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  • Error: 30509 -- Bluetooth not available iPad and iPhone GameKit stuff

    - by user347727
    When trying to connect the iPad to the iPhone via bluetooth it stays on the "Looking for other iPhones or iPod touches" screen on both. If i try running the iPhone version on both, they find each other. Is this some sort of restriction? Thanks. also, im getting: 2010-05-22 01:49:52.301 iPadTest[241:207] ********** Loading AX for: com.taptouchclick.iPadTest ************ 2010-05-22 01:49:58.366 iPadTest[241:207] BTM: attaching to BTServer Listening on port 49403 2010-05-22 01:49:58.480 iPadTest[241:207] Error: 30509 -- Bluetooth not available.. 2010-05-22 01:49:58.492 iPadTest[241:5403] handleEvents started (2) 2010-05-22 01:49:58.799 iPadTest[241:207] BTM: posting notification BluetoothAvailabilityChangedNotification 2010-05-22 01:49:59.120 iPadTest[241:5403] ~ DNSServiceRegister callback: Ref=180da0, Flags=2, ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:49:59.335 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:29.201 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:32.052 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:46.379 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:52.143 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. in the console. not sure what that means, but "Error: 30509 -- Bluetooth not available.." scares me. ideas? Thanks, TapTouchClick

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  • How do I show TextView's in LinearLayout that layed on other Layout?

    - by gelassen
    Good day. I have three layouts: first is the root, second and third lie in first. I try add TextView object in third layout and objects had been added in third layout (I saw it in debage mode) but this objects didn't showed on screen. May be someone know where is the problem? <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <Button android:id="@+id/addJokeButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/app_name" /> <EditText android:id="@+id/newJokeEditText" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> </LinearLayout> </LinearLayout> protected void initLayout() { setContentView(R.layout.advanced); LinearLayout linearLayout = (LinearLayout) getLayoutInflater().inflate( R.layout.advanced, null); m_vwJokeEditText = (EditText) findViewById(R.id.newJokeEditText); m_vwJokeButton = (Button) findViewById(R.id.addJokeButton); m_vwJokeLayout = (LinearLayout) linearLayout.getChildAt(1); } protected void addJoke(Joke joke) { m_arrJokeList.add(joke); LayoutParams lparams = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); TextView textView = new TextView(this); setColor(textView); textView.setLayoutParams(lparams); textView.setText(joke.getJoke()); m_vwJokeLayout.addView(textView); }

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  • problem loading texture with transparency with OpenGL ES and Android

    - by Evan Kimia
    Im trying to load an image that has background transparency that will be layered over another texture. When i try and load it, all i get is a white screen. The texture is 512 by 512, and its saved in photoshop as a 24 bit PNG (standard PNG specs in the Photoshop Save for Web and Devices config window). Any idea why its not showing? The texture without transparency shows without a problem. Here is my loadTextures method: public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1); Bitmap normalScheduleLines = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1n); //Generate texture pointers... gl.glGenTextures(3, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[1]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); //Bind our normal schedule bus map lines gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, normalScheduleLines, 0); normalScheduleLines.recycle(); }

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  • 'Forward-Compatible' Program Design

    - by Jeffrey Kern
    The majority of my questions I've asked here so far on StackOverflow have been how to implement individual concepts and techniques towards developing a software-based NES clone via the XNA environment. The small samples that I've thrown together on my PC work relatively great and everything. Except I hit a brick wall. How do I merge all of these samples together. Having proof-of-concept is amazing, except when you need it to go beyond just that. I now have samples strewn about that I'm trying to merge, some of them incomplete. And now I'm stuck with the chicken-and-the-egg situation of where I would like to incorporate these samples together, to make sure they work, but I cannot without test data. And I don't have tools to create test data, because they'd need to be based off of the individual pieces that need to be put together. In my mind, I'm having nightmares with circular reference. For my sample data, I am hoping to save it in XML and write a specification - and then make sample data by hand - but I'm too paranoid of manually creating an XML file full of incorrect data and blaming it on my code, or vice-versa. It doesn't help that the end-result of my work is graphic-oriented, which makes it interseting how a graphic on the screen can be visualized in XML Nodes. I guess, my question is this: What design patterns and disciplines exist in the coding world that address this type of concern? I've always relied on brute-force coding and restarting a project with a whole new code base in attempts to further along my goals, but I doubt that would be the best way to do so. Within my college career, the majority of my programming was to work on simple projects that came out of a book, or with a given correct data set and a verifyable result. I don't have that, as my own design documents that I am going by could be terribly wrong.

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  • UIView Animation Inconsistent Result

    - by Josh Kahane
    I am trying to make use of UIView animation to slide my views across the screen. I have a UIScrollView in my view controller, in which I have my UIViews. I alos have this method: -(void)translateView:(UIView *)view toRect:(CGRect)rect withDuration:(CGFloat)duration { [UIView animateWithDuration:duration animations:^ { view.frame = rect; } completion:^(BOOL finished) { //Finished }]; } I call this to move my UIView in an animated fashion to a CGRect of my choice over a certain time. I have a loop which creates and slides out 7 views. This works great, I call it like below, the loop of course calling this 7 times on different views: [self translateView:cell toRect:translationRect withDuration:0.7]; However, I can't then call this again immediately afterwards, just nothing happens. Although, lets say I call this again after a 2 second NSTimer, the animation does run, but then when i scroll my UIScrollView, the view I just animated jumps back to its previous CGRect. Hope you can help, its all feeling very un-explanetory, Ill post more code if it isn't making any sense, thanks.

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  • Optimization headers for UITableView?

    - by Pask
    I have an optimization problem for the headers of a table with plain style. If I use the standard view for the table (the classic gray with titles set by titleForHeaderInSection:) everything is ok and the scrolling is smooth and immediate. When, instead, use this code to set my personal view: - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { return [self headerPerTitolo:[titoliSezioni objectAtIndex:section]]; } - (UIImageView *)headerPerTitolo:(NSString *)titolo { UIImageView *headerView = [[[UIImageView alloc] initWithFrame:CGRectMake(10.0, 0.0, 320.0, 44.0)] autorelease]; headerView.image = [UIImage imageNamed:kNomeImmagineHeader]; headerView.alpha = kAlphaSezioniTablePlain; UILabel * headerLabel = [[[UILabel alloc] initWithFrame:CGRectZero] autorelease]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.textColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:16]; headerLabel.frame = CGRectMake(10.0,-11.0, 320.0, 44.0); headerLabel.textAlignment = UITextAlignmentLeft; headerLabel.text = titolo; [headerView addSubview:headerLabel]; return headerView; } scrolling is jerky and not immediate (sliding the finger on the screen does not match an immediate shift of the table). I do not know what caused this problem, maybe the fact that every time the method viewForHeaderInSection: is called, the code runs to create a new UIImageView. I tried many ways to solve the problem, such as creating an array of all the necessary view: apart from more time spent loading at startup, there is a continuing problem of low reactivity of the table. 've Attempted by reducing the size of UIImageView positioned from about 66 KB to 4 KB: not only has a deterioration in quality of colors (which distorts a bit 'original graphics), but ... the problem persists! Perhaps you have suggestions about it, or know me obscure techniques that enable me to optimize this aspect of my application ... I apologize for my English, I used Google for translation.

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  • How do I send text to a UITextView?

    - by Lee
    I'm new to iphone development. I'm a VB programmer who is trying to convert a VB application to an ipad app. I need some help with sending text to a UITextView. I want to first have a UIPickerView and then once the user hits a UIButton, a UITextView appears and the text is then generated by my source code code, line by line. The code would constantly be concatenating strings to the text. It would sort of go like this-- 1) User makes selections with UIPickerView. 2) User then hits UIButton. 3) UIPickerView is replaced on the screen with a UITextView. 4) The code does stuff. 5) The code adds the 1st line of text into the UITextView. 6) The code does more stuff. 7) The code then adds the 2nd line of text into the UITextView, retaining the 1st line that was already there. Steps 6 and 7 are repeated until the code is done. Does anyone know of any examples of this that I could look at? I am mostly interested in finding something like a youtube video, a webpage that explains the code or even a good book that covers this particular topic. I am finding that the sample codes that Apple has on this site goes over my head. In fact, I could probably benefit from a good book. But, I am looking for one that I would already know covers this particular topic, since it is so essential to the app that I am trying to build.

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  • Android - Temporal & Ancestral Navigation with ViewPager & Fragments

    - by rascuache
    I'm trying to work out the best way to implement the 'ancestral' and 'temporal' navigation (utilising the up button and back buttons), for a music player I'm working on. Currently, the user is presented with a viewpager, and can page between three main fragments (ArtistMain, AlbumMain and SongMain). Upon choosing an item inside that view, a fragment transaction occurs, and the viewpager goes out of view, replaced by a new fragment (AlbumSub, Songsub or player, depending on where the user came from). The user can then navigate deeper, until a song is chosen, and then they are taken to the 'player' screen. I guess the question is: How do I implement all of this conditional navigation? I'm fairly new to android and programming in general, and I just can't seem to come up with an efficient way to achieve this. At the moment, as each fragment is brought into view, the app is checking to see where the user just came from, and then determines where the user should be taken if back or home is called. This means I have a booleans like "fromArtistMain", "fromAlbumSub", and I'm checking for things like "fromSongSub && fromPlayer".. it's all turning into a bit of a mess. I've drawn a diagram (in paint, sorry!!), to depict the navigation I'm trying to achieve. The yellow represents the 'up' button press, the red is the 'back' button press, and blue is just normal navigation. The green arrows are meant to represent the view paging: Any advice is welcome. It might take something really simple that I've just overlooked. Thanks for your time.

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  • Object addSubview only works in viewDidLoad

    - by DecodingSand
    Hi, I'm new to iPhone dev and need some help with adding subViews. I have a reusable object that I made that is stored in a separate .h .m and xib file. I would like to use this object in my main project's view controller. I have included the header and the assignment of the object generates no errors. I am able to load the object into my main project but can only do things with it inside my viewDidLoad method. I intend to have a few of these objects on my screen and am looking fora solution that is more robust then just hard wiring up multiple copies of the shape object. As soon as I try to access the object outside of the viewDidLoad it produces a variable unknown error - first use in this function. Here is my viewDidLoad method: shapeViewController *shapeView = [[shapeViewController alloc] initWithNibName:@"shapeViewController" bundle:nil]; [self.view addSubview: shapeView.view]; // This is the problem line // This code works changes the display on the shape object [shapeView updateDisplay:@"123456"]; ---- but the same code outside of the viewDidLoad generates the error. So to sum up, everything works except when I try to access the shapeView object in the rest of the methods. Thanks in advance

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  • how to make the red div don't alert 'ss' when drag the black div on it ,

    - by zjm1126
    i using jquery and jquery-ui, this is my code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta name="viewport" content="width=device-width, user-scalable=no"> </head> <body> <style type="text/css" media="screen"> </style> <div id=a style="width:300px;height:300px;background:blue;position:absolute;"></div> <div id=b style="width:100px;height:100px;background:red;position:absolute;"></div> <div id=c style="width:50px;height:50px;background:black;clear:both"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script type="text/javascript" charset="utf-8"> $("#c").draggable({}); $("#b").droppable('disable');//this is not useful $("#a").droppable({ drop: function(event,ui) { alert('ss') } }); </script> </body> </html>

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  • Django does not load internal .css files

    - by Rubén Jiménez
    I have created a Django project in local which runs without any kind of problem. But, after an annoying and difficult Cherokee + uWSGI installation on Amazon AWS, my project does not show Django .css internal files. http://f.cl.ly/items/2Q2W3I3R0X1n2X3v0q2P/django_error.jpg <-- /Admin/ looks like The image is a screen of my /admin/, which should have a different style, but .css files are not loaded. [pid: 23206|app: 0|req: 19/19] 83.49.10.217 () {56 vars in 1121 bytes} [Sun Apr 15 05:50:24 2012] GET /static/admin/css/base.css = generated 2896 bytes in 6 msecs (HTTP/1.1 404) 1 headers in 51 bytes (1 switches on core 0) [pid: 23206|app: 0|req: 20/20] 83.49.10.217 () {56 vars in 1125 bytes} [Sun Apr 15 05:50:24 2012] GET /static/admin/css/login.css = generated 2899 bytes in 5 msecs (HTTP/1.1 404) 1 headers in 51 bytes (1 switches on core 0) This is a log from Cherokee. I don't understand why it is looking for the .css files in that path. Cherokee should be searching the files in Django original directory so i didn't change .css files in my project. Any advice? Thanks a lot.

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  • How do I create a selection list in ASP.NET MVC?

    - by Gary McGill
    I have a database table that records what publications a user is allowed to access. The table is very simple - it simply stores user ID/publication ID pairs: CREATE TABLE UserPublication (UserId INTEGER, PublicationID INTEGER) The presence of a record for a given user & publication means that the user has access; absence of a record implies no access. I want to present my admin users with a simple screen that allows them to configure which publications a user can access. I would like to show one checkbox for each of the possible publications, and check the ones that the user can currently access. The admin user can then check or un-check any number of publications and submit the form. There are various publication types, and I want to group the similarly-typed publications together - so I do need control over how the publications are presented (I don't want to just have a flat list). My view model obviously needs to have a list of all the publications (since I need to display them all regardless of the current selection), and I also need a list of the publications that the user currently has access to. (I'm not sure whether I'd be better off with a single list where each item includes the publication ID and a yes/no field?). But that's as far as I've got. I've really no idea how to go about binding this to some checkboxes. Where do I start?

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  • How to show jQuery is working/waiting/loading ?

    - by Kim
    How do I show a loading picture and/or message to the user ? If possible, would I like to know how to make it full screen with grey-dimmed background. Kinda like when viewing the large picture from some galleries (sorry, no example link). Currently do I add a CSS class which has the image and other formating, but its not working for some reason. Results from the search do get inserted into the div. HTML <div id="searchresults"></div> CSS div.loading { background-image: url('../img/loading.gif'); background-position: center; width: 80px; height: 80px; } JS $(document).ready(function(){ $('#searchform').submit(function(){ $('#searchresults').addClass('loading'); $.post('search.php', $('#'+this.id).serialize(),function(result){ $('#searchresults').html(result); }); $('#searchresults').removeClass('loading'); return false; }); });

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  • fullCalendar: Implementing a custom event fetcher using event as function

    - by Nick-ACNB
    If I specify a json feed, the events are re-fetched everytime and the fetching time shows the item appearing which causes a delay which is undesirable (at least after initial fetch was done). I am using the latest version from gitHub 1.4.6. The lazyFetching property seems to only work when you change views and you previously fetched for example a month and are drilling down to week/day which is unusable since I only use agendaDay. Here is what I am trying to achieve: $("#calendar").fullCalendar({ events: function(start, end, callback) { $.getJSON( "/GetEvents", { start: start.valueOf() }, function(data, textStatus) { $.each(data, function(i, event) { //Goal here is to only add items that aren't already rendered. if ($("#calendar") .fullCalendar('clientEvents', event.id)=="") $("#calendar").fullCalendar('renderEvent', event, true); }); } ); }); The goal is to use the sticky property in the renderEvent method so that on-screen they aren't re-rendered if they we're previously fetched. I omitted a part where I manually delete those that we're deleted and modify those that we're updated since I am in multi-user settings but you get the point. My issue is that they are fetched once and added. But once I change day and come back, they don't render even if I used sticky... has anyone gotten this error or did I code anything wrong? Also, is this a wrong way to go? I will consider any input. :) Thank you very much.

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  • SWT: scrollable area within a tab

    - by DaveJohnston
    I am trying to add a scrollable area to my tabbed window. So far I have a CTabFolder in a shell. I have added 5 CTabItems to it and everything works as expected. On one of my CTabItems the contents are too big to fit on the screen so I would like to be able to scroll. The contents is a collection of Groups each containing various widgets. So the CTabFolder is created as follows: CTabFolder tabs = new CTabFolder(shell, SWT.BORDER); tabs.setSimple(false); tabs.setUnselectedImageVisible(false); tabs.setUnselectedCloseVisible(false); tabs.setMinimizeVisible(false); tabs.setMaximizeVisible(false); FormData tabsLayoutData = new FormData(); tabsLayoutData.top = new FormAttachment(0, 5); tabsLayoutData.left = new FormAttachment(0, 5); tabsLayoutData.bottom = new FormAttachment(92, 0); tabsLayoutData.right = new FormAttachment(100, -5); tabs.setLayoutData(tabsLayoutData); Then the CTabItem: CTabItem tab = new CTabItem(tabs, SWT.NONE); tab.setText("Role"); Then the contents: Composite tabArea = new Composite(tabs, SWT.V_SCROLL); tabArea.setLayout(new FormLayout()); tab.setControl(tabArea); So the groups contained within the tab are created with tabArea as the parent and everything appears as you would expect. The problem is though that the vertical scroll bar is always present but doesn't seem to do anything. The contents are chopped off at the bottom of the tabArea composite. Is there anything else I need to do to get the scrolling to work properly?

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  • jQuery attribute question

    - by Nick Simone
    I'm trying to select a series of divs one at a time. I'm sure theres a better way to do this, but I gave them all unique rels and I'm using the rels to select them one at a time. I want to move them over the width of the div, then animate it dropping down the screen. What I have is: $(document).ready(function(){ var totalbricks = 7; var index = 2; $(".brick").animate({top:"600px"}); while(index < totalbricks) { var postion = 45*index; $(".brick[rel='+index+']").css('left', postion+'px'); $(".brick[rel='+index+']").animate({top:"600px"}); index++; } }); All the divs are in a container div. Jquery docs say, 'Variables can be used using the following syntax: [name='" +MyVar+ "']' What am I doing wrong? Here is the HTML that is being used by the jQuery <body> <div id="container"> <div id="canvas"> <div class="brick" rel="1"> </div> <div class="brick" rel="2"> </div> <div class="brick" rel="3"> </div> <div class="brick" rel="4"> </div> <div class="brick" rel="5"> </div> <div class="brick" rel="6"> </div> <div class="brick" rel="7"> </div> </div> </div> </body>

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  • WPF create a list of controls that can be scrolled via the mouse but still remain functional

    - by Mark
    I have a list of controls that I am displaying via a WrapPanel and it horizontally oriented. I have implemented a "Click and Drag" scrolling technique so that the user scrolls with the mouse via clicking and dragging. Like so: <Canvas x:Name="ParentCanvas" PreviewMouseDown="Canvas_MouseDown" MouseMove="Canvas_MouseMove"> <WrapPanel> <WrapPanel.RenderTransform> <TranslateTransform /> </WrapPanel.RenderTransform> <!-- controls are all in here ... --> </WrapPanel> </Canvas> Then in the code behind: private Point _mousePosition; private Point _lastMousePosition; private void Canvas_MouseDown(object sender, MouseButtonEventArgs e) { _lastMousePosition = e.GetPosition(ParentCanvas); e.Handled = true; } private void Canvas_MouseMove(object sender, MouseEventArgs e) { _mousePosition = e.GetPosition(ParentCanvas); var delta = _mousePosition - _lastMousePosition; if(e.LeftButton == MouseButtonState.Pressed && delta.X != 0) { var transform = ((TranslateTransform)_wrapPanel.RenderTransform).Clone(); transform.X += delta.X; _wrapPanel.RenderTransform = transform; _lastMousePosition = _mousePosition; } } This all works fine But what I want to do is make it so that when a users clicks to drag, the items within the WrapPanel dont respond (i.e. the user is only browsing), but when the user clicks (as in a full click) then they do respond to the click. Just like how the iphone works, when you press and drag directly on an app, it does not open the app, but rather scrolls the screen, but when you tap the app, it starts... I hope this makes sense. Cheers, Mark

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  • Problem saving file on Motorola Droid, Android 2.1?

    - by Rob Kent
    Two of my users have reported a problem with my Android application, OftSeen Gestures. Both of them are using a Motorola Droid. The app saves a text file which is just a list of gesture names and phone numbers, both strings. It saves the file to the private data area. I don't know that it is this code that is failing but they report the assigned numbers disappearing after the phone comes out of screen sleep. Since the file is reread in OnCreate each time, I'm assuming the file doesn't exist on return. As soon as I can get my hands on a Droid I will debug it but in the meantime can you see a reason why this save operation would fail on Droid (no other users have reported this)? OutputStreamWriter out = new OutputStreamWriter(AppGlobal.getContext().openFileOutput(MAPPINGS_FILE_NAME, 0)); for (String key : mMap.keySet()) { String number = mMap.get(key).number; out.write(String.format("%s,%s\n", key, number == null ? "" : number)); } out.close(); AppGlobal.getContext returns the application context and the MAPPINGS_FILE_NAME resolves to "gesture_mappings.txt". Like I say, I don't know that this is the problem. It could be something else to do with state management inside the app. If anyone has a Droid, maybe they could download the app from Market and test it for me? Note this is a genuine request for help - not an attempt to increase my downloads.

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  • How to determine Scale of Line Graph based on Pixels/Height?

    - by Dexter
    I have a problem due to my terrible math abilities, that I cannot figure out how to scale a graph based on the maximum and minimum values so that the whole graph will fit onto the graph-area (400x420) without parts of it being off the screen (based on a given equation by user). Let's say I have this code, and it automatically draws squares and then the line graph based on these values. What is the formula (what do I multiply) to scale it so that it fits into the small graphing area? vector<int> m_x; vector<int> m_y; // gets automatically filled by user equation or values int HeightInPixels = 420;// Graphing area size!! int WidthInPixels = 400; int best_max_y = GetMaxOfVector(m_y); int best_min_y = GetMinOfVector(m_y); m_row = 0; m_col = 0; y_magnitude = (HeightInPixels/(best_max_y+best_min_y)); // probably won't work magnitude = (WidthInPixels/(int)m_x.size()); m_col = m_row = best_max_y; // number of vertical/horizontal lines to draw ////x_magnitude = (WidthInPixels/(int)m_x.size())/2; Doesn't work well ////y_magnitude = (HeightInPixels/(int)m_y.size())/2; Doesn't work well ready = true; // we have values, graph it Invalidate(); // uses WM_PAINT

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  • Best way to display a "High Scores" Results

    - by George
    First, I would to thank everyone for all the help they provide via this website. It has gotten me to the point of almost being able to release my first iPhone app! Okay, so the last part I have is this: I have a game that allows users to save their high scores. I update a plist file which contains the users Name, Level, and score. Now I want to create a screen that will display the top 20 high scores. What would be the best way to do this? At first I thought possibly creating an HTML file with this info but am not even sure if that is possible. I would need to read the plist file, and then write it out as HTML. Is this possible? To write a file out as HTML? Or an even better question, is there a better way? Thanks in advance for any and all help! Geo...

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  • jQuery "growl-like" effect in VB.net

    - by StealthRT
    Hey all, i have made a simple form that mimiks the jQuery "GROWL" effect seen here http://www.sandbox.timbenniks.com/projects/jquery-notice/ However, i have ran into a problem. If i have more than one call to the form to display a "Growl" then it just refreshes the same form with whatever call i send it. In other words, i can only display one form at a time instead of having one drop down and a new one appear above it. Here is my simple form code for the "GROWL" form: Public Class msgWindow Public howLong As Integer Public theType As String Private loading As Boolean Protected Overrides Sub OnPaint(ByVal pe As System.Windows.Forms.PaintEventArgs) Dim pn As New Pen(Color.DarkGreen) If theType = "OK" Then pn.Color = Color.DarkGreen ElseIf theType = "ERR" Then pn.Color = Color.DarkRed Else pn.Color = Color.DarkOrange End If pn.Width = 2 pe.Graphics.DrawRectangle(pn, 0, 0, Me.Width, Me.Height) pn = Nothing End Sub Public Sub showMessageBox(ByVal typeOfBox As String, ByVal theMessage As String) Me.Opacity = 0 Me.Show() Me.SetDesktopLocation(My.Computer.Screen.WorkingArea.Width - 350, 15) Me.loading = True theType = typeOfBox lblSaying.Text = theMessage If typeOfBox = "OK" Then Me.BackColor = Color.FromArgb(192, 255, 192) ElseIf typeOfBox = "ERR" Then Me.BackColor = Color.FromArgb(255, 192, 192) Else Me.BackColor = Color.FromArgb(255, 255, 192) End If If Len(theMessage) <= 30 Then howLong = 4000 ElseIf Len(theMessage) >= 31 And Len(theMessage) <= 80 Then howLong = 7000 ElseIf Len(theMessage) >= 81 And Len(theMessage) <= 100 Then howLong = 12000 Else howLong = 17000 End If Me.opacityTimer.Start() End Sub Private Sub opacityTimer_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles opacityTimer.Tick If Me.loading Then Me.Opacity += 0.07 If Me.Opacity >= 0.8 Then Me.opacityTimer.Stop() Me.opacityTimer.Dispose() Pause(howLong) Me.loading = False Me.opacityTimer.Start() End If Else Me.Opacity -= 0.08 If Me.Opacity <= 0 Then Me.opacityTimer.Stop() Me.Close() End If End If End Sub Public Sub Pause(ByVal Milliseconds As Integer) Dim dTimer As Date dTimer = Now.AddMilliseconds(Milliseconds) Do While dTimer > Now Application.DoEvents() Loop End Sub End Class I call the form by this simple call: Call msgWindow.showMessageBox("OK", "Finished searching images.") Does anyone know a way where i can have the same setup but would allow me to add any number of forms without refreshing the same form over and over again? Like always, any help would be great! :) David

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  • Where should I put contextual data related to an Object that is not really a property of the object?

    - by RenderIn
    I have a Car class. It has three properties: id, color and model. In a particular query I want to return all the cars and their properties, and I also want to return a true/false field called "searcherKnowsOwner" which is a field I calculate in my database query based on whether or not the individual conducting the search knows the owner. I have a database function that takes the ID of the searcher and the ID of the car and returns a boolean. My car class looks like this (pseudocode): class Car{ int id; Color color; Model model; } I have a screen where I want to display all the cars, but I also want to display a flag next to each car if the person viewing the page knows the owner of that car. Should I add a field to the Car class, a boolean searcherKnowsOwner? It's not a property of the car, but is actually a property of the user conducting the search. But this seems like the most efficient place to put this information.

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  • What can cause Bonjour to not call me back during browsing?

    - by millenomi
    I have a rather popular Bonjour-based application in App Store. It works perfectly, but around 0.2% of my users report a bizarre bug: "no arrows appear on the edges of the screen, so I can't share stuff with other people!". Needless to say, displaying these arrows is tied to the browsing of a particular Bonjour service on the local domain. The problem is, the Apple review team seems to intermittently happen to be in this 0.2%. This isn't good for review results, as you might imagine. No matter how much I try, I cannot reproduce this bug. From the few logs I have, it looks like my app is running correctly, just not receiving NSNetServiceBrowser delegate calls. What can cause this? Things I've tried: Having a shorter service name < 14 chars in length to be in spec. Publishing on @"local." rather than @"" (aka Go Look For The Default Registration Domain). My app is rather useless on a wide-area network anyway. Things I haven't tried: restarting the browsing machinery periodically. (I have two browsers, though, one looking for the legacy longer name, one for the new shorter one.) What to do?

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  • Android application listed as compatible with Sony Xperia S but still filtered from google play

    - by mlidal
    I have published an Android application and some users are complaining that it is listed as not compatible with Sony Xperia S. According to the developer console Xperia S (LT26i) is listed as compatible. Do anyone know of any reason why the app is still filtered from google play? I have seen people reporting problems with big apk files. This app is about 20Mb in size, with the largest file being 14Mb. Quite a bit but not enough to cause problems I think... Here is the output from aapt dump badging: package: name='no.bouvet.nrkut' versionCode='4' versionName='1.0' sdkVersion:'4' targetSdkVersion:'13' uses-permission:'android.permission.ACCESS_FINE_LOCATION' uses-permission:'android.permission.ACCESS_COARSE_LOCATION' uses-permission:'android.permission.ACCESS_WIFI_STATE' uses-permission:'android.permission.ACCESS_NETWORK_STATE' uses-permission:'android.permission.INTERNET' uses-permission:'android.permission.WRITE_EXTERNAL_STORAGE' application-label:'UT.no' application-icon-120:'res/drawable-ldpi/utno_launcher.png' application-icon-160:'res/drawable-mdpi/utno_launcher.png' application-icon-240:'res/drawable-hdpi/utno_launcher.png' application-icon-320:'res/drawable-xhdpi/utno_launcher.png' application: label='UT.no' icon='res/drawable-mdpi/utno_launcher.png' launchable-activity: name='no.bouvet.nrkut.MainActivity' label='UT.no' icon='' uses-feature:'android.hardware.location' uses-feature:'android.hardware.location.gps' uses-feature:'android.hardware.location.network' uses-feature:'android.hardware.wifi' uses-feature:'android.hardware.touchscreen' uses-feature:'android.hardware.screen.portrait' main other-activities search supports-screens: 'small' 'normal' 'large' 'xlarge' supports-any-density: 'true' locales: '--_--' densities: '120' '160' '240' '320'

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  • Why is this bookmarklet code saying jQuery is not defined even though jQuery is included?

    - by Josh Brown
    I am creating a bookmarklet and the code below is not working on first try. When I goto a page, it says "jQuery is not defined". But, if I click it again, it works perfectly? var qrcodetogo = { jQURL: 'http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js', jQUIURL: 'http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/jquery-ui.min.js', jQUIThemeURL: 'http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/themes/ui-lightness/jquery-ui.css', init: function(){ this.createLink('qrcodetogo_UI-Lightness', this.jQUIThemeURL); this.createScript('qrcodetogo_jQuery', this.jQURL); this.createScript('qrcodetogo_jQueryUI', this.jQUIURL); this.createHiddenDiv('qrcodetogo_dialog','This is a Test.'); jQuery.noConflict(); }, showQRCode: function() { jQuery('#qrcodetogo_dialog').dialog(); }, createLink: function(id, url) { var l = document.createElement('link'); l.href = url; l.rel = 'stylesheet'; l.type = 'text/css'; l.media = 'screen'; l.charset = 'utf-8'; document.getElementsByTagName('head')[0].appendChild(l); }, createScript: function(id, url) { var s = document.createElement('script'); s.src = url; s.id = id; document.getElementsByTagName('head')[0].appendChild(s); }, createHiddenDiv: function(id, body) { var div = document.createElement('div'); div.id = id; div.innerHTML = body; div.style.display = 'none'; document.getElementsByTagName('body')[0].appendChild(div) } } qrcodetogo.init(); qrcodetogo.showQRCode();

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