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  • jsonp cross domain only working in IE

    - by iboeno
    EDIT: At first I thought it wasn't working cross domain at all, now I realize it only works in IE I'm using jQuery to call a web service (ASP.NET .axmx), and trying to us jsonp so that I can call it across different sites. Right now it is working ONLY in IE, but not in Firefox, Chrome, Safari. Also, in IE, a dialog pops up warning "This page is accessing information that is not under its control..." Any ideas? Here is the code: $.ajax({ type: "POST", url: "http://test/TestService.asmx/HelloWorld?jsonp=?", dataType: "jsonp", success: function(data) { alert(data.prop1); }, error: function(XMLHttpRequest, textStatus, errorThrown) { alert(XMLHttpRequest.status + " " + textStatus + " " + errorThrown); } }); And the server code is: [ScriptService] public class TestService : System.Web.Services.WebService{ [WebMethod] [ScriptMethod(ResponseFormat = ResponseFormat.Json)] public void HelloWorld() { string jsoncallback = HttpContext.Current.Request["jsonp"]; var response = string.Format("{0}({1});", jsoncallback, @"{'prop1' : '" + DateTime.Now.ToString() + "'}"); HttpContext.Current.Response.Write(response); } }

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  • Dojo and Ajax - rendering widgets

    - by Michael Merchant
    I'm trying to load content into a Dojo content pane in a specific html tag and not replace the entire content pane. The html I'm loading includes a markup defined widget that I'd like to have rendered when the new row is loaded. So, I have a table that is being dynamically filled via ajax,ie: <body> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/dojo/1.5/dojo/dojo.xd.js" djConfig="parseOnLoad: true, isDebug:true"></script> <div id="table-pane" dojoType="dijit.layout.ContentPane"> <table class="test"> <tbody> <tr><td>Name</td><td>Year</td><td>Age</td></tr> <tr> <td><span dojoType="dijit.InlineEditBox" editor="dijit.form.Textarea">Mike</span> </td> <td>2010</td> <td>12</td> </tr> </tbody> </table> </div> </body> <script> var html ='<tr><td><span dojoType="dijit.InlineEditBox" editor="dijit.form.Textarea">John</span></td><td>2011</td><td>22</td></tr>'; dojo.require("dijit.layout.ContentPane"); dojo.require("dijit.InlineEditBox"); dojo.require("dijit.form.Textarea"); dojo.addOnLoad(function(){ pane = dijit.byId("table-pane"); add_elem(); }); function add_elem(){ var node = $(".test tr:last"); node.after(html); dojo.addOnLoad(function(){ //Here I want to initiate any widgets that haven't been initiated pane.buildRendering(); }); }</script> How do I render the Dojo widget in the new table row?

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  • Mult-line Svg tooltip

    - by John Vaughan
    I have created numerous polygon shapes in SVG format. and grouped them together. When the user hovers over the group a tooltip box appear. I have used ecmascript. What i am looking to do is make the tooltip box a multiline box. Any ideas how to do this? <script type="text/ecmascript"> <![CDATA[ function init(evt) { if ( window.svgDocument == null ) { svgDocument = evt.target.ownerDocument; } tooltip = svgDocument.getElementById('tooltip'); tooltip_bg = svgDocument.getElementById('tooltip_bg'); } function ShowTooltip(evt, mouseovertext) { tooltip.setAttributeNS(null,"x",evt.clientX+17); tooltip.setAttributeNS(null,"y",evt.clientY+14); tooltip.firstChild.data = mouseovertext; tooltip.setAttributeNS(null,"visibility","visible"); length = tooltip.getComputedTextLength(); tooltip_bg.setAttributeNS(null,"width",length+8); tooltip_bg.setAttributeNS(null,"x",evt.clientX+14); tooltip_bg.setAttributeNS(null,"y",evt.clientY+1); tooltip_bg.setAttributeNS(null,"visibility","visibile"); } function HideTooltip(evt) { tooltip.setAttributeNS(null,"visibility","hidden"); tooltip_bg.setAttributeNS(null,"visibility","hidden"); } ]]> </script> <SVG> <g onmousemove="ShowTooltip(evt, 'GHANA 2000')" onmouseout="HideTooltip(evt)"> <path fill="#EEEEEE" d="M250,0c47,0,85.183,10.506,125,33.494L250,250V0z"/> <path id="score" d="M250,57c36.284,0,65.761,8.11,96.5,25.857L250,250V57z"/> <path fill="none" stroke="#FFFFFF" stroke-width="2" stroke-miterlimit="10" d="M250,0c47,0,85.183,10.506,125,33.494L250,250V0z"/> <text transform="matrix(1 0 0 1 283.9883 92.0024)" fill="#FFFFFF" font-family="'WalkwayBlack'" font-size="16">62</text> </g> <rect class="tooltip_bg" id="tooltip_bg" x="0" y="0" width="55" height="17" visibility="hidden"/> <text class="tooltip" id="tooltip" x="0" y="0" visibility="hidden">Tooltip</text> <SVG>

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  • Edit the opposite side of a many to many relationship with django generic form

    - by Ed
    I have two models: class Actor(models.Model): name = models.CharField(max_length=30, unique = True) event = models.ManyToManyField(Event, blank=True, null=True) class Event(models.Model): name = models.CharField(max_length=30, unique = True) long_description = models.TextField(blank=True, null=True) In a previous question: http://stackoverflow.com/questions/2503243/django-form-linking-2-models-by-many-to-many-field, I created an EventForm with a save function: class EventForm(forms.ModelForm): class Meta: model = Event def save(self, commit=True): instance = forms.ModelForm.save(self) instance.actors_set.clear() for actor in self.cleaned_data['actors']: instance.actors_set.add(actors) return instance This allowed me to add m2m links from the other side of the defined m2m connection. Now I want to edit the entry. I've been using a generic function: def generic_edit(request, modelname, object_id): modelname = modelname.lower() form_class = form_dict[modelname] return update_object(request, form_class = form_class, object_id = object_id, template_name = 'createdit.html' ) but this pulls in all the info except the many-to-many selections saved to this object. I think I need to do something similar to this: http://stackoverflow.com/questions/1700202/editing-both-sides-of-m2m-in-admin-page, but I haven't figured it out. How do I use the generic update_object to edit the other side of many-to-many link?

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  • python iterators and thread-safety

    - by Igor
    I have a class which is being operated on by two functions. One function creates a list of widgets and writes it into the class: def updateWidgets(self): widgets = self.generateWidgetList() self.widgets = widgets the other function deals with the widgets in some way: def workOnWidgets(self): for widget in self.widgets: self.workOnWidget(widget) each of these functions runs in it's own thread. the question is, what happens if the updateWidgets() thread executes while the workOnWidgets() thread is running? I am assuming that the iterator created as part of the for...in loop will keep some kind of reference to the old self.widgets object? So I will finish iterating over the old list... but I'd love to know for sure.

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  • What is the most effective way to test for combined keyboard arrow direction in ActionScript 3.0?

    - by Relee
    I need to monitor the direction a user is indicating using the four directional arrow keys on a keyboard in ActionScript 3.0 and I want to know the most efficient and effective way to do this. I've got several ideas of how to do it, and I'm not sure which would be best. I've found that when tracking Keyboard.KEY_DOWN events, the event repeats as long as the key is down, so the event function is repeated as well. This broke the method I had originally chosen to use, and the methods I've been able to think of require a lot of comparison operators. The best way I've been able to think of would be to use bitwise operators on a uint variable. Here's what I'm thinking var _direction:uint = 0x0; // The Current Direction That's the current direction variable. In the Keyboard.KEY_DOWN event handler I'll have it check what key is down, and use a bitwise AND operation to see if it's already toggled on, and if it's not, I'll add it in using basic addition. So, up would be 0x1 and down would be 0x2 and both up and down would be 0x3, for example. It would look something like this: private function keyDownHandler(e:KeyboardEvent):void { switch(e.keyCode) { case Keyboard.UP: if(!(_direction & 0x1)) _direction += 0x1; break; case Keyboard.DOWN: if(!(_direction & 0x2)) _direction += 0x2; break; // And So On... } } The keyUpHandler wouldn't need the if operation since it only triggers once when the key goes up, instead of repeating. I'll be able to test the current direction by using a switch statement labeled with numbers from 0 to 15 for the sixteen possible combinations. That should work, but it doesn't seem terribly elegant to me, given all of the if statements in the repeating keyDown event handler, and the huge switch. private function checkDirection():void { switch(_direction) { case 0: // Center break; case 1: // Up break; case 2: // Down break; case 3: // Up and Down break; case 4: // Left break; // And So On... } } Is there a better way to do this?

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  • Conversion of VB Code to Delphi

    - by Bharat
    Hi, While searching in the net i got few lines of code in VB for extracting an image from EMF File. I tried to convert that into Delphi but doesnt work. Help me in converting this code to delphi. Public Function CallBack_ENumMetafile(ByVal hdc As Long, _ ByVal lpHtable As Long, _ ByVal lpMFR As Long, _ ByVal nObj As Long, _ ByVal lpClientData As Long) As Long Dim PEnhEMR As EMR Dim PEnhStrecthDiBits As EMRSTRETCHDIBITS Dim tmpDc As Long Dim hBitmap As Long Dim lRet As Long Dim BITMAPINFO As BITMAPINFO Dim pBitsMem As Long Dim pBitmapInfo As Long Static RecordCount As Long lRet = PlayEnhMetaFileRecord(hdc, ByVal lpHtable, ByVal lpMFR, ByVal nObj) RecordCount = RecordCount + 1 CopyMemory PEnhEMR, ByVal lpMFR, Len(PEnhEMR) Select Case PEnhEMR.iType Case 1 'header RecordCount = 1 Case EMR_STRETCHDIBITS CopyMemory PEnhStrecthDiBits, ByVal lpMFR, Len(PEnhStrecthDiBits) pBitmapInfo = lpMFR + PEnhStrecthDiBits.offBmiSrc CopyMemory BITMAPINFO, ByVal pBitmapInfo, Len(BITMAPINFO) pBitsMem = lpMFR + PEnhStrecthDiBits.offBitsSrc tmpDc = CreateDC("DISPLAY", vbNullString, vbNullString, ByVal 0&) hBitmap = CreateDIBitmap(tmpDc, _ BITMAPINFO.bmiHeader, _ CBM_INIT, _ ByVal pBitsMem, _ BITMAPINFO, _ DIB_RGB_COLORS) lRet = DeleteDC(tmpDc) End Select CallBack_ENumMetafile = True End Function

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  • The reason for MonadState get and put?

    - by CiscoIPPhone
    I'm reading the Monads chapter in Real World Haskell (chapter 14). A function is defined as follows: type RandomState a = State StdGen a getRandom :: Random a => RandomState a getRandom = get >>= \gen -> let (val, gen')= random gen in put gen' >> return val I don't really understand the purpose of the get and put functions here. I rewrote the function as following which seems to do the same thing and is more concise: getRandom2 :: Random a => RandomState a getRandom2= State $ \ s -> random s So my question is: What is the purpose of get and put?

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  • Javascript Problem! Not changing the css style

    - by mathew
    I have this code in JavaScript: function change() { document.getElementById("mem").className = 'gif'; } The fig and gif are like this: a.fig { background: #FFFFFF; } a.gif { background: #000099 ; } and the function is used like this <a class ="fig" id ="mem" onClick="javascript:change()" href="users" > Where the only difference between gif and fig in CSS is that they have different background colors. The problem is that the change is only noticeable in just a second and it is not permanent! Any ideas?

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  • Help! How to get the event handler with IE Dom interfaces?

    - by usfree74
    Hey Gurus, I am working to use IE Dom interface to automate IE page access. I am trying to get all event handlers defined in a page. I am using IHTMLElement object now for this purpose. If the html page defines "onclick=xxx", element.onclick returns the click handler. However, if an event handler is defined in javascript, element.onclick simply returns NULL. What's the right way to get the event handler then? Thanks, xin Below is an example that uses javascript to define event handler. $(document).ready(function(){ $("a").click(function(event){ $(this).hide("slow"); alert("Thanks for visiting!"); window.location="http://cnn.com"; }); }); jQuery

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  • addEventListener gone after appending innerHTML

    - by Vishal Shah
    Okay, so i have the following html added to a site using javascript/greasemonkey. (just sample) *a id='abc'*HEllo*/a* *a id='xyz'*Hello*/a* (excuse me, i've had to replace the '<' '' with * since hyperlinks for new users aren't allowed!) and i've also added a click event listener for the elements. All works fine up to this point, the click event gets fired when i click the element. But... i have another function in the script, which upon a certain condition, modifies that html, ie it appends it, so it looks like: *a id='abc'*HEllo*/a* *a id='xyz'*Hello*/a* *a id='123'*Hello*/a* but when this is done, it breaks the listeners i added for the first two elements... nothing happens when i click them. if i comment out the call to the function which does the appending, it all starts working again! help please...

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  • Reading JSON with JQuery

    - by user70192
    Hello, I am using JQuery to execute an operation within a web service. After writing data back to my databaes, the service returns a JSON response. My request looks like the following: $.ajax({ url: "/services/myService.svc/PostMessage", type: "POST", contentType: "application/json; charset=utf-8", data: '{"message":"testing","comments":"test"}', dataType: "json", success: function (response) { if ((response.d != null) && (response.d.length > 0)) { // Parse the status code here } else { alert("error!"); } }, error: function (req, msg, obj) { alert("error: " + req.responseText); } }); When my response is returned, response.d contains the following: [{"StatusCode":1}] How do I parse out the value of the StatusCode?

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  • Openlayers - LayerRedraw() / Feature rotation

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug.

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  • cross-domain data with AJAX using JSONP

    - by kooshka
    I'm trying to get data from Geobytes. One of the templates returns JSON and I need to cross-domain access it. I wrote these 2 functions function getCountry(ip) { var surl = "http://www.geobytes.com/IpLocator.htm?GetLocation&template=json.txt"; $.ajax({ url: surl, data: '{"ipaddress":"' + ip + '"}', dataType: "jsonp", jsonp: "callback", jsonpCallback: "jsonpcallback" }); } function jsonpcallback(rtndata) { alert(rtndata.message); } The call is executed but I get 1 warning: Resource interpreted as Script but transferred with MIME type text/html: "http://www.geobytes.com/IpLocator.htm?GetLocation&template=json.txt&callback=jsonpcallback&{%22ipaddress%22:%22200.167.254.166%22}&_=1353148931121" 1 Error: Uncaught SyntaxError: Unexpected token : The error is thrown on the returned data at {"geobytes":{"countryid":117, I think is maybe because it's 117 and not "117" but I obviously can't control the returned data How can I fix these 2 issues?

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  • Remove unmatched HTML tags in a string

    - by Freeman
    Folks does anyone knows of a PHP function to remove unmatched HTML tags from a string. for example<div> This is a string <b> with an unmatched bold tag </div>. If there isnt one then help me buld one, maybe I can have a function that counts the number of opening tags and matching closing tags. If they are not even then remove the first opening tag or if closing tags are more, it removes the last tag?

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  • Show only one validation error-message using replaceWith

    - by timkl
    I am currently working with the jQuery validation plugin, and I want to show only one error-message before the form itself. Right now the validation shows all the error-messages on top of each others as they stack up, as you can see in my live example: http://timkjaerlange.com/foobar/stack-stuff/validate-test.html This is my jQuery: $(document).ready(function() { $("form").validate({ rules: { // bunch of rules here, left out to keep it simple }, messages: { // messages goes here }, errorElement: 'div', errorClass: 'error', errorPlacement: function(error, element) { error.insertBefore('form'); // this is what I've got $('div').replaceWith(error); // trying to replace the prev error } }); }); Anybody know how to this? Is this the best way to show only one error-message? Any help is highly appreciated.

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  • Pinterest Gridview implementation on iOS

    - by Amal
    I want to implement a grid view like the one in Pinterest I thought about implementing as 3 table views. But I was not able to scroll them together well. When I implemented the scrollViewDidScroll and set the contentOffset for the table views other the scrollView , the scrolling became slow and unusable. Another implementation I did was of was having a set of images to load and calling the viewDraw function in scrollViewDidScroll. THe ViewDraw function just draws the necessary images and removes the rest of the images from the memory which were already drawn but wont be visible . this too makes the ScrollView Scrolling slow. And another issue with it is that there are white(background color) patches before the images are drawn. What should be the best way to implement this grid view ?

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  • Access ASP.NET control using javascript

    - by user3036965
    I have a basic javascript function like this which works as I am able to dynamically change the textbox in a javascript method at runtime. function MyTst(pVal2) { var x = document.getElementById('<%=myImage.ClientID%>'); x.src = "/images/write.gif"; } In the above code I need to be generic. So replace '<%=myImage.ClientID%' with the input param to my method which in this instance is called pVal2 and contains the asp.net server control image id. Can anyone advise on an approach to do this. I've tried lots of things and just cant seem to get it working. Thanks for any advice.

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  • Is there a way to catch a MOUSE_UP Event over a static textfield in Flash?

    - by Jovica Aleksic
    When the user presses the mouse, and releases it over a static textfield with selectable text, no MOUSE_UP event is fired - not on the stage and also nowhere else. I experienced this when using a scrollbar class on a movieclip with a nested static textfield. When the user drags the scroll handle and releases the mouse over the textfield, the dragging/scrolling is stuck. To test this, create a new AS3 fla file, place a static textfield somewhere, and put in some text. Make sure the selectable property is checked in the properties panel. Add this script to the timeline: import flash.events.* function down(event:Event):void { trace('down'); } function up(event:Event):void { trace('up'); } stage.addEventListener(MouseEvent.MOUSE_DOWN, down) stage.addEventListener(MouseEvent.MOUSE_UP, up) Now test the movie and click the mouse. You will notice that trace('up') will not occur when you release the mouse over the textfield.

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  • jQuery - want to get input value for submit but it gets one and repeats

    - by jquery n00b
    I'm trying to replace all submit buttons with a span so cufon will work. The input still needs to be there so have done some css to hide it and overlay to span on top. My issue is getting the value from the input tag is proving quite diffcult. The code below gets the first input value (being 'search' from the search box at the top of the page, and then puts that value into all the spans, even for buttons that have different values (eg: send). This is a .NET page so the whole page is wrapped in one form tag. Any help is greatly appreciated. jQUERY: jQuery(document).ready( function() { jQuery(".button-wrap input.button").each(function() { var values = jQuery(".button-wrap input").attr('value'); jQuery(this).before("<span class='input-replacer'>" +values+ "</span>"); });

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  • Jquery cant get dynamic data

    - by Napoleon Wai Lun Wong
    i am a noob to using the jQuery i have a problem about the Uncaught SyntaxError: Unexpected token i am using the 1.9.0 version of jqery i am creating a dynamic number of record, each record would create a "tr" in a table ,also i want to add some dynamic coding into the textbox part of Html coding : <-tbody<-tr id="row_1"<-input id="1" name="collections[appearance][headersubcolor][entity_id1][name]" value="0" class="Root Catalog input-text" type="text" Click inside to change a color of each Category <-tr id="row_2"<-td class="label"<-td class="value"<-input id="2" name="collections[appearance][headersubcolor][entity_id2][name]" value="0" class="Default Category input-text" type="text".... jQuery coding : $('tr[id^="row_"]'.each(function(){ var rowid = parsInt(this.id.replace("row_","")); console.lof("id:"+ rowid); var ??? = new jscolor.color(document.getElementById('???'), {}) }); $('tr[id^="row_"]'.each(function() <--- i cant getting the DATA

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  • why does backbone not send the delete?

    - by Nippysaurus
    I have a very basic backbone (sample) application which just creates and destroys model items. When the model is created the object is persisted with a POST to the web server, but when the model is destroyed there is no DELETE sent to the server? Any idea why this might be? very basic model: window.User = Backbone.Model.extend({ urlRoot: 'users' }); my test code just to create and delete the model: var model = null; $(".add").click(function(){ if (model == null) { model = new window.User; model.set({name: 'meeee'}); model.save(); } }); $(".remove").click(function(){ if (model != null) { model.destroy(); } }); The JSON response when creating the model seems good too:

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