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  • Modular GWT design concerns

    - by GlGuru
    Hi, I have a couple of questions regarding a modular GWT based application framework. I have some ideas about them but being new to the field of web development I feel they are far from ideal. I'd appreciate a few comments and suggestions in this regard. Here are my questions: I am developing a framework which will allow third parties to embed GWT applications into our website and do some communication with them using simple iFrame postMessage. All these third party modules are going to use our SDK which is also GWT based. The problem arises that even though all the modules will be using the same codebase there is going to be a massive overheard in the amount of duplicate Javascript code (i.e. our common SDK code base which is quite large) being downloaded on the client's machine. This is highly redundant and problematic, not only due to the sheer size of duplicate code but, also due to the fact that subsequent updates of the SDK would require the modules to be recompiled which is going to create a DLL hell kind of scenario in the long run. What is the best way of doing this kind of thing? Is there a way where I can have some static GWT code (i.e. the SDK) and the dynamic GWT module refers to it (even if lies on a different domain) and it all work happily? The other part of the problem lies in providing robust scripting front end to the SDK. At first it appears to be trivial since Javascript itself is a scripting language. However, I do not know how to load and call a piece of pure Javascript code at runtime? I am willing to put restrictions on the target Javascript (i.e. having a function main and unique namespace or something). Furthermore the Javascript will come as a string from a database and not as a full URL. If its doable in Javascript how does one get this right in GWT i.e. forcing the compiler to emit a certain function in the generated Javascript? This I believe can be lesser of a problem by having a stub Javascript with all the right requirements which just loads up a GWT generated Javascript. Is any of this possible at all? I generally hate to be this verbose but I hope to find a quick solution to the problem as its holding up my progress. I'd highly appreciate any comments, suggestions and experiences.

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  • Strange compilation error - GAS3 generated class

    - by subh
    I am pretty new to GraniteDS..So far I have been able to successfully configure it to work with my remote java services as well as generate the equivalent AS3 files from my POJO's. But I am getting this strange error while building one of the classes using GAS3 [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[77,29] Syntax error: expecting identifier before use. public function set use(value:String):void { [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[77,52] Syntax error: expecting leftparen before leftbrace. public function set use(value:String):void { [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[77,52] Syntax error: expecting identifier before leftbrace. public function set use(value:String):void { [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[77,52] Syntax error: expecting rightparen before leftbrace. public function set use(value:String):void { [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[80,29] Syntax error: expecting identifier before use. public function get use():String { [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[80,42] Syntax error: expecting leftparen before leftbrace. public function get use():String { [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[80,42] Syntax error: expecting identifier before leftbrace. public function get use():String { [ERROR] C:\TestGDS_All\TestGDS-flex-remoteobjects\target\generated-sources\com\mycompany\TestGDS\masterdata\model\TankGradesMlBas e.as:[80,42] Syntax error: expecting rightparen before leftbrace. public function get use():String { The java class appears like this @Entity` @Table(name = "mmd_tank_grades_ml") @SuppressWarnings("serial") public class TankGradesMl implements Serializable { .... private String use; @Basic @Column(name = "USE", length = 45) public String getUse() { return use; } public void setUse(String use) { this.use = use; } What am I doing wrong? How to resolve this error? I tried by changing the java source variable like below private String usedFor; ---- @Basic @Column(name = "USE", length = 45) public String getUsedFor() { return usedFor; } /** * @param use * new value for use */ public void setUsedFor(String usedFor) { this.usedFor = usedFor; } and the error is gone...not sure why it was throwing exception for 'use'..too small for variable name :-)

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  • Using XAML + designer to edit Plain Old CLR Objects?

    - by Joe White
    I want to write a POCO in XAML, and use a DataTemplate to display that object in the GUI at runtime. So far, so good; I know how to do all that. Since I'll already have a DataTemplate that can transform my POCO into a WPF visual tree, is there any way to get the Visual Studio designer to play along, and have the Design View show me the POCO+DataTemplate's resulting GUI, as I edit the POCO's XAML? (Obviously the designer wouldn't know how to edit the "design view"; I wouldn't expect the Toolbox or click-and-drag to work on the design surface. That's fine -- I just want to see a preview as I edit.) If you're curious, the POCOs in question would be level maps for a game. (At this point, I'm not planning to ship an end-user map editor, so I'll be doing all the editing myself in Visual Studio.) So the XAML isn't WPF GUI objects like Window and UserControl, but it's still not something where I would want to blindly bang out some XAML and hope for the best. I want to see what I'm doing (the GUI map) as I'm doing it. If I try to make a XAML file whose root is my map object, the designer shows "Intentionally Left Blank - The document root element is not supported by the visual designer." It does this even if I've defined a DataTemplate in App.xaml's <Application.Resources>. But I know the designer can show my POCO, when it's inside a WPF object. One possible way of accomplishing what I want would be to have a ScratchUserControl that just contains a ContentPresenter, and write my POCO XAML inside that ContentPresenter's Content property, e.g.: <UserControl ...> <ContentPresenter> <ContentPresenter.Content> <Maps:Map .../> </ContentPresenter.Content> </ContentPresenter> </UserControl> But then I would have to be sure to copy the content back out into its own file when I was done editing, which seems tedious and error-prone, and I don't like tedious and error-prone. And since I can preview my XAML this way, isn't there some way to do it without the UserControl?

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  • Using empty row as default in a ComboBox with Style "DropDownList"?

    - by Pesche Helfer
    Hi board I am trying to write a method, that takes a ComboBox, a DataTable and a TextBox as arguments. The purpose of it is to filter the members displayed in the ComboBox according to the TextBox.Text. The DataTable contains the entire list of possible entries that will then be filtered. For filtering, I create a DataView of the DataTable, add a RowFilter and then bind this View to the ComboBox as DataSource. To prevent the user from typing into the ComboBox, I choose the DropDownStyle DropDownList. That’s working fine so far, except that the user should also be able to choose nothing / empty line. In fact, this should be the default member to be displayed (to prevent choosing a wrong member by accident, if the user clicks through the dialog too fast). I tried to solve this problem by adding a new Row to the view. While this works for some cases, the main issue here is that any DataTable can be passed to the method. If the DataTable contains columns that cannot be null and don’t contain a default value, I suppose I will raise an error by adding an empty row. A possibility would be to create a view that contains only the column that is defined as DisplayMember, and the one that is defined as ValueMember. Alas, this can’t be done with a view in C#. I would like to avoid creating a true copy of the DataTable at all cost, since who knows how big it will get with time. Do you have any suggestions how to get around this problem? Instead of a view, could I create an object containing two members and assign the DisplayMember and the ValueMember to these members? Would the members be passed as reference (what I hope) or would true copied be created (in which case it would not be a solution)? Thank you very much for your help! Best regards public static void ComboFilter(ComboBox cb, DataTable dtSource, TextBox filterTextBox) { cb.DropDownStyle = ComboBoxStyle.DropDownList; string displayMember = cb.DisplayMember; DataView filterView = new DataView(dtSource); filterView.AddNew(); filterView.RowFilter = displayMember + " LIKE '%" + filterTextBox.Text + "%'"; cb.DataSource = filterView; }

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  • Myself throwing NullReferenceException... needs help

    - by Amit Ranjan
    I know it might be a weird question and its Title too, but i need your help. I am a .net dev , working on platform for the last 1.5 years. I am bit confused on the term usually we say " A Good Programmer ". I dont know ,what are the qualities of a good programmer ? Is the guy who writes a bug free code? or Can develop applications solely? or blah blah blah...lots of points. I dont know... But as far i am concerned , I know I am not a good programmer, still in learning phase an needs a lot to learn in coming days. So you guys are requested to please help me with this two problems of mine My first problem is regarding the proper Error Handling, which is a most debatable aspect of programming. We all know we use ` try { } catch { } finally { } ` in our code to manage exception. But even if I use try { } catch(exception ex) { throw ex } finally { } , different guys have different views. I still dont know the good way to handle errors. I can write code, use try-catch but still i feel I lacks something. When I saw the codes generated by .net fx tools even they uses throw ex or `throw new Exception("this is my exception")`.. I am just wondering what will be the best way to achieve the above. All means the same thing but why we avoid something. If it has some demerits then it must be made obselete.Anyways I still dont have one [how to handle errors efficiently?]. I generally follow the try-catch(execoption ex){throw ex}, and usually got stucked in debates with leads why you follow this why not that... 2.Converting your entire code blocks in modules using Design patterns of some OOPs concepts. How do you guys decide what architeture or pattern will be the best for my upcoming application based on its working, flow etc. I need to know what you guys can see that I can't. Since I know , I dont have that much experience but I can say, with my experience that experience doesnot comes either from degree/certificates or success you made instead it cames from failures you faced or got stucking situations. Pleas help me out.

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  • How can I implement NotOfType<T> in LINQ that has a nice calling syntax?

    - by Lette
    I'm trying to come up with an implementation for NotOfType, which has a readable call syntax. NotOfType should be the complement to OfType<T> and would consequently yield all elements that are not of type T My goal was to implement a method which would be called just like OfType<T>, like in the last line of this snippet: public abstract class Animal {} public class Monkey : Animal {} public class Giraffe : Animal {} public class Lion : Animal {} var monkey = new Monkey(); var giraffe = new Giraffe(); var lion = new Lion(); IEnumerable<Animal> animals = new Animal[] { monkey, giraffe, lion }; IEnumerable<Animal> fewerAnimals = animals.NotOfType<Giraffe>(); However, I can not come up with an implementation that supports that specific calling syntax. This is what I've tried so far: public static class EnumerableExtensions { public static IEnumerable<T> NotOfType<T>(this IEnumerable<T> sequence, Type type) { return sequence.Where(x => x.GetType() != type); } public static IEnumerable<T> NotOfType<T, TExclude>(this IEnumerable<T> sequence) { return sequence.Where(x => !(x is TExclude)); } } Calling these methods would look like this: // Animal is inferred IEnumerable<Animal> fewerAnimals = animals.NotOfType(typeof(Giraffe)); and // Not all types could be inferred, so I have to state all types explicitly IEnumerable<Animal> fewerAnimals = animals.NotOfType<Animal, Giraffe>(); I think that there are major drawbacks with the style of both of these calls. The first one suffers from a redundant "of type/type of" construct, and the second one just doesn't make sense (do I want a list of animals that are neither Animals nor Giraffes?). So, is there a way to accomplish what I want? If not, could it be possible in future versions of the language? (I'm thinking that maybe one day we will have named type arguments, or that we only need to explicitly supply type arguments that can't be inferred?) Or am I just being silly?

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  • C++ program Telephone Directory from a file

    - by Stacy Doyle
    I am writing a program for a phone directory. The user inputs a name and the program searches the file and either outputs the number or an error because the persons name is not in the file. The program should also ask the user if they would like to continue using the program and look up another number. So far runs and asks for the name and then prints the error message that I put in place saying that the name is not in the database. I am guessing that I must not really be having my program look in the file but not sure what to do also don't know how to get the program to run again if the user chooses to continue. #include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; char chr; int main() { string first; string last; string number; string firstfile; string lastfile; string numberfile; int cont; ifstream infile; infile.open("name and numbers.dat"); //opening the file infile>>firstfile>>lastfile>>numberfile; cout<<"Enter a first and last name."<<endl; //Asking user for the input cin>>first>>last; //input the data { if(first==firstfile && last==lastfile) //if the entered information matches the information in the file cout<<first<<" "<<last<<"'s number is "<<numberfile<<endl; //this is printed else cout<<"Sorry that is not in our database."<<endl; //if the information doesn't match this is printed } cout<<"Would you like to search for another name? Y or N"<<endl; //user is asked if they would like to continue cin>>cont; infile.close(); //close file cin>>chr; return 0; }

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  • flash cs4 file reference. Event.COMPLETE not called on a MAC,

    - by jobbie jones
    Hi, I am working with a fileReference, however I'm having issues running on Safari on a MAC... EDIT The below example also doesnt work on Safari on a MAC... http://www.permadi.com/blog/2010/06/flash-as3-using-filereference-to-load-files-example-for-flash-cs4-and-above/ # The workflow on a PC runs as such: 1) Create file reference 2) attach addEventListener's for Event.SELECT and Event.COMPLETE 3) call the browse() method On a PC, Event.SELECT is fired when a file has been selected. Event.COMPLETE is fired when the file data is available to flash. If I select an 500meg file, it takes a few seconds before Event.COMPLETE is fired. If I attempt to access the file data properties (such as reading the data stream) before Event.COMPLETE is fired, I receive null reference errors... So far so good. However, on a MAC (speficially Safari, not tested other browsers), the Event.COMPLETE is not fired. I have checked the Adobe docs, which say Event.COMPLETE is fired when the upload is completed. So why does it get fired on windows when the fileReference has parsed the file, but the upload method has not yet been called... Can anyone help? Here's snippets of the code I am working on: public function browseFile(target:Object):void { var imagesFilter:FileFilter = new FileFilter("Allowed files", "*.jpg;*.bmp;*.flv;"); fileReference.browse([imagesFilter]); fileReference.addEventListener(Event.SELECT, fileSelect); fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); } private function fileSelect(event:Event):void { // update label - IMPORTANT for large files as there's a delay while flash parses file, before control is handed back to this script... setStatusLabel("...loading file"); var fileReference:FileReference = event.target as FileReference; fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); // load the file into the fileReference object fileReference.load(); } // Called when upload file has been processed by flash (a few secs for large files, or fileRef.data is null...) private function fileSelectComplete(event:Event):void { var fileReference:FileReference=event.target as FileReference; trace("ready to do things - but not fired on Safari on a MAC "); }

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  • What would you suggest as a high school first language?

    - by ldigas
    Edit by OA: After reading some answers I'll just update the question a little. At first I put it a little bluntly, but some of those gave me some good arguments which have to be taken into consideration while making a stand on this one. (these are mostly picked up from comments and answers below). A few things to take into account: to many pupils this is a first programming language - at this stage most of them have trouble grasping a difference between data types, variable passing, ... and whatnot, less alone pointers and similar 'low level stuff' :) they will all have to pass this to get into next grade (well, big majority of them anyway) not all of them have computers at home, not all of them are willing to learn this, less alone interested in - so the concepts have to be taught on a finite time scale in school hours (as well as practice on computers) free literature is a bonus - the teacher will make some scripts and handaways, but still ... I wouldn't like to bear the parents with the burden of buying expensive literature (also, english is not a native language here ... and although they are all learning it, their ability to read it fluently is somewhat questionable) somebody gave an argument - "a language which does not get in the way of ideas" - good one accessibility on different platforms in not expecially important at this point - although most of the suggested ones are available on win as well as linux - not many macs in this part of europe (their prices are sky high for anything but specialised usage) I will check what are the licencing issues on ms express editions about using it massively in high schools for purposes like this - if someone has any info about this, please, do not be shy with it :) A friend of mine, informatics teacher - in EU it comes as something as junior cs teacher, in a local high school asked me what I thought about what should be the first language pupils should be taught? It is a technical school (a little more oriented towards mathematics than the gymnasium, but not computer oriented totally). So I'm asking you - what do you think should be the first language pupils are exposed to in highschool? They have been teaching Pascal so far, but she's not sure that's a good course. She thought about switching to C (which I resented; considering not all pupils have interests in programming, to start with, and should be taught something higher level since they are just gripping the idea of a loop and such ... for a start), I suggested python or ruby (preferably py since it handles all paradigms). What is your opinion on this one? I looked, but didn't find a similar question on SO, so if there is one, please just point me towards it. Edit: The assumption is that none of the pupils have been exposed to any programming in junior school. See also: What is the best way to teach young kids some basic programming concepts? Best ways to teach a beginner to program How and when do you teach a kid to code What is the easiest language to start with? High School Programming

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  • Alert on gridview edit based on permission

    - by Vicky
    I have a gridview with edit option at the start of the row. Also I maintain a seperate table called Permission where I maintain user permissions. I have three different types of permissions like Admin, Leads, Programmers. These all three will have access to the gridview. Except admin if anyone tries to edit the gridview on clicking the edit option, I need to give an alert like This row has important validation and make sure you make proper changes. When I edit, the action with happen on table called Application. The table has a column called Comments. Also the alert should happen only when they try to edit rows where the Comments column have these values in them. ManLog datas Funding Approved Exported Applications My try so far. public bool IsApplicationUser(string userName) { return CheckUser(userName); } public static bool CheckUser(string userName) { string CS = ConfigurationManager.ConnectionStrings["ConnectionString"].ToString(); DataTable dt = new DataTable(); using (SqlConnection connection = new SqlConnection(CS)) { SqlCommand command = new SqlCommand(); command.Connection = connection; string strquery = "select * from Permissions where AppCode='Nest' and UserID = '" + userName + "'"; SqlCommand cmd = new SqlCommand(strquery, connection); SqlDataAdapter da = new SqlDataAdapter(cmd); da.Fill(dt); } if (dt.Rows.Count >= 1) return true; else return true; } protected void Details_RowCommand(object sender, GridViewCommandEventArgs e) { string currentUser = HttpContext.Current.Request.LogonUserIdentity.Name; string str = ConfigurationManager.ConnectionStrings["ConnectionString"].ToString(); string[] words = currentUser.Split('\\'); currentUser = words[1]; bool appuser = IsApplicationUser(currentUser); if (appuser) { DataSet ds = new DataSet(); using (SqlConnection connection = new SqlConnection(str)) { SqlCommand command = new SqlCommand(); command.Connection = connection; string strquery = "select Role_Cd from User_Role where AppCode='PM' and UserID = '" + currentUser + "'"; SqlCommand cmd = new SqlCommand(strquery, connection); SqlDataAdapter da = new SqlDataAdapter(cmd); da.Fill(ds); } if (e.CommandName.Equals("Edit") && ds.Tables[0].Rows[0]["Role_Cd"].ToString().Trim() != "ADMIN") { int index = Convert.ToInt32(e.CommandArgument); GridView gvCurrentGrid = (GridView)sender; GridViewRow row = gvCurrentGrid.Rows[index]; string strID = ((Label)row.FindControl("lblID")).Text; string strAppName = ((Label)row.FindControl("lblAppName")).Text; Response.Redirect("AddApplication.aspx?ID=" + strID + "&AppName=" + strAppName + "&Edit=True"); } } } Kindly let me know if I need to add something. Thanks for any suggestions.

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  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

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  • Trying to understand the usage of class_eval

    - by eMxyzptlk
    Hello everyone, I'm using the rails-settings gem, and I'm trying to understand how you add functions to ActiveRecord classes (I'm building my own library for card games), and I noticed that this gem uses one of the Meta-programming techniques to add the function to the ActiveRecord::Base class (I'm far from Meta-programming master in ruby, but I'm trying to learn it) module RailsSettings class Railtie < Rails::Railtie initializer 'rails_settings.initialize', :after => :after_initialize do Railtie.extend_active_record end end class Railtie def self.extend_active_record ActiveRecord::Base.class_eval do def self.has_settings class_eval do def settings RailsSettings::ScopedSettings.for_thing(self) end scope :with_settings, :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :select => "DISTINCT #{self.table_name}.*" scope :with_settings_for, lambda { |var| { :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'" } } scope :without_settings, :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :conditions => 'settings.id IS NULL' scope :without_settings_for, lambda { |var| { :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'", :conditions => 'settings.id IS NULL' } } end end end end end end What I don't understand is why he uses class_eval on ActiveRecord::Base, wasn't it easier if he just open the ActiveRecord::Base class and define the functions? Specially that there's nothing dynamic in the block (What I mean by dynamic is when you do class_eval or instance_eval on a string containing variables) something like this: module ActiveRecord class Base def self.has_settings class_eval do def settings RailsSettings::ScopedSettings.for_thing(self) end scope :with_settings, :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :select => "DISTINCT #{self.table_name}.*" scope :with_settings_for, lambda { |var| { :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'" } } scope :without_settings, :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :conditions => 'settings.id IS NULL' scope :without_settings_for, lambda { |var| { :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'", :conditions => 'settings.id IS NULL' } } end end end end I understand the second class_eval (before the def settings) is to define functions on the fly on every class that 'has_settings' right ? Same question here, I think he could use "def self.settings" instead of "class_eval.... def settings", no ?

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  • Java program has errors, 80 lines of code

    - by user2961687
    I have a problem with a program. It contains a lot of errors in Eclipse. Sorry for my english and thank you in advance. Here is the task: I. Declare a class that contains private fields Jam: String taste, double weight Create constructors containing variables as parameters: (String taste, double weight), (double weight), (String taste). Parameters constructors should initialize class fields. In case the constructor does not provide the necessary parameter, it must be assumed that the field taste must have the value "No Name" and weight - 100.0. Introduce the use of all constructors creating objects that represent three kinds of jams. Note: it must be assumed that the only constructor with two parameters can be assigned to fields of the class. Declare a class Jar that contains the field Jam jam, a dedicated constructor initiating all declared fields and methods: open close isItOpen Next, create an object of class Jar and fill it with the selected type of jam, operations repeat for all the kinds of jams. This is my code this far: public class App { public static void main(String[] args) { Jam strawberry = new Jam("strawberry", 20.45); Jam raspberry = new Jam(40.50); Jam peach = new Jam("peach"); Jar jar_1 = new Jar(); Jar jar_2 = new Jar(); Jar jar_3 = new Jar(); jar_1.open(); jar_1.fillIn(strawberry); jar_2.fillIn(peach); jar_3.fillIn(raspberry); } } class Jam { String taste; double weight; public Jam(String taste, double weight) { this.taste = taste; this.weight = weight; } public Jam(double weight) { this.taste = "No name"; this.weight = weight; } public Jam(String taste) { this.taste = taste; this.weight = 100.0; } } class Jar { public Jam Jam = new Jam(); private String state_jar; public Jar() { Jam.weight = 0; Jam.taste = ""; state_jar = "closed"; } public static String open() { state_jar = open; return state_jar; } public static String close() { state_jar = "closed"; return state_jar; } public static boolean isItOpen() { return state_jar; } public void fillIn(Jam jam) { if (isItOpen == false) open(); this.Jam.weight = jam.weight; this.Jam.taste = jam.taste; this.Jam.close(); } }

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  • How to parse an XML string in TDI

    - by ongle
    I am new to TDI. I have a TDI assembly line that calls a web service (ibmdi.InvokeSoapWS) which returns the result as a string in the work attribute 'xmlString'. I then have an AttributeMap that attempts to parse the xml and extract a value (the node it seeks is a few nodes deep). var parser = system.getParser('ibmdi.SOAP'); var xmlString = work.getString('xmlString'); var entity = parser.parseRequest(xmlString); task.dump(entity); The trouble is, the parsed object does not contain an accurate representation of the XML. It contains only two attributes, the first is correctly the first node following the soap body (e.g., ns0:SomeNodeReply), the second being a node inside the first (e.g., ns0:DetailCount). And as far as I can determine, both attributes are just strings so I cannot recurse into the object graph. Below is a sample soap reply: <?xml version="1.0" encoding="utf-8"?> <SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/"> <SOAP-ENV:Body> <ns0:SomeNodeReply xmlns:ns0="http://xmlns.example.com/unique/default/namespace/1136581686664"> <ns0:Status> <ns0:StatusCD>000</ns0:StatusCD> <ns0:StatusDesc /> </ns0:Status> <ns0:DetailCount>1</ns0:DetailCount> <ns0:SomeDetail> <ns0:CodeA>Foo</ns0:CodeA> <ns0:CodeB>Bar</ns0:CodeB> </ns0:SomeDetail> </ns0:SomeNodeReply> </SOAP-ENV:Body> </SOAP-ENV:Envelope> And below is a sample dump of the parsed string: 19:03:23 CTGDIS003I *** Start dumping Entry 19:03:23 Operation: generic 19:03:23 Entry attributes: 19:03:23 SOAP_CALL (replace): 'ns0:SomeNodeReply' 19:03:23 ns0:DetailCount(replace): '1' 19:03:23 CTGDIS004I *** Finished dumping Entry All I really need to do is be able to parse out a value that may or may not be there, depending on the value of another node (e.g., DetailCount == 1, get CodeA otherwise return empty string). I am open to changing anything about how this works if I can extract the data into the work Entry.

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  • Ideas for designing an automated content tagging system needed

    - by Benjamin Smith
    I am currently designing a website that amongst other is required to display and organise small amounts of text content (mainly quotes, article stubs, etc.). I currently have a database with 250,000+ items and need to come up with a method of tagging each item with relevant tags which will eventually allow for easy searching/browsing of the content for users. A very simplistic idea I have (and one that I believe is employed by some sites that I have been looking to for inspiration (http://www.brainyquote.com/quotes/topics.html)), is to simply search the database for certain words or phrases and use these words as tags for the content. This can easily be extended so that if for example a user wanted to show all items with a theme of love then I would just return a list of items with words and phrases relating to this theme. This would not be hard to implement but does not provide very good results. For example if I were to search for the month 'May' in the database with the aim of then classifying the items returned as realting to the topic of Spring then I would get back all occurrences of the word May, regardless of the semantic meaning. Another shortcoming of this method is that I believe it would be quite hard to automate the process to any large scale. What I really require is a library that can take an item, break it down and analyse the semantic meaning and also return a list of tags that would correctly classify the item. I know this is a lot to ask and I have a feeling I will end up reverting to the aforementioned method but I just thought I should ask if anyone knew of any pre-existing solution. I think that as the items in the database are short then it is probably quite a hard task to analyse any meaning from them however I may be mistaken. Another path to possibly go down would be to use something like amazon turk to outsource the task which may produce good results but would be expensive. Eventually I would like users to be able to (and want to!) tag content and to vote for the most relevant tags, possibly using a gameification mechanic as motivation however this is some way down the line. A temporary fix may be the best thing if this were the route I decided to go down as I could use the rough results I got as the starting point for a more in depth solution. If you've read this far, thanks for sticking with me, I know I'm spitballing but any input would be really helpful. Thanks.

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  • Windows splash screen using GDI+

    - by Luther
    The eventual aim of this is to have a splash screen in windows that uses transparency but that's not what I'm stuck on at the moment. In order to create a transparent window, I'm first trying to composite the splash screen and text on an off screen buffer using GDI+. At the moment I'm just trying to composite the buffer and display it in response to a 'WM_PAINT' message. This isn't working out at the moment; all I see is a black window. I imagine I've misunderstood something with regards to setting up render targets in GDI+ and then rendering them (I'm trying to render the screen using straight forward GDI blit) Anyway, here's the code so far: //my window initialisation code void MyWindow::create_hwnd(HINSTANCE instance, const SIZE &dim) { DWORD ex_style = WS_EX_LAYERED ; //eventually I'll be making use of this layerd flag m_hwnd = CreateWindowEx( ex_style, szFloatingWindowClass , L"", WS_POPUP , 0, 0, dim.cx, dim.cy, null, null, instance, null); SetWindowLongPtr(m_hwnd ,0, (__int3264)(LONG_PTR)this); m_display_dc = GetDC(NULL); //This was sanity check test code - just loading a standard HBITMAP and displaying it in WM_PAINT. It worked fine //HANDLE handle= LoadImage(NULL , L"c:\\test_image2.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); m_gdip_offscreen_bm = new Gdiplus::Bitmap(dim.cx, dim.cy); m_gdi_dc = Gdiplus::Graphics::FromImage(m_gdip_offscreen_bm);//new Gdiplus::Graphics(m_splash_dc );//window_dc ;m_splash_dc //this draws the conents of my splash screen - this works if I create a GDI+ context for the window, rather than for an offscreen bitmap. //For all I know, it might actually be working but when I try to display the contents on screen, it shows a black image draw_all(); //this is just to show that drawing something simple on the offscreen bit map seems to have no effect Gdiplus::Pen pen(Gdiplus::Color(255, 0, 0, 255)); m_gdi_dc->DrawLine(&pen, 0,0,100,100); DWORD last_error = GetLastError(); //returns '0' at this stage } And here's the snipit that handles the WM_PAINT message: ---8<----------------------- //Paint message snippit case WM_PAINT: { BITMAP bm; PAINTSTRUCT ps; HDC hdc = BeginPaint(vg->m_hwnd, &ps); //get the HWNDs DC HDC hdcMem = vg->m_gdi_dc->GetHDC(); //get the HDC from our offscreen GDI+ object unsigned int width = vg->m_gdip_offscreen_bm->GetWidth(); //width and height seem fine at this point unsigned int height = vg->m_gdip_offscreen_bm->GetHeight(); BitBlt(hdc, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); //this blits a black rectangle DWORD last_error = GetLastError(); //this was '0' vg->m_gdi_dc->ReleaseHDC(hdcMem); EndPaint(vg->m_hwnd, &ps); //end paint return 1; } ---8<----------------------- My apologies for the long post. Does anybody know what I'm not quite understanding regarding how you write to an offscreen buffer using GDI+ (or GDI for that matter)and then display this on screen? Thank you for reading.

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  • Xpath expression to retrieve oldest/earliest node

    - by gkrogers
    I have an XML snippet, so: <STATES> <STATE> <NAME>Alabama</NAME> <ABBREVIATION>AL</ABBREVIATION> <CAPITAL>Montgomery</CAPITAL> <POPULATION>4661900</POPULATION> <AREA>52419</AREA> <DATEOFSTATEHOOD>14 December 1819</DATEOFSTATEHOOD> </STATE> <STATE> <NAME>Alaska</NAME> <ABBREVIATION>AK</ABBREVIATION> <CAPITAL>Juneau</CAPITAL> <POPULATION>698473</POPULATION> <AREA>663268</AREA> <DATEOFSTATEHOOD>1 January 1959</DATEOFSTATEHOOD> </STATE> <STATE> <NAME>Delaware</NAME> <ABBREVIATION>DE</ABBREVIATION> <CAPITAL>Dover</CAPITAL> <POPULATION>885122</POPULATION> <AREA>2490</AREA> <DATEOFSTATEHOOD>7 December 1787</DATEOFSTATEHOOD> </STATE> </STATES> <etc, etc.> I want to retrieve (for example) the capital of the oldest state (i.e. "Dover"). I have managed to get this far: //STATES/STATE[DATEOFSTATEHOOD='7 December 1787']/CAPITAL/text() but can't figure out how to say 'DATEOFSTATEHOOD={the earliest DATEOFSTATEHOOD}'. Can anybody point me in the right direction, please? SOLUTION: Matt's solution is more or less spot on. I had to reformat the dates (I used YYYYMMDDD) because, as was pointed out, Xpath 1.0 doesn't support the date format I was using. Also, Microsoft's XML library (4.0 and 6.0) returned the whole node list with Matt's expression. Reversing the test fixed that problem, making it return just the earliest node. So: //STATES/STATE[(DATEOFSTATEHOOD < //STATES/STATE/DATEOFSTATEHOOD)]/CAPITAL/text()

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  • Implementing events to communicate between two processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • vim plugin to show current Perl subroutine

    - by Andrew
    I'm trying to make a vim plugin that will split the window on load and simulate a info bar at the top of my terminal. I've got it sorta working but I think I've either reached limits of my knowledge of vim syntax or there's a logic problem in my code. The desired effect would be to do a reverse search for any declaration of a Perl subroutine form my current location in the active buffer and display the line in the top buffer. I'm also trying to make it skip that buffer when I switch buffers with <C-R>. My attempt at that so far can be seen in the mess of nested if statements. Anyway, here's the code. I would greatly appreciate feedback from anyone. (pastebin pastebin.com/8cuMPn1Q) let s:current_function_bufname = 'Current\ Function\/Subroutine' function! s:get_current_function_name(no_echo) let lnum = line(".") let col = col(".") if a:no_echo let s:current_function_name = getline(search("^[^s]sub .$", 'bW')) else echohl ModeMsg echo getline(search("^[^s]sub .$", 'bW')) "echo getline(search("^[^ \t#/]\{2}.[^:]\s$", 'bW')) echohl None endif endfunction let s:previous_winbufnr = 1 let s:current_function_name = '' let s:current_function_buffer_created = 0 let s:current_function_bufnr = 2 function! s:show_current_function() let total_buffers = winnr('$') let current_winbufnr = winnr() if s:previous_winbufnr != current_winbufnr if bufname(current_winbufnr) == s:current_function_bufname if s:previous_winbufnr < current_winbufnr let i = current_winbufnr + 1 if i total_buffers let i = 1 endif if i == s:current_function_bufnr let i = i + 1 endif if i total buffers let i = 1 endif exec i.'wincmd w' else let i = current_winbufnr - 1 if i < 1 let i = total_buffers endif if i == s:current_function_bufnr let i = i - 1 endif if i < 1 let i = total_buffers endif try exec i.'wincmd w' finally exec total_buffers.'wincmd w' endtry endif endif let s:previous_winbufnr = current_winbufnr return 1 endif if s:current_function_buffer_created == 0 exec 'top 1 split '.s:current_function_bufname call s:set_as_scratch_buffer() let s:current_function_buffer_created = 1 let s:current_function_bufnr = winnr() endif call s:activate_buffer_by_name(s:current_function_bufname) setlocal modifiable call s:get_current_function_name(1) call setline(1, s:current_function_name) setlocal nomodifiable call s:activate_buffer_by_name(bufname(current_winbufnr)) endfunction function! s:set_as_scratch_buffer() setlocal noswapfile setlocal nomodifiable setlocal bufhidden=delete setlocal buftype=nofile setlocal nobuflisted setlocal nonumber setlocal nowrap setlocal cursorline endfunction function! s:activate_buffer_by_name(name) for i in range(1, winnr('$')) let name = bufname(winbufnr(i)) let full_name = fnamemodify(bufname(winbufnr(i)), ':p') if name == a:name || full_name == a:name exec i.'wincmd w' return 1 endif endfor return 0 endfunction set laststatus=2 autocmd! CursorMoved,CursorMovedI,BufWinEnter * call s:show_current_function() (pastebin pastebin.com/8cuMPn1Q) similar to VIM: display custom reference bar on top of window and http://vim.wikia.com/wiki/Show_current_function_name_in_C_programs

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  • File Output using Gforth

    - by sheepez
    As a first project I have been writing a short program to render the Mandelbrot fractal. I have got to the point of trying to output my results to a file ( e.g. .bmp or .ppm ) and got stuck. I have not really found any examples of exactly what I am trying to do, but I have found two examples of code to copy from one file to another. The examples in the Gforth documentation ( Section 3.27 ) did not work for me ( winXP ) in fact they seemed to open and create files but not write to files properly. This is the Gforth documentation example that copies the contents of one file to another: 0 Value fd-in 0 Value fd-out : open-input ( addr u -- ) r/o open-file throw to fd-in ; : open-output ( addr u -- ) w/o create-file throw to fd-out ; s" foo.in" open-input s" foo.out" open-output : copy-file ( -- ) begin line-buffer max-line fd-in read-line throw while line-buffer swap fd-out write-line throw repeat ; I found this example ( http://rosettacode.org/wiki/File_IO#Forth ) which does work. The main problem is that I can't isolate the part that writes to a file and have it still work. The main confusion is that r doesn't seem to consume TOS as I might expect. : copy-file2 ( a1 n1 a2 n2 -- ) r/o open-file throw >r w/o create-file throw r> begin pad maxstring 2 pick read-file throw ?dup while pad swap 3 pick write-file throw repeat close-file throw close-file throw ; \ Invoke it like this: s" output.txt" s" input.txt" copy-file I would be very grateful if someone could explain exactly how the open, create read and write -file words actually work, as my investigation keeps resulting in somewhat bizarre stacks. Any clues as to why the Gforth examples do not work might help too. In summary, I want to output from Gforth to a file and so far have been thwarted. Can anyone offer any help? Thank you Vijay, I think that I understand the example that you gave. However when I try to use something like this ( which I think is similar ): 0 value test-file : write-test s" testfile.out" w/o create-file throw to test-file s" test text" test-file write-line ; I get ok but nothing is put into the file, have I made a mistake? It seems that the problem was due to not flushing the relevant buffers or explicitly closing the file. Adding something like test-file flush-file throw or test-file close-file throw between write-line and ; makes it work. Thanks again Vijay for helping.

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  • How do you create a MANIFEST.MF that's available when you're testing and running from a jar in produ

    - by warvair
    I've spent far too much time trying to figure this out. This should be the simplest thing and everyone who distributes Java applications in jars must have to deal with it. I just want to know the proper way to add versioning to my Java app so that I can access the version information when I'm testing, e.g. debugging in Eclipse and running from a jar. Here's what I have in my build.xml: <target name="jar" depends = "compile"> <property name="version.num" value="1.0.0"/> <buildnumber file="build.num"/> <tstamp> <format property="TODAY" pattern="yyyy-MM-dd HH:mm:ss" /> </tstamp> <manifest file="${build}/META-INF/MANIFEST.MF"> <attribute name="Built-By" value="${user.name}" /> <attribute name="Built-Date" value="${TODAY}" /> <attribute name="Implementation-Title" value="MyApp" /> <attribute name="Implementation-Vendor" value="MyCompany" /> <attribute name="Implementation-Version" value="${version.num}-b${build.number}"/> </manifest> <jar destfile="${build}/myapp.jar" basedir="${build}" excludes="*.jar" /> </target> This creates /META-INF/MANIFEST.MF and I can read the values when I'm debugging in Eclipse thusly: public MyClass() { try { InputStream stream = getClass().getResourceAsStream("/META-INF/MANIFEST.MF"); Manifest manifest = new Manifest(stream); Attributes attributes = manifest.getMainAttributes(); String implementationTitle = attributes.getValue("Implementation-Title"); String implementationVersion = attributes.getValue("Implementation-Version"); String builtDate = attributes.getValue("Built-Date"); String builtBy = attributes.getValue("Built-By"); } catch (IOException e) { logger.error("Couldn't read manifest."); } } But, when I create the jar file, it loads the manifest of another jar (presumably the first jar loaded by the application - in my case, activation.jar). Also, the following code doesn't work either although all the proper values are in the manifest file. Package thisPackage = getClass().getPackage(); String implementationVersion = thisPackage.getImplementationVersion(); Any ideas?

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  • How to Work Around Limitations in Generic Type Constraints in C#?

    - by Jose
    Okay I'm looking for some input, I'm pretty sure this is not currently supported in .NET 3.5 but here goes. I want to require a generic type passed into my class to have a constructor like this: new(IDictionary<string,object>) so the class would look like this public MyClass<T> where T : new(IDictionary<string,object>) { T CreateObject(IDictionary<string,object> values) { return new T(values); } } But the compiler doesn't support this, it doesn't really know what I'm asking. Some of you might ask, why do you want to do this? Well I'm working on a pet project of an ORM so I get values from the DB and then create the object and load the values. I thought it would be cleaner to allow the object just create itself with the values I give it. As far as I can tell I have two options: 1) Use reflection(which I'm trying to avoid) to grab the PropertyInfo[] array and then use that to load the values. 2) require T to support an interface like so: public interface ILoadValues { void LoadValues(IDictionary values); } and then do this public MyClass<T> where T:new(),ILoadValues { T CreateObject(IDictionary<string,object> values) { T obj = new T(); obj.LoadValues(values); return obj; } } The problem I have with the interface I guess is philosophical, I don't really want to expose a public method for people to load the values. Using the constructor the idea was that if I had an object like this namespace DataSource.Data { public class User { protected internal User(IDictionary<string,object> values) { //Initialize } } } As long as the MyClass<T> was in the same assembly the constructor would be available. I personally think that the Type constraint in my opinion should ask (Do I have access to this constructor? I do, great!) Anyways any input is welcome.

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  • Help with manipulating child/parent elements with jQuery

    - by Mohammad
    Currently I have this JQuery script var img = $(this); img.wrap('<div class="photo"></div>'); img.parent().append("<p>" + img.attr("alt") + "</p>"); which successfully turns the following: <img src="photo.jpg" alt="caption"> into this <div class="photo"> <img src="photos.jpg" alt="caption"/> <p>caption</p> </div> All is well unless the image has a link as a parent; <a href="#"><img since I want it to be correct html (I'm fussy) improving the resulting outcome bellow would be satisfactory <a href="#"> <div class="photo"> <img src="photos.jpg" alt="caption"/> <p>caption</p> </div> </a> to this: <div class="photo"> <a href="#"> <img src="photos.jpg" alt="caption"/> </a> <p><a href="#">caption</a></p> </div> </a> This is my jQuery script so far (which doesn't work bc I'm a noob) aha if(img.parent('a')){ var targetLink = img.parent('a').attr('href').val(); img.parent('a').wrap('<div class="photo"></div>'); img.parent('div').append('<p><a href="'+targetLink+'">' + img.attr("alt") + '</p></a>'); }else{ img.wrap('<div class="photo"></div>'); img.parent().append("<p>" + img.attr("alt") + "</p>"); }; Any advice, or help will be greatly appreciated : ) Thank You! Update *Answer* (works but looks sloppy) I'm editing it atm; if(img.parent('a').length){ var targetLink = img.parent().attr('href'); img.parent().wrap('<div class="photo"></div>'); var divTarget = img.parent('a').parent('div'); divTarget.append('<p><a href="'+targetLink+'">' + img.attr("alt") + '</p></a>'); }else{ img.wrap('<div class="photo"></div>'); img.parent().append("<p>" + img.attr("alt") + "</p>"); };

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  • How to calculate the maximum block length in C of a binary number

    - by user1664272
    I want to reiterate the fact that I am not asking for direct code to my problem rather than wanting information on how to reach that solution. I asked a problem earlier about counting specific integers in binary code. Now I would like to ask how one comes about counting the maximum block length within binary code. I honestly just want to know where to get started and what exactly the question means by writing code to figure out the "Maximum block length" of an inputted integers binary representation. Ex: Input 456 Output: 111001000 Number of 1's: 4 Maximum Block Length: ? Here is my code so far for reference if you need to see where I'm coming from. #include <stdio.h> int main(void) { int integer; // number to be entered by user int i, b, n; unsigned int ones; printf("Please type in a decimal integer\n"); // prompt fflush(stdout); scanf("%d", &integer); // read an integer if(integer < 0) { printf("Input value is negative!"); // if integer is less than fflush(stdout); return; // zero, print statement } else{ printf("Binary Representation:\n", integer); fflush(stdout);} //if integer is greater than zero, print statement for(i = 31; i >= 0; --i) //code to convert inputted integer to binary form { b = integer >> i; if(b&1){ printf("1"); fflush(stdout); } else{ printf("0"); fflush(stdout); } } printf("\n"); fflush(stdout); ones = 0; //empty value to store how many 1's are in binary code while(integer) //while loop to count number of 1's within binary code { ++ones; integer &= integer - 1; } printf("Number of 1's in Binary Representation: %d\n", ones); // prints number fflush(stdout); //of ones in binary code printf("Maximum Block Length: \n"); fflush(stdout); printf("\n"); fflush(stdout); return 0; }//end function main

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  • asp.net web forms best practice to retrieve dynamic server control values

    - by Andrew Florko
    I populate web form with dynamic list of exams from database. I want user to enter examination marks for each exam. There is list of exam titles and textbox near each title. I create list with repeater control: <asp:Repeater ID="rptExams" runat="server" onitemdatabound="rptExams_ItemDataBound" > <ItemTemplate> <tr> <td> <asp:Literal runat="server" ID="ltTitle"/> </td> <td> <asp:HiddenField runat="server" ID="hfId"/> <asp:Textbox runat="server" ID="tbMark"/> </td> </tr> </ItemTemplate> </asp:Repeater> And bind data to repeater on page_init: class Exam { public int Id { get; set;} public string Title { get; set;} } ... // this list is retrieved from database actually Exam[] Exams = new Exam[] { new Exam { Id = 1, Title = "Math"}, new Exam { Id = 2, Title = "History"} }; ... protected void Page_Init(object sender, EventArgs e) { rptExams.DataSource = Exams; rptExams.DataBind(); } So far so good. Then I have to retrieve data on postback. I have two ways but both of them looks ugly. Idea is to store dynamically created databounded controls on ItemDataBoundEvent in Page_Init stage, and process their values in Page_Load stage. It looks like this: private Dictionary<HiddenField, TextBox> Id2Mark = new Dictionary<HiddenField, TextBox>(); protected void rptExams_ItemDataBound(object sender, RepeaterItemEventArgs e) { ... if (IsPostBack) { var tbMark = (TextBox)e.Item.FindControl("tbMark"); var hfId = (HiddenField)e.Item.FindControl("hfId"); // store dynamically created controls Id2Mark.Add(hfId, tbMark); } ... } protected void Page_Load(object sender, EventArgs e) { if (IsPostBack) { foreach (var pair in Id2Mark) { int examId = Int32.Parse(pair.Key.Value); string mark = pair.Value.Text; // PROCESS } ... I'm completely sure there is a better way to retrieve data from dynamically created controls. Thank you in advance!

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