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  • Thumbnailers of text and ogg files

    - by David López
    I use ubuntu 12.04 and I can see in nautilus thumbnailers of ogg (with embedded artwork) and text files, just like in figure It's a nice feature. I have a slow machine and I've installed Arch with LXDE and pcmanfm. I would like the same thumbnailers, but I can only see a few of them like in the figure I've installed nautilus, thunar, spacefm... and lots of different thumbnailers in my Arch machine, but I haven't be able to see the thumbnailers of text and ogg files. I think that maybe ubuntu uses a patched nautilus version with extended capabilities or something like this. Any idea? Thanks.

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  • How does key-based caching work?

    - by Dominic Santos
    I recently read an article on the 37Signals blog and I'm left wondering how it is that they get the cache key. It's all well and good having a cache key that includes the object's timestamp (this means that when you update the object the cache will be invalidated); but how do you then use the cache key in a template without causing a DB hit for the very object that you are trying to fetch from the cache. Specifically, how does this affect One to Many relations where you are rendering a Post's Comments for example. Example in Django: {% for comment in post.comments.all %} {% cache comment.pk comment.modified %} <p>{{ post.body }}</p> {% endcache %} {% endfor %} Is caching in Rails different to just requests to memcached for example (I know that they convert your cache key to something different). Do they also cache the cache key?

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  • Stack vs queue -based programming language efficiency [closed]

    - by Core Xii
    Suppose there are two programming languages; one where the only form of storage is one (preferred) or two (may be required for Turing-completeness) stacks, and another where the only form of storage is a single queue, with appropriate instructions in each to manipulate their respective storage to achieve Turing-completeness. Which one can more efficiently encode complex algorithms? Such that most given algorithms take less code to implement, less time to compute and less memory to do so. Also, how do they compare to a language with a traditional array (or unbounded tape, if you will) as storage?

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  • 2D Tile-Based Concept Art App

    - by ashes999
    I'm making a bunch of 2D games (now and in the near future) that use a 2D, RPG-like interface. I would like to be able to quickly paint tiles down and drop character sprites to create concept art. Sure, I could do it in GIMP or Photoshop. But that would require manually adding each tile, layering on more tiles, cutting and pasting particular character sprites, etc. and I really don't need that level of granularity; I need a quick and fast way to churn out concept art. Is there a tool that I can use for this? Perhaps some sort of 2D tile editor which lets me draw sprites and tiles given that I can provide the graphics files.

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  • Google Webmaster Tools is showing duplicate URLs based on page title differences

    - by Praveen Reddy
    I have 700+ title tag duplicates showing in WMT. Every first link in that picture is as duplicate link of second one. I don't know from where the first link got indexed by Google when that link doesn't exist in the site. It's showing the title of every page as link. Original link: http://www.sitename.com/job/407/Swedish-plus-Any-other-Nordic-Language-Customer-Service-Representative-Dublin-Ireland. Duplicate link: http://www.sitename.com/job/407/Swedish-plus-Any-other-Nordic-Language-Customer-Service-Representative-Dublin-Ireland-Ireland. How can this happen? I have checked entire site I didn't find where the second version is linked. I have no images linked to with duplicated version of URL.

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  • Improving WIF&rsquo;s Claims-based Authorization - Part 1

    - by Your DisplayName here!
    As mentioned in my last post, I made several additions to WIF’s built-in authorization infrastructure to make it more flexible and easy to use. The foundation for all this work is that you have to be able to directly call the registered ClaimsAuthorizationManager. The following snippet is the universal way to get to the WIF configuration that is currently in effect: public static ServiceConfiguration ServiceConfiguration {     get     {         if (OperationContext.Current == null)         {             // no WCF             return FederatedAuthentication.ServiceConfiguration;         }         // search message property         if (OperationContext.Current.IncomingMessageProperties. ContainsKey("ServiceConfiguration"))         {             var configuration = OperationContext.Current. IncomingMessageProperties["ServiceConfiguration"] as ServiceConfiguration;             if (configuration != null)             {                 return configuration;             }         }         // return configuration from configuration file         return new ServiceConfiguration();     } }   From here you can grab ServiceConfiguration.ClaimsAuthoriationManager which give you direct access to the CheckAccess method (and thus control over claim types and values). I then created the following wrapper methods: public static bool CheckAccess(string resource, string action) {     return CheckAccess(resource, action, Thread.CurrentPrincipal as IClaimsPrincipal); } public static bool CheckAccess(string resource, string action, IClaimsPrincipal principal) {     var context = new AuthorizationContext(principal, resource, action);     return AuthorizationManager.CheckAccess(context); } public static bool CheckAccess(Collection<Claim> actions, Collection<Claim> resources) {     return CheckAccess(new AuthorizationContext(         Thread.CurrentPrincipal.AsClaimsPrincipal(), resources, actions)); } public static bool CheckAccess(AuthorizationContext context) {     return AuthorizationManager.CheckAccess(context); } I also created the same set of methods but called DemandAccess. They internally use CheckAccess and will throw a SecurityException when false is returned. All the code is part of Thinktecture.IdentityModel on Codeplex – or via NuGet (Install-Package Thinktecture.IdentityModel).

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  • Designing a Content-Based ETL Process with .NET and SFDC

    - by Patrick
    As my firm makes the transition to using SFDC as our main operational system, we've spun together a couple of SFDC portals where we can post customer-specific documents to be viewed at will. As such, we've had the need for pseudo-ETL applications to be implemented that are able to extract metadata from the documents our analysts generate internally (most are industry-standard PDFs, XML, or MS Office formats) and place in networked "queue" folders. From there, our applications scoop of the queued documents and upload them to the appropriate SFDC CRM Content Library along with some select pieces of metadata. I've mostly used DbAmp to broker communication with SFDC (DbAmp is a Linked Server provider that allows you to use SQL conventions to interact with your SFDC Org data). I've been able to create [console] applications in C# that work pretty well, and they're usually structured something like this: static void Main() { // Load parameters from app.config. // Get documents from queue. var files = someInterface.GetFiles(someFilterOrRegexPattern); foreach (var file in files) { // Extract metadata from the file. // Validate some attributes of the file; add any validation errors to an in-memory // structure (e.g. List<ValidationErrors>). if (isValid) { var fileData = File.ReadAllBytes(file); // Upload using some wrapper for an ORM or DAL someInterface.Upload(fileData, meta.Param1, meta.Param2, ...); } else { // Bounce the file } } // Report any validation errors (via message bus or SMTP or some such). } And that's pretty much it. Most of the time I wrap all these operations in a "Worker" class that takes the needed interfaces as constructor parameters. This approach has worked reasonably well, but I just get this feeling in my gut that there's something awful about it and would love some feedback. Is writing an ETL process as a C# Console app a bad idea? I'm also wondering if there are some design patterns that would be useful in this scenario that I'm clearly overlooking. Thanks in advance!

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  • extrapolating object state based on updates

    - by user494461
    I have a networked multi-user collaborative application. To maintain a consistent virtual world, I send updates for objects from a master peer to a guest peer. The update state contains x,y,z coordinates of object center and his rotation matrix(CHAI3d api used a 3x3 matrix) with 30Hz frequency. I want to reduce this update rate and want to send with a reduced update rate. I want a predictor on both peers. When the predicted value is outside, say a error value of 10% in comparison to master peers objects original state the master peer triggers a state update. Now for position I used velocity,position updates so that the guest peer can extrapolate position. Like velocity for position what parameter should I use for rotation extrapolition?

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  • Design for a plugin based application

    - by Varun Naik
    I am working on application, details of which I cannot discuss here. We have core framework and the rest is designed as plug in. In the core framework we have a domain object. This domain object is updated by the plugins. I have defined an interface in which I have function as DomainObject doProcessing(DomainObject object) My intention here is I pass the domain object, the plug in will update it and return it. This updated object is then passed again to different plugin to be updated. I am not sure if this is a good approach. I don't like passing the DomainObject to plugin. Is there a better way I can achieve this? Should I just request data from plugin and update the domain object myself?

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  • backlink anchor text / keyword stratergy post penguin

    - by sam
    Ive heard allot recently about over optimisation regarding backlink anchor text ofsite. What ive heard from seomoz was sites most effected by the penguin update had over 60% of their backlinks anchor text the same, so google saw this is unnatural and penalized them. Which kind of makes sense as its not normal to have such high density on one word / phrase. If i where building links for a gastro pub in london. (this is purely hypothetical). The sort of keywords i would go after are "gastro pub in london" and "london gastro pub" If i where to mix up the anchor text by having: gastro pub gastro pub in london london gastro pub would this be seen as ok ? or would these all be seen as broad match keywords and counted as one phrase, making me fall foul of the penguin update ?

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  • JOGL hardware based shadow mapping - computing the texture matrix

    - by axel22
    I am implementing hardware shadow mapping as described here. I've rendered the scene successfully from the light POV, and loaded the depth buffer of the scene into a texture. This texture has correctly been loaded - I check this by rendering a small thumbnail, as you can see in the screenshot below, upper left corner. The depth of the scene appears to be correct - objects further away are darker, and that are closer to the light are lighter. However, I run into trouble while rendering the scene from the camera's point of view using the depth texture - the texture on the polygons in the scene is rendered in a weird, nondeterministic fashion, as shown in the screenshot. I believe I am making an error while computing the texture transformation matrix, but I am unsure where exactly. Since I have no matrix utilities in JOGL other then the gl[Load|Mult]Matrix procedures, I multiply the matrices using them, like this: void calcTextureMatrix() { glPushMatrix(); glLoadIdentity(); glLoadMatrixf(biasmatrix, 0); glMultMatrixf(lightprojmatrix, 0); glMultMatrixf(lightviewmatrix, 0); glGetFloatv(GL_MODELVIEW_MATRIX, shadowtexmatrix, 0); glPopMatrix(); } I obtained these matrices by using the glOrtho and gluLookAt procedures: glLoadIdentity() val wdt = width / 45 val hgt = height / 45 glOrtho(wdt, -wdt, -hgt, hgt, -45.0, 45.0) glGetFloatv(GL_MODELVIEW_MATRIX, lightprojmatrix, 0) glLoadIdentity() glu.gluLookAt( xlook + lightpos._1, ylook + lightpos._2, lightpos._3, xlook, ylook, 0.0f, 0.f, 0.f, 1.0f) glGetFloatv(GL_MODELVIEW_MATRIX, lightviewmatrix, 0) My bias matrix is: float[] biasmatrix = new float[16] { 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.5f, 0.5f, 0.5f, 1.f } After applying the camera projection and view matrices, I do: glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR) glTexGenfv(GL_S, GL_EYE_PLANE, shadowtexmatrix, 0) glEnable(GL_TEXTURE_GEN_S) for each component. Does anybody know why the texture is not being rendered correctly? Thank you.

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  • Arrays for a heightmap tile-based map

    - by JPiolho
    I'm making a game that uses a map which have tiles, corners and borders. Here's a graphical representation: I've managed to store tiles and corners in memory but I'm having troubles to get borders structured. For the tiles, I have a [Map Width * Map Height] sized array. For corners I have [(Map Width + 1) * (Map Height + 1)] sized array. I've already made up the math needed to access corners from a tile, but I can't figure out how to store and access the borders from a single array. Tiles store the type (and other game logic variables) and via the array index I can get the X, Y. Via this tile position it is possible to get the array index of the corners (which store the Z index). The borders will store a game object and accessing corners from only border info would be also required. If someone even has a better way to store these for better memory and performance I would gladly accept that. EDIT: Using in C# and Javascript.

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  • Which programming language for text editing?

    - by Ali
    I need a programming language for text editing and processing (replace, formatting, regex, string comparison, word processing, text analysis, etc). Which programming language is more powerful and has more functions for this purpose? Since I work PHP for my web projects, I currently use PHP; but the fact is that PHP is a scripting language for web applications, my current project is offline. I am curious if other programming languages such as Perl, Python, C, C++, Java, etc have more functionality for this purpose, and worth of shifting the project?

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  • What is the difference between Output Text and Output Text (Active)?

    - by [email protected]
    When building an ADF Faces application in JDeveloper, you might have noticed that in the Component Palette there is an option for both "Output Text" as well as "Output Text (Active)".   Why do we have both of these options?Under the covers, there are actually two tags, af:outputText and af:activeOutputText.  Similarly, there is an active version of af:image, namely af:activeImage, and an active version of af:commandToolbarButton, af:activeCommandToolbarButton.In the vast majority of cases, developers should use the non-active version of the components.   The active version of the components are there to support specific usecases around Server Side Push using the Active Data Service feature.  Most of our customers don't use Server Side Push, and hence do not need the active version of the components.  You can learn more about Server Side Push with ADF Active Data Service in this blog.By using the active version of af:outputText, af:image or af:commandToolbarButton when you don't need to, you are taking a performance hit that is unnecessary.

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  • Gracefully terminate a request based service on server

    - by Jatin
    In our web application, for each http-request there is a lot of computation that happens on back end. Output can vary from 10 sec - 1 Hour. In the mean time when it is computed, "Waiting.." is shown on the website for the respective user. But it so happens, that a user might cut down the service in between. So what all can be done on the back end so that the computation can be stopped in between to save resources? What different tactics can be applied here? And if better (instead of killing the thread directly), then a graceful termination policy should make wonders.

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  • GIS-based data visualization and maintenance tool

    - by Dave Jarvis
    Background Looking to leverage an existing GIS system for exploring organizational data. Architecture The following figure represents a high-level overview of the system's desired features: The most basic usage would be as follows: The user visits a web site. The system presents a map (having regions, cities, and buildings). The user drills-down on the map to a particular building. The system provides a basic CRUD interface. The user can view and modify information about personnel (e.g., their assigned teams), equipment (e.g., network appliances), applications, and the building itself (e.g., contact and phone numbers). Ideally, all the components should be open-source (or otherwise free). Problem This must be a small project that needs a quick (but functional) prototype, mostly to confirm whether or not such a system would be useful in the long term. Questions What software components would you use to quickly develop a working prototype? What open-source solutions already exist, if any? Ideas Here is what I am thinking: PostGIS - Define the regions, cities, and sites Google Maps - Display an interactive, clickable map geoJSON - Protocol between PostGIS and Google Maps Seam - CRUD interface Custom Development For example, this would entail: Installation and configuration Configure SSH for remote logins Subversion (or git) PostgreSQL PostGIS Java Tomcat Seam JasperReports Enter GIS information into PostGIS Aggregate data sources into PostgreSQL database Develop starting page for map interface Develop clickable Google Maps interface Develop summary reports Develop CRUD interface using Seam for data maintenance Surely something like this already exists? Thank you!

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  • Javascript slider Image and text from php, scrollable in groups by indexes

    - by Roberto de Nobrega
    I am looking for a javascript solution that slides images with text, pulled from php. This slider will slide in groups by indexes in points. I was googling, but nothing as I need. I am going to make an example. Imagine 10 products. I need to show the principal picture, and a text below the image. It is going to show 6 products, and with points (indexes), I click and the group slides to the next group. Do you know some script.?? I know the php code, but I am a newbie with javascript.! Thanks.!! PD. I am lost of where i have to put this question. So, If this was a wrong place, let me know, and accept my apologises.! ;)

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  • Javascript slider Image and text from php, scrollable in groups by indexes

    - by Roberto de Nobrega
    I am looking for a javascript solution that slides images with text, pulled from php. This slider will slide in groups by indexes in points. I was googling, but nothing as I need. I am going to make an example. Imagine 10 products. I need to show the principal picture, and a text below the image. It is going to show 6 products, and with points (indexes), I click and the group slides to the next group. Do you know some script.?? I know the php code, but I am a newbie with javascript.! Thanks.!! PD. I am lost of where i have to put this question. So, If this was a wrong place, let me know, and accept my apologises.! ;)

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  • Redirecting a CSS file based on .htaccess rules.

    - by Anthony Hiscox
    I'm trying to hack the css files on OSTicket by replacing them with my own custom ones when a specific URL is accessed. The URL that is accessed for this example is http://osticket.cts/helpdesk/scp/css/main.css and I would like it to use the css file at http://osticket.cts/test.css why won't this .htaccess file (in web root, not /helpdesk/scp/) work? Is there an easy way to debug these rules, some way to find out what apache did when the URL was accessed and where it's failing? error.log doesn't show anything useful. RewriteEngine On RewriteCond %{HTTP_HOST} ^osticket\.cts$ [NC] RewriteRule ^(.*)main\.css$ /test.css [NC, L]

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  • Grid-Based 2D Lighting Problems

    - by Lemoncreme
    I am aware this question has been asked before, but unfortunately I am new to the language, so the complicated explanations I've found do not help me in the least. I need a lighting engine for my game, and I've tried some procedural lighting systems. This method works the best: if (light[xx - 1, yy] > light[xx, yy]) light[xx, yy] = light[xx - 1, yy] - lightPass; if (light[xx, yy - 1] > light[xx, yy]) light[xx, yy] = light[xx, yy - 1] - lightPass; if (light[xx + 1, yy] > light[xx, yy]) light[xx, yy] = light[xx + 1, yy] - lightPass; if (light[xx, yy + 1] > light[xx, yy]) light[xx, yy] = light[xx, yy + 1] - lightPass; (Subtracts adjacent values by 'lightPass' variable if they are more bright) (It's in a for() loop) This is all fine and dandy except for a an obvious reason: The system favors whatever comes first in the for() loop This is what the above code looks like applied to my game: If I could get some help on creating a new procedural or otherwise lighting system I would really appreciate it!

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  • Gamification: designing cooperation in an RPG like game based on Scrum methodology

    - by Grzegorz Slawecki
    I have implemented with 3 friends a gamified system at my work (development company) which builds an fantasy rpg game over scrum project methodology. Generally, the tasks are the missions, each player is represented by a character. They earn XPs for completing tasks and they advance to the next levels which gives them badges, titles and (this is in planning phase) new privileges (e.g. priority in choosing tasks). Since the very beginning we try to do everything to avoid rivalisation between players because it would ruin the project if the players started to compete. There are no explicit leaderboards, we also plan to give bonuses for helping other players. I have a feeling that this is still not enough to really encourage cooperation. I would like to ask You for any ideas that come to Your mind that would help.

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