Search Results

Search found 1638 results on 66 pages for 'multithreading'.

Page 61/66 | < Previous Page | 57 58 59 60 61 62 63 64 65 66  | Next Page >

  • Dispatcher.CheckAccess() isn't working from my console application, is there a better way.

    - by zimmer62
    I wrote an application in WPF / VB and separated the business logic and UI into different projects. The business layer uses a serial port which runs on a different thread, Now that I'm trying to write a command line interface for the same business layer, it seems to fail when .Invoke() is called. (no error, just doesn't work) I'm pretty sure the reason I had to add in checkaccess and .invoke was because I have collections that would be changed during processing the serial port data and wanted the NotifyCollectionChanged to be handled by WPF data binding. (The reason I'm not 100% sure is because it was months ago I wrote that part and it all worked great from the GUI, now adding the console app has made me rethink some of this) I would like my business layer to run these processes on the thread they were created, I need this to work from both my GUI version and the command line version. Am I misusing the Dispatcher in my business layer? Is there a better way to handle an event from the serial port, and then return to the main thread to processes the data?

    Read the article

  • Running a loop (such as one for a mock webserver) within a thread

    - by bob c
    I'm trying to run a mock webserver within a thread within a class. I've tried passing the class' @server property to the thread block but as soon as I try to do server.accept the thread stops. Is there some way to make this work? I want to basically be able to run a webserver off of this script while still taking user input via stdin.gets. Is this possible? class Server def initialize() @server = TCPServer.new(8080) end def run() @thread = Thread.new(@server) { |server| while true newsock = server.accept puts "some stuff after accept!" next if !newsock # some other stuff end } end end def processCommand() # some user commands here end test = Server.new while true do processCommand(STDIN.gets) end In the above sample, the thread dies on server.accept

    Read the article

  • Java Multi threading - Avoid duplicate request processing

    - by seawaves
    I have following multi threaded environment scenario - Requests are coming to a method and I want to avoid the duplicate processing of concurrent requests coming. As multiple similar requests might be waiting for being processed in blocked state. I used hashtable to keep track of processed request, but it will create memory leaks, so how should keep track of processed request and avoid the same requests to be processed which may be in blocking state.

    Read the article

  • Why does java.util.concurrent.ArrayBlockingQueue use 'while' loops instead of 'if' around calls to

    - by theFunkyEngineer
    I have been playing with my own version of this, using 'if', and all seems to be working fine. Of course this will break down horribly if signalAll() is used instead of signal(), but if only one thread at a time is notified, how can this go wrong? Their code here - check out the put() and take() methods; a simpler and more-to-the-point implementation can be seen at the top of the JavaDoc for Condition. Relevant portion of my implementation below. public Object get() { lock.lock(); try { if( items.size() < 1 ) hasItems.await(); Object poppedValue = items.getLast(); items.removeLast(); hasSpace.signal(); return poppedValue; } catch (InterruptedException e) { e.printStackTrace(); return null; } finally { lock.unlock(); } } public void put(Object item) { lock.lock(); try { if( items.size() >= capacity ) hasSpace.await(); items.addFirst(item); hasItems.signal(); return; } catch (InterruptedException e) { e.printStackTrace(); } finally { lock.unlock(); } } P.S. I know that generally, particularly in lib classes like this, one should let the exceptions percolate up.

    Read the article

  • run two thread at the same time in java

    - by user1805005
    i have used timertask to schedule my java program. now when the run method of timertask is in process, i want to run two threads which run at the same time and do different functions. here is my code.. please help me.. import java.util.Calendar; import java.util.Date; import java.util.Timer; import java.util.TimerTask; public class timercheck extends TimerTask{ // my first thread Thread t1 = new Thread(){ public void run(){ for(int i = 1;i <= 10;i++) { System.out.println(i); } } }; // my second thread Thread t2 = new Thread(){ public void run(){ for(int i = 11;i <= 20;i++) { System.out.println(i); } } }; public static void main(String[] args){ long ONCE_PER_DAY = 1000*60*60*24; Calendar calendar = Calendar.getInstance(); calendar.set(Calendar.HOUR_OF_DAY, 12); calendar.set(Calendar.MINUTE, 05); calendar.set(Calendar.SECOND, 00); Date time = calendar.getTime(); TimerTask check = new timercheck(); Timer timer = new Timer(); timer.scheduleAtFixedRate(check, time ,ONCE_PER_DAY); } @Override // run method of timer task public void run() { t1.start(); t2.start(); } }

    Read the article

  • how to print correctly the handling thread on Windows?

    - by make
    Hi, Could someone please tell us on how to print correctly the handling thread in windows? Actually I tried several ways but it doesn't return the right number as in Unix-variant, as such e.g.: cout << " with thread " << pthread_self << endl; cout << " with thread " << pthread_self().p << endl; Thanks for your replies:

    Read the article

  • Timer in Java swing

    - by Yesha
    I'm trying to replace Thread.sleep with a java swing timer as I hear that is much better for graphics. Before, I had something set up like this, but it was interfering with the graphics. while(counter < array.size){ Thread.sleep(array.get(counter).startTime); //do first task Thread.sleep(array.get(counter).secondTime); //do second task Thread.sleep(array.get(counter).thirdTime); //do third task counter++ } Now, I'm trying to replace each Thread.sleep with one of these and then I have the actual events that happen after this, but it does not seem to be waiting at all. int test = array.get(counter).time; ActionListener taskPerformer = new ActionListener(){ public void actionPerformed(ActionEvent evt){ } }; Timer t = new Timer(test, taskPerformer); t.setRepeats(false); t.start(); Basically, how do I ensure that the program will wait without giving it any code to execute inside of the timer? Thank you!

    Read the article

  • Java Daemon Threading with JNI

    - by gwin003
    I have a Java applet that creates a new non-daemon thread like so: Thread childThread = new Thread(new MyRunnable(_this)); childThread.setDaemon(false); childThread.start(); Then my MyRunnable object calls a native method that is implemented in C++: @Override public void run() { while (true) { if (!ran) { System.out.println("isDaemon: " + Thread.currentThread().isDaemon()); _applet.invokePrintManager(_applet.fFormType, _applet.fFormName, _applet.fPrintImmediately, _applet.fDataSet); ran = true; } } } This C++ method calls into a C# DLL that shows a form. My problem is, whenever the user navigates away from the page with a Java applet on it, JVM (and my C# form) is killed. I need the form and JVM to remain open until it is closed by the user. I tried setting my thread to be a non-daemon thread, which is working because System.out.println("isDaemon: " + Thread.currentThread().isDaemon() prints isDaemon: false. Is there something related to the way that the C# form is created (is there another thread I'm not accounting for) or something I am overlooking?? My thread is not a daemon thread, but the JVM is being killed anyways.

    Read the article

  • Efficient implementation of exclusive execution

    - by n0weak
    I have an ObjectManager class that is used to process payments. It is wrapped over the Order entities, so new instance has to be created when processing is required. I need to prevent the situation when several ObjectManager instances are dealing with the same order simultaneously (it happend once because of some errors on the remote payment processing center, somehow they called our callback urls twice). I'd love to get an advice how to implement it more efficiently. For now, I am thinking about something like that: public class OrderManager{ private static final CopyOnWriteArrayList<Integer> LOCKER = new CopyOnWriteArrayList<Integer>(); private static synchronized boolean tryLock(Integer key) { return LOCKER.addIfAbsent(key); } private static void releaseLock(Integer key) { LOCKER.remove(key); } public void processPayment(Integer orderId) throws Exception{ if (!tryLock(orderId)) { return; } try { //operate } finally { releaseLock(orderId); } } //remainder omitted }

    Read the article

  • C# Basic Multi-Threading Question: Call Method on Thread A from Thread B (Thread B started from Thre

    - by Nick
    What is the best way to accomplish this: The main thread (Thread A) creates two other threads (Thread B and Thread C). Threads B and C do heavy disk I/O and eventually need to pass in resources they created to Thread A to then call a method in an external DLL file which requires the thread that created it to be called correctly so only Thread A can call it. The only other time I ever used threads was in a Windows Forms application, and the invoke methods were just what I needed. This program does not use Windows Forms, and as such there are no Control.Invoke methods to use. I have noticed in my testing that if a variable is created in Thread A, I have no trouble accessing and modifying it from Thread B/C which seems very wrong to me. With Winforms, I was sure it threw errors for trying to access things created on other threads. I know it is unsafe to change things from multiple threads, but I really hoped .NET would forbid it altogether to ensure safe coding. Does .NET do this, and I am just missing the boat, or does it only do it with WinForm apps? Since it does seemingly allow this, do I do something like an OS would do, create a flag and monitor it from Thread A to see if it changes. If it does, then call the method. Doesnt the event handler essentially do this, so could an event be used somehow called on the main thread?

    Read the article

  • Subtle C++ mistake, can you spot it?

    - by aaa
    I ran into a subtle C++ gotcha, took me while to resolve it. Can you spot it? class synchronized_container { boost::mutex mutex_; std::vector <T> container_; void push_back(const T &value) { boost::scoped_lock(mutex_); // raii mutex lock container_.push_back(value); } ... }; scoped lock is a raii mutex lock, obtains lock on constructor, release lock in destructor. The program will work as expected in serial, but will may occasionally produce weird stuff with more than one thread.

    Read the article

  • Windows Server 2003 provide network mutexes

    - by arpal
    Hi! I want to coordinate use of common files on Windows Server 2003 from two Windows XP Workstations. Does Windows Server 2003 provide network mutexes for this purpose? Are there any libraries of C functions to access to them? I couldn’t find such functions in Visual C++ 2008.

    Read the article

  • java Thread class run() method

    - by JavaUser
    Hi, Thread class has run method to implement the business logic that could be executed in parallel.But I want implement different business logics in a single run method and to run simultaneously.How to get this feature. thanks

    Read the article

  • Why the gtk windows hangs?

    - by httpinterpret
    void forloop2() { int i = 0; while(TRUE) { printf("forloop2\n"); } } int main() { GtkWidget *window; g_thread_init(NULL); gdk_threads_init(); g_thread_create((GThreadFunc)forloop2, NULL, FALSE, NULL); gtk_init(NULL, NULL); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_show_all (window); gtk_main(); } It seems the created thread affects gtk_window_new(my programe hangs here), how do I do it correctly?

    Read the article

< Previous Page | 57 58 59 60 61 62 63 64 65 66  | Next Page >