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  • Loadbalancing Questions

    - by Van Holtz
    I have been learning networking for about 4 months. Wrote a single standalone Multiplayer server and succeeded with authoritative approach. Now I want to extend it by splitting the single server into clusters to allow even more players to log in to avoid latency issues. Now I have protyped the Loadbalancing server and its running pretty good so far. This is my architecture, I have a master server which acts as a proxy, every sub servers(chat, login, game) connect to the master server as well as all the clients. when a client connects, Client Request: Send Request - MS(Master) - Decides which SS(SubServer) to forward to - Forwards Request to SS - SS - Analyze Message - Send Response to MS - Decides which Client to forward to - Forwards Response to Client Well, it looks like its going through lots of stages. it takes double the time to process the message than a single server approach. i feel like my model isnt the best or i may be wrong. is there any better model or the one they use in professional games? I still want a Master-SubServer approach. I just want to clarify that I'm going in the right direction before writing all my codes. Thanks for any answer :)

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  • Expiring timed actions a good idea?

    - by Bart van Heukelom
    We have an online game where players sometimes have to wait a while (say 30 minutes) before a process they intiated completes. This encourages them to come back later. An example of this is growing crops in Farmville or basically any action in the Sims Play4Free. Now, however, there is the idea to let these processes expire, so if the player doesn't 'reap' them in time (e.g. within 4 hours) they are aborted. I'm a bit sceptical about this. How will this make players come back more often? Is not the reward of reaping the process enough for that? Can we expect players to fit their daily schedule around our game, maybe even set the alarm clock at night? Won't this just cause players to give up on starting these processes in the first place? I realise this may be too subjective for this site, so I'll end with a concrete question: Do (m)any other online free-to-play games employ this technique?

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  • System resets to login screen spontaneously

    - by Bart van Heukelom
    Now I'm experiencing spontaneous resets of the desktop environment (when logged in and working normally), where the screen will go black, then reset to the login screen. The resets appear to be random, though there is a chance it occurs more when using Nautilus. The screen goes black instantly, e.g. there is nothing like a disappearing launcher or window borders. Where can I begin finding the cause? (Note: I've recently upgraded from 11.04 to 11.10, then 12.04.)

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  • RTS Game Style Application [closed]

    - by Daniel Wynand van Wyk
    My question may seem somewhat odd, but I hope that my specifications will clarify EXACTLY what it is that I am after. I need some help choosing the right tooling for a particular endeavour. My background is in desktop application development and large back-end systems. I have worked primarily on the Microsoft stack using C# and the .Net framework. My goal is to develop a 2D, RTS style, interactive office simulation. The simulation will model various office spaces, office equipment, employees and their interactions with one another. The idea is to abstract the concept of an office completely. Under the hood the application will do many things that are nothing like a game. This includes P2P networking, VPN tunnelling, streaming video, instant messaging, document collaboration, remote screen sharing, file-sharing, virus scanning, VOIP, document scanning, faxing, emailing, distributed computing, content management and much more! A somewhat similar thing has been attempted by IBM, where they created a virtual office in second life. If their attempt was a game, the game-play would be notably horrible, to say the least! The users/players will drive and control my application through the various objects modelled in the simulation. A single application capable of performing all of these various tasks would be a nightmare to navigate for even the most expert user. Using the concept of a game, I can easily separate functionality by assigning them to objects that relate 1-1 with their real world counter-parts. This can greatly simplify computing for novice users, with many added benefits in terms of visibility, transparency of process and centralized configuration. My hope is to make complex computing tasks accessible to all kinds of users and to greatly reduce the cognitive load associated with using the many different utilities and applications inside office settings. The complexity is therefore limited to the complexity of the space in which you find yourself. I want the application to target as many platforms as possible and run on computers that have no accelerated graphics capabilities. The simulation won't contain any of the fancy eye-candy you find in modern games, to the contrary, my "game" will purposefully be clean and simple. The closest thing I could imagine would be an old game like "Theme Hospital" or the first instalment of "The Sims". All the content will be pre-created and not user-generated like Second Life. New functionality will be added via a plugin system. Given my background and nature of my "game", I would like to spend most of my time writing code that does not have to do with the simulated office, as the "game" is really just a glorified application menu. I have done much reading about existing engines, frameworks and tools. I need the help of an experienced game developer who has tried and tested various products over the years who can guide me in the right direction given my very particular needs. I would appreciate any help I can get!

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  • sudo: unable to resolve host ubuntu-server

    - by Manfred Van de Waarsenburg
    I have a problem with sudo. Every time when I trying to use sudo I got this problem: sudo: unable to resolve host ubuntu-server My /etc/hosts file: 127.0.0.1 localhost 127.0.1.1 ubuntu-server # The following lines are desirable for IPv6 capable hosts ::1 ip6-localhost ip6-loopback fe00::0 ip6-localnet ff00::0 ip6-mcastprefix ff02::1 ip6-allnodes FF02::2 ip6-allrouters /etc/hostname gives: ubuntu-server I think there is some other setting that causes the unable to resole host, but I cannot find these.

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  • Easy road from DisplayObject to Molehill?

    - by Bart van Heukelom
    I have a finished Flash game which is rendered using the built-in display tree, i.e. Bitmaps contained in Sprites (and a text here and there, few vector graphics, and one bitmap-filled shape). For extra performance, I'd like it to use Molehill for rendering, but that's not possible out of the box. What's the easiest way to make this game use Molehill when available, but fall back to the current method if it's not available?

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  • Rendering only a part of the screen in high detail

    - by Bart van Heukelom
    If graphics are rendered for a large viewing angle (e.g. a very large TV or a VR headset), the viewer can't actually focus on the entire image, just a part of it. (Actually, this is the case for regular sized screens as well.) Combined with a way to track the viewer's eyes, you could theoretically exploit this and render the graphics away from the viewer's focus with progressively less details and resolution, gaining performance, without losing perceived quality. Are there any techniques for this available or under development today?

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  • Which parallel pattern to use?

    - by Wim Van Houts
    I need to write a server application that fetches mails from different mail servers/mailboxes and then needs to process/analyze these mails. Traditionally, I would do this multi-threaded, launching a thread for fetching mails (or maybe one per mailbox) and then process the mails. We are moving more and more to servers where we have 8+ cores, so I would like to make use of these cores as much as possible (and not use 1 at 100% and leave the seven others untouched). So conceptually, as an example, it would be nice that I could write the application in such a way that two cores are "continuously" fetching emails and four cores are "continuously" processing/analyzing the emails (since processing and analyzing mails is more CPU intensive than fetching mails). This seems like a good concept, but after studying some parallel patterns, I'm not really sure how this is best implemented. None of the patterns really fit. I'm working in VS2012, native C++, but I guess from a design point of view this does not really matter and just some pointers on how to organize this would be great!

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  • ubuntu-overlay-scrollbars set to false shows no arrows in several cases

    - by Willem van Gerven
    I'm running 12.04, and prefer the more conservative style "normal" scrollbars over the overlay scrollbars. I have set them to false in the terminal: gsettings set org.gnome.desktop.interface ubuntu-overlay-scrollbars false However after doing so, with some apps (e.g. Nautilus, Document Viewer) my scrollbars only view a vertical bar, but no arrows on the top and bottom to scroll up and down. With some programs these are shown though, for instance Gummi and Texmaker. It would make a big difference (for instance when having to scroll pdf documents containing several hundreds of pages) to have those arrows reinstated. Is there any way to make this work?

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  • Failed to download repository information

    - by Bob Van Elst
    When i clicked check this error message came up. But it does not come up when update manager strarts automatically. When you open update manager this error comes up. Any ideas on how to fix it? Details: *W:GPG error: (http://ppa.launchpad.net precise Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY FC8CA6FE7B1FEC7C, W:Failed to fetch (http://ppa.launchpad.net/jonabeck/ppa/ubuntu/dists/precise/main/binary-amd64/Packages 404 Not Found , W:Failed to fetch (http://ppa.launchpad.net/jonabeck/ppa/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found , W:Failed to fetch (http://ppa.launchpad.net/jonabeck/ppa/ubuntu/dists/precide/main/source/Sources 404 Not Found , E:Some index files failed to download. They have been ignored, or old ones used instead.*

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  • Directing Multiple ccTLD's to 1 gTLD with a country specific subdirectory?

    - by Pascal Van Opzeeland
    We have multiple ccTLDomains and are thinking about how to best combine these into one. We want to do this to focus our link building efforts. We are running a website through which we offer a software-as-a-service. Therefore we could potentially sell to any country in the world. However, Germany is our most important market. We currently have a .com, .de, .nl. and .pl domain. All these domains have a high amount of unique content pages. What we are planning is to change everything to .com with language-based subdirectories, so .com/en/, .com/de/, etc. I have two questions concerning this issue: 1) How much of an advantage does a ccTLD have over a gTLD with country specific subdirectories in search rankings? So let’s say .de versus .com/de/? 2) How could we best redirect the visitors of our old ccTLD’s to our gTLD’s subdirectories? We would like to loose as few search engine rankings as possible. Thank you for your help.

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  • HP 655 notebook (ubuntu 12.04) keeps consuming energy after closing the lid

    - by Bastian van Binsbergen
    I am unable to change power settings so that when I close the lid the battery stops consuming energy. There are three options in the power settings menu: When the screen is closed: 1 Do nothing 2 Pause 3 Sleep First I could not change anything. I see all the options but I could not click on option 2 and 3. (grey text instead of black) I already made it possible to put in to sleep mode. But I can't pause (suspend) the laptop. Anyone an idea?

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  • Package denyhosts in Ubuntu Trusty Tahr is deleted: temporary or forever?

    - by Kees van Dieren
    While doing a test-upgrade of our Ubuntu server to 14.04, I found that the package DenyHosts is no longer available. Installing it gives following error: apt-get install denyhosts Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package denyhosts Apparently it has been deleted, according to launchpad. Will Denyhosts be available in the final release of Ubuntu 14.04?

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  • JQueryMobile - Problems with dialog boxes [closed]

    - by Richard van Hees
    I'm programming in JQueryMobile, but I can't seem to get some things as I want. First it's good to tell I am mostly programming in a multi-page template. I have a login function in the web based app. The idea is that the user sees he's not logged in and the user can click on the button to log in. A dialog box pops up, in which the user can enter his credentials. This dialog box is in front of the previous page, in my case just index.php. The page for profile is at profile.php#profile. In this case the url for the dialog box is index.php#profile&ui-state=dialog. Don't ask me why, that's how JQueryMobile works, I guess. Anyway, after the user clicks on 'Login' in the pop-up, I want a new dialog to pop-up in which it says you are logged in and I want the content of the page behind it (index.php#profile) to refresh. Of course I want this all to move very smooth and no refreshing of the whole page, to prevent loading time and thus a blank screen for a second. In short: User not logged in Clicks on login Dialog pops up with form Clicks login New dialog pops up with 'success' (or whatever) in the same style as the previous dialog Clicks ok Page behind the dialogues has been refreshed without user noticing Also another thing that doesn't really work out for me: I can't seem to get a dialog to pop up, triggered by an action in another dialog. It just appears as a normal page.

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  • iPad UISplitView initial state in portrait: how to display popover controller widget?

    - by Patrick Linskey
    Hi, I'm working on an iPad app that uses a UISplitView. Inspired by http://blog.blackwhale.at/2010/04/your-first-ipad-split-view-application/, I display a button in my detail view when in portrait mode that shows the popover controller. This works great. However, the appropriate UISplitViewControllerDelegate message is only sent when the device rotates. So, when the app first loads (in portrait mode), my navigation button is not visible. Is it possible to somehow convince the UISplitViewController to send that message on load or something, or do I need to re-implement my own popover logic to get things working? Thanks, -Patrick

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  • continuous music on website

    - by Patrick
    Hi all, I'm against it as I'm sure ALL of you are, but my client wants background music on their website. I'm very new to this, so was wondering how should I do that? I know I should use iframes, but what's the actual way of using them? eg: do I just create the home page with 2 frames (one for the music, one for the rest of the website), and then every time the user clicks on a link I can load the usual destination page - or should I update all pages in some way to make sure they are 'frames enabled'? Also, I do I style the frame to make sure it's hidden? thanks, Patrick ps please don't reopen the discussion about why background music is not good - I do know that and personally hate it. But the client is adamant and paying for it so... ;)

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  • JUnit: 4.8.1 "Could not find class"

    - by Patrick
    Ok, I am like other and new to jUnit and having a difficult time trying to get it working. I have searched the forum but the answers provided; I am just not getting. If anyone out there could lend me a hand I would greatly appreciate it. Let me provide the basics: OS: mac OS X.6 export JUNIT_HOME="/Developer/junit/junit4.8.1" export CVSROOT="/opt/cvsroot" export PATH="/usr/local/bin:/usr/local/sbin:/usr/localmysql/bin:/opt/PalmSDK/Current/bin/:/usr/local/mysql/bin:$PATH:$JUNIT_HOME:$CVSROOT" export CLASSPATH="$CLASSPATH:$JUNIT_HOME/junit-4.8.1.jar:$JUNIT_HOME" I can compile a test class from a java file, however when I try to then run the test java org.junit.runner.JUnitCore MyTest.class I get the following: JUnit version 4.8.1 Could not find class: MyTest.class Time: 0.001 OK (0 tests) Now I have been in the directory with the MyTest.class which is just somewhere in my file system, I tried moving the source folder to the "junit" folder and the "junit/junit4.8.1" folder and the same result. I cannot even run the tests that came with junit. Thanks patrick

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  • Capture and display console output at the same time

    - by Patrick
    Hi, MSDN states that it is possible in .NET to capture the output of a process and display it in the console window at the same time. Normally when you set StartInfo.RedirectStandardOutput = true; the console window stays blank. As the MSDN site doesn't provide a sample for this I was wondering if anyone would have a sample or could point me to a sample? When a Process writes text to its standard stream, that text is normally displayed on the console. By redirecting the StandardOutput stream, you can manipulate or suppress the output of a process. For example, you can filter the text, format it differently, or write the output to both the console and a designated log file. MSDN This post is similar to http://stackoverflow.com/questions/786726/capture-standard-output-and-still-display-it-in-the-console-window by the way. But that post didn't end up with a working sample. Thanks a lot, Patrick

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  • Graphing a line and scatter points using Matplotlib?

    - by Patrick O'Doherty
    Hi guys I'm using matplotlib at the moment to try and visualise some data I am working on. I'm trying to plot around 6500 points and the line y = x on the same graph but am having some trouble in doing so. I can only seem to get the points to render and not the line itself. I know matplotlib doesn't plot equations as such rather just a set of points so I'm trying to use and identical set of points for x and y co-ordinates to produce the line. The following is my code from matplotlib import pyplot import numpy from pymongo import * class Store(object): """docstring for Store""" def __init__(self): super(Store, self).__init__() c = Connection() ucd = c.ucd self.tweets = ucd.tweets def fetch(self): x = [] y = [] for t in self.tweets.find(): x.append(t['positive']) y.append(t['negative']) return [x,y] if __name__ == '__main__': c = Store() array = c.fetch() t = numpy.arange(0., 0.03, 1) pyplot.plot(array[0], array[1], 'ro', t, t, 'b--') pyplot.show() Any suggestions would be appreciated, Patrick

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  • Web service can't open named pipe - access denied

    - by Patrick
    Hi All, I've got a C++ service which provides a named pipe to clients with a NULL SECURITY_ATTRIBUTES as follows: hPipe = CreateNamedPipe( lpszPipename, PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT, PIPE_UNLIMITED_INSTANCES, BUFSIZE, BUFSIZE, 0, NULL); There is a dll which uses this pipe to get services. There is a c# GUI which uses the dll and works fine. There is a .net web site which also uses this dll (the exact same one on the same PC) but always gets permission denied when it tries to open the pipe. Any one know why this might happen and how to fix it? Also does anyone know of a good tutorial on SECURITY_ATTRIBUTES because I haven't understood the msdn info yet. Thanks, Patrick

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  • C# / Visual Studio: production and test code placement

    - by Patrick Linskey
    Hi, In JavaLand, I'm used to creating projects that contain both production and test code. I like this practice because it simplifies testing of internal code without artificially exposing the internals in a project's published API. So far, in my experiences with C# / Visual Studio / ReSharper / NUnit, I've created separate projects (i.e., separate DLLs) for production and test code. Is this the idiom, or am I off base? If this idiomatically correct, what's the right way to deal with exposing classes and methods for test purposes? Thanks, -Patrick

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  • Exceptions and Access Violations in Paint events in Windows

    - by Patrick
    After executing some new code, my C++ application started to behave strange (incorrect or incomplete screen updates, sometimes no screen updates at all). After a while we found out that the new code is causing an Access Violation. Strange enough, the application simply keeps on running (but with the incorrect screen updates). At first we thought the problem was caused by a "try-catch(...)" construction (put there by an overactive ex-colleague), but several hours later (carefully inspecting the call stacks, adding many breakpoints, ...) we found out that if there's an Access Violation in a paint event, Windows catches it, and simply continues running the application. Is this normal behavior? Is it normal that Windows catches exceptions/errors during a paint event? Is there a way to disable this? (if not, it would mean that we have to always run in the debugger with all exceptions enabled while testing our code). Patrick

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  • Undefined reference to ...

    - by Patrick LaChance
    I keep getting this error message every time I try to compile, and I cannot find out what the problem is. any help would be greatly appreciated: C:\DOCUME~1\Patrick\LOCALS~1\Temp/ccL92mj9.o:main.cpp:(.txt+0x184): undefined reference to 'List::List()' C:\DOCUME~1\Patrick\LOCALS~1\Temp/ccL92mj9.o:main.cpp:(.txt+0x184): undefined reference to 'List::add(int)' collect2: ld returned 1 exit status code: //List.h #ifndef LIST_H #define LIST_H #include <exception> //brief Definition of linked list class class List { public: /** \brief Exception for operating on empty list */ class Empty : public std::exception { public: virtual const char* what() const throw(); }; /** \brief Exception for invalid operations other than operating on an empty list */ class InvalidOperation : public std::exception { public: virtual const char* what() const throw(); }; /** \brief Node within List */ class Node { public: /** data element stored in this node */ int element; /** next node in list */ Node* next; /** previous node in list */ Node* previous; Node (int element); ~Node(); void print() const; void printDebug() const; }; List(); ~List(); void add(int element); void remove(int element); int first()const; int last()const; int removeFirst(); int removeLast(); bool isEmpty()const; int size()const; void printForward() const; void printReverse() const; void printDebug() const; /** enables extra output for debugging purposes */ static bool traceOn; private: /** head of list */ Node* head; /** tail of list */ Node* tail; /** count of number of nodes */ int count; }; #endif //List.cpp I only included the parts of List.cpp that might be the issue #include "List.h" #include <iostream> #include <iomanip> using namespace std; List::List() { //List::size = NULL; head = NULL; tail = NULL; } List::~List() { Node* current; while(head != NULL) { current = head-> next; delete current->previous; if (current->next!=NULL) { head = current; } else { delete current; } } } void List::add(int element) { Node* newNode; Node* current; newNode->element = element; if(newNode->element > head->element) { current = head->next; } else { head->previous = newNode; newNode->next = head; newNode->previous = NULL; return; } while(newNode->element > current->element) { current = current->next; } if(newNode->element <= current->element) { newNode->previous = current->previous; newNode->next = current; } } //main.cpp #include "List.h" #include <iostream> #include <string> using namespace std; //void add(int element); int main (char** argv, int argc) { List* MyList = new List(); bool quit = false; string value; int element; while(quit==false) { cin>>value; if(value == "add") { cin>>element; MyList->add(element); } if(value=="quit") { quit = true; } } return 0; } I'm doing everything I think I'm suppose to be doing. main.cpp isn't complete yet, just trying to get the add function to work first. Any help will be greatly appreciated.

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  • Are there any modern platforms with non-IEEE C/C++ float formats?

    - by Patrick Niedzielski
    Hi all, I am writing a video game, Humm and Strumm, which requires a network component in its game engine. I can deal with differences in endianness easily, but I have hit a wall in attempting to deal with possible float memory formats. I know that modern computers have all a standard integer format, but I have heard that they may not all use the IEEE standard for floating-point integers. Is this true? While certainly I could just output it as a character string into each packet, I would still have to convert to a "well-known format" of each client, regardless of the platform. The standard printf() and atod() would be inadequate. Please note, because this game is a Free/Open Source Software program that will run on GNU/Linux, *BSD, and Microsoft Windows, I cannot use any proprietary solutions, nor any single-platform solutions. Cheers, Patrick

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  • How to build a Windows Forms email-aware text box?

    - by Patrick Linskey
    Hi, I'm building a C# client app that allows a user to communicate with one or more existing users in a system via an email-like metaphor. I'd like to present the user with a text entry box that auto-completes on known email addresses, and allows multiple delimiter-separated addresses to be entered. Ideally, I'd also like the email addresses to turn into structured controls once they've been entered and recognized. Basically, I'm modeling the UI interaction for adding users after Facebook's model. Are there any Windows Forms controls out there with the ability to do something like this? Is there any well-established terminology for a hybrid textbox / control list box (no, not a ComboBox) or something that I should be searching for? Thanks, -Patrick

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