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  • how to print correctly the handling thread on Windows?

    - by make
    Hi, Could someone please tell us on how to print correctly the handling thread in windows? Actually I tried several ways but it doesn't return the right number as in Unix-variant, as such e.g.: cout << " with thread " << pthread_self << endl; cout << " with thread " << pthread_self().p << endl; Thanks for your replies:

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  • how do I repaint an applet while moving a sprite?

    - by Nagrom_17
    I have a little java applet where I create 2 threads, one thread repaints and the other moves an image from a point to where the user clicks. The problem is that when I call the move function it loops until the image is where the user clicks but it wont repaint until I break out of the loop even though the thread doing the moving and the thread doing the painting are separate. shortened version of key points: my program is an applet using the paint() method I have 2 threads one moves an image and the other paints that image when I am moving the image it is in a while loop the painting thread is still calling repaint() but that is as far as the call goes, it never repaints thank you for your time.

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  • Simulators for thread scheduling on multicore

    - by shijie xu
    I am seeking a simulator for thread scheduling at multi-core architecture, that is mapping threads to the cores at runtime. During runtime, simulator collects overall cache and IPC statistics. I checked below simulators, but seems there are not sufficient for me: Simplescalar: A simulator only for single core. SESC: multiprocessor simulator with detailed power, thermal, and performance models, QSim: provides instruction-level control of the emulated environment and detailed information about the executing instruction stream. It seems both SESC and QSim supports instructions scheduling instead of thread scheduling on the cores? Anyone can help provide some clues or share experience for this part?

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  • linux process scheduling delayed for long time

    - by Medicine
    I have done strace on my multi-threaded c++ application running on linux after couple hours of running, none of the threads got run, for about 12 seconds. I have seen that the unfinished select system call which is called with a timeout was unfinished before the thread was suspended, reported after it resumed that, it took 11.x seconds for the operation to finish. This is clear indication that the process got starved for a long time. All threads in the process are created with default scheduling policy(SCHED_OTHER) of linux and default priority. There are another 5 similar apps running on the same box which are also heavy I/O bound like this app due to heavy data received on the socket. But most of the time, this app is getting scheduled delay. The other apps are created with same sched policy and priority as this i.e. the defaults. why is only this process gets blocked almost all of the time? Could it be because this process is more I/O intensive as in more busy due to may be higher rates of data? So, the linux dynamic priority adjusting in play here which pushed this process down?

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  • Subtle C++ mistake, can you spot it?

    - by aaa
    I ran into a subtle C++ gotcha, took me while to resolve it. Can you spot it? class synchronized_container { boost::mutex mutex_; std::vector <T> container_; void push_back(const T &value) { boost::scoped_lock(mutex_); // raii mutex lock container_.push_back(value); } ... }; scoped lock is a raii mutex lock, obtains lock on constructor, release lock in destructor. The program will work as expected in serial, but will may occasionally produce weird stuff with more than one thread.

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  • C# 4.0 how to pass variables to threads?

    - by Aviatrix
    How would i pass some parameters to a new thread that runs a function from another class ? What i'm trying to do is to pass an array or multiple variables to a function that sits in another class and its called by a new thread. i have tried to do it like this Functions functions = new Functions(); string[] data; Thread th = new Thread(new ParameterizedThreadStart(functions.Post())); th.Start(data); but it shows error "No overload for method 'Post' takes 0 arguments" Any ideas ?

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  • Iterators over a LInked List in a Game in Java

    - by Matthew
    I am using OpenGl in android and they have a callback method called draw that gets called with out my control. (As fast as the device can handle if I am not mistaken) I have a list of "GameObjects" that have a .draw method and a .update method. I have two different threads that handle each of those. So, the question is, can I declare two different iterators in two different methods in two different threads that iterate over the same Linked List? If so, do I simply declare ListIterator<GameObject> l = objets.listIterator() each time I want a new iterator and it won't interfere with other iterators?

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  • Is it save to read global data from multiple threads?

    - by user362515
    The scenario is as follows: Create an instance of a class (std::map) and sore it as global variable. Spawn threads. Threads read and use the same global instance of the class All spawned threads quit Global class instance is destroyed No mutex, no thread modifies the global class instance. Is it ok? Thank You

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  • run two thread at the same time in java

    - by user1805005
    i have used timertask to schedule my java program. now when the run method of timertask is in process, i want to run two threads which run at the same time and do different functions. here is my code.. please help me.. import java.util.Calendar; import java.util.Date; import java.util.Timer; import java.util.TimerTask; public class timercheck extends TimerTask{ // my first thread Thread t1 = new Thread(){ public void run(){ for(int i = 1;i <= 10;i++) { System.out.println(i); } } }; // my second thread Thread t2 = new Thread(){ public void run(){ for(int i = 11;i <= 20;i++) { System.out.println(i); } } }; public static void main(String[] args){ long ONCE_PER_DAY = 1000*60*60*24; Calendar calendar = Calendar.getInstance(); calendar.set(Calendar.HOUR_OF_DAY, 12); calendar.set(Calendar.MINUTE, 05); calendar.set(Calendar.SECOND, 00); Date time = calendar.getTime(); TimerTask check = new timercheck(); Timer timer = new Timer(); timer.scheduleAtFixedRate(check, time ,ONCE_PER_DAY); } @Override // run method of timer task public void run() { t1.start(); t2.start(); } }

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  • Reading from a very large table using multiple threads (Java ) and writing them to a single file

    - by user2534926
    I am currently facing a situation where i have a table with almost 80 millions data and i have to take a dump of that table and store it into a csv file. Currently i am using a not so professional approach( with a perl script+DBI interface , printing the values to stdout and redirecting to a csv file). Now i am planning to use java threading approach. Can you suggest a way forward. Thanks in advance

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  • Timer in Java swing

    - by Yesha
    I'm trying to replace Thread.sleep with a java swing timer as I hear that is much better for graphics. Before, I had something set up like this, but it was interfering with the graphics. while(counter < array.size){ Thread.sleep(array.get(counter).startTime); //do first task Thread.sleep(array.get(counter).secondTime); //do second task Thread.sleep(array.get(counter).thirdTime); //do third task counter++ } Now, I'm trying to replace each Thread.sleep with one of these and then I have the actual events that happen after this, but it does not seem to be waiting at all. int test = array.get(counter).time; ActionListener taskPerformer = new ActionListener(){ public void actionPerformed(ActionEvent evt){ } }; Timer t = new Timer(test, taskPerformer); t.setRepeats(false); t.start(); Basically, how do I ensure that the program will wait without giving it any code to execute inside of the timer? Thank you!

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  • C# Basic Multi-Threading Question: Call Method on Thread A from Thread B (Thread B started from Thre

    - by Nick
    What is the best way to accomplish this: The main thread (Thread A) creates two other threads (Thread B and Thread C). Threads B and C do heavy disk I/O and eventually need to pass in resources they created to Thread A to then call a method in an external DLL file which requires the thread that created it to be called correctly so only Thread A can call it. The only other time I ever used threads was in a Windows Forms application, and the invoke methods were just what I needed. This program does not use Windows Forms, and as such there are no Control.Invoke methods to use. I have noticed in my testing that if a variable is created in Thread A, I have no trouble accessing and modifying it from Thread B/C which seems very wrong to me. With Winforms, I was sure it threw errors for trying to access things created on other threads. I know it is unsafe to change things from multiple threads, but I really hoped .NET would forbid it altogether to ensure safe coding. Does .NET do this, and I am just missing the boat, or does it only do it with WinForm apps? Since it does seemingly allow this, do I do something like an OS would do, create a flag and monitor it from Thread A to see if it changes. If it does, then call the method. Doesnt the event handler essentially do this, so could an event be used somehow called on the main thread?

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  • Efficient implementation of exclusive execution

    - by n0weak
    I have an ObjectManager class that is used to process payments. It is wrapped over the Order entities, so new instance has to be created when processing is required. I need to prevent the situation when several ObjectManager instances are dealing with the same order simultaneously (it happend once because of some errors on the remote payment processing center, somehow they called our callback urls twice). I'd love to get an advice how to implement it more efficiently. For now, I am thinking about something like that: public class OrderManager{ private static final CopyOnWriteArrayList<Integer> LOCKER = new CopyOnWriteArrayList<Integer>(); private static synchronized boolean tryLock(Integer key) { return LOCKER.addIfAbsent(key); } private static void releaseLock(Integer key) { LOCKER.remove(key); } public void processPayment(Integer orderId) throws Exception{ if (!tryLock(orderId)) { return; } try { //operate } finally { releaseLock(orderId); } } //remainder omitted }

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  • Why does java.util.concurrent.ArrayBlockingQueue use 'while' loops instead of 'if' around calls to

    - by theFunkyEngineer
    I have been playing with my own version of this, using 'if', and all seems to be working fine. Of course this will break down horribly if signalAll() is used instead of signal(), but if only one thread at a time is notified, how can this go wrong? Their code here - check out the put() and take() methods; a simpler and more-to-the-point implementation can be seen at the top of the JavaDoc for Condition. Relevant portion of my implementation below. public Object get() { lock.lock(); try { if( items.size() < 1 ) hasItems.await(); Object poppedValue = items.getLast(); items.removeLast(); hasSpace.signal(); return poppedValue; } catch (InterruptedException e) { e.printStackTrace(); return null; } finally { lock.unlock(); } } public void put(Object item) { lock.lock(); try { if( items.size() >= capacity ) hasSpace.await(); items.addFirst(item); hasItems.signal(); return; } catch (InterruptedException e) { e.printStackTrace(); } finally { lock.unlock(); } } P.S. I know that generally, particularly in lib classes like this, one should let the exceptions percolate up.

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  • Parallel features in .Net 4.0

    - by Jonathan.Peppers
    I have been going over the practicality of some of the new parallel features in .Net 4.0. Say I have code like so: foreach (var item in myEnumerable) myDatabase.Insert(item.ConvertToDatabase()); Imagine myDatabase.Insert is performing some work to insert to a SQL database. Theoretically you could write: Parallel.ForEach(myEnumerable, item => myDatabase.Insert(item.ConvertToDatabase())); And automatically you get code that takes advantage of multiple cores. But what if myEnumerable can only be interacted with by a single thread? Will the Parallel class enumerate by a single thread and only dispatch the result to worker threads in the loop? What if myDatabase can only be interacted with by a single thread? It would certainly not be better to make a database connection per iteration of the loop. Finally, what if my "var item" happens to be a UserControl or something that must be interacted with on the UI thread? What design pattern should I follow to solve these problems? It's looking to me that switching over to Parallel/PLinq/etc is not exactly easy when you are dealing with real-world applications.

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  • Windows Server 2003 provide network mutexes

    - by arpal
    Hi! I want to coordinate use of common files on Windows Server 2003 from two Windows XP Workstations. Does Windows Server 2003 provide network mutexes for this purpose? Are there any libraries of C functions to access to them? I couldn’t find such functions in Visual C++ 2008.

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  • Java Daemon Threading with JNI

    - by gwin003
    I have a Java applet that creates a new non-daemon thread like so: Thread childThread = new Thread(new MyRunnable(_this)); childThread.setDaemon(false); childThread.start(); Then my MyRunnable object calls a native method that is implemented in C++: @Override public void run() { while (true) { if (!ran) { System.out.println("isDaemon: " + Thread.currentThread().isDaemon()); _applet.invokePrintManager(_applet.fFormType, _applet.fFormName, _applet.fPrintImmediately, _applet.fDataSet); ran = true; } } } This C++ method calls into a C# DLL that shows a form. My problem is, whenever the user navigates away from the page with a Java applet on it, JVM (and my C# form) is killed. I need the form and JVM to remain open until it is closed by the user. I tried setting my thread to be a non-daemon thread, which is working because System.out.println("isDaemon: " + Thread.currentThread().isDaemon() prints isDaemon: false. Is there something related to the way that the C# form is created (is there another thread I'm not accounting for) or something I am overlooking?? My thread is not a daemon thread, but the JVM is being killed anyways.

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  • Is it possible to put a form control on its own thread?

    - by BVernon
    I'm using a DataGridView and some operations that I do cause it to become unresponsive for periods of time. Normally I would put data processing in its own thread to make the form more responsive, but in this case it's the DataGridView itself that's taking so long. This leads me to wonder whether it's possible to have the main form on one thread and the DataGridView on another thread so it doesn't prevent the main form from responding. I completely understand that doing so is probably not 'safe' and likely opens up a can of worms that makes it hardly worth trying and I fully expect this post will be getting down votes for merely suggesting such a ridiculous idea. Is this possible? And if so how would you go about it?

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