Cocos2d and Body with few collision shapes using chipmunk
- by Eimantas
I'm using Cocos2d (0.99.5) with chipmunk physics engine. Currently I'm trying to place a body into space which is combined from few circle shapes.
Let's say I have a corresponding sprite image with displays atom (nucleus + 3 electrons around it. Something like this without orbit lines). In it's simplest form - only one circle shape at the center…