderBrush="LightBlue" CornerRadius="10" BorderThickness="1" > <StackPanel IsItemsHost="True"/> </Border> </ControlTemplate> I made it to create a nifty jawdroppingly beautiful rounded corner! However, when I point the mouse over a contextmenu a MouseOver Trigger fires from somewhere that draws a terribly ugly nearly square border on top of my nifty rounded border! Where is it coming from?? EDIT: The most likely cause is that the ContextMenu is an ItemsControl that holds MenuItems, even when my ContextMenu holds a single UserControl. So the UserControl is seen as a MenuItem and highlighted when the IsMouseOver==true! What is the easiest way to disable this behaviour?

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  • How to show mouseover tooltip on selected word on web page using javascript, conditionally?

    - by jitendra
    How to show mouseover tooltip on selected word on web page using javascript? i want to set some conditions For example: If page has text <p> I'm Web Designer </p> inside <div id=example> then it should show tool tip on Designer but tooltip should not be shown for designer without adding any span to Designer and designer. i want to select autuomatically I have to set include and exclude keywords to pick, or notpic tool tip . and matter of all tooltips for all i want to write in another html file not in same page.

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  • Passing variable in jQuery through bind doesn't seem to work...

    - by dallen
    Here's my code that does work: function mouseOver() { $(".beaver").fadeIn(100); } function mouseOut() { $(".beaver").fadeOut(100); } $("#group_beaver").bind('mouseenter', mouseOver).bind('mouseleave', mouseOut); But why doesn't this work? function mouseOver(variable) { $(variable).fadeIn(100); } function mouseOut(variable) { $(variable).fadeOut(100); } $("#group_beaver").bind('mouseenter', mouseOver('.beaver')).bind('mouseleave', mouseOut('.beaver'));

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  • iPad Safari's mapping of mouse events to touch events in image-maps

    - by Tim
    My website makes extensive use of image-maps. The images are of pages from a medieval manuscript. The mouseOver event of the AREA tags has a tooltip attached to it, which displays a modern typographic transcription of the ancient script for the line the mouse is hovering over. I just checked my website out on the iPad at the Apple store. The iPad is many respects a joy to use, however, I am wondering about Apple's mapping of the mouseEvents to the finger-touch events. Apple probably had a good reason for doing things as they did, but their choices seem counterintuitive an overly complicated to me. Specifically, the iPad Safari browser clearly was responding to both fingerDown and fingerTap, and in different ways. When I tapped an area of the image-map, the tooltip wired to the mouse-over event pf the AREA tag was displayed, and remained visible until I tapped somewhere else. When I held my finger down on an area of the image-map, the area changed color. So if iPad Safari detects a mouseOver eventhandler, it executes the mouseOver code and apparently prevents the "click" event from propagating, so that if you also have something wired to the click event, it doesn't work? Is that right? But more importantly, why isn't fingerDown the iPad-Safari counterpart for mouseOver? FingerDown seems a more likely candidate than Tap when mapping the mousePOver event. I would have expected things to be mapped in this way: MouseClick : FingerTap (i.e. finger down and then immediately up) MouseOver : FingerDown (finger down and stays on the spot) If Apple had treated fingerDown as the counterpart to mouseOver, then the tooltip could be displayed upon FingerDown and made invisible again on fingerUp, which would be the counterpart to mouseOut. Perhaps someone could enlighten me about the thinking process that led Apple to these particular mouse-to-touch event-mappings? Thanks

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  • How to make sliding button sidebar in Flex

    - by Tam
    Hi, I'm fairly new to Flex. I want to make a button (icon) on the far right in the middle of the page that display a sliding side bar with multiple buttons in it when you hover over it. I want when the user hover out of the button bar it slides back again. Conceptually I got the basics of that to work. The issue I'm having is that when the user moves the mouse between the buttons in the sidebar it kicks in changing state and side bar slides back again. I tried using different types of containers and I got the same results. Any Advice? Thanks, Tam Here is the code: <?xml version="1.0" encoding="utf-8"?> <s:VGroup xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/halo" xmlns:vld ="com.lal.validators.*" xmlns:effect="com.lal.effects.*" width="150" horizontalAlign="right" gap="0"> <fx:Script> <![CDATA[ import com.lal.model.LalModelLocator; var _model:LalModelLocator = LalModelLocator.getInstance(); ]]> </fx:Script> <fx:Declarations> <mx:ArrayCollection id="someData"> </mx:ArrayCollection> </fx:Declarations> <s:states> <s:State name="normal" /> <s:State name="expanded" /> </s:states> <fx:Style source="/styles.css"/> <s:transitions> <s:Transition fromState="normal" toState="expanded" > <s:Sequence> <s:Wipe direction="left" duration="250" target="{buttonsGroup}" /> </s:Sequence> </s:Transition> <s:Transition fromState="expanded" toState="normal" > <s:Sequence> <s:Wipe direction="right" duration="250" target="{buttonsGroup}" /> </s:Sequence> </s:Transition> </s:transitions> <s:Button skinClass="com.lal.skins.CalendarButtonSkin" id="calendarIconButton" includeIn="normal" verticalCenter="0" mouseOver="currentState = 'expanded'"/> <s:Panel includeIn="expanded" id="buttonsGroup" mouseOut="currentState = 'normal' " width="150" height="490" > <s:layout> <s:VerticalLayout gap="0" paddingRight="0" /> </s:layout> <s:Button id="mondayButton" width="120" height="70" mouseOver="currentState = 'expanded'"/> <s:Button id="tuesdayButton" width="120" height="70" mouseOver="currentState = 'expanded'"/> <s:Button id="wednesdayButton" width="120" height="70" mouseOver="currentState = 'expanded'"/> <s:Button id="thursdayButton" width="120" height="70" mouseOver="currentState = 'expanded'"/> <s:Button id="fridayButton" width="120" height="70" mouseOver="currentState = 'expanded'"/> <s:Button id="saturdayButton" width="120" height="70" mouseOver="currentState = 'expanded'"/> <s:Button id="sundayButton" width="120" height="70" mouseOver="currentState = 'expanded'"/> </s:Panel> </s:VGroup>

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  • Using Lerp to create a hovering effect for a GameObject

    - by OhMrBigshot
    I want to have a GameObject that has a "hovering" effect when the mouse is over it. What I'm having trouble with is actually having a color that gradually goes from one color to the next. I'm assuming Color.Lerp() is the best function for that, but I can't seem to get it working properly. Here's my CubeBehavior.cs's Update() function: private bool ReachedTop = false; private float t = 0f; private float final_t; private bool MouseOver = false; // Update is called once per frame void Update () { if (MouseOver) { t = Time.time % 1f; // using Time.time to get a value between 0 and 1 if (t >= 1f || t <= 0f) // If it reaches either 0 or 1... ReachedTop = ReachedTop ? false : true; if (ReachedTop) final_t = 1f - t; // Make it count backwards else final_t = t; print (final_t); // for debugging purposes renderer.material.color = Color.Lerp(Color.red, Color.green, final_t); } } void OnMouseEnter() { MouseOver = true; } void OnMouseExit() { renderer.material.color = Color.white; MouseOver = false; } Now, I've tried several approaches to making it reach 1 then count backwards till 0 including a multiplier that alternates between 1 and -1, but I just can't seem to get that effect. The value goes to 1 then resets at 0. Any ideas on how to do this?

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  • Not catching all mouse events with wxWidgets

    - by Stef
    Hi I am am trying to catch mouse movements for a MouseOver function in an app created with Code::Blocks using the wxSmith plugin. I have stumbled upon a puzzling problem. EVT_MOUSEWHEEL calling the function in the EventTable works well, but all other macros have no result at all. And the mousewheel is not really want I want (I just used it to test...) Here is a the basic problem code (mostly generated by the fantastic wxSmith plugin) MouseMain.h #include <wx/frame.h> #include <wx/statusbr.h> //*) class MouseFrame: public wxFrame { public: MouseFrame(wxWindow* parent,wxWindowID id = -1); virtual ~MouseFrame(); private: //(*Handlers(MouseFrame) void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnButton1Click(wxCommandEvent& event); void MouseOver(wxMouseEvent& event); //*) //(*Identifiers(MouseFrame) static const long ID_BUTTON1; static const long ID_STATICBITMAP1; static const long ID_PANEL1; static const long idMenuQuit; static const long idMenuAbout; static const long ID_STATUSBAR1; //*) //(*Declarations(MouseFrame) wxButton* Button1; wxStaticBitmap* StaticBitmap1; wxPanel* Panel1; wxStatusBar* StatusBar1; //*) DECLARE_EVENT_TABLE() }; #endif // MOUSEMAIN_H ...and MouseMain.cpp #include "wx_pch.h" #include "MouseMain.h" #include <wx/msgdlg.h> //(*InternalHeaders(MouseFrame) #include <wx/bitmap.h> #include <wx/intl.h> #include <wx/image.h> #include <wx/string.h> //*) //helper functions enum wxbuildinfoformat { short_f, long_f }; wxString wxbuildinfo(wxbuildinfoformat format) { wxString wxbuild(wxVERSION_STRING); if (format == long_f ) { #if defined(__WXMSW__) wxbuild << _T("-Windows"); #elif defined(__UNIX__) wxbuild << _T("-Linux"); #endif #if wxUSE_UNICODE wxbuild << _T("-Unicode build"); #else wxbuild << _T("-ANSI build"); #endif // wxUSE_UNICODE } return wxbuild; } //(*IdInit(MouseFrame) const long MouseFrame::ID_BUTTON1 = wxNewId(); const long MouseFrame::ID_STATICBITMAP1 = wxNewId(); const long MouseFrame::ID_PANEL1 = wxNewId(); const long MouseFrame::idMenuQuit = wxNewId(); const long MouseFrame::idMenuAbout = wxNewId(); const long MouseFrame::ID_STATUSBAR1 = wxNewId(); //*) BEGIN_EVENT_TABLE(MouseFrame,wxFrame) EVT_RIGHT_DCLICK(MouseFrame::MouseOver) EVT_MOUSEWHEEL(MouseFrame::MouseOver) EVT_MOTION(MouseFrame::MouseOver) EVT_RIGHT_DOWN(MouseFrame::MouseOver) //(*EventTable(MouseFrame) //*) END_EVENT_TABLE() MouseFrame::MouseFrame(wxWindow* parent,wxWindowID id) { //(*Initialize(MouseFrame) wxMenuItem* MenuItem2; wxMenuItem* MenuItem1; wxMenu* Menu1; wxMenuBar* MenuBar1; wxFlexGridSizer* FlexGridSizer1; wxMenu* Menu2; Create(parent, id, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE, _T("id")); Panel1 = new wxPanel(this, ID_PANEL1, wxPoint(144,392), wxDefaultSize, wxTAB_TRAVERSAL, _T("ID_PANEL1")); FlexGridSizer1 = new wxFlexGridSizer(0, 3, 0, 0); Button1 = new wxButton(Panel1, ID_BUTTON1, _("TheButton"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1")); FlexGridSizer1->Add(Button1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticBitmap1 = new wxStaticBitmap(Panel1, ID_STATICBITMAP1, wxNullBitmap, wxDefaultPosition, wxSize(159,189), wxSUNKEN_BORDER, _T("ID_STATICBITMAP1")); FlexGridSizer1->Add(StaticBitmap1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); Panel1->SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(Panel1); FlexGridSizer1->SetSizeHints(Panel1); MenuBar1 = new wxMenuBar(); Menu1 = new wxMenu(); MenuItem1 = new wxMenuItem(Menu1, idMenuQuit, _("Quit\tAlt-F4"), _("Quit the application"), wxITEM_NORMAL); Menu1->Append(MenuItem1); MenuBar1->Append(Menu1, _("&File")); Menu2 = new wxMenu(); MenuItem2 = new wxMenuItem(Menu2, idMenuAbout, _("About\tF1"), _("Show info about this application"), wxITEM_NORMAL); Menu2->Append(MenuItem2); MenuBar1->Append(Menu2, _("Help")); SetMenuBar(MenuBar1); StatusBar1 = new wxStatusBar(this, ID_STATUSBAR1, 0, _T("ID_STATUSBAR1")); int __wxStatusBarWidths_1[1] = { -1 }; int __wxStatusBarStyles_1[1] = { wxSB_NORMAL }; StatusBar1->SetFieldsCount(1,__wxStatusBarWidths_1); StatusBar1->SetStatusStyles(1,__wxStatusBarStyles_1); SetStatusBar(StatusBar1); Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&MouseFrame::OnButton1Click); Connect(idMenuQuit,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&MouseFrame::OnQuit); Connect(idMenuAbout,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&MouseFrame::OnAbout); //*) } MouseFrame::~MouseFrame() { //(*Destroy(MouseFrame) //*) } void MouseFrame::OnQuit(wxCommandEvent& event) { Close(); } void MouseFrame::OnAbout(wxCommandEvent& event) { wxString msg = wxbuildinfo(long_f); wxMessageBox(msg, _("Welcome to...")); } void MouseFrame::OnButton1Click(wxCommandEvent& event) { } void MouseFrame::MouseOver(wxMouseEvent& event){ wxMessageBox(_("MouseOver event!")); } So my big question: Why are EVT_MOTION, EVT_RIGHT_DOWN or EVT_RIGHT_DCLICK not calling MouseFrame::MouseOver(wxMouseEvent& event) in the way EVT_MOUSEWHEEL does?

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  • How can I select a radgrid row on mouseover?

    - by Starwfanatic
    I am currently highlighting a row in a radgrid using OnMouseOver. I would like to know if it is possible to use OnMouseOver to select the row rather than highlight it. Alternatively, I would like the highlighted row to remain highlighted if the radgrid loses focus, such as when a confirmation box pops up. Thanks in advance.

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  • How can I have a mouseover/in one off check?

    - by Denis Hoctor
    Hi all, How can I test if a mouse is within a given div? I know how to use events to do something when it occurs but is it possible to check it on pageload only? What I want to do is smething like: if(mouse is in specified div) { check = true; } else { check = false; } Thanks, Denis

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  • mouseover producing multiple images works in Firefox, but not i.e.

    - by tcantrel
    The code below allows the user to hover over 1 object and it not only replaces the object but also shows an additional object between the buttons. It works great in Firefox, but does not in Internet Explorer. HELP webpage: http://www.isp.ucar.edu/ Thx, Terri if ( < ocument.images) { img1on = new Image(); img1on.src = "images/buttons/button-beachon-on.gif"; img1off = new Image(); img1off.src = "images/buttons/button-beachon.gif"; img2on = new Image(); img2on.src = "images/buttons/button-bgs-on.gif"; img2off = new Image(); img2off.src = "images/buttons/button-bgs.gif"; img3on = new Image(); img3on.src = "images/buttons/button-iam-on.gif"; img3off = new Image(); img3off.src = "images/buttons/button-iam.gif"; img4on = new Image(); img4on.src = "images/buttons/button-nvia-on.gif"; img4off = new Image(); img4off.src = "images/buttons/button-nvia.gif"; img5on = new Image(); img5on.src = "images/buttons/button-utls-on.gif"; img5off = new Image(); img5off.src = "images/buttons/button-utls.gif"; img6on = new Image(); img6on.src = "images/buttons/button-water-on.gif"; img6off = new Image(); img6off.src = "images/buttons/button-water.gif"; img7on = new Image(); img7on.src = "images/buttons/button-exploratory-on.gif"; img7off = new Image(); img7off.src = "images/buttons/button-exploratory.gif"; // second image that does not appear in original button space img1ad = new Image(); img1ad.src = "images/buttons/beachon-overview-sm.gif"; img2ad = new Image(); img2ad.src = "images/buttons/bgs-overview-sm.gif"; img3ad = new Image(); img3ad.src = "images/buttons/iam-overview-sm.gif"; img4ad = new Image(); img4ad.src = "images/buttons/nvia-overview-sm.gif"; img5ad = new Image(); img5ad.src = "images/buttons/utls-overview-sm.gif"; img6ad = new Image(); img6ad.src = "images/buttons/water-overview-sm.gif"; img7ad = new Image(); img7ad.src = "images/buttons/exploratory-overview-sm.gif"; } function imgOn(imgName) { if ( < ocument.images) { document[imgName].src = eval(imgName + "on.src"); document["holder"].src = eval(imgName + "ad.src"); } } function imgOff(imgName) { if ( < ocument.images) { document[imgName].src = eval(imgName + "off.src"); document["holder"].src = "images/buttons/isp-overview-sm.gif"; } }

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  • How to zoom image on mouseover at some XY coordinate in JSF?

    - by Paul
    This is the code I use to display images. <t:dataList var="item" value="#{occasionBean.messageInfo}" layout="simple"> <h:commandLink action="#{occasionBean.selectedImage}" > <h:graphicImage styleClass="thumbnail" width="100" height="100" url="#{item.imageSnapUrl}" onclick="return setMsgId(this.id,#{item.img_id},'#{item.imageUrl}');" id="test" onmouseover="" onmouseout=""> </h:graphicImage> </h:commandLink> </t:dataList> Please give some solution.

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  • How do I detect whether a browser supports mouseover events?

    - by Damovisa
    Let's assume I have a web page which has some onmouseover javascript behaviour to drop down a menu (or something similar) Obviously, this isn't going to work on a touch device like the iPad or smartphones. How can I detect whether the browser supports hover events like onmouseover or onmouseout and the :hover pseudotag in CSS? Note: I know that if I'm concerned about this I should write it a different way, but I'm curious as to whether detection can be done. Edit: When I say, "supports hover events", I really mean, "does the browser have a meaningful representation of hover events". If the hardware supports it but the software doesn't (or vice versa), there's no meaningful representation. With the exception of some upcoming tech, I don't think any touch devices have a meaningful representation of a hover event.

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  • jQuery accordion - different image for active sections

    - by Andrew Cassidy
    Hi, I'm using Ryan Stemkoski's "Stupid Simple Jquery Accordion Menu" which is available here: stemkoski.com/stupid-simple-jquery-accordion-menu/ Here is the javascript $(document).ready(function() { //ACCORDION BUTTON ACTION (ON CLICK DO THE FOLLOWING) $('.accordionButton').click(function() { //REMOVE THE ON CLASS FROM ALL BUTTONS $('.accordionButton').removeClass('on'); //NO MATTER WHAT WE CLOSE ALL OPEN SLIDES $('.accordionContent').slideUp('normal'); //IF THE NEXT SLIDE WASN'T OPEN THEN OPEN IT if($(this).next().is(':hidden') == true) { //ADD THE ON CLASS TO THE BUTTON $(this).addClass('on'); //OPEN THE SLIDE $(this).next().slideDown('normal'); } }); /*** REMOVE IF MOUSEOVER IS NOT REQUIRED ***/ //ADDS THE .OVER CLASS FROM THE STYLESHEET ON MOUSEOVER $('.accordionButton').mouseover(function() { $(this).addClass('over'); //ON MOUSEOUT REMOVE THE OVER CLASS }).mouseout(function() { $(this).removeClass('over'); }); /*** END REMOVE IF MOUSEOVER IS NOT REQUIRED ***/ /******************************************************************************************************************** CLOSES ALL S ON PAGE LOAD ********************************************************************************************************************/ $('.accordionContent').hide(); }); and the CSS #wrapper { width: 800px; margin-left: auto; margin-right: auto; } .accordionButton { width: 800px; float: left; _float: none; /* Float works in all browsers but IE6 */ background: #003366; border-bottom: 1px solid #FFFFFF; cursor: pointer; } .accordionContent { width: 800px; float: left; _float: none; /* Float works in all browsers but IE6 */ background: #95B1CE; } /*********************************************************************************************************************** EXTRA STYLES ADDED FOR MOUSEOVER / ACTIVE EVENTS ************************************************************************************************************************/ .on { background: #990000; } .over { background: #CCCCCC; } There is an "on" class which allows the style of the accordionButton class when it is active but I would like to be able to have each active accordionButton class have a different image. http://www.thepool.ie For example, in the above site the word "WORK" should be a darker grey image when the work section is selected, so should COLLAB when it is selected etc. I can't figure out how to do this, any help would be greatly appreciated. Thanks, Andrew

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  • How to use more parameters in help-ballon grails-plugin

    - by servicesskurt
    I try to use more of the parameters but could not get it working with <g:helpBalloon title="foo" content="bla" useEvent="['mouseover']" /> should result in <script type="text/javascript"> new HelpBalloon({ title: 'foo', content: 'bla', useEvent: ['mouseover'] }); </script> but useEvent="['mouseover']" seems not to be recognized?! as seen on http://www.beauscott.com/examples/help_balloons/doc/examples.htm

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  • How do I process a jQuery SVG group event in a single handler?

    - by rmflow
    I'm trying to draw a button using jQuery SVG, the button is a filled rect and the text is placed on top of the rect. Rect and text are grouped and I want to control the mouseover/mouseout events. The problem is: mouseover/mouseout events are triggered separately for every element of the group. Is it possible to make a single event handler for entire group? Here is an example: gClear = svg.group(); btClear = svg.rect(gClear, 10, 10, 100, h-20, 5 ,5, attrs); txtClear = svg.text(gClear, 35, 30, "Clear", {fontFamily: "Verdana", fontWeight: "bold", fontSize: "16px"}); $(gClear, svg.root()).bind("mouseover", function() { $(btClear).animate({svgFill: '#adf'}, 100); }).bind("mouseout", function() { $(btClear).animate({svgFill: '#fff'}, 100); }) When I move the mouse inside the rect the events mouseover/mouseout are triggered. Can I make "text" events transparent or can I have a single event handler for the group?

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  • IE7 & 8 not fireing jQuery click events for elements appended inside a table

    - by Keith
    I have an IE bug that I'm not sure how to fix. Using jQuery I'm dynamically moving a menu to appear on an element on mouseover. My code (simplified) looks something like this: $j = jQuery.noConflict(); $j(document).ready(function() { //do something on the menu clicks $j('div.ico').click(function() { alert($j(this).parent().html()); }); setUpActions('#tableId', '#menuId'); }); //on mouseover set up the actions menu to appear on mouseover function setUpActions(tableSelector, menuSelector) { $j(tableSelector + ' div.test').mouseover(function() { //note that append will move the underlying //DOM element with all events from it's old //parent to the end of this one. $j(this).append($j(menuSelector).show()); }); } This menu doesn't seem to register events correctly for the menu after it's been moved in IE7, IE8 and IE8-as-IE7 (yeah MS, that's really a 'new rendering engine' in IE8, we all believe you). It works as expected in everything else. You can see the behaviour in a basic demo here. In the demo you can see two examples of the issue: The image behind the buttons should change on hover (done with a CSS :hover selector). It works on the first mouseover but then persists. The click event doesn’t fire – however with the dev tools you can manually call it and it is still subscribed. You can see (2) in IE8's dev tools: Open page in IE8 Open dev tools Select "Script" tab and "Console" sub-tab Type: $j('#testFloat div.ico:first').click() to manually call any subscribed events There will be an alert on the page This means that I'm not losing the event subscriptions, they're still there, IE's just not calling them when I click. Does anyone know why this bug occurs (other than just because of IE's venerable engine)? Is there a workaround? Could it be something that I'm doing wrong that just happens to work as expected in everything else?

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  • Creating a new plugin for mpld3

    - by sjp14051
    Toward learning how to create a new mpld3 plugin, I took an existing example, LinkedDataPlugin (http://mpld3.github.io/examples/heart_path.html), and modified it slightly by deleting references to lines object. That is, I created the following: class DragPlugin(plugins.PluginBase): JAVASCRIPT = r""" mpld3.register_plugin("drag", DragPlugin); DragPlugin.prototype = Object.create(mpld3.Plugin.prototype); DragPlugin.prototype.constructor = DragPlugin; DragPlugin.prototype.requiredProps = ["idpts", "idpatch"]; DragPlugin.prototype.defaultProps = {} function DragPlugin(fig, props){ mpld3.Plugin.call(this, fig, props); }; DragPlugin.prototype.draw = function(){ var patchobj = mpld3.get_element(this.props.idpatch, this.fig); var ptsobj = mpld3.get_element(this.props.idpts, this.fig); var drag = d3.behavior.drag() .origin(function(d) { return {x:ptsobj.ax.x(d[0]), y:ptsobj.ax.y(d[1])}; }) .on("dragstart", dragstarted) .on("drag", dragged) .on("dragend", dragended); patchobj.path.attr("d", patchobj.datafunc(ptsobj.offsets, patchobj.pathcodes)); patchobj.data = ptsobj.offsets; ptsobj.elements() .data(ptsobj.offsets) .style("cursor", "default") .call(drag); function dragstarted(d) { d3.event.sourceEvent.stopPropagation(); d3.select(this).classed("dragging", true); } function dragged(d, i) { d[0] = ptsobj.ax.x.invert(d3.event.x); d[1] = ptsobj.ax.y.invert(d3.event.y); d3.select(this) .attr("transform", "translate(" + [d3.event.x,d3.event.y] + ")"); patchobj.path.attr("d", patchobj.datafunc(ptsobj.offsets, patchobj.pathcodes)); } function dragended(d, i) { d3.select(this).classed("dragging", false); } } mpld3.register_plugin("drag", DragPlugin); """ def __init__(self, points, patch): print "Points ID : ", utils.get_id(points) self.dict_ = {"type": "drag", "idpts": utils.get_id(points), "idpatch": utils.get_id(patch)} However, when I try to link the plugin to a figure, as in plugins.connect(fig, DragPlugin(points[0], patch)) I get an error, 'module' is not callable, pointing to this line. What does this mean and why doesn't it work? Thanks. I'm adding additional code to show that linking more than one Plugin might be problematic. But this may be entirely due to some silly mistake on my part, or there is a way around it. The following code based on LinkedViewPlugin generates three panels, in which the top and the bottom panel are supposed to be identical. Mouseover in the middle panel was expected to control the display in the top and bottom panels, but updates occur in the bottom panel only. It would be nice to be able to figure out how to reflect the changes in multiple panels. Thanks. import matplotlib import matplotlib.pyplot as plt import numpy as np import mpld3 from mpld3 import plugins, utils class LinkedView(plugins.PluginBase): """A simple plugin showing how multiple axes can be linked""" JAVASCRIPT = """ mpld3.register_plugin("linkedview", LinkedViewPlugin); LinkedViewPlugin.prototype = Object.create(mpld3.Plugin.prototype); LinkedViewPlugin.prototype.constructor = LinkedViewPlugin; LinkedViewPlugin.prototype.requiredProps = ["idpts", "idline", "data"]; LinkedViewPlugin.prototype.defaultProps = {} function LinkedViewPlugin(fig, props){ mpld3.Plugin.call(this, fig, props); }; LinkedViewPlugin.prototype.draw = function(){ var pts = mpld3.get_element(this.props.idpts); var line = mpld3.get_element(this.props.idline); var data = this.props.data; function mouseover(d, i){ line.data = data[i]; line.elements().transition() .attr("d", line.datafunc(line.data)) .style("stroke", this.style.fill); } pts.elements().on("mouseover", mouseover); }; """ def __init__(self, points, line, linedata): if isinstance(points, matplotlib.lines.Line2D): suffix = "pts" else: suffix = None self.dict_ = {"type": "linkedview", "idpts": utils.get_id(points, suffix), "idline": utils.get_id(line), "data": linedata} class LinkedView2(plugins.PluginBase): """A simple plugin showing how multiple axes can be linked""" JAVASCRIPT = """ mpld3.register_plugin("linkedview", LinkedViewPlugin2); LinkedViewPlugin2.prototype = Object.create(mpld3.Plugin.prototype); LinkedViewPlugin2.prototype.constructor = LinkedViewPlugin2; LinkedViewPlugin2.prototype.requiredProps = ["idpts", "idline", "data"]; LinkedViewPlugin2.prototype.defaultProps = {} function LinkedViewPlugin2(fig, props){ mpld3.Plugin.call(this, fig, props); }; LinkedViewPlugin2.prototype.draw = function(){ var pts = mpld3.get_element(this.props.idpts); var line = mpld3.get_element(this.props.idline); var data = this.props.data; function mouseover(d, i){ line.data = data[i]; line.elements().transition() .attr("d", line.datafunc(line.data)) .style("stroke", this.style.fill); } pts.elements().on("mouseover", mouseover); }; """ def __init__(self, points, line, linedata): if isinstance(points, matplotlib.lines.Line2D): suffix = "pts" else: suffix = None self.dict_ = {"type": "linkedview", "idpts": utils.get_id(points, suffix), "idline": utils.get_id(line), "data": linedata} fig, ax = plt.subplots(3) # scatter periods and amplitudes np.random.seed(0) P = 0.2 + np.random.random(size=20) A = np.random.random(size=20) x = np.linspace(0, 10, 100) data = np.array([[x, Ai * np.sin(x / Pi)] for (Ai, Pi) in zip(A, P)]) points = ax[1].scatter(P, A, c=P + A, s=200, alpha=0.5) ax[1].set_xlabel('Period') ax[1].set_ylabel('Amplitude') # create the line object lines = ax[0].plot(x, 0 * x, '-w', lw=3, alpha=0.5) ax[0].set_ylim(-1, 1) ax[0].set_title("Hover over points to see lines") linedata = data.transpose(0, 2, 1).tolist() plugins.connect(fig, LinkedView(points, lines[0], linedata)) # second set of lines exactly the same but in a different panel lines2 = ax[2].plot(x, 0 * x, '-w', lw=3, alpha=0.5) ax[2].set_ylim(-1, 1) ax[2].set_title("Hover over points to see lines #2") plugins.connect(fig, LinkedView2(points, lines2[0], linedata)) mpld3.show()

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  • simple jquery dropdown - clearTimeout, setTimeout issues

    - by user210757
    HTML: <ul class="topnav"> <li><a href="#"><span>One</span></a></li> <li><a href="#"><span>Two</span></a></li> <li> <li><a href="#"><span>Three</span></a></li> <ul class="subnav"> <li><a href="#">A</a></li> <li><a href="#">B</a></li> <li><a href="#">C</a></li> </ul> </li> </ul> jquery: var timeout = null; $(document).ready(function() { $("ul.topnav li").mouseover(function() { if (timeout) clearTimeout(timeout); $(this).find("ul.subnav").slideDown('fast').show(); }).mouseout(function() { timeout = setTimeout(closemenu, 500); }); // sub menu mouseovers keep dropdown open $("ul.subnav li").mouseover(function() { if (timeout) clearTimeout(timeout); } ).mouseout(function() { timeout = setTimeout(closemenu, 500); // alert(timeout); }); // any click closes $(document).click(closemenu); }); // Closes all open menus function closemenu() { $('ul.subnav:visible').hide(); if (timeout) clearTimeout(timeout); } I'm having issues with timeout. In use, if i mouseover "Three", the dropdown stays out forever. if i mouseover "A", dropdown will stay out forever, but if I mouseover "B" or anything lower, the menu will close on me. if you uncomment "// alert(timeout);" it gets there for B, (and A) but timeout will have a value. why is this? i thought clearTimeout would null the timeout variable?

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  • Condensing repeating JQuery code

    - by Craig Ward
    I have a page that has a large image on it with a number of thumbnails. When you mouse over a thumbnail the main image changes to the image you have just rolled your mouse over. The problem is the more thumbnails I have, the more repeated code I have. How could I reduce it? The Jquery code is as follows. <script type="text/javascript"> $('#thumb1') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', '0001.jpg'); $('#big_img').fadeIn('slow'); }); }); $('#thumb2') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', 'p_0002.jpg'); $('#big_img').fadeIn('slow'); }); }); $('#thumb3') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', '_img/p_0003.jpg'); $('#big_img').fadeIn('slow'); }); }); $('#thumb4') .mouseover(function(){ $('#big_img').fadeOut('slow', function(){ $('#big_img').attr('src', '0004.jpg'); $('#big_img').fadeIn('slow'); }); }); </script> #big_img = the ID of the full size image #thumb1, #thumb2, #thumb3, #thumb4 = The ID's of the thumbnails The main code for the page is PHP if that helps.

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  • JQUERY CYCLE - Can I add page links to anchors assigned to Cycle's pager?

    - by christianDuncan
    Hello everyone. Seems I've outdone myself. All the while I was creating this pretty little 'latest news' widget that fades on mouseover of each anchor. Then my colleague says, "Hey, Chris, these links don't work" ...oops. I would like to find out if I can have these anchors take the user to the relvent page on click. Currently Cycle is set to do its hocus pocus on mouseover. This is my Cycle code: $('#newsSlider .slides ul').cycle({ fx: 'fade', speed: 1000, timeout: 0, pager: '.slides-nav', pagerEvent: 'mouseover', pagerAnchorBuilder: function(idx, slide) { // return sel string for existing anchor return '.slides-nav li:eq(' + (idx) + ') a'; } And here is the dev site: http://slg-development.co.uk/Gradient_12859/ Any help would be hugely appriciated. Thanks everyone! Christian

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  • JQUERY nav problem

    - by turborogue
    This is part 2 of a different problem that I was having... Hopefully this is about as simple as you can get, but I'm clearly missing something..... The gist is, I'm trying to get a mouseover effect using jquery/css with a mix of background images and colors. It's mostly there, but the issue that I'm having at the moment is, I mouseover the main nav = fine, I mouseover the subnav = fine, I mouse BACK over to that same main nav element, and it's OFF state kicks in instead of remaining ON as it's supposed to... I pasted my code here (since it's kinda long, and apparently I can only paste one link....) http://tinypaste.com/2222e -- a link to my most recent efforts is at the bottom of that pastebin -- hopefully the gist of what I'm trying to do will be clear. I'll keep plugging away for a while, but any help would be greatly appreciated!!:)

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  • jquery js how to avoid massive onmouseover onmouseout firing

    - by stephan
    i have a table with some columns. in each of them is a picture where i have a onmouseover onmouseout event on it, which show a message in a div and hide the msg. my problem is - after a user goes quick from left to right (and moving) over a lot o images. all mouseover/out events of the images where executed, which looks stupid... is it possible to rearrange the internal event stack to avoid this? so that he executes only the current (mostly the first event) - and than the last one, if it is not same type eg. if mouseover over first image is executed and mouse moving position stops over an image 3times next the first one. i can avoid all other events firing, because the mouse stopped over an image and the mouseover is like the one where i stopped with the mouse. how can i avoid this multiple event firing?!

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